[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.K5GRZqS6oD/springsettings.1228369.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f853c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5472 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1228369/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464f5680] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464f5680] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 585ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1228369/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1228369/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5444c4c0,0x540c09f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fbb37e6190c98e84de86926252e76435 [f=-000001] Connection attempt from zane247 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zane247 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zane247" string="[Game::Load][lua{Rules,Gaia}={00000000e6b5ef30,00000000668cc670}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] hey agin [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000f0b102e0,0000000071bc5340}]" [f=-000001] Allies: I choose: Commander 3! [f=-000001] glhf [f=-000001] ty [f=-000001] bruh I had most annyoing fight ever [f=-000001] [0] Event [796,187.411377,3633]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5324,192.508545,2598]: 1 finished unit Strike Commander [f=0000000] [0] R0B0L0VER, team: 1, elo:1544, userid: 507694 [f=0000000] [0] zane247, team: 0, elo:1500, userid: 541687 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5240,191.227539,2552]: 1 finished unit Amphbot Factory [f=0000157] they guy [f=0000270] [270] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000331] [331] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000414] [414] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0000497] [497] Event [5400,192.419922,2616]: 1 finished unit Solar Collector [f=0000518] was spamming hundreds of the clocack bots [f=0000796] [796] Event [5512,191.592773,2520]: 1 finished unit Solar Collector [f=0000817] [817] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000897] the small ones that run fast with 2 guns [f=0000919] [919] Event [5204,191.227539,2552]: 1 finished unit Conch [f=0001121] [1121] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001176] glaives [f=0001201] [1201] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0001277] [1277] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001285] yes [f=0001411] [1411] Event [816,188.783691,3712]: 0 finished unit Tank Foundry [f=0001464] [1464] Event [5544,189.304688,2312]: 1 finished unit Solar Collector [f=0001916] [1916] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0002096] [2096] Event [5204,191.227539,2552]: 1 finished unit Conch [f=0002283] [2283] Event [5264,191.18457,2368]: 1 finished unit Lotus [f=0002489] [2489] Event [844,187.943451,3712]: 0 finished unit Welder [f=0002624] [2624] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0002673] [2673] Event [5344,189.025391,2304]: 1 finished unit Picket [f=0002832] [2832] Event [104,122.026367,4152]: 0 finished unit Wind/Tidal Generator [f=0002922] [2922] Event [120,140.266602,4072]: 0 finished unit Wind/Tidal Generator [f=0002986] [2986] Event [5344,191.345703,2448]: 1 finished unit Picket [f=0003012] [3012] Event [120,161.665039,3992]: 0 finished unit Wind/Tidal Generator [f=0003102] [3102] Event [136,177.746094,3912]: 0 finished unit Wind/Tidal Generator [f=0003192] [3192] Event [136,187.274414,3832]: 0 finished unit Wind/Tidal Generator [f=0003297] [3297] Event [152,193.708984,3752]: 0 finished unit Wind/Tidal Generator [f=0003318] [3318] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0003382] [3382] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0003477] [3477] Event [152,193.504883,3672]: 0 finished unit Wind/Tidal Generator [f=0003593] [3593] Event [5400,193.93457,2520]: 1 finished unit Caretaker [f=0003642] [3642] Event [168,188.563477,3592]: 0 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [896,188.488281,3856]: 0 finished unit Radar Tower [f=0004185] [4185] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0004297] [4297] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0004390] [4390] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0004519] [4519] Event [5528,193.676758,2456]: 1 finished unit Wind/Tidal Generator [f=0004563] [4563] Event [760,187.070313,3864]: 0 finished unit Caretaker [f=0004887] [4887] Event [5528,192.720703,2408]: 1 finished unit Wind/Tidal Generator [f=0004903] [4903] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0004922] [4922] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0005245] [5245] Event [5480,193.418945,2456]: 1 finished unit Wind/Tidal Generator [f=0005267] [5267] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0005293] [5293] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0005405] [5405] Event [5480,191.925781,2408]: 1 finished unit Wind/Tidal Generator [f=0005550] [5550] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0005644] [5644] Event [5480,190.776367,2360]: 1 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0005992] [5992] Event [5480,189.003906,2312]: 1 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006211] [6211] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0006373] [6373] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0006392] [6392] Event [5480,187.435547,2264]: 1 finished unit Wind/Tidal Generator [f=0006557] [6557] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0006592] [6592] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0006708] [6708] Event [844,187.943451,3712]: 0 finished unit Welder [f=0007156] [7156] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0007321] [7321] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0007673] [7673] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0007692] [7692] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007790] [7790] Event [472,185.68457,3832]: 0 finished unit Storage [f=0007896] [7896] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0007940] [7940] Event [472,185.867188,3784]: 0 finished unit Storage [f=0008090] [8090] Event [472,187.5,3736]: 0 finished unit Storage [f=0008163] [8163] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0008232] [8232] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008240] [8240] Event [472,188.53125,3688]: 0 finished unit Storage [f=0008332] [8332] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0008345] [8345] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0008390] [8390] Event [472,188.509766,3640]: 0 finished unit Storage [f=0008417] [8417] Event [4484.6958,186.083649,2915.02832]: 0 lost unit Kodachi [f=0008457] [8457] Event [4455.44922,133.326981,1668.85718]: 1 lost unit Conch [f=0008484] [8484] Event [4469.85107,133.087936,1644.85828]: 1 lost unit Conch [f=0008492] [8492] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0008537] [8537] Event [4602.43457,182.947372,2887.10132]: 0 lost unit Kodachi [f=0008686] [8686] Event [4915.6377,188.621567,2644.18262]: 0 lost unit Blitz [f=0008868] [8868] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0009068] [9068] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0009187] [9187] Event [4834.2041,191.209015,2425.94482]: 0 lost unit Kodachi [f=0009216] [9216] Event [4842.66602,191.223953,2332.05127]: 0 lost unit Kodachi [f=0009345] [9345] Event [5159.00244,187.577438,2320.04956]: 0 lost unit Blitz [f=0009429] [9429] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0009874] [9874] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0009949] [9949] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0010138] [10138] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0010139] [10139] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0010607] [10607] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0010621] [10621] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0010746] [10746] Event [712,186.640625,3864]: 0 finished unit Caretaker [f=0010888] [10888] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0010903] [10903] Event [2416,237.161133,5136]: 0 finished unit Radar Tower [f=0011011] [11011] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0011237] [11237] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0011336] [11336] Event [720,191.18457,3744]: 0 finished unit Advanced Radar [f=0011370] [11370] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0011455] [11455] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0011520] [11520] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0011539] [11539] Event [844,187.943451,3712]: 0 finished unit Blitz [f=0011551] [11551] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0011693] [11693] Event [1799.70715,187.776184,3088.74634]: 1 lost unit Duck [f=0011744] [11744] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0011749] [11749] Event [1942.42493,181.711548,2941.4978]: 1 lost unit Duck [f=0011833] [11833] Event [2110.97998,187.861404,2736.11792]: 1 lost unit Duck [f=0011894] [11894] Event [2164.25098,160.477539,2937.22412]: 0 lost unit Blitz [f=0011939] [11939] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0011956] [11956] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0011972] [11972] Event [2112.89648,174.523544,3050.0083]: 0 lost unit Blitz [f=0012016] [12016] Event [1829.57166,192.010071,2947.18604]: 1 lost unit Duck [f=0012055] [12055] Event [1965.4668,187.996277,3167.95605]: 0 lost unit Blitz [f=0012105] [12105] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0012111] [12111] Event [1774.98376,186.680725,3400.3877]: 0 lost unit Blitz [f=0012133] [12133] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0012180] [12180] Event [1544.84875,184.837006,3311.67822]: 1 lost unit Duck [f=0012198] [12198] Event [1607.72925,182.327072,3492.68628]: 0 lost unit Kodachi [f=0012328] [12328] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0012408] [12408] Event [1776.27319,180.680771,3177.4707]: 1 lost unit Duck [f=0012431] [12431] Event [1769.3031,184.350433,3399.99829]: 0 lost unit Kodachi [f=0012485] [12485] Event [1823.22583,188.315903,3382.01807]: 0 lost unit Kodachi [f=0012510] [12510] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0012541] [12541] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0012691] [12691] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0012705] [12705] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0012779] [12779] Event [1645.26782,180.668396,3433.82666]: 0 lost unit Kodachi [f=0012898] [12898] Event [844,187.943451,3712]: 0 finished unit Kodachi [f=0013126] [13126] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0013275] [13275] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0013418] [13418] Event [844,187.943451,3712]: 0 finished unit Ogre [f=0013678] [13678] Event [1559.30371,180.714127,3383.87378]: 1 lost unit Duck [f=0013694] [13694] Event [1556.57166,176.323303,3414.13623]: 1 lost unit Duck [f=0013711] [13711] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0013793] [13793] Event [1228.24548,184.761276,3521.79077]: 0 lost unit Ogre [f=0013816] [13816] Event [1303.01709,188.758545,3855.35571]: 0 lost unit Kodachi [f=0013829] [13829] Event [1251.39221,185.567703,3447.00317]: 0 lost unit Kodachi [f=0013860] [13860] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0014067] [14067] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0014169] [14169] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014177] [14177] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014182] [14182] Event [1042.79236,180.761398,3650.65332]: 1 lost unit Duck [f=0014187] [14187] Event [896,188.488281,3856]: 0 lost unit Radar Tower [f=0014201] [14201] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014207] [14207] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014232] [14232] Event [939.904907,182.85025,3669.29932]: 1 lost unit Duck [f=0014245] [14245] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014274] [14274] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014282] [14282] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014296] [14296] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0014302] [14302] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014330] it all ways the buoy [f=0014337] [14337] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014345] [14345] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014357] [14357] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014392] [14392] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014419] [14419] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014446] [14446] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0014527] [14527] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014563] [14563] Event [760,187.070313,3864]: 0 lost unit Caretaker [f=0014573] [14573] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014582] [14582] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014608] [14608] Event [712,185.39856,3864]: 0 lost unit Caretaker [f=0014642] [14642] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014666] [14666] Event [713.012329,191.176132,3666.59839]: 0 lost unit Engineer Commander [f=0014701] [14701] Event [1090.27039,189.692398,3858.27661]: 0 lost unit Kodachi [f=0014708] [14708] Event [844,182.090332,3712]: 0 lost unit Minotaur [f=0014740] [14740] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0014749] [14749] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014761] [14761] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014813] [14813] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014828] [14828] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014855] [14855] Event [844,187.943451,3712]: 0 lost unit Minotaur [f=0014867] [14867] Event [816,186.623444,3712]: 0 lost unit Tank Foundry [f=0014870] [14870] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0014881] [14881] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0014883] [14883] Event [undefined]: zane247 resigned [f=0014883] game_message: zane247 has been destroyed! [f=0014883] game_message: R0B0L0VER wins! [f=0014883] Submitting stats [f=0014883] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014883] Part| Total Time|Time of the last 0.5s [f=0014883] Draw 19907.44ms 29.75% [f=0014883] Lua::Callins::Synced 7686.84ms 21.69% [f=0014883] Lua::Callins::Unsynced 23680.92ms 32.44% [f=0014883] Lua::CollectGarbage::Synced 280.34ms 0.10% [f=0014883] Lua::CollectGarbage::Unsynced 684.35ms 0.30% [f=0014883] Misc::Profiler::AddTime 72.33ms 0.10% [f=0014883] Sim 38498.52ms 54.23% [f=0014883] [14883] Received game_message: zane247 has been destroyed! [f=0014883] [14883] Received game_message: R0B0L0VER wins! [f=0014884] [14884] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014884] [14884] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014884] [14884] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 2,1360,2140,2140,1360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,80,80,0,0,0,0,0,85,785,785,85,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 3,1445,2280,2280,1445,0,0.38054794,0.38054794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,1275,1275,1275,1275,8.13333321,8.0253706,8.0253706,8.13333321,0,80,80,0,0,0,0,0,170,925,925,170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 4,1530,2595,2595,1530,0,2.91394758,2.91394758,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,10.1333332,8.9688921,8.9688921,10.1333332,0,160,160,0,0,0,0,0,255,1160,1160,255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 5,2230,2665,2665,2230,0,10.321579,10.321579,0,0,0,0,0,0,0,0,0,112.004395,0,0,112.004395,0,0,0,0,0,0,0,0,8,13.333333,13.333333,8,1275,1275,1275,1275,12,10.4938412,10.4938412,12,0,160,160,0,0,0,0,0,955,1230,1230,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 6,2230,2900,2900,2230,0,20.0485344,20.0485344,0,0,0,0,0,0,0,0,0,196.334808,0,0,196.334808,0,0,0,0,0,0,0,0,8,14,14,8,1275,1275,1275,1275,12,11.9817972,11.9817972,12,0,160,160,0,0,0,0,0,955,1465,1465,955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 7,2415,3170,3170,2415,0,29.0890846,29.0890846,0,0,0,0,0,0,0,0,0,286.997803,0,0,286.997803,0,0,0,0,0,190,190,0,8,14,14,8,1275,1275,1275,1275,12,12.602704,12.602704,12,0,240,240,0,0,0,0,0,1140,1465,1465,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 8,2555,3270,3270,2555,0,37.5699005,37.5699005,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,9.84824753,14,14,9.84824753,1275,1275,1275,1275,12,13.2542772,13.2542772,12,0,240,240,0,0,0,0,0,1280,1465,1465,1280,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 9,2960,3530,3530,2960,0,46.0373192,46.0373192,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,18.6412373,14,14,18.6412373,1275,1275,1275,1275,12,12.564496,12.564496,12,300,320,320,300,0,0,0,0,1385,1645,1645,1385,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 10,3050,3530,3530,3050,0,55.4238014,55.4238014,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,23.5653324,14,14,23.5653324,1330,1275,1275,1330,12,12.6257668,12.6257668,12,300,320,320,300,0,0,0,0,1420,1645,1645,1420,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 11,3350,3890,3890,3350,0,66.2092285,66.2092285,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,26.1582108,14,14,26.1582108,1330,1275,1275,1330,12,12.7190275,12.7190275,12,600,680,680,600,0,0,0,0,1420,1645,1645,1420,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 12,3790,3960,3960,3790,0,79.4490585,79.4490585,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,26.061018,15.8045692,15.8045692,26.061018,1330,1275,1275,1330,12,12.8826561,12.8826561,12,775,680,680,775,0,0,0,0,1685,1715,1715,1685,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 13,3965,4275,4275,3965,0,96.9823303,96.9823303,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,20.4634361,17.457489,17.457489,20.4634361,1330,1275,1275,1330,14,13.1688824,13.1688824,14,950,960,960,950,0,0,0,0,1685,1750,1750,1685,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 14,4140,4425,4425,4140,0,120.431046,120.431046,0,0,0,0,0,0,0,0,0,310.664459,0,0,310.664459,0,0,0,0,0,290,290,0,19.4564819,20.1227455,20.1227455,19.4564819,1330,1275,1275,1330,14,13.5632486,13.5632486,14,1125,1040,1040,1125,0,0,0,0,1685,1820,1820,1685,0,10.3333321,10.3333321,0,0,0,0,0,0,0,0,0 [f=0014884] [14884] Game End Stats Values: 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unit Storage [f=0014928] [14928] Event [472,183.049194,3784]: 0 lost unit Storage [f=0014999] Spectator zane247 left the game: normal quit [f=0014999] [14999] Event [undefined]: zane247 quit [f=0015005] Player R0B0L0VER left the game: normal quit [f=0015005] [15005] Event [undefined]: R0B0L0VER quit [f=0015011] No clients connected, shutting down server [f=0015011] Server shutdown [f=0015011] [15011] all players disconnected [f=0015030] [15030] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0015466] [15466] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0015616] [15616] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0016051] [16051] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0016199] [16199] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0016633] [16633] Event [5204,191.227539,2552]: 1 finished unit Buoy [f=0016784] [16784] Event [5204,191.227539,2552]: 1 finished unit Duck [f=0017116] Autoquit sending quit command. [f=0017116] [QuitAction] user exited to system [f=0017116] [SpringApp::Kill][1] fromRun=1 [f=0017116] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017116] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017116] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017116] [ThreadPool::SetThreadCount][2] workers=0 [f=0017116] [SpringApp::Kill][2] [f=0017116] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017116] [Game::KillLua][3] dtor=0 luaUI=0x547788b0 [f=0017116] Start widgetHandler:Shutdown [f=0017116] Shutdown - SaveOrderList Complete [f=0017116] Writing last game win data [f=0017116] Shutdown - SaveConfigData Complete [f=0017116] Shutdown Widget - Chili Highlight [f=0017116] Shutdown Widget - Save/Load API [f=0017116] Shutdown Widget - Draw After Chili [f=0017116] Shutdown Widget - EPIC Menu [f=0017116] Shutdown Widget - Chili Minimap [f=0017116] Shutdown Widget - Chili Widget Selector [f=0017116] Shutdown Widget - Local Team Colors [f=0017116] Shutdown Widget - Display Keys 2 [f=0017116] Shutdown Widget - Save Game Menu [f=0017116] Shutdown Widget - HealthBars [f=0017116] Shutdown Widget - Noises [f=0017116] Shutdown Widget - Unit Icons [f=0017116] Shutdown Widget - Win Counter [f=0017116] Shutdown Widget - SpringRTS Replay Stats [f=0017116] Shutdown Widget - BuildETA [f=0017116] Shutdown Widget - Modular Comm Info [f=0017116] Shutdown Widget - Music Player v2 [f=0017116] Shutdown Widget - State Reverse and Latency [f=0017116] Shutdown Widget - CameraShake [f=0017116] Shutdown Widget - Chili Economy Panel Default [f=0017116] Shutdown Widget - Chili EndGame Window [f=0017116] Shutdown Widget - Chili Nuke Warning [f=0017116] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017116] Shutdown Widget - Chili Spectator Panels [f=0017116] Shutdown Widget - Context Menu [f=0017116] Shutdown Widget - Darkening [f=0017116] Shutdown Widget - Defense Range Zero-K [f=0017116] Shutdown Widget - Grab Input [f=0017116] Input grabbing is disabled! [f=0017116] Shutdown Widget - Highlight Geos [f=0017116] Shutdown Widget - Local Widgets Config [f=0017116] Shutdown Widget - MinimapEvents [f=0017116] Shutdown Widget - MetalFeatures (new) [f=0017116] Shutdown Widget - Missile Silo Range [f=0017116] Shutdown Widget - Point Tracker [f=0017116] Shutdown Widget - Showeco and Grid Drawer [f=0017116] Shutdown Widget - Stereo3D [f=0017116] Shutdown Widget - Attack AoE [f=0017116] Shutdown Widget - Map Edge Extension [f=0017116] Shutdown Widget - Selection Send [f=0017116] Shutdown Widget - LupsManager [f=0017116] Shutdown Widget - Newton Firezone [f=0017116] Shutdown Widget - Chili Pro Console [f=0017116] Shutdown Widget - Persistent Build Height [f=0017116] Shutdown Widget - Lasso Terraform GUI [f=0017116] Shutdown Widget - Chili Framework [f=0017116] Shutdown Widget - Lups [f=0017116] Shutdown Widget - Custom Markers [f=0017116] Shutdown Widget - Chili Core Selector [f=0017116] Shutdown Widget - Mex Placement Handler [f=0017116] Shutdown Widget - Select Keys [f=0017116] Shutdown Widget - Pause Screen [f=0017116] Shutdown Widget - Layout Handler [f=0017116] Shutdown Widget - Text To Speech Control [f=0017116] End widgetHandler:Shutdown [f=0017116] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526385,64448683} {int,ext,rec}Allocs={13336158,0,0} {chunk,block}Bytes={64448683,0} [f=0017116] [Game::KillLua][1] dtor=0 luaGaia=0x540c09f0 [f=0017116] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302859,50953928} {int,ext,rec}Allocs={13336159,0,0} {chunk,block}Bytes={50953928,0} [f=0017116] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302859,50953928} {int,ext,rec}Allocs={13336159,0,0} {chunk,block}Bytes={50953928,0} [f=0017116] [Game::KillLua][2] dtor=0 luaRules=0x5444c4c0 [f=0017116] Start gadgetHandler:Shutdown [f=0017116] Shutdown - StartSetup [f=0017116] Shutdown - UnitMorph [f=0017116] Shutdown - Carrier Drones [f=0017116] Shutdown - LupsNanoSpray [f=0017116] Shutdown - Missile Silo Controller [f=0017116] Shutdown - Modular Comm Info [f=0017116] Shutdown - Terrain Texture Handler [f=0017116] Shutdown - UnitCloakShield [f=0017116] Shutdown - Starlight Handler [f=0017116] End gadgetHandler:Shutdown [f=0017116] Start gadgetHandler:Shutdown [f=0017116] Shutdown - Save/Load [f=0017116] Shutdown - Teleport Throw [f=0017116] Shutdown - UnitMorph [f=0017116] Shutdown - Modular Comm Info [f=0017116] Shutdown - Retreat Command [f=0017116] Shutdown - Shockwaves [f=0017116] Shutdown - UnitCloakShield [f=0017116] Shutdown - Lups Cloak FX [f=0017116] Shutdown - Lups [f=0017116] Shutdown - Lups Shield [f=0017116] End gadgetHandler:Shutdown [f=0017116] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13336191,0,0} {chunk,block}Bytes={0,0} [f=0017116] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13336191,0,0} {chunk,block}Bytes={0,0} [f=0017116] [Game::KillLua][4] dtor=0 [f=0017116] [Game::~CGame][1] [f=0017116] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017116] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017116] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017116] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017116] [Game::KillLua][4] dtor=1 [f=0017116] [Game::KillMisc][1] [f=0017116] [Game::KillMisc][2] [f=0017116] [Game::KillMisc][3] [f=0017116] [Game::KillRendering][1] [f=0017116] [3DOParser::Kill] allocated 1 pieces [f=0017116] [S3OParser::Kill] allocated 322 pieces [f=0017116] [AssParser::Kill] allocated 41 pieces [f=0017116] [Game::KillInterface][1] [f=0017116] [Game::KillInterface][2] [f=0017116] [Game::KillSimulation][1] [f=0017116] [Game::KillSimulation][2] [f=0017116] [CCollisionHandler] dis-/continuous tests: 0/1007390 [f=0017116] [Game::KillSimulation][3] [f=0017116] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017116] [~CPathCache(24x24)] cacheHits=144 hitPercentage=37% numHashColls=0 maxCacheSize=23 [f=0017116] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017116] [~CPathCache(48x48)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017116] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017116] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017116] [LosHandler::Kill] raycast instance cache-{hits,misses}={6814,8185}; shared=5%; cached=41% [f=0017116] [Game::KillSimulation][4] [f=0017116] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017116] [Game::~CGame][2] [f=0017116] [Game::~CGame][3] [f=0017116] [SpringApp::Kill][3] [f=0017116] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181339 bytes sent 133363 bytes recv'd [f=0017116] [SpringApp::Kill][4] font=0x46427aa0 [f=0017116] [SpringApp::Kill][5] [f=0017116] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46495230) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2081ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=51ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unitpics/gunshipheavytrans.png" indx=6512 inflSize=10kb readTime=22ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4607 inflSize=13kb readTime=17ms file="gamedata/modularcomms/weapons/torpedo.lua" indx=923 inflSize=1kb readTime=17ms file="luaui/widgets/unit_start_state.lua" indx=4833 inflSize=45kb readTime=15ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="luaui/configs/unit_marker.lua" indx=2979 inflSize=1kb readTime=11ms file="bitmaps/pd/lightning.tga" indx=556 inflSize=48kb readTime=11ms file="unitpics/gunshipkrow.png" indx=6513 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38580520 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46580420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465867e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464a0330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f853c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]