[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iFuzjx3bVJ/springsettings.1227870.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f929001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5487 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1227870/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45585e80] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45585e80] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] xilverag, spectator, false, allyTeamID, 0, customKeys.elo, , 2291, nil [f=-000001] ceccoilfolle, spectator, false, allyTeamID, 1, customKeys.elo,
, 1887, nil [f=-000001] Team 0, 1, 2291 [f=-000001] Team 1, 1, 1887 [f=-000001] firstAllyTeamMean, 2291 [f=-000001] secondAllyTeamMean, 1887 [f=-000001] lowerWinChance, 0.08902398 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DARKERDENJET was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1227870/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1227870/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ebfd50,0x59b04cc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b8e07d618954fd4557d2b73d5fdaa0bf [f=-000001] Connection attempt from xilverag [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xilverag changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ceccoilfolle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={00000000e42d18a0,00000000e538ee60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000000f59485e0,00000000cfa8f5c0}]" [f=-000001] Allies: I choose: Apache attak elicopt! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [934,313.245483,3831]: 0 finished unit Recon Commander [f=-000001] [0] Event [5030,312.604797,535]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] xilverag, team: 0, elo:2291, userid: 545926 [f=0000000] [0] ceccoilfolle, team: 1, elo:1887, userid: 440487 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [880,313.703918,3752]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [5024,310.643768,416]: 1 finished unit Tank Foundry [f=0000293] [293] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000333] [333] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000452] [452] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0000536] [536] Event [4996,311.721619,416]: 1 finished unit Welder [f=0000743] [743] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000904] [904] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0001010] [1010] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0001108] [1108] Event [5240,311.758423,440]: 1 finished unit Solar Collector [f=0001128] [1128] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0001142] [1142] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0001399] [1399] Event [920,312.600708,3496]: 0 finished unit Solar Collector [f=0001596] [1596] Event [896,312.573242,3552]: 0 finished unit Radar Tower [f=0001664] [1664] Event [3728,313.214111,1232]: 1 finished unit Radar Tower [f=0001744] [1744] Event [5224,311.968994,584]: 1 finished unit Solar Collector [f=0001758] [1758] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0001815] [1815] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0002000] [2000] Event [952,312.957764,3576]: 0 finished unit Solar Collector [f=0002243] [2243] Event [40,313.021851,2696]: 0 finished unit Solar Collector [f=0002323] [2323] Event [5128,310.458374,696]: 1 finished unit Solar Collector [f=0002358] [2358] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0002358] [2358] Event [952,313.35144,3656]: 0 finished unit Solar Collector [f=0002513] [2513] Event [120,313.058472,2696]: 0 finished unit Solar Collector [f=0002588] [2588] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0002781] [2781] Event [5192,309.506226,280]: 1 finished unit Solar Collector [f=0002798] [2798] Event [200,313.031006,2696]: 0 finished unit Solar Collector [f=0002869] [2869] Event [952,313.214111,3848]: 0 finished unit Solar Collector [f=0003104] [3104] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0003277] [3277] Event [400,313.186646,2736]: 0 finished unit Lotus [f=0003329] [3329] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0003358] [3358] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0003478] [3478] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0003487] [3487] Event [5088,311.016846,208]: 1 finished unit Lotus [f=0003628] [3628] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0003643] [3643] Event [3328,312.463379,912]: 1 finished unit Picket [f=0003779] [3779] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0003928] [3928] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0003982] [3982] Event [4996,311.721619,416]: 1 finished unit Welder [f=0004007] [4007] Event [5072,310.910034,672]: 1 finished unit Lotus [f=0004038] [4038] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0004077] [4077] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0004217] [4217] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0004227] [4227] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0004307] [4307] Event [3216,324.37439,1728]: 1 finished unit Radar Tower [f=0004584] [4584] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0004646] [4646] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0004873] [4873] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0004882] [4882] Event [5128,311.99646,472]: 1 finished unit Caretaker [f=0004960] [4960] Event [3070.93701,309.282043,55.6207581]: 0 lost unit Glaive [f=0005013] [5013] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0005028] [5028] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0005041] [5041] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0005135] [5135] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0005230] [5230] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0005233] [5233] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0005283] [5283] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0005404] [5404] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0005602] [5602] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0005667] [5667] Event [3024,312.252808,1552]: 1 finished unit Lotus [f=0005673] [5673] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0005775] [5775] Event [336,461.566162,1152]: 0 finished unit Picket [f=0005810] [5810] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0005897] [5897] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0005940] [5940] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0006021] [6021] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0006127] [6127] Event [416,336.743164,992]: 0 finished unit Lotus [f=0006292] [6292] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0006371] [6371] Event [3136,313.827515,1744]: 1 finished unit Lotus [f=0006641] [6641] Event [696,312.65564,3640]: 0 finished unit Caretaker [f=0006663] [6663] Event [896,313.192749,3632]: 0 finished unit Lotus [f=0006671] [6671] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0006811] [6811] Event [5984,312.261963,1424]: 1 finished unit Picket [f=0007028] [7028] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0007083] [7083] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0007154] [7154] Event [552,313.928223,3544]: 0 finished unit Solar Collector [f=0007180] [7180] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0007265] [7265] Event [4996,311.721619,416]: 1 finished unit Ogre [f=0007393] [7393] Event [552,313.671875,3624]: 0 finished unit Solar Collector [f=0007594] [7594] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0007638] [7638] Event [552,313.580322,3704]: 0 finished unit Solar Collector [f=0007657] [7657] Event [5760,311.639404,1264]: 1 finished unit Picket [f=0007815] [7815] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0007848] [7848] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0008022] [8022] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0008026] [8026] Event [552,313.442993,3784]: 0 finished unit Solar Collector [f=0008081] [8081] Event [2198.06006,311.983704,1775.27307]: 0 lost unit Conjurer [f=0008112] [8112] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0008124] [8124] Event [2248,310.15625,1400]: 0 lost unit Metal Extractor [f=0008124] [8124] Event [2240,311.978149,1808]: 0 lost unit Lotus [f=0008254] [8254] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0008281] [8281] Event [2976,308.682251,2928]: 0 finished unit Lotus [f=0008285] [8285] Event [552,312.783813,3864]: 0 finished unit Solar Collector [f=0008294] [8294] Event [2264,312.948608,2088]: 0 lost unit Metal Extractor [f=0008343] [8343] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0008493] [8493] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0008497] [8497] Event [552,311.16333,3944]: 0 finished unit Solar Collector [f=0008594] [8594] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0008699] [8699] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0008832] [8832] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0008975] [8975] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0009001] [9001] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0009162] [9162] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0009386] [9386] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0009520] [9520] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0009608] [9608] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0009685] [9685] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0009705] [9705] Event [6056,310.650635,2312]: 1 finished unit Solar Collector [f=0009727] [9727] Event [1879.99365,313.719696,1537.88525]: 0 lost unit Knight [f=0009732] [9732] Event [2061.59473,311.47052,1417.90991]: 1 lost unit Kodachi [f=0009774] [9774] Event [1977.75159,313.099854,1625.80811]: 1 lost unit Kodachi [f=0009793] [9793] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0009899] [9899] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0009997] [9997] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0010005] [10005] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0010076] [10076] Event [5992,311.547852,2168]: 1 finished unit Solar Collector [f=0010123] [10123] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0010235] [10235] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0010356] [10356] Event [952,312.65564,3928]: 0 finished unit Solar Collector [f=0010363] [10363] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0010369] [10369] Event [5960,313.076782,2024]: 1 finished unit Solar Collector [f=0010503] [10503] Event [4996,311.721619,416]: 1 finished unit Ogre [f=0010511] [10511] Event [936,311.785889,4008]: 0 finished unit Solar Collector [f=0010515] [10515] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0010661] [10661] Event [856,310.321045,4040]: 0 finished unit Solar Collector [f=0010668] [10668] Event [1953.30176,312.686523,1557.25781]: 1 lost unit Kodachi [f=0010722] [10722] Event [1313.82373,311.631683,1455.01575]: 0 lost unit Ronin [f=0010772] [10772] Event [1711.66577,312.824554,1393.90271]: 1 lost unit Kodachi [f=0010822] [10822] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0010838] [10838] Event [6064,309.65271,2400]: 1 finished unit Lotus [f=0010861] [10861] Event [3264.25269,309.2995,2594.29199]: 0 lost unit Glaive [f=0010878] [10878] Event [1809.98608,311.603455,1341.43787]: 1 lost unit Kodachi [f=0010887] [10887] Event [3209.76709,309.657623,2553.21729]: 0 lost unit Glaive [f=0010896] [10896] Event [3145.94409,309.608154,2576.10425]: 0 lost unit Glaive [f=0010897] [10897] Event [1771.771,312.470428,1364.22888]: 1 lost unit Kodachi [f=0010902] [10902] Event [2608,308.636475,416]: 1 finished unit Picket [f=0010903] [10903] Event [3137.8999,309.024475,2576.69336]: 0 lost unit Glaive [f=0010905] [10905] Event [5360,312.646484,488]: 1 finished unit Fusion Reactor [f=0010931] [10931] Event [776,309.451294,4056]: 0 finished unit Solar Collector [f=0010939] [10939] Event [1738.50159,313.498932,1532.38599]: 0 lost unit Recon Commander [f=0010945] [10945] Event [1717.27039,304.45752,1501.32739]: 1 lost unit Kodachi [f=0011078] [11078] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0011127] [11127] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0011228] [11228] Event [5920,308.892822,2272]: 1 finished unit Lotus [f=0011261] [11261] Event [2384,308.306885,544]: 1 finished unit Picket [f=0011317] [11317] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0011370] [11370] Event [3599.27222,308.76767,2842.01318]: 0 lost unit Reaver [f=0011376] [11376] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0011445] [11445] Event [2264,308.435974,2088]: 0 finished unit Metal Extractor [f=0011508] [11508] Event [880,310.902924,3984]: 0 finished unit Lotus [f=0011529] [11529] Event [696,311.447144,3944]: 0 finished unit Storage [f=0011569] [11569] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0011578] [11578] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0011672] [11672] Event [2256,310.531616,272]: 1 finished unit Picket [f=0011800] [11800] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0011825] [11825] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0011859] [11859] Event [648,312.573242,3880]: 0 finished unit Caretaker [f=0011974] [11974] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0012185] [12185] Event [648,313.278198,3816]: 0 finished unit Caretaker [f=0012237] [12237] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0012325] [12325] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0012362] [12362] Event [5921.38477,364.944672,3080.01929]: 0 lost unit Glaive [f=0012366] [12366] Event [2805.47144,308.79657,1201.09668]: 1 lost unit Ogre [f=0012415] [12415] Event [6022.27148,311.998871,3132.36279]: 0 lost unit Glaive [f=0012423] [12423] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0012467] [12467] Event [5925.10254,317.856628,3173.19873]: 0 lost unit Glaive [f=0012514] [12514] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0012516] [12516] Event [2282.99878,311.697479,1243.02295]: 1 lost unit Kodachi [f=0012584] [12584] Event [5160,310.549927,376]: 1 finished unit Caretaker [f=0012588] [12588] Event [2154.86719,310.999084,1274.33179]: 1 lost unit Kodachi [f=0012604] [12604] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0012633] [12633] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0012712] [12712] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0012712] [12712] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0012800] [12800] Event [2148.104,310.931091,1165.98853]: 0 lost unit Reaver [f=0012856] [12856] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0012920] [12920] Event [3024,312.252808,1552]: 1 lost unit Lotus [f=0012927] [12927] Event [5808.60498,309.282379,2192.35693]: 0 lost unit Glaive [f=0013002] [13002] Event [5973.72021,309.961548,2248.93384]: 0 lost unit Glaive [f=0013027] [13027] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0013028] [13028] Event [5952,311.309814,3232]: 1 finished unit Lotus [f=0013037] [13037] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0013123] [13123] Event [3136,313.827515,1744]: 1 lost unit Lotus [f=0013206] [13206] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0013227] [13227] Event [3216,324.446106,1728]: 1 lost unit Radar Tower [f=0013237] [13237] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0013322] [13322] Event [3012.72705,311.861877,1474.01355]: 0 lost unit Glaive [f=0013338] [13338] Event [2977.97095,311.462524,1456.67969]: 0 lost unit Glaive [f=0013361] [13361] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0013386] [13386] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0013410] [13410] Event [2905.00537,310.427673,1439.54541]: 0 lost unit Glaive [f=0013421] [13421] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0013448] [13448] Event [5904,308.782959,3408]: 1 finished unit Lotus [f=0013455] [13455] Event [3052.32202,309.239075,1225.34692]: 1 lost unit Kodachi [f=0013469] [13469] Event [3173.36841,311.221497,1365.87317]: 0 lost unit Glaive [f=0013487] [13487] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0013489] [13489] Event [4149.50977,345.098236,666.001526]: 0 lost unit Glaive [f=0013589] [13589] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0013675] [13675] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0013683] [13683] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0013770] [13770] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0013788] [13788] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0013900] [13900] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0013956] [13956] Event [2989.00439,309.428223,1519.91382]: 1 lost unit Kodachi [f=0013960] [13960] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0013999] [13999] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0014047] [14047] Event [3077.65381,310.592377,1363.60144]: 1 lost unit Kodachi [f=0014092] [14092] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0014147] [14147] Event [3152.90894,313.093903,1460.05432]: 1 lost unit Kodachi [f=0014183] [14183] Event [2625.86011,312.051117,2175.79492]: 0 lost unit Ronin [f=0014203] [14203] Event [2745.04102,310.988678,2044.2782]: 1 lost unit Kodachi [f=0014245] [14245] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0014268] [14268] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0014287] [14287] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0014299] [14299] Event [3171.98804,313.249115,1522.91687]: 0 lost unit Reaver [f=0014380] [14380] Event [5240,309.780884,344]: 1 finished unit Caretaker [f=0014434] [14434] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0014553] [14553] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0014605] [14605] Event [3466.48047,312.387115,1839.17615]: 1 lost unit Blitz [f=0014626] [14626] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0014701] [14701] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0014761] [14761] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0014787] [14787] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0014844] [14844] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0014934] [14934] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0014988] [14988] Event [2524.61914,311.386993,2080.68359]: 0 lost unit Ronin [f=0015005] [15005] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0015035] [15035] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0015063] [15063] Event [2499.15161,310.350952,1966.92102]: 1 lost unit Kodachi [f=0015094] [15094] Event [3895.23364,313.635712,1498.7793]: 0 lost unit Glaive [f=0015096] [15096] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0015103] [15103] Event [2955.28784,307.734497,1730.33167]: 0 lost unit Knight [f=0015136] [15136] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0015217] [15217] Event [2961.8269,311.618347,1798.29126]: 1 lost unit Blitz [f=0015228] [15228] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0015275] [15275] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0015315] [15315] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0015346] [15346] Event [3033.43457,311.037994,1496.14795]: 1 lost unit Ogre [f=0015411] [15411] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0015515] [15515] Event [3968.80737,308.987091,2101.38208]: 0 lost unit Glaive [f=0015577] [15577] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0015622] [15622] Event [3706.1543,309.770447,1810.37012]: 1 lost unit Blitz [f=0015674] [15674] Event [3820.50708,308.465424,2341.2627]: 0 lost unit Ronin [f=0015696] [15696] Event [2696,309.194946,1000]: 1 finished unit Stinger [f=0015722] [15722] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0015726] [15726] Event [2703.35205,309.006073,1590.24658]: 0 lost unit Ronin [f=0015742] [15742] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0015800] [15800] Event [424,311.309814,3928]: 0 finished unit Solar Collector [f=0015826] [15826] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0015866] [15866] Event [2231.23169,311.705658,1306.61877]: 0 lost unit Conjurer [f=0015901] [15901] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0015903] [15903] Event [2840.07446,308.39621,1744.40527]: 0 lost unit Ronin [f=0015940] [15940] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0015988] [15988] Event [2248,305.643616,1400]: 0 lost unit Metal Extractor [f=0015991] [15991] Event [424,311.538696,3848]: 0 finished unit Solar Collector [f=0016026] [16026] Event [3065.09033,313.552521,1804.745]: 1 lost unit Blitz [f=0016032] [16032] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0016082] [16082] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0016118] [16118] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0016202] [16202] Event [424,312.34436,3768]: 0 finished unit Solar Collector [f=0016207] [16207] Event [3837.95117,308.422119,2056.19922]: 1 lost unit Blitz [f=0016261] [16261] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0016341] [16341] Event [424,313.00354,3688]: 0 finished unit Solar Collector [f=0016379] [16379] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0016392] [16392] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0016402] [16402] Event [3936,312.362671,2864]: 0 finished unit Lotus [f=0016480] [16480] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0016542] [16542] Event [424,312.399292,3608]: 0 finished unit Solar Collector [f=0016553] [16553] Event [3150.19141,313.136383,1801.26978]: 1 lost unit Blitz [f=0016567] [16567] Event [3827.11719,308.810638,1940.29236]: 0 lost unit Knight [f=0016578] [16578] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0016592] [16592] Event [2784.47168,309.738373,1564.08984]: 0 lost unit Ronin [f=0016690] [16690] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0016726] [16726] Event [3065.85376,313.475006,1477.97131]: 0 lost unit Ronin [f=0016747] [16747] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0016804] [16804] Event [2840,308.590698,1032]: 1 finished unit Caretaker [f=0016810] [16810] Event [2696,309.194946,1000]: 1 lost unit Stinger [f=0016840] [16840] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0016893] [16893] Event [3217.95508,313.028564,1599.24011]: 0 lost unit Reaver [f=0016896] [16896] Event [424,312.207031,3528]: 0 finished unit Solar Collector [f=0016980] [16980] Event [3577.90405,308.373596,2161.23975]: 0 lost unit Glaive [f=0016986] [16986] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0017026] [17026] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0017058] [17058] Event [3437.67847,312.553589,1938.60803]: 0 lost unit Ronin [f=0017098] [17098] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0017102] [17102] Event [3490.08496,309.608276,1883.48706]: 0 lost unit Ronin [f=0017158] [17158] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0017191] [17191] Event [3696,310.897827,2720]: 0 finished unit Lotus [f=0017210] [17210] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0017216] [17216] Event [3334.59839,313.708374,1608.87524]: 0 lost unit Glaive [f=0017230] [17230] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0017270] [17270] Event [3896,312.252808,2744]: 0 lost unit Metal Extractor [f=0017292] [17292] Event [2840,308.590698,1032]: 1 lost unit Caretaker [f=0017305] [17305] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0017306] [17306] Event [3869.75977,310.765045,2558.48511]: 1 lost unit Blitz [f=0017326] [17326] Event [3371.77612,311.913055,2292.99365]: 0 lost unit Ronin [f=0017374] [17374] Event [296,310.449219,3928]: 0 finished unit Solar Collector [f=0017382] [17382] Event [2801.021,308.312958,994.734497]: 0 lost unit Glaive [f=0017420] [17420] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0017425] [17425] Event [3164.6958,313.147064,1612.50867]: 1 lost unit Blitz [f=0017435] [17435] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0017443] [17443] Event [2990.61108,308.590759,829.781433]: 0 lost unit Glaive [f=0017505] [17505] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0017566] [17566] Event [296,310.733032,3848]: 0 finished unit Solar Collector [f=0017610] [17610] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0017610] [17610] Event [3332.88818,311.985596,2258.26074]: 1 lost unit Blitz [f=0017695] [17695] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0017711] [17711] Event [4416,311.795044,2896]: 1 finished unit Picket [f=0017716] [17716] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0017756] [17756] Event [296,311.309814,3768]: 0 finished unit Solar Collector [f=0017772] [17772] Event [3085.57227,313.554932,1507.55701]: 1 lost unit Blitz [f=0017792] [17792] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0017799] [17799] Event [3328,312.463379,912]: 1 lost unit Picket [f=0017833] [17833] Event [2962.2876,311.987579,1590.74365]: 0 lost unit Conjurer [f=0017833] [17833] Event [3196.76489,312.939545,1576.00574]: 1 lost unit Blitz [f=0017910] [17910] Event [2994.48071,310.720551,1406.90881]: 1 lost unit Blitz [f=0017924] [17924] Event [3424,309.616089,2576]: 0 finished unit Lotus [f=0018008] [18008] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0018016] [18016] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0018042] [18042] Event [4416,313.204956,2832]: 1 finished unit Picket [f=0018065] [18065] Event [296,311.099243,3688]: 0 finished unit Solar Collector [f=0018150] [18150] Event [3936,312.362671,2864]: 0 lost unit Lotus [f=0018204] [18204] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0018247] [18247] Event [3114.55811,314.078491,1486.9314]: 1 lost unit Blitz [f=0018253] [18253] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0018260] [18260] Event [3086.16943,312.472443,1438.61865]: 1 lost unit Blitz [f=0018275] [18275] Event [296,310.321045,3608]: 0 finished unit Solar Collector [f=0018296] [18296] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0018358] [18358] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0018429] [18429] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0018438] [18438] Event [3728,313.214111,1232]: 1 lost unit Radar Tower [f=0018459] [18459] Event [3498.6416,312.914612,1345.03296]: 1 lost unit Blitz [f=0018483] [18483] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0018491] [18491] Event [296,310.403442,3528]: 0 finished unit Solar Collector [f=0018527] [18527] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0018610] [18610] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0018665] [18665] Event [3418.50635,311.983246,1428.79272]: 1 lost unit Blitz [f=0018687] [18687] Event [352,310.787964,3568]: 0 finished unit Lotus [f=0018714] [18714] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0018724] [18724] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0018810] [18810] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0018868] [18868] Event [3461.25415,312.524567,1450.40332]: 1 lost unit Blitz [f=0018885] [18885] Event [352,310.739136,3856]: 0 finished unit Lotus [f=0018930] [18930] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0018945] [18945] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0018980] [18980] Event [480,313.070679,3744]: 0 finished unit Lotus [f=0019017] [19017] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0019032] [19032] Event [3587.55298,313.577118,1353.60681]: 1 lost unit Blitz [f=0019175] [19175] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0019235] [19235] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0019240] [19240] Event [3634.70972,313.255157,1254.6405]: 1 lost unit Blitz [f=0019398] [19398] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0019417] [19417] Event [3542.72192,312.697479,1217.6803]: 0 lost unit Knight [f=0019459] [19459] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0019466] [19466] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0019467] [19467] Event [3672.43506,312.435547,1269.03137]: 1 lost unit Blitz [f=0019526] [19526] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0019584] [19584] Event [4416,313.204956,2832]: 1 lost unit Picket [f=0019599] [19599] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0019645] [19645] Event [3520,308.892822,2544]: 0 finished unit Radar Tower [f=0019674] [19674] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0019764] [19764] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0019823] [19823] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0019832] [19832] Event [4094.74805,313.256592,965.714783]: 1 lost unit Welder [f=0019844] [19844] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0019907] [19907] Event [4416,311.795044,2896]: 1 lost unit Picket [f=0019934] [19934] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0020017] [20017] Event [4232,313.397217,856]: 1 lost unit Caretaker [f=0020019] [20019] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0020039] [20039] Event [4266.9541,312.920471,1133.09705]: 1 lost unit Blitz [f=0020079] [20079] Event [4292.40869,313.055969,1185.04785]: 1 lost unit Blitz [f=0020094] [20094] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0020125] [20125] Event [4996,311.721619,416]: 1 finished unit Blitz [f=0020264] [20264] Event [3616,308.66333,2400]: 0 finished unit Lotus [f=0020299] [20299] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0020351] [20351] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0020410] [20410] Event [4207.146,313.539246,893.599426]: 0 lost unit Reaver [f=0020410] [20410] Event [4365.80322,311.658173,757.764893]: 1 lost unit Blitz [f=0020442] [20442] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0020488] [20488] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0020516] [20516] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0020518] [20518] Event [4345.68652,313.303802,1053.71704]: 1 lost unit Blitz [f=0020576] [20576] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0020649] [20649] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0020664] [20664] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0020724] [20724] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0020814] [20814] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0020839] [20839] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0020894] [20894] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0020933] [20933] Event [3504,307.489807,2768]: 0 finished unit Lotus [f=0020984] [20984] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0021015] [21015] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0021050] [21050] Event [5448.58057,311.307007,1005.9953]: 0 lost unit Glaive [f=0021069] [21069] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0021140] [21140] Event [5072,310.910034,672]: 1 lost unit Lotus [f=0021144] [21144] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0021191] [21191] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0021197] [21197] Event [4630.47412,312.508453,711.447144]: 1 lost unit Kodachi [f=0021240] [21240] Event [4444.42188,312.360229,672.428406]: 1 lost unit Kodachi [f=0021348] [21348] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0021350] [21350] Event [4131.91797,313.188568,1124.36646]: 0 lost unit Sling [f=0021368] [21368] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0021406] [21406] Event [4264.56299,313.081726,1024.30713]: 0 lost unit Reaver [f=0021409] [21409] Event [5128,310.458374,696]: 1 lost unit Solar Collector [f=0021417] [21417] Event [5128,311.181641,600]: 1 lost unit Metal Extractor [f=0021437] [21437] Event [5225.92822,310.090057,1002.74176]: 0 lost unit Ronin [f=0021488] [21488] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0021502] [21502] Event [4279.08643,312.411316,1171.09802]: 0 lost unit Knight [f=0021546] [21546] Event [4064.93848,313.962921,1272.19189]: 0 lost unit Glaive [f=0021550] [21550] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0021553] [21553] Event [4928,309.350586,3320]: 1 finished unit Cloakbot Factory [f=0021562] [21562] Event [4996,311.721619,416]: 1 finished unit Kodachi [f=0021578] [21578] Event [4147.54297,313.398254,1226.65747]: 0 lost unit Glaive [f=0021605] [21605] Event [4045.97192,313.611053,1109.19324]: 0 lost unit Glaive [f=0021608] [21608] Event [4138.62305,312.239166,1107.03198]: 0 lost unit Glaive [f=0021610] [21610] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0021643] [21643] Event [4812.23389,311.995483,843.228088]: 1 lost unit Kodachi [f=0021679] [21679] Event [4762.32031,311.872406,672.43042]: 0 lost unit Ronin [f=0021683] [21683] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0021689] [21689] Event [3984.40454,313.341858,922.800476]: 1 lost unit Kodachi [f=0021703] [21703] Event [4457.03564,313.338318,864.701111]: 1 lost unit Kodachi [f=0021759] [21759] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0021763] [21763] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0021780] [21780] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0021784] [21784] Event [4752.26123,311.987671,715.889587]: 1 lost unit Kodachi [f=0021814] [21814] Event [4564.68604,312.763092,690.4198]: 0 lost unit Ronin [f=0021829] [21829] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0021842] [21842] Event [4625.58887,312.6427,678.914429]: 0 lost unit Ronin [f=0021848] [21848] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0021852] [21852] Event [4650.11279,311.954712,631.614136]: 0 lost unit Ronin [f=0021861] [21861] Event [4518.52441,313.2854,830.942993]: 1 lost unit Kodachi [f=0021866] [21866] Event [2248,305.643616,1400]: 0 finished unit Metal Extractor [f=0021929] [21929] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0021951] [21951] Event [5128,311.99646,472]: 1 lost unit Caretaker [f=0021963] [21963] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0021992] [21992] Event [4513.2373,313.576416,900.441162]: 1 lost unit Kodachi [f=0022019] [22019] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0022021] [22021] Event [5296,405.663971,560]: 1 lost unit Picket [f=0022027] [22027] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022051] [22051] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022093] [22093] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022094] [22094] Event [4994.66602,313.195343,610.386841]: 0 lost unit Ronin [f=0022104] [22104] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0022121] [22121] Event [4904.29639,311.972687,557.180664]: 0 lost unit Ronin [f=0022143] [22143] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0022179] [22179] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0022251] [22251] Event [5088,311.016846,208]: 1 lost unit Lotus [f=0022283] [22283] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022323] [22323] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0022371] [22371] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022383] [22383] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0022384] [22384] Event [5360,405.663971,416]: 1 finished unit Picket [f=0022385] [22385] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022395] [22395] Event [5160,310.549927,376]: 1 lost unit Caretaker [f=0022428] [22428] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022432] [22432] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0022467] [22467] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022502] [22502] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0022510] [22510] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022520] [22520] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022523] [22523] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0022561] [22561] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022572] [22572] Event [5360,405.663971,416]: 1 lost unit Picket [f=0022585] [22585] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0022587] [22587] Event [4996,311.721619,416]: 1 lost unit Kodachi [f=0022595] [22595] Event [4996,310.401611,416]: 1 lost unit Kodachi [f=0022645] [22645] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0022647] [22647] Event [5024,310.401611,416]: 1 lost unit Tank Foundry [f=0022675] [22675] Event [2824,304.618225,1688]: 0 finished unit Metal Extractor [f=0022682] [22682] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0022705] [22705] Event [5192,310.482483,280]: 1 lost unit Solar Collector [f=0022718] [22718] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0022733] [22733] Event [5224,312.10083,584]: 1 lost unit Solar Collector [f=0022759] [22759] Event [5288,309.983826,328]: 1 lost unit Metal Extractor [f=0022793] [22793] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0022816] [22816] Event [5240,308.5849,344]: 1 lost unit Caretaker [f=0022829] [22829] Event [4600,308.380127,3208]: 1 lost unit Metal Extractor [f=0022862] [22862] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0022880] [22880] Event [2717.72632,310.848511,3574.08984]: 1 lost unit Glaive [f=0022883] [22883] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0022924] [22924] Event [2688.31909,310.197205,3683.21143]: 1 lost unit Glaive [f=0022935] [22935] Event [5424,405.663971,560]: 1 lost unit Picket [f=0022950] [22950] Event [5371.78467,404.195984,412.554016]: 1 lost unit Welder [f=0022959] [22959] Event [5240,312.260742,440]: 1 lost unit Solar Collector [f=0022960] [22960] Event [2745.13794,310.919373,3454.67114]: 0 lost unit Glaive [f=0022963] [22963] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0022998] [22998] Event [2559.63013,312.741028,3583.60767]: 1 lost unit Glaive [f=0023032] [23032] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0023042] [23042] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0023053] [23053] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0023055] [23055] Event [5308.43213,310.904907,951.994019]: 0 lost unit Ronin [f=0023138] [23138] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0023151] [23151] Event [4201.46191,308.590729,2417.4917]: 0 lost unit Ronin [f=0023162] [23162] Event [3264.10327,309.944519,3784.51318]: 1 lost unit Glaive [f=0023223] [23223] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0023232] [23232] Event [360,311.264038,3624]: 0 finished unit Storage [f=0023250] [23250] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0023251] [23251] Event [3858.49316,310.146271,2503.86206]: 1 lost unit Glaive [f=0023258] [23258] Event [5978.97119,311.359222,878.66571]: 0 lost unit Glaive [f=0023267] [23267] Event [5896,310.83374,1016]: 1 lost unit Metal Extractor [f=0023374] [23374] Event [360,311.126709,3816]: 0 finished unit Storage [f=0023390] [23390] Event [3992.0376,310.262207,1859.92896]: 0 lost unit Sling [f=0023400] [23400] Event [5760,311.639404,1264]: 1 lost unit Picket [f=0023402] [23402] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0023442] [23442] Event [3687.83374,308.858459,2941.43457]: 1 lost unit Glaive [f=0023483] [23483] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0023555] [23555] Event [3762.56079,310.98761,2992.00269]: 1 lost unit Glaive [f=0023564] [23564] Event [360,311.84082,3768]: 0 finished unit Storage [f=0023582] [23582] Event [4918.3999,309.350586,3320]: 1 finished unit Glaive [f=0023585] [23585] Event [undefined]: ceccoilfolle resigned [f=0023585] game_message: ceccoilfolle has been destroyed! [f=0023585] game_message: xilverag wins! [f=0023585] Submitting stats [f=0023585] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023585] Part| Total Time|Time of the last 0.5s [f=0023585] Draw 25944.04ms 28.49% [f=0023585] Lua::Callins::Synced 19588.08ms 16.53% [f=0023585] Lua::Callins::Unsynced 36112.29ms 36.06% [f=0023585] Lua::CollectGarbage::Synced 614.17ms 0.10% [f=0023585] Lua::CollectGarbage::Unsynced 1096.43ms 0.90% [f=0023585] Misc::Profiler::AddTime 120.13ms 0.10% [f=0023585] Sim 65733.88ms 54.78% [f=0023585] [23585] Received game_message: ceccoilfolle has been destroyed! [f=0023585] [23585] Received game_message: xilverag wins! [f=0023586] [23586] Game End Stats Header: 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53,5070,16600,5070,16600,2046.17102,846.002563,2046.17102,846.002563,0,0,0,0,0,0,0,0,1428.85083,555.296936,1428.85083,555.296936,9381.32031,18193.1855,9381.32031,18193.1855,860,1180,860,1180,56.3499908,60,56.3499908,60,1275,110,1275,110,31.7374363,59.4576797,31.7374363,59.4576797,260,8750,260,8750,8577.83398,17175.6445,8577.83398,17175.6445,2675,6560,2675,6560,17574.3125,9107.83398,17574.3125,9107.83398,67.0834579,4886.19141,67.0834579,4886.19141,18938.6895,11774.7139,18938.6895,11774.7139 [f=0023586] [23586] Game End Stats Values: 54,4970,17050,4970,17050,2057.37524,847.61908,2057.37524,847.61908,0,0,0,0,0,0,0,0,1565.40784,555.296936,1565.40784,555.296936,9488.9541,18340.4844,9488.9541,18340.4844,760,1180,760,1180,56.3500023,60,56.3500023,60,1275,110,1275,110,30.4374714,50.903801,30.4374714,50.903801,260,9100,260,9100,8577.83398,17405.6445,8577.83398,17405.6445,2675,6660,2675,6660,17804.3125,9107.83398,17804.3125,9107.83398,67.0834579,5003.74316,67.0834579,5003.74316,19085.9883,11882.3477,19085.9883,11882.3477 [f=0023608] [23608] Event [3487.03052,312.139771,2056.90381]: 0 lost unit Sling [f=0023627] [23627] Event [3598.54126,308.328522,2088.85596]: 1 lost unit Glaive [f=0023648] [23648] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0023728] [23728] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0023734] Player xilverag left the game: normal quit [f=0023734] [23734] Event [undefined]: xilverag quit [f=0023769] [23769] Event [3288,307.254944,1112]: 0 finished unit Metal Extractor [f=0023769] Spectator ceccoilfolle left the game: normal quit [f=0023769] [23769] Event [undefined]: ceccoilfolle quit [f=0023775] No clients connected, shutting down server [f=0023775] Server shutdown [f=0023775] [23775] all players disconnected [f=0023803] [23803] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0023804] [23804] Event [1080,313.534546,3624]: 0 finished unit Caretaker [f=0023867] [23867] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0023927] [23927] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0024040] [24040] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0024076] [24076] Event [1096,312.371826,3864]: 0 finished unit Caretaker [f=0024120] [24120] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0024201] [24201] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0024302] [24302] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0024359] [24359] Event [1096,312.188721,4008]: 0 finished unit Caretaker [f=0024381] [24381] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0024587] [24587] Event [870.400024,313.66272,3752]: 0 finished unit Knight [f=0024727] [24727] Event [870.400024,313.66272,3752]: 0 finished unit Reaver [f=0024762] [24762] Event [1224,312.179565,4056]: 0 finished unit Caretaker [f=0024788] [24788] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0024846] [24846] Event [870.400024,313.66272,3752]: 0 finished unit Glaive [f=0024902] [24902] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0024962] [24962] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0025034] [25034] Event [870.400024,313.66272,3752]: 0 finished unit Conjurer [f=0025101] [25101] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0025132] [25132] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0025176] [25176] Event [870.400024,313.66272,3752]: 0 finished unit Sling [f=0025246] [25246] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0025307] [25307] Event [870.400024,313.66272,3752]: 0 finished unit Ronin [f=0025398] Autoquit sending quit command. [f=0025398] [QuitAction] user exited to system [f=0025398] [SpringApp::Kill][1] fromRun=1 [f=0025398] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025398] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025398] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025398] [ThreadPool::SetThreadCount][2] workers=0 [f=0025398] [SpringApp::Kill][2] [f=0025398] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025398] [Game::KillLua][3] dtor=0 luaUI=0x5980c9a0 [f=0025398] Start widgetHandler:Shutdown [f=0025398] Shutdown - SaveOrderList Complete [f=0025398] Writing last game win data [f=0025398] Shutdown - SaveConfigData Complete [f=0025398] Shutdown Widget - Chili Highlight [f=0025398] Shutdown Widget - Save/Load API [f=0025398] Shutdown Widget - Draw After Chili [f=0025398] Shutdown Widget - EPIC Menu [f=0025398] Shutdown Widget - Chili Minimap [f=0025398] Shutdown Widget - Chili Widget Selector [f=0025398] Shutdown Widget - Local Team Colors [f=0025398] Shutdown Widget - Display Keys 2 [f=0025398] Shutdown Widget - Save Game Menu [f=0025398] Shutdown Widget - HealthBars [f=0025398] Shutdown Widget - Noises [f=0025398] Shutdown Widget - Unit Icons [f=0025398] Shutdown Widget - Win Counter [f=0025398] Shutdown Widget - SpringRTS Replay Stats [f=0025398] Shutdown Widget - BuildETA [f=0025398] Shutdown Widget - Modular Comm Info [f=0025398] Shutdown Widget - Music Player v2 [f=0025398] Shutdown Widget - State Reverse and Latency [f=0025398] Shutdown Widget - CameraShake [f=0025398] Shutdown Widget - Chili Economy Panel Default [f=0025398] Shutdown Widget - Chili EndGame Window [f=0025398] Shutdown Widget - Chili Nuke Warning [f=0025398] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025398] Shutdown Widget - Chili Spectator Panels [f=0025398] Shutdown Widget - Context Menu [f=0025398] Shutdown Widget - Darkening [f=0025398] Shutdown Widget - Defense Range Zero-K [f=0025398] Shutdown Widget - Grab Input [f=0025398] Input grabbing is disabled! [f=0025398] Shutdown Widget - Highlight Geos [f=0025398] Shutdown Widget - Local Widgets Config [f=0025398] Shutdown Widget - MinimapEvents [f=0025398] Shutdown Widget - MetalFeatures (new) [f=0025398] Shutdown Widget - Missile Silo Range [f=0025398] Shutdown Widget - Point Tracker [f=0025398] Shutdown Widget - Showeco and Grid Drawer [f=0025398] Shutdown Widget - Stereo3D [f=0025398] Shutdown Widget - Attack AoE [f=0025398] Shutdown Widget - Map Edge Extension [f=0025398] Shutdown Widget - Selection Send [f=0025398] Shutdown Widget - LupsManager [f=0025398] Shutdown Widget - Newton Firezone [f=0025398] Shutdown Widget - Chili Pro Console [f=0025398] Shutdown Widget - Persistent Build Height [f=0025398] Shutdown Widget - Lasso Terraform GUI [f=0025398] Shutdown Widget - Chili Framework [f=0025398] Shutdown Widget - Lups [f=0025398] Shutdown Widget - Custom Markers [f=0025398] Shutdown Widget - Chili Core Selector [f=0025398] Shutdown Widget - Mex Placement Handler [f=0025398] Shutdown Widget - Select Keys [f=0025398] Shutdown Widget - Pause Screen [f=0025398] Shutdown Widget - Layout Handler [f=0025398] Shutdown Widget - Text To Speech Control [f=0025398] End widgetHandler:Shutdown [f=0025398] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1510765,137438031} {int,ext,rec}Allocs={22876058,0,0} {chunk,block}Bytes={137438031,0} [f=0025398] [Game::KillLua][1] dtor=0 luaGaia=0x59b04cc0 [f=0025398] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1443904,131963048} {int,ext,rec}Allocs={22876060,0,0} {chunk,block}Bytes={131963048,0} [f=0025398] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1443904,131963048} {int,ext,rec}Allocs={22876060,0,0} {chunk,block}Bytes={131963048,0} [f=0025398] [Game::KillLua][2] dtor=0 luaRules=0x58ebfd50 [f=0025398] Start gadgetHandler:Shutdown [f=0025398] Shutdown - StartSetup [f=0025398] Shutdown - UnitMorph [f=0025398] Shutdown - Carrier Drones [f=0025398] Shutdown - LupsNanoSpray [f=0025398] Shutdown - Missile Silo Controller [f=0025398] Shutdown - Modular Comm Info [f=0025398] Shutdown - Terrain Texture Handler [f=0025398] Shutdown - UnitCloakShield [f=0025398] Shutdown - Starlight Handler [f=0025398] End gadgetHandler:Shutdown [f=0025398] Start gadgetHandler:Shutdown [f=0025398] Shutdown - Save/Load [f=0025398] Shutdown - Teleport Throw [f=0025398] Shutdown - UnitMorph [f=0025398] Shutdown - Modular Comm Info [f=0025398] Shutdown - Retreat Command [f=0025398] Shutdown - Shockwaves [f=0025398] Shutdown - UnitCloakShield [f=0025398] Shutdown - Lups Cloak FX [f=0025398] Shutdown - Lups [f=0025398] Shutdown - Lups Shield [f=0025398] End gadgetHandler:Shutdown [f=0025398] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22876194,0,0} {chunk,block}Bytes={0,0} [f=0025398] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22876194,0,0} {chunk,block}Bytes={0,0} [f=0025398] [Game::KillLua][4] dtor=0 [f=0025398] [Game::~CGame][1] [f=0025398] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025398] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025398] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025398] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025398] [Game::KillLua][4] dtor=1 [f=0025398] [Game::KillMisc][1] [f=0025398] [Game::KillMisc][2] [f=0025398] [Game::KillMisc][3] [f=0025398] [Game::KillRendering][1] [f=0025398] [3DOParser::Kill] allocated 1 pieces [f=0025398] [S3OParser::Kill] allocated 379 pieces [f=0025398] [AssParser::Kill] allocated 8 pieces [f=0025398] [Game::KillInterface][1] [f=0025398] [Game::KillInterface][2] [f=0025398] [Game::KillSimulation][1] [f=0025398] [Game::KillSimulation][2] [f=0025398] [CCollisionHandler] dis-/continuous tests: 0/2228095 [f=0025398] [Game::KillSimulation][3] [f=0025398] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025398] [~CPathCache(24x16)] cacheHits=572 hitPercentage=48% numHashColls=0 maxCacheSize=36 [f=0025398] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025398] [~CPathCache(48x32)] cacheHits=523 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025398] [LosHandler::Kill] raycast instance cache-{hits,misses}={27195,32426}; shared=4%; cached=42% [f=0025398] [Game::KillSimulation][4] [f=0025398] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025398] [Game::~CGame][2] [f=0025398] [Game::~CGame][3] [f=0025398] [SpringApp::Kill][3] [f=0025398] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 270119 bytes sent 248468 bytes recv'd [f=0025398] [SpringApp::Kill][4] font=0x454b6aa0 [f=0025398] [SpringApp::Kill][5] [f=0025398] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45524750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2247ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=123ms file="bitmaps/loadpictures/skydust.png" indx=525 inflSize=3031kb readTime=54ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=31ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="luaui/configs/zk_keys.lua" indx=2981 inflSize=5kb readTime=19ms file="unitpics/spiderskirm.png" indx=6654 inflSize=11kb readTime=16ms file="unitpics/satellite.png" indx=6610 inflSize=9kb readTime=16ms file="luaintro/addons/wm.lua" indx=1232 inflSize=0kb readTime=15ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4671 inflSize=55kb readTime=15ms file="luaui/widgets/unit_selectionblurryhalo.lua" indx=4826 inflSize=17kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40008059 bytes cached in 2823 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x456125c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457ad5f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45537ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f929001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]