[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kcUk3fOTNM/springsettings.1227432.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f914801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5454 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1227432/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449eca00] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449eca00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 555ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1227432/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1227432/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e50cd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a34e7d61a976b099bdab46907b2b8cda [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000051c6ff70,0000000000000000}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000078ad8550,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Pirate! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [1432,-18.249039,676]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4748,-21.040283,4351]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2820, userid: 529075 [f=0000000] [0] iwantusername, team: 1, elo:2017, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4608,0,4256]: 1 finished unit Shipyard [f=0000060] [60] Event [1328,0,832]: 0 finished unit Shipyard [f=0000228] [228] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000374] [374] Event [4600,0,4255.98779]: 1 finished unit Hunter [f=0000389] [389] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000501] [501] Event [1336,0,832]: 0 finished unit Hunter [f=0000553] [553] Event [4728,0,4424]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [4776,0,4440]: 1 finished unit Wind/Tidal Generator [f=0000659] [659] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1416.40454,58.8514938,666.426086]: 0 finished unit Firefly [f=0000732] [732] Event [4824,0,4456]: 1 finished unit Wind/Tidal Generator [f=0000817] [817] Event [1336,0,832]: 0 finished unit Hunter [f=0001114] [1114] Event [4600,0,4255.98779]: 1 finished unit Corsair [f=0001446] [1446] Event [1336,0,832]: 0 finished unit Mariner [f=0001575] [1575] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001601] [1601] Event [4872,0,4472]: 1 finished unit Wind/Tidal Generator [f=0001724] [1724] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0001733] [1733] Event [2854.53442,0,3189.21436]: 1 lost unit Hunter [f=0001738] [1738] Event [3251.99365,0,3243.98657]: 0 lost unit Hunter [f=0001739] [1739] Event [4600,0,4255.98779]: 1 finished unit Hunter [f=0001756] [1756] Event [4920,0,4472]: 1 finished unit Wind/Tidal Generator [f=0001798] [1798] Event [1528,0,600]: 0 finished unit Wind/Tidal Generator [f=0001895] [1895] Event [1336,0,832]: 0 finished unit Hunter [f=0001912] [1912] Event [4968,0,4488]: 1 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [1448,0,632]: 0 finished unit Wind/Tidal Generator [f=0001973] [1973] Event [3778.43921,0,3739.38818]: 0 lost unit Hunter [f=0002075] [2075] Event [5016,0,4504]: 1 finished unit Wind/Tidal Generator [f=0002196] [2196] Event [1384,0,584]: 0 finished unit Wind/Tidal Generator [f=0002211] [2211] Event [4600,0,4255.98779]: 1 finished unit Hunter [f=0002243] [2243] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0002810] [2810] Event [2568,-1,1336]: 0 finished unit Urchin [f=0002832] [2832] Event [1336,0,832]: 0 finished unit Hunter [f=0002927] [2927] Event [4504,-1,4680]: 1 finished unit Urchin [f=0002999] [2999] Event [4600,0,4255.98779]: 1 finished unit Mariner [f=0003388] [3388] Event [4600,0,4255.98779]: 1 finished unit Hunter [f=0003451] [3451] Event [1336,-45,832]: 0 finished unit Seawolf [f=0003580] [3580] Event [1304,0,600]: 0 finished unit Wind/Tidal Generator [f=0003744] [3744] Event [1224,0,600]: 0 finished unit Wind/Tidal Generator [f=0003819] [3819] Event [4600,0,4255.98779]: 1 finished unit Hunter [f=0003825] [3825] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0003909] [3909] Event [1272,0,520]: 0 finished unit Wind/Tidal Generator [f=0004074] [4074] Event [1368,0,520]: 0 finished unit Wind/Tidal Generator [f=0004079] [4079] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0004203] [4203] Event [1336,0,832]: 0 finished unit Hunter [f=0004239] [4239] Event [1160,0,504]: 0 finished unit Wind/Tidal Generator [f=0004245] [4245] Event [2224.24048,0,2174.32202]: 1 lost unit Hunter [f=0004368] [4368] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0004381] [4381] Event [4504,0,4424]: 1 finished unit Wind/Tidal Generator [f=0004390] [4390] Event [2110.80908,0,2297.39795]: 1 lost unit Hunter [f=0004403] [4403] Event [1128,0,632]: 0 finished unit Wind/Tidal Generator [f=0004541] [4541] Event [4552,0,4424]: 1 finished unit Wind/Tidal Generator [f=0004544] [4544] Event [1687.06067,0,2506.4895]: 0 lost unit Hunter [f=0004635] [4635] Event [3720,-1,2168]: 0 finished unit Urchin [f=0004696] [4696] Event [1945.43713,0,2676.03223]: 0 lost unit Hunter [f=0004709] [4709] Event [4600,0,4408]: 1 finished unit Wind/Tidal Generator [f=0004715] [4715] Event [2379.24292,0,1589.17676]: 1 lost unit Corsair [f=0004777] [4777] Event [4600,-4,4255.98779]: 1 finished unit Mistral [f=0004797] [4797] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0004798] [4798] Event [1336,0,832]: 0 finished unit Hunter [f=0004812] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0004813] > SPRINGIE:User ATOSTIC|staticarty|7_6|player_level|False||Dynasty|AT [f=0004833] Connection attempt from ATOSTIC [f=0004833] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004833] -> Connection established (given id 2) [f=0004852] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0004852] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004913] [4913] Event [4648,0,4408]: 1 finished unit Wind/Tidal Generator [f=0004958] [4958] Event [1080,0,680]: 0 finished unit Wind/Tidal Generator [f=0005080] [5080] Event [4584,0,4536]: 1 finished unit Wind/Tidal Generator [f=0005123] [5123] Event [1080,0,760]: 0 finished unit Wind/Tidal Generator [f=0005125] [5125] Event [1336,0,832]: 0 finished unit Hunter [f=0005150] [5150] Event [3496,-1,3752]: 1 finished unit Urchin [f=0005189] [5189] Event [4104,0,1624]: 0 finished unit Wind/Tidal Generator [f=0005259] [5259] Event [4632,0,4520]: 1 finished unit Wind/Tidal Generator [f=0005399] [5399] Event [4120,0,1528]: 0 finished unit Wind/Tidal Generator [f=0005404] [5404] Event [3608,0,3912]: 1 finished unit Wind/Tidal Generator [f=0005432] [5432] Event [4680,0,4488]: 1 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [4536,0,4600]: 1 finished unit Wind/Tidal Generator [f=0005638] [5638] Event [3592,0,3864]: 1 finished unit Wind/Tidal Generator [f=0005722] [5722] Event [1160,0,712]: 0 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [4584,0,4584]: 1 finished unit Wind/Tidal Generator [f=0005742] [5742] Event [1336,0,832]: 0 finished unit Mariner [f=0005742] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0005745] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0005745] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fe095c40,0000000000000000}]" [f=0005809] [5809] Event [4600,-45,4255.98779]: 1 finished unit Seawolf [f=0005833] [5833] Event [3592,0,3816]: 1 finished unit Wind/Tidal Generator [f=0005887] [5887] Event [1160,0,808]: 0 finished unit Wind/Tidal Generator [f=0006021] [6021] Event [3576,0,3768]: 1 finished unit Wind/Tidal Generator [f=0006026] [6026] Event [4632,0,4584]: 1 finished unit Wind/Tidal Generator [f=0006052] [6052] Event [1048,0,824]: 0 finished unit Wind/Tidal Generator [f=0006071] [6071] Event [1336,0,832]: 0 finished unit Hunter [f=0006217] [6217] Event [984,5.17816162,744]: 0 finished unit Wind/Tidal Generator [f=0006332] [6332] Event [4200,8.87414551,1576]: 0 finished unit Solar Collector [f=0006333] [6333] Event [3576,0,3720]: 1 finished unit Wind/Tidal Generator [f=0006382] [6382] Event [968,0,872]: 0 finished unit Wind/Tidal Generator [f=0006388] [6388] Event [1336,0,832]: 0 finished unit Hunter [f=0006547] [6547] Event [1112,0,888]: 0 finished unit Wind/Tidal Generator [f=0006580] [6580] Event [1480,0,872]: 0 finished unit Caretaker [f=0006641] [6641] Event [1336,0,832]: 0 finished unit Hunter [f=0006649] [6649] Event [3560,0,3672]: 1 finished unit Wind/Tidal Generator [f=0006669] [6669] Event [2080.98706,0,2400.49365]: 0 lost unit Hunter [f=0006681] [6681] Event [2095.42749,-45,2475.65942]: 1 lost unit Seawolf [f=0006712] [6712] Event [1208,0,920]: 0 finished unit Wind/Tidal Generator [f=0006892] [6892] Event [1064,0,984]: 0 finished unit Wind/Tidal Generator [f=0006944] [6944] Event [1480,0,984]: 0 finished unit Caretaker [f=0006957] [6957] Event [1336,0,832]: 0 finished unit Hunter [f=0007014] [7014] Event [4600,0,4255.98779]: 1 finished unit Corsair [f=0007018] [7018] Event [4536,0,4488]: 1 finished unit Caretaker [f=0007072] [7072] Event [952,0,984]: 0 finished unit Wind/Tidal Generator [f=0007082] [7082] Event [1336,0,832]: 0 finished unit Hunter [f=0007121] [7121] Event [4320,162.851654,4560]: 1 finished unit Lotus [f=0007171] [7171] Event [4463.896,12.1343908,4439.29297]: 1 finished unit Engineer Commander [f=0007217] [7217] Event [1336,0,832]: 0 finished unit Hunter [f=0007324] [7324] Event [4384,172.29303,4544]: 1 finished unit Radar Tower [f=0007327] [7327] Event [920,0,1080]: 0 finished unit Wind/Tidal Generator [f=0007350] [7350] Event [1336,0,832]: 0 finished unit Hunter [f=0007395] [7395] Event [1048,0,1096]: 0 finished unit Wind/Tidal Generator [f=0007495] [7495] Event [1336,0,832]: 0 finished unit Hunter [f=0007519] [7519] Event [1144,0,1096]: 0 finished unit Wind/Tidal Generator [f=0007608] [7608] Event [3520,133.525482,3168]: 1 finished unit Radar Tower [f=0007621] [7621] Event [1336,0,832]: 0 finished unit Hunter [f=0007644] [7644] Event [4744,0,4520]: 1 finished unit Wind/Tidal Generator [f=0007645] [7645] Event [1176,0,1016]: 0 finished unit Wind/Tidal Generator [f=0007682] [7682] Event [4600,0,4255.98779]: 1 finished unit Corsair [f=0007756] [7756] Event [1336,0,832]: 0 finished unit Hunter [f=0007776] [7776] Event [1240,0,1032]: 0 finished unit Wind/Tidal Generator [f=0007824] [7824] Event [4792,0,4536]: 1 finished unit Wind/Tidal Generator [f=0007891] [7891] Event [1336,0,832]: 0 finished unit Hunter [f=0007899] [7899] Event [3576,0,3624]: 1 finished unit Wind/Tidal Generator [f=0007910] [7910] Event [1256,0,1128]: 0 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [4840,0,4536]: 1 finished unit Wind/Tidal Generator [f=0008024] [8024] Event [1336,0,832]: 0 finished unit Hunter [f=0008029] [8029] Event [4488,-1,4104]: 1 finished unit Urchin [f=0008045] [8045] Event [1160,0,1176]: 0 finished unit Wind/Tidal Generator [f=0008129] [8129] Event [1336,-2,832]: 0 finished unit Cutter [f=0008129] [8129] Event [4888,0,4552]: 1 finished unit Wind/Tidal Generator [f=0008139] [8139] Event [2709.1731,0,3027.82471]: 1 lost unit Hunter [f=0008169] [8169] Event [1064,0,1176]: 0 finished unit Wind/Tidal Generator [f=0008249] [8249] Event [4480,1.75912476,1680]: 0 finished unit Lotus [f=0008267] [8267] Event [4936,0,4552]: 1 finished unit Wind/Tidal Generator [f=0008285] [8285] Event [2650.2666,-4,3194.11646]: 1 lost unit Mistral [f=0008346] [8346] Event [952,0,1176]: 0 finished unit Wind/Tidal Generator [f=0008360] [8360] Event [1336,0,832]: 0 finished unit Mariner [f=0008429] [8429] Event [4984,0,4568]: 1 finished unit Wind/Tidal Generator [f=0008430] [8430] Event [4496,1.77423096,1616]: 0 finished unit Radar Tower [f=0008444] [8444] Event [4600,0,4255.98779]: 1 finished unit Corsair [f=0008489] [8489] Event [1336,0,832]: 0 finished unit Hunter [f=0008511] [8511] Event [904,0,1176]: 0 finished unit Wind/Tidal Generator [f=0008562] [8562] Event [5032,0,4568]: 1 finished unit Wind/Tidal Generator [f=0008610] [8610] Event [1336,0,832]: 0 finished unit Hunter [f=0008731] [8731] Event [3162.84985,0,3768.00977]: 1 lost unit Corsair [f=0008744] [8744] Event [1336,0,832]: 0 finished unit Hunter [f=0008879] [8879] Event [1336,0,832]: 0 finished unit Hunter [f=0008944] [8944] Event [4992,163.068176,3040]: 1 finished unit Lotus [f=0008981] [8981] Event [4600,0,4255.98779]: 1 finished unit Corsair [f=0008999] [8999] Event [1336,0,832]: 0 finished unit Hunter [f=0009122] [9122] Event [4600,-2,4255.98779]: 1 finished unit Cutter [f=0009152] [9152] Event [4828.80078,3.114784,3457.16895]: 1 lost unit Mariner [f=0009219] [9219] Event [1336,0,832]: 0 finished unit Mariner [f=0009307] [9307] Event [5552,153.61673,4224]: 1 finished unit Lotus [f=0009316] [9316] Event [4600,-2,4255.98779]: 1 finished unit Cutter [f=0009411] [9411] Event [1336,0,832]: 0 finished unit Hunter [f=0009441] [9441] Event [4600,-2,4255.98779]: 1 finished unit Cutter [f=0009486] [9486] Event [2128,0,2720]: 0 finished unit Radar Tower [f=0009499] [9499] Event [5452.13379,0,4100.74365]: 0 lost unit Hunter [f=0009524] [9524] Event [5183.82813,-78.871231,4102.44043]: 1 lost unit Engineer Commander [f=0009545] [9545] Event [5582.30273,0,4009.73096]: 0 lost unit Hunter [f=0009555] [9555] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0009573] [9573] Event [4600,-2,4255.98779]: 1 finished unit Cutter [f=0009624] [9624] Event [undefined]: iwantusername resigned [f=0009624] game_message: iwantusername has been destroyed! [f=0009624] game_message: PRO_Clopse wins! [f=0009624] Submitting stats [f=0009624] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009624] Part| Total Time|Time of the last 0.5s [f=0009624] Draw 19678.54ms 27.93% [f=0009624] Lua::Callins::Synced 3195.20ms 14.12% [f=0009624] Lua::Callins::Unsynced 26134.67ms 35.19% [f=0009624] Lua::CollectGarbage::Synced 240.90ms 0.00% [f=0009624] Lua::CollectGarbage::Unsynced 859.56ms 0.30% [f=0009624] Misc::Profiler::AddTime 68.20ms 0.10% [f=0009624] Sim 21478.64ms 53.58% [f=0009624] [9624] Received game_message: iwantusername has been destroyed! [f=0009624] [9624] Received game_message: PRO_Clopse wins! [f=0009625] [9625] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009625] [9625] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009625] [9625] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009625] [9625] Game End Stats Values: 2,2160,2060,2160,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.11111164,6.4000001,6.11111164,100,0,100,0,0,0,0,0,785,785,785,785,0,5.66666698,0,5.66666698,0,0,0,0,0,0,0,0 [f=0009625] [9625] Game End Stats Values: 3,2350,2345,2350,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68000126,8,9.68000126,8,1275,1275,1275,1275,9.73333359,8.9333334,9.73333359,8.9333334,100,200,100,200,0,0,0,0,975,870,975,870,0,5.66666698,0,5.66666698,0,0,0,0,0,0,0,0 [f=0009625] [9625] Game End Stats Values: 4,2590,2345,2590,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,8,11.6000013,8,1275,1275,1275,1275,10,10,10,10,340,200,340,200,0,0,0,0,975,870,975,870,0,5.66666698,0,5.66666698,0,0,0,0,0,0,0,0 [f=0009625] [9625] Game End Stats Values: 5,2745,2565,2745,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,114.44445,100,114.44445,100,0,0,0,0,12,8,12,8,1275,1275,1275,1275,10.8000002,10.1333332,10.8000002,10.1333332,340,100,340,100,100,100,100,100,1130,1190,1130,1190,100,105.666664,100,105.666664,0,0,0,0,100,114.44445,100,114.44445 [f=0009625] [9625] Game End Stats Values: 6,2915,2720,2915,2720,0,0.38280377,0,0.38280377,0,0,0,0,0,0,0,0,0,0,0,0,200.000061,200.267792,200.000061,200.267792,0,0,0,0,15.0143805,9.75999928,15.0143805,9.75999928,1275,1275,1275,1275,12,12.0255213,12,12.0255213,440,100,440,100,200,100,200,100,1200,1345,1200,1345,100,205.666656,100,205.666656,0,0,0,0,200.267792,200.000061,200.267792,200.000061 [f=0009625] [9625] Game End Stats Values: 7,2915,2720,2915,2720,0,0.99907994,0,0.99907994,0,0,0,0,0,0,0,0,0,0,0,0,200.000061,200.267792,200.000061,200.267792,0,0,0,0,15.6643639,11.6000013,15.6643639,11.6000013,1275,1275,1275,1275,12,13.907752,12,13.907752,440,100,440,100,200,100,200,100,1200,1345,1200,1345,100,205.666656,100,205.666656,0,0,0,0,200.267792,200.000061,200.267792,200.000061 [f=0009625] [9625] Game End Stats Values: 8,3235,2940,3235,2940,0,2.53454089,0,2.53454089,0,0,0,0,0,0,0,0,0,0,0,0,200.000061,200.267792,200.000061,200.267792,120,120,120,120,15.8995037,11.6000013,15.8995037,11.6000013,1275,1275,1275,1275,12,14.1023645,12,14.1023645,440,200,440,200,200,100,200,100,1400,1345,1400,1345,100,205.666656,100,205.666656,0,0,0,0,200.267792,200.000061,200.267792,200.000061 [f=0009625] [9625] Game End Stats Values: 9,3335,3195,3335,3195,0,3.24227333,0,3.24227333,0,0,0,0,0,0,0,0,0,0,0,0,200.000061,200.267792,200.000061,200.267792,120,120,120,120,16.8988533,11.6000013,16.8988533,11.6000013,1275,1275,1275,1275,12,14.047183,12,14.047183,540,420,540,420,200,100,200,100,1400,1380,1400,1380,100,205.666656,100,205.666656,0,0,0,0,200.267792,200.000061,200.267792,200.000061 [f=0009625] [9625] Game End Stats Values: 10,3520,3265,3520,3265,0,4.23555565,0,4.23555565,0,0,0,0,0,0,0,0,0,0,0,0,200.000061,200.267792,200.000061,200.267792,120,120,120,120,16.8047485,13.6799994,16.8047485,13.6799994,1275,1275,1275,1275,12.8000002,14.0662193,12.8000002,14.0662193,640,420,640,420,200,100,200,100,1485,1450,1485,1450,100,205.666656,100,205.666656,0,0,0,0,200.267792,200.000061,200.267792,200.000061 [f=0009625] [9625] Game End Stats Values: 11,3440,3555,3440,3555,0.36436412,6.66724062,0.36436412,6.66724062,0,0,0,0,0,0,0,0,0,0,0,0,452.127686,553.886658,452.127686,553.886658,120,120,120,120,15.8813848,16.8354034,15.8813848,16.8354034,1275,1275,1275,1275,14.4242907,15.8954468,14.4242907,15.8954468,440,520,440,520,200,300,200,300,1605,1640,1605,1640,300,205.666656,300,205.666656,0,0,0,0,553.886658,452.127686,553.886658,452.127686 [f=0009625] [9625] Game End Stats Values: 12,3425,3660,3425,3660,6.28723288,9.0971899,6.28723288,9.0971899,0,0,0,0,0,0,0,0,0,0,0,0,643.279724,681.388855,643.279724,681.388855,120,240,120,240,17.757,18.1184998,17.757,18.1184998,1275,1275,1275,1275,16.3948574,16.6953316,16.3948574,16.6953316,320,420,320,420,400,540,400,540,1710,1725,1710,1725,640,405.666656,640,405.666656,0,0,0,0,752.194458,643.279724,752.194458,643.279724 [f=0009625] [9625] Game End Stats Values: 13,3615,3900,3615,3900,18.333725,14.2320929,18.333725,14.2320929,0,0,0,0,0,0,0,0,0,0,0,0,643.279724,681.388855,643.279724,681.388855,240,240,240,240,20.2827034,19.1907139,20.2827034,19.1907139,1275,1275,1275,1275,16.8030987,18.3423252,16.8030987,18.3423252,320,520,320,520,400,540,400,540,1780,1865,1780,1865,640,405.666656,640,405.666656,0,0,0,0,752.194458,643.279724,752.194458,643.279724 [f=0009625] [9625] Game End Stats Values: 14,4045,4135,4045,4135,49.0393753,27.1946526,49.0393753,27.1946526,0,0,0,0,0,0,0,0,0,0,0,0,643.279724,681.388855,643.279724,681.388855,240,240,240,240,25.0146198,20.8929386,25.0146198,20.8929386,1275,1275,1275,1275,18.0470409,25.5530357,18.0470409,25.5530357,540,520,540,520,400,540,400,540,1990,2100,1990,2100,640,405.666656,640,405.666656,0,110.000252,0,110.000252,752.194458,643.279724,752.194458,643.279724 [f=0009625] [9625] Game End Stats Values: 15,4115,4340,4115,4340,90.3225555,36.6198463,90.3225555,36.6198463,0,0,0,0,0,0,0,0,0,0,0,0,643.279724,681.388855,643.279724,681.388855,240,240,240,240,32.2832565,29.5250187,32.2832565,29.5250187,1275,1275,1275,1275,18.7522087,22.4728374,18.7522087,22.4728374,540,620,540,620,400,540,400,540,2060,2205,2060,2205,640,405.666656,640,405.666656,0,158.00177,0,158.00177,752.194458,643.279724,752.194458,643.279724 [f=0009625] [9625] Game End Stats Values: 16,3965,4795,3965,4795,141.05014,52.1214561,141.05014,52.1214561,0,0,0,0,0,0,0,0,0,0,0,0,682.140808,826.893494,682.140808,826.893494,240,240,240,240,35.3132515,33.2720795,35.3132515,33.2720795,1275,1275,1275,1275,20.1651745,26.5223579,20.1651745,26.5223579,320,720,320,720,500,760,500,760,2130,2560,2130,2560,860,505.666656,860,505.666656,19,280.334351,19,280.334351,972.194397,682.140808,972.194397,682.140808 [f=0009625] [9625] Game End Stats Values: 17,4705,5245,4705,5245,194.780319,72.7560272,194.780319,72.7560272,0,0,0,0,0,0,0,0,0,0,0,0,682.140808,826.893494,682.140808,826.893494,330,240,330,240,37.2183609,38.2001152,37.2183609,38.2001152,1505,1275,1505,1275,22.3320122,28.0201073,22.3320122,28.0201073,560,920,560,920,500,760,500,760,2310,2810,2310,2810,860,505.666656,860,505.666656,60.25,400.671356,60.25,400.671356,972.194397,682.140808,972.194397,682.140808 [f=0009625] [9625] Game End Stats Values: 18,4850,5785,4850,5785,253.459244,100.294907,253.459244,100.294907,0,0,0,0,0,0,0,0,0,0,0,0,682.140808,826.893494,682.140808,826.893494,330,240,330,240,37.5802612,41.8826523,37.5802612,41.8826523,1615,1275,1615,1275,20.3785934,30.0748234,20.3785934,30.0748234,560,1320,560,1320,500,760,500,760,2345,2950,2345,2950,860,505.666656,860,505.666656,60.25,571.172058,60.25,571.172058,972.194397,682.140808,972.194397,682.140808 [f=0009625] [9625] Game End Stats Values: 19,5315,6190,5315,6190,314.295074,127.871109,314.295074,127.871109,0,0,0,0,0,0,0,0,0,0,0,0,803.571472,899.143494,803.571472,899.143494,450,240,450,240,38.0512123,42.3512611,38.0512123,42.3512611,1615,1275,1615,1275,20.0557232,29.3329029,20.0557232,29.3329029,800,1620,800,1620,500,760,500,760,2450,3055,2450,3055,860,505.666656,860,505.666656,60.25,697.000793,60.25,697.000793,1044.44434,803.571472,1044.44434,803.571472 [f=0009625] [9625] Game End Stats Values: 20,5340,6810,5340,6810,376.202698,140.895508,376.202698,140.895508,0,0,0,0,0,0,0,0,0,0,0,0,832.460388,1285.61353,832.460388,1285.61353,450,330,450,330,40.2369804,42.339859,40.2369804,42.339859,1615,1330,1615,1330,20.1271744,22.6682911,20.1271744,22.6682911,720,1790,720,1790,500,1080,500,1080,2555,3360,2555,3360,1180,505.666656,1180,505.666656,60.25,761.500793,60.25,761.500793,1430.91431,832.460388,1430.91431,832.460388 [f=0009625] [9625] Game End Stats Values: 21,5465,7210,5465,7210,441.418945,184.157883,441.418945,184.157883,0,0,0,0,0,0,0,0,0,0,0,0,896.768066,1386.89355,896.768066,1386.89355,540,330,540,330,41.9092293,45.158699,41.9092293,45.158699,1615,1330,1615,1330,20.3477535,25.8174877,20.3477535,25.8174877,720,2190,720,2190,500,1320,500,1320,2590,3360,2590,3360,1420,505.666656,1420,505.666656,60.25,836.500793,60.25,836.500793,1532.19434,896.768066,1532.19434,896.768066 [f=0009625] [9625] Game End Stats Values: 22,5565,7510,5565,7510,509.295044,222.58223,509.295044,222.58223,0,0,0,0,0,0,0,0,0,0,0,0,996.08374,1935.57813,996.08374,1935.57813,630,330,630,330,42.8071518,46.0203285,42.8071518,46.0203285,1615,1330,1615,1330,20.5250721,22.7616215,20.5250721,22.7616215,930,2290,930,2290,500,1520,500,1520,2390,3560,2390,3560,1620,505.666656,1620,505.666656,60.25,862.750793,60.25,862.750793,2080.87891,1057.29016,2080.87891,1057.29016 [f=0009625] [9625] Game End Stats Values: 23,4130,7450,4130,7450,531.434875,242.49353,531.434875,242.49353,0,0,0,0,0,0,0,0,10.2120476,0,10.2120476,0,1105.46021,3097.8335,1105.46021,3097.8335,630,330,630,330,40.8071594,46.0203285,40.8071594,46.0203285,110,1385,110,1385,18.356638,21.6518803,18.356638,21.6518803,1000,2090,1000,2090,700,3025,700,3025,2390,3645,2390,3645,3125,705.666626,3125,705.666626,60.25,862.750793,60.25,862.750793,3246.14136,1221.57996,3246.14136,1221.57996 [f=0009641] [9641] Event [5822.53174,0,4149.11572]: 0 lost unit Hunter [f=0009700] [9700] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0009754] Spectator iwantusername left the game: normal quit [f=0009754] [9754] Event [undefined]: iwantusername quit [f=0009802] Spectator ATOSTIC left the game: normal quit [f=0009802] [9802] Event [undefined]: ATOSTIC quit [f=0009885] No clients connected, shutting down server [f=0009885] Server shutdown [f=0009885] [9885] all players disconnected [f=0010002] [10002] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0010049] [10049] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0010054] [10054] Event [1336,0,832]: 0 finished unit Hunter [f=0010132] [10132] Event [5352,-1,1976]: 0 finished unit Urchin [f=0010187] [10187] Event [1336,0,832]: 0 finished unit Hunter [f=0010342] [10342] Event [1336,0,832]: 0 finished unit Hunter [f=0010524] [10524] Event [1336,0,832]: 0 finished unit Hunter [f=0010533] [10533] Event [5400,-1,2024]: 0 finished unit Urchin [f=0010670] [10670] Event [1336,0,832]: 0 finished unit Hunter [f=0010805] [10805] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0010810] [10810] Event [1336,0,832]: 0 finished unit Hunter [f=0010933] [10933] Event [1336,0,832]: 0 finished unit Hunter [f=0011053] [11053] Event [1336,0,832]: 0 finished unit Hunter [f=0011173] [11173] Event [1336,0,832]: 0 finished unit Hunter [f=0011293] [11293] Event [1336,0,832]: 0 finished unit Hunter [f=0011412] [11412] Event [1336,0,832]: 0 finished unit Hunter [f=0011501] [11501] Event [1336,-2,832]: 0 finished unit Cutter [f=0011687] [11687] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0011722] [11722] Event [1336,0,832]: 0 finished unit Mariner [f=0011847] [11847] Event [1336,0,832]: 0 finished unit Hunter [f=0011967] [11967] Event [1336,0,832]: 0 finished unit Hunter [f=0012087] [12087] Event [1336,0,832]: 0 finished unit Hunter [f=0012122] [12122] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0012207] [12207] Event [1336,0,832]: 0 finished unit Hunter [f=0012327] [12327] Event [1336,0,832]: 0 finished unit Hunter [f=0012498] Autoquit sending quit command. [f=0012498] [QuitAction] user exited to system [f=0012498] [SpringApp::Kill][1] fromRun=1 [f=0012498] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012498] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012498] [ThreadPool::SetThreadCount][2] workers=0 [f=0012498] [SpringApp::Kill][2] [f=0012498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012498] [Game::KillLua][3] dtor=0 luaUI=0x527ae7c0 [f=0012498] Start widgetHandler:Shutdown [f=0012498] Shutdown - SaveOrderList Complete [f=0012498] Writing last game win data [f=0012498] Shutdown - SaveConfigData Complete [f=0012498] Shutdown Widget - Chili Highlight [f=0012498] Shutdown Widget - Save/Load API [f=0012498] Shutdown Widget - Draw After Chili [f=0012498] Shutdown Widget - EPIC Menu [f=0012498] Shutdown Widget - Chili Minimap [f=0012498] Shutdown Widget - Chili Widget Selector [f=0012498] Shutdown Widget - Local Team Colors [f=0012498] Shutdown Widget - Display Keys 2 [f=0012498] Shutdown Widget - Save Game Menu [f=0012498] Shutdown Widget - HealthBars [f=0012498] Shutdown Widget - Noises [f=0012498] Shutdown Widget - Unit Icons [f=0012498] Shutdown Widget - Win Counter [f=0012498] Shutdown Widget - SpringRTS Replay Stats [f=0012498] Shutdown Widget - BuildETA [f=0012498] Shutdown Widget - Modular Comm Info [f=0012498] Shutdown Widget - Music Player v2 [f=0012498] Shutdown Widget - State Reverse and Latency [f=0012498] Shutdown Widget - CameraShake [f=0012498] Shutdown Widget - Chili Economy Panel Default [f=0012498] Shutdown Widget - Chili EndGame Window [f=0012498] Shutdown Widget - Chili Nuke Warning [f=0012498] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012498] Shutdown Widget - Chili Spectator Panels [f=0012498] Shutdown Widget - Context Menu [f=0012498] Shutdown Widget - Darkening [f=0012498] Shutdown Widget - Defense Range Zero-K [f=0012498] Shutdown Widget - Grab Input [f=0012498] Input grabbing is disabled! [f=0012498] Shutdown Widget - Highlight Geos [f=0012498] Shutdown Widget - Local Widgets Config [f=0012498] Shutdown Widget - MinimapEvents [f=0012498] Shutdown Widget - MetalFeatures (new) [f=0012498] Shutdown Widget - Missile Silo Range [f=0012498] Shutdown Widget - Point Tracker [f=0012498] Shutdown Widget - Showeco and Grid Drawer [f=0012498] Shutdown Widget - Stereo3D [f=0012498] Shutdown Widget - Attack AoE [f=0012498] Shutdown Widget - Map Edge Extension [f=0012498] Shutdown Widget - Selection Send [f=0012498] Shutdown Widget - LupsManager [f=0012498] Shutdown Widget - Newton Firezone [f=0012498] Shutdown Widget - Chili Pro Console [f=0012498] Shutdown Widget - Persistent Build Height [f=0012498] Shutdown Widget - Lasso Terraform GUI [f=0012498] Shutdown Widget - Chili Framework [f=0012498] Shutdown Widget - Lups [f=0012498] Shutdown Widget - Custom Markers [f=0012498] Shutdown Widget - Chili Core Selector [f=0012498] Shutdown Widget - Mex Placement Handler [f=0012498] Shutdown Widget - Select Keys [f=0012498] Shutdown Widget - Pause Screen [f=0012498] Shutdown Widget - Layout Handler [f=0012498] Shutdown Widget - Text To Speech Control [f=0012498] End widgetHandler:Shutdown [f=0012498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1054995,103951197} {int,ext,rec}Allocs={12679386,0,0} {chunk,block}Bytes={103951197,0} [f=0012498] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012498] [Game::KillLua][2] dtor=0 luaRules=0x51e50cd0 [f=0012498] Start gadgetHandler:Shutdown [f=0012498] Shutdown - StartSetup [f=0012498] Shutdown - UnitMorph [f=0012498] Shutdown - Carrier Drones [f=0012498] Shutdown - LupsNanoSpray [f=0012498] Shutdown - Missile Silo Controller [f=0012498] Shutdown - Modular Comm Info [f=0012498] Shutdown - Terrain Texture Handler [f=0012498] Shutdown - UnitCloakShield [f=0012498] Shutdown - Starlight Handler [f=0012498] End gadgetHandler:Shutdown [f=0012498] Start gadgetHandler:Shutdown [f=0012498] Shutdown - Save/Load [f=0012498] Shutdown - Teleport Throw [f=0012498] Shutdown - UnitMorph [f=0012498] Shutdown - Modular Comm Info [f=0012498] Shutdown - Retreat Command [f=0012498] Shutdown - Shockwaves [f=0012498] Shutdown - UnitCloakShield [f=0012498] Shutdown - Lups Cloak FX [f=0012498] Shutdown - Lups [f=0012498] Shutdown - Lups Shield [f=0012498] End gadgetHandler:Shutdown [f=0012498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12679423,0,0} {chunk,block}Bytes={0,0} [f=0012498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12679423,0,0} {chunk,block}Bytes={0,0} [f=0012498] [Game::KillLua][4] dtor=0 [f=0012498] [Game::~CGame][1] [f=0012498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012498] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012498] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012498] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012498] [Game::KillLua][4] dtor=1 [f=0012498] [Game::KillMisc][1] [f=0012498] [Game::KillMisc][2] [f=0012498] [Game::KillMisc][3] [f=0012498] [Game::KillRendering][1] [f=0012498] [3DOParser::Kill] allocated 1 pieces [f=0012498] [S3OParser::Kill] allocated 236 pieces [f=0012498] [AssParser::Kill] allocated 13 pieces [f=0012498] [Game::KillInterface][1] [f=0012498] [Game::KillInterface][2] [f=0012498] [Game::KillSimulation][1] [f=0012498] [Game::KillSimulation][2] [f=0012498] [CCollisionHandler] dis-/continuous tests: 0/2711783 [f=0012498] [Game::KillSimulation][3] [f=0012498] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012498] [~CPathCache(24x20)] cacheHits=12 hitPercentage=26% numHashColls=0 maxCacheSize=6 [f=0012498] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012498] [~CPathCache(48x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012498] [LosHandler::Kill] raycast instance cache-{hits,misses}={6850,6427}; shared=1%; cached=50% [f=0012498] [Game::KillSimulation][4] [f=0012498] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012498] [Game::~CGame][2] [f=0012498] [Game::~CGame][3] [f=0012498] [SpringApp::Kill][3] [f=0012498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132252 bytes sent 143024 bytes recv'd [f=0012498] [SpringApp::Kill][4] font=0x4491faa0 [f=0012498] [SpringApp::Kill][5] [f=0012498] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4498dd10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1938ms file="luaui/widgets/api_modularcomms.lua" indx=3877 inflSize=0kb readTime=30ms file="luarules/gadgets/game_lagmonitor.lua" indx=1710 inflSize=18kb readTime=16ms file="bitmaps/pd/splashside.tga" indx=581 inflSize=64kb readTime=15ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3876 inflSize=1kb readTime=15ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=14ms file="bitmaps/pd/shield3wake.png" indx=571 inflSize=192kb readTime=13ms file="luaui/widgets/api_lag_monitor.lua" indx=3874 inflSize=4kb readTime=13ms file="bitmaps/ocean.jpg" indx=529 inflSize=55kb readTime=12ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=11ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31122213 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44abe150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ad6520) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449f0660) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f914801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]