[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z5RW5uZXEW/springsettings.1227181.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f29d801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5462 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1227181/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46179e40] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46179e40] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 616ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] 123132123132123, spectator, false, allyTeamID, 0, customKeys.elo, , 1492, nil [f=-000001] ImCoolerthenyou, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500, nil [f=-000001] Team 0, 1, 1492 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1492 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.48848909 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1227181/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1227181/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5353ebb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ece17c61c4e2401e09af651652e76435 [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ImCoolerthenyou [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ImCoolerthenyou changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImCoolerthenyou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImCoolerthenyou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImCoolerthenyou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImCoolerthenyou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ImCoolerthenyou" string="[Game::Load][lua{Rules,Gaia}={00000000a02ccb40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={00000000f3f0d960,0000000000000000}]" [f=-000001] <123132123132123> Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5085,7.2467041,4508]: 0 finished unit Engineer Commander [f=-000001] [0] Event [958,18.28405,540]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] 123132123132123, team: 0, elo:1492, userid: 528450 [f=0000000] [0] ImCoolerthenyou, team: 1, elo:1500, userid: 546236 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000075] [75] Event [4848,0,4656]: 0 finished unit Shipyard [f=0000282] [282] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0000297] [297] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000436] [436] Event [4840,-2,4655.98779]: 0 finished unit Cutter [f=0000438] [438] Event [5160,17.4091492,4472]: 0 finished unit Wind/Tidal Generator [f=0000530] [530] Event [5160,18.9096985,4568]: 0 finished unit Wind/Tidal Generator [f=0000628] [628] Event [5208,23.5019836,4520]: 0 finished unit Wind/Tidal Generator [f=0000645] [645] Event [4840,-2,4655.98779]: 0 finished unit Cutter [f=0000725] [725] Event [5112,12.363678,4520]: 0 finished unit Wind/Tidal Generator [f=0001014] [1014] Event [824,24.2270813,568]: 1 finished unit Amphbot Factory [f=0001331] [1331] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0001621] [1621] Event [860,24.2129822,568]: 1 finished unit Conch [f=0001913] [1913] Event [860,24.2129822,568]: 1 finished unit Conch [f=0002051] [2051] Event [1098.76758,-2,810.372803]: 0 lost unit Cutter [f=0002076] [2076] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0002131] [2131] Event [860,24.2129822,568]: 1 finished unit Conch [f=0002302] [2302] Event [860,24.2129822,568]: 1 finished unit Conch [f=0002460] [2460] Event [860,24.2129822,568]: 1 finished unit Conch [f=0002717] [2717] Event [860,24.2129822,568]: 1 finished unit Duck [f=0002830] [2830] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0002851] [2851] Event [860,24.2129822,568]: 1 finished unit Duck [f=0003063] [3063] Event [4648,0,4520]: 0 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [860,24.2129822,568]: 1 finished unit Duck [f=0003396] [3396] Event [860,24.2129822,568]: 1 finished unit Duck [f=0003506] [3506] Event [4744,0,4568]: 0 finished unit Wind/Tidal Generator [f=0003508] [3508] Event [5296,23.053833,4584]: 0 finished unit Airplane Plant [f=0003651] [3651] Event [4744,0,4616]: 0 finished unit Wind/Tidal Generator [f=0003699] [3699] Event [860,24.2129822,568]: 1 finished unit Duck [f=0003918] [3918] Event [4696,0,4616]: 0 finished unit Wind/Tidal Generator [f=0004062] [4062] Event [860,24.2129822,568]: 1 finished unit Duck [f=0004237] [4237] Event [4648,0,4616]: 0 finished unit Wind/Tidal Generator [f=0004420] [4420] Event [1455.94067,-2,1139.99133]: 0 lost unit Cutter [f=0004424] [4424] Event [860,24.2129822,568]: 1 finished unit Duck [f=0004499] [4499] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Owl [f=0004518] [4518] Event [4648,0,4568]: 0 finished unit Wind/Tidal Generator [f=0004675] [4675] Event [4696,0,4520]: 0 finished unit Wind/Tidal Generator [f=0004786] [4786] Event [860,24.2129822,568]: 1 finished unit Duck [f=0004825] [4825] Event [4744,0,4520]: 0 finished unit Wind/Tidal Generator [f=0005050] [5050] Event [4648,0,4456]: 0 finished unit Wind/Tidal Generator [f=0005168] [5168] Event [860,24.2129822,568]: 1 finished unit Duck [f=0005203] [5203] Event [5192,18.9348755,4616]: 0 finished unit Caretaker [f=0005278] [5278] Event [4600,0,4504]: 0 finished unit Wind/Tidal Generator [f=0005405] [5405] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0005521] [5521] Event [860,24.2129822,568]: 1 finished unit Duck [f=0005544] [5544] Event [4552,0,4504]: 0 finished unit Wind/Tidal Generator [f=0005627] [5627] Event [4840,-20.174379,4655.98779]: 0 finished unit Seawolf [f=0005821] [5821] Event [860,24.2129822,568]: 1 finished unit Duck [f=0006121] [6121] Event [860,24.2129822,568]: 1 finished unit Duck [f=0006131] [6131] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0006422] [6422] Event [860,24.2129822,568]: 1 finished unit Duck [f=0006426] [6426] Event [4648,-1,4216]: 0 finished unit Urchin [f=0006784] [6784] Event [860,24.2129822,568]: 1 finished unit Duck [f=0006901] [6901] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0007119] [7119] Event [1384,0,552]: 1 finished unit Wind/Tidal Generator [f=0007148] [7148] Event [860,24.2129822,568]: 1 finished unit Duck [f=0007411] [7411] Event [860,24.2129822,568]: 1 finished unit Duck [f=0007439] [7439] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0007663] [7663] Event [860,24.2129822,568]: 1 finished unit Duck [f=0007929] [7929] Event [860,24.2129822,568]: 1 finished unit Duck [f=0007941] [7941] Event [1414.60168,-59.194645,953.50824]: 1 lost unit Duck [f=0007967] [7967] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0008051] [8051] Event [1235.83325,-53.88419,934.525146]: 1 lost unit Duck [f=0008075] [8075] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0008182] [8182] Event [1472.49292,-82.915421,1092.23999]: 1 lost unit Duck [f=0008194] [8194] Event [860,24.2129822,568]: 1 finished unit Duck [f=0008261] [8261] Event [1566.7135,-84.525757,1123.56995]: 1 lost unit Duck [f=0008461] [8461] Event [860,24.2129822,568]: 1 finished unit Duck [f=0008713] [8713] Event [860,24.2129822,568]: 1 finished unit Duck [f=0008831] [8831] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0008856] [8856] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0008978] [8978] Event [860,24.2129822,568]: 1 finished unit Duck [f=0009056] [9056] Event [4840,0,4655.98779]: 0 finished unit Mariner [f=0009280] [9280] Event [4840,-20.174379,4655.98779]: 0 finished unit Seawolf [f=0009284] [9284] Event [860,24.2129822,568]: 1 finished unit Duck [f=0009606] [9606] Event [4840,-20.174379,4655.98779]: 0 finished unit Seawolf [f=0009765] [9765] Event [3752,0,3880]: 0 finished unit Wind/Tidal Generator [f=0009967] [9967] Event [3752,0,3928]: 0 finished unit Wind/Tidal Generator [f=0010060] [10060] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0010118] [10118] Event [3704,0,3928]: 0 finished unit Wind/Tidal Generator [f=0010178] [10178] Event [860,24.2129822,568]: 1 finished unit Bulkhead [f=0010268] [10268] Event [3656,0,3928]: 0 finished unit Wind/Tidal Generator [f=0010449] [10449] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0010533] [10533] Event [3656,0,3880]: 0 finished unit Wind/Tidal Generator [f=0010652] [10652] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0010695] [10695] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0010808] [10808] Event [3656,0,3832]: 0 finished unit Wind/Tidal Generator [f=0010944] [10944] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0011011] [11011] Event [3704,0,3832]: 0 finished unit Wind/Tidal Generator [f=0011018] [11018] Event [860,24.2129822,568]: 1 finished unit Bulkhead [f=0011279] [11279] Event [3752,0,3832]: 0 finished unit Wind/Tidal Generator [f=0011417] [11417] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0011804] [11804] Event [860,24.2129822,568]: 1 finished unit Bulkhead [f=0011815] [11815] Event [5334.03125,27.053833,4563.55811]: 0 finished unit Raven [f=0011895] [11895] Event [1944,-1,1832]: 0 finished unit Urchin [f=0012223] [12223] Event [1544,0,712]: 1 finished unit Wind/Tidal Generator [f=0012584] [12584] Event [860,24.2129822,568]: 1 finished unit Bulkhead [f=0012619] [12619] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0012743] [12743] Event [3688,0,3624]: 0 finished unit Wind/Tidal Generator [f=0012839] [12839] Event [4840,-20.174379,4655.98779]: 0 finished unit Seawolf [f=0012870] [12870] Event [5256,0,3080]: 0 finished unit Wind/Tidal Generator [f=0012893] [12893] Event [3688,0,3672]: 0 finished unit Wind/Tidal Generator [f=0013043] [13043] Event [3640,0,3672]: 0 finished unit Wind/Tidal Generator [f=0013063] [13063] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0013125] [13125] Event [5256,0,3128]: 0 finished unit Wind/Tidal Generator [f=0013193] [13193] Event [3592,0,3672]: 0 finished unit Wind/Tidal Generator [f=0013260] [13260] Event [5208,0,3128]: 0 finished unit Wind/Tidal Generator [f=0013261] [13261] Event [860,24.2129822,568]: 1 finished unit Bulkhead [f=0013273] [13273] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0013343] [13343] Event [3592,0,3624]: 0 finished unit Wind/Tidal Generator [f=0013576] [13576] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0013583] [13583] Event [5160,0,3128]: 0 finished unit Wind/Tidal Generator [f=0013638] [13638] Event [3592,0,3576]: 0 finished unit Wind/Tidal Generator [f=0013755] [13755] Event [824,24.2129822,568]: 1 lost unit Amphbot Factory [f=0013845] [13845] Event [5160,0,3080]: 0 finished unit Wind/Tidal Generator [f=0013925] [13925] Event [3640,0,3576]: 0 finished unit Wind/Tidal Generator [f=0013942] [13942] Event [984,16.3617859,600]: 1 lost unit Metal Extractor [f=0013969] [13969] Event [4840,-45,4655.98779]: 0 finished unit Seawolf [f=0014188] [14188] Event [5160,0,3032]: 0 finished unit Wind/Tidal Generator [f=0014196] [14196] Event [3688,0,3576]: 0 finished unit Wind/Tidal Generator [f=0014227] Player ImCoolerthenyou left the game: normal quit [f=0014227] [14227] Event [undefined]: ImCoolerthenyou quit [f=0014329] 123132123132123 has forced a win due to dropped opposition. [f=0014329] game_message: ImCoolerthenyou has been destroyed! [f=0014329] [14329] Event [undefined]: ImCoolerthenyou resigned [f=0014329] game_message: 123132123132123 wins! [f=0014329] Submitting stats [f=0014329] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014329] Part| Total Time|Time of the last 0.5s [f=0014329] Draw 11653.48ms 27.30% [f=0014329] Lua::Callins::Synced 3717.77ms 10.30% [f=0014329] Lua::Callins::Unsynced 15545.27ms 32.20% [f=0014329] Lua::CollectGarbage::Synced 181.55ms 0.00% [f=0014329] Lua::CollectGarbage::Unsynced 467.58ms 0.30% [f=0014329] Misc::Profiler::AddTime 47.79ms 0.10% [f=0014329] Sim 25436.41ms 56.30% [f=0014329] [14329] Received game_message: ImCoolerthenyou has been destroyed! [f=0014329] [14329] Received game_message: 123132123132123 wins! [f=0014330] [14330] Game End Stats Header: 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22,4450,6425,4450,6425,3.53184676,481.476776,3.53184676,481.476776,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,289.510132,366.428497,289.510132,366.428497,0,120,0,120,9.19999886,23.56357,9.19999886,23.56357,1275,1615,1275,1615,10.0237265,17.9223061,10.0237265,17.9223061,1520,1560,1520,1560,140,320,140,320,1655,3130,1655,3130,320,140,320,140,28.0000153,0,28.0000153,0,367.903961,333.513519,367.903961,333.513519 [f=0014330] [14330] Game End Stats Values: 23,4450,6680,4450,6680,3.68176293,504.831268,3.68176293,504.831268,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,289.510132,366.428497,289.510132,366.428497,0,120,0,120,9.19999886,25.8176804,9.19999886,25.8176804,1275,1615,1275,1615,10.0099945,26.7200794,10.0099945,26.7200794,1520,1780,1520,1780,140,320,140,320,1655,3165,1655,3165,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,333.513519,367.903961,333.513519 [f=0014330] [14330] Game End Stats Values: 24,4680,6870,4680,6870,4.1537075,537.908264,4.1537075,537.908264,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,289.510132,366.428497,289.510132,366.428497,0,120,0,120,9.19999886,34.7044182,9.19999886,34.7044182,1275,1615,1275,1615,10.0314627,20.978466,10.0314627,20.978466,1750,1780,1750,1780,140,320,140,320,1655,3355,1655,3355,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,333.513519,367.903961,333.513519 [f=0014330] [14330] Game End Stats Values: 25,4765,7290,4765,7290,4.34175539,585.418091,4.34175539,585.418091,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,289.510132,366.428497,289.510132,366.428497,0,120,0,120,9.19999886,37.9375076,9.19999886,37.9375076,1275,1615,1275,1615,10.4125357,23.2606564,10.4125357,23.2606564,1750,2080,1750,2080,140,320,140,320,1740,3475,1740,3475,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,333.513519,367.903961,333.513519 [f=0014330] [14330] Game End Stats Values: 26,4995,7660,4995,7660,5.1965394,639.071838,5.1965394,639.071838,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,289.510132,366.428497,289.510132,366.428497,0,120,0,120,9.19999886,41.4018097,9.19999886,41.4018097,1275,1615,1275,1615,12.0569868,25.5769215,12.0569868,25.5769215,1980,2380,1980,2380,140,320,140,320,1740,3545,1740,3545,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,333.513519,367.903961,333.513519 [f=0014330] [14330] Game End Stats Values: 27,4995,7995,4995,7995,5.47530222,699.420105,5.47530222,699.420105,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,326.655823,366.428497,326.655823,366.428497,0,120,0,120,9.19999886,43.0831223,9.19999886,43.0831223,1275,1615,1275,1615,12.0185843,26.0232201,12.0185843,26.0232201,1980,2680,1980,2680,140,320,140,320,1740,3580,1740,3580,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,370.65921,367.903961,370.65921 [f=0014330] [14330] Game End Stats Values: 28,5225,8415,5225,8415,5.83116102,770.653442,5.83116102,770.653442,0,0,0,0,0,0,0,0,31.997406,0,31.997406,0,326.655823,366.428497,326.655823,366.428497,0,240,0,240,9.19999886,37.2120209,9.19999886,37.2120209,1275,1615,1275,1615,12.0237236,26.748888,12.0237236,26.748888,2210,2980,2210,2980,140,320,140,320,1740,3580,1740,3580,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,370.65921,367.903961,370.65921 [f=0014330] [14330] Game End Stats Values: 29,5490,8415,5490,8415,6.17668867,845.280518,6.17668867,845.280518,0,0,0,0,0,0,0,0,31.997406,14.7627869,31.997406,14.7627869,326.655823,366.428497,326.655823,366.428497,0,240,0,240,10.0799999,36.5096588,10.0799999,36.5096588,1275,1615,1275,1615,12.023036,26.9751472,12.023036,26.9751472,2440,2980,2440,2980,140,320,140,320,1775,3580,1775,3580,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,370.65921,367.903961,370.65921 [f=0014330] [14330] Game End Stats Values: 30,5490,8995,5490,8995,7.06750107,864.155518,7.06750107,864.155518,0,0,0,0,0,0,0,0,31.997406,14.7627869,31.997406,14.7627869,326.655823,366.428497,326.655823,366.428497,0,240,0,240,10.3999996,39.0177994,10.3999996,39.0177994,1275,1615,1275,1615,12.0593872,23.2583332,12.0593872,23.2583332,2440,3420,2440,3420,140,320,140,320,1775,3720,1775,3720,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,370.65921,367.903961,370.65921 [f=0014330] [14330] Game End Stats Values: 31,5720,9575,5720,9575,7.71950769,892.511353,7.71950769,892.511353,0,0,0,0,0,0,0,0,31.997406,14.7627869,31.997406,14.7627869,326.655823,366.428497,326.655823,366.428497,0,240,0,240,10.3999996,45.5712357,10.3999996,45.5712357,1275,1615,1275,1615,12.0434675,23.8903885,12.0434675,23.8903885,2670,3860,2670,3860,140,320,140,320,1775,3860,1775,3860,320,253.446655,320,253.446655,28.0000153,0,28.0000153,0,367.903961,370.65921,367.903961,370.65921 [f=0014330] [14330] Game End Stats Values: 32,4935,9935,4935,9935,10.7071838,979.099487,10.7071838,979.099487,0,0,0,0,0,0,0,0,96.9412537,14.7627869,96.9412537,14.7627869,540.622803,1138.01306,540.622803,1138.01306,0,240,0,240,10.3999996,50.4216309,10.3999996,50.4216309,1275,1615,1275,1615,12.1991777,27.772541,12.1991777,27.772541,2670,4080,2670,4080,140,1105,140,1105,990,4000,990,4000,1280.74963,253.446655,1280.74963,253.446655,28.0000153,0,28.0000153,0,1315.21436,584.62616,1315.21436,584.62616 [f=0014330] [14330] Game End Stats Values: 33,4935,10225,4935,10225,24.303318,1061.41211,24.303318,1061.41211,0,0,0,0,0,0,0,0,242.537476,14.7627869,242.537476,14.7627869,540.622803,1138.01306,540.622803,1138.01306,0,240,0,240,10.4000006,54.4924507,10.4000006,54.4924507,1275,1615,1275,1615,11.1997023,28.3317356,11.1997023,28.3317356,2670,4300,2670,4300,140,1105,140,1105,990,4070,990,4070,1280.74963,253.446655,1280.74963,253.446655,28.0000153,0,28.0000153,0,1317.74902,584.62616,1317.74902,584.62616 [f=0014352] [14352] Event [4840,-20.174379,4655.98779]: 0 finished unit Seawolf [f=0014407] [14407] Event [5208,0,3032]: 0 finished unit Wind/Tidal Generator [f=0014447] Player 123132123132123 left the game: normal quit [f=0014447] [14447] Event [undefined]: 123132123132123 quit [f=0014453] No clients connected, shutting down server [f=0014453] Server shutdown [f=0014453] [14453] all players disconnected [f=0014558] [14558] Event [1976,0,1640]: 0 finished unit Caretaker [f=0014683] [14683] Event [5256,0,3032]: 0 finished unit Wind/Tidal Generator [f=0018848] Autoquit sending quit command. [f=0018848] [QuitAction] user exited to system [f=0018848] [SpringApp::Kill][1] fromRun=1 [f=0018848] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018848] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018848] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018848] [ThreadPool::SetThreadCount][2] workers=0 [f=0018848] [SpringApp::Kill][2] [f=0018848] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018848] [Game::KillLua][3] dtor=0 luaUI=0x53e096d0 [f=0018848] Start widgetHandler:Shutdown [f=0018848] Shutdown - SaveOrderList Complete [f=0018848] Writing last game win data [f=0018848] Shutdown - SaveConfigData Complete [f=0018848] Shutdown Widget - Chili Highlight [f=0018848] Shutdown Widget - Save/Load API [f=0018848] Shutdown Widget - Draw After Chili [f=0018848] Shutdown Widget - EPIC Menu [f=0018848] Shutdown Widget - Chili Minimap [f=0018848] Shutdown Widget - Chili Widget Selector [f=0018848] Shutdown Widget - Local Team Colors [f=0018848] Shutdown Widget - Display Keys 2 [f=0018848] Shutdown Widget - Save Game Menu [f=0018848] Shutdown Widget - HealthBars [f=0018848] Shutdown Widget - Noises [f=0018848] Shutdown Widget - Unit Icons [f=0018848] Shutdown Widget - Win Counter [f=0018848] Shutdown Widget - SpringRTS Replay Stats [f=0018848] Shutdown Widget - BuildETA [f=0018848] Shutdown Widget - Modular Comm Info [f=0018848] Shutdown Widget - Music Player v2 [f=0018848] Shutdown Widget - State Reverse and Latency [f=0018848] Shutdown Widget - CameraShake [f=0018848] Shutdown Widget - Chili Economy Panel Default [f=0018848] Shutdown Widget - Chili EndGame Window [f=0018848] Shutdown Widget - Chili Nuke Warning [f=0018848] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018848] Shutdown Widget - Chili Spectator Panels [f=0018848] Shutdown Widget - Context Menu [f=0018848] Shutdown Widget - Darkening [f=0018848] Shutdown Widget - Defense Range Zero-K [f=0018848] Shutdown Widget - Grab Input [f=0018848] Input grabbing is disabled! [f=0018848] Shutdown Widget - Highlight Geos [f=0018848] Shutdown Widget - Local Widgets Config [f=0018848] Shutdown Widget - MinimapEvents [f=0018848] Shutdown Widget - MetalFeatures (new) [f=0018848] Shutdown Widget - Missile Silo Range [f=0018848] Shutdown Widget - Point Tracker [f=0018848] Shutdown Widget - Showeco and Grid Drawer [f=0018848] Shutdown Widget - Stereo3D [f=0018848] Shutdown Widget - Attack AoE [f=0018848] Shutdown Widget - Map Edge Extension [f=0018848] Shutdown Widget - Selection Send [f=0018848] Shutdown Widget - LupsManager [f=0018848] Shutdown Widget - Newton Firezone [f=0018848] Shutdown Widget - Chili Pro Console [f=0018848] Shutdown Widget - Persistent Build Height [f=0018848] Shutdown Widget - Lasso Terraform GUI [f=0018848] Shutdown Widget - Chili Framework [f=0018848] Shutdown Widget - Lups [f=0018848] Shutdown Widget - Custom Markers [f=0018848] Shutdown Widget - Chili Core Selector [f=0018848] Shutdown Widget - Mex Placement Handler [f=0018848] Shutdown Widget - Select Keys [f=0018848] Shutdown Widget - Pause Screen [f=0018848] Shutdown Widget - Layout Handler [f=0018848] Shutdown Widget - Text To Speech Control [f=0018848] End widgetHandler:Shutdown [f=0018848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={418284,58624758} {int,ext,rec}Allocs={10528744,0,0} {chunk,block}Bytes={58624758,0} [f=0018848] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018848] [Game::KillLua][2] dtor=0 luaRules=0x5353ebb0 [f=0018848] Start gadgetHandler:Shutdown [f=0018848] Shutdown - StartSetup [f=0018848] Shutdown - UnitMorph [f=0018848] Shutdown - Carrier Drones [f=0018848] Shutdown - LupsNanoSpray [f=0018848] Shutdown - Missile Silo Controller [f=0018848] Shutdown - Modular Comm Info [f=0018848] Shutdown - Terrain Texture Handler [f=0018848] Shutdown - UnitCloakShield [f=0018848] Shutdown - Starlight Handler [f=0018848] End gadgetHandler:Shutdown [f=0018848] Start gadgetHandler:Shutdown [f=0018848] Shutdown - Save/Load [f=0018848] Shutdown - Teleport Throw [f=0018848] Shutdown - UnitMorph [f=0018848] Shutdown - Modular Comm Info [f=0018848] Shutdown - Retreat Command [f=0018848] Shutdown - Shockwaves [f=0018848] Shutdown - UnitCloakShield [f=0018848] Shutdown - Lups Cloak FX [f=0018848] Shutdown - Lups [f=0018848] Shutdown - Lups Shield [f=0018848] End gadgetHandler:Shutdown [f=0018848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10528775,0,0} {chunk,block}Bytes={0,0} [f=0018848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10528775,0,0} {chunk,block}Bytes={0,0} [f=0018848] [Game::KillLua][4] dtor=0 [f=0018848] [Game::~CGame][1] [f=0018848] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018848] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018848] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018848] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018848] [Game::KillLua][4] dtor=1 [f=0018848] [Game::KillMisc][1] [f=0018848] [Game::KillMisc][2] [f=0018848] [Game::KillMisc][3] [f=0018848] [Game::KillRendering][1] [f=0018848] [3DOParser::Kill] allocated 1 pieces [f=0018848] [S3OParser::Kill] allocated 268 pieces [f=0018848] [AssParser::Kill] allocated 33 pieces [f=0018848] [Game::KillInterface][1] [f=0018848] [Game::KillInterface][2] [f=0018848] [Game::KillSimulation][1] [f=0018848] [Game::KillSimulation][2] [f=0018848] [CCollisionHandler] dis-/continuous tests: 0/1343615 [f=0018848] [Game::KillSimulation][3] [f=0018848] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018848] [~CPathCache(24x20)] cacheHits=35 hitPercentage=47% numHashColls=0 maxCacheSize=7 [f=0018848] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018848] [~CPathCache(48x40)] cacheHits=278 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018848] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018848] [LosHandler::Kill] raycast instance cache-{hits,misses}={22105,13528}; shared=5%; cached=57% [f=0018848] [Game::KillSimulation][4] [f=0018848] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018848] [Game::~CGame][2] [f=0018848] [Game::~CGame][3] [f=0018848] [SpringApp::Kill][3] [f=0018848] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196905 bytes sent 114425 bytes recv'd [f=0018848] [SpringApp::Kill][4] font=0x460b3aa0 [f=0018848] [SpringApp::Kill][5] [f=0018848] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44e587c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2765ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=51ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=26ms file="gamedata/armordefs.lua" indx=862 inflSize=6kb readTime=22ms file="bitmaps/gpl/sporetrailblue.tga" indx=492 inflSize=40kb readTime=22ms file="effects/annabelle.lua" indx=624 inflSize=4kb readTime=22ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=21ms file="luaui/configs/customcmdtypes.lua" indx=2874 inflSize=10kb readTime=21ms file="luaui/widgets/gui_build_eta.lua" indx=4659 inflSize=8kb readTime=18ms file="objects3d/amphdeploy.s3o" indx=4910 inflSize=229kb readTime=18ms file="bitmaps/loadpictures/firestates.png" indx=514 inflSize=2945kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 35398690 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x46245f40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463e5240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4612d8d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f29d801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]