[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7iWstXCgeT/springsettings.1226965.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc3801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5473 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1226965/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465ffff0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465ffff0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 488ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 550ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1226965/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1226965/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53990c00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b76d7c610492555dbbcf84fd4e5162e7 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b1405c40,0000000000000000}]" [f=-000001] lololol [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cfce4af0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] fucking water [f=-000001] Allies: I choose: Guardian! [f=-000001] heh.. [f=-000001] Atostic won against me last time I played on this map too :P [f=-000001] gl [f=-000001] hf [f=-000001] ah the pain [f=-000001] u2 [f=-000001] I like that in water map you acutally slowly drown [f=-000001] [0] Event [4673,-18.258301,4467]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1121,-7.1478691,622]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 1, elo:3494, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:3046, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000016] [16] Event [1264,0,656]: 1 finished unit Shipyard [f=0000045] [45] Event [4832,0,4384]: 0 finished unit Shipyard [f=0000263] lol [f=0000314] [314] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000315] [315] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0000367] [367] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0000447] [Game::ClientReadNet] added new player xilverag with number 2 to team 0 [f=0000447] > SPRINGIE:User xilverag|jumpsumo|1_2||False|||CA [f=0000459] Connection attempt from xilverag [f=0000459] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000459] -> Connection established (given id 2) [f=0000464] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0000464] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000510] [510] Event [1272,0,656]: 1 finished unit Hunter [f=0000584] [584] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000677] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0000677] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0000677] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={0000000058e5d6f0,0000000000000000}]" [f=0000681] [681] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0000689] [689] Event [4696.82031,58.7572098,4477.45313]: 0 finished unit Firefly [f=0000689] [689] Event [1317.82129,58.7177086,545.088684]: 1 finished unit Firefly [f=0000749] [749] Event [4584,0,4552]: 0 finished unit Wind/Tidal Generator [f=0000795] [795] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000832] [832] Event [1272,0,656]: 1 finished unit Hunter [f=0000899] [899] Event [4520,0,4488]: 0 finished unit Wind/Tidal Generator [f=0001009] [1009] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0001049] [1049] Event [4520,0,4392]: 0 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [1272,0,656]: 1 finished unit Hunter [f=0001169] [1169] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0001190] [1190] Event [3271.93774,0,1826.87061]: 1 lost unit Hunter [f=0001244] [1244] Event [4472,0,4312]: 0 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [1400,0,776]: 1 finished unit Wind/Tidal Generator [f=0001439] [1439] Event [1480,0,776]: 1 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [4392,0,4216]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [1480,0,856]: 1 finished unit Wind/Tidal Generator [f=0001739] [1739] Event [1416,0,856]: 1 finished unit Wind/Tidal Generator [f=0001741] lel miss [f=0001790] [1790] Event [1272,0,656]: 1 finished unit Hunter [f=0001940] [1940] Event [4680,-1,4392]: 0 finished unit Urchin [f=0001990] [1990] Event [3074.77441,0,1575.75635]: 1 lost unit Hunter [f=0002009] [2009] Event [1432,0,952]: 1 finished unit Wind/Tidal Generator [f=0002109] [2109] Event [4824,0,4383.98779]: 0 finished unit Mariner [f=0002120] [2120] Event [1272,0,656]: 1 finished unit Hunter [f=0002442] [2442] Event [1272,0,656]: 1 finished unit Hunter [f=0002497] [2497] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0002521] [2521] Event [3500.59058,0,4516.95459]: 1 lost unit Hunter [f=0002769] [2769] Event [1272,0,656]: 1 finished unit Hunter [f=0002871] [2871] Event [422.301575,0,1305.36121]: 0 lost unit Hunter [f=0002878] [Game::ClientReadNet] added new player Khomar with number 3 to team 0 [f=0002878] > SPRINGIE:User Khomar|hoverassault|3_4|donator_0|False|||PL [f=0002896] Connection attempt from Khomar [f=0002896] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002896] -> Connection established (given id 3) [f=0002904] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0002904] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002905] [2905] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002908] [2908] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002939] [2939] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0003099] [3099] Event [1272,0,656]: 1 finished unit Hunter [f=0003142] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0003156] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0003156] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={000000011572ef40,0000000000000000}]" [f=0003256] [3256] Event [5144,12.3334656,4440]: 0 finished unit Solar Collector [f=0003374] [3374] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0003381] [3381] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0003415] [3415] Event [1272,0,656]: 1 finished unit Hunter [f=0003429] [3429] Event [5096,10.0574646,4536]: 0 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [3608,0,3880]: 0 finished unit Wind/Tidal Generator [f=0003599] [3599] Event [5000,0,4552]: 0 finished unit Wind/Tidal Generator [f=0003660] [3660] Event [3592,0,3784]: 0 finished unit Wind/Tidal Generator [f=0003691] [3691] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0003731] [3731] Event [1272,0,656]: 1 finished unit Hunter [f=0003759] [3759] Event [4904,0,4584]: 0 finished unit Wind/Tidal Generator [f=0003779] [3779] Event [3592,0,3688]: 0 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [2664,-1,1336]: 1 finished unit Urchin [f=0003938] [3938] Event [4808,0,4600]: 0 finished unit Wind/Tidal Generator [f=0003974] [3974] Event [3576,0,3592]: 0 finished unit Wind/Tidal Generator [f=0004034] [4034] Event [2776,0,1320]: 1 finished unit Wind/Tidal Generator [f=0004133] [4133] Event [4712,0,4616]: 0 finished unit Wind/Tidal Generator [f=0004154] [4154] Event [2760,0,1432]: 1 finished unit Wind/Tidal Generator [f=0004349] [4349] Event [2728,0,1544]: 1 finished unit Wind/Tidal Generator [f=0004430] [4430] Event [1272,0,656]: 1 finished unit Mariner [f=0004459] [4459] Event [3416,-1,3768]: 0 finished unit Urchin [f=0004751] [4751] Event [1272,0,656]: 1 finished unit Hunter [f=0004773] [4773] Event [5301.43848,0,3431.41382]: 0 lost unit Hunter [f=0004856] [4856] Event [4824,0,4383.98779]: 0 finished unit Corsair [f=0004906] [4906] Event [5032,0,4424]: 0 finished unit Caretaker [f=0005059] [5059] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0005227] [5227] Event [1951.96704,0,2464.57031]: 1 lost unit Hunter [f=0005239] [5239] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0005240] [5240] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0005324] [5324] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0005368] [5368] Event [1272,0,656]: 1 finished unit Mariner [f=0005420] [5420] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0005555] [5555] Event [3003.60474,-56.052792,3117.18652]: 0 lost unit Guardian Commander [f=0005594] [5594] Event [2941.56421,0,3356.7666]: 1 lost unit Hunter [f=0005685] lel [f=0005689] [5689] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0005695] [5695] Event [1272,0,656]: 1 finished unit Hunter [f=0005775] [5775] Event [3624,-1,2056]: 1 finished unit Urchin [f=0005808] [5808] Event [2297.61572,0,3391.77515]: 1 lost unit Hunter [f=0005827] [5827] Event [2196.86182,0,3599.6084]: 0 lost unit Hunter [f=0005845] Khomar added point: gg [f=0005887] [5887] Event [5496,-1,3048]: 0 finished unit Urchin [f=0006011] [6011] Event [1272,0,656]: 1 finished unit Hunter [f=0006039] [6039] Event [4824,0,4383.98779]: 0 finished unit Mariner [f=0006194] [6194] Event [3528,0,2152]: 1 finished unit Wind/Tidal Generator [f=0006259] [6259] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0006326] [6326] Event [1272,0,656]: 1 finished unit Hunter [f=0006359] [6359] Event [3608,0,2168]: 1 finished unit Wind/Tidal Generator [f=0006481] [6481] Event [856,-1,2280]: 1 finished unit Urchin [f=0006509] [6509] Event [3720,0,2136]: 1 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [1544,0,808]: 1 finished unit Wind/Tidal Generator [f=0006560] [6560] Event [3140.38281,0,972.533691]: 0 lost unit Hunter [f=0006698] [6698] Event [4312,-72.417358,4312]: 0 finished unit Storage [f=0006701] [6701] Event [1272,0,656]: 1 finished unit Hunter [f=0006701] [6701] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0006704] [6704] Event [3800,0,2040]: 1 finished unit Wind/Tidal Generator [f=0006709] [6709] Event [1544,0,904]: 1 finished unit Wind/Tidal Generator [f=0006817] [6817] Event [968,0,2120]: 1 finished unit Wind/Tidal Generator [f=0006888] [6888] Event [1528,0,1000]: 1 finished unit Wind/Tidal Generator [f=0006899] [6899] Event [3784,0,1864]: 1 finished unit Wind/Tidal Generator [f=0007003] [7003] Event [872,0,2136]: 1 finished unit Wind/Tidal Generator [f=0007044] [7044] Event [1272,0,656]: 1 finished unit Hunter [f=0007048] [7048] Event [1528,0,1096]: 1 finished unit Wind/Tidal Generator [f=0007049] [7049] Event [3704,0,4088]: 0 finished unit Wind/Tidal Generator [f=0007123] [7123] Event [5272,-80.197052,3048]: 0 finished unit Storage [f=0007166] [7166] Event [776,0,2152]: 1 finished unit Wind/Tidal Generator [f=0007190] [7190] Event [3041.95435,87.2134552,2457.10547]: 1 lost unit Firefly [f=0007199] [7199] Event [3592,0,4088]: 0 finished unit Wind/Tidal Generator [f=0007331] [7331] Event [680,0,2168]: 1 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [1272,0,656]: 1 finished unit Hunter [f=0007387] [7387] Event [3624,0,4008]: 0 finished unit Wind/Tidal Generator [f=0007486] [7486] Event [4824,-45,4383.98779]: 0 finished unit Seawolf [f=0007499] [7499] Event [4102.37256,-8.1192169,2416.82544]: 1 finished unit Firefly [f=0007540] [7540] Event [2558.0188,0,1589.73181]: 0 lost unit Hunter [f=0007548] [7548] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0007659] [7659] Event [2935.49438,0,1797.23145]: 0 lost unit Hunter [f=0007678] [7678] Event [1272,0,656]: 1 finished unit Hunter [f=0007710] [7710] Event [4184,-1,2520]: 1 finished unit Urchin [f=0007711] [7711] Event [2728,0,1544]: 1 lost unit Wind/Tidal Generator [f=0007806] [7806] Event [1656,-1,1176]: 1 finished unit Urchin [f=0007817] [7817] Event [3656,0,3928]: 0 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [5272,-1,2792]: 0 finished unit Urchin [f=0008007] [8007] Event [1272,0,656]: 1 finished unit Hunter [f=0008129] [8129] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0008176] [8176] Event [3704,0,3768]: 0 finished unit Wind/Tidal Generator [f=0008194] [8194] Event [5248,0,2608]: 0 finished unit Radar Tower [f=0008273] [8273] Event [4824,-45,4383.98779]: 0 finished unit Seawolf [f=0008276] [8276] Event [3472.46582,0,2330.45508]: 1 lost unit Hunter [f=0008322] [8322] Event [1272,0,656]: 1 finished unit Hunter [f=0008348] [8348] Event [3231.33154,-45,2607.36987]: 0 lost unit Seawolf [f=0008416] [8416] Event [2117.62207,0,2419.74707]: 1 lost unit Hunter [f=0008460] [8460] Event [1624,0,824]: 1 finished unit Caretaker [f=0008471] [8471] Event [2149.4856,0,2693.02856]: 1 lost unit Hunter [f=0008480] [8480] Event [1512,0,1192]: 1 finished unit Wind/Tidal Generator [f=0008520] [8520] Event [992,0,2816]: 1 finished unit Radar Tower [f=0008524] [8524] Event [3736,0,3688]: 0 finished unit Wind/Tidal Generator [f=0008528] [8528] Event [2258.82422,0,2958.46387]: 0 lost unit Corsair [f=0008562] [8562] Event [1272,0,656]: 1 finished unit Hunter [f=0008734] [8734] Event [1272,0,656]: 1 finished unit Hunter [f=0008740] [8740] Event [5048,-1,2568]: 0 finished unit Urchin [f=0008843] [8843] Event [3768,0,3608]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [4840,-1,2328]: 1 finished unit Urchin [f=0008952] [8952] Event [4824,-45,4383.98779]: 0 finished unit Seawolf [f=0009057] [9057] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0009072] [9072] Event [5048,-1,2568]: 0 lost unit Urchin [f=0009101] [9101] Event [1272,0,656]: 1 finished unit Hunter [f=0009104] [9104] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0009185] [9185] Event [5248,0,2608]: 0 lost unit Radar Tower [f=0009274] [9274] Event [1272,0,656]: 1 finished unit Hunter [f=0009299] [9299] Event [736,7.5296936,3344]: 1 finished unit Radar Tower [f=0009308] [9308] Event [5116.71191,0,2728.98291]: 1 lost unit Hunter [f=0009324] [9324] Event [5272,-1,2792]: 0 lost unit Urchin [f=0009432] [9432] Event [4824,-45,4383.98779]: 0 finished unit Seawolf [f=0009444] [9444] Event [5560,-1,3208]: 0 finished unit Urchin [f=0009454] [9454] Event [1272,0,656]: 1 finished unit Hunter [f=0009530] [9530] Event [5384.97852,-45,2955.10083]: 0 lost unit Seawolf [f=0009588] [9588] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0009603] [9603] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0009624] [9624] Event [1272,0,656]: 1 finished unit Hunter [f=0009631] [9631] Event [5688.31836,0,3022.2644]: 1 lost unit Hunter [f=0009693] [9693] Event [5771.18945,0,3164.07642]: 1 lost unit Hunter [f=0009716] [9716] Event [5669.36279,-45,3140.53711]: 0 lost unit Seawolf [f=0009777] [9777] Event [5821.02686,0,3205.97144]: 1 lost unit Hunter [f=0009781] [9781] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0009799] [9799] Event [1272,0,656]: 1 finished unit Hunter [f=0009822] [9822] Event [5650.57959,0,3107.68652]: 1 lost unit Hunter [f=0009846] [9846] Event [5496,-1,3048]: 0 lost unit Urchin [f=0009870] [9870] Event [5634.49902,0,2969.56641]: 1 lost unit Hunter [f=0009894] [9894] Event [5668.59277,0,2977.83887]: 1 lost unit Hunter [f=0009960] [9960] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0009961] [9961] Event [5878.86816,-45,2874.63672]: 0 lost unit Seawolf [f=0009966] [9966] Event [5585.73096,0,2971.06982]: 1 lost unit Hunter [f=0009975] [9975] Event [5320,-1,2856]: 1 finished unit Urchin [f=0009979] [9979] Event [1272,0,656]: 1 finished unit Hunter [f=0010059] [10059] Event [5598.2085,0,2912.83911]: 0 lost unit Hunter [f=0010062] [10062] Event [5480.3252,0,2976.84375]: 1 lost unit Hunter [f=0010121] [10121] Event [5385.73584,0,3297.2124]: 0 lost unit Mariner [f=0010149] [10149] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0010157] [10157] Event [5560,-1,3208]: 0 lost unit Urchin [f=0010158] [10158] Event [1272,0,656]: 1 finished unit Hunter [f=0010183] [10183] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0010243] [10243] Event [5465.65137,0,2871.84399]: 1 lost unit Hunter [f=0010338] [10338] Event [1272,0,656]: 1 finished unit Hunter [f=0010394] [10394] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0010409] [10409] Event [5192,-1,2920]: 1 finished unit Urchin [f=0010454] [10454] Event [5416,-1,3368]: 0 lost unit Urchin [f=0010518] [10518] Event [1272,0,656]: 1 finished unit Hunter [f=0010519] [10519] Event [5272,-80.197052,3048]: 0 lost unit Storage [f=0010568] [10568] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0010583] [10583] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0010618] [10618] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0010675] [Khomar] Allies: oh the worst comandor push [f=0010698] [10698] Event [1272,0,656]: 1 finished unit Hunter [f=0010879] [10879] Event [1272,0,656]: 1 finished unit Hunter [f=0010909] [10909] Event [4824,-4,4383.98779]: 0 finished unit Mistral [f=0011068] [Khomar] with turrets [f=0011118] [11118] Event [920,-1,4536]: 1 finished unit Urchin [f=0011209] [11209] Event [1272,0,656]: 1 finished unit Mariner [f=0011324] [11324] Event [2456,-1,3224]: 0 lost unit Urchin [f=0011333] [11333] Event [4824,-4,4383.98779]: 0 finished unit Mistral [f=0011455] [11455] Event [1288,0,840]: 1 finished unit Caretaker [f=0011485] [11485] Event [1272,0,656]: 1 finished unit Hunter [f=0011507] [11507] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0011511] [Khomar] Allies: at this point it cant be dealt with [f=0011513] [11513] Event [5636.14502,0,3503.21411]: 1 lost unit Hunter [f=0011516] [11516] Event [5301.27734,0,3745.43848]: 0 lost unit Hunter [f=0011557] [11557] Event [2632,-1,3096]: 0 lost unit Metal Extractor [f=0011570] [11570] Event [5345.38086,0,3771.80322]: 0 lost unit Hunter [f=0011611] [11611] Event [1272,0,656]: 1 finished unit Hunter [f=0011616] [11616] Event [5173.16748,-4,3826.91138]: 0 lost unit Mistral [f=0011649] [11649] Event [1160,0,664]: 1 finished unit Wind/Tidal Generator [f=0011718] [11718] Event [2531.0105,0.82913005,3376.80249]: 0 lost unit Mariner [f=0011747] [11747] Event [5251.95459,0,3573.76099]: 0 lost unit Hunter [f=0011752] [11752] Event [1272,0,656]: 1 finished unit Hunter [f=0011752] [11752] Event [4824,0,4383.98779]: 0 finished unit Hunter [f=0011776] [11776] Event [1160,0,760]: 1 finished unit Wind/Tidal Generator [f=0011777] !resign [f=0011778] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011778] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011778] > Poll: Resign team 2? [END:SUCCESS] [f=0011778] [11778] Event [undefined]: Masper resigned [f=0011778] game_message: Masper has been destroyed! [f=0011778] game_message: Godde wins! [f=0011778] Submitting stats [f=0011778] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011778] Part| Total Time|Time of the last 0.5s [f=0011778] Draw 22301.79ms 22.47% [f=0011778] Lua::Callins::Synced 3672.92ms 10.74% [f=0011778] Lua::Callins::Unsynced 28862.13ms 28.93% [f=0011778] Lua::CollectGarbage::Synced 300.82ms 0.80% [f=0011778] Lua::CollectGarbage::Unsynced 843.39ms 0.40% [f=0011778] Misc::Profiler::AddTime 78.30ms 0.00% [f=0011778] Sim 24874.94ms 61.63% [f=0011778] [11778] Received game_message: Masper has been destroyed! [f=0011778] [11778] Received game_message: Godde wins! [f=0011778] > Team 2 resigned [f=0011779] [11779] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011779] [11779] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011779] [11779] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011779] [11779] Game End Stats Values: 2,2160,2060,2060,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,7.46666574,7.46666574,6,100,0,0,100,0,0,0,0,785,785,785,785,0,21.9999866,21.9999866,0,0,0,0,0,0,0,0,0 [f=0011779] [11779] Game End Stats Values: 3,2415,2345,2345,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.31999874,8,8,8.31999874,1275,1275,1275,1275,9.19999981,8.26666641,8.26666641,9.19999981,200,200,200,200,0,0,0,0,940,870,870,940,0,21.9999866,21.9999866,0,0,0,0,0,0,0,0,0 [f=0011779] [11779] Game End Stats Values: 4,2485,2465,2465,2485,1.72497892,0,0,1.72497892,0,0,0,0,0,0,0,0,0,0,0,0,100,61.1388931,61.1388931,100,0,0,0,0,11.9328527,8,8,11.9328527,1275,1275,1275,1275,10.1149998,10.666667,10.666667,10.1149998,200,200,200,200,100,0,0,100,1010,990,990,1010,100,121.999985,121.999985,100,0,0,0,0,100,100,100,100 [f=0011779] [11779] Game End Stats Values: 5,2520,2670,2670,2520,6.18177223,0,0,6.18177223,0,0,0,0,0,0,0,0,0,0,0,0,100,122.277786,122.277786,100,0,0,0,0,14.5475588,10.5600004,10.5600004,14.5475588,1275,1275,1275,1275,10.2971201,12,12,10.2971201,200,300,300,200,100,0,0,100,1045,1095,1095,1045,100,121.999985,121.999985,100,0,0,0,0,161.138885,100,100,161.138885 [f=0011779] [11779] Game End Stats Values: 6,2740,2705,2705,2740,15.1706724,0,0,15.1706724,0,0,0,0,0,0,0,0,0,0,0,0,252.777771,122.277786,122.277786,252.777771,120,0,0,120,14.9977074,13.3600006,13.3600006,14.9977074,1275,1275,1275,1275,10.5992603,12,12,10.5992603,100,300,300,100,200,0,0,200,1245,1130,1130,1245,200,221.999985,221.999985,200,0,0,0,0,200,252.777771,252.777771,200 [f=0011779] [11779] Game End Stats Values: 7,2840,2705,2705,2840,22.1130886,0,0,22.1130886,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,122.277786,122.277786,299.999969,120,0,0,120,14.9280529,14,14,14.9280529,1275,1275,1275,1275,10.4628286,12,12,10.4628286,200,300,300,200,300,0,0,300,1245,1130,1130,1245,200,322,322,200,0,0,0,0,200,299.999969,299.999969,200 [f=0011779] [11779] Game End Stats Values: 8,2910,2990,2990,2910,29.178484,0,0,29.178484,0,0,0,0,0,0,0,0,0,0,0,0,422.27774,283.416687,283.416687,422.27774,120,0,0,120,14.8889008,14,14,14.8889008,1275,1275,1275,1275,12.3376932,12.8000002,12.8000002,12.3376932,100,500,500,100,300,100,100,300,1415,1215,1215,1415,300,322,322,300,0,0,0,0,361.138885,422.27774,422.27774,361.138885 [f=0011779] [11779] Game End Stats Values: 9,3170,3175,3175,3170,36.8018684,0,0,36.8018684,0,0,0,0,0,0,0,0,0,0,0,0,422.27774,283.416687,283.416687,422.27774,120,0,0,120,16.5688286,14,14,16.5688286,1275,1275,1275,1275,15.3082237,14.8000002,14.8000002,15.3082237,100,600,600,100,300,100,100,300,1675,1300,1300,1675,300,322,322,300,0,0,0,0,361.138885,422.27774,422.27774,361.138885 [f=0011779] [11779] Game End Stats Values: 10,3445,3430,3430,3445,60.3974228,0,0,60.3974228,0,0,0,0,0,0,0,0,0,0,0,0,422.27774,283.416687,283.416687,422.27774,120,120,120,120,23.438921,14,14,23.438921,1275,1275,1275,1275,17.5730362,16,16,17.5730362,200,700,700,200,300,100,100,300,1850,1335,1335,1850,300,322,322,300,0,0,0,0,361.138885,422.27774,422.27774,361.138885 [f=0011779] [11779] Game End Stats Values: 11,3600,3700,3700,3600,83.7536545,0,0,83.7536545,0,0,0,0,0,0,0,0,0,0,0,0,457.833282,283.416687,283.416687,457.833282,240,120,120,240,23.5477371,16.2399998,16.2399998,23.5477371,1275,1275,1275,1275,17.557085,16,16,17.557085,200,700,700,200,300,100,100,300,1885,1605,1605,1885,300,322,322,300,0,0,0,0,361.138885,457.833282,457.833282,361.138885 [f=0011779] [11779] Game End Stats Values: 12,3920,3700,3700,3920,119.249306,0,0,119.249306,0,0,0,0,0,0,0,0,0,0,0,0,519.499939,323.519043,323.519043,519.499939,240,120,120,240,23.5528774,17.6000023,17.6000023,23.5528774,1275,1275,1275,1275,18.3663769,16,16,18.3663769,340,700,700,340,300,200,200,300,2065,1605,1605,2065,400,422,422,400,0,0,0,0,462.239471,558.361023,558.361023,462.239471 [f=0011779] [11779] Game End Stats Values: 13,4120,3970,3970,4120,156.87056,0,0,156.87056,0,0,0,0,0,0,0,0,0,0,0,0,566.72229,1025.08789,1025.08789,566.72229,240,120,120,240,24.5552139,17.6000023,17.6000023,24.5552139,1275,1275,1275,1275,18.5080833,16.666666,16.666666,18.5080833,540,600,600,540,400,200,200,400,2065,1975,1975,2065,400,522,522,400,0,0,0,0,1163.80823,605.583374,605.583374,1163.80823 [f=0011779] [11779] Game End Stats Values: 14,2845,4075,4075,2845,182.050491,0,0,182.050491,0,0,0,0,0,0,0,0,9.43894386,0,0,9.43894386,777.864746,1674.87036,1674.87036,777.864746,240,240,240,240,21.5404091,17.6000023,17.6000023,21.5404091,0,1275,1275,0,15.5453291,20.5333328,20.5333328,15.5453291,540,500,500,540,500,1475,1475,500,2065,2060,2060,2065,1775,722,722,1775,0,0,0,0,1852.4519,957.803711,957.803711,1852.4519 [f=0011779] [11779] Game End Stats Values: 15,3250,4210,4210,3250,231.783524,0,0,231.783524,0,0,0,0,0,0,0,0,82.2843246,0,0,82.2843246,777.864746,1674.87036,1674.87036,777.864746,360,240,240,360,20.3297977,17.7600021,17.7600021,20.3297977,0,1275,1275,0,15.3155355,22,22,15.3155355,540,600,600,540,500,1475,1475,500,2350,2095,2095,2350,1775,722,722,1775,0,0,0,0,1852.4519,957.803711,957.803711,1852.4519 [f=0011779] [11779] Game End Stats Values: 16,3335,4705,4705,3335,278.817902,0,0,278.817902,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,777.864746,1765.40881,1765.40881,777.864746,360,360,360,360,20.836153,20.7999973,20.7999973,20.836153,0,1275,1275,0,17.1356239,22,22,17.1356239,440,800,800,440,500,1575,1575,500,2535,2270,2270,2535,1875,722,722,1875,0,0,0,0,1942.99036,957.803711,957.803711,1942.99036 [f=0011779] [11779] Game End Stats Values: 17,3505,5015,5015,3505,292.189545,3.48420739,3.48420739,292.189545,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,859.003845,1826.54773,1826.54773,859.003845,360,360,360,360,19.0252151,27.8400002,27.8400002,19.0252151,0,1275,1275,0,16.9414406,22.2322788,22.2322788,16.9414406,440,900,900,440,500,1575,1575,500,2705,2480,2480,2705,1875,722,722,1875,8,0,0,8,2004.12927,1038.94275,1038.94275,2004.12927 [f=0011779] [11779] Game End Stats Values: 18,3660,5065,5065,3660,295.932709,18.7120857,18.7120857,295.932709,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,983.737915,1865.40881,1865.40881,983.737915,360,360,360,360,20.3515224,32.7200089,32.7200089,20.3515224,0,1275,1275,0,17.532877,22.7485256,22.7485256,17.532877,560,1000,1000,560,585,1675,1675,585,2740,2430,2430,2740,1975,807,807,1975,20.25,0,0,20.25,2042.99036,1163.67688,1163.67688,2042.99036 [f=0011779] [11779] Game End Stats Values: 19,3715,5470,5470,3715,310.342316,38.4577942,38.4577942,310.342316,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,1115.82849,2024.66663,2024.66663,1115.82849,480,600,600,480,24.2562084,32.3199997,32.3199997,24.2562084,0,1275,1275,0,16.960638,21.3163795,21.3163795,16.960638,460,1200,1200,460,620,1775,1775,620,2775,2395,2395,2775,2075,842,842,2075,20.25,0,0,20.25,2202.24829,1300.49316,1300.49316,2202.24829 [f=0011779] [11779] Game End Stats Values: 20,3600,5625,5625,3600,334.894958,60.3061943,60.3061943,334.894958,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,1272.81909,2309.42969,2309.42969,1272.81909,480,600,600,480,28.2408981,32.0800018,32.0800018,28.2408981,55,1330,1330,55,17.6368427,23.1898918,23.1898918,17.6368427,220,1000,1000,220,920,2235,2235,920,2845,2695,2695,2845,2535,1142,1142,2535,20.25,0,0,20.25,2561.50659,1529.73376,1529.73376,2561.50659 [f=0011779] [11779] Game End Stats Values: 21,3975,5945,5945,3975,367.103882,76.7374039,76.7374039,367.103882,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,1382.93262,2403.31104,2403.31104,1382.93262,600,720,720,600,30.3948002,33.2000084,33.2000084,30.3948002,55,1330,1330,55,18.1472607,23.0954151,23.0954151,18.1472607,440,1200,1200,440,920,2235,2235,920,2880,2695,2695,2880,2535,1142,1142,2535,20.25,0,0,20.25,2655.38794,1639.84729,1639.84729,2655.38794 [f=0011779] [11779] Game End Stats Values: 22,4020,6170,6170,4020,401.774689,98.218132,98.218132,401.774689,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,1510.32275,2589.59937,2589.59937,1510.32275,480,720,720,480,32.0351753,33.2000084,33.2000084,32.0351753,0,1385,1385,0,20.978054,26.3653831,26.3653831,20.978054,660,1200,1200,660,1020,2530,2530,1020,2880,2865,2865,2880,2830,1342,1342,2830,60.25,0,0,60.25,2867.57031,1806.62109,1806.62109,2867.57031 [f=0011779] [11779] Game End Stats Values: 23,3575,5870,5870,3575,447.327087,118.836967,118.836967,447.327087,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,2334.23633,3514.9978,3514.9978,2334.23633,360,720,720,360,31.6586781,33.0443535,33.0443535,31.6586781,0,1385,1385,0,20.4201698,27.2708149,27.2708149,20.4201698,420,900,900,420,1620,3175,3175,1620,2795,2865,2865,2795,3475,1942,1942,3475,104,0,0,104,3819.00415,2659.24268,2659.24268,3819.00415 [f=0011779] [11779] Game End Stats Values: 24,3135,5975,5975,3135,484.744415,127.680283,127.680283,484.744415,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,2585.14355,4026.47729,4026.47729,2585.14355,240,840,840,240,30.4768906,33.2000084,33.2000084,30.4768906,0,1385,1385,0,17.3944912,27.1228886,27.1228886,17.3944912,300,800,800,300,1920,3815,3815,1920,2595,2950,2950,2595,4115,2342,2342,4115,112.75,0,0,112.75,4330.48096,2911.9458,2911.9458,4330.48096 [f=0011779] [11779] Game End Stats Values: 25,3135,6380,6380,3135,535.971924,146.70546,146.70546,535.971924,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,2585.14355,4149.59521,4149.59521,2585.14355,240,960,960,240,30.3064823,33.2000084,33.2000084,30.3064823,0,1385,1385,0,17.4596119,32.3350067,32.3350067,17.4596119,400,1000,1000,400,1920,4055.5,4055.5,1920,2495,3035,3035,2495,4356.1665,2342,2342,4356.1665,112.75,41.3333206,41.3333206,112.75,4454.02002,2911.9458,2911.9458,4454.02002 [f=0011779] [11779] Game End Stats Values: 26,3355,6800,6800,3355,590.838135,164.943207,164.943207,590.838135,0,0,0,0,0,0,0,0,142.117737,0,0,142.117737,2585.14355,4310.12988,4310.12988,2585.14355,240,1080,1080,240,29.3696423,33.2000084,33.2000084,29.3696423,0,1385,1385,0,17.6577454,35.7491722,35.7491722,17.6577454,620,1100,1100,620,1920,4055.5,4055.5,1920,2495,3235,3235,2495,4356.1665,2342,2342,4356.1665,112.75,110.666924,110.666924,112.75,4614.55469,2911.9458,2911.9458,4614.55469 [f=0011779] [11779] Game End Stats Values: 27,3070,7015,7015,3070,642.448486,184.617889,184.617889,642.448486,0,0,0,0,0,0,0,0,142.117737,6.38870239,6.38870239,142.117737,2807.42139,4972.37744,4972.37744,2807.42139,240,1080,1080,240,29.1873493,33.2000084,33.2000084,29.1873493,0,1385,1385,0,17.0407028,38.2005157,38.2005157,17.0407028,420,1100,1100,420,2020,4628.5,4628.5,2020,2410,3450,3450,2410,5029.1665,2542,2542,5029.1665,112.75,213.665741,213.665741,112.75,5319.49658,3179.11353,3179.11353,5319.49658 [f=0011779] [11779] Game End Stats Values: 28,2870,7150,7150,2870,654.538513,186.167084,186.167084,654.538513,0,0,0,0,0,0,0,0,142.117737,6.38870239,6.38870239,142.117737,2807.42139,5094.35596,5094.35596,2807.42139,240,1080,1080,240,28.0946198,34.4000092,34.4000092,28.0946198,0,1385,1385,0,16.0300121,31.7386169,31.7386169,16.0300121,420,1200,1200,420,2020,4928.5,4928.5,2020,2210,3485,3485,2210,5329.1665,2542,2542,5329.1665,112.75,213.665741,213.665741,112.75,5441.4751,3240.2522,3240.2522,5441.4751 [f=0011786] [11786] Event [2456,-1,3224]: 0 lost unit Urchin [f=0011786] [11786] Event [5186.9707,0,3400.95728]: 1 lost unit Hunter [f=0011819] [11819] Event [5309.88135,0,3455.87817]: 0 lost unit Hunter [f=0011880] [11880] Event [1272,0,656]: 1 finished unit Hunter [f=0011880] Spectator xilverag left the game: normal quit [f=0011880] [11880] Event [undefined]: xilverag quit [f=0011886] Spectator Khomar left the game: normal quit [f=0011886] [11886] Event [undefined]: Khomar quit [f=0011892] Player Godde left the game: normal quit [f=0011892] [11892] Event [undefined]: Godde quit [f=0011898] Spectator Masper left the game: normal quit [f=0011898] [11898] Event [undefined]: Masper quit [f=0011904] No clients connected, shutting down server [f=0011904] Server shutdown [f=0011904] [11904] all players disconnected [f=0011936] [11936] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0012059] [12059] Event [1384,0,1032]: 1 finished unit Caretaker [f=0012104] [12104] Event [1272,0,656]: 1 finished unit Hunter [f=0012141] [12141] Event [1176,0,856]: 1 finished unit Wind/Tidal Generator [f=0012197] [12197] Event [2184,-1,3880]: 1 finished unit Urchin [f=0012217] [12217] Event [1272,0,656]: 1 finished unit Hunter [f=0012241] [12241] Event [1176,0,952]: 1 finished unit Wind/Tidal Generator [f=0012321] [12321] Event [1272,0,656]: 1 finished unit Hunter [f=0012345] [12345] Event [1192,0,1048]: 1 finished unit Wind/Tidal Generator [f=0012425] [12425] Event [1272,0,656]: 1 finished unit Hunter [f=0012449] [12449] Event [1192,0,1144]: 1 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0012530] [12530] Event [1272,0,656]: 1 finished unit Hunter [f=0012586] [12586] Event [1208,0,1240]: 1 finished unit Wind/Tidal Generator [f=0012651] [12651] Event [1272,0,656]: 1 finished unit Hunter [f=0012705] [12705] Event [1208,0,1336]: 1 finished unit Wind/Tidal Generator [f=0012763] [12763] Event [1272,0,656]: 1 finished unit Hunter [f=0012876] [12876] Event [1272,0,656]: 1 finished unit Hunter [f=0012981] [12981] Event [1272,0,656]: 1 finished unit Hunter [f=0013086] [13086] Event [1272,0,656]: 1 finished unit Hunter [f=0013191] [13191] Event [1272,0,656]: 1 finished unit Hunter [f=0013296] [13296] Event [1272,0,656]: 1 finished unit Hunter [f=0013401] [13401] Event [1272,0,656]: 1 finished unit Hunter [f=0013505] [13505] Event [1272,0,656]: 1 finished unit Hunter [f=0013609] [13609] Event [1272,0,656]: 1 finished unit Hunter [f=0013714] [13714] Event [1272,0,656]: 1 finished unit Hunter [f=0013820] [13820] Event [1272,0,656]: 1 finished unit Hunter [f=0013925] [13925] Event [1272,0,656]: 1 finished unit Hunter [f=0014030] [14030] Event [1272,0,656]: 1 finished unit Hunter [f=0014135] [14135] Event [1272,0,656]: 1 finished unit Hunter [f=0014240] [14240] Event [1272,0,656]: 1 finished unit Hunter [f=0014345] [14345] Event [1272,0,656]: 1 finished unit Hunter [f=0014450] [14450] Event [1272,0,656]: 1 finished unit Hunter [f=0014555] [14555] Event [1272,0,656]: 1 finished unit Hunter [f=0014660] [14660] Event [1272,0,656]: 1 finished unit Hunter [f=0014765] [14765] Event [1272,0,656]: 1 finished unit Hunter [f=0014870] [14870] Event [1272,0,656]: 1 finished unit Hunter [f=0014975] [14975] Event [1272,0,656]: 1 finished unit Hunter [f=0015011] Autoquit sending quit command. [f=0015011] [QuitAction] user exited to system [f=0015011] [SpringApp::Kill][1] fromRun=1 [f=0015011] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015011] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015011] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015011] [ThreadPool::SetThreadCount][2] workers=0 [f=0015011] [SpringApp::Kill][2] [f=0015011] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015011] [Game::KillLua][3] dtor=0 luaUI=0x542ea830 [f=0015011] Start widgetHandler:Shutdown [f=0015011] Shutdown - SaveOrderList Complete [f=0015011] Writing last game win data [f=0015011] Shutdown - SaveConfigData Complete [f=0015011] Shutdown Widget - Chili Highlight [f=0015011] Shutdown Widget - Save/Load API [f=0015011] Shutdown Widget - Draw After Chili [f=0015011] Shutdown Widget - EPIC Menu [f=0015011] Shutdown Widget - Chili Minimap [f=0015011] Shutdown Widget - Chili Widget Selector [f=0015011] Shutdown Widget - Local Team Colors [f=0015011] Shutdown Widget - Display Keys 2 [f=0015011] Shutdown Widget - Save Game Menu [f=0015011] Shutdown Widget - HealthBars [f=0015011] Shutdown Widget - Noises [f=0015011] Shutdown Widget - Unit Icons [f=0015011] Shutdown Widget - Win Counter [f=0015011] Shutdown Widget - SpringRTS Replay Stats [f=0015011] Shutdown Widget - BuildETA [f=0015011] Shutdown Widget - Modular Comm Info [f=0015011] Shutdown Widget - Music Player v2 [f=0015011] Shutdown Widget - State Reverse and Latency [f=0015011] Shutdown Widget - CameraShake [f=0015011] Shutdown Widget - Chili Economy Panel Default [f=0015011] Shutdown Widget - Chili EndGame Window [f=0015011] Shutdown Widget - Chili Nuke Warning [f=0015011] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015011] Shutdown Widget - Chili Spectator Panels [f=0015011] Shutdown Widget - Context Menu [f=0015011] Shutdown Widget - Darkening [f=0015011] Shutdown Widget - Defense Range Zero-K [f=0015011] Shutdown Widget - Grab Input [f=0015011] Input grabbing is disabled! [f=0015011] Shutdown Widget - Highlight Geos [f=0015011] Shutdown Widget - Local Widgets Config [f=0015011] Shutdown Widget - MinimapEvents [f=0015011] Shutdown Widget - MetalFeatures (new) [f=0015011] Shutdown Widget - Missile Silo Range [f=0015011] Shutdown Widget - Point Tracker [f=0015011] Shutdown Widget - Showeco and Grid Drawer [f=0015011] Shutdown Widget - Stereo3D [f=0015011] Shutdown Widget - Attack AoE [f=0015011] Shutdown Widget - Map Edge Extension [f=0015011] Shutdown Widget - Selection Send [f=0015011] Shutdown Widget - LupsManager [f=0015011] Shutdown Widget - Newton Firezone [f=0015011] Shutdown Widget - Chili Pro Console [f=0015011] Shutdown Widget - Persistent Build Height [f=0015011] Shutdown Widget - Lasso Terraform GUI [f=0015011] Shutdown Widget - Chili Framework [f=0015011] Shutdown Widget - Lups [f=0015011] Shutdown Widget - Custom Markers [f=0015011] Shutdown Widget - Chili Core Selector [f=0015011] Shutdown Widget - Mex Placement Handler [f=0015011] Shutdown Widget - Select Keys [f=0015011] Shutdown Widget - Pause Screen [f=0015011] Shutdown Widget - Layout Handler [f=0015011] Shutdown Widget - Text To Speech Control [f=0015011] End widgetHandler:Shutdown [f=0015011] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1310140,121949252} {int,ext,rec}Allocs={14565304,0,0} {chunk,block}Bytes={121949252,0} [f=0015011] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015011] [Game::KillLua][2] dtor=0 luaRules=0x53990c00 [f=0015011] Start gadgetHandler:Shutdown [f=0015011] Shutdown - StartSetup [f=0015011] Shutdown - UnitMorph [f=0015011] Shutdown - Carrier Drones [f=0015011] Shutdown - LupsNanoSpray [f=0015011] Shutdown - Missile Silo Controller [f=0015011] Shutdown - Modular Comm Info [f=0015011] Shutdown - Terrain Texture Handler [f=0015011] Shutdown - UnitCloakShield [f=0015011] Shutdown - Starlight Handler [f=0015011] End gadgetHandler:Shutdown [f=0015011] Start gadgetHandler:Shutdown [f=0015011] Shutdown - Save/Load [f=0015011] Shutdown - Teleport Throw [f=0015011] Shutdown - UnitMorph [f=0015011] Shutdown - Modular Comm Info [f=0015011] Shutdown - Retreat Command [f=0015011] Shutdown - Shockwaves [f=0015011] Shutdown - UnitCloakShield [f=0015011] Shutdown - Lups Cloak FX [f=0015011] Shutdown - Lups [f=0015011] Shutdown - Lups Shield [f=0015011] End gadgetHandler:Shutdown [f=0015011] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14565341,0,0} {chunk,block}Bytes={0,0} [f=0015011] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14565341,0,0} {chunk,block}Bytes={0,0} [f=0015011] [Game::KillLua][4] dtor=0 [f=0015011] [Game::~CGame][1] [f=0015011] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015011] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015011] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015011] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015011] [Game::KillLua][4] dtor=1 [f=0015011] [Game::KillMisc][1] [f=0015011] [Game::KillMisc][2] [f=0015011] [Game::KillMisc][3] [f=0015011] [Game::KillRendering][1] [f=0015011] [3DOParser::Kill] allocated 1 pieces [f=0015011] [S3OParser::Kill] allocated 200 pieces [f=0015011] [AssParser::Kill] allocated 15 pieces [f=0015011] [Game::KillInterface][1] [f=0015011] [Game::KillInterface][2] [f=0015011] [Game::KillSimulation][1] [f=0015011] [Game::KillSimulation][2] [f=0015011] [CCollisionHandler] dis-/continuous tests: 0/3185114 [f=0015011] [Game::KillSimulation][3] [f=0015011] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015011] [~CPathCache(24x20)] cacheHits=274 hitPercentage=34% numHashColls=0 maxCacheSize=37 [f=0015011] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015011] [~CPathCache(48x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015011] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015011] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015011] [LosHandler::Kill] raycast instance cache-{hits,misses}={9315,12458}; shared=0%; cached=43% [f=0015011] [Game::KillSimulation][4] [f=0015011] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015011] [Game::~CGame][2] [f=0015011] [Game::~CGame][3] [f=0015011] [SpringApp::Kill][3] [f=0015011] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158735 bytes sent 236400 bytes recv'd [f=0015011] [SpringApp::Kill][4] font=0x46534aa0 [f=0015011] [SpringApp::Kill][5] [f=0015011] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x465a23f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1941ms file="luaui/widgets/unit_attack_warning.lua" indx=4797 inflSize=1kb readTime=28ms file="objects3d/benzcom1.s3o" indx=4989 inflSize=211kb readTime=21ms file="bitmaps/gpl/muzzleside.tga" indx=485 inflSize=61kb readTime=19ms file="luaui/widgets/chat_shortcut.lua" indx=3893 inflSize=6kb readTime=19ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=17ms file="bitmaps/loadpictures/markers.png" indx=520 inflSize=2489kb readTime=15ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1658 inflSize=1kb readTime=15ms file="unitpics/factoryship.png" indx=6499 inflSize=9kb readTime=14ms file="bitmaps/other/foom.tga" indx=538 inflSize=64kb readTime=11ms file="luaui/images/commands/states/off.png" indx=3260 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29076155 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4668f840) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466ac6a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465b3a40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc3801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]