[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bS2OafPIDl/springsettings.1226042.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f68ec01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5510 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1226042/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45980200] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45980200] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dave[tB] was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1226042/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1226042/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522dad20,0x52012cc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c19a7a6106303ab9edb9976952e76435 [f=-000001] Connection attempt from strikeshadow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: strikeshadow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={000000012fc0a780,000000012b1c3b70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={0000000063b95840,0000000064d39aa0}]" [f=-000001] glhf [f=-000001] gl hf [f=-000001] Allies: I choose: Jump! [f=-000001] [0] Event [4721,399.982056,391]: 0 finished unit Engineer Commander [f=-000001] [0] Event [961,391.958435,4416]: 1 finished unit Recon Commander [f=0000000] [0] Khomar, team: 0, elo:2105, userid: 528018 [f=0000000] [0] strikeshadow, team: 1, elo:2041, userid: 492179 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [864,398.977295,4520]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [4592,399.978638,400]: 0 finished unit Tank Foundry [f=0000227] [227] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000334] [334] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000452] [452] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000477] [477] Event [840,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0000485] [485] Event [873.599976,391.358948,4520]: 1 finished unit Conjurer [f=0000559] [559] Event [4792,399.978638,408]: 0 finished unit Wind/Tidal Generator [f=0000614] [614] Event [4592,401.298645,428]: 0 finished unit Welder [f=0000657] [657] Event [4792,399.978638,456]: 0 finished unit Wind/Tidal Generator [f=0000657] [657] Event [792,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0000696] [696] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0000821] [821] Event [744,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0000902] [902] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0000956] [956] Event [744,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0000983] [983] Event [4776,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [744,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0001243] [1243] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0001261] [1261] Event [4696,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0001298] [1298] Event [640,399.978638,4624]: 1 finished unit Lotus [f=0001357] [1357] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0001660] [1660] Event [4696,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001669] [1669] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001866] [1866] Event [4712,399.978638,520]: 0 finished unit Wind/Tidal Generator [f=0001923] [1923] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002097] [2097] Event [4632,399.978638,600]: 0 finished unit Wind/Tidal Generator [f=0002155] [2155] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002184] [2184] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0002321] [2321] Event [1504,250.421143,4368]: 1 finished unit Lotus [f=0002393] [2393] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0002437] [2437] Event [4552,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0002538] [2538] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002684] [2684] Event [4472,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0002773] [2773] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0002872] [2872] Event [4376,399.978638,760]: 0 finished unit Wind/Tidal Generator [f=0002976] [2976] Event [4592,401.298645,428]: 0 finished unit Welder [f=0002986] [2986] Event [312,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0003016] [3016] Event [1295.47034,249.000549,3973.47852]: 1 lost unit Glaive [f=0003094] [3094] Event [873.599976,391.358948,4520]: 1 finished unit Reaver [f=0003208] [3208] Event [4296,399.978638,824]: 0 finished unit Wind/Tidal Generator [f=0003211] [3211] Event [360,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0003318] [3318] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0003436] [3436] Event [424,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0003460] [3460] Event [4248,399.967957,824]: 0 finished unit Wind/Tidal Generator [f=0003581] [3581] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0003582] [3582] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0003636] [3636] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0003659] [3659] Event [1070.83203,245.399536,3876.30029]: 0 lost unit Kodachi [f=0003797] [3797] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0003798] [3798] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0004015] [4015] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0004128] [4128] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004210] [4210] Event [2253.96313,226.707031,2620.98657]: 1 lost unit Glaive [f=0004225] [4225] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0004323] [4323] Event [2044.89502,211.968552,2670.29321]: 1 lost unit Glaive [f=0004341] [4341] Event [1901.00574,189.558868,2756.97778]: 0 lost unit Kodachi [f=0004422] [4422] Event [3352,170.921326,3912]: 1 finished unit Solar Collector [f=0004430] [4430] Event [873.599976,391.358948,4520]: 1 finished unit Glaive [f=0004434] [4434] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0004691] [4691] Event [3272,164.138794,3928]: 1 finished unit Solar Collector [f=0004959] [4959] Event [3224,156.790161,4008]: 1 finished unit Solar Collector [f=0005016] [5016] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0005118] [5118] Event [3288,247.740173,872]: 0 finished unit Stardust [f=0005152] [5152] Event [432,399.978638,4640]: 1 finished unit Lotus [f=0005229] [5229] Event [3144,159.353638,4056]: 1 finished unit Solar Collector [f=0005364] [5364] Event [3329.65747,164.346191,1694.8783]: 1 lost unit Glaive [f=0005368] [5368] Event [3370.73633,166.351212,1717.2583]: 1 lost unit Glaive [f=0005370] [5370] Event [4416,292.622375,2080]: 0 finished unit Lotus [f=0005568] [5568] Event [873.599976,391.358948,4520]: 1 finished unit Reaver [f=0005575] [5575] Event [3112,165.206909,4136]: 1 finished unit Solar Collector [f=0005657] [5657] Event [3416,249.000549,824]: 0 finished unit Geothermal Generator [f=0005699] [5699] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005704] [5704] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0005888] [5888] Event [4384,250.944519,1904]: 0 finished unit Lotus [f=0005891] [5891] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0005892] [5892] Event [2220.91089,167.555496,1517.94666]: 1 lost unit Glaive [f=0005917] [5917] Event [3312,159.460449,4000]: 1 finished unit Lotus [f=0006148] [6148] Event [2154.81104,209.846298,1874.87659]: 1 lost unit Glaive [f=0006176] [6176] Event [2109.16675,212.695129,1816.83801]: 1 lost unit Glaive [f=0006219] [6219] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0006249] [6249] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0006375] [6375] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0006412] [6412] Event [3248,157.868958,4096]: 1 finished unit Lotus [f=0006549] [6549] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0006736] [6736] Event [3432,249.000549,1000]: 0 finished unit Caretaker [f=0006782] [6782] Event [1905.60498,173.943939,2883.91968]: 1 lost unit Glaive [f=0006790] [6790] Event [4592,401.298645,428]: 0 finished unit Kodachi [f=0006858] [6858] Event [1963.55164,190.818741,2788.63257]: 1 lost unit Glaive [f=0006879] [6879] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0006925] [6925] Event [3608,249.000549,904]: 0 finished unit Solar Collector [f=0006944] [6944] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0007005] [7005] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0007046] [7046] Event [3616,246.266174,4304]: 1 finished unit Radar Tower [f=0007123] [7123] Event [3800,261.102295,824]: 0 finished unit Solar Collector [f=0007209] [7209] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0007256] [7256] Event [344,249.000549,3240]: 1 finished unit Wind/Tidal Generator [f=0007287] [7287] Event [3864,288.894653,728]: 0 finished unit Wind/Tidal Generator [f=0007470] [7470] Event [264,249.000549,3272]: 1 finished unit Wind/Tidal Generator [f=0007499] [7499] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0007556] [7556] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0007617] [7617] Event [4056,358.204651,664]: 0 finished unit Wind/Tidal Generator [f=0007695] [7695] Event [248,249.000549,3368]: 1 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [4424,153.041077,3096]: 0 finished unit Stardust [f=0007884] [7884] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0008004] [8004] Event [264,249.000549,3272]: 1 lost unit Wind/Tidal Generator [f=0008010] [8010] Event [168,249.000549,3416]: 1 finished unit Wind/Tidal Generator [f=0008042] [8042] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0008056] [8056] Event [917.465271,214.391556,3114.54004]: 0 lost unit Kodachi [f=0008088] [8088] Event [344,249.310913,3240]: 1 lost unit Wind/Tidal Generator [f=0008126] [8126] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0008136] [8136] Event [248,249.302979,3368]: 1 lost unit Wind/Tidal Generator [f=0008143] [8143] Event [4536,167.855835,2696]: 0 finished unit Solar Collector [f=0008190] [8190] Event [544,250.540314,3200]: 1 lost unit Lotus [f=0008212] [8212] Event [496,249.134521,3328]: 1 lost unit Lotus [f=0008246] [8246] Event [168,249.000549,3416]: 1 lost unit Wind/Tidal Generator [f=0008274] [8274] Event [873.599976,391.358948,4520]: 1 finished unit Conjurer [f=0008298] [8298] Event [184,249.302979,3320]: 1 lost unit Metal Extractor [f=0008334] [8334] Event [3574.19604,247.911224,4379.93359]: 1 finished unit Recon Commander [f=0008348] [8348] Event [357.745026,248.8349,3293.1936]: 1 lost unit Conjurer [f=0008460] [8460] Event [4504,159.663391,2616]: 0 finished unit Solar Collector [f=0008532] [8532] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0008605] [8605] Event [3688,252.279663,792]: 0 finished unit Solar Collector [f=0008619] [8619] Event [541.189819,249.318237,3238.87378]: 0 lost unit Kodachi [f=0008665] [8665] Event [191.997513,399.978638,4588.98633]: 0 lost unit Kodachi [f=0008697] [8697] Event [4592,401.298645,428]: 0 finished unit Welder [f=0008744] [8744] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0008755] [8755] Event [3560,249.278259,696]: 0 finished unit Solar Collector [f=0008759] [8759] Event [4512,163.925171,4656]: 0 finished unit Picket [f=0008830] [8830] Event [4392,153.265381,2488]: 0 finished unit Solar Collector [f=0008982] [8982] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0009041] [9041] Event [3656,248.658752,4328]: 1 finished unit Stinger [f=0009124] [9124] Event [4592,158.296204,4464]: 0 finished unit Lotus [f=0009182] [9182] Event [744,399.978638,4344]: 1 lost unit Wind/Tidal Generator [f=0009212] [9212] Event [792,399.089661,4344]: 1 lost unit Wind/Tidal Generator [f=0009222] [9222] Event [873.599976,391.360168,4520]: 1 finished unit Sling [f=0009227] [9227] Event [360,399.978638,4824]: 1 lost unit Wind/Tidal Generator [f=0009227] [9227] Event [840,399.39209,4344]: 1 lost unit Wind/Tidal Generator [f=0009247] [9247] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0009249] [9249] Event [4360,168.112183,2296]: 0 finished unit Solar Collector [f=0009264] [9264] Event [275.279877,393.162567,4931.86572]: 0 lost unit Kodachi [f=0009295] [9295] Event [877.832458,399.12738,4207.30566]: 0 lost unit Kodachi [f=0009305] [9305] Event [4592,401.298645,428]: 0 finished unit Welder [f=0009443] [9443] Event [3773.58276,284.936279,663.416626]: 0 finished unit Engineer Commander [f=0009443] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009443] [9443] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009462] [9462] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0009701] [9701] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0009774] [9774] Event [4400,156.929016,4672]: 0 finished unit Lotus [f=0009850] [9850] Event [4264,191.35437,2184]: 0 finished unit Solar Collector [f=0009851] sry net is off can't play [f=0009940] [9940] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0009997] [9997] Event [4456,399.978638,344]: 0 finished unit Caretaker [f=0010184] [10184] Event [4016,243.72406,4512]: 1 lost unit Picket [f=0010206] [10206] Event [873.599976,391.358948,4520]: 1 finished unit Sling [f=0010351] [10351] Event [4592,401.298645,428]: 0 finished unit Welder [f=0010474] [10474] Event [undefined]: strikeshadow resigned [f=0010474] game_message: strikeshadow has been destroyed! [f=0010474] game_message: Khomar wins! [f=0010474] Submitting stats [f=0010474] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010474] Part| Total Time|Time of the last 0.5s [f=0010474] Draw 10796.82ms 15.30% [f=0010474] Lua::Callins::Synced 3731.28ms 12.60% [f=0010474] Lua::Callins::Unsynced 14448.74ms 20.00% [f=0010474] Lua::CollectGarbage::Synced 184.11ms 0.10% [f=0010474] Lua::CollectGarbage::Unsynced 457.33ms 1.70% [f=0010474] Misc::Profiler::AddTime 40.84ms 0.00% [f=0010474] Sim 21858.81ms 72.80% [f=0010474] [10474] Received game_message: strikeshadow has been destroyed! [f=0010474] [10474] Received game_message: Khomar wins! [f=0010475] [10475] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010475] [10475] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010475] [10475] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 3,2350,2400,2350,2400,0.90735298,1.17450345,0.90735298,1.17450345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.9925518,9.57306576,9.9925518,9.57306576,1275,1275,1275,1275,8.06048965,9.81163311,8.06048965,9.81163311,65,0,65,0,0,0,0,0,1010,1125,1010,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 4,2575,2645,2575,2645,5.99248314,2.58212113,5.99248314,2.58212113,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14.3583193,12.2736664,14.3583193,12.2736664,1275,1275,1275,1275,8.33900833,10.0938425,8.33900833,10.0938425,130,175,130,175,0,0,0,0,1080,1195,1080,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 5,2640,2765,2640,2765,17.2646542,9.98659801,17.2646542,9.98659801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,15.7695637,14.5264339,15.7695637,14.5264339,1275,1275,1275,1275,8.7514782,10.8936319,8.7514782,10.8936319,195,175,195,175,0,0,0,0,1080,1315,1080,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 6,2810,3010,2810,3010,30.3267975,21.126482,30.3267975,21.126482,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,16.4329262,18.0866737,16.4329262,18.0866737,1275,1275,1275,1275,10.3374758,12.7426586,10.3374758,12.7426586,195,350,195,350,0,0,0,0,1250,1385,1250,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 7,2965,3165,2965,3165,41.7491531,41.172493,41.7491531,41.172493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,17.9807644,22.9046059,17.9807644,22.9046059,1275,1275,1275,1275,12.7614899,13.8697348,12.7614899,13.8697348,260,350,260,350,0,0,0,0,1250,1540,1250,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010475] [10475] Game End Stats Values: 8,3230,3385,3230,3385,55.1673431,66.7984543,55.1673431,66.7984543,0,0,0,0,0,0,0,0,0,0,0,0,55.5882492,102.828545,55.5882492,102.828545,180,0,180,0,18.5588074,26.9476452,18.5588074,26.9476452,1275,1275,1275,1275,14.3612108,15.7083998,14.3612108,15.7083998,405,350,405,350,0,65,0,65,1370,1760,1370,1760,65,0,65,0,0,0,0,0,102.828545,60.9926605,102.828545,60.9926605 [f=0010475] [10475] Game End Stats Values: 9,3345,3455,3345,3455,78.9883575,107.13385,78.9883575,107.13385,0,0,0,0,0,0,0,0,0,0,0,0,77.4631958,150.000092,77.4631958,150.000092,180,0,180,0,22.996624,31.6466923,22.996624,31.6466923,1275,1275,1275,1275,15.588069,16.6890297,15.588069,16.6890297,535,350,535,350,0,150,0,150,1355,1830,1355,1830,150,0,150,0,0,0,0,0,150.000092,82.867569,150.000092,82.867569 [f=0010475] [10475] Game End Stats Values: 10,3560,3455,3560,3455,116.203201,154.966873,116.203201,154.966873,0,0,0,0,0,0,0,0,0,0,0,0,171.525787,202.78717,171.525787,202.78717,180,0,180,0,25.3528442,34.0292549,25.3528442,34.0292549,1275,1275,1275,1275,16.2143211,17.1888676,16.2143211,17.1888676,665,350,665,350,175,150,175,150,1440,1830,1440,1830,150,175,150,175,0,0,0,0,232.158844,176.930161,232.158844,176.930161 [f=0010475] [10475] Game End Stats Values: 11,3715,3455,3715,3455,151.748932,206.549454,151.748932,206.549454,0,0,0,0,0,0,0,0,0,0,0,0,319.250946,351.100891,319.250946,351.100891,180,0,180,0,25.6989994,34.3484917,25.6989994,34.3484917,1275,1275,1275,1275,17.8363838,17.438839,17.8363838,17.438839,665,350,665,350,350,280,350,280,1595,1830,1595,1830,280,350,280,350,0,0,0,0,387.998383,351.930328,387.998383,351.930328 [f=0010475] [10475] Game End Stats Values: 12,3785,3455,3785,3455,209.643112,249.695541,209.643112,249.695541,0,0,0,0,0,0,0,0,0,0,0,0,319.250946,351.100891,319.250946,351.100891,180,0,180,0,28.561224,34.4418259,28.561224,34.4418259,1275,1275,1275,1275,19.8596115,22.076395,19.8596115,22.076395,665,350,665,350,350,280,350,280,1665,1830,1665,1830,280,427.999847,280,427.999847,0,0,0,0,387.998383,351.930328,387.998383,351.930328 [f=0010475] [10475] Game End Stats Values: 13,3885,3850,3885,3850,268.882294,296.912048,268.882294,296.912048,0,0,0,0,0,0,0,0,0,0,0,0,327.357574,529.026917,327.357574,529.026917,270,310,270,310,32.8211708,35.8317528,32.8211708,35.8317528,1275,1275,1275,1275,19.9492798,18.6144371,19.9492798,18.6144371,535,350,535,350,350,410,350,410,1805,1915,1805,1915,410,427.999847,410,427.999847,0,0,0,0,565.924377,360.036957,565.924377,360.036957 [f=0010475] [10475] Game End Stats Values: 14,4165,4610,4165,4610,338.617279,354.398224,338.617279,354.398224,0,0,0,0,0,0,0,0,0,0,0,0,370.592926,589.937439,370.592926,589.937439,270,310,270,310,35.7531242,44.363018,35.7531242,44.363018,1275,1275,1275,1275,20.6489906,20.3657475,20.6489906,20.3657475,745,525,745,525,350,410,350,410,1875,2500,1875,2500,410,427.999847,410,427.999847,0,0,0,0,626.8349,403.272308,626.8349,403.272308 [f=0010475] [10475] Game End Stats Values: 15,4260,4875,4260,4875,402.872131,417.441345,402.872131,417.441345,0,0,0,0,0,0,0,0,0,0,0,0,467.872467,803.676697,467.872467,803.676697,360,400,360,400,33.7203445,56.5805092,33.7203445,56.5805092,1275,1275,1275,1275,20.2836533,22.2028751,20.2836533,22.2028751,750,700,750,700,350,605,350,605,1875,2500,1875,2500,605,427.999847,605,427.999847,0,0,0,0,840.674866,514.062866,840.674866,514.062866 [f=0010475] [10475] Game End Stats Values: 16,4535,5055,4535,5055,470.002533,478.597198,470.002533,478.597198,0,0,0,0,0,0,0,0,0,0,0,0,475.979095,834.019531,475.979095,834.019531,450,400,450,400,32.7753868,55.1630707,32.7753868,55.1630707,1275,1275,1275,1275,21.9420242,22.0770473,21.9420242,22.0770473,850,700,850,700,350,605,350,605,1960,2680,1960,2680,605,427.999847,605,427.999847,0,0,0,0,871.0177,522.169495,871.0177,522.169495 [f=0010475] [10475] Game End Stats Values: 17,4645,5455,4645,5455,528.809631,547.272888,528.809631,547.272888,0,0,0,0,0,0,0,0,0,0,0,0,505.7034,933.676941,505.7034,933.676941,450,400,450,400,30.5450764,53.0175934,30.5450764,53.0175934,1330,1275,1330,1275,22.5871372,23.5117111,22.5871372,23.5117111,820,875,820,875,350,735,350,735,2045,2905,2045,2905,735,427.999847,735,427.999847,0,0,0,0,970.67511,557.298218,970.67511,557.298218 [f=0010475] [10475] Game End Stats Values: 18,4915,5610,4915,5610,590.457886,626.221497,590.457886,626.221497,0,0,0,0,0,0,0,0,55.6376038,0,55.6376038,0,505.7034,933.676941,505.7034,933.676941,450,400,450,400,30.4166374,54.6992607,30.4166374,54.6992607,1330,1275,1330,1275,24.1098862,25.796587,24.1098862,25.796587,1020,875,1020,875,350,735,350,735,2115,3060,2115,3060,735,427.999847,735,427.999847,0,0,0,0,970.67511,557.298218,970.67511,557.298218 [f=0010475] [10475] Game End Stats Values: 19,4930,5655,4930,5655,635.914368,721.942261,635.914368,721.942261,0,0,0,0,0,0,0,0,55.6376038,0,55.6376038,0,705.79364,1079.61316,705.79364,1079.61316,450,620,450,620,36.4678955,61.4494057,36.4678955,61.4494057,1330,1275,1330,1275,23.030426,28.3813801,23.030426,28.3813801,1120,700,1120,700,525,890,525,890,2030,3060,2030,3060,890,602.999878,890,602.999878,0,0,0,0,1129.33301,794.953796,1129.33301,794.953796 [f=0010475] [10475] Game End Stats Values: 20,5105,6095,5105,6095,689.400757,832.314453,689.400757,832.314453,0,0,0,0,0,0,0,0,55.6376038,75.569519,55.6376038,75.569519,705.79364,1351.74182,705.79364,1351.74182,450,620,450,620,36.340641,68.498558,36.340641,68.498558,1560,1275,1560,1275,20.8990898,29.3581429,20.8990898,29.3581429,1220,1000,1220,1000,525,1173.5,525,1173.5,1875,3200,1875,3200,1173.5,602.999878,1173.5,602.999878,4.00000048,0,4.00000048,0,1409.19812,808.235779,1409.19812,808.235779 [f=0010475] [10475] Game End Stats Values: 21,5305,6240,5305,6240,751.328491,872.800476,751.328491,872.800476,0,0,0,0,0,0,0,0,55.6376038,75.569519,55.6376038,75.569519,1143.80493,1389.79773,1143.80493,1389.79773,450,720,450,720,36.0496407,53.931324,36.0496407,53.931324,1560,1275,1560,1275,20.1285095,24.6990795,20.1285095,24.6990795,1420,650,1420,650,875,1173.5,875,1173.5,1875,3595,1875,3595,1173.5,952.999878,1173.5,952.999878,4.00000048,0,4.00000048,0,1477.73755,1246.25037,1477.73755,1246.25037 [f=0010475] [10475] Game End Stats Values: 22,5630,6465,5630,6465,816.11322,944.071838,816.11322,944.071838,0,0,0,0,0,0,0,0,55.6376038,75.569519,55.6376038,75.569519,1349.04321,1637.5625,1349.04321,1637.5625,900,810,900,810,33.7497253,57.4788399,33.7497253,57.4788399,1560,1505,1560,1505,19.6523037,26.7514248,19.6523037,26.7514248,1520,300,1520,300,1225,1398.5,1225,1398.5,1650,3850,1650,3850,1398.5,1302.99988,1398.5,1302.99988,4.00000048,0,4.00000048,0,1883.60059,1451.48865,1883.60059,1451.48865 [f=0010475] [10475] Game End Stats Values: 23,5830,6625,5830,6625,860.203613,1032.71997,860.203613,1032.71997,0,0,0,0,0,0,0,0,55.6376038,75.569519,55.6376038,75.569519,1349.04321,1637.5625,1349.04321,1637.5625,900,900,900,900,27.2839279,56.4529533,27.2839279,56.4529533,1560,1505,1560,1505,16.939352,27.9098759,16.939352,27.9098759,1720,300,1720,300,1225,1398.5,1225,1398.5,1650,3920,1650,3920,1398.5,1302.99988,1398.5,1302.99988,4.00000048,0,4.00000048,0,1883.60059,1451.48865,1883.60059,1451.48865 [f=0010475] [10475] Game End Stats Values: 24,6030,6805,6030,6805,901.573181,1114.34521,901.573181,1114.34521,0,0,0,0,0,0,0,0,101.742249,75.569519,101.742249,75.569519,1349.04321,1724.50513,1349.04321,1724.50513,900,900,900,900,25.2020168,51.0476685,25.2020168,51.0476685,1560,1505,1560,1505,16.7579613,27.4416714,16.7579613,27.4416714,1920,300,1920,300,1225,1404.09998,1225,1404.09998,1650,4100,1650,4100,1404.09998,1302.99988,1404.09998,1302.99988,4.00000048,0,4.00000048,0,1970.54321,1451.48865,1970.54321,1451.48865 [f=0010475] [10475] Game End Stats Values: 25,6030,6990,6030,6990,916.103821,1141.08203,916.103821,1141.08203,0,0,0,0,0,0,0,0,137.440094,75.569519,137.440094,75.569519,1349.04321,1724.50513,1349.04321,1724.50513,900,900,900,900,25.1835899,50.9821396,25.1835899,50.9821396,1560,1505,1560,1505,17.1394558,27.3473396,17.1394558,27.3473396,1920,300,1920,300,1225,1404.09998,1225,1404.09998,1650,4285,1650,4285,1404.09998,1302.99988,1404.09998,1302.99988,5.83333206,0,5.83333206,0,1970.54321,1451.48865,1970.54321,1451.48865 [f=0010480] [10480] Event [4424,399.978638,392]: 0 finished unit Caretaker [f=0010491] [10491] Event [3638.49927,249.000549,4499.39941]: 1 lost unit Recon Commander [f=0010588] Spectator strikeshadow left the game: normal quit [f=0010588] [10588] Event [undefined]: strikeshadow quit [f=0010650] [10650] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0010760] No clients connected, shutting down server [f=0010760] Server shutdown [f=0010760] [10760] all players disconnected [f=0010953] [10953] Event [4472,166.712952,2280]: 0 finished unit Solar Collector [f=0011217] [11217] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0011316] [11316] Event [4376,399.978638,536]: 0 finished unit Caretaker [f=0011473] [11473] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011641] [11641] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011918] [11918] Event [4408,399.978638,584]: 0 finished unit Caretaker [f=0012059] [12059] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0012107] [12107] Event [4488,293.017578,2136]: 0 finished unit Solar Collector [f=0012147] [12147] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0012288] [12288] Event [4424,399.978638,664]: 0 finished unit Caretaker [f=0012621] [12621] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0012626] [12626] Event [4552,250.260925,1944]: 0 finished unit Solar Collector [f=0012998] [12998] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0013100] [13100] Event [4600,249.000549,1848]: 0 finished unit Solar Collector [f=0013301] [13301] Event [3416,249.000549,824]: 0 finished unit Advanced Geothermal [f=0013301] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0013301] [13301] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0013347] [13347] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0013552] [13552] Event [4728,249.000549,1736]: 0 finished unit Solar Collector [f=0013603] [13603] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0013853] [13853] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0013918] [13918] Event [4840,249.000549,1704]: 0 finished unit Solar Collector [f=0014108] [14108] Event [4592,401.298645,428]: 0 finished unit Blitz [f=0014178] Autoquit sending quit command. [f=0014178] [QuitAction] user exited to system [f=0014178] [SpringApp::Kill][1] fromRun=1 [f=0014178] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014178] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014178] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014178] [ThreadPool::SetThreadCount][2] workers=0 [f=0014178] [SpringApp::Kill][2] [f=0014178] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014178] [Game::KillLua][3] dtor=0 luaUI=0x52749f10 [f=0014178] Start widgetHandler:Shutdown [f=0014178] Shutdown - SaveOrderList Complete [f=0014178] Writing last game win data [f=0014178] Shutdown - SaveConfigData Complete [f=0014178] Shutdown Widget - Save/Load API [f=0014178] Shutdown Widget - Chili Highlight [f=0014178] Shutdown Widget - Draw After Chili [f=0014178] Shutdown Widget - EPIC Menu [f=0014178] Shutdown Widget - Chili Widget Selector [f=0014178] Shutdown Widget - Chili Minimap [f=0014178] Shutdown Widget - Local Team Colors [f=0014178] Shutdown Widget - Display Keys 2 [f=0014178] Shutdown Widget - Save Game Menu [f=0014178] Shutdown Widget - Unit Icons [f=0014178] Shutdown Widget - Noises [f=0014178] Shutdown Widget - HealthBars [f=0014178] Shutdown Widget - Win Counter [f=0014178] Shutdown Widget - BuildETA [f=0014178] Shutdown Widget - SpringRTS Replay Stats [f=0014178] Shutdown Widget - Modular Comm Info [f=0014178] Shutdown Widget - Stereo3D [f=0014178] Shutdown Widget - Showeco and Grid Drawer [f=0014178] Shutdown Widget - Point Tracker [f=0014178] Shutdown Widget - Missile Silo Range [f=0014178] Shutdown Widget - MetalFeatures (new) [f=0014178] Shutdown Widget - MinimapEvents [f=0014178] Shutdown Widget - Local Widgets Config [f=0014178] Shutdown Widget - Highlight Geos [f=0014178] Shutdown Widget - Grab Input [f=0014178] Input grabbing is disabled! [f=0014178] Shutdown Widget - Defense Range Zero-K [f=0014178] Shutdown Widget - Darkening [f=0014178] Shutdown Widget - Context Menu [f=0014178] Shutdown Widget - Chili Spectator Panels [f=0014178] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014178] Shutdown Widget - Chili Nuke Warning [f=0014178] Shutdown Widget - Chili EndGame Window [f=0014178] Shutdown Widget - Chili Economy Panel Default [f=0014178] Shutdown Widget - CameraShake [f=0014178] Shutdown Widget - State Reverse and Latency [f=0014178] Shutdown Widget - Music Player v2 [f=0014178] Shutdown Widget - Attack AoE [f=0014178] Shutdown Widget - Map Edge Extension [f=0014178] Shutdown Widget - Selection Send [f=0014178] Shutdown Widget - LupsManager [f=0014178] Shutdown Widget - Newton Firezone [f=0014178] Shutdown Widget - Chili Pro Console [f=0014178] Shutdown Widget - Persistent Build Height [f=0014178] Shutdown Widget - Lasso Terraform GUI [f=0014178] Shutdown Widget - Lups [f=0014178] Shutdown Widget - Chili Framework [f=0014178] Shutdown Widget - Mex Placement Handler [f=0014178] Shutdown Widget - Chili Core Selector [f=0014178] Shutdown Widget - Custom Markers [f=0014178] Shutdown Widget - Select Keys [f=0014178] Shutdown Widget - Pause Screen [f=0014178] Shutdown Widget - Text To Speech Control [f=0014178] Shutdown Widget - Layout Handler [f=0014178] End widgetHandler:Shutdown [f=0014178] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={739800,91783712} {int,ext,rec}Allocs={10798872,0,0} {chunk,block}Bytes={91783712,0} [f=0014178] [Game::KillLua][1] dtor=0 luaGaia=0x52012cc0 [f=0014178] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671879,86240095} {int,ext,rec}Allocs={10798874,0,0} {chunk,block}Bytes={86240095,0} [f=0014178] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671879,86240095} {int,ext,rec}Allocs={10798874,0,0} {chunk,block}Bytes={86240095,0} [f=0014178] [Game::KillLua][2] dtor=0 luaRules=0x522dad20 [f=0014178] Start gadgetHandler:Shutdown [f=0014178] Shutdown - StartSetup [f=0014178] Shutdown - UnitMorph [f=0014178] Shutdown - Carrier Drones [f=0014178] Shutdown - LupsNanoSpray [f=0014178] Shutdown - Missile Silo Controller [f=0014178] Shutdown - Modular Comm Info [f=0014178] Shutdown - Terrain Texture Handler [f=0014178] Shutdown - UnitCloakShield [f=0014178] Shutdown - Starlight Handler [f=0014178] End gadgetHandler:Shutdown [f=0014178] Start gadgetHandler:Shutdown [f=0014178] Shutdown - Save/Load [f=0014178] Shutdown - Teleport Throw [f=0014178] Shutdown - UnitMorph [f=0014178] Shutdown - Modular Comm Info [f=0014178] Shutdown - Retreat Command [f=0014178] Shutdown - Shockwaves [f=0014178] Shutdown - UnitCloakShield [f=0014178] Shutdown - Lups Cloak FX [f=0014178] Shutdown - Lups [f=0014178] Shutdown - Lups Shield [f=0014178] End gadgetHandler:Shutdown [f=0014178] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10798906,0,0} {chunk,block}Bytes={0,0} [f=0014178] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10798906,0,0} {chunk,block}Bytes={0,0} [f=0014178] [Game::KillLua][4] dtor=0 [f=0014178] [Game::~CGame][1] [f=0014178] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014178] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014178] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014178] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014178] [Game::KillLua][4] dtor=1 [f=0014178] [Game::KillMisc][1] [f=0014178] [Game::KillMisc][2] [f=0014178] [Game::KillMisc][3] [f=0014178] [Game::KillRendering][1] [f=0014178] [3DOParser::Kill] allocated 1 pieces [f=0014178] [S3OParser::Kill] allocated 353 pieces [f=0014178] [AssParser::Kill] allocated 3 pieces [f=0014178] [Game::KillInterface][1] [f=0014178] [Game::KillInterface][2] [f=0014178] [Game::KillSimulation][1] [f=0014178] [Game::KillSimulation][2] [f=0014178] [CCollisionHandler] dis-/continuous tests: 0/105555 [f=0014178] [Game::KillSimulation][3] [f=0014178] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014178] [~CPathCache(20x20)] cacheHits=239 hitPercentage=56% numHashColls=0 maxCacheSize=17 [f=0014178] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014178] [~CPathCache(40x40)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014178] [LosHandler::Kill] raycast instance cache-{hits,misses}={3032,7690}; shared=2%; cached=26% [f=0014178] [Game::KillSimulation][4] [f=0014178] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014178] [Game::~CGame][2] [f=0014178] [Game::~CGame][3] [f=0014178] [SpringApp::Kill][3] [f=0014178] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149078 bytes sent 164438 bytes recv'd [f=0014178] [SpringApp::Kill][4] font=0x458b3aa0 [f=0014178] [SpringApp::Kill][5] [f=0014178] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45980090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2366ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=59ms file="bitmaps/loadpictures/commandqueueing.png" indx=508 inflSize=3444kb readTime=42ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=30ms file="luarules/utilities/teamfunctions.lua" indx=1953 inflSize=2kb readTime=26ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4607 inflSize=13kb readTime=23ms file="luaui/widgets/api_saveload.lua" indx=3879 inflSize=6kb readTime=18ms file="luaui/widgets/api_selectionsend.lua" indx=3880 inflSize=3kb readTime=15ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=15ms file="scripts/shipskirm.lua" indx=5884 inflSize=4kb readTime=15ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4801 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39183977 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45a0ebb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a1adf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459328d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f68ec01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]