[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MuoDSJz6Im/springsettings.1225528.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb5f001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5505 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1225528/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457d6e00] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457d6e00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 556ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 3046, nil [f=-000001] Hoppili, spectator, false, allyTeamID, 1, customKeys.elo,
, 2622, nil [f=-000001] Team 0, 1, 3046 [f=-000001] Team 1, 1, 2622 [f=-000001] firstAllyTeamMean, 3046 [f=-000001] secondAllyTeamMean, 2622 [f=-000001] lowerWinChance, 0.08011835 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Khomar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1225528/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1225528/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53746070,0x537aedf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60707961e732fdfed340ffeadbab37ef [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hoppili changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000ab9c8f60,0000000118a63600}]" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player BLaNKMiND with number 3 to team 0 [f=-000001] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|void||GB [f=-000001] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|void||GB [f=-000001] Connection attempt from BLaNKMiND [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: nr1_Dave[tB]_FAN! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000069680120,0000000066991210}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e4219420,000000012f1e7400}]" [f=-000001] Allies: I choose: PredictLess! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={00000000e95090a0,00000000fb479620}]" [f=-000001] Allies: !predict [f=-000001] > Team ATOSTIC has a 92% chance to win [f=-000001] > Team Hoppili has a 8% chance to win [f=-000001] i have handicap? [f=-000001] Spectator BLaNKMiND left the game: normal quit [f=-000001] [0] Event [undefined]: BLaNKMiND quit [f=-000001] Connection attempt from BLaNKMiND [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] ? [f=-000001] was meinst [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={00000000e9510030,00000000fb47caa0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] dieses bonus metal [f=-000001] > Game will be force started in 60 seconds [f=-000001] wut [f=-000001] [0] Event [710,190.103638,3781]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5468,188.555176,2298]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ATOSTIC, team: 0, elo:3046, userid: 395449 [f=0000000] [0] Hoppili, team: 1, elo:2622, userid: 503206 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [824,188.977051,3736]: 0 finished unit Shieldbot Factory [f=0000027] [27] Event [5328,189.318115,2312]: 1 finished unit Cloakbot Factory [f=0000090] wenn der elo unterschied so hoch ist , bekommt der schwächere +10% metal [f=0000151] & e [f=0000242] [242] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000320] [320] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000370] [370] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0000467] [467] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000488] [488] Event [836,186.851166,3736]: 0 finished unit Convict [f=0000707] [707] Event [5318.3999,189.293945,2312]: 1 finished unit Conjurer [f=0000797] [797] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000857] [857] Event [836,186.851166,3736]: 0 finished unit Convict [f=0000885] [885] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0000992] [992] Event [632,187.102539,3816]: 0 finished unit Solar Collector [f=0001063] [1063] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0001206] [1206] Event [648,191.227539,3640]: 0 finished unit Solar Collector [f=0001249] [1249] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0001309] [1309] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0001327] [1327] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001437] [1437] Event [744,188.241211,3544]: 0 finished unit Solar Collector [f=0001446] [1446] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0001612] [1612] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0001655] [1655] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0001861] [1861] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0001876] [1876] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0001886] Hoppili paused the game [f=0001886] Hoppili unpaused the game [f=0001930] [1930] Event [5736,310.21875,2856]: 1 finished unit Wind/Tidal Generator [f=0002036] lagging a bit.. [f=0002048] [2048] Event [736,191.173828,3744]: 0 finished unit Lotus [f=0002155] [2155] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0002165] [2165] Event [4280,101.326172,1560]: 1 finished unit Solar Collector [f=0002239] [2239] Event [5816,324.785156,2888]: 1 finished unit Wind/Tidal Generator [f=0002482] [2482] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002482] [2482] Event [4160,99.6933594,1680]: 1 finished unit Lotus [f=0002524] [2524] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0002530] [2530] Event [568,190.282227,3560]: 0 finished unit Wind/Tidal Generator [f=0002636] [2636] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0002777] [2777] Event [536,196.416016,3480]: 0 finished unit Wind/Tidal Generator [f=0002818] [2818] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0002897] [2897] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0002911] [2911] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002982] [2982] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0002998] [2998] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0003047] [3047] Event [504,246.775391,3400]: 0 finished unit Wind/Tidal Generator [f=0003119] [3119] Event [3816.75562,158.548141,2902.92407]: 1 lost unit Glaive [f=0003153] [3153] Event [3699.34009,84.3612137,3100.80103]: 0 lost unit Bandit [f=0003178] [3178] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0003223] [3223] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0003287] [3287] Event [424,251.577148,3400]: 0 finished unit Wind/Tidal Generator [f=0003332] [3332] Event [2304,293.525391,3392]: 0 finished unit Radar Tower [f=0003357] [3357] Event [5720,315.439453,2936]: 1 finished unit Wind/Tidal Generator [f=0003358] [3358] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0003372] [3372] Event [517.44873,195.999954,2924.11304]: 0 lost unit Bandit [f=0003386] [3386] Event [566.698486,187.877258,2878.39063]: 1 lost unit Glaive [f=0003413] [3413] Event [508.069336,187.763153,2879.8562]: 1 lost unit Glaive [f=0003478] [3478] Event [426.282867,277.946289,3060.00415]: 0 lost unit Bandit [f=0003581] [3581] Event [1992,183.772461,3048]: 0 finished unit Solar Collector [f=0003601] [3601] Event [344,291.849609,3336]: 0 finished unit Wind/Tidal Generator [f=0003612] [3612] Event [5800,326.503906,2936]: 1 finished unit Wind/Tidal Generator [f=0003619] [3619] Event [301.390839,318.871033,3099.28516]: 1 lost unit Glaive [f=0003687] [3687] Event [5318.3999,189.293945,2312]: 1 finished unit Conjurer [f=0003821] [3821] Event [1880,184.792969,3048]: 0 finished unit Solar Collector [f=0003847] [3847] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0003867] [3867] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0003882] [3882] Event [5880,341.489258,2936]: 1 finished unit Wind/Tidal Generator [f=0003904] [3904] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0003931] [3931] Event [264,339.555664,3272]: 0 finished unit Wind/Tidal Generator [f=0004047] [4047] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0004091] [4091] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0004210] [4210] Event [2064,188.101563,3152]: 0 finished unit Lotus [f=0004227] [4227] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0004276] [4276] Event [184,380.010742,3208]: 0 finished unit Wind/Tidal Generator [f=0004306] [4306] Event [1768,192.022461,3048]: 0 finished unit Solar Collector [f=0004422] [4422] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0004455] [4455] Event [836,186.851166,3736]: 0 finished unit Convict [f=0004486] [4486] Event [2422.0127,84.3449326,2942.02075]: 1 lost unit Glaive [f=0004543] [4543] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0004613] [4613] Event [5920,338.621094,3072]: 1 finished unit Lotus [f=0004665] [4665] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0004676] [4676] Event [5136,191.216797,2488]: 1 finished unit Cloakbot Plate [f=0004691] [4691] Event [5880,335.022461,3016]: 1 finished unit Wind/Tidal Generator [f=0004828] [4828] Event [2224,249.922852,3344]: 0 finished unit Lotus [f=0004934] [4934] Event [1756.95898,214.572952,2464.26758]: 1 lost unit Glaive [f=0004992] [4992] Event [5800,316.384766,3016]: 1 finished unit Wind/Tidal Generator [f=0005050] [5050] Event [5318.3999,189.293945,2312]: 1 finished unit Imp [f=0005068] Spectator BLaNKMiND left the game: normal quit [f=0005068] [5068] Event [undefined]: BLaNKMiND quit [f=0005070] [5070] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0005202] [5202] Event [5114,191.216797,2488]: 1 finished unit Conjurer [f=0005203] [5203] Event [4370.63672,228.336288,439.642792]: 0 lost unit Bandit [f=0005379] [5379] Event [5720,301.206055,3016]: 1 finished unit Wind/Tidal Generator [f=0005430] [5430] Event [416,287.810547,3312]: 0 finished unit Lotus [f=0005510] [5510] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0005533] [5533] Event [5416,192.65625,2600]: 1 finished unit Solar Collector [f=0005601] [5601] Event [3888,221.692383,848]: 1 finished unit Lotus [f=0005730] [5730] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0005752] [5752] Event [648,61.5478516,1032]: 0 lost unit Metal Extractor [f=0005761] [5761] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0005897] [5897] Event [5960,367.098633,2904]: 1 finished unit Wind/Tidal Generator [f=0005976] [5976] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0005997] [5997] Event [712,188.703125,3816]: 0 finished unit Caretaker [f=0006007] [6007] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0006024] [6024] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0006045] [6045] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0006067] [6067] Event [3976,231.961914,920]: 1 finished unit Solar Collector [f=0006139] [6139] Event [5512,193.59082,2456]: 1 finished unit Solar Collector [f=0006163] [6163] Event [2175.99341,55.0790482,344.845886]: 0 lost unit Convict [f=0006189] [6189] Event [6040,412.291016,2904]: 1 finished unit Wind/Tidal Generator [f=0006203] [6203] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0006210] [6210] Event [2256,57.9169922,352]: 0 lost unit Lotus [f=0006249] [6249] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0006272] [6272] Event [836,186.851166,3736]: 0 finished unit Felon [f=0006326] [6326] Event [3784,223.776367,904]: 1 finished unit Solar Collector [f=0006399] [6399] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0006445] [6445] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0006461] [6461] Event [6040,424.655273,2984]: 1 finished unit Wind/Tidal Generator [f=0006564] [6564] Event [836,186.851166,3736]: 0 finished unit Thug [f=0006595] [6595] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0006665] [6665] Event [5960,365.680664,2984]: 1 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [224,340.37207,3072]: 0 finished unit Lotus [f=0006842] [6842] Event [3216,36.9912109,3120]: 0 finished unit Lotus [f=0006850] [6850] Event [836,186.851166,3736]: 0 finished unit Thug [f=0006887] [6887] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0006902] [6902] Event [3696,223.518555,720]: 1 finished unit Lotus [f=0006912] [6912] Event [5114,191.216797,2488]: 1 finished unit Conjurer [f=0006990] [6990] Event [5960,361.319336,3064]: 1 finished unit Wind/Tidal Generator [f=0007027] [7027] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0007135] [7135] Event [836,186.851166,3736]: 0 finished unit Thug [f=0007138] [7138] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0007141] [7141] Event [3622.66821,67.4715881,3134.21118]: 1 lost unit Imp [f=0007151] [7151] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0007163] [7163] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0007166] [7166] Event [3680.74219,80.9563828,3093.86084]: 1 lost unit Glaive [f=0007215] [7215] Event [5496,188.574219,2296]: 1 finished unit Solar Collector [f=0007220] [7220] Event [3386.18359,46.5296173,2981.52441]: 1 lost unit Glaive [f=0007246] [7246] Event [160,333.518555,3008]: 0 finished unit Radar Tower [f=0007271] [7271] Event [3290.30713,47.5537376,3223.81128]: 1 lost unit Glaive [f=0007323] [7323] Event [3200.84619,36.9127388,3164.26587]: 1 lost unit Glaive [f=0007325] [7325] Event [6040,402.870117,3064]: 1 finished unit Wind/Tidal Generator [f=0007333] [7333] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0007352] [7352] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0007353] [7353] Event [3151.79614,31.460125,3149.32959]: 1 lost unit Glaive [f=0007395] [7395] Event [3190.90381,29.0166245,3041.22681]: 1 lost unit Glaive [f=0007420] [7420] Event [836,186.851166,3736]: 0 finished unit Thug [f=0007434] [7434] Event [3629.93042,85.5334015,2974.11426]: 1 lost unit Glaive [f=0007444] [7444] Event [1782.89148,193.121902,2999.72144]: 1 lost unit Glaive [f=0007500] [7500] Event [3678.7439,89.7483521,3017.37622]: 1 lost unit Glaive [f=0007523] [7523] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0007543] [7543] Event [5528,187.081055,2664]: 1 finished unit Wind/Tidal Generator [f=0007547] [7547] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0007562] [7562] Event [3710.03149,84.5251312,3165.55005]: 1 lost unit Glaive [f=0007621] [7621] Event [3711.4043,87.6478653,3228.0061]: 1 lost unit Glaive [f=0007705] [7705] Event [836,186.851166,3736]: 0 finished unit Thug [f=0007736] [7736] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0007748] [7748] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0007781] [7781] Event [5608,193.322266,2664]: 1 finished unit Wind/Tidal Generator [f=0007805] [7805] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0007867] [7867] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0007875] [7875] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0007922] [7922] Event [836,186.851166,3736]: 0 finished unit Convict [f=0007956] [7956] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0007974] [7974] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0007980] [7980] Event [5114,191.216797,2488]: 1 finished unit Glaive [f=0008014] [8014] Event [3856,125.120117,3088]: 0 lost unit Lotus [f=0008021] [8021] Event [3784.22949,113.363266,3032.7373]: 1 lost unit Glaive [f=0008051] [8051] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008057] [8057] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0008068] [8068] Event [5688,207.791992,2664]: 1 finished unit Wind/Tidal Generator [f=0008072] [8072] Event [3617.78638,87.0466537,2947.58008]: 1 lost unit Glaive [f=0008074] [8074] Event [3636.82422,72.5919724,3089.45557]: 1 lost unit Glaive [f=0008086] [8086] Event [3633.85156,82.5162277,3010.72266]: 1 lost unit Glaive [f=0008100] [8100] Event [3701.68359,83.529007,3122.94409]: 1 lost unit Glaive [f=0008136] [8136] Event [3732.74487,145.283035,2843.34277]: 1 lost unit Glaive [f=0008156] [8156] Event [3701.93359,113.847618,2916.20557]: 1 lost unit Glaive [f=0008171] [8171] Event [3646.00415,109.650444,2865.00928]: 1 lost unit Glaive [f=0008185] [8185] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008187] [8187] Event [5318.3999,189.293945,2312]: 1 finished unit Glaive [f=0008224] [8224] Event [3772.7561,132.147827,2933.77515]: 1 lost unit Glaive [f=0008301] fking lag [f=0008311] [8311] Event [5688,248.44043,2744]: 1 finished unit Wind/Tidal Generator [f=0008319] [8319] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008327] [8327] Event [2320.02954,190.331345,2065.69189]: 1 lost unit Glaive [f=0008328] [8328] Event [2313.85034,189.200623,2090.94141]: 1 lost unit Glaive [f=0008330] [8330] Event [2254.9314,188.892258,2123.31519]: 1 lost unit Glaive [f=0008331] [8331] Event [2253.3689,189.759048,2079.4458]: 1 lost unit Glaive [f=0008332] [8332] Event [2298.19287,189.995117,2080.88452]: 1 lost unit Glaive [f=0008353] game_message: Hoppili has been destroyed! [f=0008353] [8353] Event [undefined]: Hoppili resigned [f=0008353] game_message: ATOSTIC wins! [f=0008353] Submitting stats [f=0008353] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008353] Part| Total Time|Time of the last 0.5s [f=0008353] Draw 21859.06ms 27.42% [f=0008353] Lua::Callins::Synced 3587.05ms 11.07% [f=0008353] Lua::Callins::Unsynced 25961.99ms 31.70% [f=0008353] Lua::CollectGarbage::Synced 290.84ms 0.10% [f=0008353] Lua::CollectGarbage::Unsynced 795.72ms 0.40% [f=0008353] Misc::Profiler::AddTime 69.66ms 0.00% [f=0008353] Sim 20476.70ms 58.03% [f=0008353] [8353] Received game_message: Hoppili has been destroyed! [f=0008353] [8353] Received game_message: ATOSTIC wins! [f=0008354] [8354] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008354] [8354] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008354] [8354] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008354] [8354] Game End Stats Values: 2,2125,2060,2125,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,8.21333408,7.4666667,1275,1275,1275,1275,6.5999999,6.26666689,6.5999999,6.26666689,65,0,65,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008354] [8354] Game End Stats Values: 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18,5565,5765,5565,5765,190.077499,320.677429,190.077499,320.677429,0,0,0,0,0,0,0,0,0,12.0036926,0,12.0036926,1078.34961,1331.28198,1078.34961,1331.28198,360,540,360,540,54.3115311,33.9185944,54.3115311,33.9185944,1275,1385,1275,1385,29.376152,20.817152,29.376152,20.817152,975,1545,975,1545,732.333435,1225,732.333435,1225,2955,2295,2955,2295,1225,732.333435,1225,732.333435,0,243.701462,0,243.701462,1381.51465,1096.96155,1381.51465,1096.96155 [f=0008354] [8354] Game End Stats Values: 19,5805,6220,5805,6220,277.456085,346.53244,277.456085,346.53244,0,0,0,0,0,0,0,0,0,12.0036926,0,12.0036926,1575.85315,1727.08752,1575.85315,1727.08752,360,540,360,540,58.5994987,33.9123268,58.5994987,33.9123268,1275,1385,1275,1385,31.1985779,20.6236629,31.1985779,20.6236629,975,1795,975,1795,867.733459,1485,867.733459,1485,3195,2500,3195,2500,1485,867.733459,1485,867.733459,0,256.035156,0,256.035156,1787.33313,1598.04382,1787.33313,1598.04382 [f=0008354] [8354] Game End Stats Values: 20,35,6370,35,6370,333.515808,373.792145,333.515808,373.792145,0,0,0,0,0,0,0,0,0,12.0036926,0,12.0036926,1681.54529,1986.23633,1681.54529,1986.23633,0,540,0,540,61.1875191,33.9060593,61.1875191,33.9060593,0,1385,0,1385,34.8288498,27.6399593,34.8288498,27.6399593,0,1945,0,1945,867.733459,1810,867.733459,1810,35,2500,35,2500,7614.96729,867.733459,7614.96729,867.733459,0,294.866119,0,294.866119,2069.54541,1756.41724,2069.54541,1756.41724 [f=0008449] Spectator Hoppili left the game: normal quit [f=0008449] [8449] Event [undefined]: Hoppili quit [f=0008468] [8468] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008471] Spectator Dave[tB] left the game: normal quit [f=0008471] [8471] Event [undefined]: Dave[tB] quit [f=0008543] Player ATOSTIC left the game: normal quit [f=0008543] [8543] Event [undefined]: ATOSTIC quit [f=0008549] No clients connected, shutting down server [f=0008549] Server shutdown [f=0008549] [8549] all players disconnected [f=0008585] [8585] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0008604] [8604] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008739] [8739] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0008874] [8874] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009009] [9009] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009144] [9144] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009280] [9280] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009415] [9415] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009550] [9550] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009685] [9685] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009695] [9695] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0009820] [9820] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0009955] [9955] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0010088] [10088] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0010224] [10224] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0010359] [10359] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0010384] [10384] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0010494] [10494] Event [836,186.851166,3736]: 0 finished unit Bandit [f=0010622] Autoquit sending quit command. [f=0010622] [QuitAction] user exited to system [f=0010622] [SpringApp::Kill][1] fromRun=1 [f=0010622] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010622] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010622] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010622] [ThreadPool::SetThreadCount][2] workers=0 [f=0010622] [SpringApp::Kill][2] [f=0010622] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010622] [Game::KillLua][3] dtor=0 luaUI=0x540a3810 [f=0010622] Start widgetHandler:Shutdown [f=0010622] Shutdown - SaveOrderList Complete [f=0010622] Writing last game win data [f=0010622] Shutdown - SaveConfigData Complete [f=0010622] Shutdown Widget - Save/Load API [f=0010622] Shutdown Widget - Chili Highlight [f=0010622] Shutdown Widget - Draw After Chili [f=0010622] Shutdown Widget - EPIC Menu [f=0010622] Shutdown Widget - Chili Widget Selector [f=0010622] Shutdown Widget - Chili Minimap [f=0010622] Shutdown Widget - Local Team Colors [f=0010622] Shutdown Widget - Display Keys 2 [f=0010622] Shutdown Widget - Save Game Menu [f=0010622] Shutdown Widget - Unit Icons [f=0010622] Shutdown Widget - Noises [f=0010622] Shutdown Widget - HealthBars [f=0010622] Shutdown Widget - Win Counter [f=0010622] Shutdown Widget - BuildETA [f=0010622] Shutdown Widget - SpringRTS Replay Stats [f=0010622] Shutdown Widget - Modular Comm Info [f=0010622] Shutdown Widget - Stereo3D [f=0010622] Shutdown Widget - Showeco and Grid Drawer [f=0010622] Shutdown Widget - Point Tracker [f=0010622] Shutdown Widget - Missile Silo Range [f=0010622] Shutdown Widget - MetalFeatures (new) [f=0010622] Shutdown Widget - MinimapEvents [f=0010622] Shutdown Widget - Local Widgets Config [f=0010622] Shutdown Widget - Highlight Geos [f=0010622] Shutdown Widget - Grab Input [f=0010622] Input grabbing is disabled! [f=0010622] Shutdown Widget - Defense Range Zero-K [f=0010622] Shutdown Widget - Darkening [f=0010622] Shutdown Widget - Context Menu [f=0010622] Shutdown Widget - Chili Spectator Panels [f=0010622] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010622] Shutdown Widget - Chili Nuke Warning [f=0010622] Shutdown Widget - Chili EndGame Window [f=0010622] Shutdown Widget - Chili Economy Panel Default [f=0010622] Shutdown Widget - CameraShake [f=0010622] Shutdown Widget - State Reverse and Latency [f=0010622] Shutdown Widget - Music Player v2 [f=0010622] Shutdown Widget - Attack AoE [f=0010622] Shutdown Widget - Map Edge Extension [f=0010622] Shutdown Widget - Selection Send [f=0010622] Shutdown Widget - LupsManager [f=0010622] Shutdown Widget - Newton Firezone [f=0010622] Shutdown Widget - Chili Pro Console [f=0010622] Shutdown Widget - Persistent Build Height [f=0010622] Shutdown Widget - Lasso Terraform GUI [f=0010622] Shutdown Widget - Lups [f=0010622] Shutdown Widget - Chili Framework [f=0010622] Shutdown Widget - Mex Placement Handler [f=0010622] Shutdown Widget - Chili Core Selector [f=0010622] Shutdown Widget - Custom Markers [f=0010622] Shutdown Widget - Select Keys [f=0010622] Shutdown Widget - Pause Screen [f=0010622] Shutdown Widget - Text To Speech Control [f=0010622] Shutdown Widget - Layout Handler [f=0010622] End widgetHandler:Shutdown [f=0010622] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1428002,129917777} {int,ext,rec}Allocs={13486697,0,0} {chunk,block}Bytes={129917777,0} [f=0010622] [Game::KillLua][1] dtor=0 luaGaia=0x537aedf0 [f=0010622] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1262649,119358410} {int,ext,rec}Allocs={13486698,0,0} {chunk,block}Bytes={119358410,0} [f=0010622] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1262649,119358410} {int,ext,rec}Allocs={13486698,0,0} {chunk,block}Bytes={119358410,0} [f=0010622] [Game::KillLua][2] dtor=0 luaRules=0x53746070 [f=0010622] Start gadgetHandler:Shutdown [f=0010622] Shutdown - StartSetup [f=0010622] Shutdown - UnitMorph [f=0010622] Shutdown - Carrier Drones [f=0010622] Shutdown - LupsNanoSpray [f=0010622] Shutdown - Missile Silo Controller [f=0010622] Shutdown - Modular Comm Info [f=0010622] Shutdown - Terrain Texture Handler [f=0010622] Shutdown - UnitCloakShield [f=0010622] Shutdown - Starlight Handler [f=0010622] End gadgetHandler:Shutdown [f=0010622] Start gadgetHandler:Shutdown [f=0010622] Shutdown - Save/Load [f=0010622] Shutdown - Teleport Throw [f=0010622] Shutdown - UnitMorph [f=0010622] Shutdown - Modular Comm Info [f=0010622] Shutdown - Retreat Command [f=0010622] Shutdown - Shockwaves [f=0010622] Shutdown - UnitCloakShield [f=0010622] Shutdown - Lups Cloak FX [f=0010622] Shutdown - Lups [f=0010622] Shutdown - Lups Shield [f=0010622] End gadgetHandler:Shutdown [f=0010622] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13486730,0,0} {chunk,block}Bytes={0,0} [f=0010622] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13486730,0,0} {chunk,block}Bytes={0,0} [f=0010622] [Game::KillLua][4] dtor=0 [f=0010622] [Game::~CGame][1] [f=0010622] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010622] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010622] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010622] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010622] [Game::KillLua][4] dtor=1 [f=0010622] [Game::KillMisc][1] [f=0010622] [Game::KillMisc][2] [f=0010622] [Game::KillMisc][3] [f=0010622] [Game::KillRendering][1] [f=0010622] [3DOParser::Kill] allocated 19 pieces [f=0010622] [S3OParser::Kill] allocated 263 pieces [f=0010622] [AssParser::Kill] allocated 0 pieces [f=0010622] [Game::KillInterface][1] [f=0010622] [Game::KillInterface][2] [f=0010622] [Game::KillSimulation][1] [f=0010622] [Game::KillSimulation][2] [f=0010622] [CCollisionHandler] dis-/continuous tests: 0/1406952 [f=0010622] [Game::KillSimulation][3] [f=0010622] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010622] [~CPathCache(24x24)] cacheHits=20 hitPercentage=27% numHashColls=0 maxCacheSize=6 [f=0010622] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010622] [~CPathCache(48x48)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010622] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010622] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010622] [LosHandler::Kill] raycast instance cache-{hits,misses}={3729,11041}; shared=2%; cached=24% [f=0010622] [Game::KillSimulation][4] [f=0010622] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010622] [Game::~CGame][2] [f=0010622] [Game::~CGame][3] [f=0010622] [SpringApp::Kill][3] [f=0010622] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112944 bytes sent 147485 bytes recv'd [f=0010622] [SpringApp::Kill][4] font=0x45702aa0 [f=0010622] [SpringApp::Kill][5] [f=0010622] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45770f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1922ms file="luaui/widgets/gui_chili_chicken.lua" indx=4664 inflSize=18kb readTime=22ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4819 inflSize=20kb readTime=17ms file="bitmaps/gpl/sporetrail2.tga" indx=491 inflSize=37kb readTime=17ms file="objects3d/commrecon.s3o" indx=5060 inflSize=114kb readTime=16ms file="bitmaps/cc/electnovaexplo.png" indx=424 inflSize=97kb readTime=13ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4725 inflSize=14kb readTime=13ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1866 inflSize=0kb readTime=13ms file="luaui/widgets/api_win_counter.lua" indx=3884 inflSize=10kb readTime=11ms file="luarules/gadgets/cmd_doline.lua" indx=1683 inflSize=2kb readTime=9ms file="luaui/widgets/gfx_night.lua" indx=4641 inflSize=18kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28382879 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x458a2e70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458ab5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4577ef30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb5f001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]