[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mPB8kUbBrv/springsettings.1225127.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f59e401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5475 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1225127/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46281c30] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46281c30] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1225127/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11971,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1225127/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535c5f80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca5f786140fdbb77071b7ee652e76435 [f=-000001] Connection attempt from Uuno [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Uuno changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Uuno" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Uuno" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={00000000da6349d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Uuno" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Uuno" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Uuno" string="[Game::Load][lua{Rules,Gaia}={00000000a2549010,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1093,-17.409386,775]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4828,-17.721436,4494]: 1 finished unit Engineer Commander [f=0000000] [0] Khomar, team: 0, elo:1908, userid: 528018 [f=0000000] [0] Uuno, team: 1, elo:1560, userid: 418613 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000027] [27] Event [1232,0,848]: 0 finished unit Shipyard [f=0000076] [76] Event [5080,6.35392761,4536]: 1 finished unit Gunship Plant [f=0000261] [261] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0000357] [357] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000473] gl hf [f=0000633] [633] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000662] [662] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000713] [713] Event [1240,0,848]: 0 finished unit Mariner [f=0000932] [932] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000993] [993] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001065] [1065] Event [1496,0,552]: 0 finished unit Wind/Tidal Generator [f=0001115] [1115] Event [5080,26.3191643,4536]: 1 finished unit Wasp [f=0001332] [1332] Event [1496,0,600]: 0 finished unit Wind/Tidal Generator [f=0001593] [1593] Event [1448,0,600]: 0 finished unit Wind/Tidal Generator [f=0001832] [1832] Event [1400,0,600]: 0 finished unit Wind/Tidal Generator [f=0001876] [1876] Event [5272,27.5202332,4504]: 1 finished unit Solar Collector [f=0001901] [1901] Event [1240,0,848]: 0 finished unit Mariner [f=0002011] [2011] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0002018] [2018] Event [6088,0,5064]: 1 finished unit Wind/Tidal Generator [f=0002027] [2027] Event [1400,0,552]: 0 finished unit Wind/Tidal Generator [f=0002191] [2191] Event [1400,0,504]: 0 finished unit Wind/Tidal Generator [f=0002314] [2314] Event [1240,-2,848]: 0 finished unit Cutter [f=0002352] [2352] Event [1448,0,504]: 0 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [5272,23.2250366,4584]: 1 finished unit Solar Collector [f=0002404] [2404] Event [6008,0,5064]: 1 finished unit Wind/Tidal Generator [f=0002507] [2507] Event [1496,0,504]: 0 finished unit Wind/Tidal Generator [f=0002655] [2655] Event [5928,0,5064]: 1 finished unit Wind/Tidal Generator [f=0002678] [2678] Event [1240,-2,848]: 0 finished unit Cutter [f=0002685] [2685] Event [1592,0,664]: 0 finished unit Wind/Tidal Generator [f=0002704] [2704] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0002799] [2799] Event [5272,14.9065552,4664]: 1 finished unit Solar Collector [f=0002808] [2808] Event [1592,0,712]: 0 finished unit Wind/Tidal Generator [f=0002913] [2913] Event [1544,0,712]: 0 finished unit Wind/Tidal Generator [f=0002919] [2919] Event [5848,0,5064]: 1 finished unit Wind/Tidal Generator [f=0003012] [3012] Event [1496,0,712]: 0 finished unit Wind/Tidal Generator [f=0003076] [3076] Event [5352,21.1705933,4584]: 1 finished unit Solar Collector [f=0003126] [3126] Event [1496,0,664]: 0 finished unit Wind/Tidal Generator [f=0003164] [3164] Event [5768,0,5064]: 1 finished unit Wind/Tidal Generator [f=0003246] [3246] Event [1544,0,616]: 0 finished unit Wind/Tidal Generator [f=0003319] [3319] Event [5192,15.596405,4648]: 1 finished unit Solar Collector [f=0003364] [3364] Event [1592,0,616]: 0 finished unit Wind/Tidal Generator [f=0003412] [3412] Event [5688,0,5064]: 1 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [1240,-45,848]: 0 finished unit Seawolf [f=0003765] [3765] Event [5608,0,5064]: 1 finished unit Wind/Tidal Generator [f=0003890] [3890] Event [4880,-5,4368]: 1 finished unit Lotus [f=0004035] [4035] Event [5528,0,5064]: 1 finished unit Wind/Tidal Generator [f=0004133] [4133] Event [1240,-45,848]: 0 finished unit Seawolf [f=0004200] [4200] Event [5240,-1,2344]: 0 finished unit Urchin [f=0004261] [4261] Event [5448,0,5064]: 1 finished unit Wind/Tidal Generator [f=0004300] [4300] Event [1832,-1,4088]: 0 finished unit Urchin [f=0004624] [4624] Event [5368,0,5064]: 1 finished unit Wind/Tidal Generator [f=0004651] [4651] Event [1240,0,848]: 0 finished unit Hunter [f=0004709] [4709] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0004980] [4980] Event [5288,0,5064]: 1 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [4616,-1,2472]: 0 finished unit Urchin [f=0005199] [5199] Event [1880,-1,4200]: 0 finished unit Urchin [f=0005263] [5263] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0005347] [5347] Event [5208,0,5064]: 1 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [2552,0,1496]: 0 finished unit Wind/Tidal Generator [f=0005571] [5571] Event [2552,0,1544]: 0 finished unit Wind/Tidal Generator [f=0005670] [5670] Event [5080,26.3191643,4536]: 1 finished unit Revenant [f=0005699] [5699] Event [5128,0,5064]: 1 finished unit Wind/Tidal Generator [f=0005718] [5718] Event [2504,0,1544]: 0 finished unit Wind/Tidal Generator [f=0005873] [5873] Event [2456,0,1544]: 0 finished unit Wind/Tidal Generator [f=0006023] [6023] Event [2456,0,1496]: 0 finished unit Wind/Tidal Generator [f=0006050] [6050] Event [5048,0,5064]: 1 finished unit Wind/Tidal Generator [f=0006152] [6152] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0006172] [6172] Event [2456,0,1448]: 0 finished unit Wind/Tidal Generator [f=0006303] [6303] Event [2504,0,1448]: 0 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [4384,172.29303,4544]: 1 finished unit Advanced Radar [f=0006345] [6345] Event [4616,-1,2472]: 0 lost unit Urchin [f=0006396] [6396] Event [4968,0,5064]: 1 finished unit Wind/Tidal Generator [f=0006485] [6485] Event [2552,0,1448]: 0 finished unit Wind/Tidal Generator [f=0006534] [6534] Event [1240,-4,848]: 0 finished unit Zephyr [f=0006602] [6602] Event [4840,0,2392]: 0 lost unit Thresher [f=0006604] [6604] Event [4888,0,5064]: 1 finished unit Wind/Tidal Generator [f=0006703] [6703] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0006725] [6725] Event [5080,26.3191643,4536]: 1 finished unit Locust [f=0006817] [6817] Event [4808,0,5064]: 1 finished unit Wind/Tidal Generator [f=0007035] [7035] Event [4728,0,5080]: 1 finished unit Wind/Tidal Generator [f=0007046] [7046] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0007139] [7139] Event [2541.65454,-73.100822,1774.76025]: 0 finished unit Engineer Commander [f=0007139] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007139] [7139] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007331] [7331] Event [4648,0,5080]: 1 finished unit Wind/Tidal Generator [f=0007352] [7352] Event [3968.76074,0,3569.04517]: 0 lost unit Hunter [f=0007408] [7408] Event [2981.05884,0,2796.43433]: 0 lost unit Mariner [f=0007495] [7495] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0007499] [7499] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0007620] [7620] Event [4160,-5,4096]: 1 finished unit Lotus [f=0007661] [7661] Event [4568,0,5080]: 1 finished unit Wind/Tidal Generator [f=0007860] [7860] Event [1240,-4,848]: 0 finished unit Zephyr [f=0007869] [7869] Event [4488,0,5080]: 1 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0007952] [7952] Event [4880,-5,4368]: 1 lost unit Lotus [f=0007976] [7976] Event [5132.09033,-2,3964.54614]: 0 lost unit Cutter [f=0007984] [7984] Event [2368.86816,22.9979744,2540.77808]: 1 lost unit Locust [f=0008081] [8081] Event [2600,207.811523,1976]: 0 finished unit Thresher [f=0008170] [8170] Event [4600,-1,4456]: 1 lost unit Metal Extractor [f=0008234] [8234] Event [4408,0,5080]: 1 finished unit Wind/Tidal Generator [f=0008345] [8345] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0008382] [8382] Event [4696,-1,4568]: 1 lost unit Metal Extractor [f=0008519] [8519] Event [4328,0,5080]: 1 finished unit Wind/Tidal Generator [f=0008754] [8754] Event [5240,-1,2344]: 0 lost unit Urchin [f=0008792] [8792] Event [4248,0,5080]: 1 finished unit Wind/Tidal Generator [f=0009102] [9102] Event [1240,-4,848]: 0 finished unit Zephyr [f=0009128] [9128] Event [5080,26.3191643,4536]: 1 finished unit Locust [f=0009198] [9198] Event [4168,0,5080]: 1 finished unit Wind/Tidal Generator [f=0009259] [9259] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0009438] [9438] Event [4088,0,5080]: 1 finished unit Wind/Tidal Generator [f=0009446] [9446] Event [680,9.42300415,3320]: 0 finished unit Solar Collector [f=0009462] [9462] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0009516] [9516] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0009652] [9652] Event [4008,0,5080]: 1 finished unit Wind/Tidal Generator [f=0009678] [9678] Event [3313.72314,-69.922241,1962.34351]: 0 finished unit Engineer Commander [f=0009678] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009678] [9678] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009733] [9733] Event [1240,0,848]: 0 finished unit Mariner [f=0009829] [9829] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0009863] [9863] Event [3928,0,5080]: 1 finished unit Wind/Tidal Generator [f=0009888] [9888] Event [1544,-1,664]: 0 lost unit Metal Extractor [f=0009897] [9897] Event [1546.48022,79.6194611,960.626343]: 1 lost unit Gnat [f=0009900] [9900] Event [1496,0,664]: 0 lost unit Wind/Tidal Generator [f=0009908] [9908] Event [1496,0,712]: 0 lost unit Wind/Tidal Generator [f=0010004] [10004] Event [2958.31885,112.960083,1913.38501]: 1 lost unit Gnat [f=0010076] [10076] Event [3848,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010143] [10143] Event [5080,26.3191643,4536]: 1 finished unit Gnat [f=0010144] [10144] Event [1493.39001,54.4768219,1127.21851]: 1 lost unit Gnat [f=0010282] [10282] Event [3768,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010362] [10362] Event [1240,0,848]: 0 finished unit Mariner [f=0010423] [10423] Event [1239.5415,0,954.103882]: 0 lost unit Mariner [f=0010498] [10498] Event [3688,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010629] [10629] Event [1515.3634,79.6397858,1090.01074]: 1 lost unit Gnat [f=0010672] [10672] Event [1530.22986,-4,1122.9624]: 0 lost unit Zephyr [f=0010709] [10709] Event [3608,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010908] [10908] Event [5080,26.3191643,4536]: 1 finished unit Locust [f=0010909] [10909] Event [1342.99976,13.6166306,1036.06421]: 1 lost unit Revenant [f=0010929] [10929] Event [3528,0,5080]: 1 finished unit Wind/Tidal Generator [f=0010937] [10937] Event [2683.78467,78.8404236,2293.64014]: 1 lost unit Gnat [f=0010981] [10981] Event [undefined]: Uuno resigned [f=0010981] game_message: Uuno has been destroyed! [f=0010981] game_message: Khomar wins! [f=0010981] Submitting stats [f=0010981] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010981] Part| Total Time|Time of the last 0.5s [f=0010981] Draw 9520.83ms 32.60% [f=0010981] Lua::Callins::Synced 2895.88ms 11.60% [f=0010981] Lua::Callins::Unsynced 13107.25ms 40.40% [f=0010981] Lua::CollectGarbage::Synced 180.29ms 0.70% [f=0010981] Lua::CollectGarbage::Unsynced 391.46ms 1.30% [f=0010981] Misc::Profiler::AddTime 35.20ms 0.10% [f=0010981] Sim 21524.06ms 42.30% [f=0010981] [10981] Received game_message: Uuno has been destroyed! [f=0010981] [10981] Received game_message: Khomar wins! [f=0010982] [10982] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010982] [10982] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010982] [10982] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,5.86666679,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 3,2145,2345,2145,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.9333334,8.80000019,8.9333334,8.80000019,0,0,0,0,0,0,0,0,870,1070,870,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 4,2530,2500,2530,2500,0,0.26048779,0,0.26048779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.63999844,8,8.63999844,1275,1275,1275,1275,11.333333,11.6173668,11.333333,11.6173668,0,0,0,0,0,0,0,0,1255,1225,1255,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 5,2530,2535,2530,2535,0,0.91740078,0,0.91740078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.7200012,8,10.7200012,1275,1275,1275,1275,12,12.0437956,12,12.0437956,0,0,0,0,0,0,0,0,1255,1260,1255,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 6,2635,2925,2635,2925,0.46928927,1.67348766,0.46928927,1.67348766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.94666576,13.0400019,9.94666576,13.0400019,1275,1275,1275,1275,12.0312862,12.8504057,12.0312862,12.8504057,0,0,0,0,0,0,0,0,1360,1650,1360,1650,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 7,2775,3170,2775,3170,1.03253782,2.5194819,1.03253782,2.5194819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0399981,16.4000015,13.0399981,16.4000015,1275,1275,1275,1275,12.03755,14.0563993,12.03755,14.0563993,0,140,0,140,0,0,0,0,1500,1755,1500,1755,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 8,2950,3395,2950,3395,1.88214755,4.73692703,1.88214755,4.73692703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.5466671,20.2399979,17.5466671,20.2399979,1275,1275,1275,1275,12.0566406,15.8811626,12.0566406,15.8811626,0,140,0,140,0,0,0,0,1675,1980,1675,1980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 9,3090,3685,3090,3685,7.17994881,20.3176231,7.17994881,20.3176231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.3066692,24.7999992,23.3066692,24.7999992,1275,1275,1275,1275,12.3531866,17.0387115,12.3531866,17.0387115,0,360,0,360,0,0,0,0,1815,2050,1815,2050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 10,3250,3685,3250,3685,23.0138016,37.7224426,23.0138016,37.7224426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,25.8399963,26,25.8399963,26,1275,1275,1275,1275,13.0555887,17.1603184,13.0555887,17.1603184,0,360,0,360,0,0,0,0,1885,2050,1885,2050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 11,3285,4145,3285,4145,44.4246025,55.3708153,44.4246025,55.3708153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,240,90,240,27.9999962,26,27.9999962,26,1275,1275,1275,1275,13.4273863,17.1765575,13.4273863,17.1765575,0,580,0,580,0,0,0,0,1920,2050,1920,2050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 12,3320,4330,3320,4330,68.0871277,77.8784943,68.0871277,77.8784943,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,240,90,240,29.5200005,26,29.5200005,26,1275,1275,1275,1275,13.5775042,18.4338436,13.5775042,18.4338436,0,680,0,680,0,0,0,0,1955,2135,1955,2135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 13,3390,4655,3390,4655,91.8042068,101.50975,91.8042068,101.50975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,480,90,480,31.0400066,26,31.0400066,26,1275,1275,1275,1275,13.5811405,19.97542,13.5811405,19.97542,0,680,0,680,0,0,0,0,2025,2220,2025,2220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 14,4275,4760,4275,4760,115.521286,124.519493,115.521286,124.519493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,480,90,480,32.7199974,27.8400002,32.7199974,27.8400002,1275,1275,1275,1275,13.5811405,21.5339851,13.5811405,21.5339851,850,680,850,680,0,0,0,0,2060,2325,2060,2325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 15,4310,4950,4310,4950,139.238403,157.440918,139.238403,157.440918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,480,90,480,34.159996,31.5200024,34.159996,31.5200024,1275,1275,1275,1275,13.5811405,22.594759,13.5811405,22.594759,850,680,850,680,0,0,0,0,2095,2515,2095,2515,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010982] [10982] Game End Stats Values: 16,5000,5385,5000,5385,162.955597,195.635681,162.955597,195.635681,0,0,0,0,0,0,0,0,0,0,0,0,364.01358,0,364.01358,0,90,360,90,360,35.840004,34.8000069,35.840004,34.8000069,1675,1275,1675,1275,13.5811405,24.5463181,13.5811405,24.5463181,1070,1080,1070,1080,363.998871,0,363.998871,0,2165,2670,2165,2670,0,363.998871,0,363.998871,0,0,0,0,0,364.01358,0,364.01358 [f=0010982] [10982] Game End Stats Values: 17,5160,5615,5160,5615,186.672729,229.990463,186.672729,229.990463,0,0,0,0,0,0,0,0,0,0,0,0,516.368408,0,516.368408,0,90,360,90,360,38.4000092,35.6000023,38.4000092,35.6000023,1675,1505,1675,1505,13.5811405,26.2903194,13.5811405,26.2903194,1160,1080,1160,1080,363.998871,0,363.998871,0,2235,2670,2235,2670,0,363.998871,0,363.998871,0,0,0,0,0,516.368408,0,516.368408 [f=0010982] [10982] Game End Stats Values: 18,5375,5400,5375,5400,210.389832,268.819183,210.389832,268.819183,0,0,0,0,0,0,0,0,0,0,0,0,664.012817,41.8186951,664.012817,41.8186951,180,360,180,360,40.3200073,35.6000099,40.3200073,35.6000099,1675,1505,1675,1505,13.5811415,27.1219158,13.5811415,27.1219158,1250,980,1250,980,663.998901,0,663.998901,0,2270,2555,2270,2555,0,663.998901,0,663.998901,0,0,0,0,41.8186951,664.012817,41.8186951,664.012817 [f=0010982] [10982] Game End Stats Values: 19,5225,6180,5225,6180,234.106934,313.114288,234.106934,313.114288,0,0,0,0,0,0,0,0,0,0,0,0,757.665588,434.026733,757.665588,434.026733,90,810,90,810,42.3200073,35.6000099,42.3200073,35.6000099,1675,1505,1675,1505,13.5144758,28.9530067,13.5144758,28.9530067,1120,1310,1120,1310,733.998901,90,733.998901,90,2340,2555,2340,2555,310,733.998901,310,733.998901,0,0,0,0,434.026733,757.665588,434.026733,757.665588 [f=0010982] [10982] Game End Stats Values: 20,5210,6180,5210,6180,257.823944,374.835419,257.823944,374.835419,0,0,0,0,0,0,0,0,0,0,0,0,757.665588,530.331726,757.665588,530.331726,90,810,90,810,43.9200172,35.6000099,43.9200172,35.6000099,1675,1505,1675,1505,11.6744728,30.1147404,11.6744728,30.1147404,1120,1310,1120,1310,733.998901,260,733.998901,260,2325,2555,2325,2555,480,733.998901,480,733.998901,0,0,0,0,530.331726,757.665588,530.331726,757.665588 [f=0010982] [10982] Game End Stats Values: 21,5245,6060,5245,6060,281.541138,436.996307,281.541138,436.996307,0,0,0,0,0,0,0,0,0,164.274841,0,164.274841,877.665527,530.331726,877.665527,530.331726,90,690,90,690,46.0000038,35.6000099,46.0000038,35.6000099,1675,1505,1675,1505,11.5811405,30.1440601,11.5811405,30.1440601,1120,1310,1120,1310,853.998901,260,853.998901,260,2360,2555,2360,2555,480,853.998901,480,853.998901,0,0,0,0,530.331726,877.665527,530.331726,877.665527 [f=0010982] [10982] Game End Stats Values: 22,5620,6530,5620,6530,305.258331,464.401215,305.258331,464.401215,0,0,0,0,0,0,0,0,0,198.776611,0,198.776611,877.665527,530.331726,877.665527,530.331726,90,690,90,690,47.3600082,35.6000099,47.3600082,35.6000099,1675,1505,1675,1505,12.2478065,27.8269958,12.2478065,27.8269958,1340,1710,1340,1710,853.998901,260,853.998901,260,2515,2625,2515,2625,480,853.998901,480,853.998901,0,0,0,0,530.331726,877.665527,530.331726,877.665527 [f=0010982] [10982] Game End Stats Values: 23,5780,7130,5780,7130,328.975525,502.755707,328.975525,502.755707,0,0,0,0,0,0,0,0,0,198.776611,0,198.776611,1052.31738,665.999573,1052.31738,665.999573,90,690,90,690,49.6800156,37.4666748,49.6800156,37.4666748,1675,1905,1675,1905,13.5811405,30.156971,13.5811405,30.156971,1430,1710,1430,1710,938.998901,350,938.998901,350,2585,2825,2585,2825,570,938.998901,570,938.998901,0,0,0,0,665.999573,1069.11377,665.999573,1069.11377 [f=0010982] [10982] Game End Stats Values: 24,5760,7060,5760,7060,352.692719,533.145996,352.692719,533.145996,0,0,0,0,0,0,0,0,0,198.776611,0,198.776611,1436.00696,767.993896,1436.00696,767.993896,90,690,90,690,52.3200035,35.2800102,52.3200035,35.2800102,1675,1905,1675,1905,13.5811405,28.0260181,13.5811405,28.0260181,1340,1710,1340,1710,973.998901,440,973.998901,440,2655,2755,2655,2755,750,1008.9989,750,1008.9989,0,0,0,0,833.280396,1477.78943,833.280396,1477.78943 [f=0010982] [10982] Game End Stats Values: 25,5740,6660,5740,6660,376.409912,553.758789,376.409912,553.758789,0,0,0,0,0,0,0,0,0,198.776611,0,198.776611,1747.01868,1498.49451,1747.01868,1498.49451,90,690,90,690,54.8800125,35.2000084,54.8800125,35.2000084,1675,1905,1675,1905,13.5811405,27.3741817,13.5811405,27.3741817,1250,1310,1250,1310,1573.9989,530,1573.9989,530,2725,2755,2725,2755,840,1608.9989,840,1608.9989,0,0,0,0,1563.78235,1788.80115,1563.78235,1788.80115 [f=0010982] [10982] Game End Stats Values: 26,5055,6660,5055,6660,387.477936,565.497803,387.477936,565.497803,0,0,0,0,0,0,0,0,0,198.776611,0,198.776611,1747.01868,1813.95093,1747.01868,1813.95093,90,690,90,690,56.5714455,35.2000084,56.5714455,35.2000084,1675,1905,1675,1905,13.5811386,27.6770115,13.5811386,27.6770115,530,1310,530,1310,1573.9989,620,1573.9989,620,2760,2755,2760,2755,1780,1608.9989,1780,1608.9989,0,0,0,0,1879.23877,1788.80115,1879.23877,1788.80115 [f=0011005] [11005] Event [1032,0,1032]: 0 finished unit Caretaker [f=0011010] [11010] Event [1690.68604,168.296844,478.58905]: 1 lost unit Locust [f=0011213] Spectator Uuno left the game: normal quit [f=0011213] [11213] Event [undefined]: Uuno quit [f=0011228] Player Khomar left the game: normal quit [f=0011228] [11228] Event [undefined]: Khomar quit [f=0011234] No clients connected, shutting down server [f=0011234] Server shutdown [f=0011234] [11234] all players disconnected [f=0011264] [11264] Event [776,5.16809082,3336]: 0 finished unit Thresher [f=0011900] [11900] Event [3232,120.462433,2128]: 0 finished unit Chainsaw [f=0013094] [13094] Event [872,0,3640]: 0 finished unit Thresher [f=0013094] Playback paused [f=0013099] Playback continued [f=0014733] Autoquit sending quit command. [f=0014733] [QuitAction] user exited to system [f=0014733] [SpringApp::Kill][1] fromRun=1 [f=0014733] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014733] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014733] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014733] [ThreadPool::SetThreadCount][2] workers=0 [f=0014733] [SpringApp::Kill][2] [f=0014733] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014733] [Game::KillLua][3] dtor=0 luaUI=0x538f2c70 [f=0014733] Start widgetHandler:Shutdown [f=0014733] Shutdown - SaveOrderList Complete [f=0014733] Writing last game win data [f=0014733] Shutdown - SaveConfigData Complete [f=0014733] Shutdown Widget - Save/Load API [f=0014733] Shutdown Widget - Chili Highlight [f=0014733] Shutdown Widget - Draw After Chili [f=0014733] Shutdown Widget - EPIC Menu [f=0014733] Shutdown Widget - Chili Widget Selector [f=0014733] Shutdown Widget - Chili Minimap [f=0014733] Shutdown Widget - Local Team Colors [f=0014733] Shutdown Widget - Display Keys 2 [f=0014733] Shutdown Widget - Save Game Menu [f=0014733] Shutdown Widget - Unit Icons [f=0014733] Shutdown Widget - Noises [f=0014733] Shutdown Widget - HealthBars [f=0014733] Shutdown Widget - Win Counter [f=0014733] Shutdown Widget - BuildETA [f=0014733] Shutdown Widget - SpringRTS Replay Stats [f=0014733] Shutdown Widget - Modular Comm Info [f=0014733] Shutdown Widget - Stereo3D [f=0014733] Shutdown Widget - Showeco and Grid Drawer [f=0014733] Shutdown Widget - Point Tracker [f=0014733] Shutdown Widget - Missile Silo Range [f=0014733] Shutdown Widget - MetalFeatures (new) [f=0014733] Shutdown Widget - MinimapEvents [f=0014733] Shutdown Widget - Local Widgets Config [f=0014733] Shutdown Widget - Highlight Geos [f=0014733] Shutdown Widget - Grab Input [f=0014733] Input grabbing is disabled! [f=0014733] Shutdown Widget - Defense Range Zero-K [f=0014733] Shutdown Widget - Darkening [f=0014733] Shutdown Widget - Context Menu [f=0014733] Shutdown Widget - Chili Spectator Panels [f=0014733] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014733] Shutdown Widget - Chili Nuke Warning [f=0014733] Shutdown Widget - Chili EndGame Window [f=0014733] Shutdown Widget - Chili Economy Panel Default [f=0014733] Shutdown Widget - CameraShake [f=0014733] Shutdown Widget - State Reverse and Latency [f=0014733] Shutdown Widget - Music Player v2 [f=0014733] Shutdown Widget - Attack AoE [f=0014733] Shutdown Widget - Map Edge Extension [f=0014733] Shutdown Widget - Selection Send [f=0014733] Shutdown Widget - LupsManager [f=0014733] Shutdown Widget - Newton Firezone [f=0014733] Shutdown Widget - Chili Pro Console [f=0014733] Shutdown Widget - Persistent Build Height [f=0014733] Shutdown Widget - Lasso Terraform GUI [f=0014733] Shutdown Widget - Lups [f=0014733] Shutdown Widget - Chili Framework [f=0014733] Shutdown Widget - Mex Placement Handler [f=0014733] Shutdown Widget - Chili Core Selector [f=0014733] Shutdown Widget - Custom Markers [f=0014733] Shutdown Widget - Select Keys [f=0014733] Shutdown Widget - Pause Screen [f=0014733] Shutdown Widget - Text To Speech Control [f=0014733] Shutdown Widget - Layout Handler [f=0014733] End widgetHandler:Shutdown [f=0014733] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={934088,101370870} {int,ext,rec}Allocs={9919687,0,0} {chunk,block}Bytes={101370870,0} [f=0014733] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014733] [Game::KillLua][2] dtor=0 luaRules=0x535c5f80 [f=0014733] Start gadgetHandler:Shutdown [f=0014733] Shutdown - StartSetup [f=0014733] Shutdown - UnitMorph [f=0014733] Shutdown - Carrier Drones [f=0014733] Shutdown - LupsNanoSpray [f=0014733] Shutdown - Missile Silo Controller [f=0014733] Shutdown - Modular Comm Info [f=0014733] Shutdown - Terrain Texture Handler [f=0014733] Shutdown - UnitCloakShield [f=0014733] Shutdown - Starlight Handler [f=0014733] End gadgetHandler:Shutdown [f=0014733] Start gadgetHandler:Shutdown [f=0014733] Shutdown - Save/Load [f=0014733] Shutdown - Teleport Throw [f=0014733] Shutdown - UnitMorph [f=0014733] Shutdown - Modular Comm Info [f=0014733] Shutdown - Retreat Command [f=0014733] Shutdown - Shockwaves [f=0014733] Shutdown - UnitCloakShield [f=0014733] Shutdown - Lups Cloak FX [f=0014733] Shutdown - Lups [f=0014733] Shutdown - Lups Shield [f=0014733] End gadgetHandler:Shutdown [f=0014733] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9919718,0,0} {chunk,block}Bytes={0,0} [f=0014733] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9919718,0,0} {chunk,block}Bytes={0,0} [f=0014733] [Game::KillLua][4] dtor=0 [f=0014733] [Game::~CGame][1] [f=0014733] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014733] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014733] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014733] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014733] [Game::KillLua][4] dtor=1 [f=0014733] [Game::KillMisc][1] [f=0014733] [Game::KillMisc][2] [f=0014733] [Game::KillMisc][3] [f=0014733] [Game::KillRendering][1] [f=0014733] [3DOParser::Kill] allocated 1 pieces [f=0014733] [S3OParser::Kill] allocated 315 pieces [f=0014733] [AssParser::Kill] allocated 37 pieces [f=0014733] [Game::KillInterface][1] [f=0014733] [Game::KillInterface][2] [f=0014733] [Game::KillSimulation][1] [f=0014733] [Game::KillSimulation][2] [f=0014733] [CCollisionHandler] dis-/continuous tests: 104/1043659 [f=0014733] [Game::KillSimulation][3] [f=0014733] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014733] [~CPathCache(24x20)] cacheHits=5 hitPercentage=14% numHashColls=0 maxCacheSize=3 [f=0014733] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014733] [~CPathCache(48x40)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014733] [LosHandler::Kill] raycast instance cache-{hits,misses}={702,8062}; shared=0%; cached=8% [f=0014733] [Game::KillSimulation][4] [f=0014733] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014733] [Game::~CGame][2] [f=0014733] [Game::~CGame][3] [f=0014733] [SpringApp::Kill][3] [f=0014733] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155134 bytes sent 100569 bytes recv'd [f=0014733] [SpringApp::Kill][4] font=0x461b7aa0 [f=0014733] [SpringApp::Kill][5] [f=0014733] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46224f10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2689ms file="bitmaps/loadpictures/commandqueueing.png" indx=508 inflSize=3444kb readTime=41ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=33ms file="units/factoryveh.lua" indx=6828 inflSize=3kb readTime=33ms file="units/gunshiptrans.lua" indx=6843 inflSize=2kb readTime=31ms file="luaui/widgets/missilesilo_range.lua" indx=4768 inflSize=5kb readTime=23ms file="luaui/widgets/map_external_grid.lua" indx=4764 inflSize=9kb readTime=16ms file="luaui/widgets/minimap_events.lua" indx=4766 inflSize=11kb readTime=14ms file="unitpics/hoverarty.png" indx=6518 inflSize=11kb readTime=14ms file="scripts/bomberriot.lua" indx=5666 inflSize=1kb readTime=13ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31924909 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x4634f040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4634cbd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4622bc70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f59e401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]