[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EmazG80wtw/springsettings.1225001.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1a8c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5479 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1225001/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467240e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467240e0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 475ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1225001/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1225001/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a5d4d70,0x644dfef0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f33b7861b31c46183b838bae4596f592 [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000a7460070,00000000e26aa5d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000000018d14ec50,0000000192aaa2e0}]" [f=-000001] Allies: I choose: Bretzel! [f=-000001] Allies: I choose: Borek the Builder! [f=-000001] glhf! [f=-000001] !predict [f=-000001] > Team Silent_AI has a 97.1% chance to win [f=-000001] > Team Droops has a 2.9% chance to win [f=-000001] Allies: I choose: Gamma Seven! [f=-000001] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [f=-000001] > SPRINGIE:User postnuke|chicken_drone|2_1||False|||IT [f=-000001] Connection attempt from postnuke [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [689,241.482788,1895]: 0 finished unit Recon Commander [f=-000001] [0] Event [5317,241.454346,1124]: 1 finished unit Strike Commander [f=0000000] [0] Silent_AI, team: 0, elo:2341, userid: 526402 [f=0000000] [0] Droops, team: 1, elo:1754, userid: 456357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] hi glhf [f=0000060] [60] Event [880,241.494751,1936]: 0 finished unit Hovercraft Platform [f=0000226] [226] Event [5408,241.485596,1144]: 1 finished unit Cloakbot Factory [f=0000248] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0000248] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0000248] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={0000000118729060,000000011a7b89e0}]" [f=0000453] [453] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000495] [495] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000541] [541] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0000718] [718] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0000721] [721] Event [5480,241.485596,936]: 1 finished unit Solar Collector [f=0000741] [741] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0000903] [903] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000953] [953] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0001036] [1036] Event [5528,241.485596,856]: 1 finished unit Solar Collector [f=0001114] [1114] Event [848,241.47644,1936]: 0 finished unit Quill [f=0001160] [1160] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0001193] [1193] Event [648,241.45813,2040]: 0 finished unit Solar Collector [f=0001371] [1371] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0001514] [1514] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001582] [1582] Event [5398.3999,241.467285,1144]: 1 finished unit Glaive [f=0001607] [1607] Event [600,241.421509,1896]: 0 finished unit Solar Collector [f=0001629] [1629] Event [3596.11182,241.494751,2175.23901]: 1 lost unit Glaive [f=0001806] [1806] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0001807] [1807] Event [4020.62549,239.102036,1831.65662]: 1 lost unit Glaive [f=0001817] [1817] Event [5816,241.485596,1224]: 1 finished unit Solar Collector [f=0001838] [1838] Event [760,241.494751,1976]: 0 finished unit Wind/Tidal Generator [f=0001886] [1886] Event [4079.71924,239.104782,1841.17432]: 1 lost unit Glaive [f=0002195] [2195] Event [5864,241.467285,1144]: 1 finished unit Solar Collector [f=0002206] [2206] Event [5398.3999,241.467285,1144]: 1 finished unit Conjurer [f=0002524] [2524] Event [1120,238.272095,3408]: 0 finished unit Lotus [f=0002639] [2639] Event [179.722839,241.485779,1031.8407]: 1 lost unit Glaive [f=0002702] [2702] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0002874] [2874] Event [704,241.47644,1904]: 0 finished unit Lotus [f=0002891] [2891] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0002978] [2978] Event [5184,239.187622,1296]: 1 lost unit Radar Tower [f=0003077] [3077] Event [4982.81689,239.516495,1400.59595]: 0 lost unit Bolas [f=0003127] [3127] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0003425] [3425] Event [744,241.494751,1800]: 0 finished unit Solar Collector [f=0003486] [3486] Event [848,241.47644,1936]: 0 finished unit Quill [f=0003522] [3522] Event [5128,241.485596,664]: 1 finished unit Solar Collector [f=0003537] [3537] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0003651] [3651] Event [1808.32935,241.485214,3329.76758]: 1 lost unit Glaive [f=0003902] [3902] Event [5176,241.485596,584]: 1 finished unit Solar Collector [f=0003989] [3989] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0004116] [4116] Event [752,241.494751,2064]: 0 finished unit Lotus [f=0004446] [4446] Event [5398.3999,241.467285,1144]: 1 finished unit Conjurer [f=0004471] [4471] Event [3599.45776,241.494751,2138.42578]: 0 lost unit Bolas [f=0004670] [4670] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0004746] [4746] Event [5192,239.746094,1080]: 1 finished unit Caretaker [f=0004881] [4881] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0004930] [4930] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0005265] [5265] Event [5576,241.485596,1128]: 1 finished unit Caretaker [f=0005272] [5272] Event [840,241.47644,2072]: 0 finished unit Caretaker [f=0005389] [5389] Event [848,241.47644,1936]: 0 finished unit Mace [f=0005558] [5558] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0005591] [5591] Event [5064,231.707764,1256]: 1 finished unit Caretaker [f=0005598] [5598] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0005691] [5691] Event [848,241.47644,1936]: 0 finished unit Quill [f=0005952] [5952] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0005956] [5956] Event [5398.3999,241.467285,1144]: 1 finished unit Conjurer [f=0006272] [6272] Event [5576,241.485596,1208]: 1 finished unit Caretaker [f=0006395] [6395] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0006553] [6553] Event [360,241.47644,3000]: 0 finished unit Solar Collector [f=0006763] [6763] Event [3655.28979,241.485596,2237.64185]: 1 lost unit Reaver [f=0006875] [6875] Event [5448,241.485596,1016]: 1 finished unit Energy Pylon [f=0006914] [6914] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0007032] [7032] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0007057] [7057] Event [848,241.47644,1936]: 0 finished unit Mace [f=0007184] [7184] Event [4944,241.192627,864]: 1 finished unit Radar Tower [f=0007451] [7451] Event [5608,241.494751,904]: 1 finished unit Solar Collector [f=0007455] [7455] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0007597] [7597] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0007687] [7687] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0007869] [7869] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0007925] [7925] Event [1856,241.485596,2272]: 0 finished unit Radar Tower [f=0007931] [7931] Event [5560,241.47644,1000]: 1 finished unit Solar Collector [f=0008175] [8175] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0008496] [8496] Event [5656,241.494751,984]: 1 finished unit Solar Collector [f=0008731] [8731] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0008733] [8733] Event [512,241.485596,2928]: 0 finished unit Lotus [f=0008842] [8842] Event [896,241.485596,1784]: 0 finished unit Fusion Reactor [f=0009004] [9004] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0009026] [9026] Event [5625.2627,241.631302,3277.18091]: 0 lost unit Mace [f=0009046] [9046] Event [5768,241.421509,936]: 1 finished unit Solar Collector [f=0009164] [9164] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0009216] [9216] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0009236] [9236] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0009370] [9370] Event [4320,241.47644,1264]: 1 finished unit Radar Tower [f=0009415] [9415] Event [1008,241.348267,1664]: 0 finished unit Lotus [f=0009478] [9478] Event [848,241.47644,1936]: 0 finished unit Mace [f=0009483] [9483] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0009572] [9572] Event [5752,241.494751,1032]: 1 finished unit Solar Collector [f=0009675] [9675] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0009694] [9694] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0009830] [9830] Event [1096,241.494751,1784]: 0 finished unit Caretaker [f=0009874] [9874] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0009948] [9948] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0010067] [10067] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0010148] [10148] Event [1080,241.494751,1912]: 0 finished unit Caretaker [f=0010274] [10274] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0010292] [10292] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0010436] [10436] Event [968,241.485596,2088]: 0 finished unit Caretaker [f=0010440] [10440] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0010535] Spectator postnuke left the game: normal quit [f=0010535] [10535] Event [undefined]: postnuke quit [f=0010608] [10608] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0010716] [10716] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0010760] [10760] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0010867] [10867] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0010900] [10900] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0011048] [11048] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0011072] [11072] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0011086] [11086] Event [2968,241.494751,1688]: 0 finished unit Stinger [f=0011099] [11099] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0011135] [11135] Event [5398.3999,241.467285,1144]: 1 finished unit Conjurer [f=0011145] [11145] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0011291] [11291] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0011297] [11297] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0011306] [11306] Event [2880,241.494751,1760]: 0 finished unit Radar Tower [f=0011381] [11381] Event [5440,241.485596,1904]: 1 finished unit Radar Tower [f=0011430] [11430] Event [3352,241.494751,1432]: 1 lost unit Metal Extractor [f=0011442] [11442] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0011502] [11502] Event [3426.24585,241.270615,872.020752]: 1 lost unit Reaver [f=0011521] [11521] Event [632,241.842651,2424]: 0 finished unit Energy Pylon [f=0011563] [11563] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0011648] [11648] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0011681] [11681] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0011782] [11782] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0011794] [11794] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0011956] [11956] Event [848,241.47644,1936]: 0 finished unit Mace [f=0012038] [12038] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0012143] [12143] Event [3500.40869,235.993439,1017.68579]: 1 lost unit Ronin [f=0012143] [12143] Event [3522.81152,236.905289,1026.56995]: 1 lost unit Ronin [f=0012304] [12304] Event [848,241.47644,1936]: 0 finished unit Mace [f=0012333] [12333] Event [5936,237.411499,848]: 1 finished unit Radar Tower [f=0012451] [12451] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0012485] [12485] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0012490] [12490] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0012498] [12498] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0012530] [12530] Event [3656,241.357422,920]: 1 finished unit Stardust [f=0012578] [12578] Event [3670.95239,241.034241,2275.47217]: 1 lost unit Ronin [f=0012593] [12593] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0012632] [12632] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [f=0012650] [12650] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0012674] [12674] Event [3308.85791,242.011337,2871.50635]: 1 lost unit Ronin [f=0012739] [12739] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0012764] [12764] Event [3213.90918,241.494751,2607.88086]: 0 lost unit Quill [f=0012812] [12812] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0012855] [12855] Event [3327.00269,241.476852,2071.63403]: 0 lost unit Scalpel [f=0012872] [12872] Event [3484.18384,241.494751,2068.48877]: 1 lost unit Ronin [f=0012879] [12879] Event [3553.81738,241.494751,2002.25024]: 1 lost unit Ronin [f=0012890] [12890] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0012913] [12913] Event [2724.20508,241.485596,2879.21094]: 1 lost unit Glaive [f=0012926] [12926] Event [3423.93848,241.47644,2144.52686]: 1 lost unit Ronin [f=0012933] [12933] Event [3522.88647,239.488922,2041.66833]: 1 lost unit Ronin [f=0012942] [12942] Event [3319.26465,241.316055,2170.68457]: 1 lost unit Ronin [f=0012954] [12954] Event [3569.49341,240.873398,2041.53528]: 1 lost unit Ronin [f=0012968] [12968] Event [3256,241.394043,2488]: 0 lost unit Metal Extractor [f=0012972] [12972] Event [824,241.494751,3080]: 0 finished unit Energy Pylon [f=0012981] [12981] Event [2919.50732,241.903625,2711.53784]: 1 lost unit Reaver [f=0013034] [13034] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0013103] [13103] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013184] [13184] Event [5398.3999,241.467285,1144]: 1 finished unit Ronin [f=0013185] [13185] Event [3764.90356,241.485596,2024.31873]: 1 lost unit Reaver [f=0013238] [13238] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013267] [13267] Event [3023.84058,240.566635,2600.4563]: 1 lost unit Reaver [f=0013315] [13315] Event [3043.76685,241.494751,3350.16699]: 1 lost unit Ronin [f=0013337] [13337] Event [2984,241.494751,1560]: 0 finished unit Stardust [f=0013341] [13341] Event [3214.03491,241.494751,3297.87402]: 1 lost unit Ronin [f=0013372] [13372] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013393] [13393] Event [3114.3252,241.494751,3334.12231]: 1 lost unit Ronin [f=0013449] [13449] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0013509] [13509] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013533] [13533] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0013568] [13568] Event [3534.11328,241.291718,1296.25305]: 0 lost unit Scalpel [f=0013642] [13642] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013643] [13643] Event [3329.37524,241.494751,3325.89355]: 1 lost unit Reaver [f=0013673] [13673] Event [3849.64868,241.485596,1197.55493]: 1 lost unit Ronin [f=0013696] [13696] Event [3590.47412,239.958862,1320.37537]: 0 lost unit Scalpel [f=0013777] [13777] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0013872] [13872] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0013878] [13878] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0013906] [13906] Event [3656,241.357422,920]: 1 lost unit Stardust [f=0013912] [13912] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0014047] [14047] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0014182] [14182] Event [848,241.47644,1936]: 0 finished unit Bolas [f=0014208] [14208] Event [3800,241.494751,760]: 1 lost unit Metal Extractor [f=0014238] [14238] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0014266] [14266] Event [4320,241.47644,1264]: 1 lost unit Radar Tower [f=0014284] [14284] Event [848,241.47644,1936]: 0 finished unit Quill [f=0014358] [14358] Event [4376,241.598816,1208]: 1 lost unit Metal Extractor [f=0014383] [14383] Event [848,241.47644,1936]: 0 finished unit Quill [f=0014403] [14403] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0014434] [14434] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0014449] [14449] Event [1608,241.494751,2584]: 0 finished unit Energy Pylon [f=0014516] [14516] Event [4264,241.47644,1976]: 1 finished unit Solar Collector [f=0014594] [14594] Event [4197.29492,241.194931,1077.34595]: 1 lost unit Ronin [f=0014595] [14595] Event [4214.33447,241.491257,1094.27759]: 1 lost unit Ronin [f=0014630] [14630] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0014656] [14656] Event [4104.47021,241.485596,1116.78809]: 1 lost unit Ronin [f=0014700] [14700] Event [4039.70728,241.485596,1081.1051]: 1 lost unit Ronin [f=0014749] [14749] Event [4082.95923,241.704407,1093.98303]: 1 lost unit Ronin [f=0014906] [14906] Event [848,241.47644,1936]: 0 finished unit Lance [f=0014910] [14910] Event [3963.75708,241.507004,1218.70325]: 1 lost unit Reaver [f=0014956] [14956] Event [3825.88916,241.499832,1256.66309]: 1 lost unit Reaver [f=0014966] [14966] Event [3605.20386,240.057541,1407.68262]: 0 lost unit Mace [f=0015036] [15036] Event [3433.41431,241.494751,1357.82117]: 0 lost unit Scalpel [f=0015056] [15056] Event [3421.6748,241.494751,1424.89392]: 0 lost unit Scalpel [f=0015067] [15067] Event [3457.00684,241.603821,1404.01929]: 0 lost unit Scalpel [f=0015155] [15155] Event [3352,241.494751,1432]: 0 lost unit Metal Extractor [f=0015353] [15353] Event [4312,241.348267,1896]: 1 finished unit Solar Collector [f=0015359] [15359] Event [5398.3999,241.467285,1144]: 1 finished unit Knight [f=0015372] [15372] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0015486] [15486] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0015646] [15646] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0015689] [15689] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0015811] [15811] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0015976] [15976] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0016052] [16052] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0016141] [16141] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0016233] [16233] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0016256] [16256] Event [2808,238.227234,2680]: 0 finished unit Metal Extractor [f=0016306] [16306] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0016394] [16394] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0016471] [16471] Event [848,241.47644,1936]: 0 finished unit Scalpel [f=0016764] [16764] Event [3224,238.245544,2904]: 0 finished unit Metal Extractor [f=0016817] [16817] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0016955] [16955] Event [5398.3999,241.467285,1144]: 1 finished unit Knight [f=0017003] [17003] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0017010] [17010] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0017115] [17115] Event [5368,241.494751,2024]: 1 finished unit Solar Collector [f=0017195] [17195] Event [3671.50122,237.042328,1344.69946]: 0 lost unit Bolas [f=0017254] [17254] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0017262] [17262] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0017283] [17283] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0017391] [17391] Event [832,241.448975,2248]: 0 finished unit Fusion Reactor [f=0017441] [17441] Event [3758.27026,239.709869,1263.20972]: 1 lost unit Reaver [f=0017479] [17479] Event [2840,241.467285,1496]: 0 finished unit Stinger [f=0017504] [17504] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0017534] [17534] Event [3736.146,238.263214,1326.34619]: 0 lost unit Halberd [f=0017568] [17568] Event [976,243.225098,2256]: 0 finished unit Lotus [f=0017592] [17592] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0017616] [17616] Event [3937.47754,241.485596,1930.18677]: 1 lost unit Reaver [f=0017691] [17691] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0017741] [17741] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0017755] [17755] Event [4059.87695,242.246109,1336.00854]: 1 lost unit Reaver [f=0017768] [17768] Event [2608,241.47644,336]: 0 finished unit Lotus [f=0017769] [17769] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0017770] [17770] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0017794] [17794] Event [752,239.581299,2384]: 0 finished unit Lotus [f=0017811] [17811] Event [5416,241.485596,1944]: 1 lost unit Wind/Tidal Generator [f=0017878] [17878] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0017893] [17893] Event [5398.3999,241.467285,1144]: 1 finished unit Sling [f=0017901] [17901] Event [5431.99268,241.485596,1960.41931]: 1 lost unit Conjurer [f=0017911] [17911] Event [5440,241.901398,1904]: 1 lost unit Radar Tower [f=0017986] [17986] Event [608,241.467285,2240]: 0 finished unit Lotus [f=0018043] [18043] Event [5368,241.563263,2024]: 1 lost unit Solar Collector [f=0018061] [18061] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0018061] [18061] Event [3896,241.577148,2632]: 1 finished unit Solar Collector [f=0018148] [18148] Event [3827.22412,241.459808,2126.95508]: 1 lost unit Reaver [f=0018350] [18350] Event [5102.19043,241.485596,1597.7323]: 0 lost unit Bolas [f=0018376] [18376] Event [2672,241.485596,544]: 0 finished unit Lotus [f=0018392] [18392] Event [5880,241.47644,1208]: 1 lost unit Metal Extractor [f=0018455] [18455] Event [5398.3999,241.467285,1144]: 1 finished unit Knight [f=0018461] [18461] Event [5576,241.485596,1208]: 1 lost unit Caretaker [f=0018571] [18571] Event [5576,242.215576,1128]: 1 lost unit Caretaker [f=0018574] [18574] Event [5936,237.411499,848]: 1 lost unit Radar Tower [f=0018615] [18615] Event [5871.29199,240.492386,930.987]: 1 lost unit Conjurer [f=0018627] [18627] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0018680] [18680] Event [3899.50684,241.777771,1270.53296]: 0 lost unit Scalpel [f=0018694] [18694] Event [848,241.47644,1936]: 0 finished unit Lance [f=0018838] [18838] Event [5544,241.485596,920]: 1 lost unit Metal Extractor [f=0018879] [18879] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0018900] [18900] Event [4178.26807,241.494751,1208.00049]: 1 lost unit Knight [f=0019021] [19021] Event [2752,240.542603,752]: 0 finished unit Lotus [f=0019124] [19124] Event [5448,241.485596,1016]: 1 lost unit Energy Pylon [f=0019171] [19171] Event [5168.73633,241.478516,1020.43683]: 1 lost unit Sling [f=0019178] [19178] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0019184] [19184] Event [3921.82788,243.086609,1325.50146]: 1 lost unit Reaver [f=0019210] [19210] Event [3944,242.062378,2552]: 1 finished unit Solar Collector [f=0019211] [19211] Event [5192,240.709839,1080]: 1 lost unit Caretaker [f=0019244] [19244] Event [4944,241.192627,864]: 1 lost unit Radar Tower [f=0019268] [19268] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0019331] [19331] Event [5398.3999,241.467285,1144]: 1 finished unit Reaver [f=0019336] [19336] Event [5128,241.096344,664]: 1 lost unit Solar Collector [f=0019338] [19338] Event [848,241.47644,1936]: 0 finished unit Lance [f=0019369] gg [f=0019387] [19387] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0019426] gg [f=0019441] [19441] Event [5608,241.494751,904]: 1 lost unit Solar Collector [f=0019462] [19462] Event [5528,241.612549,856]: 1 lost unit Solar Collector [f=0019487] [19487] Event [5480,241.647949,936]: 1 lost unit Solar Collector [f=0019507] [19507] Event [undefined]: Droops resigned [f=0019507] game_message: Droops has been destroyed! [f=0019507] game_message: Silent_AI wins! [f=0019507] Submitting stats [f=0019507] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019507] Part| Total Time|Time of the last 0.5s [f=0019507] Draw 24766.62ms 30.27% [f=0019507] Lua::Callins::Synced 9174.09ms 13.89% [f=0019507] Lua::Callins::Unsynced 35728.08ms 38.06% [f=0019507] Lua::CollectGarbage::Synced 429.49ms 2.40% [f=0019507] Lua::CollectGarbage::Unsynced 1112.01ms 0.50% [f=0019507] Misc::Profiler::AddTime 107.30ms 0.10% [f=0019507] Sim 40795.90ms 49.65% [f=0019507] [19507] Received game_message: Droops has been destroyed! [f=0019507] [19507] Received game_message: Silent_AI wins! [f=0019508] [19508] Game End Stats Header: 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[f=0019508] [19508] Game End Stats Values: 30,6780,10720,6780,10720,734.521545,284.639587,734.521545,284.639587,0,0,0,0,0,0,0,0,0,214.270264,0,214.270264,1762.10913,2458.31592,1762.10913,2458.31592,220,900,220,900,30,53.3962402,30,53.3962402,1495,1385,1495,1385,20.3285732,75.073288,20.3285732,75.073288,1770,3520,1770,3520,1329.00012,1940.33325,1329.00012,1940.33325,3295,4915,3295,4915,2120.33325,1698.67041,2120.33325,1698.67041,175.507874,5.23076963,175.507874,5.23076963,2804.8396,1922.40137,2804.8396,1922.40137 [f=0019508] [19508] Game End Stats Values: 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[f=0019508] [19508] Game End Stats Values: 33,6150,12455,6150,12455,817.999146,348.710754,817.999146,348.710754,0,0,0,0,0,0,0,0,0,214.270264,0,214.270264,2641.58008,3745.70508,2641.58008,3745.70508,0,1120,0,1120,30,52.9833755,30,52.9833755,1440,1385,1440,1385,21.0639515,51.1545486,21.0639515,51.1545486,1500,4700,1500,4700,1769.00012,3375.33325,1769.00012,3375.33325,3210,5250,3210,5250,3555.33325,2138.67041,3555.33325,2138.67041,175.507874,5.23076963,175.507874,5.23076963,4096.07764,2867.35522,4096.07764,2867.35522 [f=0019508] [19508] Game End Stats Values: 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Game End Stats Values: 41,6910,16860,6910,16860,1220.93103,616.614563,1220.93103,616.614563,0,0,0,0,0,0,0,0,0,971.935181,0,971.935181,4183.31104,6368.4917,4183.31104,6368.4917,0,1930,0,1930,35.2000008,87.2078171,35.2000008,87.2078171,1385,1385,1385,1385,21.8677673,60.0208817,21.8677673,60.0208817,2140,6840,2140,6840,3389,5068.6665,3389,5068.6665,3385,6705,3385,6705,5338.6665,3758.67041,5338.6665,3758.67041,175.507874,84.0639954,175.507874,84.0639954,6745.58545,4477.50732,6745.58545,4477.50732 [f=0019508] [19508] Game End Stats Values: 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[f=0019508] [19508] Game End Stats Values: 44,5515,19020,5515,19020,1355.05322,961.186768,1355.05322,961.186768,0,0,0,0,0,0,0,0,0,1196.46167,0,1196.46167,5055.25244,8731.33789,5055.25244,8731.33789,0,2110,0,2110,25.5546646,87.8362579,25.5546646,87.8362579,1275,1385,1275,1385,15.1259489,66.906517,15.1259489,66.906517,2040,8650,2040,8650,3789,7303.6665,3789,7303.6665,2200,6875,2200,6875,7643.6665,4158.67041,7643.6665,4158.67041,175.507874,84.0639954,175.507874,84.0639954,9583.30566,5456.78906,9583.30566,5456.78906 [f=0019508] [19508] Game End Stats Values: 45,5305,19105,5305,19105,1366.52844,1020.11115,1366.52844,1020.11115,0,0,0,0,0,0,0,0,0,1379.89893,0,1379.89893,5095.28125,8833.55762,5095.28125,8833.55762,0,2110,0,2110,28.5933323,86.8047791,28.5933323,86.8047791,1275,1385,1275,1385,12.5024996,72.0482178,12.5024996,72.0482178,2040,8650,2040,8650,3789,7513.6665,3789,7513.6665,1990,6960,1990,6960,7853.6665,4158.67041,7853.6665,4158.67041,175.507874,84.0639954,175.507874,84.0639954,9692.42969,5500.74561,9692.42969,5500.74561 [f=0019511] [19511] Event [5176,241.252136,584]: 1 lost unit Solar Collector [f=0019520] [19520] Event [5768,241.426697,936]: 1 lost unit Solar Collector [f=0019530] [19530] Event [5656,241.640656,984]: 1 lost unit Solar Collector [f=0019531] [19531] Event [5319.9834,242.931656,1231.9436]: 1 lost unit Strike Commander [f=0019547] [19547] Event [5752,241.73584,1032]: 1 lost unit Solar Collector [f=0019551] [19551] Event [5816,241.485596,1224]: 1 lost unit Solar Collector [f=0019552] [19552] Event [5864,241.489059,1144]: 1 lost unit Solar Collector [f=0019556] [19556] Event [5408,232.433472,1144]: 1 lost unit Cloakbot Factory [f=0019630] Spectator Droops left the game: normal quit [f=0019630] [19630] Event [undefined]: Droops quit [f=0019688] Player Silent_AI left the game: normal quit [f=0019688] [19688] Event [undefined]: Silent_AI quit [f=0019694] No clients connected, shutting down server [f=0019694] Server shutdown [f=0019694] [19694] all players disconnected [f=0019942] [19942] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0019983] [19983] Event [848,241.47644,1936]: 0 finished unit Lance [f=0020212] [20212] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0020627] [20627] Event [848,241.47644,1936]: 0 finished unit Lance [f=0020752] [20752] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0020887] [20887] Event [3960,237.340851,2616]: 0 finished unit Metal Extractor [f=0021272] [21272] Event [848,241.47644,1936]: 0 finished unit Lance [f=0021917] [21917] Event [848,241.47644,1936]: 0 finished unit Lance [f=0022088] [22088] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0022238] [22238] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0022388] [22388] Event [848,241.47644,1936]: 0 finished unit Halberd [f=0022407] Autoquit sending quit command. [f=0022407] [QuitAction] user exited to system [f=0022407] [SpringApp::Kill][1] fromRun=1 [f=0022407] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022407] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022407] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022407] [ThreadPool::SetThreadCount][2] workers=0 [f=0022407] [SpringApp::Kill][2] [f=0022407] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022407] [Game::KillLua][3] dtor=0 luaUI=0x5aea04f0 [f=0022407] Start widgetHandler:Shutdown [f=0022407] Shutdown - SaveOrderList Complete [f=0022407] Writing last game win data [f=0022407] Shutdown - SaveConfigData Complete [f=0022407] Shutdown Widget - Save/Load API [f=0022407] Shutdown Widget - Chili Highlight [f=0022407] Shutdown Widget - Draw After Chili [f=0022407] Shutdown Widget - EPIC Menu [f=0022407] Shutdown Widget - Chili Widget Selector [f=0022407] Shutdown Widget - Chili Minimap [f=0022407] Shutdown Widget - Local Team Colors [f=0022407] Shutdown Widget - Display Keys 2 [f=0022407] Shutdown Widget - Save Game Menu [f=0022407] Shutdown Widget - Unit Icons [f=0022407] Shutdown Widget - Noises [f=0022407] Shutdown Widget - HealthBars [f=0022407] Shutdown Widget - Win Counter [f=0022407] Shutdown Widget - BuildETA [f=0022407] Shutdown Widget - SpringRTS Replay Stats [f=0022407] Shutdown Widget - Modular Comm Info [f=0022407] Shutdown Widget - Stereo3D [f=0022407] Shutdown Widget - Showeco and Grid Drawer [f=0022407] Shutdown Widget - Point Tracker [f=0022407] Shutdown Widget - Missile Silo Range [f=0022407] Shutdown Widget - MetalFeatures (new) [f=0022407] Shutdown Widget - MinimapEvents [f=0022407] Shutdown Widget - Local Widgets Config [f=0022407] Shutdown Widget - Highlight Geos [f=0022407] Shutdown Widget - Grab Input [f=0022407] Input grabbing is disabled! [f=0022407] Shutdown Widget - Defense Range Zero-K [f=0022407] Shutdown Widget - Darkening [f=0022407] Shutdown Widget - Context Menu [f=0022407] Shutdown Widget - Chili Spectator Panels [f=0022407] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022407] Shutdown Widget - Chili Nuke Warning [f=0022407] Shutdown Widget - Chili EndGame Window [f=0022407] Shutdown Widget - Chili Economy Panel Default [f=0022407] Shutdown Widget - CameraShake [f=0022407] Shutdown Widget - State Reverse and Latency [f=0022407] Shutdown Widget - Music Player v2 [f=0022407] Shutdown Widget - Attack AoE [f=0022407] Shutdown Widget - Map Edge Extension [f=0022407] Shutdown Widget - Selection Send [f=0022407] Shutdown Widget - LupsManager [f=0022407] Shutdown Widget - Newton Firezone [f=0022407] Shutdown Widget - Chili Pro Console [f=0022407] Shutdown Widget - Persistent Build Height [f=0022407] Shutdown Widget - Lasso Terraform GUI [f=0022407] Shutdown Widget - Lups [f=0022407] Shutdown Widget - Chili Framework [f=0022407] Shutdown Widget - Mex Placement Handler [f=0022407] Shutdown Widget - Chili Core Selector [f=0022407] Shutdown Widget - Custom Markers [f=0022407] Shutdown Widget - Select Keys [f=0022407] Shutdown Widget - Pause Screen [f=0022407] Shutdown Widget - Text To Speech Control [f=0022407] Shutdown Widget - Layout Handler [f=0022407] End widgetHandler:Shutdown [f=0022407] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1967231,163810180} {int,ext,rec}Allocs={20015696,0,0} {chunk,block}Bytes={163810180,0} [f=0022407] [Game::KillLua][1] dtor=0 luaGaia=0x644dfef0 [f=0022407] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1730484,149657599} {int,ext,rec}Allocs={20015697,0,0} {chunk,block}Bytes={149657599,0} [f=0022407] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1730484,149657599} {int,ext,rec}Allocs={20015697,0,0} {chunk,block}Bytes={149657599,0} [f=0022407] [Game::KillLua][2] dtor=0 luaRules=0x5a5d4d70 [f=0022407] Start gadgetHandler:Shutdown [f=0022407] Shutdown - StartSetup [f=0022407] Shutdown - UnitMorph [f=0022407] Shutdown - Carrier Drones [f=0022407] Shutdown - LupsNanoSpray [f=0022407] Shutdown - Missile Silo Controller [f=0022407] Shutdown - Modular Comm Info [f=0022407] Shutdown - Terrain Texture Handler [f=0022407] Shutdown - UnitCloakShield [f=0022407] Shutdown - Starlight Handler [f=0022407] End gadgetHandler:Shutdown [f=0022407] Start gadgetHandler:Shutdown [f=0022407] Shutdown - Save/Load [f=0022407] Shutdown - Teleport Throw [f=0022407] Shutdown - UnitMorph [f=0022407] Shutdown - Modular Comm Info [f=0022407] Shutdown - Retreat Command [f=0022407] Shutdown - Shockwaves [f=0022407] Shutdown - UnitCloakShield [f=0022407] Shutdown - Lups Cloak FX [f=0022407] Shutdown - Lups [f=0022407] Shutdown - Lups Shield [f=0022407] End gadgetHandler:Shutdown [f=0022407] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20015729,0,0} {chunk,block}Bytes={0,0} [f=0022407] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20015729,0,0} {chunk,block}Bytes={0,0} [f=0022407] [Game::KillLua][4] dtor=0 [f=0022407] [Game::~CGame][1] [f=0022407] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022407] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022407] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022407] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022407] [Game::KillLua][4] dtor=1 [f=0022407] [Game::KillMisc][1] [f=0022407] [Game::KillMisc][2] [f=0022407] [Game::KillMisc][3] [f=0022407] [Game::KillRendering][1] [f=0022407] [3DOParser::Kill] allocated 1 pieces [f=0022407] [S3OParser::Kill] allocated 385 pieces [f=0022407] [AssParser::Kill] allocated 41 pieces [f=0022407] [Game::KillInterface][1] [f=0022407] [Game::KillInterface][2] [f=0022407] [Game::KillSimulation][1] [f=0022407] [Game::KillSimulation][2] [f=0022407] [CCollisionHandler] dis-/continuous tests: 0/366548 [f=0022407] [Game::KillSimulation][3] [f=0022407] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022407] [~CPathCache(24x16)] cacheHits=107 hitPercentage=23% numHashColls=0 maxCacheSize=33 [f=0022407] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022407] [~CPathCache(48x32)] cacheHits=140 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022407] [LosHandler::Kill] raycast instance cache-{hits,misses}={8756,14591}; shared=2%; cached=36% [f=0022407] [Game::KillSimulation][4] [f=0022407] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022407] [Game::~CGame][2] [f=0022407] [Game::~CGame][3] [f=0022407] [SpringApp::Kill][3] [f=0022407] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 236867 bytes sent 207016 bytes recv'd [f=0022407] [SpringApp::Kill][4] font=0x46659aa0 [f=0022407] [SpringApp::Kill][5] [f=0022407] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x466cfca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2018ms file="bitmaps/randdots.tga" indx=584 inflSize=28kb readTime=18ms file="luarules/gadgets/unit_turn.lua" indx=1851 inflSize=3kb readTime=12ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="bitmaps/loadpictures/water.png" indx=527 inflSize=3506kb readTime=11ms file="bitmaps/pd/spark.tga" indx=579 inflSize=44kb readTime=9ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=9ms file="objects3d/penetrator_lordmuffe.s3o" indx=5343 inflSize=463kb readTime=8ms file="bitmaps/other/bubble.tga" indx=530 inflSize=13kb readTime=7ms file="unitpics/plateshield.png" indx=6576 inflSize=11kb readTime=7ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33165052 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x467b93f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4694f8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466d3820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1a8c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]