[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pSHlWt1YkC/springsettings.1224997.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55a001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5479 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1224997/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459e3190] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459e3190] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 586ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Silent_AI was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1224997/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1224997/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51934c80,0x528ea870}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 283a786146f12fe644867eed48b97af0 [f=-000001] Connection attempt from TheVisitor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheVisitor changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={000000006f34bb10,00000000a7460070}]" [f=-000001] Allies: I choose: Bretzel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheVisitor" string="[Game::Load][lua{Rules,Gaia}={000000005f33a820,0000000093090960}]" [f=-000001] [Game::ClientReadNet] added new player postnuke with number 2 to team 0 [f=-000001] > SPRINGIE:User postnuke|chicken_drone|2_1||False|||IT [f=-000001] Connection attempt from postnuke [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Bob the Builder! [f=-000001] yo [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="postnuke" string="[Game::Load][lua{Rules,Gaia}={00000001210f1c50,00000000a9cb9b80}]" [f=-000001] hi [f=-000001] [0] Event [1382,46.3295898,839]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4689,46.31604,3317]: 1 finished unit Strike Commander [f=0000000] [0] TheVisitor, team: 0, elo:1967, userid: 490695 [f=0000000] [0] Droops, team: 1, elo:1754, userid: 456357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] glhf [f=0000076] [76] Event [4816,46.446701,3152]: 1 finished unit Tank Foundry [f=0000110] [110] Event [1392,46.614624,968]: 0 finished unit Cloakbot Factory [f=0000366] [366] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000420] [420] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1401.59998,46.657196,968]: 0 finished unit Glaive [f=0000602] [602] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000632] [632] Event [1401.59998,46.657196,968]: 0 finished unit Glaive [f=0000691] [691] Event [5000,47.5464783,3368]: 1 finished unit Solar Collector [f=0000727] [727] Event [4816.04297,49.7775154,3124]: 1 finished unit Welder [f=0000827] [827] Event [1401.59998,46.657196,968]: 0 finished unit Glaive [f=0001037] [1037] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001124] [1124] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001265] [1265] Event [4816.04297,49.7775154,3124]: 1 finished unit Kodachi [f=0001272] [1272] Event [1401.59998,46.657196,968]: 0 finished unit Conjurer [f=0001274] [1274] Event [1112,46.3450012,536]: 0 finished unit Solar Collector [f=0001580] [1580] Event [5032,46.3923035,3544]: 1 finished unit Solar Collector [f=0001664] [1664] Event [1192,46.4396057,536]: 0 finished unit Solar Collector [f=0001989] [1989] Event [1272,46.3355408,536]: 0 finished unit Solar Collector [f=0001996] [1996] Event [1401.59998,46.657196,968]: 0 finished unit Conjurer [f=0002214] [2214] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0002273] [2273] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0002387] [2387] Event [4816.04297,49.7775154,3124]: 1 finished unit Kodachi [f=0002601] [2601] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0002650] [2650] Event [4808,46.8984375,3512]: 1 finished unit Solar Collector [f=0003021] [3021] Event [2288,75.5021057,1072]: 0 finished unit Radar Tower [f=0003083] [3083] Event [4728,46.3970337,3432]: 1 finished unit Solar Collector [f=0003223] [3223] Event [1192,46.7281494,616]: 0 finished unit Solar Collector [f=0003272] [3272] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0003372] [3372] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0003380] [3380] Event [4920,47.2626648,3416]: 1 finished unit Solar Collector [f=0003573] [3573] Event [1144,47.5464783,696]: 0 finished unit Solar Collector [f=0003602] [3602] Event [4936,46.3355408,3512]: 1 finished unit Solar Collector [f=0003608] [3608] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003970] [3970] Event [1072,46.5010986,784]: 0 finished unit Lotus [f=0004232] [4232] Event [4776,46.3260803,3272]: 1 finished unit Caretaker [f=0004305] [4305] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004347] [4347] Event [4816.04297,49.7775154,3124]: 1 finished unit Blitz [f=0004367] [4367] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0004367] [4367] Event [4632,74.8682556,2216]: 1 finished unit Stardust [f=0004397] [4397] Event [1112,47.4234924,616]: 0 finished unit Solar Collector [f=0004531] [4531] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004750] [4750] Event [1392,46.5673218,464]: 0 finished unit Lotus [f=0004874] [4874] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0004944] [4944] Event [560,73.6951599,2560]: 0 finished unit Radar Tower [f=0005056] [5056] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005155] [5155] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0005271] [5271] Event [4816.04297,49.7775154,3124]: 1 finished unit Blitz [f=0005283] [5283] Event [3944,75.5021057,3160]: 1 finished unit Solar Collector [f=0005388] [5388] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005441] [5441] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0005560] [5560] Event [3864,75.5021057,3208]: 1 finished unit Solar Collector [f=0005720] [5720] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0005875] [5875] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0006031] [6031] Event [2688,16.0999451,1424]: 0 finished unit Lotus [f=0006038] [6038] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0006045] [6045] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006059] [6059] Event [1240.46704,46.7913933,800.682007]: 0 finished unit Engineer Commander [f=0006059] game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0006059] [6059] Received game_message: Morph complete: Bob the Builder lvl 1 -> Bob the Builder lvl 2 [f=0006197] [6197] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0006289] [6289] Event [3592,74.286438,3112]: 1 finished unit Solar Collector [f=0006348] [6348] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0006549] [6549] Event [3512,74.286438,3160]: 1 finished unit Solar Collector [f=0006617] [6617] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0006727] [6727] Event [1272,46.3308105,616]: 0 finished unit Solar Collector [f=0006985] [6985] Event [4816.04297,49.7775154,3124]: 1 finished unit Ogre [f=0006997] [6997] Event [1288,46.5815125,696]: 0 finished unit Solar Collector [f=0007092] [7092] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0007174] [7174] Event [640,54.6560059,2416]: 0 finished unit Lotus [f=0007195] [7195] Event [1368,46.4396057,680]: 0 finished unit Solar Collector [f=0007251] [7251] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0007361] [7361] Event [3480,74.286438,3064]: 1 finished unit Stardust [f=0007445] [7445] Event [3977.7915,13.873826,2007.31042]: 0 lost unit Ronin [f=0007505] [7505] Event [4148.7793,17.2576141,2160.62256]: 1 lost unit Kodachi [f=0007556] [7556] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0007582] [7582] Event [4054.77124,17.0552292,2191.03711]: 0 lost unit Glaive [f=0007691] [7691] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0007704] [7704] Event [4119.88574,25.6359863,2307.64307]: 0 lost unit Glaive [f=0007754] [7754] Event [4017.09473,16.1449184,2204.7063]: 0 lost unit Glaive [f=0007825] [7825] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0007952] [7952] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0007960] [7960] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0008094] [8094] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0008183] [8183] Event [4560,68.7142334,2128]: 1 lost unit Advanced Radar [f=0008275] [8275] Event [3912,75.5021057,3336]: 1 finished unit Stardust [f=0008304] [8304] Event [4584,75.5068359,2376]: 1 lost unit Caretaker [f=0008379] [8379] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0008430] [8430] Event [4816.04297,49.7775154,3124]: 1 finished unit Ogre [f=0008502] [8502] Event [4280.88867,26.686203,2164.77246]: 0 lost unit Ronin [f=0008503] [8503] Event [4272.6084,22.7851048,2142.22632]: 0 lost unit Ronin [f=0008504] [8504] Event [4632,74.8682556,2216]: 1 lost unit Stardust [f=0008525] [8525] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0008661] [8661] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0008694] [8694] Event [4712,71.0704956,2280]: 1 lost unit Metal Extractor [f=0008746] [8746] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0008797] [8797] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0008944] [8944] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0009102] [9102] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0009131] [9131] Event [4556.15039,74.286438,2854.55054]: 1 lost unit Blitz [f=0009378] Spectator postnuke left the game: normal quit [f=0009378] [9378] Event [undefined]: postnuke quit [f=0009452] [9452] Event [1336,46.3260803,808]: 0 finished unit Caretaker [f=0009546] [9546] Event [4787.34766,74.3184357,2823.44385]: 1 lost unit Welder [f=0009603] [9603] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0009667] [9667] Event [4610.90234,74.0833893,2925.84644]: 1 lost unit Ogre [f=0009769] [9769] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0009774] [9774] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0009850] [9850] Event [4636.33301,46.4054451,3156.85791]: 1 lost unit Ogre [f=0009934] [9934] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0010085] [10085] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0010185] [10185] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010249] [10249] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0010260] [10260] Event [3912,75.5021057,3336]: 1 lost unit Stardust [f=0010307] [10307] Event [1456,46.3118896,784]: 0 finished unit Picket [f=0010317] [10317] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010322] [10322] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010361] [10361] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010368] [10368] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010408] [10408] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010424] [10424] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0010450] [10450] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010455] [10455] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010467] [10467] Event [3480,74.286438,3064]: 1 lost unit Stardust [f=0010486] [10486] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010500] [10500] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010504] [10504] Event [1472,46.3260803,672]: 0 finished unit Lotus [f=0010515] [10515] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010565] nj [f=0010619] [10619] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010635] [10635] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010677] [10677] Event [3512,74.286438,3160]: 1 lost unit Solar Collector [f=0010694] [10694] Event [1299.09851,46.3260803,253.870972]: 1 lost unit Blitz [f=0010740] [10740] Event [4816.04297,49.7775154,3124]: 1 lost unit Minotaur [f=0010751] [10751] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0010771] [10771] Event [undefined]: Droops resigned [f=0010771] game_message: Droops has been destroyed! [f=0010771] game_message: TheVisitor wins! [f=0010771] Submitting stats [f=0010771] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010771] Part| Total Time|Time of the last 0.5s [f=0010771] Draw 23384.08ms 29.70% [f=0010771] Lua::Callins::Synced 5947.39ms 18.10% [f=0010771] Lua::Callins::Unsynced 31752.99ms 37.60% [f=0010771] Lua::CollectGarbage::Synced 326.38ms 0.40% [f=0010771] Lua::CollectGarbage::Unsynced 983.08ms 0.70% [f=0010771] Misc::Profiler::AddTime 91.60ms 0.10% [f=0010771] Sim 29285.66ms 52.00% [f=0010771] [10771] Received game_message: Droops has been destroyed! [f=0010771] [10771] Received game_message: TheVisitor wins! [f=0010772] [10772] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010772] [10772] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010772] [10772] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 2,2060,2125,2060,2125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.5999999,5.73333311,0,65,0,65,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 3,2315,2340,2315,2340,0.65544885,0,0.65544885,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,8.04369736,9.24444485,8.04369736,9.24444485,0,195,0,195,0,0,0,0,1040,870,1040,870,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 4,2575,2615,2575,2615,0.65609384,0.15705512,0.65609384,0.15705512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.13333321,10,8.13333321,1275,1275,1275,1275,8.80004311,11.2104702,8.80004311,11.2104702,175,195,175,195,0,0,0,0,1125,1145,1125,1145,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 5,2645,2685,2645,2685,2.7132349,0.70809734,2.7132349,0.70809734,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,10.3999996,10.8000002,10.3999996,1275,1275,1275,1275,10.1371431,12.0367365,10.1371431,12.0367365,175,195,175,195,0,0,0,0,1195,1215,1195,1215,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 6,2730,2875,2730,2875,7.90394974,6.3084898,7.90394974,6.3084898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.9333334,12,12.9333334,1275,1275,1275,1275,10.3460484,12.3733578,10.3460484,12.3733578,175,195,175,195,0,0,0,0,1280,1405,1280,1405,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 7,3060,2960,3060,2960,9.03564644,17.1466522,9.03564644,17.1466522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14,12,14,1275,1275,1275,1275,13.8087797,12.989212,13.8087797,12.989212,350,195,350,195,0,0,0,0,1435,1490,1435,1490,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 8,3130,3015,3130,3015,10.6353455,18.4621487,10.6353455,18.4621487,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1333332,14,14.1333332,14,1275,1330,1275,1330,14.1066456,14.0876989,14.1066456,14.0876989,350,195,350,195,0,0,0,0,1505,1490,1505,1490,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 9,3200,3450,3200,3450,17.4354668,19.1505127,17.4354668,19.1505127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7999992,15.4666662,16.7999992,15.4666662,1275,1330,1275,1330,14.4533415,14.845891,14.4533415,14.845891,350,405,350,405,0,0,0,0,1575,1715,1575,1715,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 10,3270,3625,3270,3625,30.5039005,20.0688362,30.5039005,20.0688362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,19.7333336,17.8666668,19.7333336,17.8666668,1275,1330,1275,1330,14.8712282,17.7945557,14.8712282,17.7945557,350,405,350,405,0,0,0,0,1645,1800,1645,1800,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 11,3970,3990,3970,3990,46.3281937,21.270462,46.3281937,21.270462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,90,220,90,20,18.2666664,20,18.2666664,1275,1330,1275,1330,15.0549536,18.7467728,15.0549536,18.7467728,650,615,650,615,0,0,0,0,1825,1955,1825,1955,0,2.66666675,0,2.66666675,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 12,3970,4310,3970,4310,64.6185684,24.394392,64.6185684,24.394392,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,180,220,180,20,20,20,20,1275,1385,1275,1385,15.2193575,24.7860413,15.2193575,24.7860413,650,705,650,705,0,0,0,0,1825,2040,1825,2040,0,47.3333359,0,47.3333359,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 13,4425,4485,4425,4485,83.2606049,32.4411545,83.2606049,32.4411545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,180,220,180,20.2666664,20,20.2666664,20,1275,1385,1275,1385,16.5761356,22.5364494,16.5761356,22.5364494,950,795,950,795,0,0,0,0,1980,2125,1980,2125,0,47.3333359,0,47.3333359,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 14,4495,4665,4495,4665,106.893814,45.4668388,106.893814,45.4668388,0,0,0,0,0,0,0,0,0,1.8505249,0,1.8505249,0,0,0,0,220,180,220,180,23.0666676,20,23.0666676,20,1275,1385,1275,1385,17.5755501,24.7350445,17.5755501,24.7350445,950,975,950,975,0,0,0,0,2050,2125,2050,2125,0,47.3333359,0,47.3333359,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 15,4650,5105,4650,5105,133.5392,46.8344345,133.5392,46.8344345,0,0,0,0,0,0,0,0,0,1.8505249,0,1.8505249,0,0,0,0,220,270,220,270,24,20,24,20,1275,1465,1275,1465,18.7096901,24.0911732,18.7096901,24.0911732,950,1245,950,1245,0,0,0,0,2205,2125,2205,2125,0,47.3333359,0,47.3333359,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 16,4720,5355,4720,5355,166.447037,47.3369141,166.447037,47.3369141,0,0,0,0,0,0,0,0,0,60.8031921,0,60.8031921,0,0,0,0,220,270,220,270,26.5333328,20,26.5333328,20,1275,1465,1275,1465,20.1938553,24.0334988,20.1938553,24.0334988,950,1425,950,1425,0,0,0,0,2275,2195,2275,2195,0,47.3333359,0,47.3333359,0,0,0,0,0,0,0,0 [f=0010772] [10772] Game End Stats Values: 17,5220,5675,5220,5675,203.816895,48.5391502,203.816895,48.5391502,0,0,0,0,0,0,0,0,0,117.567322,0,117.567322,82.6890945,103.525696,82.6890945,103.525696,220,360,220,360,28,22.5333328,28,22.5333328,1275,1465,1275,1465,20.4913254,24.0801506,20.4913254,24.0801506,1450,1515,1450,1515,0,0,0,0,2275,2335,2275,2335,0,47.3333359,0,47.3333359,0,0,0,0,108.009743,82.6890945,108.009743,82.6890945 [f=0010772] [10772] Game End Stats Values: 18,5265,5695,5265,5695,243.063828,67.5154037,243.063828,67.5154037,0,0,0,0,0,0,0,0,0,343.264801,0,343.264801,244.22049,202.829605,244.22049,202.829605,440,360,440,360,28,25.8666668,28,25.8666668,1275,1465,1275,1465,20.6164608,26.8650837,20.6164608,26.8650837,1275,1450,1275,1450,65,175,65,175,2275,2420,2275,2420,175,202.333344,175,202.333344,0,0,0,0,207.313644,251.531464,207.313644,251.531464 [f=0010772] [10772] Game End Stats Values: 19,5265,6010,5265,6010,283.753479,73.6181717,283.753479,73.6181717,0,0,0,0,0,0,0,0,0,381.344574,0,381.344574,462.156189,563.246338,462.156189,563.246338,440,360,440,360,28,26,28,26,1275,1465,1275,1465,20.7126465,26.8068504,20.7126465,26.8068504,1275,1680,1275,1680,195,175,195,175,2275,2505,2275,2505,175,332.333344,175,332.333344,0,0,0,0,567.730347,469.467163,567.730347,469.467163 [f=0010772] [10772] Game End Stats Values: 20,5765,6130,5765,6130,329.61673,80.7023392,329.61673,80.7023392,0,0,0,0,0,0,0,0,0,447.429291,0,447.429291,674.396179,1325.86169,674.396179,1325.86169,440,360,440,360,28,26,28,26,1275,1465,1275,1465,21.0575485,28.4722786,21.0575485,28.4722786,1775,1800,1775,1800,375,749.755188,375,749.755188,2275,2505,2275,2505,749.755188,512.333374,749.755188,512.333374,0,0,0,0,1394.87683,723.791138,1394.87683,723.791138 [f=0010772] [10772] Game End Stats Values: 21,5680,6485,5680,6485,383.125916,89.2734375,383.125916,89.2734375,0,0,0,0,0,0,0,0,0,572.267639,0,572.267639,674.396179,1850.61218,674.396179,1850.61218,440,360,440,360,28,26,28,26,1275,1465,1275,1465,20.367281,29.5047359,20.367281,29.5047359,1775,2070,1775,2070,375,834.755188,375,834.755188,2190,2590,2190,2590,834.755188,512.333374,834.755188,512.333374,0,0,0,0,1921.15759,762.362183,1921.15759,762.362183 [f=0010772] [10772] Game End Stats Values: 22,5380,6575,5380,6575,400.084808,97.4043961,400.084808,97.4043961,0,0,0,0,0,0,0,0,0,677.534302,0,677.534302,674.396179,2195.73438,674.396179,2195.73438,440,360,440,360,28,26,28,26,1275,1465,1275,1465,17.1305943,30.5420628,17.1305943,30.5420628,1475,2160,1475,2160,375,1134.75513,375,1134.75513,2190,2590,2190,2590,1134.75513,512.333374,1134.75513,512.333374,0,0,0,0,2266.27979,762.362183,2266.27979,762.362183 [f=0010772] [10772] Game End Stats Values: 23,4110,7055,4110,7055,420.322449,112.66642,420.322449,112.66642,0,0,0,0,0,0,0,0,0,850.17334,0,850.17334,674.396179,2598.74683,674.396179,2598.74683,440,360,440,360,26.2666664,26,26.2666664,26,1275,1465,1275,1465,16.9491787,31.0174675,16.9491787,31.0174675,475,2460,475,2460,375,2404.75513,375,2404.75513,1920,2770,1920,2770,2404.75513,512.333374,2404.75513,512.333374,0,0,0,0,2678.47461,762.362183,2678.47461,762.362183 [f=0010772] [10772] Game End Stats Values: 24,3890,7510,3890,7510,463.583893,116.90023,463.583893,116.90023,0,0,0,0,0,0,0,0,0,924.1427,0,924.1427,674.396179,3639.81079,674.396179,3639.81079,220,460,220,460,26.3999996,26,26.3999996,26,1275,1465,1275,1465,16.8840961,30.8155861,16.8840961,30.8155861,475,2730,475,2730,375,3209.08643,375,3209.08643,1920,2855,1920,2855,3209.08643,512.333374,3209.08643,512.333374,0,0,0,0,3766.18921,815.752747,3766.18921,815.752747 [f=0010772] [10772] Game End Stats Values: 25,3300,7900,3300,7900,499.400085,116.90023,499.400085,116.90023,0,0,0,0,0,0,0,0,0,951.572327,0,951.572327,715.670105,5117.18652,715.670105,5117.18652,0,550,0,550,24.1333332,26,24.1333332,26,1275,1465,1275,1465,16.3877449,32,16.3877449,32,175,3030,175,3030,375,3896.08618,375,3896.08618,1850,2855,1850,2855,3896.08618,512.333374,3896.08618,512.333374,0,0,0,0,5502.31982,857.026672,5502.31982,857.026672 [f=0010790] [10790] Event [4709.46875,46.3596191,3308.35742]: 1 lost unit Strike Commander [f=0010804] [10804] Event [3448.6394,63.3185043,3095.86719]: 1 lost unit Kodachi [f=0010817] [10817] Event [3944,75.5021057,3160]: 1 lost unit Solar Collector [f=0010819] [10819] Event [3592,73.8890991,3112]: 1 lost unit Solar Collector [f=0010820] [10820] Event [4816,48.4575157,3152]: 1 lost unit Tank Foundry [f=0010830] [10830] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0011013] [11013] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0011062] Spectator Droops left the game: normal quit [f=0011062] [11062] Event [undefined]: Droops quit [f=0011068] No clients connected, shutting down server [f=0011068] Server shutdown [f=0011068] [11068] all players disconnected [f=0011165] [11165] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0011315] [11315] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0011466] [11466] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0011549] [11549] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0011616] [11616] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0011946] [11946] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0012108] [12108] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0012259] [12259] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0012409] [12409] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0012559] [12559] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0012708] [12708] Event [1401.59998,46.657196,968]: 0 finished unit Ronin [f=0013039] [13039] Event [1401.59998,46.657196,968]: 0 finished unit Reaver [f=0013092] Autoquit sending quit command. [f=0013092] [QuitAction] user exited to system [f=0013092] [SpringApp::Kill][1] fromRun=1 [f=0013092] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013092] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013092] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013092] [ThreadPool::SetThreadCount][2] workers=0 [f=0013092] [SpringApp::Kill][2] [f=0013092] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013092] [Game::KillLua][3] dtor=0 luaUI=0x5226d420 [f=0013092] Start widgetHandler:Shutdown [f=0013092] Shutdown - SaveOrderList Complete [f=0013092] Writing last game win data [f=0013092] Shutdown - SaveConfigData Complete [f=0013092] Shutdown Widget - Chili Highlight [f=0013092] Shutdown Widget - Save/Load API [f=0013092] Shutdown Widget - Draw After Chili [f=0013092] Shutdown Widget - EPIC Menu [f=0013092] Shutdown Widget - Chili Minimap [f=0013092] Shutdown Widget - Chili Widget Selector [f=0013092] Shutdown Widget - Local Team Colors [f=0013092] Shutdown Widget - Display Keys 2 [f=0013092] Shutdown Widget - Save Game Menu [f=0013092] Shutdown Widget - HealthBars [f=0013092] Shutdown Widget - Noises [f=0013092] Shutdown Widget - Unit Icons [f=0013092] Shutdown Widget - Win Counter [f=0013092] Shutdown Widget - SpringRTS Replay Stats [f=0013092] Shutdown Widget - BuildETA [f=0013092] Shutdown Widget - Modular Comm Info [f=0013092] Shutdown Widget - Music Player v2 [f=0013092] Shutdown Widget - State Reverse and Latency [f=0013092] Shutdown Widget - CameraShake [f=0013092] Shutdown Widget - Chili Economy Panel Default [f=0013092] Shutdown Widget - Chili EndGame Window [f=0013092] Shutdown Widget - Chili Nuke Warning [f=0013092] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013092] Shutdown Widget - Chili Spectator Panels [f=0013092] Shutdown Widget - Context Menu [f=0013092] Shutdown Widget - Darkening [f=0013092] Shutdown Widget - Defense Range Zero-K [f=0013092] Shutdown Widget - Grab Input [f=0013092] Input grabbing is disabled! [f=0013092] Shutdown Widget - Highlight Geos [f=0013092] Shutdown Widget - Local Widgets Config [f=0013092] Shutdown Widget - MinimapEvents [f=0013092] Shutdown Widget - MetalFeatures (new) [f=0013092] Shutdown Widget - Missile Silo Range [f=0013092] Shutdown Widget - Point Tracker [f=0013092] Shutdown Widget - Showeco and Grid Drawer [f=0013092] Shutdown Widget - Stereo3D [f=0013092] Shutdown Widget - Attack AoE [f=0013092] Shutdown Widget - Map Edge Extension [f=0013092] Shutdown Widget - Selection Send [f=0013092] Shutdown Widget - LupsManager [f=0013092] Shutdown Widget - Newton Firezone [f=0013092] Shutdown Widget - Chili Pro Console [f=0013092] Shutdown Widget - Persistent Build Height [f=0013092] Shutdown Widget - Lasso Terraform GUI [f=0013092] Shutdown Widget - Chili Framework [f=0013092] Shutdown Widget - Lups [f=0013092] Shutdown Widget - Custom Markers [f=0013092] Shutdown Widget - Chili Core Selector [f=0013092] Shutdown Widget - Mex Placement Handler [f=0013092] Shutdown Widget - Select Keys [f=0013092] Shutdown Widget - Pause Screen [f=0013092] Shutdown Widget - Layout Handler [f=0013092] Shutdown Widget - Text To Speech Control [f=0013092] End widgetHandler:Shutdown [f=0013092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1104315,105278004} {int,ext,rec}Allocs={15069801,0,0} {chunk,block}Bytes={105278004,0} [f=0013092] [Game::KillLua][1] dtor=0 luaGaia=0x528ea870 [f=0013092] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={916917,93617097} {int,ext,rec}Allocs={15069802,0,0} {chunk,block}Bytes={93617097,0} [f=0013092] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={916917,93617097} {int,ext,rec}Allocs={15069802,0,0} {chunk,block}Bytes={93617097,0} [f=0013092] [Game::KillLua][2] dtor=0 luaRules=0x51934c80 [f=0013092] Start gadgetHandler:Shutdown [f=0013092] Shutdown - StartSetup [f=0013092] Shutdown - UnitMorph [f=0013092] Shutdown - Carrier Drones [f=0013092] Shutdown - LupsNanoSpray [f=0013092] Shutdown - Missile Silo Controller [f=0013092] Shutdown - Modular Comm Info [f=0013092] Shutdown - Terrain Texture Handler [f=0013092] Shutdown - UnitCloakShield [f=0013092] Shutdown - Starlight Handler [f=0013092] End gadgetHandler:Shutdown [f=0013092] Start gadgetHandler:Shutdown [f=0013092] Shutdown - Save/Load [f=0013092] Shutdown - Teleport Throw [f=0013092] Shutdown - UnitMorph [f=0013092] Shutdown - Modular Comm Info [f=0013092] Shutdown - Retreat Command [f=0013092] Shutdown - Shockwaves [f=0013092] Shutdown - UnitCloakShield [f=0013092] Shutdown - Lups Cloak FX [f=0013092] Shutdown - Lups [f=0013092] Shutdown - Lups Shield [f=0013092] End gadgetHandler:Shutdown [f=0013092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15069846,0,0} {chunk,block}Bytes={0,0} [f=0013092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15069846,0,0} {chunk,block}Bytes={0,0} [f=0013092] [Game::KillLua][4] dtor=0 [f=0013092] [Game::~CGame][1] [f=0013092] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013092] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013092] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013092] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013092] [Game::KillLua][4] dtor=1 [f=0013092] [Game::KillMisc][1] [f=0013092] [Game::KillMisc][2] [f=0013092] [Game::KillMisc][3] [f=0013092] [Game::KillRendering][1] [f=0013092] [3DOParser::Kill] allocated 1 pieces [f=0013092] [S3OParser::Kill] allocated 356 pieces [f=0013092] [AssParser::Kill] allocated 35 pieces [f=0013092] [Game::KillInterface][1] [f=0013092] [Game::KillInterface][2] [f=0013092] [Game::KillSimulation][1] [f=0013092] [Game::KillSimulation][2] [f=0013092] [CCollisionHandler] dis-/continuous tests: 0/2372069 [f=0013092] [Game::KillSimulation][3] [f=0013092] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013092] [~CPathCache(24x16)] cacheHits=126 hitPercentage=40% numHashColls=0 maxCacheSize=15 [f=0013092] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013092] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013092] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013092] [LosHandler::Kill] raycast instance cache-{hits,misses}={4362,7165}; shared=2%; cached=36% [f=0013092] [Game::KillSimulation][4] [f=0013092] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013092] [Game::~CGame][2] [f=0013092] [Game::~CGame][3] [f=0013092] [SpringApp::Kill][3] [f=0013092] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138787 bytes sent 110590 bytes recv'd [f=0013092] [SpringApp::Kill][4] font=0x45919aa0 [f=0013092] [SpringApp::Kill][5] [f=0013092] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4598f640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2248ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="bitmaps/loadpictures/commandqueueing.png" indx=508 inflSize=3444kb readTime=40ms file="bitmaps/gpl/sporetrail2.tga" indx=491 inflSize=37kb readTime=31ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="gamedata/unitdefs.lua" indx=934 inflSize=2kb readTime=23ms file="bitmaps/pd/dosray.tga" indx=552 inflSize=8kb readTime=21ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=20ms file="scripts/dynamiccommander.lua" indx=5744 inflSize=11kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=441 inflSize=15kb readTime=17ms file="bitmaps/smoke/new_dirta.png" indx=587 inflSize=19kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40441901 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45abf340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ad0310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45996670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55a001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]