[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nrwmBVBfIh/springsettings.1224909.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc20c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5488 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1224909/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46421570] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46421570] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1224909/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1224909/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2ec50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6b077861f534b6c264443cbf5fdaa0bf [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kurikaktus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kurikaktus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000642fe930,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={00000000c9b89450,0000000000000000}]" [f=-000001] Allies: I choose: Gamma Seven! [f=-000001] Allies: I choose: Defense Builder! [f=-000001] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=-000001] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|||IT [f=-000001] Connection attempt from manero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] hope i wont get DC again [f=-000001] glhf! [f=-000001] DCed? what does it mean? [f=-000001] was saying befre the match started, i wasnt sure if the chea parti can counter the ranged spiders [f=-000001] disconnected [f=-000001] ohh sry [f=-000001] Allies: I choose: Defense Builder! [f=-000001] cheap arty is good [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000063cdf210,0000000000000000}]" [f=-000001] [0] Event [4542,172.358765,4600]: 0 finished unit Engineer Commander [f=-000001] [0] Event [604,173.868027,512]: 1 finished unit Recon Commander [f=0000000] [0] Silent_AI, team: 1, elo:2325, userid: 526402 [f=0000000] [0] Kurikaktus, team: 0, elo:1910, userid: 452567 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [576,170.400177,624]: 1 finished unit Hovercraft Platform [f=0000012] [12] Event [4384,174.04541,4608]: 0 finished unit Rover Assembly [f=0000287] [287] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000439] [439] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000572] [572] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000586] [586] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0000682] [682] Event [544,173.995728,624]: 1 finished unit Bolas [f=0000760] [760] Event [4664,168.511047,4616]: 0 finished unit Solar Collector [f=0000833] [833] Event [536,175.876007,376]: 1 finished unit Solar Collector [f=0000996] [996] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0001086] [1086] Event [544,173.995728,624]: 1 finished unit Quill [f=0001095] [1095] Event [4568,172.172241,4520]: 0 finished unit Solar Collector [f=0001204] [1204] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001391] [1391] Event [568,171.987762,520]: 1 finished unit Wind/Tidal Generator [f=0001433] [1433] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Mason [f=0001638] [1638] Event [4472,174.123474,4424]: 0 finished unit Solar Collector [f=0001908] [1908] Event [4456,177.458252,4344]: 0 finished unit Solar Collector [f=0001915] [1915] Event [696,175.819244,456]: 1 finished unit Solar Collector [f=0001928] [1928] Event [472,177.635651,520]: 1 finished unit Wind/Tidal Generator [f=0001958] [1958] Event [544,173.995728,624]: 1 finished unit Bolas [f=0002397] [2397] Event [4296,179.52301,4376]: 0 finished unit Solar Collector [f=0002526] [2526] Event [4528.10596,177.424728,3833.29492]: 0 lost unit Scorcher [f=0002615] [2615] Event [344,175.826355,584]: 1 finished unit Solar Collector [f=0002771] [2771] Event [544,173.995728,624]: 1 finished unit Bolas [f=0002798] [2798] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ripper [f=0002839] [2839] Event [4325.07617,174.085464,3859.60889]: 0 lost unit Scorcher [f=0003011] i hate those hings xD [f=0003217] [3217] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003246] I know :D [f=0003378] that is why I like this fac [f=0003431] [3431] Event [544,173.995728,624]: 1 finished unit Quill [f=0003487] [3487] Event [464,177.642761,608]: 1 finished unit Lotus [f=0003764] [3764] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ripper [f=0003871] i was thinking of going hover to oearlier [f=0004023] [4023] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004174] [4174] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0004180] [4180] Event [312,175.812134,760]: 1 finished unit Solar Collector [f=0004554] Silent_AI added point: stuck [f=0004593] [4593] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0004635] [4635] Event [4240,174.002838,4208]: 0 finished unit Advanced Radar [f=0004674] [4674] Event [424,175.819244,936]: 1 finished unit Solar Collector [f=0004746] [4746] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Mason [f=0004922] [4922] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005137] [5137] Event [544,173.995728,624]: 1 finished unit Quill [f=0005185] [5185] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0005238] [5238] Event [4176,182.921692,4304]: 0 finished unit Lotus [f=0005305] [5305] Event [928,175.876007,560]: 1 finished unit Lotus [f=0005600] [5600] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0005602] Silent_AI added point: I can outexpand him cause he is afraid [f=0005687] [5687] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005738] Silent_AI added point: no raids [f=0005785] [5785] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0005889] [5889] Event [4624,170.355835,4272]: 0 finished unit Lotus [f=0005988] [5988] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0006110] [6110] Event [544,173.995728,624]: 1 finished unit Mace [f=0006234] [6234] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0006382] [6382] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006512] [6512] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0006844] [6844] Event [3384,168.525238,4760]: 0 finished unit Solar Collector [f=0006857] [6857] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0006916] [6916] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0006927] [6927] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0006948] [6948] Event [3658.10913,172.022751,3158.48242]: 1 lost unit Bolas [f=0006978] [6978] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0007038] [7038] Event [456,173.754517,712]: 1 finished unit Caretaker [f=0007064] [7064] Event [3968,170.419678,4624]: 0 finished unit Lotus [f=0007192] [7192] Event [544,173.995728,624]: 1 finished unit Mace [f=0007208] [7208] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0007303] [7303] Event [3528,174.05249,4792]: 0 finished unit Solar Collector [f=0007358] [7358] Event [3936,173.995728,2496]: 0 finished unit Lotus [f=0007421] [7421] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0007507] [7507] Event [600,175.805054,744]: 1 finished unit Caretaker [f=0007665] [7665] Event [4192,177.656921,2384]: 0 finished unit Lotus [f=0007693] [7693] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0007832] [7832] Event [3672,182.928772,4808]: 0 finished unit Solar Collector [f=0007920] [7920] Event [3144,173.995728,2600]: 1 lost unit Metal Extractor [f=0007921] [7921] Event [4160,179.217896,2720]: 0 finished unit Lotus [f=0007987] [7987] Event [3056,170.533203,4544]: 0 finished unit Lotus [f=0008343] [8343] Event [3406.47119,173.276657,2924.9895]: 0 lost unit Fencer [f=0008347] [8347] Event [3816,179.466248,4840]: 0 finished unit Solar Collector [f=0008407] [8407] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ripper [f=0008527] [8527] Event [2971.39746,173.995728,2757.99536]: 1 lost unit Mace [f=0008682] [8682] Event [3083.35205,175.818924,2824.36426]: 0 lost unit Ripper [f=0008701] [8701] Event [3664,174.166016,4624]: 0 finished unit Lotus [f=0008856] [8856] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0008904] [8904] Event [3960,179.281769,4856]: 0 finished unit Solar Collector [f=0008978] [8978] Event [3599.47632,141.65184,4381.71729]: 1 lost unit Bolas [f=0009201] [9201] Event [3121.56934,173.451477,3122.15503]: 0 lost unit Fencer [f=0009254] [9254] Event [3192.41821,179.466248,3120.17334]: 0 lost unit Fencer [f=0009330] [9330] Event [3237.12793,174.691147,3055.05469]: 0 lost unit Fencer [f=0009395] [9395] Event [2936,175.819244,2600]: 1 finished unit Stinger [f=0009411] [9411] Event [3277.10596,172.358414,2976.03979]: 0 lost unit Fencer [f=0009415] [9415] Event [4120,173.804169,4888]: 0 finished unit Solar Collector [f=0009541] [9541] Event [368,174.24408,840]: 1 finished unit Fusion Reactor [f=0009643] [9643] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0009754] [9754] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0009830] [9830] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0009957] [9957] Event [4264,174.187317,4856]: 0 finished unit Solar Collector [f=0009974] [9974] Event [520,174.002838,808]: 1 finished unit Caretaker [f=0010081] [10081] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0010097] [10097] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0010158] [10158] Event [4152,170.348755,4488]: 0 finished unit Caretaker [f=0010247] [10247] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0010280] [10280] Event [2768.01343,177.540787,2398.29102]: 1 finished unit Recon Commander [f=0010333] [10333] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0010460] [10460] Event [4408,181.289734,4824]: 0 finished unit Solar Collector [f=0010603] [10603] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0010603] [10603] Event [4120,175.819244,4600]: 0 finished unit Caretaker [f=0010621] [10621] Event [3231.79956,176.004303,3083.25562]: 0 lost unit Fencer [f=0010677] [10677] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0010727] [10727] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0010741] [10741] Event [4552,181.346497,4792]: 0 finished unit Solar Collector [f=0010806] [10806] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0010845] [10845] Event [2840,175.819244,2520]: 1 finished unit Caretaker [f=0010967] [10967] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0011002] [11002] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0011097] [11097] Event [2912,175.94696,2480]: 1 finished unit Radar Tower [f=0011130] [11130] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0011201] [11201] Event [544,173.995728,624]: 1 finished unit Mace [f=0011258] [11258] Event [4696,172.115479,4760]: 0 finished unit Solar Collector [f=0011264] [11264] Event [808,173.995728,344]: 1 finished unit Solar Collector [f=0011295] [11295] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0011446] [11446] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0011477] [11477] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0011683] [11683] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0011730] [11730] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0011736] [11736] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0011790] [11790] Event [2938.63086,175.721832,2489.22437]: 0 lost unit Scorcher [f=0011792] [11792] Event [2924.05835,175.624649,2517.7832]: 0 lost unit Scorcher [f=0011811] [11811] Event [2936,175.630829,2600]: 1 lost unit Stinger [f=0011839] [11839] Event [984,175.883118,344]: 1 finished unit Solar Collector [f=0011851] [11851] Event [3069.57788,175.857803,2709.27808]: 0 lost unit Ripper [f=0011885] [11885] Event [2841.22583,175.972076,2696.52539]: 1 lost unit Recon Commander [f=0011885] [11885] Event [2848.84326,174.169601,2719.95044]: 0 lost unit Scorcher [f=0011887] [11887] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0011888] [11888] Event [2881.36377,173.783493,2712.50439]: 0 lost unit Scorcher [f=0011895] [11895] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0011913] [11913] Event [2985.62109,173.618835,2745.23364]: 0 lost unit Ravager [f=0011943] [11943] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0012046] [12046] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0012196] [12196] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0012207] [12207] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0012255] [12255] Event [2752,179.281769,3840]: 0 finished unit Lotus [f=0012346] [12346] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0012419] [12419] Event [1160,175.819244,344]: 1 finished unit Solar Collector [f=0012481] [12481] Event [2608,171.987762,2928]: 1 finished unit Radar Tower [f=0012510] [12510] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0012518] [12518] Event [3550.23535,172.036285,3238.64966]: 0 lost unit Engineer Commander [f=0012548] [12548] Event [4368,175.826355,1040]: 1 finished unit Lotus [f=0012653] [12653] Event [3672,169.315125,3224]: 0 lost unit Metal Extractor [f=0012655] [12655] Event [3405.88037,175.268311,3239.5459]: 0 lost unit Scorcher [f=0012680] [12680] Event [3381.01978,175.647324,3230.21802]: 0 lost unit Scorcher [f=0012686] [12686] Event [544,173.995728,624]: 1 finished unit Quill [f=0012689] [12689] Event [3379.84131,174.052795,3194.74731]: 0 lost unit Scorcher [f=0012712] [12712] Event [3355.01392,175.476288,3197.47266]: 0 lost unit Scorcher [f=0012734] [12734] Event [3283.43066,172.120209,3037.35303]: 0 lost unit Scorcher [f=0012735] [12735] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0012816] [12816] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0012845] [12845] Event [544,173.995728,624]: 1 finished unit Quill [f=0012959] [12959] Event [616,173.995728,792]: 1 finished unit Storage [f=0012984] [12984] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0013076] [13076] Event [1336,174.24408,344]: 1 finished unit Solar Collector [f=0013086] [13086] Event [4152,184.936768,4680]: 0 finished unit Storage [f=0013110] [13110] Event [696,175.819244,856]: 1 finished unit Storage [f=0013161] Silent_AI added point: lots of metal [f=0013261] [13261] Event [3278.56982,175.915253,3144.54932]: 0 lost unit Ravager [f=0013311] [13311] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0013321] [13321] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0013380] [13380] Event [4128,183.361572,1072]: 1 finished unit Lotus [f=0013385] [13385] Event [3457.4165,173.825775,3053.94238]: 0 lost unit Scorcher [f=0013410] [13410] Event [4184,184.936768,4728]: 0 finished unit Storage [f=0013509] [13509] Event [2217.1499,175.946442,4039.41724]: 0 lost unit Mason [f=0013570] [13570] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0013598] [13598] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0013783] [13783] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0013796] [13796] Event [1528,174.002838,328]: 1 finished unit Solar Collector [f=0013824] [13824] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0013884] [13884] Event [4160,181.538086,944]: 1 finished unit Radar Tower [f=0014052] [14052] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0014092] [14092] Event [4128,183.361572,1072]: 1 lost unit Lotus [f=0014095] [14095] Event [2632,170.410614,2872]: 1 finished unit Caretaker [f=0014108] [14108] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0014126] [14126] Event [4156.84375,187.385193,1056.45056]: 0 lost unit Scorcher [f=0014132] [14132] Event [4160,181.538391,944]: 1 lost unit Radar Tower [f=0014221] [14221] Event [4368,175.826355,1040]: 1 lost unit Lotus [f=0014244] [14244] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0014287] [14287] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0014302] [14302] Event [4408,173.999847,920]: 1 lost unit Metal Extractor [f=0014339] [14339] Event [1608,181.105286,520]: 1 finished unit Solar Collector [f=0014425] [14425] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0014454] [14454] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0014512] [14512] Event [3816,173.995728,504]: 1 lost unit Metal Extractor [f=0014581] [14581] Event [3624,172.363831,632]: 1 lost unit Metal Extractor [f=0014619] [14619] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0014635] [14635] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0014750] [14750] Event [2720,170.430847,2832]: 1 finished unit Lotus [f=0014782] [14782] Event [3936,173.995728,2496]: 0 lost unit Lotus [f=0014783] [14783] Event [3534.03101,168.990051,88.6567078]: 1 lost unit Quill [f=0014798] [14798] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0014855] [14855] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0014922] [14922] Event [4056,175.831146,2472]: 0 lost unit Metal Extractor [f=0014930] [14930] Event [1656,176.003723,696]: 1 finished unit Solar Collector [f=0014994] [14994] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0015012] [15012] Event [4160,179.217896,2720]: 0 lost unit Lotus [f=0015053] [15053] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0015140] [15140] Event [3828.4231,174.030167,2568.04688]: 1 lost unit Scalpel [f=0015144] [15144] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0015211] [15211] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0015259] [15259] Event [4192,177.656921,2384]: 0 lost unit Lotus [f=0015265] [15265] Event [544,173.995728,624]: 1 finished unit Mace [f=0015372] [15372] Event [2688,170.355835,2992]: 1 finished unit Lotus [f=0015413] [15413] Event [3339.26855,177.607224,2719.67163]: 0 lost unit Scorcher [f=0015415] [15415] Event [1464,173.995728,488]: 1 finished unit Solar Collector [f=0015422] [15422] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0015467] [15467] Event [3906.41577,175.817093,2906.95361]: 1 lost unit Mace [f=0015488] [15488] Event [3523.16553,174.013351,2612.82764]: 0 lost unit Scorcher [f=0015534] [15534] Event [3679.70679,175.788391,2591.56714]: 0 lost unit Scorcher [f=0015615] [15615] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0015615] [15615] Event [544,173.995728,624]: 1 finished unit Mace [f=0015686] [15686] Event [3933.78809,175.811798,2599.7146]: 1 lost unit Scalpel [f=0015699] [15699] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0015733] [15733] Event [3922.32959,173.999283,2959.34717]: 0 lost unit Fencer [f=0015803] [15803] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0015806] [15806] Event [3914.62305,174.06076,3002.20532]: 0 lost unit Fencer [f=0015824] [15824] Event [3880.15137,174.064987,2980.08032]: 0 lost unit Fencer [f=0015834] [15834] Event [3895.27612,173.99968,2559.43115]: 1 lost unit Scalpel [f=0015953] [15953] Event [3782.88232,173.995728,2631.21729]: 1 lost unit Scalpel [f=0015956] [15956] Event [544,173.995728,624]: 1 finished unit Mace [f=0016006] [16006] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0016032] [16032] Event [3785.91479,175.530136,3085.55225]: 0 lost unit Fencer [f=0016048] [16048] Event [3981.30811,175.776733,2669.18701]: 1 lost unit Scalpel [f=0016083] [16083] Event [728,177.635651,776]: 1 finished unit Caretaker [f=0016120] [16120] Event [3981.25952,175.825027,3070.49878]: 0 lost unit Fencer [f=0016134] [16134] Event [3818.74438,174.141571,2760.48267]: 1 lost unit Scalpel [f=0016203] [16203] Event [3922.6062,175.819244,2811.604]: 1 lost unit Scalpel [f=0016321] [16321] Event [4055.64868,177.427795,3131.6084]: 0 lost unit Fencer [f=0016334] [16334] Event [544,173.995728,624]: 1 finished unit Mace [f=0016439] [16439] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0016454] [16454] Event [616,174.187317,872]: 1 finished unit Caretaker [f=0016589] [16589] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0016683] [16683] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0016728] [16728] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Mason [f=0016738] [16738] Event [544,173.995728,624]: 1 finished unit Mace [f=0016779] [16779] Event [840,175.819244,584]: 1 finished unit Solar Collector [f=0016871] [16871] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0016918] [16918] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0017007] [17007] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Mason [f=0017081] [17081] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0017101] [17101] Event [3144,173.318848,2600]: 1 finished unit Metal Extractor [f=0017140] [17140] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017195] [17195] Event [2361.6377,172.153336,3680.70752]: 0 lost unit Scorcher [f=0017239] [17239] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0017257] [17257] Event [2212.20801,174.886337,4093.83154]: 0 lost unit Scorcher [f=0017275] [17275] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017307] [17307] Event [3441.94019,174.058075,3072.40552]: 0 lost unit Fencer [f=0017310] [17310] Event [3449.68384,177.676544,2670.01123]: 1 lost unit Scalpel [f=0017325] [17325] Event [976,175.684448,4160]: 1 finished unit Radar Tower [f=0017410] [17410] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017496] [17496] Event [3388.17993,174.479462,3081.24585]: 0 lost unit Fencer [f=0017549] [17549] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017615] [17615] Event [3275.08594,173.526688,3148.91699]: 0 lost unit Fencer [f=0017617] [17617] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0017681] [17681] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017731] [17731] Event [3486.52393,168.277222,3094.4458]: 0 lost unit Scorcher [f=0017791] [17791] Event [3416.00757,174.076141,2992.92432]: 0 lost unit Scorcher [f=0017815] [17815] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Scorcher [f=0017820] [17820] Event [3339.72412,173.89328,3017.23877]: 0 lost unit Scorcher [f=0017861] [17861] Event [544,173.995728,624]: 1 finished unit Lance [f=0017963] [17963] Event [544,173.995728,624]: 1 finished unit Quill [f=0018048] [18048] Event [544,173.995728,624]: 1 finished unit Quill [f=0018075] [18075] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0018135] [18135] Event [544,173.995728,624]: 1 finished unit Quill [f=0018230] [18230] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0018241] [18241] Event [544,173.995728,624]: 1 finished unit Halberd [f=0018275] [18275] Event [2032,172.236084,4288]: 1 finished unit Lotus [f=0018372] [18372] Event [544,173.995728,624]: 1 finished unit Halberd [f=0018380] [18380] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0018422] [18422] Event [3707.7063,174.956833,3346.51563]: 0 lost unit Mason [f=0018471] [18471] Event [3631.03052,168.481033,3191.48657]: 0 lost unit Scorcher [f=0018482] [18482] Event [3454.14233,172.523697,3069.14136]: 1 lost unit Scalpel [f=0018491] [18491] Event [4056,174.586945,2472]: 1 finished unit Metal Extractor [f=0018493] [18493] Event [544,173.995728,624]: 1 finished unit Halberd [f=0018529] [18529] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0018537] [18537] Event [3414.74561,174.06337,3216.69556]: 0 lost unit Scorcher [f=0018553] [18553] Event [3330.43652,177.802353,3199.95532]: 0 lost unit Scorcher [f=0018619] [18619] Event [544,173.995728,624]: 1 finished unit Halberd [f=0018641] [18641] Event [3167.07715,175.81131,3190.1145]: 0 lost unit Scorcher [f=0018679] [18679] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Fencer [f=0018895] [18895] Event [544,173.995728,624]: 1 finished unit Mace [f=0018926] [18926] Event [1904,175.819244,4032]: 1 finished unit Lotus [f=0018929] [18929] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0019121] Spectator manero left the game: normal quit [f=0019121] [19121] Event [undefined]: manero quit [f=0019169] [19169] Event [544,173.995728,624]: 1 finished unit Mace [f=0019183] [19183] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0019317] [19317] Event [552,175.819244,952]: 1 finished unit Caretaker [f=0019425] [19425] Event [544,173.995728,624]: 1 finished unit Bolas [f=0019471] [19471] Event [4224,181.315247,2480]: 1 finished unit Lotus [f=0019530] [19530] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0019549] [19549] Event [696,175.819244,984]: 1 finished unit Caretaker [f=0019554] [19554] Event [1720,177.401489,4280]: 1 finished unit Solar Collector [f=0019558] [19558] Event [3439.77661,178.745743,3507.13843]: 0 lost unit Fencer [f=0019580] [19580] Event [3243.02197,181.24826,3266.56421]: 1 lost unit Mace [f=0019641] [19641] Event [544,173.995728,624]: 1 finished unit Bolas [f=0019668] [19668] Event [3446.34277,174.033417,2814.62109]: 1 lost unit Scalpel [f=0019772] [19772] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0019871] [19871] Event [3638.34888,169.555191,3335.42554]: 0 lost unit Fencer [f=0019903] [19903] Event [3313.87524,180.889236,3228.95728]: 1 lost unit Mace [f=0019904] [19904] Event [544,173.995728,624]: 1 finished unit Scalpel [f=0019907] [19907] Event [3471.57617,173.339813,3337.40137]: 0 lost unit Ripper [f=0019937] [19937] Event [4383.99805,172.937958,4590.00781]: 0 finished unit Ravager [f=0019951] [19951] Event [2752,179.281769,3840]: 0 lost unit Lotus [f=0019968] [19968] Event [3351.92651,178.706558,3409.07666]: 0 lost unit Ravager [f=0020071] [20071] Event [2824,174.088348,3896]: 0 lost unit Metal Extractor [f=0020072] [20072] Event [1736,175.819244,4104]: 1 finished unit Solar Collector [f=0020074] [20074] Event [3342.19409,177.184753,3631.43506]: 0 lost unit Fencer [f=0020108] [20108] Event [3246.0813,177.637741,3369.79199]: 0 lost unit Ravager [f=0020148] [20148] Event [3423.00391,179.787674,3454.9104]: 0 lost unit Ravager [f=0020194] [20194] Event [3358.3396,178.051926,3309.21875]: 1 lost unit Halberd [f=0020196] [20196] Event [4080,176.086792,2576]: 1 finished unit Lotus [f=0020276] [20276] Event [3655.94873,172.482178,3412.19946]: 0 lost unit Fencer [f=0020276] [20276] Event [undefined]: Kurikaktus resigned [f=0020276] game_message: Kurikaktus has been destroyed! [f=0020276] game_message: Silent_AI wins! [f=0020276] Submitting stats [f=0020276] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020276] Part| Total Time|Time of the last 0.5s [f=0020276] Draw 28936.48ms 26.77% [f=0020276] Lua::Callins::Synced 9155.26ms 11.09% [f=0020276] Lua::Callins::Unsynced 40843.05ms 34.97% [f=0020276] Lua::CollectGarbage::Synced 451.50ms 1.80% [f=0020276] Lua::CollectGarbage::Unsynced 1148.71ms 0.60% [f=0020276] Misc::Profiler::AddTime 108.57ms 0.00% [f=0020276] Sim 45520.25ms 56.14% [f=0020276] [20276] Received game_message: Kurikaktus has been destroyed! [f=0020276] [20276] Received game_message: Silent_AI wins! [f=0020277] [20277] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 47,4560,15145,15145,4560,746.993042,1235.32837,1235.32837,746.993042,0,0,0,0,0,0,0,0,521.055054,369.502472,369.502472,521.055054,8122.29639,10051.8008,10051.8008,8122.29639,450,720,720,450,32,71.5298157,71.5298157,32,400,110,110,400,16.8928299,66.0510941,66.0510941,16.8928299,650,7210,7210,650,6805,9965,9965,6805,3060,7105,7105,3060,10395.667,7368.83301,7368.83301,10395.667,1004.61066,2063.22876,2063.22876,1004.61066,10517.4268,9309.41602,9309.41602,10517.4268 [f=0020318] [20318] Event [4156.95996,166.569885,3536.5127]: 0 lost unit Mason [f=0020572] [20572] Event [544,173.995728,624]: 1 finished unit Lance [f=0020586] No clients connected, shutting down server [f=0020586] Server shutdown [f=0020586] [20586] all players disconnected [f=0020694] [20694] Event [544,173.995728,624]: 1 finished unit Halberd [f=0020799] [20799] Event [544,173.995728,624]: 1 finished unit Halberd [f=0020904] [20904] Event [544,173.995728,624]: 1 finished unit Halberd [f=0021009] [21009] Event [544,173.995728,624]: 1 finished unit Halberd [f=0021114] [21114] Event [544,173.995728,624]: 1 finished unit Halberd [f=0021212] [21212] Event [1896,175.812134,984]: 1 finished unit Energy Pylon [f=0021219] [21219] Event [544,173.995728,624]: 1 finished unit Halberd [f=0021324] [21324] Event [544,173.995728,624]: 1 finished unit Halberd [f=0021354] [21354] Event [3624,171.686951,632]: 1 finished unit Metal Extractor [f=0021501] [21501] Event [544,173.995728,624]: 1 finished unit Mace [f=0021687] [21687] Event [544,173.995728,624]: 1 finished unit Mace [f=0021862] [21862] Event [648,175.748291,1336]: 1 finished unit Energy Pylon [f=0022163] [22163] Event [3816,173.318848,504]: 1 finished unit Metal Extractor [f=0023123] [23123] Event [4408,173.322968,920]: 1 finished unit Metal Extractor [f=0023371] [23371] Event [1000,179.466248,2184]: 1 finished unit Energy Pylon [f=0023404] Autoquit sending quit command. [f=0023404] [QuitAction] user exited to system [f=0023404] [SpringApp::Kill][1] fromRun=1 [f=0023404] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023404] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023404] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023404] [ThreadPool::SetThreadCount][2] workers=0 [f=0023404] [SpringApp::Kill][2] [f=0023404] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023404] [Game::KillLua][3] dtor=0 luaUI=0x52fc9470 [f=0023404] Start widgetHandler:Shutdown [f=0023404] Shutdown - SaveOrderList Complete [f=0023404] Writing last game win data [f=0023404] Shutdown - SaveConfigData Complete [f=0023404] Shutdown Widget - Chili Highlight [f=0023404] Shutdown Widget - Save/Load API [f=0023404] Shutdown Widget - Draw After Chili [f=0023404] Shutdown Widget - EPIC Menu [f=0023404] Shutdown Widget - Chili Minimap [f=0023404] Shutdown Widget - Chili Widget Selector [f=0023404] Shutdown Widget - Local Team Colors [f=0023404] Shutdown Widget - Display Keys 2 [f=0023404] Shutdown Widget - Save Game Menu [f=0023404] Shutdown Widget - HealthBars [f=0023404] Shutdown Widget - Noises [f=0023404] Shutdown Widget - Unit Icons [f=0023404] Shutdown Widget - Win Counter [f=0023404] Shutdown Widget - SpringRTS Replay Stats [f=0023404] Shutdown Widget - BuildETA [f=0023404] Shutdown Widget - Modular Comm Info [f=0023404] Shutdown Widget - Music Player v2 [f=0023404] Shutdown Widget - State Reverse and Latency [f=0023404] Shutdown Widget - CameraShake [f=0023404] Shutdown Widget - Chili Economy Panel Default [f=0023404] Shutdown Widget - Chili EndGame Window [f=0023404] Shutdown Widget - Chili Nuke Warning [f=0023404] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023404] Shutdown Widget - Chili Spectator Panels [f=0023404] Shutdown Widget - Context Menu [f=0023404] Shutdown Widget - Darkening [f=0023404] Shutdown Widget - Defense Range Zero-K [f=0023404] Shutdown Widget - Grab Input [f=0023404] Input grabbing is disabled! [f=0023404] Shutdown Widget - Highlight Geos [f=0023404] Shutdown Widget - Local Widgets Config [f=0023404] Shutdown Widget - MinimapEvents [f=0023404] Shutdown Widget - MetalFeatures (new) [f=0023404] Shutdown Widget - Missile Silo Range [f=0023404] Shutdown Widget - Point Tracker [f=0023404] Shutdown Widget - Showeco and Grid Drawer [f=0023404] Shutdown Widget - Stereo3D [f=0023404] Shutdown Widget - Attack AoE [f=0023404] Shutdown Widget - UnitShapes [f=0023404] Shutdown Widget - Map Edge Extension [f=0023404] Shutdown Widget - Selection Send [f=0023404] Shutdown Widget - LupsManager [f=0023404] Shutdown Widget - Newton Firezone [f=0023404] Shutdown Widget - Chili Pro Console [f=0023404] Shutdown Widget - Persistent Build Height [f=0023404] Shutdown Widget - Lasso Terraform GUI [f=0023404] Shutdown Widget - Chili Framework [f=0023404] Shutdown Widget - Lups [f=0023404] Shutdown Widget - Custom Markers [f=0023404] Shutdown Widget - Chili Core Selector [f=0023404] Shutdown Widget - Mex Placement Handler [f=0023404] Shutdown Widget - Select Keys [f=0023404] Shutdown Widget - Pause Screen [f=0023404] Shutdown Widget - Layout Handler [f=0023404] Shutdown Widget - Text To Speech Control [f=0023404] End widgetHandler:Shutdown [f=0023404] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1905923,161983026} {int,ext,rec}Allocs={21024423,0,0} {chunk,block}Bytes={161983026,0} [f=0023404] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023404] [Game::KillLua][2] dtor=0 luaRules=0x52d2ec50 [f=0023404] Start gadgetHandler:Shutdown [f=0023404] Shutdown - StartSetup [f=0023404] Shutdown - UnitMorph [f=0023404] Shutdown - Carrier Drones [f=0023404] Shutdown - LupsNanoSpray [f=0023404] Shutdown - Missile Silo Controller [f=0023404] Shutdown - Modular Comm Info [f=0023404] Shutdown - Terrain Texture Handler [f=0023404] Shutdown - UnitCloakShield [f=0023404] Shutdown - Starlight Handler [f=0023404] End gadgetHandler:Shutdown [f=0023404] Start gadgetHandler:Shutdown [f=0023404] Shutdown - Save/Load [f=0023404] Shutdown - Teleport Throw [f=0023404] Shutdown - UnitMorph [f=0023404] Shutdown - Modular Comm Info [f=0023404] Shutdown - Retreat Command [f=0023404] Shutdown - Shockwaves [f=0023404] Shutdown - UnitCloakShield [f=0023404] Shutdown - Lups Cloak FX [f=0023404] Shutdown - Lups [f=0023404] Shutdown - Lups Shield [f=0023404] End gadgetHandler:Shutdown [f=0023404] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21024455,0,0} {chunk,block}Bytes={0,0} [f=0023404] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21024455,0,0} {chunk,block}Bytes={0,0} [f=0023404] [Game::KillLua][4] dtor=0 [f=0023404] [Game::~CGame][1] [f=0023404] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023404] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023404] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023404] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023404] [Game::KillLua][4] dtor=1 [f=0023404] [Game::KillMisc][1] [f=0023404] [Game::KillMisc][2] [f=0023404] [Game::KillMisc][3] [f=0023404] [Game::KillRendering][1] [f=0023404] [3DOParser::Kill] allocated 1 pieces [f=0023404] [S3OParser::Kill] allocated 415 pieces [f=0023404] [AssParser::Kill] allocated 29 pieces [f=0023404] [Game::KillInterface][1] [f=0023404] [Game::KillInterface][2] [f=0023404] [Game::KillSimulation][1] [f=0023404] [Game::KillSimulation][2] [f=0023404] [CCollisionHandler] dis-/continuous tests: 0/389446 [f=0023404] [Game::KillSimulation][3] [f=0023404] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023404] [~CPathCache(20x20)] cacheHits=226 hitPercentage=37% numHashColls=0 maxCacheSize=21 [f=0023404] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023404] [~CPathCache(40x40)] cacheHits=213 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023404] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023404] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023404] [LosHandler::Kill] raycast instance cache-{hits,misses}={8372,12842}; shared=2%; cached=37% [f=0023404] [Game::KillSimulation][4] [f=0023404] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023404] [Game::~CGame][2] [f=0023404] [Game::~CGame][3] [f=0023404] [SpringApp::Kill][3] [f=0023404] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247743 bytes sent 257241 bytes recv'd [f=0023404] [SpringApp::Kill][4] font=0x46354aa0 [f=0023404] [SpringApp::Kill][5] [f=0023404] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x463c2c70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2180ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=23ms file="luaui/images/commands/states/wrench_high.png" indx=3290 inflSize=0kb readTime=21ms file="objects3d/armsenan_dead.dae" indx=4961 inflSize=69kb readTime=18ms file="bitmaps/gpl/sporetrail2.tga" indx=491 inflSize=37kb readTime=17ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=526 inflSize=1479kb readTime=17ms file="luaui/widgets/gui_chili_facbar.lua" indx=4674 inflSize=19kb readTime=15ms file="bitmaps/gpl/groundflash.tga" indx=458 inflSize=188kb readTime=14ms file="bitmaps/pd/dosray.tga" indx=552 inflSize=8kb readTime=14ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4673 inflSize=18kb readTime=12ms file="gamedata/modularcomms/weapons/disintegrator.lua" indx=887 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32313487 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x464b3050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464bf3b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4641dbb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc20c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]