[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CbrxE3AsY2/springsettings.1223890.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2c801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5684 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1223890/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462dc4c0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462dc4c0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 487ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1223890/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11971,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1223890/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c40cb0,0x5dbe3480}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 66d375613234e26d23426f2a52e76435 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000061e52030,000000006384fbd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005f1f2e30,0000000060b6b430}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4262,398.566406,949]: 0 finished unit Recon Commander [f=-000001] [0] Event [885,399.299072,4409]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3418, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:3100, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4376,399.978638,888]: 0 finished unit Amphbot Factory [f=0000040] [40] Event [880,398.160187,4496]: 1 finished unit Rover Assembly [f=0000249] [249] Event [897.99231,392.102325,4495.97021]: 1 finished unit Dart [f=0000333] [333] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000364] [364] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4340,399.978638,888]: 0 finished unit Conch [f=0000619] [619] Event [897.99231,392.102325,4495.97021]: 1 finished unit Mason [f=0000734] [734] Event [4360,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0000911] [911] Event [4408,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0001042] [1042] Event [648,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0001072] [1072] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0001140] [1140] Event [4340,399.978638,888]: 0 finished unit Duck [f=0001158] [1158] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0001163] [1163] Event [4472,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0001278] [1278] Event [616,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0001358] [1358] Event [4536,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0001443] [1443] Event [4340,399.978638,888]: 0 finished unit Duck [f=0001474] [1474] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0001514] [1514] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0001568] [1568] Event [4600,399.978638,424]: 0 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [520,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0001608] [1608] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001763] [1763] Event [4664,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0001901] [1901] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0001943] [1943] Event [4680,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0002042] [2042] Event [4340,399.978638,888]: 0 finished unit Duck [f=0002274] [2274] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002321] [2321] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0002364] [2364] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0002380] [2380] Event [4340,399.978638,888]: 0 finished unit Duck [f=0002518] [2518] Event [4634.979,399.978638,535.018494]: 1 lost unit Dart [f=0002673] [2673] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0002751] [2751] Event [960,226.335144,3248]: 1 finished unit Lotus [f=0002855] [2855] Event [1407.13916,176.814545,3155.19385]: 0 lost unit Duck [f=0002904] [2904] Event [897.99231,392.102325,4495.97021]: 1 finished unit Mason [f=0003022] [3022] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0003026] [3026] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0003032] [3032] Event [4340,399.978638,888]: 0 finished unit Duck [f=0003172] [3172] Event [4744,399.978638,408]: 0 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [552,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0003273] [3273] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0003285] [3285] Event [4340,399.978638,888]: 0 finished unit Duck [f=0003300] [3300] Event [3304.5332,249.000549,699.527344]: 0 lost unit Duck [f=0003310] [3310] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0003540] [3540] Event [4340,399.978638,888]: 0 finished unit Duck [f=0003571] [3571] Event [472,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0003833] [3833] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0003915] [3915] Event [392,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0004027] [4027] Event [4592,153.713989,2880]: 0 finished unit Lotus [f=0004104] [4104] Event [897.99231,392.102325,4495.97021]: 1 finished unit Mason [f=0004185] [4185] Event [296,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0004453] [4453] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004482] [4482] Event [376,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [4584,399.978638,744]: 0 finished unit Caretaker [f=0004544] [4544] Event [4340,399.978638,888]: 0 finished unit Conch [f=0004640] [4640] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004691] [4691] Event [4340,399.978638,888]: 0 finished unit Duck [f=0004710] [4710] Event [456,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0004735] [4735] Event [4824,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0004840] [4840] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0004842] [4842] Event [4340,399.978638,888]: 0 finished unit Duck [f=0004865] [4865] Event [4824,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0004982] [4982] Event [4340,399.978638,888]: 0 finished unit Duck [f=0005007] [5007] Event [4824,399.978638,664]: 0 finished unit Wind/Tidal Generator [f=0005055] [5055] Event [536,399.978638,4456]: 1 finished unit Wind/Tidal Generator [f=0005127] [5127] Event [4340,399.978638,888]: 0 finished unit Duck [f=0005163] [5163] Event [4824,399.967957,744]: 0 finished unit Wind/Tidal Generator [f=0005167] [5167] Event [3872,249.000549,3584]: 0 finished unit Lotus [f=0005196] [5196] Event [1936,234.260559,4128]: 1 finished unit Radar Tower [f=0005224] [5224] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0005276] [5276] Event [4340,399.978638,888]: 0 finished unit Duck [f=0005289] [5289] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0005325] [5325] Event [616,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0005335] [5335] Event [4824,398.419189,824]: 0 finished unit Wind/Tidal Generator [f=0005339] [5339] Event [840,399.81842,4632]: 1 finished unit Caretaker [f=0005441] [5441] Event [4340,399.978638,888]: 0 finished unit Duck [f=0005610] [5610] Event [696,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0005712] [5712] Event [848,399.967957,4720]: 1 finished unit Rover Plate [f=0005718] [5718] Event [3264,247.718811,1072]: 0 finished unit Radar Tower [f=0005725] [5725] Event [4616,396.389771,888]: 0 finished unit Caretaker [f=0005737] [5737] Event [3616,221.998596,3808]: 0 finished unit Lotus [f=0005790] [5790] Event [4340,399.978638,888]: 0 finished unit Conch [f=0005801] [5801] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0005831] [5831] Event [4840,393.42041,904]: 0 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [776,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0005906] [5906] Event [4340,399.978638,888]: 0 finished unit Duck [f=0005933] [5933] Event [4840,382.952881,984]: 0 finished unit Wind/Tidal Generator [f=0006110] [6110] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0006126] [6126] Event [856,399.978638,4296]: 1 finished unit Wind/Tidal Generator [f=0006162] [6162] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0006188] [6188] Event [4840,365.649414,1064]: 0 finished unit Wind/Tidal Generator [f=0006318] [6318] Event [4340,399.978638,888]: 0 finished unit Duck [f=0006364] [6364] Event [4840,340.39917,1144]: 0 finished unit Wind/Tidal Generator [f=0006429] [6429] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0006489] [6489] Event [4340,399.978638,888]: 0 finished unit Duck [f=0006539] [6539] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0006550] [6550] Event [4840,314.315796,1224]: 0 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0006628] [6628] Event [4340,399.978638,888]: 0 finished unit Duck [f=0006701] [6701] Event [4840,294.288635,1304]: 0 finished unit Wind/Tidal Generator [f=0006725] [6725] Event [2414.16357,178.571976,966.885498]: 1 finished unit Recon Commander [f=0006819] [6819] Event [4340,399.978638,888]: 0 finished unit Duck [f=0006834] [6834] Event [866,399.90921,4720]: 1 finished unit Fencer [f=0006997] [6997] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0007053] [7053] Event [3248,247.377014,784]: 0 finished unit Lotus [f=0007084] [7084] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007115] [7115] Event [4840,273.887634,1384]: 0 finished unit Wind/Tidal Generator [f=0007132] [7132] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0007173] [7173] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0007262] [7262] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0007295] [7295] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0007341] [7341] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0007352] [7352] Event [4840,256.103516,1464]: 0 finished unit Wind/Tidal Generator [f=0007387] Godde added point: lel [f=0007431] [7431] Event [342.7854,152.934265,2349.86621]: 0 lost unit Duck [f=0007432] [7432] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007538] [7538] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0007580] [7580] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007581] [7581] Event [3248,156.704712,4016]: 0 finished unit Lotus [f=0007614] [7614] Event [4856,249.19281,1544]: 0 finished unit Wind/Tidal Generator [f=0007690] [7690] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007794] [7794] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007805] [7805] Event [4856,249.000549,1624]: 0 finished unit Wind/Tidal Generator [f=0007899] [7899] Event [4340,399.978638,888]: 0 finished unit Duck [f=0007907] [7907] Event [897.99231,392.102325,4495.97021]: 1 finished unit Ripper [f=0008000] [8000] Event [4856,249.000549,1704]: 0 finished unit Wind/Tidal Generator [f=0008075] [8075] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0008195] [8195] Event [4856,249.000549,1784]: 0 finished unit Wind/Tidal Generator [f=0008263] [8263] Event [1936,234.260559,4128]: 1 lost unit Radar Tower [f=0008384] [8384] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0008390] [8390] Event [4856,249.000549,1864]: 0 finished unit Wind/Tidal Generator [f=0008498] [8498] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0008537] [8537] Event [897.99231,392.102325,4495.97021]: 1 finished unit Ripper [f=0008540] [8540] Event [4776,249.000549,1880]: 0 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [866,399.967957,4720]: 1 finished unit Ripper [f=0008667] [8667] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0008891] [8891] Event [3536,234.890747,3568]: 0 finished unit Radar Tower [f=0008919] [8919] Event [1760,248.744202,4048]: 1 finished unit Radar Tower [f=0008942] [8942] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0008948] [8948] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0008977] [8977] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0009172] [9172] Event [3264,247.718811,1072]: 0 lost unit Radar Tower [f=0009216] [9216] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0009299] [9299] Event [3472,249.000549,896]: 0 finished unit Lotus [f=0009303] [9303] Event [3248,247.377014,784]: 0 lost unit Lotus [f=0009312] [9312] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0009360] [9360] Event [866,399.967957,4720]: 1 finished unit Ripper [f=0009486] [9486] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0009572] [9572] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0009696] [9696] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0009742] [9742] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0009836] [9836] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0009984] [9984] Event [2522.10327,237.120773,4575.02783]: 0 lost unit Duck [f=0009992] [9992] Event [2533.24902,216.960876,4401.27881]: 0 lost unit Duck [f=0010010] [10010] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0010104] [10104] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0010193] [10193] Event [3518.19653,249.00882,563.890198]: 0 lost unit Bulkhead [f=0010222] [10222] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0010233] [10233] Event [3147.83032,249.000549,478.586212]: 1 lost unit Fencer [f=0010280] [10280] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0010282] [10282] Event [3348.01147,249.000549,467.163849]: 0 lost unit Duck [f=0010319] [10319] Event [3172.80371,249.104874,507.47757]: 0 lost unit Limpet [f=0010345] [10345] Event [3119.66675,244.910767,645.02771]: 1 lost unit Fencer [f=0010351] [10351] Event [3105.5542,246.685638,470.597168]: 1 lost unit Fencer [f=0010360] [10360] Event [3048.03003,248.020844,425.072174]: 0 lost unit Limpet [f=0010362] [10362] Event [2980.07568,248.88385,400.119537]: 1 lost unit Fencer [f=0010373] [10373] Event [3147.5791,246.378967,650.702148]: 0 lost unit Duck [f=0010399] [10399] Event [296,158.006439,2104]: 1 finished unit Metal Extractor [f=0010399] [10399] Event [3121.30469,246.022629,614.851563]: 0 lost unit Duck [f=0010402] [10402] Event [3119.09277,244.290131,645.134094]: 0 lost unit Duck [f=0010406] [10406] Event [3130.25122,245.943771,564.205261]: 0 lost unit Duck [f=0010419] [10419] Event [3121.23608,246.178909,592.406555]: 0 lost unit Duck [f=0010441] [10441] Event [3017.80615,245.87735,563.147278]: 1 lost unit Fencer [f=0010466] [10466] Event [3086.14771,244.922134,444.713562]: 0 lost unit Duck [f=0010484] [10484] Event [3032.79956,245.457184,470.609253]: 1 lost unit Fencer [f=0010529] [10529] Event [3157.86279,245.285904,513.143799]: 0 lost unit Duck [f=0010543] [10543] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0010552] [10552] Event [3032.83423,235.548126,697.429443]: 1 lost unit Fencer [f=0010594] [10594] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0010603] [10603] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0010614] [10614] Event [3012.27295,246.293259,505.553772]: 1 lost unit Fencer [f=0010621] [10621] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0010717] [10717] Event [3044.1145,246.574768,349.957916]: 1 lost unit Fencer [f=0010719] [10719] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0010784] [10784] Event [4340,399.978638,888]: 0 finished unit Duck [f=0010786] [10786] Event [2978.04175,235.993576,669.975647]: 1 lost unit Fencer [f=0010795] [10795] Event [3011.01465,246.556015,376.412964]: 1 lost unit Fencer [f=0010872] [10872] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0010919] [10919] Event [3248,156.704712,4016]: 0 lost unit Lotus [f=0010921] [10921] Event [4340,399.978638,888]: 0 finished unit Duck [f=0010936] [10936] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0011040] [11040] Event [4340,399.978638,888]: 0 finished unit Duck [f=0011204] [11204] Event [3384,163.05542,3992]: 0 lost unit Metal Extractor [f=0011209] [11209] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0011214] [11214] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011228] [Game::ClientReadNet] added new player therxyy with number 2 to team 0 [f=0011228] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0011235] [11235] Event [3447.11304,232.195084,3499.85718]: 0 lost unit Duck [f=0011243] [11243] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0011254] Connection attempt from therxyy [f=0011254] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011254] -> Connection established (given id 2) [f=0011261] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0011261] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011294] [11294] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0011348] [11348] Event [4340,399.978638,888]: 0 finished unit Duck [f=0011431] [11431] Event [3536,234.97406,3568]: 0 lost unit Radar Tower [f=0011436] [11436] Event [3506.68848,233.675385,3537.22192]: 0 lost unit Duck [f=0011447] [11447] Event [3616,222.172699,3808]: 0 lost unit Lotus [f=0011453] [11453] Event [4340,399.978638,888]: 0 finished unit Duck [f=0011523] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0011536] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0011536] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c4fc2080,00000000cb350f30}]" [f=0011562] [11562] Event [3704,240.66925,3880]: 0 lost unit Stinger [f=0011604] [11604] Event [866,399.90921,4720]: 1 finished unit Fencer [f=0011628] [11628] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0011634] [11634] Event [3692.80664,239.455521,3774.56665]: 1 lost unit Ripper [f=0011637] [11637] Event [3809.41577,209.538986,1799.02856]: 0 lost unit Limpet [f=0011640] [11640] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0011653] [11653] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0011660] [11660] Event [4148.92285,199.015076,2069.24756]: 0 lost unit Duck [f=0011679] [11679] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0011681] [11681] Event [3872,247.799988,3584]: 0 lost unit Lotus [f=0011691] [11691] Event [4061.88306,222.081253,1868.04907]: 1 lost unit Scorcher [f=0011738] [11738] Event [4340,399.978638,888]: 0 finished unit Duck [f=0011748] [11748] Event [4152.03076,193.504257,2121.125]: 0 lost unit Duck [f=0011764] [11764] Event [4194.68506,244.150436,1677.97766]: 0 lost unit Duck [f=0011776] [11776] Event [4157.58838,196.329941,2095.67163]: 0 lost unit Duck [f=0011813] [11813] Event [3879.05859,249.004669,3804.45654]: 1 lost unit Ripper [f=0011843] [11843] Event [4340,399.978638,888]: 0 finished unit Duck [f=0011909] [11909] Event [4412.81299,157.187943,2675.1709]: 1 lost unit Scorcher [f=0011938] [11938] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0011947] [11947] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012008] [12008] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0012023] [12023] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [f=0012052] [12052] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012139] [12139] Event [4163.85303,155.168442,2761.32983]: 0 lost unit Duck [f=0012157] [12157] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012170] [12170] Event [4106.74365,160.134735,2773.86987]: 0 lost unit Duck [f=0012232] [12232] Event [4404.20117,155.966385,2754.07788]: 0 lost unit Duck [f=0012299] [12299] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0012332] [12332] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0012334] [12334] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0012372] [12372] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0012404] [12404] Event [4592,153.713989,2880]: 0 lost unit Lotus [f=0012442] [12442] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012518] [12518] Event [4584,163.971405,2776]: 0 lost unit Metal Extractor [f=0012530] [12530] Event [3152,245.8461,672]: 0 finished unit Radar Tower [f=0012547] [12547] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012595] [12595] Event [866,399.967957,4720]: 1 finished unit Fencer [f=0012664] [12664] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0012683] [12683] Event [897.99231,392.102325,4495.97021]: 1 finished unit Fencer [f=0012802] [12802] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0012921] [12921] Event [4340,399.978638,888]: 0 finished unit Duck [f=0012997] [12997] Event [866,399.967957,4720]: 1 finished unit Scorcher [f=0013028] [13028] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013063] [13063] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0013115] [13115] Event [3176,160.400696,4120]: 1 finished unit Metal Extractor [f=0013132] [13132] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013306] [13306] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0013362] [13362] Event [866,399.90921,4720]: 1 finished unit Scorcher [f=0013468] [13468] Event [4440,399.978638,760]: 0 finished unit Caretaker [f=0013497] [13497] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013503] [13503] Event [576,156.095886,480]: 1 finished unit Lotus [f=0013556] [13556] Event [897.99231,392.102325,4495.97021]: 1 finished unit Scorcher [f=0013579] [13579] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013720] [13720] Event [4536,399.978638,664]: 0 finished unit Caretaker [f=0013731] [13731] Event [3384,159.662872,3992]: 1 finished unit Metal Extractor [f=0013749] [13749] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013771] [13771] Event [866,399.90921,4720]: 1 finished unit Scorcher [f=0013868] [13868] Event [4552,399.978638,616]: 0 finished unit Caretaker [f=0013880] [13880] Event [4144,270.574982,3760]: 0 lost unit Radar Tower [f=0013898] [13898] Event [4340,399.978638,888]: 0 finished unit Duck [f=0013967] [13967] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014077] [14077] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0014147] [14147] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014192] [14192] Event [3607.97974,241.847,3212.65967]: 1 lost unit Ripper [f=0014222] [14222] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014282] [14282] Event [897.99231,392.102325,4495.97021]: 1 finished unit Ravager [f=0014297] [14297] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014312] [14312] Event [3164.77075,212.446686,3432.04297]: 1 lost unit Fencer [f=0014358] [14358] Event [3546.47656,247.477859,3246.23706]: 1 lost unit Fencer [f=0014372] [14372] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014404] [14404] Event [3549.92358,246.949707,3255.71045]: 1 lost unit Fencer [f=0014412] [14412] Event [3508.88989,248.870728,3253.80591]: 1 lost unit Fencer [f=0014442] [14442] Event [3523.86475,248.743149,3300.53638]: 1 lost unit Fencer [f=0014447] [14447] Event [4340,399.978638,888]: 0 finished unit Duck [f=0014472] [14472] Event [3343.0835,247.005478,3256.34521]: 1 lost unit Fencer [f=0014487] [14487] Event [866,399.90921,4720]: 1 finished unit Ravager [f=0014534] [14534] Event [3526.36816,247.978455,3259.3252]: 0 lost unit Limpet [f=0014548] [14548] Event [3385.52026,235.39772,3412.86084]: 1 lost unit Fencer [f=0014582] [14582] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0014604] [14604] Event [3804.14258,204.928955,3083.73315]: 1 lost unit Scorcher [f=0014620] [14620] Event [3481.95044,221.865387,3630.93701]: 0 lost unit Limpet [f=0014630] [14630] Event [3510.3689,240.832764,3488.70288]: 1 lost unit Fencer [f=0014634] [14634] Event [3418.49707,205.453339,3704.93579]: 0 lost unit Limpet [f=0014649] [14649] Event [3272.94458,173.459457,3826.31201]: 1 lost unit Fencer [f=0014664] [14664] Event [3641.64722,243.55423,3293.30444]: 0 lost unit Duck [f=0014687] [14687] Event [3612.01343,242.932404,3567.7168]: 1 lost unit Fencer [f=0014716] [14716] Event [3506.2312,216.631866,3660.95947]: 1 lost unit Fencer [f=0014731] [14731] Event [3764.14014,227.21405,3250.8562]: 1 lost unit Scorcher [f=0014732] [14732] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0014733] [14733] Event [3590.23291,230.820572,3648.25415]: 1 lost unit Fencer [f=0014774] [14774] Event [3619.72461,229.212814,3720.47412]: 1 lost unit Fencer [f=0014775] [14775] Event [897.99231,392.102325,4495.97021]: 1 finished unit Ravager [f=0014785] [14785] Event [3636.96631,240.79567,3623.61548]: 0 lost unit Duck [f=0014788] [14788] Event [3680.69629,245.637039,3622.83618]: 0 lost unit Duck [f=0014803] [14803] Event [3611.41479,217.791336,3812.63745]: 1 lost unit Fencer [f=0014818] [14818] Event [3379.43408,192.051941,3763.12402]: 0 lost unit Duck [f=0014830] [14830] Event [3693.29004,242.784454,3703.91064]: 1 lost unit Ripper [f=0014861] [14861] Event [3447.7478,196.633041,3776.20093]: 0 lost unit Duck [f=0014895] [14895] Event [3925.30884,249.128891,3751.41431]: 1 lost unit Fencer [f=0014896] [14896] Event [3668.44946,233.29213,3940.41992]: 1 lost unit Fencer [f=0014911] [14911] Event [3890.98096,249.255325,3774.84839]: 1 lost unit Fencer [f=0014920] i hate balse zk [f=0014930] [14930] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0014937] [14937] Event [3629.82373,219.661072,3933.23096]: 1 lost unit Fencer [f=0014940] [14940] Event [3543.88062,168.440552,3999.6062]: 1 lost unit Fencer [f=0014954] [14954] Event [3687.22632,237.57518,3881.90698]: 0 lost unit Duck [f=0014965] [14965] Event [1933.10046,160.522324,1198.1582]: 0 lost unit Limpet [f=0014986] [14986] Event [3533.74023,160.912552,4017.74902]: 1 lost unit Fencer [f=0015013] [15013] Event [1872.58911,156.670349,1137.46216]: 1 lost unit Scorcher [f=0015022] [15022] Event [866,399.967957,4720]: 1 finished unit Ravager [f=0015027] !resign [f=0015027] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015027] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015027] > Poll: Resign team 2? [END:SUCCESS] [f=0015027] [15027] Event [undefined]: izirayd resigned [f=0015027] game_message: izirayd has been destroyed! [f=0015027] game_message: Godde wins! [f=0015027] Submitting stats [f=0015027] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015027] Part| Total Time|Time of the last 0.5s [f=0015027] Draw 27741.45ms 18.18% [f=0015027] Lua::Callins::Synced 11256.93ms 25.27% [f=0015027] Lua::Callins::Unsynced 36190.10ms 23.38% [f=0015027] Lua::CollectGarbage::Synced 422.40ms 1.30% [f=0015027] Lua::CollectGarbage::Unsynced 1062.27ms 0.60% [f=0015027] Misc::Profiler::AddTime 114.16ms 0.00% [f=0015027] Sim 44806.61ms 68.33% [f=0015027] [15027] Received game_message: izirayd has been destroyed! [f=0015027] [15027] Received game_message: Godde wins! [f=0015028] [15028] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,8145,8595,8145,8595,319.247528,589.740723,319.247528,589.740723,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,917.724121,803.673096,917.724121,803.673096,90,450,90,450,34.2264023,57.209549,34.2264023,57.209549,1560,1330,1560,1330,27.954092,31.3937168,27.954092,31.3937168,3850,3510,3850,3510,385,180,385,180,2645,3305,2645,3305,247.333328,385,247.333328,385,34.1666336,8.00000095,34.1666336,8.00000095,822.501343,962.064392,822.501343,962.064392 [f=0015028] [15028] Game End Stats Values: 24,8145,8435,8145,8435,322.931671,596.929749,322.931671,596.929749,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,1587.05322,1739.36951,1587.05322,1739.36951,90,450,90,450,21.7954025,31.2944565,21.7954025,31.2944565,1560,1330,1560,1330,24.2456093,26.4792614,24.2456093,26.4792614,3850,3350,3850,3350,1005,460,1005,460,2645,3305,2645,3305,527.333313,1005,527.333313,1005,34.1666336,8.00000095,34.1666336,8.00000095,1822.11108,1644.71069,1822.11108,1644.71069 [f=0015028] [15028] Game End Stats Values: 25,7250,7885,7250,7885,323.509613,609.40155,323.509613,609.40155,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,2250.01831,3111.99805,2250.01831,3111.99805,90,450,90,450,19.7867184,31.7804756,19.7867184,31.7804756,1560,1330,1560,1330,24.1439877,26.4314537,24.1439877,26.4314537,2870,2800,2870,2800,1490,1580,1490,1580,2730,3305,2730,3305,1787.33325,1950,1787.33325,1950,34.1666336,8.00000095,34.1666336,8.00000095,3258.79126,2506.91064,3258.79126,2506.91064 [f=0015028] [15028] Game End Stats Values: 26,7670,8025,7670,8025,324.737946,624.149902,324.737946,624.149902,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,2443.61157,3111.99805,2443.61157,3111.99805,90,360,90,360,23.8681774,35.9704056,23.8681774,35.9704056,1560,1330,1560,1330,25.9684277,33.1165466,25.9684277,33.1165466,3290,3030,3290,3030,1745,1580,1745,1580,2730,3305,2730,3305,1787.33325,2205,1787.33325,2205,34.1666336,100.25,34.1666336,100.25,3258.79126,2706.76099,3258.79126,2706.76099 [f=0015028] [15028] Game End Stats Values: 27,7720,7790,7720,7790,330.166504,665.076233,330.166504,665.076233,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,3698.93481,3787.60889,3698.93481,3787.60889,90,180,90,180,25.3890686,38.7862358,25.3890686,38.7862358,1560,1275,1560,1275,26.4952335,28.7284184,26.4952335,28.7284184,3340,3030,3340,3030,2558.26538,2035,2558.26538,2035,2730,3305,2730,3305,2242.33325,3018.26538,2242.33325,3018.26538,34.1666336,100.25,34.1666336,100.25,3969.61255,3999.59448,3969.61255,3999.59448 [f=0015028] [15028] Game End Stats Values: 28,7415,7790,7415,7790,362.461914,762.003357,362.461914,762.003357,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,4210.42432,4160.92676,4210.42432,4160.92676,90,180,90,180,41.2028961,71.4292526,41.2028961,71.4292526,1560,1275,1560,1275,27.7530346,37.978466,27.7530346,37.978466,3120,3030,3120,3030,2878.26538,2490,2878.26538,2490,2645,3305,2645,3305,2827.33325,3338.26538,2827.33325,3338.26538,34.1669617,190.5,34.1669617,190.5,4401.80664,4519.854,4401.80664,4519.854 [f=0015028] [15028] Game End Stats Values: 29,7920,7900,7920,7900,403.293091,861.595337,403.293091,861.595337,0,0,0,0,0,0,0,0,0,2.36029053,0,2.36029053,4533.02051,4160.92676,4533.02051,4160.92676,90,90,90,90,43.771946,74.6539307,43.771946,74.6539307,1560,1330,1560,1330,27.9221363,35.9894676,27.9221363,35.9894676,3540,3260,3540,3260,3213.26538,2490,3213.26538,2490,2730,3220,2730,3220,2827.33325,3673.26538,2827.33325,3673.26538,34.1675568,242.75,34.1675568,242.75,4415.99902,4843.02344,4415.99902,4843.02344 [f=0015028] [15028] Game End Stats Values: 30,8190,8205,8190,8205,414.809387,929.560974,414.809387,929.560974,0,0,0,0,0,0,0,0,0,96.6958313,0,96.6958313,4589.6792,4160.92676,4589.6792,4160.92676,90,90,90,90,32.751236,47.1852036,32.751236,47.1852036,1560,1330,1560,1330,26.7678299,33.7143784,26.7678299,33.7143784,3810,3650,3810,3650,3298.26538,2490,3298.26538,2490,2730,3135,2730,3135,2827.33325,3758.26538,2827.33325,3758.26538,34.168705,343,34.168705,343,4415.99902,4899.68213,4415.99902,4899.68213 [f=0015028] [15028] Game End Stats Values: 31,8535,8695,8535,8695,420.169647,969.807861,420.169647,969.807861,0,0,0,0,0,0,0,0,0,134.664398,0,134.664398,4589.6792,4160.92676,4589.6792,4160.92676,90,90,90,90,26.3176193,40.7219849,26.3176193,40.7219849,1560,1330,1560,1330,27.8240185,28.499794,27.8240185,28.499794,4070,3960,4070,3960,3298.26538,2490,3298.26538,2490,2815,3315,2815,3315,2827.33325,3758.26538,2827.33325,3758.26538,34.168705,399.5,34.168705,399.5,4415.99902,4899.68213,4415.99902,4899.68213 [f=0015028] [15028] Game End Stats Values: 32,8970,9295,8970,9295,445.495331,1022.11292,445.495331,1022.11292,0,0,0,0,0,0,0,0,0,134.664398,0,134.664398,4638.81445,4204.53809,4638.81445,4204.53809,180,90,180,90,36.167057,61.2552605,36.167057,61.2552605,1560,1330,1560,1330,37.3328476,31.9703426,37.3328476,31.9703426,4330,4200,4330,4200,3347.33203,2490,3347.33203,2490,2900,3675,2900,3675,2998.00024,3807.33203,2998.00024,3807.33203,34.168705,497.5,34.168705,497.5,4459.61035,4948.81738,4459.61035,4948.81738 [f=0015028] [15028] Game End Stats Values: 33,8700,9845,8700,9845,473.158295,1107.64331,473.158295,1107.64331,0,0,0,0,0,0,0,0,0,134.664398,0,134.664398,4806.13086,5110.25635,4806.13086,5110.25635,180,90,180,90,40.3882484,70.0552444,40.3882484,70.0552444,1560,1330,1560,1330,39.3553085,34.5520172,39.3553085,34.5520172,4060,4750,4060,4750,3347.33203,2870,3347.33203,2870,2900,3675,2900,3675,3518.00024,3807.33203,3518.00024,3807.33203,82.4355927,597.5,82.4355927,597.5,5403.78662,5134.06055,5403.78662,5134.06055 [f=0015028] [15028] Game End Stats Values: 34,7020,9615,7020,9615,497.73587,1171.62732,497.73587,1171.62732,0,0,0,0,0,0,0,0,0,134.664398,0,134.664398,5745.30176,7303.60791,5745.30176,7303.60791,180,90,180,90,39.1356392,67.443924,39.1356392,67.443924,1560,1330,1560,1330,36.0829697,32.5989418,36.0829697,32.5989418,2380,4520,2380,4520,3817.33203,5050,3817.33203,5050,2900,3675,2900,3675,5698,4577.33203,5698,4577.33203,153.635803,696,153.635803,696,7623.09863,6204.1167,7623.09863,6204.1167 [f=0015028] [15028] Game End Stats Values: 35,6300,9535,6300,9535,505.956085,1204.9082,505.956085,1204.9082,0,0,0,0,0,0,0,0,0,134.664398,0,134.664398,6015.62646,7947.4082,6015.62646,7947.4082,180,90,180,90,38.1777611,65.4470139,38.1777611,65.4470139,1560,1330,1560,1330,35.8144226,35.0051346,35.8144226,35.0051346,1660,4440,1660,4440,4127.33203,5880,4127.33203,5880,2900,3675,2900,3675,6668,4887.33203,6668,4887.33203,172.568848,740,172.568848,740,8342.16016,6529.91553,8342.16016,6529.91553 [f=0015028] > Team 2 resigned [f=0015064] [15064] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0015066] [15066] Event [3654.04956,230.221634,3896.55396]: 1 lost unit Mason [f=0015076] [15076] Event [1853.64807,159.125381,1158.47046]: 1 lost unit Scorcher [f=0015126] Spectator therxyy left the game: normal quit [f=0015126] [15126] Event [undefined]: therxyy quit [f=0015144] [15144] Event [4340,399.978638,888]: 0 finished unit Duck [f=0015214] [15214] Event [4340,399.978638,888]: 0 finished unit Duck [f=0015289] [15289] Event [4340,399.978638,888]: 0 finished unit Duck [f=0015312] No clients connected, shutting down server [f=0015312] Server shutdown [f=0015312] [15312] all players disconnected [f=0015361] [15361] Event [4340,399.978638,888]: 0 finished unit Duck [f=0015421] [15421] Event [4340,399.978638,888]: 0 finished unit Duck [f=0015686] [15686] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0015968] [15968] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0016031] [16031] Event [1944,161.626282,984]: 0 finished unit Metal Extractor [f=0016209] [16209] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0016376] [16376] Event [4340,399.978638,888]: 0 finished unit Limpet [f=0016484] [16484] Event [4340,399.978638,888]: 0 finished unit Duck [f=0016579] [16579] Event [1768,161.371765,1144]: 0 finished unit Metal Extractor [f=0016594] [16594] Event [4340,399.978638,888]: 0 finished unit Duck [f=0016671] [16671] Event [4340,399.978638,888]: 0 finished unit Duck [f=0016753] [16753] Event [4340,399.978638,888]: 0 finished unit Duck [f=0016836] [16836] Event [4340,399.978638,888]: 0 finished unit Duck [f=0017077] [17077] Event [4340,399.978638,888]: 0 finished unit Bulkhead [f=0017181] Autoquit sending quit command. [f=0017181] [QuitAction] user exited to system [f=0017181] [SpringApp::Kill][1] fromRun=1 [f=0017181] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017181] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017181] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017181] [ThreadPool::SetThreadCount][2] workers=0 [f=0017181] [SpringApp::Kill][2] [f=0017181] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017181] [Game::KillLua][3] dtor=0 luaUI=0x52f6c4d0 [f=0017181] Start widgetHandler:Shutdown [f=0017181] Shutdown - SaveOrderList Complete [f=0017181] Writing last game win data [f=0017181] Shutdown - SaveConfigData Complete [f=0017181] Shutdown Widget - Save/Load API [f=0017181] Shutdown Widget - Chili Highlight [f=0017181] Shutdown Widget - Draw After Chili [f=0017181] Shutdown Widget - EPIC Menu [f=0017181] Shutdown Widget - Chili Widget Selector [f=0017181] Shutdown Widget - Chili Minimap [f=0017181] Shutdown Widget - Local Team Colors [f=0017181] Shutdown Widget - Display Keys 2 [f=0017181] Shutdown Widget - Save Game Menu [f=0017181] Shutdown Widget - Unit Icons [f=0017181] Shutdown Widget - Noises [f=0017181] Shutdown Widget - HealthBars [f=0017181] Shutdown Widget - Win Counter [f=0017181] Shutdown Widget - BuildETA [f=0017181] Shutdown Widget - SpringRTS Replay Stats [f=0017181] Shutdown Widget - Modular Comm Info [f=0017181] Shutdown Widget - Stereo3D [f=0017181] Shutdown Widget - Showeco and Grid Drawer [f=0017181] Shutdown Widget - Point Tracker [f=0017181] Shutdown Widget - Missile Silo Range [f=0017181] Shutdown Widget - MetalFeatures (new) [f=0017181] Shutdown Widget - MinimapEvents [f=0017181] Shutdown Widget - Local Widgets Config [f=0017181] Shutdown Widget - Highlight Geos [f=0017181] Shutdown Widget - Grab Input [f=0017181] Input grabbing is disabled! [f=0017181] Shutdown Widget - Defense Range Zero-K [f=0017181] Shutdown Widget - Darkening [f=0017181] Shutdown Widget - Context Menu [f=0017181] Shutdown Widget - Chili Spectator Panels [f=0017181] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017181] Shutdown Widget - Chili Nuke Warning [f=0017181] Shutdown Widget - Chili EndGame Window [f=0017181] Shutdown Widget - Chili Economy Panel Default [f=0017181] Shutdown Widget - CameraShake [f=0017181] Shutdown Widget - State Reverse and Latency [f=0017181] Shutdown Widget - Music Player v2 [f=0017181] Shutdown Widget - Attack AoE [f=0017181] Shutdown Widget - Map Edge Extension [f=0017181] Shutdown Widget - Selection Send [f=0017181] Shutdown Widget - LupsManager [f=0017181] Shutdown Widget - Newton Firezone [f=0017181] Shutdown Widget - Chili Pro Console [f=0017181] Shutdown Widget - Persistent Build Height [f=0017181] Shutdown Widget - Lasso Terraform GUI [f=0017181] Shutdown Widget - Lups [f=0017181] Shutdown Widget - Chili Framework [f=0017181] Shutdown Widget - Mex Placement Handler [f=0017181] Shutdown Widget - Chili Core Selector [f=0017181] Shutdown Widget - Custom Markers [f=0017181] Shutdown Widget - Select Keys [f=0017181] Shutdown Widget - Pause Screen [f=0017181] Shutdown Widget - Text To Speech Control [f=0017181] Shutdown Widget - Layout Handler [f=0017181] End widgetHandler:Shutdown [f=0017181] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1572142,139395678} {int,ext,rec}Allocs={17443139,0,0} {chunk,block}Bytes={139395678,0} [f=0017181] [Game::KillLua][1] dtor=0 luaGaia=0x5dbe3480 [f=0017181] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1504101,133843237} {int,ext,rec}Allocs={17443141,0,0} {chunk,block}Bytes={133843237,0} [f=0017181] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1504101,133843237} {int,ext,rec}Allocs={17443141,0,0} {chunk,block}Bytes={133843237,0} [f=0017181] [Game::KillLua][2] dtor=0 luaRules=0x52c40cb0 [f=0017181] Start gadgetHandler:Shutdown [f=0017181] Shutdown - StartSetup [f=0017181] Shutdown - UnitMorph [f=0017181] Shutdown - Carrier Drones [f=0017181] Shutdown - LupsNanoSpray [f=0017181] Shutdown - Missile Silo Controller [f=0017181] Shutdown - Modular Comm Info [f=0017181] Shutdown - Terrain Texture Handler [f=0017181] Shutdown - UnitCloakShield [f=0017181] Shutdown - Starlight Handler [f=0017181] End gadgetHandler:Shutdown [f=0017181] Start gadgetHandler:Shutdown [f=0017181] Shutdown - Save/Load [f=0017181] Shutdown - Teleport Throw [f=0017181] Shutdown - UnitMorph [f=0017181] Shutdown - Modular Comm Info [f=0017181] Shutdown - Retreat Command [f=0017181] Shutdown - Shockwaves [f=0017181] Shutdown - UnitCloakShield [f=0017181] Shutdown - Lups Cloak FX [f=0017181] Shutdown - Lups [f=0017181] Shutdown - Lups Shield [f=0017181] End gadgetHandler:Shutdown [f=0017181] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17443173,0,0} {chunk,block}Bytes={0,0} [f=0017181] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17443173,0,0} {chunk,block}Bytes={0,0} [f=0017181] [Game::KillLua][4] dtor=0 [f=0017181] [Game::~CGame][1] [f=0017181] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017181] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017181] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017181] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017181] [Game::KillLua][4] dtor=1 [f=0017181] [Game::KillMisc][1] [f=0017181] [Game::KillMisc][2] [f=0017181] [Game::KillMisc][3] [f=0017181] [Game::KillRendering][1] [f=0017181] [3DOParser::Kill] allocated 1 pieces [f=0017181] [S3OParser::Kill] allocated 456 pieces [f=0017181] [AssParser::Kill] allocated 23 pieces [f=0017181] [Game::KillInterface][1] [f=0017181] [Game::KillInterface][2] [f=0017181] [Game::KillSimulation][1] [f=0017181] [Game::KillSimulation][2] [f=0017181] [CCollisionHandler] dis-/continuous tests: 0/530624 [f=0017181] [Game::KillSimulation][3] [f=0017181] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017181] [~CPathCache(20x20)] cacheHits=265 hitPercentage=36% numHashColls=0 maxCacheSize=34 [f=0017181] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017181] [~CPathCache(40x40)] cacheHits=209 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017181] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017181] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017181] [LosHandler::Kill] raycast instance cache-{hits,misses}={16528,24851}; shared=4%; cached=36% [f=0017181] [Game::KillSimulation][4] [f=0017181] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017181] [Game::~CGame][2] [f=0017181] [Game::~CGame][3] [f=0017181] [SpringApp::Kill][3] [f=0017181] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182577 bytes sent 278284 bytes recv'd [f=0017181] [SpringApp::Kill][4] font=0x46210aa0 [f=0017181] [SpringApp::Kill][5] [f=0017181] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4627e250) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2097ms file="bitmaps/pd/shield.png" indx=567 inflSize=260kb readTime=62ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=49ms file="unittextures/factoryveh1_invert.png" indx=7244 inflSize=1130kb readTime=37ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=26ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/widgets/api_preselection.lua" indx=3878 inflSize=6kb readTime=20ms file="luaui/widgets/unit_shapes.lua" indx=4827 inflSize=23kb readTime=16ms file="unittextures/factpryvej2_flip.png" indx=7247 inflSize=650kb readTime=14ms file="luaui/widgets/gui_teamhighlight.lua" indx=4747 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39415523 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x46369ee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462de420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4628f680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff2c801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]