[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.N9vgvqxPj9/springsettings.1223481.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f883c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5709 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1223481/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456a4550] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456a4550] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 593ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1223481/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1223481/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e1ad80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6a6b75610fe646477de5a8d15fc8eb57 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000a4a75db0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a287d390,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Eco! [f=-000001] [0] Event [2469,617.38501,122]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2564,617.387329,4953]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2660, userid: 460566 [f=0000000] [0] MrTumnus, team: 1, elo:2284, userid: 421690 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2424,617.383179,4888]: 1 finished unit Shieldbot Factory [f=0000011] [11] Event [2360,617.383179,304]: 0 finished unit Cloakbot Factory [f=0000191] [191] Event [2424.01831,617.383179,4876]: 1 finished unit Dirtbag [f=0000227] [227] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000228] [228] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0000313] [313] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0000452] [452] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0000453] [453] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0000512] [512] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0000561] [561] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0000677] [677] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000678] [678] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0000859] [Game::ClientReadNet] added new player strikeshadow with number 2 to team 0 [f=0000859] > SPRINGIE:User strikeshadow|turretemp|7_4||False|||US [f=0000871] Connection attempt from strikeshadow [f=0000871] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000871] -> Connection established (given id 2) [f=0000895] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=0000895] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000925] [925] Event [2824,617.383179,5064]: 1 finished unit Solar Collector [f=0001006] [1006] Event [2296,617.383179,72]: 0 finished unit Solar Collector [f=0001032] [1032] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0001206] [1206] Event [2712,617.383179,4936]: 1 finished unit Solar Collector [f=0001246] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=0001265] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=0001265] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={000000009bcbeb20,0000000000000000}]" [f=0001324] [1324] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0001387] [1387] Event [2392,617.383179,168]: 0 finished unit Solar Collector [f=0001454] [1454] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0001594] [1594] Event [2568,617.383179,5064]: 1 finished unit Solar Collector [f=0001710] [1710] Event [2408,617.383179,5048]: 1 finished unit Wind/Tidal Generator [f=0001713] [1713] Event [2552,617.383179,88]: 0 finished unit Solar Collector [f=0001797] [1797] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0001805] [1805] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0001810] [1810] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0001917] [1917] Event [2312,617.383179,5000]: 1 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [2536,617.383179,232]: 0 finished unit Solar Collector [f=0002082] [2082] Event [2216,617.383179,4968]: 1 finished unit Wind/Tidal Generator [f=0002113] [2113] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0002120] [2120] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0002185] [2185] Event [2421.92847,617.142456,992.009644]: 1 lost unit Dirtbag [f=0002222] [2222] Event [2816,614.4646,4048]: 1 finished unit Radar Tower [f=0002262] [2262] Event [2120,617.383179,4920]: 1 finished unit Wind/Tidal Generator [f=0002334] [2334] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0002428] [2428] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0002451] [2451] Event [2024,617.38855,4872]: 1 finished unit Wind/Tidal Generator [f=0002500] [2500] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0002535] [2535] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0002645] [2645] Event [1928,614.704895,4840]: 1 finished unit Wind/Tidal Generator [f=0002730] [2730] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0002753] [2753] Event [1672.16907,500,4524.8418]: 1 lost unit Bandit [f=0002793] [2793] Event [2784,600.579102,4016]: 1 finished unit Lotus [f=0002862] [2862] Event [1832,584.226196,4792]: 1 finished unit Wind/Tidal Generator [f=0002863] [2863] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0002915] [2915] Event [2472,617.308411,936]: 0 finished unit Solar Collector [f=0003042] [3042] Event [1752,549.686035,4728]: 1 finished unit Wind/Tidal Generator [f=0003091] [3091] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0003093] [3093] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0003237] [3237] Event [1656,519.218079,4680]: 1 finished unit Wind/Tidal Generator [f=0003272] [3272] Event [761.010132,516.089539,4920.51074]: 1 lost unit Bandit [f=0003299] [3299] Event [783.50592,508.280792,4929.37549]: 0 lost unit Glaive [f=0003330] [3330] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0003393] [3393] Event [656.468689,512.827515,5049.66504]: 0 lost unit Glaive [f=0003401] [3401] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0003417] [3417] Event [1560,500.397888,4616]: 1 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [2312,616.93457,920]: 0 finished unit Solar Collector [f=0003570] [3570] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0003642] [3642] Event [1464,500,4568]: 1 finished unit Wind/Tidal Generator [f=0003688] [3688] Event [3315.18848,532.946289,3974.14819]: 1 lost unit Bandit [f=0003770] [3770] Event [3536,502.747742,752]: 0 finished unit Lotus [f=0003837] [3837] Event [1368,500,4520]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [2448,615.607422,1008]: 0 finished unit Radar Tower [f=0003945] [3945] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0003967] [3967] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0004032] [4032] Event [1272,500,4456]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0004197] [4197] Event [3936,500,768]: 0 finished unit Lotus [f=0004262] [4262] Event [1224,500,4488]: 1 finished unit Metal Extractor [f=0004566] [4566] Event [2400,617.383179,848]: 0 finished unit Lotus [f=0004670] [4670] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0004691] [4691] Event [4288,651.175659,640]: 0 finished unit Radar Tower [f=0004917] [4917] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0004918] [4918] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0004998] [4998] Event [3976,500,632]: 0 finished unit Solar Collector [f=0005025] [5025] Event [3752,500,3880]: 1 finished unit Metal Extractor [f=0005154] [5154] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0005196] [5196] Event [2520,617.380493,808]: 0 finished unit Solar Collector [f=0005399] [5399] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0005413] [5413] Event [3933.19507,500,3952.23511]: 1 lost unit Convict [f=0005442] [5442] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0005445] [5445] Event [1448,500.002686,4344]: 1 finished unit Stinger [f=0005476] [5476] Event [3848,500,3880]: 1 lost unit Stinger [f=0005577] [5577] Event [3752,500,3880]: 1 lost unit Metal Extractor [f=0005586] [5586] Event [3691.14819,500.327423,3916.15283]: 0 lost unit Glaive [f=0005622] [5622] Event [3621.62842,504.302704,3992.13843]: 1 lost unit Bandit [f=0005633] [5633] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0005634] [5634] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0005685] [5685] Event [2504,617.383179,696]: 0 finished unit Solar Collector [f=0005847] [5847] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0006049] [6049] Event [2352.2356,655.322632,2891.97705]: 1 lost unit Convict [f=0006058] [6058] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0006096] [6096] Event [1472,500.005341,512]: 0 finished unit Lotus [f=0006165] [6165] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0006182] [6182] Event [2504,617.383179,584]: 0 finished unit Solar Collector [f=0006268] [6268] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0006302] [6302] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0006333] [6333] Event [3944,500,4824]: 1 lost unit Metal Extractor [f=0006498] [6498] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0006514] [6514] Event [4792,617.383179,1752]: 0 finished unit Solar Collector [f=0006540] [6540] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0006556] [6556] Event [1472.1947,642.193359,3766.7168]: 0 lost unit Glaive [f=0006739] [6739] Event [4872,617.383179,1704]: 0 finished unit Solar Collector [f=0006743] [6743] Event [2488,617.383179,472]: 0 finished unit Solar Collector [f=0006746] [6746] Event [2760,617.383179,5064]: 1 lost unit Metal Extractor [f=0006748] [6748] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0006769] [6769] Event [1320,500.034729,4616]: 1 finished unit Caretaker [f=0006829] [6829] Event [2648,617.383179,4904]: 1 lost unit Metal Extractor [f=0006881] [6881] Event [2470.44482,617.383179,5015.0791]: 0 lost unit Glaive [f=0006915] [6915] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0006917] [6917] Event [944,511.156464,336]: 0 finished unit Lotus [f=0006966] [6966] Event [4920,617.383179,1784]: 0 finished unit Solar Collector [f=0007011] [7011] Event [2504,617.383179,5048]: 1 lost unit Metal Extractor [f=0007033] [7033] Event [2408,617.658447,5048]: 1 lost unit Wind/Tidal Generator [f=0007037] [7037] Event [2343.90527,617.273499,5029.43018]: 1 lost unit Bandit [f=0007060] [7060] Event [2242.09912,617.383179,5066.16309]: 0 lost unit Glaive [f=0007070] [7070] Event [2182.43213,617.383179,5043.73242]: 0 lost unit Glaive [f=0007134] [7134] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0007165] [7165] Event [4824,617.383179,1832]: 0 finished unit Solar Collector [f=0007241] [7241] Event [2472,617.383179,360]: 0 finished unit Solar Collector [f=0007303] [7303] Event [2424.01831,617.383179,4876]: 1 finished unit Rogue [f=0007350] [7350] Event [3378.2644,566.285461,4730.92236]: 1 lost unit Convict [f=0007548] [7548] Event [3301.81323,557.807861,4650.49463]: 1 lost unit Convict [f=0007677] [7677] Event [2424.01831,617.383179,4876]: 1 finished unit Rogue [f=0007696] [7696] Event [2456,617.383179,280]: 0 finished unit Solar Collector [f=0007781] [7781] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0007830] [7830] Event [1144,500,4392]: 1 finished unit Solar Collector [f=0007855] [7855] Event [4744,617.383179,1928]: 0 finished unit Stardust [f=0007945] [7945] Event [1032,500.488647,4328]: 1 finished unit Solar Collector [f=0007946] [7946] Event [2648,615.536865,4904]: 1 finished unit Metal Extractor [f=0008053] [8053] Event [2424.01831,617.383179,4876]: 1 finished unit Rogue [f=0008172] [8172] Event [3232.19336,503.506226,3418.55444]: 1 lost unit Bandit [f=0008209] [8209] Event [3292.60669,500.545898,3360.44409]: 1 lost unit Bandit [f=0008261] [8261] Event [920,502.905273,4264]: 1 finished unit Solar Collector [f=0008324] [8324] Event [3276.04028,501.786285,3391.10034]: 1 lost unit Bandit [f=0008373] [8373] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0008465] [8465] Event [1248,500.04541,4288]: 1 finished unit Lotus [f=0008517] [8517] Event [1507.86926,640.168396,3784.34814]: 0 lost unit Glaive [f=0008531] [8531] Event [1517.33459,636.985962,3799.17627]: 0 lost unit Glaive [f=0008560] [8560] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0008652] [8652] Event [1674.40564,547.888245,4033.30347]: 0 lost unit Glaive [f=0008660] [8660] Event [1562.54468,553.393677,4018.98389]: 0 lost unit Glaive [f=0008671] [8671] Event [808,503.564819,4200]: 1 finished unit Solar Collector [f=0008772] [8772] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0008800] [8800] Event [2504,615.812134,5048]: 1 finished unit Metal Extractor [f=0008954] [8954] Event [696,505.132294,4120]: 1 finished unit Solar Collector [f=0008983] [8983] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0008999] [8999] Event [3428.79004,515.871887,4137.0415]: 0 lost unit Reaver [f=0009015] [9015] Event [4888,617.383179,1912]: 0 finished unit Stinger [f=0009033] [9033] Event [160,617.383179,1856]: 0 finished unit Lotus [f=0009076] [9076] Event [2264,617.383179,200]: 0 finished unit Caretaker [f=0009222] [9222] Event [960,520.019165,4128]: 1 finished unit Picket [f=0009255] [9255] Event [4656,617.383179,1920]: 0 finished unit Lotus [f=0009330] [9330] Event [840,504.128265,4264]: 1 finished unit Storage [f=0009355] [9355] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0009472] [9472] Event [3539.88354,518.312256,3846.7334]: 1 lost unit Rogue [f=0009495] [9495] Event [4848,617.383179,1616]: 0 finished unit Lotus [f=0009595] [9595] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0009634] [9634] Event [2264,617.383179,264]: 0 finished unit Caretaker [f=0009677] [9677] Event [448,617.383179,1888]: 0 finished unit Lotus [f=0009694] [9694] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0009707] [9707] Event [4496,613.90918,1888]: 0 finished unit Radar Tower [f=0009795] [9795] Event [2200,617.383179,232]: 0 finished unit Storage [f=0009973] [9973] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0009990] [9990] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0010000] [10000] Event [584,530.142212,4072]: 1 finished unit Wind/Tidal Generator [f=0010119] [10119] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010143] [10143] Event [360,617.383179,1672]: 0 finished unit Solar Collector [f=0010252] [10252] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010347] [10347] Event [2424.01831,617.383179,4876]: 1 finished unit Convict [f=0010353] [10353] Event [2584,617.756714,4968]: 1 finished unit Caretaker [f=0010377] [10377] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010509] [10509] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010513] [10513] Event [2760,615.536865,5064]: 1 finished unit Metal Extractor [f=0010522] [10522] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0010583] [10583] Event [2536,617.530884,4904]: 1 finished unit Caretaker [f=0010608] [10608] Event [280,617.383179,1624]: 0 finished unit Solar Collector [f=0010641] [10641] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010765] [10765] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010773] [10773] Event [824,514.838806,4088]: 1 finished unit Gauss [f=0010773] [10773] Event [2408,616.774048,5000]: 1 finished unit Caretaker [f=0010810] [10810] Event [2440,615.951294,5064]: 1 finished unit Wind/Tidal Generator [f=0010859] [10859] Event [2376,616.171631,5064]: 1 finished unit Wind/Tidal Generator [f=0010876] [10876] Event [536,555.46991,3976]: 1 finished unit Wind/Tidal Generator [f=0010897] [10897] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0010973] [10973] Event [4808,617.383179,3496]: 0 finished unit Solar Collector [f=0011043] [11043] Event [232,617.383179,1704]: 0 finished unit Solar Collector [f=0011045] [11045] Event [504,562.911987,3880]: 1 finished unit Wind/Tidal Generator [f=0011053] [11053] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0011084] [11084] Event [1368,500,1240]: 0 finished unit Metal Extractor [f=0011118] [11118] Event [2832,617.383179,4912]: 1 finished unit Lotus [f=0011125] [11125] Event [3146.40942,617.314636,4967.25537]: 0 lost unit Reaver [f=0011172] [11172] Event [2360,617.383179,313.600006]: 0 finished unit Sling [f=0011247] [11247] Event [456,599.436157,3784]: 1 finished unit Wind/Tidal Generator [f=0011268] [11268] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0011306] [11306] Event [2816,617.383179,4880]: 1 finished unit Lotus [f=0011347] [11347] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0011365] [11365] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0011437] [11437] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0011446] [11446] Event [2784,617.383179,4864]: 1 finished unit Lotus [f=0011515] [11515] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0011520] [11520] Event [2360,617.383179,313.600006]: 0 finished unit Glaive [f=0011547] [11547] Event [408,617.385864,3688]: 1 finished unit Wind/Tidal Generator [f=0011570] [11570] Event [1352,500,1304]: 0 finished unit Solar Collector [f=0011572] [11572] Event [3592,500,3000]: 0 finished unit Metal Extractor [f=0011585] [11585] Event [408,617.385864,3688]: 1 lost unit Wind/Tidal Generator [f=0011591] [11591] Event [312,617.383179,1752]: 0 finished unit Solar Collector [f=0011672] [11672] Event [4912,617.383179,3632]: 0 finished unit Lotus [f=0011673] [11673] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0011681] [11681] Event [383.20697,616.497314,3649.73364]: 0 lost unit Glaive [f=0011742] [11742] Event [2752,617.394165,4832]: 1 finished unit Lotus [f=0011828] [11828] Event [3576,500,3064]: 0 finished unit Solar Collector [f=0011828] [11828] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0011861] [11861] Event [360,617.582153,3592]: 1 finished unit Wind/Tidal Generator [f=0011893] [11893] Event [3464,655.322632,1608]: 0 finished unit Metal Extractor [f=0011934] [11934] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0012035] [12035] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0012111] [12111] Event [2524.75513,617.420288,4861.42188]: 1 lost unit Bandit [f=0012153] [12153] Event [328,617.383179,3496]: 1 finished unit Wind/Tidal Generator [f=0012226] [12226] Event [2496.13062,617.64447,4948.83008]: 0 lost unit Scythe [f=0012228] [12228] Event [3664,500,3232]: 0 finished unit Lotus [f=0012243] [12243] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0012274] [12274] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0012388] [12388] Event [4704,617.383179,3632]: 0 finished unit Lotus [f=0012402] [12402] Event [280,617.383179,3400]: 1 finished unit Wind/Tidal Generator [f=0012431] [12431] Event [3448,655.322632,1672]: 0 finished unit Solar Collector [f=0012442] [12442] Event [1472,500,1712]: 0 finished unit Lotus [f=0012467] [12467] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0012495] [12495] Event [2736,617.383179,4800]: 1 finished unit Lotus [f=0012560] [12560] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0012563] [12563] Event [3488,500,3232]: 0 finished unit Lotus [f=0012674] [12674] Event [280,617.383179,3352]: 1 finished unit Metal Extractor [f=0012857] [12857] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0012905] [12905] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0013014] [13014] Event [2624,617.635864,4816]: 1 finished unit Cornea [f=0013081] [13081] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013181] [13181] Event [960,520.019165,4128]: 1 lost unit Picket [f=0013196] [13196] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013202] [13202] Event [376,616.042236,3688]: 1 finished unit Solar Collector [f=0013251] [13251] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0013256] [13256] Event [3408,655.319946,1872]: 0 finished unit Lotus [f=0013283] [13283] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013341] [13341] Event [1544,500,2120]: 0 finished unit Metal Extractor [f=0013367] [13367] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013497] [13497] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013501] [13501] Event [896.970337,527.790771,3854.05786]: 0 lost unit Glaive [f=0013562] [13562] Event [686.059753,514.73877,4037.4502]: 0 lost unit Glaive [f=0013566] [13566] Event [536,555.46991,3976]: 1 lost unit Wind/Tidal Generator [f=0013587] [13587] Event [584,530.341187,4072]: 1 lost unit Wind/Tidal Generator [f=0013592] [13592] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0013623] [13623] Event [778.185547,508.619843,4113.51074]: 0 lost unit Glaive [f=0013660] [13660] Event [456,599.436157,3784]: 1 lost unit Wind/Tidal Generator [f=0013667] [13667] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013729] [13729] Event [824,514.838806,4088]: 1 lost unit Gauss [f=0013776] [13776] Event [504,563.110962,3880]: 1 lost unit Wind/Tidal Generator [f=0013795] [13795] Event [1656,655.322632,3512]: 0 finished unit Metal Extractor [f=0013881] [13881] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0013911] [13911] Event [1528,500,2184]: 0 finished unit Solar Collector [f=0013921] [13921] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0013991] [13991] Event [3576,500,3176]: 0 finished unit Stinger [f=0013998] [13998] Event [2776,617.657837,4968]: 1 finished unit Wind/Tidal Generator [f=0014160] [14160] Event [696,505.132294,4120]: 1 lost unit Solar Collector [f=0014197] [14197] Event [649.237061,501.268219,4192.97705]: 1 lost unit Bandit [f=0014211] [14211] Event [634.126587,500.901672,4210.14844]: 1 lost unit Bandit [f=0014212] [14212] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0014219] [14219] Event [627.498413,504.242157,4173.18994]: 1 lost unit Bandit [f=0014222] [14222] Event [3656,500,3000]: 0 finished unit Solar Collector [f=0014235] [14235] Event [604.203186,509.055084,4163.21191]: 1 lost unit Bandit [f=0014252] [14252] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0014252] [14252] Event [467.760468,516.493469,4246.09717]: 0 lost unit Glaive [f=0014253] [14253] Event [585.032227,513.931641,4153.17676]: 1 lost unit Bandit [f=0014267] [14267] Event [574.530273,515.376709,4154.1582]: 1 lost unit Bandit [f=0014293] [14293] Event [312.052704,534.835754,4286.07031]: 0 lost unit Glaive [f=0014295] [14295] Event [536.010681,513.303955,4198.98779]: 1 lost unit Bandit [f=0014309] [14309] Event [1824,655.277222,3552]: 0 finished unit Radar Tower [f=0014318] [14318] Event [2872,617.383179,4968]: 1 finished unit Wind/Tidal Generator [f=0014331] [14331] Event [544.221436,500.001038,4311.46289]: 1 lost unit Bandit [f=0014346] [14346] Event [328,617.383179,3448]: 1 finished unit Stinger [f=0014434] [14434] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0014438] [14438] Event [2568,655.322632,2552]: 0 finished unit Metal Extractor [f=0014443] [14443] Event [3576,500,2904]: 0 finished unit Solar Collector [f=0014472] [14472] Event [2968,617.383179,4952]: 1 finished unit Wind/Tidal Generator [f=0014559] [14559] Event [2360,617.383179,313.600006]: 0 finished unit Scythe [f=0014571] [14571] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0014628] [14628] Event [3064,617.383179,4952]: 1 finished unit Wind/Tidal Generator [f=0014638] [14638] Event [3496,500,3000]: 0 finished unit Solar Collector [f=0014643] [14643] Event [808,503.564819,4200]: 1 lost unit Solar Collector [f=0014688] [14688] Event [840,503.881378,4264]: 1 lost unit Storage [f=0014694] [14694] Event [2424.01831,617.383179,4876]: 1 finished unit Bandit [f=0014699] [14699] Event [1760,536.526855,2288]: 0 finished unit Lotus [f=0014883] [14883] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0014896] [14896] Event [3760,500,3104]: 0 finished unit Lotus [f=0014931] [14931] Event [408,617.383179,1800]: 0 finished unit Stinger [f=0014948] [14948] Event [3160,616.752991,4936]: 1 finished unit Wind/Tidal Generator [f=0014956] [14956] Event [2552,655.322632,2616]: 0 finished unit Solar Collector [f=0014966] [14966] Event [2360,617.383179,313.600006]: 0 finished unit Knight [f=0015051] [15051] Event [3504,500,3120]: 0 finished unit Radar Tower [f=0015064] [15064] Event [1486.30591,649.496887,3734.94092]: 0 lost unit Conjurer [f=0015145] [15145] Event [1624,655.322632,3592]: 0 finished unit Solar Collector [f=0015147] [15147] Event [3256,605.690002,4936]: 1 finished unit Wind/Tidal Generator [f=0015154] [15154] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0015210] [15210] Event [280,617.383179,3352]: 1 lost unit Metal Extractor [f=0015242] [15242] Event [1728,637.442383,3760]: 0 lost unit Lotus [f=0015257] [15257] Event [1632,652.249146,3712]: 0 lost unit Picket [f=0015259] [15259] Event [1715.70605,653.591736,3657.9353]: 0 lost unit Conjurer [f=0015276] [15276] Event [1824,655.277222,3552]: 0 lost unit Radar Tower [f=0015350] [15350] Event [2360,617.383179,313.600006]: 0 finished unit Knight [f=0015354] [15354] Event [1656,655.322632,3512]: 0 lost unit Metal Extractor [f=0015378] [15378] Event [3352,584.960571,4920]: 1 finished unit Wind/Tidal Generator [f=0015428] [15428] Event [2624,617.635864,4816]: 1 finished unit Iris [f=0015467] [15467] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0015482] [15482] Event [304,617.383179,1872]: 0 finished unit Lotus [f=0015501] [15501] Event [1624,655.322632,3592]: 0 lost unit Solar Collector [f=0015545] [15545] Event [2688,655.26123,2688]: 0 finished unit Lotus [f=0015553] [15553] Event [328,617.383179,3448]: 1 lost unit Stinger [f=0015586] [15586] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0015586] [15586] Event [3448,565.424744,4920]: 1 finished unit Wind/Tidal Generator [f=0015670] [15670] Event [4792,617.383179,3592]: 0 finished unit Stinger [f=0015757] [15757] Event [362.178925,617.56189,3559.2915]: 1 lost unit Convict [f=0015759] [15759] Event [360,617.582153,3592]: 1 lost unit Wind/Tidal Generator [f=0015794] [15794] Event [3544,543.079773,4904]: 1 finished unit Wind/Tidal Generator [f=0015797] [15797] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0015827] [15827] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0015931] [15931] Event [640,612.857056,1904]: 0 finished unit Radar Tower [f=0015984] [15984] Event [217.307327,617.383179,3718.73364]: 0 lost unit Scythe [f=0015996] [15996] Event [2592,646.051392,2912]: 0 finished unit Radar Tower [f=0016002] [16002] Event [3640,510.84671,4904]: 1 finished unit Wind/Tidal Generator [f=0016034] [16034] Event [319.867493,617.402893,3679.86475]: 1 lost unit Engineer Commander [f=0016048] [16048] Event [201.734406,614.599365,3711.95483]: 0 lost unit Scythe [f=0016065] [16065] Event [376,610.443481,3688]: 1 lost unit Solar Collector [f=0016067] [16067] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0016073] [16073] Event [620.787415,530.867126,4012.15356]: 1 lost unit Bandit [f=0016100] [16100] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0016127] [16127] Event [567.672852,528.683594,4094.46606]: 1 lost unit Bandit [f=0016146] [16146] Event [607.398438,517.480164,4115.08887]: 1 lost unit Bandit [f=0016159] [16159] Event [586.938293,511.23407,4165.88135]: 1 lost unit Bandit [f=0016175] [16175] Event [534.797607,529.126099,4124.05029]: 1 lost unit Bandit [f=0016177] [16177] Event [438.154785,601.672607,3814.47998]: 0 lost unit Scythe [f=0016178] [16178] Event [568.323547,528.021179,4096.4458]: 1 lost unit Bandit [f=0016214] [16214] Event [448.967438,582.785645,3923.45435]: 1 lost unit Bandit [f=0016215] [16215] Event [410.048248,586.252441,3939.38281]: 1 lost unit Bandit [f=0016243] [16243] Event [566.513733,525.473267,4116.78809]: 1 lost unit Bandit [f=0016262] [16262] Event [3736,500.074768,4904]: 1 finished unit Wind/Tidal Generator [f=0016271] [16271] Event [440.117004,557.428955,4068.49219]: 1 lost unit Bandit [f=0016274] [16274] Event [542.690857,547.714539,4014.41772]: 0 lost unit Scythe [f=0016290] [16290] Event [493.361847,536.331543,4129.94629]: 1 lost unit Bandit [f=0016308] [16308] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0016330] [16330] Event [658.800354,521.140808,3957.8042]: 0 lost unit Scythe [f=0016507] [16507] Event [792.211731,517.827026,3912.08789]: 0 lost unit Glaive [f=0016518] [16518] Event [3832,500.003967,4888]: 1 finished unit Wind/Tidal Generator [f=0016518] [16518] Event [2424.01831,617.383179,4876]: 1 finished unit Thug [f=0016549] [16549] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0016569] [16569] Event [961.292114,533.0625,3835.03589]: 1 lost unit Bandit [f=0016590] [16590] Event [undefined]: MrTumnus resigned [f=0016590] game_message: MrTumnus has been destroyed! [f=0016590] game_message: DanWarior wins! [f=0016590] Submitting stats [f=0016590] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016590] Part| Total Time|Time of the last 0.5s [f=0016590] Draw 24260.06ms 30.37% [f=0016590] Lua::Callins::Synced 9671.58ms 15.78% [f=0016590] Lua::Callins::Unsynced 31656.90ms 35.66% [f=0016590] Lua::CollectGarbage::Synced 453.35ms 0.20% [f=0016590] Lua::CollectGarbage::Unsynced 982.64ms 1.50% [f=0016590] Misc::Profiler::AddTime 95.24ms 0.00% [f=0016590] Sim 38345.12ms 52.45% [f=0016590] [16590] Received game_message: MrTumnus has been destroyed! [f=0016590] [16590] Received game_message: DanWarior wins! [f=0016591] [16591] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[16591] Game End Stats Values: 38,6680,14655,6680,14655,1923.69873,1835.89771,1923.69873,1835.89771,0,0,0,0,0,0,0,0,330.302856,279.882935,330.302856,279.882935,4591.19824,6801.71045,4591.19824,6801.71045,1080,3730,1080,3730,63.314312,67.2290421,63.314312,67.2290421,655,1605,655,1605,18.9086304,61.622139,18.9086304,61.622139,1290,4390,1290,4390,3413.33325,6052.33301,3413.33325,6052.33301,3655,4930,3655,4930,6498,3608.33325,6498,3608.33325,542.575806,30.4999561,542.575806,30.4999561,7356.4502,4900.4126,7356.4502,4900.4126 [f=0016612] [16612] Event [920,502.928162,4264]: 1 lost unit Solar Collector [f=0016620] [16620] Event [986.765808,532.924377,3769.08154]: 1 lost unit Thug [f=0016639] [16639] Event [763.187683,502.292511,3667.33667]: 1 lost unit Thug [f=0016702] Spectator strikeshadow left the game: normal quit [f=0016702] [16702] Event [undefined]: strikeshadow quit [f=0016709] Spectator MrTumnus left the game: normal quit [f=0016709] [16709] Event [undefined]: MrTumnus quit [f=0016715] Player DanWarior left the game: normal quit [f=0016715] [16715] Event [undefined]: DanWarior quit [f=0016721] No clients connected, shutting down server [f=0016721] Server shutdown [f=0016721] [16721] all players disconnected [f=0016788] [16788] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0017442] [17442] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0017832] [17832] Event [2360,617.383179,313.600006]: 0 finished unit Conjurer [f=0018477] [18477] Event [2360,617.383179,313.600006]: 0 finished unit Reaver [f=0019557] [19557] Event [2360,617.383179,313.600006]: 0 finished unit Knight [f=0019908] Autoquit sending quit command. [f=0019908] [QuitAction] user exited to system [f=0019908] [SpringApp::Kill][1] fromRun=1 [f=0019908] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019908] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019908] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019908] [ThreadPool::SetThreadCount][2] workers=0 [f=0019908] [SpringApp::Kill][2] [f=0019908] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019908] [Game::KillLua][3] dtor=0 luaUI=0x50dbaf30 [f=0019908] Start widgetHandler:Shutdown [f=0019908] Shutdown - SaveOrderList Complete [f=0019908] Writing last game win data [f=0019908] Shutdown - SaveConfigData Complete [f=0019908] Shutdown Widget - Chili Highlight [f=0019908] Shutdown Widget - Save/Load API [f=0019908] Shutdown Widget - Draw After Chili [f=0019908] Shutdown Widget - EPIC Menu [f=0019908] Shutdown Widget - Chili Minimap [f=0019908] Shutdown Widget - Chili Widget Selector [f=0019908] Shutdown Widget - Local Team Colors [f=0019908] Shutdown Widget - Display Keys 2 [f=0019908] Shutdown Widget - Save Game Menu [f=0019908] Shutdown Widget - HealthBars [f=0019908] Shutdown Widget - Noises [f=0019908] Shutdown Widget - Unit Icons [f=0019908] Shutdown Widget - Win Counter [f=0019908] Shutdown Widget - SpringRTS Replay Stats [f=0019908] Shutdown Widget - BuildETA [f=0019908] Shutdown Widget - Modular Comm Info [f=0019908] Shutdown Widget - Music Player v2 [f=0019908] Shutdown Widget - State Reverse and Latency [f=0019908] Shutdown Widget - CameraShake [f=0019908] Shutdown Widget - Chili Economy Panel Default [f=0019908] Shutdown Widget - Chili EndGame Window [f=0019908] Shutdown Widget - Chili Nuke Warning [f=0019908] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019908] Shutdown Widget - Chili Spectator Panels [f=0019908] Shutdown Widget - Context Menu [f=0019908] Shutdown Widget - Darkening [f=0019908] Shutdown Widget - Defense Range Zero-K [f=0019908] Shutdown Widget - Grab Input [f=0019908] Input grabbing is disabled! [f=0019908] Shutdown Widget - Highlight Geos [f=0019908] Shutdown Widget - Local Widgets Config [f=0019908] Shutdown Widget - MinimapEvents [f=0019908] Shutdown Widget - MetalFeatures (new) [f=0019908] Shutdown Widget - Missile Silo Range [f=0019908] Shutdown Widget - Point Tracker [f=0019908] Shutdown Widget - Showeco and Grid Drawer [f=0019908] Shutdown Widget - Stereo3D [f=0019908] Shutdown Widget - Attack AoE [f=0019908] Shutdown Widget - Map Edge Extension [f=0019908] Shutdown Widget - Selection Send [f=0019908] Shutdown Widget - LupsManager [f=0019908] Shutdown Widget - Newton Firezone [f=0019908] Shutdown Widget - Chili Pro Console [f=0019908] Shutdown Widget - Persistent Build Height [f=0019908] Shutdown Widget - Lasso Terraform GUI [f=0019908] Shutdown Widget - Chili Framework [f=0019908] Shutdown Widget - Lups [f=0019908] Shutdown Widget - Custom Markers [f=0019908] Shutdown Widget - Chili Core Selector [f=0019908] Shutdown Widget - Mex Placement Handler [f=0019908] Shutdown Widget - Select Keys [f=0019908] Shutdown Widget - Pause Screen [f=0019908] Shutdown Widget - Layout Handler [f=0019908] Shutdown Widget - Text To Speech Control [f=0019908] End widgetHandler:Shutdown [f=0019908] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1284150,125076229} {int,ext,rec}Allocs={15533218,0,0} {chunk,block}Bytes={125076229,0} [f=0019908] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019908] [Game::KillLua][2] dtor=0 luaRules=0x50e1ad80 [f=0019908] Start gadgetHandler:Shutdown [f=0019908] Shutdown - StartSetup [f=0019908] Shutdown - UnitMorph [f=0019908] Shutdown - Carrier Drones [f=0019908] Shutdown - LupsNanoSpray [f=0019908] Shutdown - Missile Silo Controller [f=0019908] Shutdown - Modular Comm Info [f=0019908] Shutdown - Terrain Texture Handler [f=0019908] Shutdown - UnitCloakShield [f=0019908] Shutdown - Starlight Handler [f=0019908] End gadgetHandler:Shutdown [f=0019908] Start gadgetHandler:Shutdown [f=0019908] Shutdown - Save/Load [f=0019908] Shutdown - Teleport Throw [f=0019908] Shutdown - UnitMorph [f=0019908] Shutdown - Modular Comm Info [f=0019908] Shutdown - Retreat Command [f=0019908] Shutdown - Shockwaves [f=0019908] Shutdown - UnitCloakShield [f=0019908] Shutdown - Lups Cloak FX [f=0019908] Shutdown - Lups [f=0019908] Shutdown - Lups Shield [f=0019908] End gadgetHandler:Shutdown [f=0019908] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15533304,0,0} {chunk,block}Bytes={0,0} [f=0019908] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15533304,0,0} {chunk,block}Bytes={0,0} [f=0019908] [Game::KillLua][4] dtor=0 [f=0019908] [Game::~CGame][1] [f=0019908] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019908] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019908] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019908] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019908] [Game::KillLua][4] dtor=1 [f=0019908] [Game::KillMisc][1] [f=0019908] [Game::KillMisc][2] [f=0019908] [Game::KillMisc][3] [f=0019908] [Game::KillRendering][1] [f=0019908] [3DOParser::Kill] allocated 1 pieces [f=0019908] [S3OParser::Kill] allocated 397 pieces [f=0019908] [AssParser::Kill] allocated 36 pieces [f=0019908] [Game::KillInterface][1] [f=0019908] [Game::KillInterface][2] [f=0019908] [Game::KillSimulation][1] [f=0019908] [Game::KillSimulation][2] [f=0019908] [CCollisionHandler] dis-/continuous tests: 14/2680137 [f=0019908] [Game::KillSimulation][3] [f=0019908] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019908] [~CPathCache(20x20)] cacheHits=1068 hitPercentage=55% numHashColls=0 maxCacheSize=53 [f=0019908] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019908] [~CPathCache(40x40)] cacheHits=819 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019908] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019908] [LosHandler::Kill] raycast instance cache-{hits,misses}={11470,18332}; shared=6%; cached=33% [f=0019908] [Game::KillSimulation][4] [f=0019908] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019908] [Game::~CGame][2] [f=0019908] [Game::~CGame][3] [f=0019908] [SpringApp::Kill][3] [f=0019908] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211192 bytes sent 340107 bytes recv'd [f=0019908] [SpringApp::Kill][4] font=0x455c2aa0 [f=0019908] [SpringApp::Kill][5] [f=0019908] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45630820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2454ms file="gamedata/explosions.lua" indx=864 inflSize=1kb readTime=23ms file="unitpics/hoverskirm.png" indx=6526 inflSize=11kb readTime=22ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=21ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=19ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=18ms file="effects/gundam_factorysparks.lua" indx=717 inflSize=2kb readTime=17ms file="luarules/gadgets/api_saveload.lua" indx=1657 inflSize=37kb readTime=17ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=517 inflSize=1540kb readTime=15ms file="bitmaps/randdots.tga" indx=584 inflSize=28kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32822275 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x4572c580) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45721c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4563cfd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f883c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]