[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oEqfYGFnWh/springsettings.1222611.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3f401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5693 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1222611/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460e0d60] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460e0d60] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 529ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1222611/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1222611/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527cfc80,0x52217b00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f45746181306816dedb8652e2511be5 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010838ec80,00000000fb372ec0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000186e615c0,00000000f2abb4a0}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] gl hf [f=-000001] sound brb [f=-000001] Player Masper left the game: normal quit [f=-000001] [0] Event [undefined]: Masper quit [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000186e5fb80,00000000f2aba780}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] u back? [f=-000001] yes gogogoo [f=-000001] [0] Event [4892,46.3339844,3491]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1215,46.4025269,602]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:3020, userid: 518109 [f=0000000] [0] PRO_Clopse, team: 1, elo:2762, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [1232,47.2532043,480]: 1 finished unit Rover Assembly [f=0000006] [6] Event [4800,46.3284454,3344]: 0 finished unit Tank Foundry [f=0000227] [227] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000228] [228] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000270] [Game::ClientReadNet] added new player xilverag with number 2 to team 0 [f=0000271] > SPRINGIE:User xilverag|jumpsumo|0_0||False|||CA [f=0000279] Connection attempt from xilverag [f=0000279] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000279] -> Connection established (given id 2) [f=0000279] > SPRINGIE:User xilverag|jumpsumo|0_0||False|||CA [f=0000282] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000282] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000431] [431] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Mason [f=0000452] [452] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000453] [453] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000463] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000463] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000463] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={00000001442ff650,00000001442ffce0}]" [f=0000463] Spectator xilverag left the game: normal quit [f=0000463] [463] Event [undefined]: xilverag quit [f=0000469] Connection attempt from xilverag [f=0000469] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000469] -> Connection established (given id 2) [f=0000472] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000472] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000577] [577] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0000608] [608] Event [4800.04297,47.64608,3316]: 0 finished unit Welder [f=0000641] [641] Event [1288,46.803833,760]: 1 finished unit Solar Collector [f=0000644] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000644] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000644] [Game::ClientReadNet][LOGMSG] sender="xilverag" string="[Game::Load][lua{Rules,Gaia}={00000001442ffce0,00000001442fe2a0}]" [f=0000677] [677] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000715] [715] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0000847] [847] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0000865] [865] Event [5080,46.6855774,3496]: 0 finished unit Solar Collector [f=0001001] [1001] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0001045] [1045] Event [5016,47.5322876,3352]: 0 finished unit Solar Collector [f=0001071] [1071] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001211] [1211] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0001225] [1225] Event [4760,46.3497314,3592]: 0 finished unit Solar Collector [f=0001446] [1446] Event [4840,46.3875732,3448]: 0 finished unit Solar Collector [f=0001518] [1518] Event [1464,46.3355408,600]: 1 finished unit Solar Collector [f=0001583] [1583] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0001689] [1689] Event [4936,46.5909729,3576]: 0 finished unit Solar Collector [f=0001721] [1721] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0001826] [1826] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0001910] [1910] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0001921] [1921] Event [3263.26563,-3.984225,2285.47046]: 1 lost unit Dart [f=0001938] [1938] Event [4616,46.3260803,3496]: 0 finished unit Solar Collector [f=0002055] [2055] Event [3307.10034,-4.1364288,2295.89673]: 1 lost unit Dart [f=0002157] [2157] Event [3245.77661,-8.5996332,2240.65308]: 0 lost unit Welder [f=0002194] [2194] Event [1144,47.5464783,728]: 1 finished unit Solar Collector [f=0002211] [2211] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002367] [2367] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0002403] [2403] Event [2568,74.286438,1016]: 1 finished unit Solar Collector [f=0002655] [2655] Event [2624,74.286438,1056]: 1 finished unit Lotus [f=0002710] [2710] Event [984,46.3260803,520]: 1 finished unit Solar Collector [f=0002756] [2756] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0002852] [2852] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002880] [2880] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0002926] [2926] Event [4800.04297,47.64608,3316]: 0 finished unit Welder [f=0003002] [3002] Event [4032,75.4973755,3136]: 0 finished unit Radar Tower [f=0003027] [3027] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0003162] [3162] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0003271] [3271] Event [1008,46.4064941,448]: 1 finished unit Lotus [f=0003286] [3286] Event [3936,75.5021057,3136]: 0 finished unit Lotus [f=0003538] [3538] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Mason [f=0003556] [3556] Event [1656.74426,50.6679153,364.740845]: 1 lost unit Dart [f=0003574] [3574] Event [1567.96191,45.3189583,243.164108]: 1 lost unit Dart [f=0003580] [3580] Event [1543.71167,45.2544022,248.686844]: 1 lost unit Dart [f=0003580] [3580] Event [1563.86194,45.4086533,261.863068]: 1 lost unit Dart [f=0003584] [3584] Event [1553.58997,45.2453003,227.19136]: 1 lost unit Dart [f=0003593] [3593] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0003596] [3596] Event [1515.47131,45.2240753,224.923248]: 1 lost unit Dart [f=0003597] [3597] Event [1521.15857,45.1298218,201.570267]: 1 lost unit Dart [f=0003623] [3623] Event [1387.60461,45.1219444,144.875092]: 1 lost unit Dart [f=0003670] [3670] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0003752] [3752] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003807] [3807] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0003867] [3867] Event [1596.89685,48.1678085,418.783295]: 1 lost unit Dart [f=0003943] [3943] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0003961] [3961] Event [1488,46.3260803,448]: 1 finished unit Lotus [f=0004065] [4065] Event [3552,74.286438,3088]: 0 finished unit Lotus [f=0004078] [4078] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004100] [4100] Event [1248.38501,55.1028099,1048.47949]: 1 lost unit Dart [f=0004120] [4120] Event [1488,46.3260803,448]: 1 lost unit Lotus [f=0004189] [4189] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004197] [4197] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0004198] [4198] Event [1087.9978,47.4870415,968.391846]: 1 lost unit Dart [f=0004244] [4244] Event [1607.61865,48.9634399,459.181458]: 0 lost unit Kodachi [f=0004285] [4285] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004376] [4376] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0004397] [4397] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004417] [4417] Event [1087.99707,52.9167061,1016.63177]: 1 lost unit Dart [f=0004506] [4506] Event [1127.37476,46.3260803,894.193176]: 1 lost unit Dart [f=0004530] [4530] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004640] [4640] Event [3056,16.7243347,2576]: 1 finished unit Lotus [f=0004649] [4649] Event [1460.72522,46.3260803,711.572144]: 1 lost unit Dart [f=0004665] [4665] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004676] [4676] Event [1345.29773,46.4594994,746.501038]: 1 lost unit Dart [f=0004686] [4686] Event [1357.96545,46.3260803,804.569214]: 1 lost unit Dart [f=0004716] [4716] Event [1329.53308,46.3260803,864.545471]: 1 lost unit Dart [f=0004745] [4745] Event [1136,47.035614,592]: 1 finished unit Lotus [f=0004780] [4780] Event [1401.91492,46.3260803,813.812439]: 1 lost unit Dart [f=0004800] [4800] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Dart [f=0004829] [4829] Event [1504.82727,46.312355,713.577148]: 0 lost unit Kodachi [f=0004875] [4875] Event [3136,16.057373,2528]: 1 finished unit Lotus [f=0004951] [4951] Event [4800.04297,47.64608,3316]: 0 finished unit Welder [f=0005072] [5072] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [3200,15.9438477,2528]: 1 finished unit Lotus [f=0005304] [5304] Event [2624,74.286438,1056]: 1 lost unit Lotus [f=0005317] [5317] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0005425] [5425] Event [1096,46.3260803,408]: 1 finished unit Solar Collector [f=0005467] [5467] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0005472] [5472] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0005566] [5566] Event [2800,74.286438,3328]: 0 finished unit Lotus [f=0005566] [5566] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0005586] [5586] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0005704] [5704] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0005838] [5838] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Fencer [f=0005882] [5882] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0005922] [5922] Event [2568,74.286438,1016]: 1 lost unit Solar Collector [f=0006068] [6068] Event [4800.04297,47.64608,3316]: 0 finished unit Kodachi [f=0006119] [6119] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0006157] [6157] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0006215] [6215] Event [3240,16.1235962,2584]: 1 finished unit Solar Collector [f=0006272] [6272] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0006407] [6407] Event [3336,15.9343872,2568]: 1 finished unit Solar Collector [f=0006514] [6514] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0006543] [6543] Event [2560,71.0793457,3152]: 0 finished unit Lotus [f=0006547] [6547] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0006644] [6644] Event [3432,15.9343872,2552]: 1 finished unit Solar Collector [f=0006880] [6880] Event [2440,74.243866,3336]: 0 finished unit Solar Collector [f=0006905] [6905] Event [3464,15.9343872,2440]: 1 finished unit Solar Collector [f=0006942] [6942] Event [896,76.5238342,3520]: 0 finished unit Radar Tower [f=0007181] [7181] Event [2504,74.286438,3464]: 0 finished unit Solar Collector [f=0007253] [7253] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Ripper [f=0007304] [7304] Event [4800.04297,47.64608,3316]: 0 finished unit Ogre [f=0007375] [7375] Event [1208,43.4755478,744]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [1728.66589,60.6855087,930.957764]: 1 lost unit Fencer [f=0007464] [7464] Event [848,75.5021057,3344]: 0 finished unit Lotus [f=0007771] [7771] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Ripper [f=0007912] [7912] Event [4920,46.3544617,3256]: 0 finished unit Solar Collector [f=0008051] [8051] Event [3384,8.29610443,2456]: 1 lost unit Metal Extractor [f=0008143] [8143] Event [696,75.5021057,3400]: 0 finished unit Solar Collector [f=0008367] [8367] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Ripper [f=0008414] [8414] Event [2816,56.1885986,2928]: 0 lost unit Lotus [f=0008459] [8459] Event [584,75.5115662,3464]: 0 finished unit Solar Collector [f=0008634] [8634] Event [3464,15.9343872,2440]: 1 lost unit Solar Collector [f=0008665] [8665] Event [2944,72.2335205,3040]: 0 finished unit Picket [f=0008724] [8724] Event [2965.99536,17.508049,2643.33691]: 1 lost unit Dart [f=0008749] [8749] Event [4984,47.4660645,3464]: 0 finished unit Caretaker [f=0008759] [8759] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0008774] [8774] Event [536,76.0744629,3544]: 0 finished unit Solar Collector [f=0008938] [8938] Event [4800.04297,47.64608,3316]: 0 finished unit Ogre [f=0009042] [9042] Event [1110.27148,75.5021057,1358.5675]: 1 lost unit Scorcher [f=0009058] [9058] Event [1070.16711,75.5643616,1343.55261]: 0 lost unit Kodachi [f=0009108] [9108] Event [978.191406,74.286438,1251.32507]: 0 lost unit Kodachi [f=0009119] [9119] Event [904,75.6582031,3624]: 0 finished unit Solar Collector [f=0009149] [9149] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0009257] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0009257] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=0009260] [9260] Event [1192,46.3260803,328]: 1 finished unit Caretaker [f=0009282] Connection attempt from izirayd [f=0009282] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009282] -> Connection established (given id 3) [f=0009292] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0009292] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009337] [9337] Event [1128,46.3213501,296]: 1 finished unit Solar Collector [f=0009358] [9358] Event [863.067932,47.3540154,486.737152]: 1 lost unit Scorcher [f=0009449] [9449] Event [1000,75.5021057,3480]: 0 finished unit Solar Collector [f=0009469] [9469] Event [1208,46.1463318,232]: 1 finished unit Solar Collector [f=0009478] [Game::ClientReadNet] added new player ATOSTIC with number 4 to team 0 [f=0009478] > SPRINGIE:User ATOSTIC|staticarty|7_6|player_level|False||Dynasty|AT [f=0009500] Connection attempt from ATOSTIC [f=0009500] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009500] -> Connection established (given id 4) [f=0009509] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0009509] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009514] [9514] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0009554] [9554] Event [3432,14.7325974,2552]: 1 lost unit Solar Collector [f=0009581] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0009581] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0009595] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000df857aa0,00000000d63c28a0}]" [f=0009666] [9666] Event [2560,71.0793457,3152]: 0 lost unit Lotus [f=0009695] [9695] Event [4800.04297,47.64608,3316]: 0 finished unit Ogre [f=0009734] [9734] Event [936,75.5021057,3384]: 0 finished unit Solar Collector [f=0009735] [9735] Event [2456,70.3858337,3256]: 0 lost unit Metal Extractor [f=0009754] [9754] Event [3494.29858,12.1646786,2541.19189]: 0 lost unit Ogre [f=0009821] [9821] Event [861.439392,74.286438,48.260994]: 0 lost unit Kodachi [f=0009827] [9827] Event [3056,16.7243347,2576]: 1 lost unit Lotus [f=0009845] [9845] Event [4016,75.5021057,3392]: 0 finished unit Lotus [f=0009847] [9847] Event [3133.70581,15.9343271,2407.94897]: 1 lost unit Engineer Commander [f=0009893] [9893] Event [1288,46.2835083,216]: 1 finished unit Solar Collector [f=0009908] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0009909] [9909] Event [3200,11.790844,2528]: 1 lost unit Lotus [f=0009910] [9910] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0009925] [9925] Event [3136,9.81302738,2528]: 1 lost unit Lotus [f=0009927] [9927] Event [2440,71.370636,3336]: 0 lost unit Solar Collector [f=0009935] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0009935] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cd9b24f0,00000000db172190}]" [f=0009960] [9960] Event [847.347839,74.3883286,87.1008835]: 0 lost unit Kodachi [f=0010036] [10036] Event [2504,72.3283234,3464]: 0 lost unit Solar Collector [f=0010046] [10046] Event [3336,12.7132568,2568]: 1 lost unit Solar Collector [f=0010094] [10094] Event [1112,74.2958984,3640]: 0 finished unit Solar Collector [f=0010239] [10239] Event [2864,69.8400269,3008]: 0 finished unit Cornea [f=0010374] Masper added point: [f=0010567] [10567] Event [1024,75.2892456,3680]: 0 finished unit Lotus [f=0010576] [10576] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0010582] [10582] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0010598] [10598] Event [1400,46.4159546,344]: 1 finished unit Storage [f=0010679] [10679] Event [1368,46.3260803,248]: 1 finished unit Solar Collector [f=0010681] [10681] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0010712] [10712] Event [1266.01587,74.286438,3782.55249]: 1 lost unit Ripper [f=0010760] [10760] Event [2944,30.6406555,2752]: 0 finished unit Lotus [f=0010780] [10780] Event [4648,46.3024292,3368]: 0 finished unit Caretaker [f=0010878] [10878] Event [848,75.5021057,3344]: 0 lost unit Lotus [f=0010962] [10962] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Mason [f=0010972] [10972] Event [3240,16.1235962,2584]: 1 lost unit Solar Collector [f=0010989] [10989] Event [824,72.5714264,3448]: 0 lost unit Metal Extractor [f=0011013] [11013] Event [896,77.0928345,3520]: 0 lost unit Radar Tower [f=0011227] [11227] Event [1024,72.9467163,3680]: 0 lost unit Lotus [f=0011261] [11261] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0011269] [11269] Event [1057.39453,75.9952469,3521.92822]: 1 lost unit Ripper [f=0011303] [11303] Event [4523.04346,18.1927052,1520.37244]: 1 lost unit Scorcher [f=0011370] [11370] Event [4803.40234,72.2747498,1661.44238]: 1 lost unit Scorcher [f=0011384] [11384] Event [972.517212,71.3322754,3678.60718]: 0 lost unit Welder [f=0011388] [11388] Event [3064,57.4846802,2792]: 0 finished unit Caretaker [f=0011389] [11389] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0011434] [11434] Event [1112,74.4373474,3640]: 0 lost unit Solar Collector [f=0011491] [11491] Event [1096,74.8595581,3736]: 0 lost unit Metal Extractor [f=0011541] [11541] Event [936,75.5021057,3384]: 0 lost unit Solar Collector [f=0011554] [11554] Event [1000,75.7493744,3480]: 0 lost unit Solar Collector [f=0011596] [11596] Event [904,75.6582031,3624]: 0 lost unit Solar Collector [f=0011616] [11616] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0011724] [11724] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0011772] [11772] Event [896,75.0196228,3808]: 0 lost unit Lotus [f=0011890] [11890] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0011906] [11906] Event [2856,12.2608147,2616]: 0 finished unit Metal Extractor [f=0011932] [11932] Event [5627.65479,75.6794052,3143.42261]: 1 lost unit Scorcher [f=0012155] [12155] Event [5963.30029,77.2592545,3766.22559]: 1 lost unit Scorcher [f=0012159] [12159] Event [978.552307,77.456337,3583.67334]: 1 lost unit Ripper [f=0012182] [12182] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0012185] [12185] Event [4648,46.3024292,3368]: 0 lost unit Caretaker [f=0012193] [12193] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0012228] [12228] Event [2568,70.8300171,920]: 1 lost unit Metal Extractor [f=0012249] [12249] Event [3848,75.5021057,3192]: 0 finished unit Solar Collector [f=0012426] [12426] Event [3384,8.4925766,2456]: 0 finished unit Metal Extractor [f=0012466] [12466] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0012472] [12472] Event [2422.3855,65.4832611,873.385132]: 1 lost unit Mason [f=0012555] [12555] Event [4984,47.4660645,3464]: 0 lost unit Caretaker [f=0012700] [12700] Event [3672,74.286438,3192]: 0 finished unit Solar Collector [f=0012865] [12865] Event [4481.52197,46.7137642,3376.79102]: 1 lost unit Scorcher [f=0012938] [12938] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0012989] [12989] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0013006] [13006] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0013175] [13175] Event [3304,6.26084852,2456]: 0 finished unit Solar Collector [f=0013365] [13365] Event [3384,9.63774967,2568]: 0 finished unit Solar Collector [f=0013437] [13437] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Scorcher [f=0013498] [13498] Event [408,9.76704979,1944]: 1 lost unit Metal Extractor [f=0013575] [13575] Event [264,17.9494629,2024]: 1 lost unit Metal Extractor [f=0013631] [13631] Event [2904,17.1986694,2520]: 0 finished unit Solar Collector [f=0013724] [13724] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0013810] [13810] Event [2984,18.7425003,2600]: 0 finished unit Solar Collector [f=0013834] [13834] Event [3192,5.90674925,2472]: 0 finished unit Caretaker [f=0013890] [13890] Event [4800.04297,47.64608,3316]: 0 finished unit Blitz [f=0013984] [13984] Event [120.282799,71.8521805,1272.71997]: 1 lost unit Mason [f=0014069] [14069] Event [4184,16.3979492,1944]: 0 finished unit Solar Collector [f=0014114] [14114] Event [1856,74.286438,560]: 1 finished unit Radar Tower [f=0014122] [14122] Event [3261.87378,-8.1478233,2234.12695]: 0 finished unit Engineer Commander [f=0014122] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0014122] [14122] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0014280] [14280] Event [3872.32837,8.29562569,1313.71252]: 0 lost unit Blitz [f=0014298] [14298] Event [1249.99231,47.3647346,479.970367]: 1 finished unit Ripper [f=0014325] [14325] Event [3424,-5,2048]: 0 finished unit Lotus [f=0014339] [14339] Event [4096,13.4273682,1856]: 0 finished unit Radar Tower [f=0014375] [14375] Event [3630.49194,18.314291,1269.22229]: 1 lost unit Scorcher [f=0014438] [14438] Event [3200,-5,2048]: 0 finished unit Lotus [f=0014446] [14446] Event [3878.74023,13.7134705,1246.599]: 0 lost unit Blitz [f=0014505] [14505] Event [4800.04297,47.64608,3316]: 0 finished unit Welder [f=0014594] [14594] Event [1008,42.1563492,448]: 1 lost unit Lotus [f=0014636] [14636] Event [852.229797,44.2726898,567.222778]: 1 lost unit Scorcher [f=0014708] [14708] Event [868.256165,41.4051743,531.204346]: 1 lost unit Ripper [f=0014768] [14768] Event [1192,42.2596664,328]: 1 lost unit Caretaker [f=0014776] [14776] Event [1128,46.3103371,296]: 1 lost unit Solar Collector [f=0014809] [14809] Event [4144,15.4282532,1808]: 0 finished unit Lotus [f=0014964] [14964] Event [1400,41.8251572,344]: 1 lost unit Storage [f=0015004] [15004] Event [2568,65.1171265,920]: 1 finished unit Metal Extractor [f=0015074] [15074] Event [4800.04297,47.64608,3316]: 0 finished unit Welder [f=0015182] [15182] Event [1249.99231,41.0952492,479.970367]: 1 lost unit Ripper [f=0015220] [15220] Event [1249.99231,38.9380302,479.970367]: 1 lost unit Ripper [f=0015260] [15260] Event [5449.16309,17.6852207,2227.01465]: 1 lost unit Scorcher [f=0015282] [15282] Event [1249.99231,37.1451225,479.970367]: 1 lost unit Ripper [f=0015306] [15306] Event [1249.99231,47.3647346,479.970367]: 1 lost unit Ripper [f=0015333] g [f=0015344] [15344] Event [1249.99231,43.7517586,479.970367]: 1 lost unit Ripper [f=0015368] [15368] Event [5285.7627,68.4752579,2312.30859]: 1 lost unit Scorcher [f=0015369] [15369] Event [1249.99231,38.0533829,479.970367]: 1 lost unit Ripper [f=0015372] [15372] Event [1317.07349,48.1480331,385.557922]: 0 lost unit Ogre [f=0015381] [15381] Event [5379.14697,73.4924774,2411.90845]: 1 lost unit Scorcher [f=0015416] [15416] Event [1249.99231,35.5759468,479.970367]: 1 lost unit Ripper [f=0015434] g [f=0015459] [15459] Event [5159.52246,74.286438,2490.73511]: 1 lost unit Scorcher [f=0015477] [15477] Event [1249.99231,32.7771034,479.970367]: 1 lost unit Ripper [f=0015482] [15482] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0015488] [15488] Event [1249.99231,31.5317593,479.970367]: 1 lost unit Ripper [f=0015517] [15517] Event [undefined]: PRO_Clopse resigned [f=0015517] game_message: PRO_Clopse has been destroyed! [f=0015517] game_message: Masper wins! [f=0015517] Submitting stats [f=0015517] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015517] Part| Total Time|Time of the last 0.5s [f=0015517] Draw 28975.52ms 20.66% [f=0015517] Lua::Callins::Synced 7029.64ms 15.67% [f=0015517] Lua::Callins::Unsynced 38413.82ms 27.45% [f=0015517] Lua::CollectGarbage::Synced 411.35ms 0.10% [f=0015517] Lua::CollectGarbage::Unsynced 1106.89ms 0.40% [f=0015517] Misc::Profiler::AddTime 115.10ms 0.00% [f=0015517] Sim 37058.69ms 63.17% [f=0015517] [15517] Received game_message: PRO_Clopse has been destroyed! [f=0015517] [15517] Received game_message: Masper wins! [f=0015518] [15518] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015518] [15518] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015518] [15518] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015518] [15518] Game End Stats Values: 2,2180,2060,2180,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,905,785,905,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015518] [15518] Game End Stats Values: 3,2455,2485,2455,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8.9333334,8,1275,1275,1275,1275,9.73333359,10.5333338,9.73333359,10.5333338,120,0,120,0,0,0,0,0,1060,1210,1060,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015518] [15518] Game End Stats Values: 4,2620,2625,2620,2625,0.3929677,0.27487439,0.3929677,0.27487439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.6000004,10,11.6000004,1275,1275,1275,1275,11.092865,12.0183239,11.092865,12.0183239,200,0,200,0,0,0,0,0,1145,1350,1145,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015518] [15518] Game End Stats Values: 5,2770,2765,2770,2765,3.57865191,0.93426836,3.57865191,0.93426836,0,0,0,0,0,0,0,0,0,0,0,0,30.4705849,23.0400009,30.4705849,23.0400009,0,0,0,0,11.0666666,15.6000004,11.0666666,15.6000004,1275,1275,1275,1275,12.2123814,14.8674803,12.2123814,14.8674803,280,0,280,0,0,0,0,0,1215,1490,1215,1490,0,0,0,0,0,46.2052498,0,46.2052498,23.0400009,30.4705849,23.0400009,30.4705849 [f=0015518] [15518] Game End Stats Values: 6,2930,2825,2930,2825,3.87989044,7.51511526,3.87989044,7.51511526,0,0,0,0,0,0,0,0,0,0,0,0,184.999969,108.413231,184.999969,108.413231,0,0,0,0,12,19.2000008,12,19.2000008,1275,1275,1275,1275,13.3534174,15.6871929,13.3534174,15.6871929,200,175,200,175,185,80,185,80,1455,1375,1455,1375,80,185,80,185,0,91.080246,0,91.080246,109.572372,184.999969,109.572372,184.999969 [f=0015518] [15518] Game End Stats Values: 7,3090,3000,3090,3000,4.55755234,29.0064259,4.55755234,29.0064259,0,0,0,0,0,0,0,0,0,0,0,0,184.999969,108.413231,184.999969,108.413231,90,0,90,0,15.0666666,20,15.0666666,20,1275,1275,1275,1275,16.0451775,13.4327536,16.0451775,13.4327536,200,350,200,350,185,80,185,80,1525,1375,1525,1375,80,185,80,185,0,91.080246,0,91.080246,109.572372,184.999969,109.572372,184.999969 [f=0015518] [15518] Game End Stats Values: 8,3280,3325,3280,3325,13.6135416,34.4296074,13.6135416,34.4296074,0,0,0,0,0,0,0,0,0,0,0,0,186.93013,108.413231,186.93013,108.413231,90,0,90,0,17.7333336,20,17.7333336,20,1275,1330,1275,1330,16.6037331,13.4282112,16.6037331,13.4282112,320,350,320,350,185,80,185,80,1595,1645,1595,1645,80,185,80,185,0,91.080246,0,91.080246,109.572372,186.93013,109.572372,186.93013 [f=0015518] [15518] Game End Stats Values: 9,3250,3590,3250,3590,28.6199989,55.0936203,28.6199989,55.0936203,0,0,0,0,0,0,0,0,0,0,0,0,222.959549,379.658722,222.959549,379.658722,180,90,180,90,18,20,18,20,1275,1330,1275,1330,17.0004311,15.3775997,17.0004311,15.3775997,80,525,80,525,185,320,185,320,1715,1645,1715,1645,360,185,360,185,0,91.080246,0,91.080246,386.179382,222.959549,386.179382,222.959549 [f=0015518] [15518] Game End Stats Values: 10,3380,3675,3380,3675,46.0507584,61.0466614,46.0507584,61.0466614,0,0,0,0,0,0,0,0,0,0,0,0,388.209412,586.718079,388.209412,586.718079,270,90,270,90,18,20,18,20,1275,1330,1275,1330,17.1620502,15.4635353,17.1620502,15.4635353,120,525,120,525,185,400,185,400,1715,1730,1715,1730,440,185,440,185,0,91.080246,0,91.080246,593.238708,402.613403,593.238708,402.613403 [f=0015518] [15518] Game End Stats Values: 11,3245,3765,3245,3765,65.2978668,94.2509918,65.2978668,94.2509918,0,0,0,0,0,0,0,0,0,0,0,0,469.166748,913.467896,469.166748,913.467896,180,180,180,180,16.5333328,20,16.5333328,20,1275,1330,1275,1330,16.8831406,18.213623,16.8831406,18.213623,160,525,160,525,360,695,360,695,1630,1730,1630,1730,735,360,735,360,0,91.080246,0,91.080246,932.315918,491.135345,932.315918,491.135345 [f=0015518] [15518] Game End Stats Values: 12,3395,3590,3395,3590,65.2978668,124.387787,65.2978668,124.387787,0,0,0,0,0,0,0,0,0,0,0,0,622.67218,1106.69702,622.67218,1106.69702,450,180,450,180,15.4666662,20,15.4666662,20,1275,1330,1275,1330,14,18.0091209,14,18.0091209,40,350,40,350,535,935,535,935,1630,1730,1630,1730,975,535,975,535,0,91.080246,0,91.080246,1134.09082,649.5625,1134.09082,649.5625 [f=0015518] [15518] Game End Stats Values: 13,3395,4035,3395,4035,67.0462799,132.858353,67.0462799,132.858353,0,0,0,0,0,0,0,0,0,0,0,0,756.493469,1196.69678,756.493469,1196.69678,450,180,450,180,17.0666676,20,17.0666676,20,1275,1330,1275,1330,18.0054569,17.7647057,18.0054569,17.7647057,40,525,40,525,535,1025,535,1025,1630,2000,1630,2000,1123.3335,535,1123.3335,535,0,91.080246,0,91.080246,1231.08215,783.383789,1231.08215,783.383789 [f=0015518] [15518] Game End Stats Values: 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[f=0015542] [15542] Event [1232,29.5208454,480]: 1 lost unit Rover Assembly [f=0015554] [15554] Event [1228.2229,42.0741539,548.688049]: 0 lost unit Ogre [f=0015582] [15582] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0015633] Spectator xilverag left the game: normal quit [f=0015633] [15633] Event [undefined]: xilverag quit [f=0015639] Spectator PRO_Clopse left the game: normal quit [f=0015639] [15639] Event [undefined]: PRO_Clopse quit [f=0015639] Spectator ATOSTIC left the game: normal quit [f=0015639] [15639] Event [undefined]: ATOSTIC quit [f=0015645] Player Masper left the game: normal quit [f=0015645] [15645] Event [undefined]: Masper quit [f=0015723] No clients connected, shutting down server [f=0015723] Server shutdown [f=0015723] [15723] all players disconnected [f=0015761] [15761] Event [3296,20.4091797,1328]: 0 finished unit Lotus [f=0015957] [15957] Event [4800.04297,47.64608,3316]: 0 finished unit Ogre [f=0015978] [15978] Event [4832,74.286438,2256]: 0 finished unit Lotus [f=0016920] [16920] Event [4800.04297,47.64608,3316]: 0 finished unit Ogre [f=0018135] Autoquit sending quit command. [f=0018135] [QuitAction] user exited to system [f=0018135] [SpringApp::Kill][1] fromRun=1 [f=0018135] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018135] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018135] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018135] [ThreadPool::SetThreadCount][2] workers=0 [f=0018135] [SpringApp::Kill][2] [f=0018135] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018135] [Game::KillLua][3] dtor=0 luaUI=0x5211e530 [f=0018135] Start widgetHandler:Shutdown [f=0018135] Shutdown - SaveOrderList Complete [f=0018135] Writing last game win data [f=0018135] Shutdown - SaveConfigData Complete [f=0018135] Shutdown Widget - Chili Highlight [f=0018135] Shutdown Widget - Save/Load API [f=0018135] Shutdown Widget - Draw After Chili [f=0018135] Shutdown Widget - EPIC Menu [f=0018135] Shutdown Widget - Chili Minimap [f=0018135] Shutdown Widget - Chili Widget Selector [f=0018135] Shutdown Widget - Local Team Colors [f=0018135] Shutdown Widget - Display Keys 2 [f=0018135] Shutdown Widget - Save Game Menu [f=0018135] Shutdown Widget - HealthBars [f=0018135] Shutdown Widget - Noises [f=0018135] Shutdown Widget - Unit Icons [f=0018135] Shutdown Widget - Win Counter [f=0018135] Shutdown Widget - SpringRTS Replay Stats [f=0018135] Shutdown Widget - BuildETA [f=0018135] Shutdown Widget - Modular Comm Info [f=0018135] Shutdown Widget - Music Player v2 [f=0018135] Shutdown Widget - State Reverse and Latency [f=0018135] Shutdown Widget - CameraShake [f=0018135] Shutdown Widget - Chili Economy Panel Default [f=0018135] Shutdown Widget - Chili EndGame Window [f=0018135] Shutdown Widget - Chili Nuke Warning [f=0018135] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018135] Shutdown Widget - Chili Spectator Panels [f=0018135] Shutdown Widget - Context Menu [f=0018135] Shutdown Widget - Darkening [f=0018135] Shutdown Widget - Defense Range Zero-K [f=0018135] Shutdown Widget - Grab Input [f=0018135] Input grabbing is disabled! [f=0018135] Shutdown Widget - Highlight Geos [f=0018135] Shutdown Widget - Local Widgets Config [f=0018135] Shutdown Widget - MinimapEvents [f=0018135] Shutdown Widget - MetalFeatures (new) [f=0018135] Shutdown Widget - Missile Silo Range [f=0018135] Shutdown Widget - Point Tracker [f=0018135] Shutdown Widget - Showeco and Grid Drawer [f=0018135] Shutdown Widget - Stereo3D [f=0018135] Shutdown Widget - Attack AoE [f=0018135] Shutdown Widget - Map Edge Extension [f=0018135] Shutdown Widget - Selection Send [f=0018135] Shutdown Widget - LupsManager [f=0018135] Shutdown Widget - Newton Firezone [f=0018135] Shutdown Widget - Chili Pro Console [f=0018135] Shutdown Widget - Persistent Build Height [f=0018135] Shutdown Widget - Lasso Terraform GUI [f=0018135] Shutdown Widget - Chili Framework [f=0018135] Shutdown Widget - Lups [f=0018135] Shutdown Widget - Custom Markers [f=0018135] Shutdown Widget - Chili Core Selector [f=0018135] Shutdown Widget - Mex Placement Handler [f=0018135] Shutdown Widget - Select Keys [f=0018135] Shutdown Widget - Pause Screen [f=0018135] Shutdown Widget - Layout Handler [f=0018135] Shutdown Widget - Text To Speech Control [f=0018135] End widgetHandler:Shutdown [f=0018135] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1173282,109445223} {int,ext,rec}Allocs={18284957,0,0} {chunk,block}Bytes={109445223,0} [f=0018135] [Game::KillLua][1] dtor=0 luaGaia=0x52217b00 [f=0018135] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={939603,95436096} {int,ext,rec}Allocs={18284958,0,0} {chunk,block}Bytes={95436096,0} [f=0018135] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={939603,95436096} {int,ext,rec}Allocs={18284958,0,0} {chunk,block}Bytes={95436096,0} [f=0018135] [Game::KillLua][2] dtor=0 luaRules=0x527cfc80 [f=0018135] Start gadgetHandler:Shutdown [f=0018135] Shutdown - StartSetup [f=0018135] Shutdown - UnitMorph [f=0018135] Shutdown - Carrier Drones [f=0018135] Shutdown - LupsNanoSpray [f=0018135] Shutdown - Missile Silo Controller [f=0018135] Shutdown - Modular Comm Info [f=0018135] Shutdown - Terrain Texture Handler [f=0018135] Shutdown - UnitCloakShield [f=0018135] Shutdown - Starlight Handler [f=0018135] End gadgetHandler:Shutdown [f=0018135] Start gadgetHandler:Shutdown [f=0018135] Shutdown - Save/Load [f=0018135] Shutdown - Teleport Throw [f=0018135] Shutdown - UnitMorph [f=0018135] Shutdown - Modular Comm Info [f=0018135] Shutdown - Retreat Command [f=0018135] Shutdown - Shockwaves [f=0018135] Shutdown - UnitCloakShield [f=0018135] Shutdown - Lups Cloak FX [f=0018135] Shutdown - Lups [f=0018135] Shutdown - Lups Shield [f=0018135] End gadgetHandler:Shutdown [f=0018135] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18284996,0,0} {chunk,block}Bytes={0,0} [f=0018135] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18284996,0,0} {chunk,block}Bytes={0,0} [f=0018135] [Game::KillLua][4] dtor=0 [f=0018135] [Game::~CGame][1] [f=0018135] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018135] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018135] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018135] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018135] [Game::KillLua][4] dtor=1 [f=0018135] [Game::KillMisc][1] [f=0018135] [Game::KillMisc][2] [f=0018135] [Game::KillMisc][3] [f=0018135] [Game::KillRendering][1] [f=0018135] [3DOParser::Kill] allocated 1 pieces [f=0018135] [S3OParser::Kill] allocated 364 pieces [f=0018135] [AssParser::Kill] allocated 39 pieces [f=0018135] [Game::KillInterface][1] [f=0018135] [Game::KillInterface][2] [f=0018135] [Game::KillSimulation][1] [f=0018135] [Game::KillSimulation][2] [f=0018135] [CCollisionHandler] dis-/continuous tests: 0/3140217 [f=0018135] [Game::KillSimulation][3] [f=0018135] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018135] [~CPathCache(24x16)] cacheHits=42 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0018135] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018135] [~CPathCache(48x32)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018135] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018135] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018135] [LosHandler::Kill] raycast instance cache-{hits,misses}={2670,11469}; shared=3%; cached=16% [f=0018135] [Game::KillSimulation][4] [f=0018135] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018135] [Game::~CGame][2] [f=0018135] [Game::~CGame][3] [f=0018135] [SpringApp::Kill][3] [f=0018135] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192596 bytes sent 302868 bytes recv'd [f=0018135] [SpringApp::Kill][4] font=0x46014aa0 [f=0018135] [SpringApp::Kill][5] [f=0018135] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46082c60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2122ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=46ms file="objects3d/ametalextractorlvl1.s3o" indx=4900 inflSize=55kb readTime=36ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=24ms file="unitpics/staticnuke.png" indx=6663 inflSize=10kb readTime=21ms file="bitmaps/loadpictures/resign.png" indx=523 inflSize=1692kb readTime=17ms file="luaui/widgets/minimap_events.lua" indx=4766 inflSize=11kb readTime=15ms file="luarules/gadgets/include/optics.lua" indx=1721 inflSize=6kb readTime=12ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=11ms file="luarules/utilities/cacheinclude.lua" indx=1933 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40101582 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46174140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461932f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46091180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd3f401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]