[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tmvO5ZXHyn/springsettings.1222600.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f365401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5692 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1222600/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a06460] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a06460] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Hisoka123 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1222600/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1222600/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b4ead0,0x5cc34750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 92427461af6c8156c4f2f2a952e76435 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={00000000bc7f6f20,00000000bc8f17d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000d0ae72b0,00000000992c1130}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Techmarine ! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5964,4.67260742,2977]: 0 finished unit Engineer Commander [f=-000001] [0] Event [273,4.63256836,2234]: 1 finished unit Engineer Commander [f=0000000] [0] aceunit1, team: 1, elo:2418, userid: 419421 [f=0000000] [0] Electricboogoloo, team: 0, elo:2210, userid: 479849 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [5976,4.27581787,3080]: 0 finished unit Gunship Plant [f=0000221] [221] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000227] [227] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000249] if theres any fac i hate [f=0000317] its the hover [f=0000438] [438] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000451] [451] Event [408,12.9122925,2280]: 1 finished unit Spider Factory [f=0000452] [452] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000641] [641] Event [168,4.75646973,2248]: 1 finished unit Solar Collector [f=0000678] [678] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0000700] [700] Event [6104,4.32922363,2744]: 0 finished unit Solar Collector [f=0000724] hmmm [f=0000757] [757] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0000821] [821] Event [360,5.90087891,2152]: 1 finished unit Solar Collector [f=0000843] [843] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0000880] [880] Event [6024,4.74121094,2744]: 0 finished unit Solar Collector [f=0001000] [1000] Event [200,4.7869873,2088]: 1 finished unit Solar Collector [f=0001013] why [f=0001060] [1060] Event [5944,4.66491699,2744]: 0 finished unit Solar Collector [f=0001180] [1180] Event [312,4.72595215,2072]: 1 finished unit Solar Collector [f=0001246] [1246] Event [5864,4.5123291,2744]: 0 finished unit Solar Collector [f=0001283] so much dmg out put [f=0001371] [1371] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0001386] [1386] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0001447] i see [f=0001517] and the fact that i dont face them very well [f=0001565] [1565] Event [5736,8.20495605,3144]: 0 finished unit Solar Collector [f=0001756] [1756] Event [5736,6.20605469,3064]: 0 finished unit Solar Collector [f=0001812] [1812] Event [136,0.56030273,2504]: 1 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0001968] [1968] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0001977] [1977] Event [136,0,2600]: 1 finished unit Wind/Tidal Generator [f=0002033] [2033] Event [5752,8.4185791,2984]: 0 finished unit Solar Collector [f=0002057] [2057] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002127] [2127] Event [136,0,2680]: 1 finished unit Wind/Tidal Generator [f=0002147] [2147] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002237] [2237] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002282] [2282] Event [5752,6.08398438,2904]: 0 finished unit Solar Collector [f=0002292] [2292] Event [136,5.33630371,2760]: 1 finished unit Wind/Tidal Generator [f=0002327] [2327] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002417] [2417] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002442] [2442] Event [136,24.0283203,2840]: 1 finished unit Wind/Tidal Generator [f=0002503] [2503] Event [5752,4.81750488,2824]: 0 finished unit Solar Collector [f=0002507] [2507] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0002513] [2513] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0002540] cloak doesnt seem to do well against thjem [f=0002740] [2740] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0002770] [2770] Event [168,53.9355469,3016]: 1 finished unit Solar Collector [f=0003031] [3031] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0003065] [3065] Event [5808,32.8214645,2848]: 0 finished unit Lotus [f=0003077] [3077] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0003364] [3364] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0003421] [3421] Event [440,8.49487305,2104]: 1 finished unit Solar Collector [f=0003652] [3652] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0003709] [3709] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0003811] [3811] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0003827] [3827] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0003866] [3866] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0003889] [3889] Event [392,5.30578613,2024]: 1 finished unit Solar Collector [f=0003912] [3912] Event [216,4.77172852,2328]: 1 finished unit Solar Collector [f=0003937] [3937] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0003973] [3973] Event [136,4.75646973,2376]: 1 finished unit Solar Collector [f=0004027] [4027] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0004152] [4152] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0004166] [4166] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0004175] [4175] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0004242] [4242] Event [88,4.68017578,2296]: 1 finished unit Solar Collector [f=0004255] [4255] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0004347] [4347] Event [1192,154.811401,760]: 1 finished unit Solar Collector [f=0004349] [4349] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0004364] [4364] Event [5802.05273,52.8403969,2163.27808]: 0 finished unit Engineer Commander [f=0004364] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004364] [4364] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0004426] [4426] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0004475] [4475] Event [5856,52.4554443,2048]: 0 finished unit Lotus [f=0004493] [4493] Event [1272,154.811401,904]: 1 finished unit Solar Collector [f=0004643] [4643] Event [1064,154.811401,856]: 1 finished unit Solar Collector [f=0004693] [4693] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0004697] [4697] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0004895] [4895] Event [5944,52.4554443,1960]: 0 finished unit Solar Collector [f=0004918] [4918] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0005010] [5010] Event [1568,172.633667,1264]: 1 finished unit Radar Tower [f=0005135] [5135] Event [5928,53.2183838,2120]: 0 finished unit Solar Collector [f=0005171] [5171] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0005246] [5246] Event [5856,110.103149,3248]: 0 finished unit Lotus [f=0005335] [5335] Event [6024,52.6538086,2024]: 0 finished unit Solar Collector [f=0005460] [5460] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0005463] [5463] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0005536] [5536] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0005574] [5574] Event [5856,52.989502,2144]: 0 finished unit Lotus [f=0005600] [5600] Event [5270.85498,33.6666412,3214.58765]: 0 lost unit Wasp [f=0005626] [5626] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0005709] [5709] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0005716] [5716] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0005774] [5774] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0005806] [5806] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0005896] [5896] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0005986] [5986] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0006030] [6030] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0006075] [6075] Event [444,15.3063965,2280]: 1 finished unit Flea [f=0006093] [6093] Event [648,14.3847656,2168]: 1 finished unit Caretaker [f=0006119] [6119] Event [5736,6.20605469,3064]: 0 finished unit Solar Collector [f=0006144] [6144] Event [5752,8.4185791,2984]: 0 finished unit Solar Collector [f=0006233] [6233] Event [1512,154.82666,952]: 1 finished unit Storage [f=0006233] [6233] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0006349] [6349] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0006406] [6406] Event [4989.98242,154.782547,4239.12842]: 1 lost unit Flea [f=0006414] [6414] Event [5112,154.048462,4184]: 0 lost unit Metal Extractor [f=0006425] [6425] Event [5056.03711,153.428162,4184.13623]: 1 lost unit Flea [f=0006427] [6427] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0006456] [6456] Event [5056.0957,153.837845,4159.85303]: 1 lost unit Flea [f=0006562] [6562] Event [1400,52.3944092,1400]: 1 finished unit Solar Collector [f=0006611] [6611] Event [4628.38818,15.4574547,3284.59131]: 1 lost unit Flea [f=0006665] [6665] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0006681] [6681] Event [4336.85938,52.5087814,3429.75439]: 1 lost unit Flea [f=0006764] [6764] Event [1320,52.333374,1448]: 1 finished unit Solar Collector [f=0006848] [6848] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0006899] [6899] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0006907] [6907] Event [1272,52.409668,1368]: 1 finished unit Solar Collector [f=0006987] [6987] Event [1288,119.456787,1240]: 1 finished unit Wind/Tidal Generator [f=0007027] [7027] Event [4088.2373,-2.6172814,2087.26538]: 1 lost unit Flea [f=0007075] [7075] Event [4045.41675,15.6077929,2371.802]: 1 lost unit Flea [f=0007140] [7140] Event [1080,101.878662,3704]: 1 finished unit Solar Collector [f=0007192] [7192] Event [1288,160.777588,1128]: 1 finished unit Solar Collector [f=0007262] [7262] Event [4160.9751,13.7853365,1513.09521]: 1 lost unit Flea [f=0007266] [7266] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0007285] [7285] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0007316] [7316] Event [4125.35156,5.08290052,1805.94836]: 1 lost unit Flea [f=0007398] [7398] Event [1144,101.878662,3560]: 1 finished unit Solar Collector [f=0007422] [7422] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0007457] [7457] Event [5056,102.611084,1712]: 0 finished unit Lotus [f=0007652] [7652] Event [4292.69775,157.610443,360.248596]: 1 lost unit Flea [f=0007721] [7721] Event [4264.71289,162.267212,648.516479]: 1 lost unit Flea [f=0007733] [7733] Event [4752,101.878662,1360]: 0 finished unit Lotus [f=0007942] [7942] Event [4313.51904,155.593338,69.6616592]: 1 lost unit Flea [f=0007945] [7945] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0007982] [7982] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0008282] [8282] Event [4936,150.124359,4520]: 0 finished unit Metal Extractor [f=0008309] [8309] Event [4194.05957,28.6259403,1227.36987]: 1 lost unit Flea [f=0008369] [8369] Event [4896,101.863403,1312]: 0 finished unit Picket [f=0008453] [8453] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0008543] [8543] Event [4768,101.893921,1504]: 0 finished unit Picket [f=0008610] [8610] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0008636] [8636] Event [5112,149.98703,4184]: 0 finished unit Metal Extractor [f=0008682] [8682] Event [4744,154.902954,4088]: 0 finished unit Solar Collector [f=0008766] [8766] Event [1464,157.512207,1112]: 1 finished unit Thresher [f=0008878] [8878] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0008896] [8896] Event [32,4.06982422,2456]: 1 finished unit Fusion Reactor [f=0008913] [8913] Event [1272,101.863403,3704]: 1 finished unit Thresher [f=0008982] [8982] Event [4840,155.070801,4056]: 0 finished unit Solar Collector [f=0008989] [8989] Event [4560,154.811401,4464]: 0 finished unit Lotus [f=0009164] [9164] Event [4492.95361,152.138687,2382.79395]: 0 lost unit Locust [f=0009183] [9183] Event [5016,101.863403,1240]: 0 finished unit Solar Collector [f=0009185] [9185] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0009214] [9214] Event [2344,52.5775146,2312]: 1 finished unit Solar Collector [f=0009220] [9220] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0009312] [9312] Event [4792,154.796143,4200]: 0 finished unit Solar Collector [f=0009356] [9356] Event [2264,53.5540771,2360]: 1 finished unit Solar Collector [f=0009364] [9364] Event [4608,154.811401,4288]: 0 finished unit Lotus [f=0009378] [9378] Event [5128,101.878662,1384]: 0 finished unit Solar Collector [f=0009476] [9476] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0009506] [9506] Event [2216,52.9742432,2280]: 1 finished unit Solar Collector [f=0009528] [9528] Event [5160,101.893921,1464]: 0 finished unit Solar Collector [f=0009597] [9597] Event [4920,154.658813,4152]: 0 finished unit Solar Collector [f=0009656] [9656] Event [2296,52.4554443,2232]: 1 finished unit Solar Collector [f=0009738] [9738] Event [5208,101.939697,1560]: 0 finished unit Solar Collector [f=0009847] [9847] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0009858] [9858] Event [5112,101.802368,1624]: 0 finished unit Solar Collector [f=0009959] [9959] Event [5112,154.217682,4120]: 0 finished unit Solar Collector [f=0010034] [10034] Event [3520.20264,102.40799,4625.38086]: 1 lost unit Flea [f=0010119] [10119] Event [1194.40027,173.041611,3819.84375]: 0 lost unit Locust [f=0010140] [10140] Event [5976,25.3872108,3080]: 0 finished unit Locust [f=0010143] [10143] Event [4984,102.305908,1672]: 0 finished unit Solar Collector [f=0010164] [10164] Event [1388.21228,201.640915,3831.60254]: 0 lost unit Locust [f=0010181] [10181] Event [1555.08557,198.565506,3838.5188]: 0 lost unit Locust [f=0010287] [10287] Event [5192,155.000153,4184]: 0 finished unit Solar Collector [f=0010483] [10483] Event [3605.87378,125.90403,3367.02734]: 0 lost unit Locust [f=0010572] [10572] Event [5080,155.232086,4264]: 0 finished unit Solar Collector [f=0010598] [10598] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0010604] [10604] Event [4350.39111,152.385529,3050.06543]: 0 lost unit Locust [f=0010707] [10707] Event [936,101.878662,3656]: 1 finished unit Thresher [f=0010884] [10884] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0010947] [10947] Event [4856,155.32135,4472]: 0 finished unit Solar Collector [f=0011337] [11337] Event [4624,155.009766,4112]: 0 finished unit Picket [f=0011439] [11439] Event [5120,104.243774,1800]: 0 finished unit Cloakbot Factory [f=0011440] [11440] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0011530] [11530] Event [3848,51.7840576,2824]: 1 finished unit Metal Extractor [f=0011548] [11548] Event [4640,154.811401,4432]: 0 finished unit Picket [f=0011620] [11620] Event [5038.65625,101.850708,1610.16565]: 0 finished unit Engineer Commander [f=0011620] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011620] [11620] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011647] [11647] Event [466.691223,13.0375948,2638.96509]: 1 finished unit Engineer Commander [f=0011684] [11684] Event [4840,155.432587,4568]: 0 finished unit Solar Collector [f=0011776] [11776] Event [4760,155.314941,4600]: 0 finished unit Solar Collector [f=0011830] [11830] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0011868] [11868] Event [688,151.547363,2688]: 1 finished unit Chainsaw [f=0011979] [11979] Event [4936,155.854645,4600]: 0 finished unit Solar Collector [f=0012110] [12110] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0012147] [12147] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012158] [12158] Event [5016,155.466003,4536]: 0 finished unit Solar Collector [f=0012219] [12219] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0012247] [12247] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012283] [12283] Event [2504,101.848145,264]: 1 finished unit Solar Collector [f=0012315] [12315] Event [5016,155.354462,4456]: 0 finished unit Solar Collector [f=0012320] [12320] Event [520,24.5623779,2664]: 1 finished unit Storage [f=0012372] [12372] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012426] [12426] Event [2424,101.863403,312]: 1 finished unit Solar Collector [f=0012478] [12478] Event [4720,163.005371,3888]: 0 finished unit Radar Tower [f=0012506] [12506] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012510] [12510] Event [5096,155.055542,4456]: 0 finished unit Solar Collector [f=0012576] [12576] Event [2376,101.787109,232]: 1 finished unit Solar Collector [f=0012609] [12609] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0012628] [12628] Event [440,0,2536]: 1 finished unit Caretaker [f=0012641] [12641] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012733] [12733] Event [2456,101.771851,184]: 1 finished unit Solar Collector [f=0012755] [12755] Event [3856,53.782959,2720]: 1 finished unit Radar Tower [f=0012776] [12776] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0012880] [12880] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0012913] [12913] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013046] [13046] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013072] [13072] Event [466.691223,13.0375948,2638.96509]: 1 finished unit Engineer Commander [f=0013132] [13132] Event [1800,154.841919,4984]: 1 finished unit Metal Extractor [f=0013133] [13133] Event [5256,154.674072,4200]: 0 finished unit Wind/Tidal Generator [f=0013183] [13183] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013190] [13190] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0013272] [13272] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0013313] [13313] Event [5336,155.421753,4104]: 0 finished unit Wind/Tidal Generator [f=0013316] [13316] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013504] [13504] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0013523] [13523] Event [5416,157.512207,4008]: 0 finished unit Wind/Tidal Generator [f=0013585] [13585] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013723] [13723] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013733] [13733] Event [5496,158.22937,3912]: 0 finished unit Wind/Tidal Generator [f=0013755] [13755] Event [3784,52.5317383,2808]: 1 finished unit Solar Collector [f=0013766] [13766] Event [4576,208.735962,4912]: 0 finished unit Picket [f=0013858] [13858] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0013868] [13868] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0013949] [13949] Event [5576,150.691528,3816]: 0 finished unit Wind/Tidal Generator [f=0013959] [13959] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0014019] [14019] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0014261] [14261] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0014299] [14299] Event [5656,123.57666,3720]: 0 finished unit Wind/Tidal Generator [f=0014379] [14379] Event [3032,55.3240967,520]: 1 finished unit Thresher [f=0014381] [14381] Event [1816,156.734009,4920]: 1 finished unit Solar Collector [f=0014391] [14391] Event [32,-3.4375,2616]: 1 finished unit Fusion Reactor [f=0014517] [14517] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0014530] [14530] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0014592] [14592] Event [3928,54.9121094,2728]: 1 finished unit Stinger [f=0014651] [14651] Event [168,52.7453613,2936]: 1 finished unit Solar Collector [f=0014699] [14699] Event [5720,103.786011,3624]: 0 finished unit Wind/Tidal Generator [f=0014803] [14803] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0014858] [14858] Event [4609.23389,157.17746,872.246521]: 0 finished unit Engineer Commander [f=0014858] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014858] [14858] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014949] [14949] Event [4624,162.288208,3920]: 0 finished unit Picket [f=0014975] [14975] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0014976] [14976] Event [5800,101.954956,3528]: 0 finished unit Wind/Tidal Generator [f=0015063] [15063] Event [2584,51.75354,4344]: 1 finished unit Metal Extractor [f=0015104] [15104] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015187] [15187] Event [5880,102.061768,3432]: 0 finished unit Wind/Tidal Generator [f=0015218] [15218] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0015235] [15235] Event [5976,25.3872108,3080]: 0 finished unit Wasp [f=0015236] [15236] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015370] [15370] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015397] [15397] Event [5960,107.341309,3336]: 0 finished unit Wind/Tidal Generator [f=0015505] [15505] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015577] [15577] Event [5688,206.767578,4904]: 0 finished unit Geothermal Generator [f=0015585] [15585] Event [2984,51.6162109,4424]: 1 finished unit Metal Extractor [f=0015617] [15617] Event [4792,52.8063965,3736]: 0 lost unit Metal Extractor [f=0015640] [15640] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015669] [15669] Event [3944,52.4401855,2968]: 1 finished unit Stinger [f=0015774] [15774] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0015794] [15794] Event [2696,52.4554443,4344]: 1 finished unit Solar Collector [f=0015817] [15817] Event [4376,154.689331,152]: 0 finished unit Metal Extractor [f=0015838] [15838] Event [3240,82.7746582,392]: 1 finished unit Stinger [f=0015901] [15901] Event [4544,202.846069,4784]: 0 finished unit Lotus [f=0015909] [15909] Event [5110.3999,104.243774,1800]: 0 finished unit Glaive [f=0016021] [16021] Event [2872,52.2418213,4376]: 1 finished unit Solar Collector [f=0016038] [16038] Event [32,7.25891113,2792]: 1 finished unit Fusion Reactor [f=0016104] [16104] Event [444,15.3063965,2280]: 1 finished unit Tarantula [f=0016133] [16133] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0016167] [16167] Event [3848,53.0810547,2952]: 1 finished unit Caretaker [f=0016303] [16303] Event [444,15.3063965,2280]: 1 finished unit Weaver [f=0016333] [16333] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0016542] [16542] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0016568] [16568] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0016690] [16690] Event [4384,181.987305,4704]: 0 finished unit Lotus [f=0016710] [16710] Event [3608,52.0129395,2808]: 1 finished unit Solar Collector [f=0016744] [16744] Event [648,67.7905273,3256]: 1 finished unit Energy Pylon [f=0016745] [16745] Event [4452.64551,4.25487328,2571.35376]: 0 lost unit Glaive [f=0016748] [16748] Event [4485.39355,10.194191,2746.97974]: 0 lost unit Glaive [f=0016752] [16752] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0016756] [16756] Event [4486.70654,9.36381817,2734.13745]: 0 lost unit Glaive [f=0016757] [16757] Event [4449.91309,4.11048889,2580.48877]: 0 lost unit Glaive [f=0016802] [16802] Event [3856,53.782959,2720]: 1 lost unit Radar Tower [f=0016832] [16832] Event [5248,147.197266,3936]: 0 finished unit Lotus [f=0016838] [16838] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0016844] [16844] Event [3256,52.4554443,696]: 1 finished unit Stinger [f=0016880] [16880] Event [4427.74854,-1.6464843,2438.02661]: 0 lost unit Glaive [f=0016882] [16882] Event [4433.24854,7.38070917,2637.8811]: 0 lost unit Glaive [f=0016888] [16888] Event [3120,102.748413,320]: 1 lost unit Picket [f=0016888] [16888] Event [4449.50195,-2.7932618,2425.88721]: 0 lost unit Glaive [f=0016890] [16890] Event [4453.54297,5.88841486,2623.69434]: 0 lost unit Glaive [f=0016962] [16962] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0016985] [16985] Event [3741.74805,77.0264206,425.882751]: 0 finished unit Engineer Commander [f=0016985] [16985] Event [3741.74805,77.0264206,425.882751]: 0 lost unit Engineer Commander [f=0016985] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0016985] [16985] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0017080] [17080] Event [4692.14404,-2.2317634,2587.30762]: 0 lost unit Glaive [f=0017108] [17108] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0017133] [17133] Event [4557.6958,2.29984665,2606.62354]: 0 lost unit Glaive [f=0017145] [17145] Event [4480.87695,4.91176844,2614.63013]: 0 lost unit Glaive [f=0017149] [17149] Event [4464.17627,3.02693486,2536.0835]: 0 lost unit Glaive [f=0017151] [17151] Event [4411.45557,1.8142271,2473.98193]: 0 lost unit Glaive [f=0017160] [17160] Event [4517.40674,7.09818077,2730.23218]: 0 lost unit Glaive [f=0017164] [17164] Event [4416.59131,3.96696353,2536.54932]: 0 lost unit Glaive [f=0017171] [17171] Event [4385.34717,4.03512764,2519.64868]: 0 lost unit Glaive [f=0017172] [17172] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0017178] [17178] Event [4495.4248,6.60573483,2688.79199]: 0 lost unit Glaive [f=0017185] [17185] Event [4407.70654,11.1890888,2674.81494]: 0 lost unit Glaive [f=0017198] [17198] Event [4415.9292,9.93182278,2661.24805]: 0 lost unit Glaive [f=0017203] [17203] Event [4285.16309,5.98347998,2554.70581]: 0 lost unit Glaive [f=0017215] [17215] Event [4398.36572,13.0762329,2735.67529]: 0 lost unit Glaive [f=0017231] [17231] Event [4301.09717,8.34586334,2617.06958]: 0 lost unit Glaive [f=0017247] [17247] Event [4265.26953,6.69961643,2593.24756]: 0 lost unit Glaive [f=0017261] [17261] Event [4354.4834,5.6187582,2566.05029]: 0 lost unit Glaive [f=0017271] [17271] Event [4292.05029,7.18770409,2589.87183]: 0 lost unit Glaive [f=0017288] [17288] Event [3080,97.6824951,4744]: 1 finished unit Thresher [f=0017293] [17293] Event [5384,207.240601,4792]: 0 finished unit Energy Pylon [f=0017349] [17349] Event [3120,102.748413,320]: 1 finished unit Picket [f=0017378] [17378] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0017382] [17382] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0017395] [17395] Event [4755.92578,-3.2037668,2575.48975]: 0 lost unit Sling [f=0017431] dammit [f=0017492] [17492] Event [4781.95557,-1.7231176,2644.2251]: 0 lost unit Sling [f=0017493] [17493] Event [4519.12158,6.11445189,2732.02734]: 1 lost unit Recluse [f=0017495] [17495] Event [4772.34863,-3.2741306,2554.99805]: 0 lost unit Sling [f=0017499] [17499] Event [3088,101.878662,144]: 1 finished unit Picket [f=0017502] [17502] Event [4519.53467,5.61016893,2683.3811]: 1 lost unit Recluse [f=0017507] [17507] Event [4784.19727,-2.6503334,2611.93677]: 0 lost unit Sling [f=0017526] [17526] Event [4826.93262,-2.847373,2547.79614]: 0 lost unit Sling [f=0017577] [17577] Event [undefined]: Electricboogoloo resigned [f=0017577] game_message: Electricboogoloo has been destroyed! [f=0017577] game_message: aceunit1 wins! [f=0017577] Submitting stats [f=0017577] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017577] Part| Total Time|Time of the last 0.5s [f=0017577] Draw 15109.34ms 28.00% [f=0017577] Lua::Callins::Synced 7237.47ms 12.20% [f=0017577] Lua::Callins::Unsynced 18729.48ms 31.30% [f=0017577] Lua::CollectGarbage::Synced 353.83ms 1.10% [f=0017577] Lua::CollectGarbage::Unsynced 632.84ms 0.10% [f=0017577] Misc::Profiler::AddTime 61.24ms 0.00% [f=0017577] Sim 39671.54ms 56.10% [f=0017577] [17577] Received game_message: Electricboogoloo has been destroyed! [f=0017577] [17577] Received game_message: aceunit1 wins! [f=0017578] [17578] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 25,7365,10965,10965,7365,1135.21362,1883.8457,1883.8457,1135.21362,0,0,0,0,0,0,0,0,451.43811,97.4417114,97.4417114,451.43811,350.231354,1908.65002,1908.65002,350.231354,920,1350,1350,920,59.4666672,97.7179947,97.7179947,59.4666672,1505,1330,1330,1505,43.5619926,44.6983299,44.6983299,43.5619926,440,2530,2530,440,325,1517.75,1517.75,325,4500,5755,5755,4500,1864.41663,440.333405,440.333405,1864.41663,314.883423,0.00510001,0.00510001,314.883423,1908.65002,386.986969,386.986969,1908.65002 [f=0017578] [17578] Game End Stats Values: 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39,14370,22415,22415,14370,3480.24414,5246.56836,5246.56836,3480.24414,0,0,0,0,0,0,0,0,1495.21399,225.144775,225.144775,1495.21399,692.287231,6090.2207,6090.2207,692.287231,1590,4500,4500,1590,116.346413,184.460648,184.460648,116.346413,3660,1960,1960,3660,42.9377518,66.0046158,66.0046158,42.9377518,1980,5990,5990,1980,390.5,2187.75,2187.75,390.5,7140,9965,9965,7140,2534.4165,602.166931,602.166931,2534.4165,478.736664,274.587921,274.587921,478.736664,6091.99609,753.007568,753.007568,6091.99609 [f=0017578] [17578] Game End Stats Values: 40,13230,22985,22985,13230,3703.81152,5622.39502,5622.39502,3703.81152,0,0,0,0,0,0,0,0,1742.38098,225.144775,225.144775,1742.38098,1200.09998,7514.44482,7514.44482,1200.09998,1590,5150,5150,1590,109.523659,184.771317,184.771317,109.523659,3660,1960,1960,3660,45.8212357,68.7885208,68.7885208,45.8212357,640,5910,5910,640,950.5,3527.75,3527.75,950.5,7340,9965,9965,7340,4074.4165,1162.16699,1162.16699,4074.4165,509.486664,294.4216,294.4216,509.486664,7578.39063,1305.80481,1305.80481,7578.39063 [f=0017578] [17578] Game End Stats Values: 41,13230,22985,22985,13230,3719.38721,5646.69434,5646.69434,3719.38721,0,0,0,0,0,0,0,0,1770.70728,225.144775,225.144775,1770.70728,1200.09998,7514.44482,7514.44482,1200.09998,1590,5150,5150,1590,103.927513,181.849304,181.849304,103.927513,3660,1960,1960,3660,45.8256226,76.2993698,76.2993698,45.8256226,640,5910,5910,640,950.5,3527.75,3527.75,950.5,7340,9965,9965,7340,4074.4165,1162.16699,1162.16699,4074.4165,509.486664,302.6716,302.6716,509.486664,7578.39063,1305.80481,1305.80481,7578.39063 [f=0017584] [17584] Event [114.46228,308.360443,31.221838]: 0 lost unit Locust [f=0017593] [17593] Event [5110.3999,104.243774,1800]: 0 finished unit Sling [f=0017612] [17612] Event [4267.5166,157.05687,441.870483]: 0 lost unit Engineer Commander [f=0017619] [17619] Event [150.000946,311.125488,33.0248985]: 0 lost unit Locust [f=0017648] [17648] Event [444,15.3063965,2280]: 1 finished unit Redback [f=0017685] [17685] Event [3168,102.046509,192]: 1 finished unit Lotus [f=0017685] Player aceunit1 left the game: normal quit [f=0017685] [17685] Event [undefined]: aceunit1 quit [f=0017702] Spectator Electricboogoloo left the game: normal quit [f=0017702] [17702] Event [undefined]: Electricboogoloo quit [f=0017708] No clients connected, shutting down server [f=0017708] Server shutdown [f=0017708] [17708] all players disconnected [f=0017925] [17925] Event [3184,101.878662,80]: 1 finished unit Lotus [f=0017958] [17958] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0018120] [18120] Event [3232,99.9407959,336]: 1 finished unit Lotus [f=0018271] [18271] Event [3208,103.282471,4808]: 1 finished unit Stinger [f=0018273] [18273] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0018588] [18588] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0018903] [18903] Event [444,15.3063965,2280]: 1 finished unit Recluse [f=0019042] Autoquit sending quit command. [f=0019042] [QuitAction] user exited to system [f=0019042] [SpringApp::Kill][1] fromRun=1 [f=0019042] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019042] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019042] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019042] [ThreadPool::SetThreadCount][2] workers=0 [f=0019042] [SpringApp::Kill][2] [f=0019042] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019042] [Game::KillLua][3] dtor=0 luaUI=0x51e7b180 [f=0019042] Start widgetHandler:Shutdown [f=0019042] Shutdown - SaveOrderList Complete [f=0019042] Writing last game win data [f=0019042] Shutdown - SaveConfigData Complete [f=0019042] Shutdown Widget - Chili Highlight [f=0019042] Shutdown Widget - Save/Load API [f=0019042] Shutdown Widget - Draw After Chili [f=0019042] Shutdown Widget - EPIC Menu [f=0019042] Shutdown Widget - Chili Minimap [f=0019042] Shutdown Widget - Chili Widget Selector [f=0019042] Shutdown Widget - Local Team Colors [f=0019042] Shutdown Widget - Display Keys 2 [f=0019042] Shutdown Widget - Save Game Menu [f=0019042] Shutdown Widget - HealthBars [f=0019042] Shutdown Widget - Noises [f=0019042] Shutdown Widget - Unit Icons [f=0019042] Shutdown Widget - Win Counter [f=0019042] Shutdown Widget - SpringRTS Replay Stats [f=0019042] Shutdown Widget - BuildETA [f=0019042] Shutdown Widget - Modular Comm Info [f=0019042] Shutdown Widget - Music Player v2 [f=0019042] Shutdown Widget - State Reverse and Latency [f=0019042] Shutdown Widget - CameraShake [f=0019042] Shutdown Widget - Chili Economy Panel Default [f=0019042] Shutdown Widget - Chili EndGame Window [f=0019042] Shutdown Widget - Chili Nuke Warning [f=0019042] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019042] Shutdown Widget - Chili Spectator Panels [f=0019042] Shutdown Widget - Context Menu [f=0019042] Shutdown Widget - Darkening [f=0019042] Shutdown Widget - Defense Range Zero-K [f=0019042] Shutdown Widget - Grab Input [f=0019042] Input grabbing is disabled! [f=0019042] Shutdown Widget - Highlight Geos [f=0019042] Shutdown Widget - Local Widgets Config [f=0019042] Shutdown Widget - MinimapEvents [f=0019042] Shutdown Widget - MetalFeatures (new) [f=0019042] Shutdown Widget - Missile Silo Range [f=0019042] Shutdown Widget - Point Tracker [f=0019042] Shutdown Widget - Showeco and Grid Drawer [f=0019042] Shutdown Widget - Stereo3D [f=0019042] Shutdown Widget - Attack AoE [f=0019042] Shutdown Widget - Map Edge Extension [f=0019042] Shutdown Widget - Selection Send [f=0019042] Shutdown Widget - LupsManager [f=0019042] Shutdown Widget - Newton Firezone [f=0019042] Shutdown Widget - Chili Pro Console [f=0019042] Shutdown Widget - Persistent Build Height [f=0019042] Shutdown Widget - Lasso Terraform GUI [f=0019042] Shutdown Widget - Chili Framework [f=0019042] Shutdown Widget - Lups [f=0019042] Shutdown Widget - Custom Markers [f=0019042] Shutdown Widget - Chili Core Selector [f=0019042] Shutdown Widget - Mex Placement Handler [f=0019042] Shutdown Widget - Select Keys [f=0019042] Shutdown Widget - Pause Screen [f=0019042] Shutdown Widget - Layout Handler [f=0019042] Shutdown Widget - Text To Speech Control [f=0019042] End widgetHandler:Shutdown [f=0019042] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646706,81344954} {int,ext,rec}Allocs={13103377,0,0} {chunk,block}Bytes={81344954,0} [f=0019042] [Game::KillLua][1] dtor=0 luaGaia=0x5cc34750 [f=0019042] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578745,75798025} {int,ext,rec}Allocs={13103379,0,0} {chunk,block}Bytes={75798025,0} [f=0019042] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578745,75798025} {int,ext,rec}Allocs={13103379,0,0} {chunk,block}Bytes={75798025,0} [f=0019042] [Game::KillLua][2] dtor=0 luaRules=0x51b4ead0 [f=0019042] Start gadgetHandler:Shutdown [f=0019042] Shutdown - StartSetup [f=0019042] Shutdown - UnitMorph [f=0019042] Shutdown - Carrier Drones [f=0019042] Shutdown - LupsNanoSpray [f=0019042] Shutdown - Missile Silo Controller [f=0019042] Shutdown - Modular Comm Info [f=0019042] Shutdown - Terrain Texture Handler [f=0019042] Shutdown - UnitCloakShield [f=0019042] Shutdown - Starlight Handler [f=0019042] End gadgetHandler:Shutdown [f=0019042] Start gadgetHandler:Shutdown [f=0019042] Shutdown - Save/Load [f=0019042] Shutdown - Teleport Throw [f=0019042] Shutdown - UnitMorph [f=0019042] Shutdown - Modular Comm Info [f=0019042] Shutdown - Retreat Command [f=0019042] Shutdown - Shockwaves [f=0019042] Shutdown - UnitCloakShield [f=0019042] Shutdown - Lups Cloak FX [f=0019042] Shutdown - Lups [f=0019042] Shutdown - Lups Shield [f=0019042] End gadgetHandler:Shutdown [f=0019042] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13103470,0,0} {chunk,block}Bytes={0,0} [f=0019042] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13103470,0,0} {chunk,block}Bytes={0,0} [f=0019042] [Game::KillLua][4] dtor=0 [f=0019042] [Game::~CGame][1] [f=0019042] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019042] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019042] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019042] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019042] [Game::KillLua][4] dtor=1 [f=0019042] [Game::KillMisc][1] [f=0019042] [Game::KillMisc][2] [f=0019042] [Game::KillMisc][3] [f=0019042] [Game::KillRendering][1] [f=0019042] [3DOParser::Kill] allocated 1 pieces [f=0019042] [S3OParser::Kill] allocated 504 pieces [f=0019042] [AssParser::Kill] allocated 39 pieces [f=0019042] [Game::KillInterface][1] [f=0019042] [Game::KillInterface][2] [f=0019042] [Game::KillSimulation][1] [f=0019042] [Game::KillSimulation][2] [f=0019042] [CCollisionHandler] dis-/continuous tests: 0/634376 [f=0019042] [Game::KillSimulation][3] [f=0019042] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019042] [~CPathCache(24x20)] cacheHits=10 hitPercentage=16% numHashColls=0 maxCacheSize=5 [f=0019042] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019042] [~CPathCache(48x40)] cacheHits=95 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019042] [LosHandler::Kill] raycast instance cache-{hits,misses}={8450,16505}; shared=6%; cached=28% [f=0019042] [Game::KillSimulation][4] [f=0019042] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019042] [Game::~CGame][2] [f=0019042] [Game::~CGame][3] [f=0019042] [SpringApp::Kill][3] [f=0019042] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201441 bytes sent 173087 bytes recv'd [f=0019042] [SpringApp::Kill][4] font=0x44939aa0 [f=0019042] [SpringApp::Kill][5] [f=0019042] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x449a6db0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1981ms file="bitmaps/pd/shield2.png" indx=568 inflSize=119kb readTime=33ms file="luaui/widgets/unit_global_build_command.lua" indx=4815 inflSize=103kb readTime=21ms file="luarules/configs/icon_generator.lua" indx=1263 inflSize=10kb readTime=21ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_very_flat.png" indx=4132 inflSize=7kb readTime=16ms file="unitpics/shipaa.png" indx=6623 inflSize=10kb readTime=14ms file="bitmaps/loadpictures/selectionkeys.png" indx=524 inflSize=2340kb readTime=13ms file="objects3d/bumblebee_d.dae" indx=5007 inflSize=1228kb readTime=13ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=11ms file="anims/cursormex.txt" indx=58 inflSize=0kb readTime=10ms file="objects3d/arm_flea.s3o" indx=4929 inflSize=32kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32494226 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44a85210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44aa0270) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449fe2d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f365401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]