[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XkInXYIC9V/springsettings.1222432.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d7c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5717 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1222432/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4692cc40] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4692cc40] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1222432/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1222432/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53296700,0x531b6ae0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a113746123948a9fbef83fd65fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000113cdc1f0,0000000126a35c00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x48ddb650,0x85c42870}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009b09c060,00000000832e5900}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [388,188.673828,4736]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4649,188.67572,396]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2709, userid: 529075 [f=0000000] [0] DanWarior, team: 0, elo:2655, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4560,188.671875,464]: 1 finished unit Rover Assembly [f=0000009] [9] Event [496,188.671875,4624]: 0 finished unit Tank Foundry [f=0000227] [227] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000452] [452] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000454] [454] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0000552] [552] Event [328,188.609619,4888]: 0 finished unit Wind/Tidal Generator [f=0000553] [553] Event [4840,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0000613] [613] Event [524,189.991882,4624]: 0 finished unit Welder [f=0000642] [642] Event [328,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0000643] [643] Event [4664,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0000732] [732] Event [328,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0000847] [847] Event [264,188.609619,4840]: 0 finished unit Wind/Tidal Generator [f=0000861] [861] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0000948] [948] Event [408,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0001376] [1376] Event [524,189.991882,4624]: 0 finished unit Welder [f=0001614] [1614] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0001642] [1642] Event [1808,62.4377441,4224]: 0 finished unit Lotus [f=0001888] [1888] Event [1777.77722,61.8335571,4214.22119]: 1 lost unit Scorcher [f=0001954] [1954] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002069] [2069] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0002112] [2112] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002203] [2203] Event [4648,188.671875,200]: 1 finished unit Wind/Tidal Generator [f=0002318] [2318] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0002465] [2465] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002507] [2507] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002594] [2594] Event [4760,188.671875,248]: 1 finished unit Wind/Tidal Generator [f=0002676] [2676] Event [4096,188.671875,800]: 1 finished unit Radar Tower [f=0002828] [2828] Event [4648,77.104187,1944]: 1 finished unit Solar Collector [f=0002949] [2949] Event [4776,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0002985] [2985] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003011] [3011] Event [4136,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0003096] [3096] Event [4488,77.104187,1912]: 1 finished unit Solar Collector [f=0003130] [3130] Event [1136,66.479187,3552]: 0 finished unit Lotus [f=0003158] [3158] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0003245] [3245] Event [2120,77.104187,4696]: 0 finished unit Solar Collector [f=0003245] [3245] Event [4888,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0003300] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0003300] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=0003319] Connection attempt from izirayd [f=0003319] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003319] -> Connection established (given id 3) [f=0003330] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0003330] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003370] [3370] Event [4384,77.975769,1824]: 1 finished unit Lotus [f=0003407] [3407] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0003485] [3485] Event [4840,188.671875,424]: 1 finished unit Wind/Tidal Generator [f=0003590] [3590] Event [2160,116.724854,4384]: 0 finished unit Radar Tower [f=0003635] [3635] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0003655] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003658] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003658] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d91127d0,00000000ca111b70}]" [f=0003691] [3691] Event [1568,41.9659424,3584]: 0 finished unit Lotus [f=0003709] [3709] Event [4320,77.104187,1680]: 1 finished unit Lotus [f=0003745] [3745] Event [4776,188.671875,408]: 1 finished unit Wind/Tidal Generator [f=0003837] [3837] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003936] [3936] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0004098] [4098] Event [4696,188.671875,328]: 1 finished unit Wind/Tidal Generator [f=0004105] [4105] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0004178] [4178] Event [1840,47.885437,3840]: 0 finished unit Lotus [f=0004298] [4298] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0004345] [4345] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0004413] [4413] Event [4616,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0004504] [4504] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0004668] [4668] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004752] [4752] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0004835] [4835] Event [440,77.104187,3240]: 0 finished unit Solar Collector [f=0004879] [4879] Event [1520,57.2756958,3968]: 0 finished unit Radar Tower [f=0004932] [4932] Event [3320.50513,70.8126831,837.623169]: 1 lost unit Scorcher [f=0004960] [4960] Event [3221.73022,57.154583,928.093628]: 1 lost unit Scorcher [f=0005066] [5066] Event [3441.24194,28.2419872,1715.04114]: 0 lost unit Kodachi [f=0005155] [5155] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0005242] [5242] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0005327] [5327] Event [3056,77.104187,400]: 1 finished unit Lotus [f=0005531] [5531] Event [3371.38892,63.2881775,892.191467]: 1 lost unit Scorcher [f=0005554] [5554] Event [4664,188.671875,488]: 1 finished unit Caretaker [f=0005560] [5560] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0005816] [5816] Event [524,189.991882,4624]: 0 finished unit Welder [f=0005957] [5957] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0005966] [5966] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0006062] [6062] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006092] [6092] Event [4552,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0006286] [6286] Event [3408,39.916687,1488]: 1 finished unit Lotus [f=0006332] [6332] Event [4552,188.671875,216]: 1 finished unit Wind/Tidal Generator [f=0006371] [6371] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0006482] [6482] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0006526] [6526] Event [3985.97754,23.979187,3204.25195]: 0 finished unit Engineer Commander [f=0006526] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006526] [6526] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006538] [6538] Event [4680,188.671875,424]: 1 finished unit Caretaker [f=0006581] [6581] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006659] [6659] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0006761] [6761] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0006852] [6852] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0006909] [6909] Event [4120,27.8857422,3128]: 0 finished unit Solar Collector [f=0007075] [7075] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0007268] [7268] Event [4104,27.963562,2984]: 0 finished unit Solar Collector [f=0007270] [7270] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0007272] [7272] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0007332] [7332] Event [456,188.671875,4488]: 0 finished unit Caretaker [f=0007366] [7366] Event [4552,188.671875,152]: 1 finished unit Wind/Tidal Generator [f=0007448] [7448] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0007456] [7456] Event [3248,61.1742783,896]: 1 finished unit Lotus [f=0007495] [7495] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0007521] [7521] Event [3621.3667,47.7510262,3386.46558]: 0 lost unit Kodachi [f=0007606] [7606] Event [4472,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0007683] [7683] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0007689] [7689] Event [524,189.991882,4624]: 0 finished unit Welder [f=0007725] [7725] Event [3229.59375,54.8028946,3042.55933]: 1 lost unit Scorcher [f=0007754] [7754] Event [2953.44287,66.479187,3038.40942]: 0 lost unit Kodachi [f=0007779] [7779] Event [3960,22.7548218,3016]: 0 finished unit Caretaker [f=0007842] [7842] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0007885] [7885] Event [4488,188.671875,248]: 1 finished unit Wind/Tidal Generator [f=0007893] [7893] Event [1024,24.8403931,1952]: 0 finished unit Lotus [f=0007899] [7899] Event [2920,22.651062,4632]: 0 finished unit Solar Collector [f=0008008] [8008] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0008017] [8017] Event [3888,25.7794189,3184]: 0 finished unit Lotus [f=0008050] [8050] Event [3952,26.0388184,3264]: 0 lost unit Lotus [f=0008056] [8056] Event [3344,59.6621704,944]: 1 finished unit Lotus [f=0008056] [8056] Event [3820.80444,33.8782387,3335.72168]: 1 lost unit Scorcher [f=0008076] [8076] Event [3894.89209,29.3003082,3310.24341]: 1 lost unit Scorcher [f=0008102] [8102] Event [3888,25.7794189,3184]: 0 lost unit Lotus [f=0008106] [8106] Event [3953.21313,24.0144939,3208.33838]: 1 lost unit Scorcher [f=0008146] [8146] Event [3918.25098,25.7523785,3214.90796]: 1 lost unit Scorcher [f=0008164] [8164] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0008210] [8210] Event [4824,188.671875,504]: 1 finished unit Wind/Tidal Generator [f=0008226] [8226] Event [4005.22827,23.979187,3080.85547]: 1 lost unit Scorcher [f=0008266] [8266] Event [4009.74194,23.9844494,3033.26074]: 1 lost unit Scorcher [f=0008274] [8274] Event [3960,22.7548218,3016]: 0 lost unit Caretaker [f=0008322] [8322] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0008386] [8386] Event [3800,162.45697,3000]: 0 lost unit Stinger [f=0008390] [8390] Event [4824,188.671875,616]: 1 finished unit Wind/Tidal Generator [f=0008466] [8466] Event [2992,23.9013672,4768]: 0 finished unit Lotus [f=0008484] [8484] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0008497] [8497] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0008501] [8501] Event [3984,25.2294922,2896]: 0 finished unit Lotus [f=0008507] [8507] Event [552,188.671875,4504]: 0 finished unit Caretaker [f=0008543] [8543] Event [1328,158.545227,2128]: 0 finished unit Lotus [f=0008545] [8545] Event [4872,188.671875,600]: 1 finished unit Wind/Tidal Generator [f=0008658] [8658] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0008694] [8694] Event [4007.64258,25.3096161,2932.57739]: 1 lost unit Scorcher [f=0008715] [8715] Event [4856,188.671875,712]: 1 finished unit Wind/Tidal Generator [f=0008768] [8768] Event [568,188.671875,4456]: 0 finished unit Storage [f=0008777] [8777] Event [4141.72998,29.0879574,2931.49707]: 0 lost unit Engineer Commander [f=0008831] [8831] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0008890] [8890] Event [4840,188.671875,824]: 1 finished unit Wind/Tidal Generator [f=0008897] [8897] Event [3984,24.82584,2896]: 0 lost unit Lotus [f=0008959] [8959] Event [4040,24.8411942,3064]: 0 lost unit Metal Extractor [f=0009004] [9004] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009012] [9012] Event [968,28.0465698,2088]: 0 finished unit Solar Collector [f=0009128] [9128] Event [3216,166.887512,4592]: 0 finished unit Lotus [f=0009166] [9166] Event [4840,186.601868,936]: 1 finished unit Wind/Tidal Generator [f=0009166] [9166] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009220] [9220] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0009253] [9253] Event [4120,27.9267502,3128]: 0 lost unit Solar Collector [f=0009276] [9276] Event [3301.94922,24.0304985,2636.94531]: 0 lost unit Kodachi [f=0009349] [9349] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009364] [9364] Event [504,188.671875,4840]: 0 finished unit Solar Collector [f=0009466] [9466] Event [4824,137.419739,1048]: 1 finished unit Wind/Tidal Generator [f=0009522] [9522] Event [1312,160.117188,2176]: 0 finished unit Radar Tower [f=0009538] [9538] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009541] [9541] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0009601] [9601] Event [3184,159.785156,4512]: 0 finished unit Radar Tower [f=0009693] [9693] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009695] [9695] Event [524,189.991882,4624]: 0 finished unit Kodachi [f=0009761] [9761] Event [648,188.671875,4696]: 0 finished unit Solar Collector [f=0009855] [9855] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0009856] [9856] Event [4808,114.374695,1160]: 1 finished unit Wind/Tidal Generator [f=0010060] [10060] Event [4200,26.9706726,3176]: 1 finished unit Metal Extractor [f=0010092] [10092] Event [3216,166.887512,4592]: 0 lost unit Lotus [f=0010096] [10096] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0010097] [10097] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0010175] [10175] Event [4776,81.8356323,1384]: 1 finished unit Wind/Tidal Generator [f=0010245] [10245] Event [3164.53027,23.0349998,4815.36572]: 1 lost unit Scorcher [f=0010275] [10275] Event [2992,23.9013672,4768]: 0 lost unit Lotus [f=0010278] [10278] Event [4040,23.8473892,3064]: 1 finished unit Metal Extractor [f=0010294] [10294] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0010318] [10318] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0010358] [10358] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0010366] [10366] Event [3184,159.785156,4512]: 0 lost unit Radar Tower [f=0010430] [10430] Event [2920,22.6660538,4632]: 0 lost unit Solar Collector [f=0010456] [10456] Event [4776,77.104187,1496]: 1 finished unit Wind/Tidal Generator [f=0010457] [10457] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0010479] [10479] Event [776,188.671875,4552]: 0 finished unit Solar Collector [f=0010608] [10608] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0010756] [10756] Event [4760,77.104187,1608]: 1 finished unit Wind/Tidal Generator [f=0010765] [10765] Event [1984,66.1990356,1920]: 1 finished unit Radar Tower [f=0010765] [10765] Event [4692.65039,26.5723991,4614.48047]: 0 lost unit Welder [f=0010780] [10780] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0010884] [10884] Event [4696,25.307312,4760]: 0 lost unit Metal Extractor [f=0010937] [10937] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0011040] [11040] Event [4760,77.104187,1720]: 1 finished unit Wind/Tidal Generator [f=0011047] [11047] Event [2540.2168,26.8939877,3782.27686]: 0 lost unit Kodachi [f=0011102] [11102] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0011202] [11202] Event [2064.76855,33.8944397,3893.2627]: 1 lost unit Scorcher [f=0011258] [11258] Event [1840,47.885437,3840]: 0 lost unit Lotus [f=0011275] [11275] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0011292] [11292] Event [1696,53.8516235,1856]: 1 finished unit Picket [f=0011311] [11311] Event [920,188.671875,4408]: 0 finished unit Solar Collector [f=0011311] [11311] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0011320] [11320] Event [1777.27344,39.7855797,3647.83838]: 1 lost unit Scorcher [f=0011325] [11325] Event [4744,77.104187,1832]: 1 finished unit Wind/Tidal Generator [f=0011346] [11346] Event [1568,41.9659424,3584]: 0 lost unit Lotus [f=0011371] [11371] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0011432] [11432] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0011458] [11458] Event [1354.01465,64.1046143,3640.65771]: 1 lost unit Scorcher [f=0011467] [11467] Event [1136,66.479187,3552]: 0 lost unit Lotus [f=0011585] [11585] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0011638] [11638] Event [1808,62.4377441,4224]: 0 lost unit Lotus [f=0011658] [11658] Event [1267.38147,27.9541168,1940.56763]: 1 lost unit Scorcher [f=0011673] [11673] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0011715] [11715] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0011737] [11737] Event [4560.02979,189.316971,481.99234]: 1 finished unit Mason [f=0011771] [11771] Event [1328,158.545227,2128]: 0 lost unit Lotus [f=0011782] [11782] Event [440,77.104187,3240]: 0 lost unit Solar Collector [f=0011791] [11791] Event [1213.10925,24.7170582,2007.19946]: 1 lost unit Scorcher [f=0011835] [11835] Event [1520,57.2756958,3968]: 0 lost unit Radar Tower [f=0011839] [11839] Event [undefined]: DanWarior resigned [f=0011839] game_message: DanWarior has been destroyed! [f=0011839] game_message: PRO_Clopse wins! [f=0011839] Submitting stats [f=0011839] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011839] Part| Total Time|Time of the last 0.5s [f=0011839] Draw 23026.98ms 17.88% [f=0011839] Lua::Callins::Synced 7935.01ms 19.78% [f=0011839] Lua::Callins::Unsynced 30013.79ms 24.98% [f=0011839] Lua::CollectGarbage::Synced 307.95ms 0.00% [f=0011839] Lua::CollectGarbage::Unsynced 875.07ms 0.60% [f=0011839] Misc::Profiler::AddTime 85.76ms 0.00% [f=0011839] Sim 31383.99ms 67.33% [f=0011839] [11839] Received game_message: DanWarior has been destroyed! [f=0011839] [11839] Received game_message: PRO_Clopse wins! [f=0011840] [11840] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011840] [11840] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011840] [11840] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011840] [11840] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011840] [11840] Game End Stats Values: 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26,4040,8205,8205,4040,103.332512,398.759003,398.759003,103.332512,0,0,0,0,0,0,0,0,1315.073,28.1484985,28.1484985,1315.073,3246.24243,3872.58203,3872.58203,3246.24243,540,540,540,540,19.1700478,39.329216,39.329216,19.1700478,165,1385,1385,165,22.0449276,44.8182907,44.8182907,22.0449276,175,2600,2600,175,1820,3754.6001,3754.6001,1820,3160,3680,3680,3160,3874.53345,1820,1820,3874.53345,52.0066643,920.00647,920.00647,52.0066643,4163.93066,3471.05005,3471.05005,4163.93066 [f=0011840] [11840] Game End Stats Values: 27,3665,8330,8330,3665,104.321617,437.545258,437.545258,104.321617,0,0,0,0,0,0,0,0,1370.73193,310.470703,310.470703,1370.73193,3709.63965,4439.86914,4439.86914,3709.63965,180,640,640,180,20.5071354,39.7284889,39.7284889,20.5071354,165,1385,1385,165,21.7992744,48.8968315,48.8968315,21.7992744,175,2470,2470,175,2210,4284.6001,4284.6001,2210,3145,3835,3835,3145,4404.5332,2210,2210,4404.5332,52.0066643,1165.24487,1165.24487,52.0066643,4736.96826,3965.69214,3965.69214,4736.96826 [f=0011840] [11840] Game End Stats Values: 28,3365,8320,8320,3365,104.321617,448.01535,448.01535,104.321617,0,0,0,0,0,0,0,0,1386.98242,427.605957,427.605957,1386.98242,3841.7168,4709.03076,4709.03076,3841.7168,90,640,640,90,18.317215,33.3061676,33.3061676,18.317215,110,1385,1385,110,19.2000008,47.2913818,47.2913818,19.2000008,175,2340,2340,175,2340,4584.6001,4584.6001,2340,2990,3955,3955,2990,4704.5332,2340,2340,4704.5332,52.0066643,1233.46191,1233.46191,52.0066643,5042.34961,4127.91943,4127.91943,5042.34961 [f=0011854] [11854] Event [1493.56421,66.479187,4118.09863]: 1 lost unit Scorcher [f=0011864] [11864] Event [285.13028,77.1712418,3514.89038]: 1 lost unit Scorcher [f=0011887] [11887] Event [1460.34241,66.5341721,4129.89697]: 0 lost unit Welder [f=0011888] [11888] Event [309.549622,84.6153488,3721.03687]: 0 lost unit Kodachi [f=0011897] [11897] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0011971] Spectator DanWarior left the game: normal quit [f=0011971] [11971] Event [undefined]: DanWarior quit [f=0012015] Player PRO_Clopse left the game: normal quit [f=0012015] [12015] Event [undefined]: PRO_Clopse quit [f=0012100] No clients connected, shutting down server [f=0012100] Server shutdown [f=0012100] [12100] all players disconnected [f=0012124] [12124] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0012350] [12350] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0012576] [12576] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0012801] [12801] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013026] [13026] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013251] [13251] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013476] [13476] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013701] [13701] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013926] [13926] Event [4560.02979,189.316971,481.99234]: 1 finished unit Scorcher [f=0013932] Autoquit sending quit command. [f=0013932] [QuitAction] user exited to system [f=0013932] [SpringApp::Kill][1] fromRun=1 [f=0013932] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013932] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013932] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013932] [ThreadPool::SetThreadCount][2] workers=0 [f=0013932] [SpringApp::Kill][2] [f=0013932] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013932] [Game::KillLua][3] dtor=0 luaUI=0x53b5c2c0 [f=0013932] Start widgetHandler:Shutdown [f=0013932] Shutdown - SaveOrderList Complete [f=0013932] Writing last game win data [f=0013932] Shutdown - SaveConfigData Complete [f=0013932] Shutdown Widget - Save/Load API [f=0013932] Shutdown Widget - Chili Highlight [f=0013932] Shutdown Widget - Draw After Chili [f=0013932] Shutdown Widget - EPIC Menu [f=0013932] Shutdown Widget - Chili Widget Selector [f=0013932] Shutdown Widget - Chili Minimap [f=0013932] Shutdown Widget - Local Team Colors [f=0013932] Shutdown Widget - Display Keys 2 [f=0013932] Shutdown Widget - Save Game Menu [f=0013932] Shutdown Widget - Unit Icons [f=0013932] Shutdown Widget - Noises [f=0013932] Shutdown Widget - HealthBars [f=0013932] Shutdown Widget - Win Counter [f=0013932] Shutdown Widget - BuildETA [f=0013932] Shutdown Widget - SpringRTS Replay Stats [f=0013932] Shutdown Widget - Modular Comm Info [f=0013932] Shutdown Widget - Stereo3D [f=0013932] Shutdown Widget - Showeco and Grid Drawer [f=0013932] Shutdown Widget - Point Tracker [f=0013932] Shutdown Widget - Missile Silo Range [f=0013932] Shutdown Widget - MetalFeatures (new) [f=0013932] Shutdown Widget - MinimapEvents [f=0013932] Shutdown Widget - Local Widgets Config [f=0013932] Shutdown Widget - Highlight Geos [f=0013932] Shutdown Widget - Grab Input [f=0013932] Input grabbing is disabled! [f=0013932] Shutdown Widget - Defense Range Zero-K [f=0013932] Shutdown Widget - Darkening [f=0013932] Shutdown Widget - Context Menu [f=0013932] Shutdown Widget - Chili Spectator Panels [f=0013932] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013932] Shutdown Widget - Chili Nuke Warning [f=0013932] Shutdown Widget - Chili EndGame Window [f=0013932] Shutdown Widget - Chili Economy Panel Default [f=0013932] Shutdown Widget - CameraShake [f=0013932] Shutdown Widget - State Reverse and Latency [f=0013932] Shutdown Widget - Music Player v2 [f=0013932] Shutdown Widget - Attack AoE [f=0013932] Shutdown Widget - Map Edge Extension [f=0013932] Shutdown Widget - Selection Send [f=0013932] Shutdown Widget - LupsManager [f=0013932] Shutdown Widget - Newton Firezone [f=0013932] Shutdown Widget - Chili Pro Console [f=0013932] Shutdown Widget - Persistent Build Height [f=0013932] Shutdown Widget - Lasso Terraform GUI [f=0013932] Shutdown Widget - Lups [f=0013932] Shutdown Widget - Chili Framework [f=0013932] Shutdown Widget - Mex Placement Handler [f=0013932] Shutdown Widget - Chili Core Selector [f=0013932] Shutdown Widget - Custom Markers [f=0013932] Shutdown Widget - Select Keys [f=0013932] Shutdown Widget - Pause Screen [f=0013932] Shutdown Widget - Text To Speech Control [f=0013932] Shutdown Widget - Layout Handler [f=0013932] End widgetHandler:Shutdown [f=0013932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1391593,127175534} {int,ext,rec}Allocs={15122905,0,0} {chunk,block}Bytes={127175534,0} [f=0013932] [Game::KillLua][1] dtor=0 luaGaia=0x531b6ae0 [f=0013932] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1196402,115123545} {int,ext,rec}Allocs={15122906,0,0} {chunk,block}Bytes={115123545,0} [f=0013932] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1196402,115123545} {int,ext,rec}Allocs={15122906,0,0} {chunk,block}Bytes={115123545,0} [f=0013932] [Game::KillLua][2] dtor=0 luaRules=0x53296700 [f=0013932] Start gadgetHandler:Shutdown [f=0013932] Shutdown - StartSetup [f=0013932] Shutdown - UnitMorph [f=0013932] Shutdown - Carrier Drones [f=0013932] Shutdown - LupsNanoSpray [f=0013932] Shutdown - Missile Silo Controller [f=0013932] Shutdown - Modular Comm Info [f=0013932] Shutdown - Terrain Texture Handler [f=0013932] Shutdown - UnitCloakShield [f=0013932] Shutdown - Starlight Handler [f=0013932] End gadgetHandler:Shutdown [f=0013932] Start gadgetHandler:Shutdown [f=0013932] Shutdown - Save/Load [f=0013932] Shutdown - Teleport Throw [f=0013932] Shutdown - UnitMorph [f=0013932] Shutdown - Modular Comm Info [f=0013932] Shutdown - Retreat Command [f=0013932] Shutdown - Shockwaves [f=0013932] Shutdown - UnitCloakShield [f=0013932] Shutdown - Lups Cloak FX [f=0013932] Shutdown - Lups [f=0013932] Shutdown - Lups Shield [f=0013932] End gadgetHandler:Shutdown [f=0013932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15122938,0,0} {chunk,block}Bytes={0,0} [f=0013932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15122938,0,0} {chunk,block}Bytes={0,0} [f=0013932] [Game::KillLua][4] dtor=0 [f=0013932] [Game::~CGame][1] [f=0013932] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013932] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013932] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013932] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013932] [Game::KillLua][4] dtor=1 [f=0013932] [Game::KillMisc][1] [f=0013932] [Game::KillMisc][2] [f=0013932] [Game::KillMisc][3] [f=0013932] [Game::KillRendering][1] [f=0013932] [3DOParser::Kill] allocated 1 pieces [f=0013932] [S3OParser::Kill] allocated 260 pieces [f=0013932] [AssParser::Kill] allocated 40 pieces [f=0013932] [Game::KillInterface][1] [f=0013932] [Game::KillInterface][2] [f=0013932] [Game::KillSimulation][1] [f=0013932] [Game::KillSimulation][2] [f=0013932] [CCollisionHandler] dis-/continuous tests: 0/43319 [f=0013932] [Game::KillSimulation][3] [f=0013932] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013932] [~CPathCache(20x20)] cacheHits=114 hitPercentage=36% numHashColls=0 maxCacheSize=27 [f=0013932] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013932] [~CPathCache(40x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013932] [LosHandler::Kill] raycast instance cache-{hits,misses}={6518,8521}; shared=6%; cached=38% [f=0013932] [Game::KillSimulation][4] [f=0013932] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013932] [Game::~CGame][2] [f=0013932] [Game::~CGame][3] [f=0013932] [SpringApp::Kill][3] [f=0013932] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147546 bytes sent 230340 bytes recv'd [f=0013932] [SpringApp::Kill][4] font=0x4684baa0 [f=0013932] [SpringApp::Kill][5] [f=0013932] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x468b97f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2172ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=39ms file="luaui/widgets/unit_attack_warning.lua" indx=4797 inflSize=1kb readTime=32ms file="bitmaps/gpl/muzzleside.tga" indx=485 inflSize=61kb readTime=30ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="unitpics/cloakjammer.png" indx=6427 inflSize=9kb readTime=18ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=17ms file="bitmaps/loadpictures/manualfire.png" indx=519 inflSize=3361kb readTime=15ms file="luaui/widgets/unit_shapes.lua" indx=4827 inflSize=23kb readTime=14ms file="luarules/gadgets/unit_transport_ai_buttons.lua" indx=1847 inflSize=8kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40808481 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x469a8a70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469c3e20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468ce840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6d7c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]