[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NyQy3YWvWu/springsettings.1221968.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98e401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1221968/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fc1030] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fc1030] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 482ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 546ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] louisheeg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1221968/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (392ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1221968/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a81930,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d0407361377fa6a3e9690aa84596f592 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000d36704c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={0000000104806280,0000000000000000}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Allies: I choose: Techmarine ! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2260,271.756409,1381]: 0 finished unit Recon Commander [f=-000001] [0] Event [6734,272.997559,6897]: 1 finished unit Engineer Commander [f=0000000] [0] aceunit1, team: 1, elo:2362, userid: 419421 [f=0000000] [0] MrTumnus, team: 0, elo:2273, userid: 421690 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [2152,272.993896,1304]: 0 finished unit Jumpbot Factory [f=0000009] [9] Event [6776,272.993896,6792]: 1 finished unit Shieldbot Factory [f=0000146] [146] Event [2312,272.731445,1288]: 0 finished unit Wind/Tidal Generator [f=0000228] [228] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000558] [558] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000591] [591] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0000761] [761] Event [2824,133.388184,1496]: 0 finished unit Wind/Tidal Generator [f=0000802] [802] Event [2152,272.993896,1328]: 0 finished unit Pyro [f=0000828] [828] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0000867] [867] Event [6776.01855,272.87793,6780]: 1 finished unit Convict [f=0000928] [928] Event [6600,272.993896,7192]: 1 finished unit Wind/Tidal Generator [f=0001062] [1062] Event [6600,272.993896,7240]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [6552,272.993896,7240]: 1 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [2152,272.993896,1328]: 0 finished unit Constable [f=0001232] [1232] Event [6776.01855,272.87793,6780]: 1 finished unit Convict [f=0001257] [1257] Event [6504,272.993896,7240]: 1 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0001347] [1347] Event [6504,272.993896,7192]: 1 finished unit Wind/Tidal Generator [f=0001437] [1437] Event [6504,272.993896,7144]: 1 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [6776.01855,272.87793,6780]: 1 finished unit Bandit [f=0001508] [1508] Event [3096,133.388184,1608]: 0 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [6552,272.993896,7144]: 1 finished unit Wind/Tidal Generator [f=0001690] [1690] Event [6600,272.993896,7144]: 1 finished unit Wind/Tidal Generator [f=0001793] [1793] Event [3000,133.388184,1576]: 0 finished unit Wind/Tidal Generator [f=0001882] [1882] Event [6472,272.993896,7032]: 1 finished unit Wind/Tidal Generator [f=0001896] [1896] Event [6776.01855,272.87793,6780]: 1 finished unit Bandit [f=0001977] [1977] Event [2152,272.993896,1328]: 0 finished unit Constable [f=0002074] [2074] Event [2920,133.388184,1544]: 0 finished unit Wind/Tidal Generator [f=0002089] [2089] Event [6472,272.993896,7080]: 1 finished unit Wind/Tidal Generator [f=0002200] [2200] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0002302] [2302] Event [6424,272.993896,7080]: 1 finished unit Wind/Tidal Generator [f=0002306] [2306] Event [3224,133.388184,1720]: 0 finished unit Wind/Tidal Generator [f=0002350] [2350] Event [7304,133.388184,5576]: 1 finished unit Metal Extractor [f=0002409] [2409] Event [6776.01855,272.87793,6780]: 1 finished unit Bandit [f=0002455] [2455] Event [6376,272.993896,7080]: 1 finished unit Wind/Tidal Generator [f=0002501] [2501] Event [3272,133.388184,1800]: 0 finished unit Wind/Tidal Generator [f=0002614] [2614] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0002634] [2634] Event [6376,272.993896,7032]: 1 finished unit Wind/Tidal Generator [f=0002696] [2696] Event [3304,133.388184,1880]: 0 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [6376,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0002848] [2848] Event [6776.01855,272.87793,6780]: 1 finished unit Bandit [f=0002906] [2906] Event [3352,133.308838,1960]: 0 finished unit Wind/Tidal Generator [f=0002923] [2923] Event [7176,133.388184,5368]: 1 finished unit Metal Extractor [f=0002974] [2974] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0002995] [2995] Event [6424,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0003093] [3093] Event [1592,272.993896,920]: 0 finished unit Wind/Tidal Generator [f=0003101] [3101] Event [3400,125.679443,2040]: 0 finished unit Wind/Tidal Generator [f=0003160] [3160] Event [6472,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0003213] [3213] Event [1528,272.993896,904]: 0 finished unit Wind/Tidal Generator [f=0003262] [3262] Event [6776.01855,272.87793,6780]: 1 finished unit Bandit [f=0003308] [3308] Event [7304,133.388184,5480]: 1 finished unit Solar Collector [f=0003322] [3322] Event [6648,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [1512,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0003483] [3483] Event [6648,272.993896,7032]: 1 finished unit Wind/Tidal Generator [f=0003517] [3517] Event [3488,125.172852,2032]: 0 finished unit Lotus [f=0003530] [3530] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0003607] [3607] Event [1512,272.993896,1064]: 0 finished unit Wind/Tidal Generator [f=0003635] [3635] Event [7272,133.38208,5384]: 1 finished unit Solar Collector [f=0003685] [3685] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0003710] [3710] Event [6376,272.993896,7080]: 1 lost unit Wind/Tidal Generator [f=0003732] [3732] Event [6424,272.485779,7080]: 1 lost unit Wind/Tidal Generator [f=0003753] [3753] Event [6376,272.372559,7032]: 1 lost unit Wind/Tidal Generator [f=0003816] [3816] Event [6472,272.78363,7080]: 1 lost unit Wind/Tidal Generator [f=0003832] [3832] Event [6504,273.101013,7144]: 1 lost unit Wind/Tidal Generator [f=0003851] [3851] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0003854] [3854] Event [6504,272.541931,7192]: 1 lost unit Wind/Tidal Generator [f=0003864] [3864] Event [6504,272.963379,7240]: 1 lost unit Wind/Tidal Generator [f=0003885] [3885] Event [6552,272.492493,7240]: 1 lost unit Wind/Tidal Generator [f=0003891] [3891] Event [3488,132.442139,1968]: 0 finished unit Lotus [f=0003900] [3900] Event [6376,272.781494,6984]: 1 lost unit Wind/Tidal Generator [f=0003900] [3900] Event [6472,272.720764,7032]: 1 lost unit Wind/Tidal Generator [f=0003901] [3901] Event [3331.56738,85.0027924,2265.19556]: 1 lost unit Bandit [f=0003917] [3917] Event [6600,272.781799,7240]: 1 lost unit Wind/Tidal Generator [f=0003918] [3918] Event [6552,272.828186,7144]: 1 lost unit Wind/Tidal Generator [f=0003924] [3924] Event [6600,272.929688,7192]: 1 lost unit Wind/Tidal Generator [f=0003929] [3929] Event [1600,272.993896,992]: 0 finished unit Lotus [f=0003960] [3960] Event [6600,272.218994,7144]: 1 lost unit Wind/Tidal Generator [f=0003978] [3978] Event [3274.56323,109.933548,2224.92822]: 1 lost unit Bandit [f=0004002] [4002] Event [6552,271.770447,7192]: 1 lost unit Metal Extractor [f=0004030] [4030] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0004134] [4134] Event [6424,272.993896,6984]: 1 lost unit Wind/Tidal Generator [f=0004139] [4139] Event [6424,272.71405,7032]: 1 lost unit Metal Extractor [f=0004164] [4164] Event [6776.01855,272.87793,6780]: 1 finished unit Outlaw [f=0004164] [4164] Event [1672,272.993896,952]: 0 finished unit Solar Collector [f=0004191] [4191] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0004256] game [f=0004346] [4346] Event [2152,272.993896,1328]: 0 finished unit Puppy [f=0004368] Player aceunit1 left the game: normal quit [f=0004368] [4368] Event [undefined]: aceunit1 quit [f=0004694] [4694] Event [6776.01855,272.87793,6780]: 1 finished unit Thug [f=0004697] [4697] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004704] [4704] Event [6770.2417,272.87793,6765.57129]: 1 lost unit Thug [f=0004728] [4728] Event [6776.01855,272.86145,6780]: 1 lost unit Thug [f=0004742] [4742] Event [6776.01855,272.86145,6780]: 1 lost unit Thug [f=0004755] [4755] Event [6776.01855,272.86145,6780]: 1 lost unit Thug [f=0004770] [4770] Event [6776.01855,272.86145,6780]: 1 lost unit Thug [f=0004785] [4785] Event [6776.01855,272.86145,6780]: 1 lost unit Thug [f=0004826] [4826] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004831] [4831] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004850] [4850] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004870] [4870] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004888] [4888] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004895] [4895] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004905] [4905] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004923] [4923] Event [6776.01855,272.87793,6780]: 1 lost unit Thug [f=0004938] [4938] Event [6776,272.87793,6792]: 1 lost unit Shieldbot Factory [f=0004993] [4993] Event [6648,273.072021,6984]: 1 lost unit Wind/Tidal Generator [f=0005009] [5009] Event [6600,272.993896,7032]: 1 lost unit Wind/Tidal Generator [f=0005028] [5028] Event [6648,272.485779,7032]: 1 lost unit Wind/Tidal Generator [f=0005081] [5081] Event [2152,272.993896,1328]: 0 finished unit Moderator [f=0005113] [5113] Event [6600,272.372559,6984]: 1 lost unit Metal Extractor [f=0005210] MrTumnus has forced a win due to dropped opposition. [f=0005210] game_message: aceunit1 has been destroyed! [f=0005210] [5210] Event [undefined]: aceunit1 resigned [f=0005210] game_message: MrTumnus wins! [f=0005210] Submitting stats [f=0005210] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005210] Part| Total Time|Time of the last 0.5s [f=0005210] Draw 5588.21ms 13.11% [f=0005210] Lua::Callins::Synced 1385.05ms 13.80% [f=0005210] Lua::Callins::Unsynced 6426.86ms 17.48% [f=0005210] Lua::CollectGarbage::Synced 116.67ms 0.60% [f=0005210] Lua::CollectGarbage::Unsynced 238.11ms 0.70% [f=0005210] Misc::Profiler::AddTime 15.89ms 0.00% [f=0005210] Sim 8788.46ms 73.29% [f=0005210] [5210] Received game_message: aceunit1 has been destroyed! [f=0005210] [5210] Received game_message: MrTumnus wins! [f=0005211] [5211] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005211] [5211] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005211] [5211] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 2,2010,2060,2060,2010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.74890041,7.4666667,7.4666667,8.74890041,1275,1275,1275,1275,5.5999999,6.4000001,6.4000001,5.5999999,0,0,0,0,0,0,0,0,735,785,785,735,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 3,2350,2350,2350,2350,1.43556738,0,0,1.43556738,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8813505,8,8,10.8813505,1275,1275,1275,1275,7.29570436,9.46666622,9.46666622,7.29570436,220,0,0,220,0,0,0,0,855,1075,1075,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 4,2575,2645,2645,2575,3.2869401,0.16901176,0.16901176,3.2869401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4207754,11.7060738,11.7060738,12.4207754,1275,1275,1275,1275,8.25675774,12.0112667,12.0112667,8.25675774,220,0,0,220,0,0,0,0,1080,1370,1370,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 5,2645,2825,2825,2645,10.9972601,4.48089838,4.48089838,10.9972601,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9632826,20.3619766,20.3619766,12.9632826,1275,1275,1275,1275,10.5140219,12.2874594,12.2874594,10.5140219,220,75,75,220,0,0,0,0,1150,1475,1475,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 6,2905,2970,2970,2905,26.690218,23.3823719,23.3823719,26.690218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4219456,24.7753372,24.7753372,15.4219456,1275,1275,1275,1275,11.0461979,13.2600985,13.2600985,11.0461979,220,150,150,220,0,0,0,0,1410,1545,1545,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 7,3095,3235,3235,3095,42.7275314,48.9122391,48.9122391,42.7275314,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.0589104,26.1740589,26.1740589,17.0589104,1275,1275,1275,1275,13.202487,15.0353251,15.0353251,13.202487,220,225,225,220,0,0,0,0,1600,1735,1735,1600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 8,3285,3465,3465,3285,58.781086,77.4328003,77.4328003,58.781086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.4428902,27.9586163,27.9586163,18.4428902,1275,1275,1275,1275,15.6035709,16.7013721,16.7013721,15.6035709,220,300,300,220,0,0,0,0,1790,1890,1890,1790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 9,3490,3715,3715,3490,67.5386887,98.9521408,98.9521408,67.5386887,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.4108734,20.7550716,20.7550716,13.4108734,1275,1275,1275,1275,16.5838394,17.4346237,17.4346237,16.5838394,265,375,375,265,0,0,0,0,1860,2065,2065,1860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005211] [5211] Game End Stats Values: 10,3840,3060,3060,3840,69.8575745,141.123535,141.123535,69.8575745,0,0,0,0,0,0,0,0,0,0,0,0,493.198669,83.5490875,83.5490875,493.198669,270,0,0,270,15.4705286,21.0760689,21.0760689,15.4705286,1275,1275,1275,1275,16.1545925,18.8114262,18.8114262,16.1545925,400,225,225,400,690,0,0,690,1895,1560,1560,1895,0,725,725,0,0,0,0,0,86.5365219,893.48053,893.48053,86.5365219 [f=0005211] [5211] Game End Stats Values: 11,4000,3155,3155,4000,106.481346,169.771667,169.771667,106.481346,0,0,0,0,0,0,0,0,0,0,0,0,636.238525,159.071396,159.071396,636.238525,270,0,0,270,25.2796345,15.2925501,15.2925501,25.2796345,1275,1275,1275,1275,18.4415855,14.4432077,14.4432077,18.4415855,490,475,475,490,725,0,0,725,1965,1405,1405,1965,0,880,880,0,0,0,0,0,162.058807,1062.62695,1062.62695,162.058807 [f=0005211] [5211] Game End Stats Values: 12,4000,2455,2455,4000,160.143997,198.64711,198.64711,160.143997,0,0,0,0,0,0,0,0,0,0,0,0,1412.8075,159.071396,159.071396,1412.8075,270,0,0,270,26.3778095,14.633462,14.633462,26.3778095,1275,1275,1275,1275,19.5775108,13.925025,13.925025,19.5775108,490,475,475,490,1631.66663,0,0,1631.66663,1965,705,705,1965,0,1787.66687,1787.66687,0,0,0,0,0,162.058807,1842.78564,1842.78564,162.058807 [f=0005211] [5211] Game End Stats Values: 13,4240,2300,2300,4240,183.528,214.157974,214.157974,183.528,0,0,0,0,0,0,0,0,0,0,0,0,1544.92114,159.071396,159.071396,1544.92114,270,0,0,270,22.0329971,12.8797569,12.8797569,22.0329971,1275,1275,1275,1275,18.5982246,13.2789841,13.2789841,18.5982246,730,475,475,730,1796.2666,0,0,1796.2666,1965,550,550,1965,0,1952.26685,1952.26685,0,0,0,0,0,162.058807,2007.41101,2007.41101,162.058807 [f=0005237] [5237] Event [808,133.388184,2648]: 0 finished unit Solar Collector [f=0005361] Player MrTumnus left the game: normal quit [f=0005361] [5361] Event [undefined]: MrTumnus quit [f=0005367] No clients connected, shutting down server [f=0005367] Server shutdown [f=0005367] [5367] all players disconnected [f=0005462] [5462] Event [888,133.388184,2648]: 0 finished unit Solar Collector [f=0005717] [5717] Event [968,133.388184,2648]: 0 finished unit Solar Collector [f=0005987] [5987] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0006437] [6437] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0006812] [6812] Event [1200,133.388184,2736]: 0 finished unit Lotus [f=0006910] [6910] Event [2152,272.993896,1328]: 0 finished unit Jack [f=0007112] [7112] Event [1232,133.388184,2640]: 0 finished unit Lotus [f=0007412] [7412] Event [1120,133.388184,2560]: 0 finished unit Lotus [f=0008726] [8726] Event [2152,272.993896,1328]: 0 finished unit Jack [f=0009739] Autoquit sending quit command. [f=0009739] [QuitAction] user exited to system [f=0009739] [SpringApp::Kill][1] fromRun=1 [f=0009739] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009739] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009739] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009739] [ThreadPool::SetThreadCount][2] workers=0 [f=0009739] [SpringApp::Kill][2] [f=0009739] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009739] [Game::KillLua][3] dtor=0 luaUI=0x5b132da0 [f=0009739] Start widgetHandler:Shutdown [f=0009739] Shutdown - SaveOrderList Complete [f=0009739] Writing last game win data [f=0009739] Shutdown - SaveConfigData Complete [f=0009739] Shutdown Widget - Chili Highlight [f=0009739] Shutdown Widget - Save/Load API [f=0009739] Shutdown Widget - Draw After Chili [f=0009739] Shutdown Widget - EPIC Menu [f=0009739] Shutdown Widget - Chili Minimap [f=0009739] Shutdown Widget - Chili Widget Selector [f=0009739] Shutdown Widget - Local Team Colors [f=0009739] Shutdown Widget - Display Keys 2 [f=0009739] Shutdown Widget - Save Game Menu [f=0009739] Shutdown Widget - HealthBars [f=0009739] Shutdown Widget - Noises [f=0009739] Shutdown Widget - Unit Icons [f=0009739] Shutdown Widget - Win Counter [f=0009739] Shutdown Widget - SpringRTS Replay Stats [f=0009739] Shutdown Widget - BuildETA [f=0009739] Shutdown Widget - Modular Comm Info [f=0009739] Shutdown Widget - Music Player v2 [f=0009739] Shutdown Widget - State Reverse and Latency [f=0009739] Shutdown Widget - CameraShake [f=0009739] Shutdown Widget - Chili Economy Panel Default [f=0009739] Shutdown Widget - Chili EndGame Window [f=0009739] Shutdown Widget - Chili Nuke Warning [f=0009739] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009739] Shutdown Widget - Chili Spectator Panels [f=0009739] Shutdown Widget - Context Menu [f=0009739] Shutdown Widget - Darkening [f=0009739] Shutdown Widget - Defense Range Zero-K [f=0009739] Shutdown Widget - Grab Input [f=0009739] Input grabbing is disabled! [f=0009739] Shutdown Widget - Highlight Geos [f=0009739] Shutdown Widget - Local Widgets Config [f=0009739] Shutdown Widget - MinimapEvents [f=0009739] Shutdown Widget - MetalFeatures (new) [f=0009739] Shutdown Widget - Missile Silo Range [f=0009739] Shutdown Widget - Point Tracker [f=0009739] Shutdown Widget - Showeco and Grid Drawer [f=0009739] Shutdown Widget - Stereo3D [f=0009739] Shutdown Widget - Attack AoE [f=0009739] Shutdown Widget - UnitShapes [f=0009739] Shutdown Widget - Map Edge Extension [f=0009739] Shutdown Widget - Selection Send [f=0009739] Shutdown Widget - LupsManager [f=0009739] Shutdown Widget - Newton Firezone [f=0009739] Shutdown Widget - Chili Pro Console [f=0009739] Shutdown Widget - Persistent Build Height [f=0009739] Shutdown Widget - Lasso Terraform GUI [f=0009739] Shutdown Widget - Chili Framework [f=0009739] Shutdown Widget - Lups [f=0009739] Shutdown Widget - Custom Markers [f=0009739] Shutdown Widget - Chili Core Selector [f=0009739] Shutdown Widget - Mex Placement Handler [f=0009739] Shutdown Widget - Select Keys [f=0009739] Shutdown Widget - Pause Screen [f=0009739] Shutdown Widget - Layout Handler [f=0009739] Shutdown Widget - Text To Speech Control [f=0009739] End widgetHandler:Shutdown [f=0009739] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={724357,86304912} {int,ext,rec}Allocs={7139647,0,0} {chunk,block}Bytes={86304912,0} [f=0009739] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009739] [Game::KillLua][2] dtor=0 luaRules=0x52a81930 [f=0009739] Start gadgetHandler:Shutdown [f=0009739] Shutdown - StartSetup [f=0009739] Shutdown - UnitMorph [f=0009739] Shutdown - Carrier Drones [f=0009739] Shutdown - LupsNanoSpray [f=0009739] Shutdown - Missile Silo Controller [f=0009739] Shutdown - Modular Comm Info [f=0009739] Shutdown - Terrain Texture Handler [f=0009739] Shutdown - UnitCloakShield [f=0009739] Shutdown - Starlight Handler [f=0009739] End gadgetHandler:Shutdown [f=0009739] Start gadgetHandler:Shutdown [f=0009739] Shutdown - Save/Load [f=0009739] Shutdown - Teleport Throw [f=0009739] Shutdown - UnitMorph [f=0009739] Shutdown - Modular Comm Info [f=0009739] Shutdown - Retreat Command [f=0009739] Shutdown - Shockwaves [f=0009739] Shutdown - UnitCloakShield [f=0009739] Shutdown - Lups Cloak FX [f=0009739] Shutdown - Lups [f=0009739] Shutdown - Lups Shield [f=0009739] End gadgetHandler:Shutdown [f=0009739] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7139678,0,0} {chunk,block}Bytes={0,0} [f=0009739] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7139678,0,0} {chunk,block}Bytes={0,0} [f=0009739] [Game::KillLua][4] dtor=0 [f=0009739] [Game::~CGame][1] [f=0009739] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009739] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009739] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009739] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009739] [Game::KillLua][4] dtor=1 [f=0009739] [Game::KillMisc][1] [f=0009739] [Game::KillMisc][2] [f=0009739] [Game::KillMisc][3] [f=0009739] [Game::KillRendering][1] [f=0009739] [3DOParser::Kill] allocated 1 pieces [f=0009739] [S3OParser::Kill] allocated 317 pieces [f=0009739] [AssParser::Kill] allocated 6 pieces [f=0009739] [Game::KillInterface][1] [f=0009739] [Game::KillInterface][2] [f=0009739] [Game::KillSimulation][1] [f=0009739] [Game::KillSimulation][2] [f=0009739] [CCollisionHandler] dis-/continuous tests: 0/123775 [f=0009739] [Game::KillSimulation][3] [f=0009739] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009739] [~CPathCache(32x32)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0009739] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009739] [~CPathCache(64x64)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009739] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009739] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009739] [LosHandler::Kill] raycast instance cache-{hits,misses}={736,2470}; shared=1%; cached=22% [f=0009739] [Game::KillSimulation][4] [f=0009739] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009739] [Game::~CGame][2] [f=0009739] [Game::~CGame][3] [f=0009739] [SpringApp::Kill][3] [f=0009739] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102594 bytes sent 66511 bytes recv'd [f=0009739] [SpringApp::Kill][4] font=0x44ed1aa0 [f=0009739] [SpringApp::Kill][5] [f=0009739] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44f3f650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1978ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=25ms file="bitmaps/pd/shell.tga" indx=566 inflSize=64kb readTime=22ms file="luaui/configs/keyboard_layout.lua" indx=2900 inflSize=1kb readTime=17ms file="bitmaps/pd/orangesmoke.tga" indx=564 inflSize=16kb readTime=16ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=13ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=12ms file="luaui/widgets/chat_shortcut.lua" indx=3893 inflSize=6kb readTime=12ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4836 inflSize=28kb readTime=11ms file="luaui/widgets/minimap_startbox_new.lua" indx=4767 inflSize=10kb readTime=10ms file="bitmaps/pd/bloodsplat.tga" indx=548 inflSize=16kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31259645 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x4504d110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451ec3d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f4b620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f98e401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]