[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ikoqmHQ6Qt/springsettings.1221886.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff26801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5740 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1221886/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fa4ff0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fa4ff0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 479ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 546ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 87ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Khomar, spectator, false, allyTeamID, 0, customKeys.elo, , 1874, nil [f=-000001] Madej, spectator, false, allyTeamID, 1, customKeys.elo,
, 1424, nil [f=-000001] Team 0, 1, 1874 [f=-000001] Team 1, 1, 1424 [f=-000001] firstAllyTeamMean, 1874 [f=-000001] secondAllyTeamMean, 1424 [f=-000001] lowerWinChance, 0.06975829 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 146ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Hummas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1221886/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (144ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1221886/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528a8a20,0x5d8ffc40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec2673612db89674891a52c95fdaa0bf [f=-000001] Connection attempt from Madej [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Madej changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={0000000072ba7140,000000006fa3c130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Madej" string="[Game::Load][lua{Rules,Gaia}={000000010f6f4700,00000000e9cb4a70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1029,192.651215,398]: 0 finished unit Recon Commander [f=-000001] [0] Event [4710,192.893555,3996]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Khomar, team: 0, elo:1874, userid: 528018 [f=0000000] [0] Madej, team: 1, elo:1424, userid: 406687 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000498] [498] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000540] [540] Event [848,186.15097,464]: 0 finished unit Hovercraft Platform [f=0000571] [571] Event [4928,192.643585,4328]: 1 finished unit Cloakbot Factory [f=0000763] [763] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000943] [943] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000948] [948] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001023] hi [f=0001061] [1061] Event [848,190.971985,432]: 0 finished unit Quill [f=0001089] [1089] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0001155] hi [f=0001184] gl hf [f=0001273] [1273] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001399] [1399] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0001428] [1428] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001447] [1447] Event [848,190.971985,432]: 0 finished unit Quill [f=0001722] [1722] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0001774] [1774] Event [968,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0001997] [1997] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0001999] [1999] Event [968,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0002161] [2161] Event [848,190.971985,432]: 0 finished unit Scalpel [f=0002504] [2504] Event [920,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0002816] [2816] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002891] [2891] Event [4744,192.906799,4008]: 1 finished unit Storage [f=0003104] [3104] Event [4744,192.937317,4056]: 1 finished unit Storage [f=0003163] [3163] Event [872,192.6474,328]: 0 finished unit Wind/Tidal Generator [f=0003329] [3329] Event [4744,192.845764,4104]: 1 finished unit Storage [f=0003551] [3551] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003585] [3585] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003604] [3604] Event [1995.72961,73.5892639,1908.50659]: 0 finished unit Recon Commander [f=0003604] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003604] [3604] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0003639] [3639] Event [872,191.731873,280]: 0 finished unit Wind/Tidal Generator [f=0003814] [3814] Event [848,190.971985,432]: 0 finished unit Scalpel [f=0003944] [3944] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0004052] [4052] Event [872,192.52533,232]: 0 finished unit Wind/Tidal Generator [f=0004147] [4147] Event [4744,191.075745,4152]: 1 finished unit Storage [f=0004389] [4389] Event [920,192.929688,232]: 0 finished unit Wind/Tidal Generator [f=0004414] [4414] Event [848,190.971985,432]: 0 finished unit Quill [f=0004807] [4807] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004861] [4861] Event [968,192.883911,232]: 0 finished unit Wind/Tidal Generator [f=0004902] [4902] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005257] [5257] Event [848,190.971985,432]: 0 finished unit Quill [f=0005373] [5373] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0005434] [5434] Event [1160,192.502441,248]: 0 finished unit Wind/Tidal Generator [f=0005957] [5957] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0006255] [6255] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0006308] [6308] Event [1160,191.472473,296]: 0 finished unit Wind/Tidal Generator [f=0006527] [6527] Event [4744,192.906799,4008]: 1 lost unit Storage [f=0006605] [6605] Event [3000.58887,64.9256058,2926.38916]: 0 finished unit Recon Commander [f=0006605] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0006605] [6605] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0006611] [6611] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0006619] [6619] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0007002] [7002] Event [440,192.754211,840]: 0 finished unit Solar Collector [f=0007005] [7005] Event [1112,190.75531,296]: 0 finished unit Wind/Tidal Generator [f=0007114] [7114] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0007180] [7180] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007426] [7426] Event [4667.60596,192.695938,3970.1521]: 1 finished unit Engineer Commander [f=0007426] [7426] Event [4667.60596,192.695938,3970.1521]: 1 lost unit Engineer Commander [f=0007474] [7474] Event [1064,191.121521,296]: 0 finished unit Wind/Tidal Generator [f=0007723] [7723] Event [3128,69.6691895,3048]: 0 finished unit Solar Collector [f=0007923] [7923] Event [1064,192.792358,248]: 0 finished unit Wind/Tidal Generator [f=0007923] [7923] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0007937] [7937] Event [360,192.326965,888]: 0 finished unit Solar Collector [f=0007983] [7983] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [3048,76.71875,3096]: 0 finished unit Solar Collector [f=0008192] [8192] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0008200] [8200] Event [1064,192.037048,200]: 0 finished unit Wind/Tidal Generator [f=0008224] [8224] Event [848,190.971985,432]: 0 finished unit Mace [f=0008248] [Game::ClientReadNet] added new player lxa4000 with number 2 to team 0 [f=0008248] > SPRINGIE:User lxa4000|cloakarty|5_4||False|||RU [f=0008267] Connection attempt from lxa4000 [f=0008267] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0008267] -> Connection established (given id 2) [f=0008279] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008279] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008445] [8445] Event [1112,191.144409,200]: 0 finished unit Wind/Tidal Generator [f=0008447] [8447] Event [3000,75.8566284,3016]: 0 finished unit Solar Collector [f=0008459] [8459] Event [312,188.916626,808]: 0 finished unit Solar Collector [f=0008499] [8499] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0008538] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0008538] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0008538] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x610102c0,0x67b0ff50}]" [f=0008675] [8675] Event [4816,193.288574,4096]: 1 finished unit Picket [f=0008700] [8700] Event [1160,189.305725,200]: 0 finished unit Wind/Tidal Generator [f=0008822] [8822] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0008881] [8881] Event [5072,182.515564,4824]: 1 finished unit Fusion Reactor [f=0008888] [8888] Event [3080,65.2670288,2968]: 0 finished unit Solar Collector [f=0008904] [8904] Event [392,192.830505,760]: 0 finished unit Solar Collector [f=0009113] [9113] Event [4872,190.865173,4008]: 1 lost unit Metal Extractor [f=0009158] [9158] Event [4621.08594,192.779648,4346.79248]: 1 lost unit Conjurer [f=0009241] [9241] Event [3264,58.7973022,3056]: 0 finished unit Lotus [f=0009269] Spectator lxa4000 left the game: normal quit [f=0009269] [9269] Event [undefined]: lxa4000 quit [f=0009407] [9407] Event [4744,192.937317,4056]: 1 lost unit Storage [f=0009443] [9443] Event [4528,197.293701,4288]: 1 lost unit Picket [f=0009467] [9467] Event [848,190.971985,432]: 0 finished unit Mace [f=0009509] [9509] Event [712,188.428345,1400]: 0 finished unit Solar Collector [f=0009552] [9552] Event [4712,188.664856,4296]: 1 finished unit Caretaker [f=0009629] [9629] Event [3216,74.7122192,3200]: 0 finished unit Lotus [f=0009968] [9968] Event [632,192.922058,1448]: 0 finished unit Solar Collector [f=0010109] [10109] Event [2976,77.0849609,3296]: 0 finished unit Lotus [f=0010415] [10415] Event [584,192.937317,1368]: 0 finished unit Solar Collector [f=0010515] [10515] Event [632,192.937317,3128]: 0 finished unit Solar Collector [f=0010529] [10529] Event [2848,74.7045898,3296]: 0 finished unit Lotus [f=0010582] [10582] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0010826] [10826] Event [2488,41.1810303,1208]: 0 finished unit Geothermal Generator [f=0010903] [10903] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0010971] [10971] Event [664,192.815247,1320]: 0 finished unit Solar Collector [f=0010982] [10982] Event [552,189.458313,3176]: 0 finished unit Solar Collector [f=0011300] [11300] Event [3096,76.4135742,3224]: 0 finished unit Caretaker [f=0011431] [11431] Event [504,192.563477,3096]: 0 finished unit Solar Collector [f=0011727] [11727] Event [3048,77.2299194,3224]: 0 finished unit Caretaker [f=0011748] [11748] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0011764] [11764] Event [232,192.922058,2104]: 0 finished unit Solar Collector [f=0011986] [11986] Event [584,192.5177,3048]: 0 finished unit Solar Collector [f=0012007] [12007] Event [4840,190.906067,4200]: 1 finished unit Metal Extractor [f=0012230] [12230] Event [152,192.655029,2152]: 0 finished unit Solar Collector [f=0012960] [12960] Event [104,192.922058,2072]: 0 finished unit Solar Collector [f=0013010] [13010] Event [3072,77.1688843,3312]: 0 finished unit Tank Foundry [f=0013116] [13116] Event [848,190.971985,432]: 0 finished unit Lance [f=0013228] [13228] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0013274] [13274] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0013429] [13429] Event [184,191.106262,2024]: 0 finished unit Solar Collector [f=0013487] [13487] Event [4918.3999,192.670288,4328]: 1 finished unit Conjurer [f=0013524] [13524] Event [2920,190.809631,4616]: 0 finished unit Metal Extractor [f=0013779] [13779] Event [848,190.971985,432]: 0 finished unit Halberd [f=0013902] [13902] Event [3021.08276,187.768036,4833.52637]: 0 finished unit Recon Commander [f=0013902] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0013902] [13902] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0013971] [13971] Event [568,192.6474,2216]: 0 finished unit Solar Collector [f=0013994] [13994] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0014108] [14108] Event [3048,191.284637,4952]: 0 finished unit Metal Extractor [f=0014143] [14143] Event [4872,189.332733,4008]: 1 finished unit Metal Extractor [f=0014298] [14298] Event [4872,189.332733,4008]: 1 lost unit Metal Extractor [f=0014333] [14333] Event [4816,193.432007,4096]: 1 lost unit Picket [f=0014458] [14458] Event [488,192.410889,2264]: 0 finished unit Solar Collector [f=0014465] [14465] Event [848,190.971985,432]: 0 finished unit Halberd [f=0014762] [14762] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0014889] [14889] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0015098] [15098] Event [440,192.929688,2184]: 0 finished unit Solar Collector [f=0015156] [15156] Event [3736,190.981293,4472]: 0 finished unit Metal Extractor [f=0015217] [15217] Event [4872,192.922058,4440]: 1 finished unit Energy Pylon [f=0015278] [15278] Event [4731.83887,189.952072,4254.14404]: 1 finished unit Engineer Commander [f=0015278] [15278] Event [4731.83887,189.952072,4254.14404]: 1 lost unit Engineer Commander [f=0015379] [15379] Event [4704,192.845764,4400]: 1 lost unit Artemis [f=0015404] [15404] Event [848,190.971985,432]: 0 finished unit Halberd [f=0015716] [15716] Event [4733.8252,186.225937,4357.55078]: 1 lost unit Engineer Commander [f=0015727] [15727] Event [520,192.838135,2136]: 0 finished unit Solar Collector [f=0015856] Player Madej left the game: normal quit [f=0015856] [15856] Event [undefined]: Madej quit [f=0015954] [15954] Event [4540.4375,192.99736,4517.32617]: 0 finished unit Recon Commander [f=0015954] game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0015954] [15954] Received game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0015964] [15964] Event [848,190.971985,432]: 0 finished unit Quill [f=0015985] [15985] Event [4744,191.075745,4152]: 1 lost unit Storage [f=0016016] [16016] Event [4872,192.922058,4440]: 1 lost unit Energy Pylon [f=0016071] [16071] Event [4840,191.671753,4200]: 1 lost unit Metal Extractor [f=0016090] [16090] Event [4744,192.453766,4104]: 1 lost unit Storage [f=0016102] [16102] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0016323] [16323] Event [4928,192.670288,4328]: 1 lost unit Cloakbot Factory [f=0016362] [16362] Event [848,190.971985,432]: 0 finished unit Quill [f=0016647] [16647] Event [3072,76.8348312,3340]: 0 finished unit Cyclops [f=0016761] game_message: Madej has been destroyed! [f=0016761] [16761] Event [undefined]: Madej resigned [f=0016761] game_message: Khomar wins! [f=0016761] Submitting stats [f=0016761] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016761] Part| Total Time|Time of the last 0.5s [f=0016761] Draw 21686.61ms 30.30% [f=0016761] Lua::Callins::Synced 4999.23ms 7.40% [f=0016761] Lua::Callins::Unsynced 26210.17ms 35.60% [f=0016761] Lua::CollectGarbage::Synced 371.68ms 0.10% [f=0016761] Lua::CollectGarbage::Unsynced 794.12ms 0.40% [f=0016761] Misc::Profiler::AddTime 77.75ms 0.00% [f=0016761] Sim 29862.16ms 50.00% [f=0016761] [16761] Event [5072,182.515564,4824]: 1 lost unit Fusion Reactor [f=0016761] [16761] Received game_message: Madej has been destroyed! [f=0016761] [16761] Received game_message: Khomar wins! [f=0016762] [16762] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016762] [16762] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016762] [16762] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,8.96000004,7.4666667,1275,1275,1275,1275,6.71999931,5.5999999,6.71999931,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 3,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,7.67999935,7.5999999,7.67999935,7.5999999,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 4,2350,2270,2350,2270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,11.6799994,9.60000038,11.6799994,9.60000038,0,0,0,0,0,0,0,0,1075,995,1075,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 5,2590,2515,2590,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,14.3999977,11.4666662,14.3999977,11.4666662,0,0,0,0,0,0,0,0,1315,1240,1315,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 6,2590,2855,2590,2855,0,0.08997627,0,0.08997627,0,0,0,0,0,0,0,0,33.1997681,0,33.1997681,0,0,0,0,0,0,0,0,0,9.60000038,9.79226875,9.60000038,9.79226875,1275,1275,1275,1275,14.3999977,12.9393311,14.3999977,12.9393311,0,220,0,220,0,0,0,0,1315,1360,1315,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 7,2590,2890,2590,2890,0,0.42046204,0,0.42046204,0,0,0,0,0,0,0,0,118.992188,0,118.992188,0,0,0,0,0,0,0,0,0,9.60000038,10.5300331,9.60000038,10.5300331,1275,1275,1275,1275,14.3999977,14.0220337,14.3999977,14.0220337,0,220,0,220,0,0,0,0,1315,1395,1315,1395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 8,2875,2890,2875,2890,0,0.57029486,0,0.57029486,0,0,0,0,0,0,0,0,118.992188,0,118.992188,0,0,0,0,0,0,0,0,0,9.60000038,12.9088678,9.60000038,12.9088678,1275,1275,1275,1275,16.0000019,14.0099897,16.0000019,14.0099897,0,220,0,220,0,0,0,0,1600,1395,1600,1395,0,0,0,0,0,0.00100267,0,0.00100267,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 9,3060,3010,3060,3010,0,0.79213619,0,0.79213619,0,0,0,0,0,0,0,0,118.992188,0,118.992188,0,0,0,0,0,0,0,0,0,9.60000038,14.9255342,9.60000038,14.9255342,1275,1275,1275,1275,16.8000011,14.0147896,16.8000011,14.0147896,0,220,0,220,0,0,0,0,1785,1515,1785,1515,0,0,0,0,0,0.003008,0,0.003008,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 10,3060,3580,3060,3580,0,1.17229795,0,1.17229795,0,0,0,0,0,0,0,0,118.992188,0,118.992188,0,0,0,0,0,0,0,0,0,9.60000038,12.3617802,9.60000038,12.3617802,1275,1505,1275,1505,19.2000008,16.0253429,19.2000008,16.0253429,0,440,0,440,0,0,0,0,1785,1635,1785,1635,0,0,0,0,0,0.003008,0,0.003008,0,0,0,0 [f=0016762] [16762] Game End Stats Values: 11,3160,3775,3160,3775,0,1.29790401,0,1.29790401,0,0,0,0,0,0,0,0,118.992188,0,118.992188,0,0,0,0,0,0,0,0,0,9.60000038,17.6370449,9.60000038,17.6370449,1275,1505,1275,1505,19.2000008,17.0083733,19.2000008,17.0083733,0,440,0,440,0,0,0,0,1885,1830,1885,1830,0,0,0,0,0,0.00601596,0,0.00601596,0,0,0,0 [f=0016762] [16762] Game End 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Values: 38,1000,16370,1000,16370,99.2644653,1932.89539,99.2644653,1932.89539,0,0,0,0,0,0,0,0,591.286865,721.949402,591.286865,721.949402,811.260559,6855.99023,811.260559,6855.99023,0,360,0,360,44.4000053,92.7541809,44.4000053,92.7541809,0,3905,0,3905,2.4000001,51.5491562,2.4000001,51.5491562,0,5070,0,5070,0,6322.40723,0,6322.40723,1000,7035,1000,7035,7102.40723,0,7102.40723,0,67.5958633,168.079407,67.5958633,168.079407,8592.79004,881.739746,8592.79004,881.739746 [f=0016762] [16762] Game End Stats Values: 39,1000,16370,1000,16370,99.2644653,1969.92432,99.2644653,1969.92432,0,0,0,0,0,0,0,0,600.886963,721.949402,600.886963,721.949402,811.260559,7822.07568,811.260559,7822.07568,0,360,0,360,44.4000015,100.222626,44.4000015,100.222626,0,3905,0,3905,2.4000001,51.2572327,2.4000001,51.2572327,0,5070,0,5070,0,6322.40723,0,6322.40723,1000,7035,1000,7035,7102.40723,0,7102.40723,0,67.5958633,168.079407,67.5958633,168.079407,9558.92969,881.739746,9558.92969,881.739746 [f=0016779] [16779] Event [5008,125.930405,5040]: 1 lost unit Big Bertha [f=0017071] No clients connected, shutting down server [f=0017071] Server shutdown [f=0017071] [17071] all players disconnected [f=0017271] [17271] Event [4953.35986,176.340271,4790.42041]: 0 finished unit Recon Commander [f=0017271] game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0017271] [17271] Received game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0021613] Autoquit sending quit command. [f=0021613] [QuitAction] user exited to system [f=0021613] [SpringApp::Kill][1] fromRun=1 [f=0021613] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021613] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021613] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021613] [ThreadPool::SetThreadCount][2] workers=0 [f=0021613] [SpringApp::Kill][2] [f=0021613] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021613] [Game::KillLua][3] dtor=0 luaUI=0x52bd2210 [f=0021613] Start widgetHandler:Shutdown [f=0021613] Shutdown - SaveOrderList Complete [f=0021613] Writing last game win data [f=0021613] Shutdown - SaveConfigData Complete [f=0021613] Shutdown Widget - Chili Highlight [f=0021613] Shutdown Widget - Save/Load API [f=0021613] Shutdown Widget - Draw After Chili [f=0021613] Shutdown Widget - EPIC Menu [f=0021613] Shutdown Widget - Chili Minimap [f=0021613] Shutdown Widget - Chili Widget Selector [f=0021613] Shutdown Widget - Local Team Colors [f=0021613] Shutdown Widget - Display Keys 2 [f=0021613] Shutdown Widget - Save Game Menu [f=0021613] Shutdown Widget - HealthBars [f=0021613] Shutdown Widget - Noises [f=0021613] Shutdown Widget - Unit Icons [f=0021613] Shutdown Widget - Win Counter [f=0021613] Shutdown Widget - SpringRTS Replay Stats [f=0021613] Shutdown Widget - BuildETA [f=0021613] Shutdown Widget - Modular Comm Info [f=0021613] Shutdown Widget - Music Player v2 [f=0021613] Shutdown Widget - State Reverse and Latency [f=0021613] Shutdown Widget - CameraShake [f=0021613] Shutdown Widget - Chili Economy Panel Default [f=0021613] Shutdown Widget - Chili EndGame Window [f=0021613] Shutdown Widget - Chili Nuke Warning [f=0021613] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021613] Shutdown Widget - Chili Spectator Panels [f=0021613] Shutdown Widget - Context Menu [f=0021613] Shutdown Widget - Darkening [f=0021613] Shutdown Widget - Defense Range Zero-K [f=0021613] Shutdown Widget - Grab Input [f=0021613] Input grabbing is disabled! [f=0021613] Shutdown Widget - Highlight Geos [f=0021613] Shutdown Widget - Local Widgets Config [f=0021613] Shutdown Widget - MinimapEvents [f=0021613] Shutdown Widget - MetalFeatures (new) [f=0021613] Shutdown Widget - Missile Silo Range [f=0021613] Shutdown Widget - Point Tracker [f=0021613] Shutdown Widget - Showeco and Grid Drawer [f=0021613] Shutdown Widget - Stereo3D [f=0021613] Shutdown Widget - Attack AoE [f=0021613] Shutdown Widget - UnitShapes [f=0021613] Shutdown Widget - Map Edge Extension [f=0021613] Shutdown Widget - Selection Send [f=0021613] Shutdown Widget - LupsManager [f=0021613] Shutdown Widget - Newton Firezone [f=0021613] Shutdown Widget - Chili Pro Console [f=0021613] Shutdown Widget - Persistent Build Height [f=0021613] Shutdown Widget - Lasso Terraform GUI [f=0021613] Shutdown Widget - Chili Framework [f=0021613] Shutdown Widget - Lups [f=0021613] Shutdown Widget - Custom Markers [f=0021613] Shutdown Widget - Chili Core Selector [f=0021613] Shutdown Widget - Mex Placement Handler [f=0021613] Shutdown Widget - Select Keys [f=0021613] Shutdown Widget - Pause Screen [f=0021613] Shutdown Widget - Layout Handler [f=0021613] Shutdown Widget - Text To Speech Control [f=0021613] End widgetHandler:Shutdown [f=0021613] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1609342,153216165} {int,ext,rec}Allocs={14913377,0,0} {chunk,block}Bytes={153216165,0} [f=0021613] [Game::KillLua][1] dtor=0 luaGaia=0x5d8ffc40 [f=0021613] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1344961,137588040} {int,ext,rec}Allocs={14913378,0,0} {chunk,block}Bytes={137588040,0} [f=0021613] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1344961,137588040} {int,ext,rec}Allocs={14913378,0,0} {chunk,block}Bytes={137588040,0} [f=0021613] [Game::KillLua][2] dtor=0 luaRules=0x528a8a20 [f=0021613] Start gadgetHandler:Shutdown [f=0021613] Shutdown - StartSetup [f=0021613] Shutdown - UnitMorph [f=0021613] Shutdown - Carrier Drones [f=0021613] Shutdown - LupsNanoSpray [f=0021613] Shutdown - Missile Silo Controller [f=0021613] Shutdown - Modular Comm Info [f=0021613] Shutdown - Terrain Texture Handler [f=0021613] Shutdown - UnitCloakShield [f=0021613] Shutdown - Starlight Handler [f=0021613] End gadgetHandler:Shutdown [f=0021613] Start gadgetHandler:Shutdown [f=0021613] Shutdown - Save/Load [f=0021613] Shutdown - Teleport Throw [f=0021613] Shutdown - UnitMorph [f=0021613] Shutdown - Modular Comm Info [f=0021613] Shutdown - Retreat Command [f=0021613] Shutdown - Shockwaves [f=0021613] Shutdown - UnitCloakShield [f=0021613] Shutdown - Lups Cloak FX [f=0021613] Shutdown - Lups [f=0021613] Shutdown - Lups Shield [f=0021613] End gadgetHandler:Shutdown [f=0021613] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14913410,0,0} {chunk,block}Bytes={0,0} [f=0021613] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14913410,0,0} {chunk,block}Bytes={0,0} [f=0021613] [Game::KillLua][4] dtor=0 [f=0021613] [Game::~CGame][1] [f=0021613] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021613] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021613] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021613] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021613] [Game::KillLua][4] dtor=1 [f=0021613] [Game::KillMisc][1] [f=0021613] [Game::KillMisc][2] [f=0021613] [Game::KillMisc][3] [f=0021613] [Game::KillRendering][1] [f=0021613] [3DOParser::Kill] allocated 1 pieces [f=0021613] [S3OParser::Kill] allocated 555 pieces [f=0021613] [AssParser::Kill] allocated 7 pieces [f=0021613] [Game::KillInterface][1] [f=0021613] [Game::KillInterface][2] [f=0021613] [Game::KillSimulation][1] [f=0021613] [Game::KillSimulation][2] [f=0021613] [CCollisionHandler] dis-/continuous tests: 0/4216443 [f=0021613] [Game::KillSimulation][3] [f=0021613] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021613] [~CPathCache(20x20)] cacheHits=7 hitPercentage=15% numHashColls=0 maxCacheSize=5 [f=0021613] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021613] [~CPathCache(40x40)] cacheHits=439 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021613] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021613] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021613] [LosHandler::Kill] raycast instance cache-{hits,misses}={998,5038}; shared=0%; cached=16% [f=0021613] [Game::KillSimulation][4] [f=0021613] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021613] [Game::~CGame][2] [f=0021613] [Game::~CGame][3] [f=0021613] [SpringApp::Kill][3] [f=0021613] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226288 bytes sent 125145 bytes recv'd [f=0021613] [SpringApp::Kill][4] font=0x45edbaa0 [f=0021613] [SpringApp::Kill][5] [f=0021613] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45f4b650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=3111ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=43ms file="luarules/gadgets/unit_command_adder.lua" indx=1766 inflSize=2kb readTime=34ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=27ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=25ms file="luarules/gadgets/unit_jugglenaut_juggle.lua" indx=1796 inflSize=8kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="scripts/dronecarry.lua" indx=5740 inflSize=3kb readTime=19ms file="bitmaps/cc/fireyexplo.tga" indx=425 inflSize=64kb readTime=18ms file="unitpics/amphsupport.png" indx=6380 inflSize=10kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_8.tga" indx=448 inflSize=18kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40591270 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x46025470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4603e420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fa0660) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff26801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]