[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.o0YBbwnthv/springsettings.1221486.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9bc001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1221486/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46632620] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46632620] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 604ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] MrTumnus, spectator, false, allyTeamID, 0, customKeys.elo, , 2310, nil [f=-000001] Double_Helix_DNA, spectator, false, allyTeamID, 1, customKeys.elo,
, 1891, nil [f=-000001] Team 0, 1, 2310 [f=-000001] Team 1, 1, 1891 [f=-000001] firstAllyTeamMean, 2310 [f=-000001] secondAllyTeamMean, 1891 [f=-000001] lowerWinChance, 0.08226538 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1221486/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11971,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1221486/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dd88c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e53672613341698ca182fd92dbab37ef [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Double_Helix_DNA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Double_Helix_DNA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[Game::Load][lua{Rules,Gaia}={00000000f448c5c0,0000000000000000}]" [f=-000001] glhf [f=-000001] a good map [f=-000001] Allies: I choose: DroneBoat! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={000000016c062020,0000000000000000}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1322,341.30188,3830]: 0 finished unit Recon Commander [f=-000001] [0] Event [4158,341.430908,979]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] MrTumnus, team: 0, elo:2310, userid: 421690 [f=0000000] [0] Double_Helix_DNA, team: 1, elo:1891, userid: 403646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000132] [132] Event [4240,341.580505,1000]: 1 finished unit Cloakbot Factory [f=0000320] [320] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000443] [443] Event [1896,234.350861,3264]: 0 finished unit Cloakbot Factory [f=0000521] [521] Event [1785.71729,235.384033,3280.73828]: 0 finished unit Recon Commander [f=0000521] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0000521] [521] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0000557] [557] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0000572] glhf [f=0000620] [620] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000742] [742] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0000782] better than sea [f=0000845] [845] Event [3976,341.213226,1144]: 1 finished unit Wind/Tidal Generator [f=0000922] [922] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Conjurer [f=0000927] [927] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0000939] [939] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0001039] [1039] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001040] [1040] Event [4040,341.903442,1160]: 1 finished unit Wind/Tidal Generator [f=0001100] [1100] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0001270] [1270] Event [4104,342.258057,1176]: 1 finished unit Wind/Tidal Generator [f=0001359] [1359] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0001443] [1443] Event [1880,234.873291,2984]: 0 finished unit Solar Collector [f=0001465] [1465] Event [1712,328.808044,3136]: 0 finished unit Lotus [f=0001590] [1590] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Reaver [f=0001628] [1628] Event [3776,341.428528,1040]: 1 finished unit Lotus [f=0001701] [1701] Event [4168,342.283386,1208]: 1 finished unit Wind/Tidal Generator [f=0001864] [1864] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0001907] [1907] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0001931] [1931] Event [4232,341.700806,1224]: 1 finished unit Wind/Tidal Generator [f=0002065] [2065] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0002300] [2300] Event [4296,341.466522,1240]: 1 finished unit Wind/Tidal Generator [f=0002446] [2446] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0002498] [2498] Event [3264,235.55719,720]: 1 finished unit Lotus [f=0002656] [2656] Event [4360,341.365204,1256]: 1 finished unit Wind/Tidal Generator [f=0002667] [2667] Event [1880,234.468018,2792]: 0 finished unit Solar Collector [f=0002739] [2739] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0002959] [2959] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0002998] [2998] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003024] [3024] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Reaver [f=0003065] [3065] Event [4424,341.200562,1272]: 1 finished unit Wind/Tidal Generator [f=0003139] [3139] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0003290] [3290] Event [2024,234.594666,2680]: 0 finished unit Solar Collector [f=0003448] [3448] Event [4488,342.207397,1240]: 1 finished unit Wind/Tidal Generator [f=0003585] [3585] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003620] [3620] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0003732] [3732] Event [4504,342.676025,1176]: 1 finished unit Wind/Tidal Generator [f=0003869] [3869] Event [1776,135.448303,928]: 1 finished unit Lotus [f=0003899] [3899] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Reaver [f=0003910] [3910] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0003948] [3948] Event [4520,342.536682,1112]: 1 finished unit Wind/Tidal Generator [f=0004163] [4163] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0004193] [4193] Event [4552,342.321411,1048]: 1 finished unit Wind/Tidal Generator [f=0004375] [4375] Event [3976,341.213226,1144]: 1 lost unit Wind/Tidal Generator [f=0004406] [4406] Event [4040,341.723083,1160]: 1 lost unit Wind/Tidal Generator [f=0004435] [4435] Event [4568,342.97998,984]: 1 finished unit Wind/Tidal Generator [f=0004437] [4437] Event [3431.61426,235.296127,1119.66565]: 0 lost unit Reaver [f=0004437] [4437] Event [4104,342.078308,1176]: 1 lost unit Wind/Tidal Generator [f=0004440] [4440] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0004469] [4469] Event [1664,135.536957,1088]: 1 finished unit Lotus [f=0004471] [4471] Event [4168,342.222046,1208]: 1 lost unit Wind/Tidal Generator [f=0004511] [4511] Event [4232,341.520447,1224]: 1 lost unit Wind/Tidal Generator [f=0004542] [4542] Event [4296,341.358307,1240]: 1 lost unit Wind/Tidal Generator [f=0004573] [4573] Event [4360,341.185028,1256]: 1 lost unit Wind/Tidal Generator [f=0004626] [4626] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0004633] [4633] Event [4151.82422,341.993988,1387.66345]: 0 finished unit Recon Commander [f=0004633] [4633] Event [4151.82422,341.993988,1387.66345]: 0 lost unit Recon Commander [f=0004633] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0004633] [4633] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0004675] [4675] Event [4424,341.020813,1272]: 1 lost unit Wind/Tidal Generator [f=0004863] [4863] Event [4072,341.536194,1112]: 1 lost unit Metal Extractor [f=0004958] [4958] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0004979] [4979] Event [4408,341.599487,1192]: 1 lost unit Metal Extractor [f=0005034] [5034] Event [1584,135.473633,1232]: 1 finished unit Lotus [f=0005129] [5129] Event [4504,342.877747,1176]: 1 lost unit Wind/Tidal Generator [f=0005145] [5145] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0005173] [5173] Event [4488,342.027344,1240]: 1 lost unit Wind/Tidal Generator [f=0005250] [5250] Event [4568,342.987305,984]: 1 lost unit Wind/Tidal Generator [f=0005330] [5330] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0005469] [5469] Event [4520,342.536682,1112]: 1 lost unit Wind/Tidal Generator [f=0005483] [5483] Event [4552,342.309143,1048]: 1 lost unit Wind/Tidal Generator [f=0005528] [5528] Event [4434.85547,341.75354,898.508118]: 1 lost unit Glaive [f=0005556] [5556] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0005576] [5576] Event [4439.96875,342.125946,1117.91992]: 1 lost unit Glaive [f=0005611] [5611] Event [4472.88916,513.134033,1242.7085]: 0 lost unit Recon Commander [f=0005667] [5667] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0005825] [5825] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0006018] [6018] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0006115] [6115] Event [4408,340.74469,1192]: 1 finished unit Metal Extractor [f=0006224] [6224] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0006341] [6341] Event [3480,234.92395,408]: 1 finished unit Wind/Tidal Generator [f=0006347] [6347] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Conjurer [f=0006389] [6389] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0006624] [6624] Event [1944,233.993088,2952]: 0 finished unit Storage [f=0006724] [6724] Event [3416,234.480652,392]: 1 finished unit Wind/Tidal Generator [f=0006778] [6778] Event [1928,234.860596,2600]: 0 lost unit Metal Extractor [f=0006791] [6791] Event [4072,340.182434,1112]: 1 finished unit Metal Extractor [f=0006971] [6971] Event [2024,234.594666,2680]: 0 lost unit Solar Collector [f=0007037] [7037] Event [2028.40771,234.287506,2812.01245]: 1 lost unit Glaive [f=0007062] [7062] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0007067] [7067] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Glaive [f=0007208] [7208] Event [3352,234.632629,392]: 1 finished unit Wind/Tidal Generator [f=0007383] [7383] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Glaive [f=0007537] [7537] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0007726] [7726] Event [3288,234.043732,376]: 1 finished unit Wind/Tidal Generator [f=0007766] [7766] Event [2097.88623,235.06192,2636.08838]: 0 lost unit Glaive [f=0007788] [7788] Event [2104.83154,234.467468,2721.91626]: 0 lost unit Glaive [f=0007863] [7863] Event [1688,134.954376,712]: 1 finished unit Wind/Tidal Generator [f=0007869] [7869] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0007876] [7876] Event [4040,339.926819,1160]: 1 finished unit Wind/Tidal Generator [f=0007951] [7951] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Glaive [f=0007966] [7966] Event [4104,340.641846,1176]: 1 finished unit Wind/Tidal Generator [f=0008056] [8056] Event [4168,341.106506,1176]: 1 finished unit Wind/Tidal Generator [f=0008110] [8110] Event [1880,234.468018,2792]: 0 lost unit Solar Collector [f=0008134] [8134] Event [3224,227.21106,376]: 1 finished unit Wind/Tidal Generator [f=0008146] [8146] Event [4232,340.472778,1192]: 1 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [1624,135.587616,776]: 1 finished unit Wind/Tidal Generator [f=0008236] [8236] Event [4296,340.520081,1208]: 1 finished unit Wind/Tidal Generator [f=0008324] [8324] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0008326] [8326] Event [4360,340.169678,1224]: 1 finished unit Wind/Tidal Generator [f=0008374] [8374] Event [3160,227.388367,360]: 1 finished unit Wind/Tidal Generator [f=0008395] [8395] Event [1560,136.182861,840]: 1 finished unit Wind/Tidal Generator [f=0008476] [8476] Event [4504,340.115601,1192]: 1 finished unit Wind/Tidal Generator [f=0008494] [8494] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0008538] [8538] Event [3216,235.025269,2416]: 1 finished unit Lotus [f=0008566] [8566] Event [4520,341.571716,1128]: 1 finished unit Wind/Tidal Generator [f=0008588] [8588] Event [3096,226.704468,344]: 1 finished unit Wind/Tidal Generator [f=0008612] [8612] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Glaive [f=0008629] [8629] Event [1496,136.024551,904]: 1 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [4520,340.925232,1064]: 1 finished unit Wind/Tidal Generator [f=0008687] [8687] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0008791] [8791] Event [4536,341.328979,1000]: 1 finished unit Wind/Tidal Generator [f=0008827] [8827] Event [3032,226.755127,344]: 1 finished unit Wind/Tidal Generator [f=0008881] [8881] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0008884] [8884] Event [1448,136.372833,1000]: 1 finished unit Wind/Tidal Generator [f=0008926] [8926] Event [4536,341.736511,936]: 1 finished unit Wind/Tidal Generator [f=0009027] [9027] Event [3216,234.031067,2192]: 1 finished unit Lotus [f=0009052] [9052] Event [2968,226.121887,328]: 1 finished unit Wind/Tidal Generator [f=0009061] [9061] Event [4552,341.529785,872]: 1 finished unit Wind/Tidal Generator [f=0009142] [9142] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0009169] [9169] Event [1416,136.024551,1064]: 1 finished unit Wind/Tidal Generator [f=0009196] [9196] Event [4552,341.327209,808]: 1 finished unit Wind/Tidal Generator [f=0009205] [9205] Event [1612.5625,235.260178,3413.79492]: 0 lost unit Glaive [f=0009206] [9206] Event [4608,341.390533,2832]: 1 finished unit Lotus [f=0009230] [9230] Event [1349.68018,234.271118,3321.18018]: 1 lost unit Glaive [f=0009277] [9277] Event [2904,226.324524,328]: 1 finished unit Wind/Tidal Generator [f=0009308] [9308] Event [1944,233.993088,2952]: 0 lost unit Storage [f=0009310] [9310] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0009332] [9332] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0009346] [9346] Event [4568,340.833282,744]: 1 finished unit Wind/Tidal Generator [f=0009379] [9379] Event [1400,135.891571,1128]: 1 finished unit Wind/Tidal Generator [f=0009420] gg [f=0009455] [9455] Event [1896.01477,227.014771,3254.3999]: 0 finished unit Glaive [f=0009481] [9481] Event [4568,340.573669,680]: 1 finished unit Wind/Tidal Generator [f=0009494] [9494] Event [undefined]: MrTumnus resigned [f=0009494] game_message: MrTumnus has been destroyed! [f=0009494] game_message: Double_Helix_DNA wins! [f=0009494] Submitting stats [f=0009494] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009494] Part| Total Time|Time of the last 0.5s [f=0009494] Draw 9600.49ms 9.90% [f=0009494] Lua::Callins::Synced 5322.84ms 23.40% [f=0009494] Lua::Callins::Unsynced 12783.78ms 15.20% [f=0009494] Lua::CollectGarbage::Synced 174.49ms 0.30% [f=0009494] Lua::CollectGarbage::Unsynced 417.87ms 0.20% [f=0009494] Misc::Profiler::AddTime 37.83ms 0.00% [f=0009494] Sim 21516.82ms 80.00% [f=0009494] [9494] Received game_message: MrTumnus has been destroyed! [f=0009494] [9494] Received game_message: Double_Helix_DNA wins! [f=0009495] [9495] Event [1896,227.014771,3264]: 0 lost unit Cloakbot Factory [f=0009495] [9495] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009495] [9495] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009495] [9495] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58666611,7.4666667,8.58666611,7.4666667,1275,1275,1275,1275,6.86228037,5.5999999,6.86228037,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 3,2365,2055,2365,2055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,8,9.19999886,8,1275,1355,1275,1355,10.1374807,6,10.1374807,6,65,0,65,0,0,0,0,0,1025,700,1025,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 4,2650,2260,2650,2260,0.31001732,0,0.31001732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2668285,8,12.2668285,8,1275,1355,1275,1355,12.4103079,7.46879911,12.4103079,7.46879911,195,0,195,0,0,0,0,0,1180,905,1180,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 5,2840,2630,2840,2630,2.13227987,1.03100574,2.13227987,1.03100574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,15.6745386,9.33333302,15.6745386,9.33333302,1275,1355,1275,1355,13.3556843,7.90473318,13.3556843,7.90473318,260,210,260,210,0,0,0,0,1215,975,1215,975,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 6,3060,2715,3060,2715,7.54027128,4.47516298,7.54027128,4.47516298,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,17.6710758,10,17.6710758,10,1275,1355,1275,1355,13.5947351,9.28960991,13.5947351,9.28960991,325,210,325,210,0,0,0,0,1370,1060,1370,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009495] [9495] Game End Stats Values: 7,3285,2785,3285,2785,13.343936,6.98308277,13.343936,6.98308277,0,0,0,0,0,0,0,0,0,0,0,0,18.8999996,16.9565258,18.8999996,16.9565258,180,90,180,90,16.5601749,10,16.5601749,10,1275,1355,1275,1355,13.6211128,9.8391943,13.6211128,9.8391943,390,210,390,210,0,0,0,0,1440,1130,1440,1130,0,0,0,0,0,0,0,0,16.9565258,18.8999996,16.9565258,18.8999996 [f=0009495] [9495] Game End Stats Values: 8,3560,3080,3560,3080,26.0712013,13.9545555,26.0712013,13.9545555,0,0,0,0,0,0,0,0,0,0,0,0,18.8999996,16.9565258,18.8999996,16.9565258,180,90,180,90,18.2721558,12,18.2721558,12,1275,1355,1275,1355,14.6457243,10.748765,14.6457243,10.748765,545,420,545,420,0,0,0,0,1560,1215,1560,1215,0,0,0,0,0,0,0,0,16.9565258,18.8999996,16.9565258,18.8999996 [f=0009495] [9495] Game End Stats Values: 9,3680,3150,3680,3150,38.5424881,23.8270721,38.5424881,23.8270721,0,0,0,0,0,0,0,0,0,0,0,0,18.8999996,16.9565258,18.8999996,16.9565258,180,90,180,90,20.2417965,13.1999998,20.2417965,13.1999998,1275,1355,1275,1355,16.1770191,12.1661682,16.1770191,12.1661682,545,420,545,420,0,0,0,0,1680,1285,1680,1285,0,0,0,0,0,0,0,0,16.9565258,18.8999996,16.9565258,18.8999996 [f=0009495] [9495] Game End Stats Values: 10,4020,3360,4020,3360,55.0928917,29.3944569,55.0928917,29.3944569,0,0,0,0,0,0,0,0,0,0,0,0,111.095123,16.9565258,111.095123,16.9565258,270,90,270,90,22.7799149,14,22.7799149,14,1275,1355,1275,1355,18.4195995,11.879159,18.4195995,11.879159,725,630,725,630,0,0,0,0,1750,1285,1750,1285,0,0,0,0,0,0,0,0,16.9565258,111.095123,16.9565258,111.095123 [f=0009495] [9495] Game End Stats Values: 11,4220,3150,4220,3150,79.6888428,38.1138382,79.6888428,38.1138382,0,0,0,0,0,0,0,0,0,0,0,0,616.783997,168.151321,616.783997,168.151321,360,90,360,90,29.7337856,14,29.7337856,14,1275,1355,1275,1355,19.0967312,12.0892925,19.0967312,12.0892925,905,420,905,420,210,140,210,140,1680,1285,1680,1285,140,210,140,210,0,0,0,0,211.735168,616.783997,211.735168,616.783997 [f=0009495] [9495] Game End Stats Values: 12,4060,3550,4060,3550,89.8241882,58.1027718,89.8241882,58.1027718,0,0,0,0,0,0,0,0,0,0,0,0,1464.33472,515.67688,1464.33472,515.67688,360,90,360,90,20.7090378,14,20.7090378,14,1275,1755,1275,1755,17.99193,12.8405952,17.99193,12.8405952,970,420,970,420,210,365,210,365,1455,1285,1455,1285,365,210,365,210,0,0,0,0,597.68335,1464.33472,597.68335,1464.33472 [f=0009495] [9495] Game End Stats Values: 13,4210,3550,4210,3550,90.7251968,87.3133545,90.7251968,87.3133545,0,0,0,0,0,0,0,0,0,0,0,0,1483.23462,979.525208,1483.23462,979.525208,450,90,450,90,16.019989,14,16.019989,14,1275,1755,1275,1755,13.5757856,13.4553699,13.5757856,13.4553699,1100,420,1100,420,210,555,210,555,1385,1285,1385,1285,587.199951,210,587.199951,210,0,0,0,0,1210.31165,1483.23462,1210.31165,1483.23462 [f=0009495] [9495] Game End Stats Values: 14,4250,1795,4250,1795,90.7251968,113.42421,90.7251968,113.42421,0,0,0,0,0,0,0,0,0,481.381226,0,481.381226,2121.26367,1220.05017,2121.26367,1220.05017,450,90,450,90,10.1468086,11.6000004,10.1468086,11.6000004,1275,0,1275,0,13.9686651,11.7198334,13.9686651,11.7198334,1125,420,1125,420,1965,685,1965,685,1400,1285,1400,1285,787.199951,1965,787.199951,1965,17.633337,1.06666672,17.633337,1.06666672,1511.30029,2135.43896,1511.30029,2135.43896 [f=0009495] [9495] Game End Stats Values: 15,4485,1795,4485,1795,90.7251968,117.446274,90.7251968,117.446274,0,0,0,0,0,0,0,0,0,481.922791,0,481.922791,2121.26367,1220.05017,2121.26367,1220.05017,450,90,450,90,9.19999886,8,9.19999886,8,1275,0,1275,0,22.10993,7.77613926,22.10993,7.77613926,1190,420,1190,420,1965,685,1965,685,1570,1285,1570,1285,787.199951,1965,787.199951,1965,94.9314575,1.06666672,94.9314575,1.06666672,1511.30029,2135.43896,1511.30029,2135.43896 [f=0009495] [9495] Game End Stats Values: 16,4675,2015,4675,2015,90.7251968,126.030968,90.7251968,126.030968,0,0,0,0,0,0,0,0,0,497.901947,0,497.901947,2131.67651,1220.05017,2131.67651,1220.05017,450,90,450,90,11.458581,8,11.458581,8,1275,0,1275,0,25.3889561,8.08031464,25.3889561,8.08031464,1190,420,1190,420,1965,685,1965,685,1760,1505,1760,1505,787.199951,1965,787.199951,1965,183.021179,1.06666672,183.021179,1.06666672,1511.30029,2145.85181,1511.30029,2145.85181 [f=0009495] [9495] Game End Stats Values: 17,4815,1925,4815,1925,91.0285721,127.152939,91.0285721,127.152939,0,0,0,0,0,0,0,0,0,497.901947,0,497.901947,2306.1272,1231.60498,2306.1272,1231.60498,450,90,450,90,12.1546526,5.5999999,12.1546526,5.5999999,1275,0,1275,0,27.0111008,5.99159765,27.0111008,5.99159765,1125,485,1125,485,2120,750,2120,750,1965,1350,1965,1350,852.199951,2120,852.199951,2120,269.080109,1.06666672,269.080109,1.06666672,1649.43604,2323.30371,1649.43604,2323.30371 [f=0009495] [9495] Game End Stats Values: 18,5020,1990,5020,1990,91.4550552,127.357986,91.4550552,127.357986,0,0,0,0,0,0,0,0,121.602295,497.901947,121.602295,497.901947,2402.62451,1231.60498,2402.62451,1231.60498,450,90,450,90,11.6270838,5.19999981,11.6270838,5.19999981,1275,0,1275,0,28.5667667,7.36344624,28.5667667,7.36344624,1125,550,1125,550,2120,750,2120,750,2170,1350,2170,1350,852.199951,2120,852.199951,2120,353.419708,26.2333069,353.419708,26.2333069,1649.43604,2419.80103,1649.43604,2419.80103 [f=0009495] [9495] Game End Stats Values: 19,5315,1925,5315,1925,93.1697845,127.680962,93.1697845,127.680962,0,0,0,0,0,0,0,0,301.980133,497.901947,301.980133,497.901947,2560.90552,1348.85498,2560.90552,1348.85498,450,90,450,90,18.3333435,5.19999981,18.3333435,5.19999981,1275,0,1275,0,30.3174171,5.69353056,30.3174171,5.69353056,1125,485,1125,485,2250,750,2250,750,2465,1350,2465,1350,852.199951,2250,852.199951,2250,418.207855,26.2333069,418.207855,26.2333069,1924.97302,2587.05664,1924.97302,2587.05664 [f=0009495] [9495] Game End Stats Values: 20,5870,1855,5870,1855,104.068756,127.74012,104.068756,127.74012,0,0,0,0,0,0,0,0,306.527985,497.901947,306.527985,497.901947,2568.07227,1348.85498,2568.07227,1348.85498,540,90,540,90,40.7543602,4.13333321,40.7543602,4.13333321,1275,0,1275,0,32.378994,5.67594385,32.378994,5.67594385,1190,485,1190,485,2320,750,2320,750,2865,1280,2865,1280,852.199951,2320,852.199951,2320,504.464264,26.2333069,504.464264,26.2333069,1924.97302,2594.22339,1924.97302,2594.22339 [f=0009495] [9495] Game End Stats Values: 21,6280,1920,6280,1920,147.10759,127.799339,147.10759,127.799339,0,0,0,0,0,0,0,0,306.527985,497.901947,306.527985,497.901947,2771.84473,1397.92969,2771.84473,1397.92969,540,90,540,90,52.0343513,3.4666667,52.0343513,3.4666667,1275,0,1275,0,34.5216255,5.67594767,34.5216255,5.67594767,1320,550,1320,550,2320,750,2320,750,3145,1280,3145,1280,852.199951,2320,852.199951,2320,590.70813,26.2333069,590.70813,26.2333069,1974.04773,2797.99585,1974.04773,2797.99585 [f=0009495] [9495] Game End Stats Values: 22,6795,1840,6795,1840,190.199768,128.106445,190.199768,128.106445,0,0,0,0,0,0,0,0,306.527985,661.608154,306.527985,661.608154,3076.97656,1599.92163,3076.97656,1599.92163,720,90,720,90,45.3398628,3.33333325,45.3398628,3.33333325,1275,0,1275,0,34.5254974,6.05967474,34.5254974,6.05967474,1410,485,1410,485,2485,815,2485,815,3390,1265,3390,1265,917.199951,2485,917.199951,2485,676.950806,26.2333069,676.950806,26.2333069,2226.47852,3114.62109,2226.47852,3114.62109 [f=0009495] [9495] Game End Stats Values: 23,6830,1905,6830,1905,197.646683,128.106445,197.646683,128.106445,0,0,0,0,0,0,0,0,306.527985,673.290833,306.527985,673.290833,3076.97656,1602.17163,3076.97656,1602.17163,720,90,720,90,51.0541077,2,51.0541077,2,1275,0,1275,0,35.3762589,7.50800037,35.3762589,7.50800037,1410,550,1410,550,2485,815,2485,815,3425,1265,3425,1265,917.199951,2485,917.199951,2485,685.575073,26.2333069,685.575073,26.2333069,2228.72852,3114.62109,2228.72852,3114.62109 [f=0009508] [9508] Event [1894.05249,234.723572,2427.33276]: 1 lost unit Ronin [f=0009516] [9516] Event [2840,233.429504,312]: 1 finished unit Wind/Tidal Generator [f=0009518] [9518] Event [1994.8241,234.212708,2831.71436]: 0 lost unit Reaver [f=0009524] [9524] Event [1800,234.594666,2872]: 0 lost unit Metal Extractor [f=0009541] [9541] Event [1847.99817,233.678925,2793.03345]: 0 lost unit Reaver [f=0009542] [9542] Event [1880,234.806305,2984]: 0 lost unit Solar Collector [f=0009542] [9542] Event [1960,227.148834,3080]: 0 lost unit Metal Extractor [f=0009543] [9543] Event [1712,328.972229,3136]: 0 lost unit Lotus [f=0009569] [9569] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0009571] [9571] Event [4504,341.175232,648]: 1 finished unit Wind/Tidal Generator [f=0009601] Spectator MrTumnus left the game: normal quit [f=0009601] [9601] Event [undefined]: MrTumnus quit [f=0009619] [9619] Event [1368,135.853577,1192]: 1 finished unit Wind/Tidal Generator [f=0009636] Player Double_Helix_DNA left the game: normal quit [f=0009636] [9636] Event [undefined]: Double_Helix_DNA quit [f=0009642] No clients connected, shutting down server [f=0009642] Server shutdown [f=0009642] [9642] all players disconnected [f=0009670] [9670] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0009691] [9691] Event [4440,341.111908,632]: 1 finished unit Wind/Tidal Generator [f=0009745] [9745] Event [4656,340.231689,2976]: 1 finished unit Lotus [f=0009796] [9796] Event [4376,341.485535,632]: 1 finished unit Wind/Tidal Generator [f=0009916] [9916] Event [4312,341.403198,632]: 1 finished unit Wind/Tidal Generator [f=0009921] [9921] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0010066] [10066] Event [4248,341.599487,616]: 1 finished unit Wind/Tidal Generator [f=0010077] [10077] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0010177] [10177] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0010186] [10186] Event [4184,341.916138,616]: 1 finished unit Wind/Tidal Generator [f=0010336] [10336] Event [4120,341.510864,616]: 1 finished unit Wind/Tidal Generator [f=0010374] [10374] Event [4576,341.327209,3280]: 1 finished unit Lotus [f=0010431] [10431] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0010471] [10471] Event [4056,341.327209,600]: 1 finished unit Wind/Tidal Generator [f=0010621] [10621] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0010662] [10662] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0010734] [10734] Event [640,342.346741,2368]: 1 finished unit Lotus [f=0010804] [10804] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0010902] [10902] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0010984] [10984] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0011229] [11229] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0011274] [11274] Event [640,339.801086,2160]: 1 finished unit Lotus [f=0011412] [11412] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0011418] [11418] Event [4230.3999,341.289215,1000]: 1 finished unit Glaive [f=0011743] [11743] Event [4230.3999,341.289215,1000]: 1 finished unit Conjurer [f=0011845] [11845] Event [3584,136.144867,4096]: 1 finished unit Lotus [f=0011859] [11859] Event [656,341.453857,1952]: 1 finished unit Lotus [f=0011979] [11979] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0012072] [12072] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0012232] [12232] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0012312] [12312] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0012324] [12324] Event [3648,135.986557,3920]: 1 finished unit Lotus [f=0012487] [12487] Event [4230.3999,341.289215,1000]: 1 finished unit Ronin [f=0012557] Autoquit sending quit command. [f=0012557] [QuitAction] user exited to system [f=0012557] [SpringApp::Kill][1] fromRun=1 [f=0012557] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012557] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012557] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012557] [ThreadPool::SetThreadCount][2] workers=0 [f=0012557] [SpringApp::Kill][2] [f=0012557] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012557] [Game::KillLua][3] dtor=0 luaUI=0x52ee72f0 [f=0012557] Start widgetHandler:Shutdown [f=0012557] Shutdown - SaveOrderList Complete [f=0012557] Writing last game win data [f=0012557] Shutdown - SaveConfigData Complete [f=0012557] Shutdown Widget - Chili Highlight [f=0012557] Shutdown Widget - Save/Load API [f=0012557] Shutdown Widget - Draw After Chili [f=0012557] Shutdown Widget - EPIC Menu [f=0012557] Shutdown Widget - Chili Minimap [f=0012557] Shutdown Widget - Chili Widget Selector [f=0012557] Shutdown Widget - Local Team Colors [f=0012557] Shutdown Widget - Display Keys 2 [f=0012557] Shutdown Widget - Save Game Menu [f=0012557] Shutdown Widget - HealthBars [f=0012557] Shutdown Widget - Noises [f=0012557] Shutdown Widget - Unit Icons [f=0012557] Shutdown Widget - Win Counter [f=0012557] Shutdown Widget - SpringRTS Replay Stats [f=0012557] Shutdown Widget - BuildETA [f=0012557] Shutdown Widget - Modular Comm Info [f=0012557] Shutdown Widget - Music Player v2 [f=0012557] Shutdown Widget - State Reverse and Latency [f=0012557] Shutdown Widget - CameraShake [f=0012557] Shutdown Widget - Chili Economy Panel Default [f=0012557] Shutdown Widget - Chili EndGame Window [f=0012557] Shutdown Widget - Chili Nuke Warning [f=0012557] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012557] Shutdown Widget - Chili Spectator Panels [f=0012557] Shutdown Widget - Context Menu [f=0012557] Shutdown Widget - Darkening [f=0012557] Shutdown Widget - Defense Range Zero-K [f=0012557] Shutdown Widget - Grab Input [f=0012557] Input grabbing is disabled! [f=0012557] Shutdown Widget - Highlight Geos [f=0012557] Shutdown Widget - Local Widgets Config [f=0012557] Shutdown Widget - MinimapEvents [f=0012557] Shutdown Widget - MetalFeatures (new) [f=0012557] Shutdown Widget - Missile Silo Range [f=0012557] Shutdown Widget - Point Tracker [f=0012557] Shutdown Widget - Showeco and Grid Drawer [f=0012557] Shutdown Widget - Stereo3D [f=0012557] Shutdown Widget - Attack AoE [f=0012557] Shutdown Widget - UnitShapes [f=0012557] Shutdown Widget - Map Edge Extension [f=0012557] Shutdown Widget - Selection Send [f=0012557] Shutdown Widget - LupsManager [f=0012557] Shutdown Widget - Newton Firezone [f=0012557] Shutdown Widget - Chili Pro Console [f=0012557] Shutdown Widget - Persistent Build Height [f=0012557] Shutdown Widget - Lasso Terraform GUI [f=0012557] Shutdown Widget - Chili Framework [f=0012557] Shutdown Widget - Lups [f=0012557] Shutdown Widget - Custom Markers [f=0012557] Shutdown Widget - Chili Core Selector [f=0012557] Shutdown Widget - Mex Placement Handler [f=0012557] Shutdown Widget - Select Keys [f=0012557] Shutdown Widget - Pause Screen [f=0012557] Shutdown Widget - Layout Handler [f=0012557] Shutdown Widget - Text To Speech Control [f=0012557] End widgetHandler:Shutdown [f=0012557] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671580,82067793} {int,ext,rec}Allocs={9097411,0,0} {chunk,block}Bytes={82067793,0} [f=0012557] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012557] [Game::KillLua][2] dtor=0 luaRules=0x52dd88c0 [f=0012557] Start gadgetHandler:Shutdown [f=0012557] Shutdown - StartSetup [f=0012557] Shutdown - UnitMorph [f=0012557] Shutdown - Carrier Drones [f=0012557] Shutdown - LupsNanoSpray [f=0012557] Shutdown - Missile Silo Controller [f=0012557] Shutdown - Modular Comm Info [f=0012557] Shutdown - Terrain Texture Handler [f=0012557] Shutdown - UnitCloakShield [f=0012557] Shutdown - Starlight Handler [f=0012557] End gadgetHandler:Shutdown [f=0012557] Start gadgetHandler:Shutdown [f=0012557] Shutdown - Save/Load [f=0012557] Shutdown - Teleport Throw [f=0012557] Shutdown - UnitMorph [f=0012557] Shutdown - Modular Comm Info [f=0012557] Shutdown - Retreat Command [f=0012557] Shutdown - Shockwaves [f=0012557] Shutdown - UnitCloakShield [f=0012557] Shutdown - Lups Cloak FX [f=0012557] Shutdown - Lups [f=0012557] Shutdown - Lups Shield [f=0012557] End gadgetHandler:Shutdown [f=0012557] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9097497,0,0} {chunk,block}Bytes={0,0} [f=0012557] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9097497,0,0} {chunk,block}Bytes={0,0} [f=0012557] [Game::KillLua][4] dtor=0 [f=0012557] [Game::~CGame][1] [f=0012557] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012557] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012557] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012557] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012557] [Game::KillLua][4] dtor=1 [f=0012557] [Game::KillMisc][1] [f=0012557] [Game::KillMisc][2] [f=0012557] [Game::KillMisc][3] [f=0012557] [Game::KillRendering][1] [f=0012557] [3DOParser::Kill] allocated 1 pieces [f=0012557] [S3OParser::Kill] allocated 273 pieces [f=0012557] [AssParser::Kill] allocated 4 pieces [f=0012557] [Game::KillInterface][1] [f=0012557] [Game::KillInterface][2] [f=0012557] [Game::KillSimulation][1] [f=0012557] [Game::KillSimulation][2] [f=0012557] [CCollisionHandler] dis-/continuous tests: 0/1428625 [f=0012557] [Game::KillSimulation][3] [f=0012557] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012557] [~CPathCache(20x20)] cacheHits=130 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0012557] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012557] [~CPathCache(40x40)] cacheHits=261 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012557] [LosHandler::Kill] raycast instance cache-{hits,misses}={7502,8058}; shared=19%; cached=29% [f=0012557] [Game::KillSimulation][4] [f=0012557] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012557] [Game::~CGame][2] [f=0012557] [Game::~CGame][3] [f=0012557] [SpringApp::Kill][3] [f=0012557] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133108 bytes sent 135587 bytes recv'd [f=0012557] [SpringApp::Kill][4] font=0x4654faa0 [f=0012557] [SpringApp::Kill][5] [f=0012557] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x465bd940) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2133ms file="luaui/widgets/api_preselection.lua" indx=3878 inflSize=6kb readTime=24ms file="unitpics/gunshipheavyskirm.png" indx=6511 inflSize=10kb readTime=21ms file="objects3d/commrecon.s3o" indx=5060 inflSize=114kb readTime=15ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4737 inflSize=10kb readTime=14ms file="bitmaps/saktoths/sakexplo.tga" indx=585 inflSize=14kb readTime=13ms file="bitmaps/loadpictures/cloaking.png" indx=507 inflSize=3633kb readTime=13ms file="effects/armdet.lua" indx=628 inflSize=0kb readTime=12ms file="units/amphassault.lua" indx=6732 inflSize=5kb readTime=11ms file="unitpics/gunshipemp.png" indx=6510 inflSize=9kb readTime=10ms file="icons/amphskirm.png" indx=950 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30278868 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x466ebd50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466f6ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465c7350) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9bc001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]