[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.O5T2AcCyoT/springsettings.1221288.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd6f801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5768 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1221288/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45376740] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45376740] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 583ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Leto was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1221288/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1221288/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52681e20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bbe571613a2f39d7007b46404596f592 [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RedComet [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedComet changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000644d1760,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] oi water map [f=-000001] glhf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[Game::Load][lua{Rules,Gaia}={000000006f200850,0000000000000000}]" [f=-000001] Allies: I choose: G-Defenser! [f=-000001] [Game::ClientReadNet] added new player strikeshadow with number 2 to team 0 [f=-000001] > SPRINGIE:User strikeshadow|turretemp|7_4||False|||US [f=-000001] Connection attempt from strikeshadow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] !predict [f=-000001] > Team RedComet has a 10.2% chance to win [f=-000001] > Team Silent_AI has a 89.8% chance to win [f=-000001] [0] Event [1415,-18.20372,676]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4691,-18.227783,4455]: 1 finished unit Recon Commander [f=0000000] [0] Silent_AI, team: 1, elo:2168, userid: 526402 [f=0000000] [0] RedComet, team: 0, elo:1791, userid: 412900 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4800,0,4368]: 1 finished unit Shipyard [f=0000015] [15] Event [1280,-1,720]: 0 finished unit Hovercraft Platform [f=0000046] lmao [f=0000090] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0000110] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0000110] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={00000000a2a6c680,0000000000000000}]" [f=0000242] [242] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000334] [334] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000467] [467] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000515] [515] Event [1280,0,688]: 0 finished unit Dagger [f=0000567] [567] Event [1496,0,664]: 0 finished unit Wind/Tidal Generator [f=0000657] [657] Event [1496,0,552]: 0 finished unit Wind/Tidal Generator [f=0000664] [664] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000721] [721] Event [4792,0,4367.98779]: 1 finished unit Mariner [f=0000773] [773] Event [1280,0,688]: 0 finished unit Dagger [f=0000807] [807] Event [4664,0,4504]: 1 finished unit Wind/Tidal Generator [f=0000941] [941] Event [4744,0,4552]: 1 finished unit Wind/Tidal Generator [f=0000990] [990] Event [1608,-1,520]: 0 finished unit Urchin [f=0001025] [1025] Event [1280,0,688]: 0 finished unit Dagger [f=0001335] [1335] Event [4840,0,4552]: 1 finished unit Wind/Tidal Generator [f=0001455] [1455] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001484] [1484] Event [1432,-1,840]: 0 finished unit Urchin [f=0001612] [1612] Event [4920,0,4552]: 1 finished unit Wind/Tidal Generator [f=0001665] [1665] Event [4792,-45,4367.98779]: 1 finished unit Seawolf [f=0001734] [1734] Event [1280,0,688]: 0 finished unit Quill [f=0001834] [1834] Event [5016,0,4552]: 1 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0002174] [2174] Event [5096,10.0574646,4536]: 1 finished unit Solar Collector [f=0002485] its water map, I am bad [f=0002669] [2669] Event [1280,0,688]: 0 finished unit Halberd [f=0002849] [2849] Event [4792,-45,4367.98779]: 1 finished unit Seawolf [f=0002867] [2867] Event [4920,0,4392]: 1 finished unit Caretaker [f=0003010] i am bad in any map [f=0003125] [3125] Event [1176,-13.326935,520]: 0 finished unit Storage [f=0003157] [3157] Event [5480,-1,536]: 1 lost unit Metal Extractor [f=0003372] [3372] Event [4888,-1,4600]: 1 finished unit Urchin [f=0003559] [3559] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0003726] [3726] Event [1280,0,688]: 0 finished unit Halberd [f=0004121] [4121] Event [5480,-1,872]: 1 finished unit Urchin [f=0004192] [4192] Event [4696,-1,4312]: 1 finished unit Urchin [f=0004261] [4261] Event [5658.63477,0,817.924744]: 0 lost unit Dagger [f=0004328] [4328] Event [4792,-45,4367.98779]: 1 finished unit Seawolf [f=0004422] [4422] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0004522] [4522] Event [936,-1,2280]: 0 lost unit Urchin [f=0004635] [4635] Event [5445.91797,0,790.164795]: 0 lost unit Dagger [f=0004638] [4638] Event [936,-1,2056]: 0 lost unit Metal Extractor [f=0004713] [4713] Event [744,-1,2248]: 0 lost unit Metal Extractor [f=0004827] [4827] Event [799.10968,0,2155.65527]: 0 lost unit Quill [f=0004860] [4860] Event [1280,0,688]: 0 finished unit Claymore [f=0005006] [5006] Event [4792,-45,4367.98779]: 1 finished unit Seawolf [f=0005033] [5033] Event [1032,8.86407471,600]: 0 finished unit Wind/Tidal Generator [f=0005127] [5127] Event [1032,8.59216309,536]: 0 finished unit Wind/Tidal Generator [f=0005217] [5217] Event [1032,5.49035645,664]: 0 finished unit Wind/Tidal Generator [f=0005467] [5467] Event [4792,0,4367.98779]: 1 finished unit Mariner [f=0005487] [5487] Event [984,5.17816162,744]: 0 finished unit Wind/Tidal Generator [f=0005620] [5620] Event [1048,0,728]: 0 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [1048,0,792]: 0 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [1280,0,688]: 0 finished unit Claymore [f=0006532] [6532] Event [1608,-1,520]: 0 lost unit Urchin [f=0006549] [6549] Event [1280,0,688]: 0 finished unit Quill [f=0006553] [6553] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0006596] [6596] Event [1496,0,552]: 0 lost unit Wind/Tidal Generator [f=0006662] [6662] Event [1448,-1,552]: 0 lost unit Metal Extractor [f=0006741] [6741] Event [1176,-13.326935,520]: 0 lost unit Storage [f=0006741] [6741] Event [1405.18567,-18.072979,650.043457]: 1 lost unit Seawolf [f=0006862] [6862] Event [1432,-1,840]: 0 lost unit Urchin [f=0007071] [7071] Event [1352.01465,0,625.256897]: 0 lost unit Quill [f=0007103] [7103] Event [1304,-1,504]: 0 lost unit Urchin [f=0007224] [7224] Event [1544,-1,664]: 0 lost unit Metal Extractor [f=0007226] [7226] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0007299] [7299] Event [1280,0,688]: 0 finished unit Dagger [f=0007491] [7491] Event [1351.13611,0,536.170105]: 0 lost unit Dagger [f=0007571] [7571] Event [1496,0,664]: 0 lost unit Wind/Tidal Generator [f=0007652] [7652] Event [1212.54382,-21.837887,404.353271]: 1 lost unit Seawolf [f=0007662] [7662] Event [1186.95044,-16.647539,454.293579]: 1 lost unit Seawolf [f=0007791] [7791] Event [1192,-1,968]: 0 finished unit Urchin [f=0007962] [7962] Event [4952,-13.699554,4480]: 1 finished unit Fusion Reactor [f=0008206] [8206] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0008216] [8216] Event [1144,-18.019928,760]: 0 finished unit Storage [f=0008393] [8393] Event [4792,0,4367.98779]: 1 finished unit Mariner [f=0008517] [8517] Event [5000,-1,4360]: 1 finished unit Urchin [f=0008599] [8599] Event [1280,0,688]: 0 finished unit Claymore [f=0008759] [8759] Event [1432,0,728]: 0 finished unit Caretaker [f=0008909] [8909] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0008931] [8931] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0009069] [9069] Event [4000,0,3264]: 1 finished unit Radar Tower [f=0009153] [9153] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0009304] [9304] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0009326] [9326] Event [4792,0,4367.98779]: 1 finished unit Mariner [f=0009553] [9553] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0009645] [9645] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0009670] [9670] Event [1280,0,688]: 0 finished unit Claymore [f=0009878] [9878] Event [5176,-1,2824]: 1 finished unit Urchin [f=0009970] [9970] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0010060] [10060] Event [1528,0,584]: 0 finished unit Wind/Tidal Generator [f=0010363] [10363] Event [1576,0,584]: 0 finished unit Wind/Tidal Generator [f=0010421] [10421] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0010548] [10548] Event [4792,0,4520]: 1 finished unit Caretaker [f=0010579] [10579] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0010610] [10610] Event [4456,-1,2392]: 1 finished unit Urchin [f=0010635] [10635] Event [1480,0,600]: 0 finished unit Wind/Tidal Generator [f=0010715] [10715] Event [1280,0,688]: 0 finished unit Claymore [f=0010797] [10797] Event [1432,0,616]: 0 finished unit Wind/Tidal Generator [f=0010817] [10817] Event [5536,0,704]: 1 finished unit Radar Tower [f=0010871] [10871] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0011007] [11007] Event [1272,-17.367939,584]: 0 finished unit Storage [f=0011128] [11128] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0011208] [11208] Event [4616,-1,4600]: 1 finished unit Urchin [f=0011277] [11277] Event [1304,0,424]: 0 finished unit Wind/Tidal Generator [f=0011367] [11367] Event [1352,0,424]: 0 finished unit Wind/Tidal Generator [f=0011404] [11404] Event [1280,0,688]: 0 finished unit Halberd [f=0011457] [11457] Event [1400,0,424]: 0 finished unit Wind/Tidal Generator [f=0011547] [11547] Event [1400,0,472]: 0 finished unit Wind/Tidal Generator [f=0011598] [11598] Event [3704,-1,3544]: 1 finished unit Urchin [f=0011602] [11602] Event [1681.19434,0,2583.927]: 0 lost unit Claymore [f=0011637] [11637] Event [1352,0,472]: 0 finished unit Wind/Tidal Generator [f=0011648] [11648] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0011727] [11727] Event [1304,0,472]: 0 finished unit Wind/Tidal Generator [f=0011756] [11756] Event [4488,-78.565582,4136]: 1 finished unit Energy Pylon [f=0011959] [11959] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0012287] [12287] Event [1280,0,688]: 0 finished unit Claymore [f=0012323] [12323] Event [3792,0,2528]: 1 finished unit Radar Tower [f=0012446] [12446] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0012509] [12509] Event [1464.63171,0,4385.4751]: 0 lost unit Dagger [f=0012537] [12537] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0012721] [12721] Event [3928,-85.177063,3576]: 1 finished unit Energy Pylon [f=0012830] [12830] Event [3656,-1,2568]: 1 finished unit Urchin [f=0012884] [12884] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0012983] [12983] Event [1647.05762,0,2224.573]: 0 lost unit Claymore [f=0013138] [13138] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0013306] [13306] Event [1280,0,688]: 0 finished unit Halberd [f=0013357] [13357] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0013436] [13436] Event [1161.18469,0,2382.64771]: 0 lost unit Claymore [f=0013506] [13506] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0013525] [13525] Event [1244.51807,0,2425.28247]: 0 lost unit Claymore [f=0013768] [13768] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0013804] [13804] Event [5112,-85.172028,3528]: 1 finished unit Energy Pylon [f=0013950] [13950] Event [1310.08862,-4,1837.82983]: 1 lost unit Mistral [f=0014016] [14016] Event [1361.85291,-4,1882.30908]: 1 lost unit Mistral [f=0014122] [14122] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0014131] [14131] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0014246] [14246] Event [4648,0,4424]: 1 finished unit Caretaker [f=0014510] [14510] Event [3712,0,1632]: 1 finished unit Radar Tower [f=0014549] [14549] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0014658] [14658] Event [1280,0,688]: 0 finished unit Bolas [f=0014795] [14795] Event [2482.14453,0,1379.34338]: 0 lost unit Claymore [f=0014828] [14828] Event [2519.25903,0,1362.77539]: 0 lost unit Claymore [f=0014853] [14853] Event [1576,-63.806824,928]: 0 finished unit Fusion Reactor [f=0014941] [14941] Event [2128,0,3008]: 1 finished unit Radar Tower [f=0014957] [14957] Event [5352,-85.172028,2632]: 1 finished unit Energy Pylon [f=0014974] [14974] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0015039] [15039] Event [3576,-1,1816]: 1 finished unit Urchin [f=0015140] [15140] Event [1280,0,688]: 0 finished unit Bolas [f=0015216] [15216] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0015440] [15440] Event [1752,-1,2856]: 1 finished unit Metal Extractor [f=0015511] [15511] Event [1280,0,688]: 0 finished unit Bolas [f=0015579] [15579] Event [1819.86841,0,1648.02039]: 0 lost unit Halberd [f=0015600] [15600] Event [1840.42712,0,1624.39026]: 0 lost unit Halberd [f=0015604] [15604] Event [1890.03064,-4,1761.63232]: 1 lost unit Mistral [f=0015609] [15609] Event [1831.68201,0,1692.83521]: 0 lost unit Halberd [f=0015617] [15617] Event [3672,-1,1384]: 1 finished unit Urchin [f=0015621] [15621] Event [4792,-4,4367.98779]: 1 finished unit Mistral [f=0015825] [15825] Event [1280,0,688]: 0 finished unit Bolas [f=0015831] [15831] Event [2202.00244,0,1902.34314]: 0 lost unit Halberd [f=0016024] [16024] Event [4808,-84.76416,2168]: 1 finished unit Energy Pylon [f=0016104] Spectator strikeshadow left the game: normal quit [f=0016104] [16104] Event [undefined]: strikeshadow quit [f=0016199] [16199] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0016303] [16303] Event [1368,-32.034897,856]: 0 finished unit Energy Pylon [f=0016316] [16316] Event [1577.59375,0,1504.62488]: 0 lost unit Bolas [f=0016339] [16339] Event [1537.95569,-4,1607.89709]: 1 lost unit Mistral [f=0016418] [16418] Event [1701.99866,0,1766.85681]: 0 lost unit Bolas [f=0016429] [16429] Event [1655.29834,-4,1565.67041]: 1 lost unit Mistral [f=0016465] [16465] Event [1711.42932,0,1781.89331]: 0 lost unit Bolas [f=0016476] [16476] Event [1704.66187,0,1781.15881]: 0 lost unit Bolas [f=0016618] [16618] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0016776] [16776] Event [1280,0,688]: 0 finished unit Bolas [f=0016777] [16777] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0016876] [16876] Event [undefined]: RedComet resigned [f=0016876] game_message: RedComet has been destroyed! [f=0016876] game_message: Silent_AI wins! [f=0016876] Submitting stats [f=0016876] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016876] Part| Total Time|Time of the last 0.5s [f=0016876] Draw 26100.30ms 22.65% [f=0016876] Lua::Callins::Synced 4981.30ms 8.98% [f=0016876] Lua::Callins::Unsynced 33979.01ms 29.74% [f=0016876] Lua::CollectGarbage::Synced 356.19ms 0.10% [f=0016876] Lua::CollectGarbage::Unsynced 980.42ms 0.60% [f=0016876] Misc::Profiler::AddTime 91.44ms 0.00% [f=0016876] Sim 34360.67ms 61.68% [f=0016876] [16876] Received game_message: RedComet has been destroyed! [f=0016876] [16876] Received game_message: Silent_AI wins! [f=0016877] [16877] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016877] [16877] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016877] [16877] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,5.86666679,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 3,2375,2380,2380,2375,0.00036792,0,0,0.00036792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.35999966,8.15999985,8.15999985,9.35999966,1275,1275,1275,1275,9.73335743,8.80000019,8.80000019,9.73335743,160,0,0,160,0,0,0,0,940,1105,1105,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 4,2575,2450,2450,2575,0.70273226,0.1469247,0.1469247,0.70273226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,0,120,10.3999996,10.1599998,10.1599998,10.3999996,1275,1275,1275,1275,10.0468245,10.0097952,10.0097952,10.0468245,240,0,0,240,0,0,0,0,940,1175,1175,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 5,2820,2790,2790,2820,1.95042181,1.87587476,1.87587476,1.95042181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,0,240,10.3999996,11.9200001,11.9200001,10.3999996,1275,1275,1275,1275,10.0831795,11.448596,11.448596,10.0831795,240,220,220,240,0,0,0,0,1065,1295,1295,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 6,2905,2895,2895,2905,4.70466423,5.04022074,5.04022074,4.70466423,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,0,240,10.3999996,13.6839848,13.6839848,10.3999996,1275,1275,1275,1275,11.2502804,12.2109556,12.2109556,11.2502804,240,220,220,240,0,0,0,0,1150,1400,1400,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 7,3115,2895,2895,3115,6.75871563,14.5014763,14.5014763,6.75871563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,0,0,240,10.3999996,16.8226032,16.8226032,10.3999996,1275,1275,1275,1275,12.1369371,12.6307497,12.6307497,12.1369371,450,220,220,450,0,0,0,0,1150,1400,1400,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016877] [16877] Game End Stats Values: 8,3215,3295,3295,3215,7.17266703,26.4195671,26.4195671,7.17266703,0,0,0,0,0,0,0,0,0,0,0,0,64.3076935,0,0,64.3076935,240,0,0,240,10.3999987,16.5304203,16.5304203,10.3999987,1275,1275,1275,1275,12.0275974,12.7945404,12.7945404,12.0275974,450,440,440,450,0,0,0,0,1250,1580,1580,1250,0,0,0,0,0,0,0,0,0,64.3076935,64.3076935,0 [f=0016877] [16877] Game End Stats Values: 9,3300,3415,3415,3300,7.48202658,38.0727692,38.0727692,7.48202658,0,0,0,0,0,0,0,0,0,0,0,0,137.257568,32.7725983,32.7725983,137.257568,240,120,120,240,10.3999987,15.2886353,15.2886353,10.3999987,1275,1275,1275,1275,12.0206242,12.7768793,12.7768793,12.0206242,450,440,440,450,1.50000012,0,0,1.50000012,1335,1580,1580,1335,0,1.50000012,1.50000012,0,0,0,0,0,32.7725983,137.257568,137.257568,32.7725983 [f=0016877] [16877] Game End Stats Values: 10,3510,3415,3415,3510,8.02078629,49.9468803,49.9468803,8.02078629,0,0,0,0,0,0,0,0,0,0,0,0,267.522675,32.7725983,32.7725983,267.522675,240,120,120,240,10.3999996,15.3665257,15.3665257,10.3999996,1275,1275,1275,1275,14.0359173,12.7916079,12.7916079,14.0359173,660,440,440,660,1.50000012,0,0,1.50000012,1335,1580,1580,1335,0,1.50000012,1.50000012,0,0,0,0,0,32.7725983,267.522675,267.522675,32.7725983 [f=0016877] [16877] Game End Stats Values: 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[16877] Game End Stats Values: 38,4490,11825,11825,4490,563.319763,1370.57532,1370.57532,563.319763,0,0,0,0,0,0,0,0,79.6824341,0,0,79.6824341,2236.48535,5308.03027,5308.03027,2236.48535,120,1320,1320,120,63.9335136,51.3405304,51.3405304,63.9335136,1275,1550,1550,1275,31.8593483,36.20467,36.20467,31.8593483,0,3680,3680,0,1761.5,4696.6499,4696.6499,1761.5,3095,5275,5275,3095,4941.98438,1961.5,1961.5,4941.98438,430.614471,112.002441,112.002441,430.614471,5398.78662,2603.50854,2603.50854,5398.78662 [f=0016877] [16877] Game End Stats Values: 39,4670,12425,12425,4670,600.291016,1409.23743,1409.23743,600.291016,0,0,0,0,0,0,0,0,79.6824341,0,0,79.6824341,2236.48535,5941.95996,5941.95996,2236.48535,120,1320,1320,120,53.939991,49.9382248,49.9382248,53.939991,1275,1550,1550,1275,16.6214046,38.8327713,38.8327713,16.6214046,180,4280,4280,180,1761.5,4696.6499,4696.6499,1761.5,3095,5275,5275,3095,4941.98438,1961.5,1961.5,4941.98438,430.614471,112.002441,112.002441,430.614471,6032.71631,2603.50854,2603.50854,6032.71631 [f=0016900] [16900] Event [1576,-63.806824,928]: 0 lost unit Fusion Reactor [f=0016915] [16915] Event [1425.73645,-22.254515,781.22467]: 0 lost unit Engineer Commander [f=0016918] [16918] Event [1368,-31.85808,856]: 0 lost unit Energy Pylon [f=0016920] [16920] Event [1432,0,728]: 0 lost unit Caretaker [f=0017038] [17038] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0017114] Spectator RedComet left the game: normal quit [f=0017114] [17114] Event [undefined]: RedComet quit [f=0017162] No clients connected, shutting down server [f=0017162] Server shutdown [f=0017162] [17162] all players disconnected [f=0017299] [17299] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0017763] [17763] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0017811] [17811] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0017857] [17857] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0018348] [18348] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0018829] [18829] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0019309] [19309] Event [4792,0,4367.98779]: 1 finished unit Siren [f=0020582] Autoquit sending quit command. [f=0020582] [QuitAction] user exited to system [f=0020582] [SpringApp::Kill][1] fromRun=1 [f=0020582] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020582] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020582] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020582] [ThreadPool::SetThreadCount][2] workers=0 [f=0020582] [SpringApp::Kill][2] [f=0020582] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020582] [Game::KillLua][3] dtor=0 luaUI=0x529ae8b0 [f=0020582] Start widgetHandler:Shutdown [f=0020582] Shutdown - SaveOrderList Complete [f=0020582] Writing last game win data [f=0020582] Shutdown - SaveConfigData Complete [f=0020582] Shutdown Widget - Chili Highlight [f=0020582] Shutdown Widget - Save/Load API [f=0020582] Shutdown Widget - Draw After Chili [f=0020582] Shutdown Widget - EPIC Menu [f=0020582] Shutdown Widget - Chili Minimap [f=0020582] Shutdown Widget - Chili Widget Selector [f=0020582] Shutdown Widget - Local Team Colors [f=0020582] Shutdown Widget - Display Keys 2 [f=0020582] Shutdown Widget - Save Game Menu [f=0020582] Shutdown Widget - HealthBars [f=0020582] Shutdown Widget - Noises [f=0020582] Shutdown Widget - Unit Icons [f=0020582] Shutdown Widget - Win Counter [f=0020582] Shutdown Widget - SpringRTS Replay Stats [f=0020582] Shutdown Widget - BuildETA [f=0020582] Shutdown Widget - Modular Comm Info [f=0020582] Shutdown Widget - Music Player v2 [f=0020582] Shutdown Widget - State Reverse and Latency [f=0020582] Shutdown Widget - CameraShake [f=0020582] Shutdown Widget - Chili Economy Panel Default [f=0020582] Shutdown Widget - Chili EndGame Window [f=0020582] Shutdown Widget - Chili Nuke Warning [f=0020582] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020582] Shutdown Widget - Chili Spectator Panels [f=0020582] Shutdown Widget - Context Menu [f=0020582] Shutdown Widget - Darkening [f=0020582] Shutdown Widget - Defense Range Zero-K [f=0020582] Shutdown Widget - Grab Input [f=0020582] Input grabbing is disabled! [f=0020582] Shutdown Widget - Highlight Geos [f=0020582] Shutdown Widget - Local Widgets Config [f=0020582] Shutdown Widget - MinimapEvents [f=0020582] Shutdown Widget - MetalFeatures (new) [f=0020582] Shutdown Widget - Missile Silo Range [f=0020582] Shutdown Widget - Point Tracker [f=0020582] Shutdown Widget - Showeco and Grid Drawer [f=0020582] Shutdown Widget - Stereo3D [f=0020582] Shutdown Widget - Attack AoE [f=0020582] Shutdown Widget - Map Edge Extension [f=0020582] Shutdown Widget - Selection Send [f=0020582] Shutdown Widget - LupsManager [f=0020582] Shutdown Widget - Newton Firezone [f=0020582] Shutdown Widget - Chili Pro Console [f=0020582] Shutdown Widget - Persistent Build Height [f=0020582] Shutdown Widget - Lasso Terraform GUI [f=0020582] Shutdown Widget - Chili Framework [f=0020582] Shutdown Widget - Lups [f=0020582] Shutdown Widget - Custom Markers [f=0020582] Shutdown Widget - Chili Core Selector [f=0020582] Shutdown Widget - Mex Placement Handler [f=0020582] Shutdown Widget - Select Keys [f=0020582] Shutdown Widget - Pause Screen [f=0020582] Shutdown Widget - Layout Handler [f=0020582] Shutdown Widget - Text To Speech Control [f=0020582] End widgetHandler:Shutdown [f=0020582] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1544857,137898163} {int,ext,rec}Allocs={16216160,0,0} {chunk,block}Bytes={137898163,0} [f=0020582] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020582] [Game::KillLua][2] dtor=0 luaRules=0x52681e20 [f=0020582] Start gadgetHandler:Shutdown [f=0020582] Shutdown - StartSetup [f=0020582] Shutdown - UnitMorph [f=0020582] Shutdown - Carrier Drones [f=0020582] Shutdown - LupsNanoSpray [f=0020582] Shutdown - Missile Silo Controller [f=0020582] Shutdown - Modular Comm Info [f=0020582] Shutdown - Terrain Texture Handler [f=0020582] Shutdown - UnitCloakShield [f=0020582] Shutdown - Starlight Handler [f=0020582] End gadgetHandler:Shutdown [f=0020582] Start gadgetHandler:Shutdown [f=0020582] Shutdown - Save/Load [f=0020582] Shutdown - Teleport Throw [f=0020582] Shutdown - UnitMorph [f=0020582] Shutdown - Modular Comm Info [f=0020582] Shutdown - Retreat Command [f=0020582] Shutdown - Shockwaves [f=0020582] Shutdown - UnitCloakShield [f=0020582] Shutdown - Lups Cloak FX [f=0020582] Shutdown - Lups [f=0020582] Shutdown - Lups Shield [f=0020582] End gadgetHandler:Shutdown [f=0020582] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16216191,0,0} {chunk,block}Bytes={0,0} [f=0020582] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16216191,0,0} {chunk,block}Bytes={0,0} [f=0020582] [Game::KillLua][4] dtor=0 [f=0020582] [Game::~CGame][1] [f=0020582] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020582] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020582] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020582] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020582] [Game::KillLua][4] dtor=1 [f=0020582] [Game::KillMisc][1] [f=0020582] [Game::KillMisc][2] [f=0020582] [Game::KillMisc][3] [f=0020582] [Game::KillRendering][1] [f=0020582] [3DOParser::Kill] allocated 1 pieces [f=0020582] [S3OParser::Kill] allocated 341 pieces [f=0020582] [AssParser::Kill] allocated 2 pieces [f=0020582] [Game::KillInterface][1] [f=0020582] [Game::KillInterface][2] [f=0020582] [Game::KillSimulation][1] [f=0020582] [Game::KillSimulation][2] [f=0020582] [CCollisionHandler] dis-/continuous tests: 0/3125628 [f=0020582] [Game::KillSimulation][3] [f=0020582] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020582] [~CPathCache(24x20)] cacheHits=55 hitPercentage=35% numHashColls=0 maxCacheSize=7 [f=0020582] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020582] [~CPathCache(48x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020582] [LosHandler::Kill] raycast instance cache-{hits,misses}={5400,7532}; shared=0%; cached=42% [f=0020582] [Game::KillSimulation][4] [f=0020582] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020582] [Game::~CGame][2] [f=0020582] [Game::~CGame][3] [f=0020582] [SpringApp::Kill][3] [f=0020582] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216255 bytes sent 192179 bytes recv'd [f=0020582] [SpringApp::Kill][4] font=0x452aeaa0 [f=0020582] [SpringApp::Kill][5] [f=0020582] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4531be90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2084ms file="weapons/crawl_blastsml.tdf" indx=7876 inflSize=0kb readTime=22ms file="bitmaps/loadpictures/constructionmods.png" indx=510 inflSize=4000kb readTime=18ms file="gamedata/resources.lua" indx=927 inflSize=6kb readTime=14ms file="unitpics/shipaa.png" indx=6623 inflSize=10kb readTime=14ms file="objects3d/subraider_dead.s3o" indx=5569 inflSize=26kb readTime=12ms file="scripts/energygeo.lua" indx=5751 inflSize=0kb readTime=11ms file="luaui/widgets/init_startpointelocom_info.lua" indx=4757 inflSize=5kb readTime=11ms file="icons/amphtorpriot.png" indx=954 inflSize=1kb readTime=10ms file="icons/amphsupport.png" indx=951 inflSize=1kb readTime=9ms file="objects3d/penetrator_lordmuffe.s3o" indx=5343 inflSize=463kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31621506 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x45406470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45403ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4532be20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd6f801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]