[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.okgGAvC3X5/springsettings.1221055.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd22801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5780 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1221055/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461ff940] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461ff940] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 473ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 537ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1221055/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (135ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1221055/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52324460,0x52680b50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6a8f7161d842c15a8e928a4752e76435 [f=-000001] Connection attempt from PRO_Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000666baa90,00000000e6e615f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={000000018faf4e90,000000011d3db560}]" [f=-000001] Allies: I choose: Lvl 3 Guardian Recon! [f=-000001] Allies: I choose: MC Ren! [f=-000001] Allies: I choose: Guardian! [f=-000001] oofff [f=-000001] !predict [f=-000001] > Team PRO_Dregs has a 99.7% chance to win [f=-000001] > Team Silent_AI has a 0.3% chance to win [f=-000001] glhf! :D [f=-000001] Boss fight [f=-000001] You GL me hf :D [f=-000001] I will be merciful, dont worry [f=-000001] Allies: I choose: Borek the Builder! [f=-000001] Thank you! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5003,47.5240097,3468]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1282,46.496582,677]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Dregs, team: 0, elo:3169, userid: 440239 [f=0000000] [0] Silent_AI, team: 1, elo:2173, userid: 526402 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [5080,47.1763382,3368]: 0 finished unit Amphbot Factory [f=0000061] [61] Event [1360,46.3260803,848]: 1 finished unit Hovercraft Platform [f=0000269] [269] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000330] [330] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000496] [496] Event [5080.05518,46.4897461,3332]: 0 finished unit Conch [f=0000539] [539] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000630] [630] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000659] [659] Event [5128,46.3260803,3512]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [5003,124.52401,3468]: 0 finished unit Firefly [f=0000689] [689] Event [1291.35132,123.571327,700.007813]: 1 finished unit Firefly [f=0000737] [737] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0000885] [885] Event [5016,46.3450012,3576]: 0 finished unit Solar Collector [f=0000900] [900] Event [1160,47.5370178,680]: 1 finished unit Solar Collector [f=0000995] [995] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0001052] [1052] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0001086] shame that this is not even a cheese map [f=0001125] [1125] Event [1288,46.3591919,600]: 1 finished unit Solar Collector [f=0001242] It is [f=0001431] [1431] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001529] [1529] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001562] [1562] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0001610] [1610] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0001624] [1624] Event [4936,46.340271,3544]: 0 finished unit Wind/Tidal Generator [f=0001677] well not com nap or com drop cheese I think [f=0001935] [1935] Event [1144,46.5673218,568]: 1 finished unit Solar Collector [f=0001961] [1961] Event [4896,46.3260803,3504]: 0 finished unit Lotus [f=0002005] [2005] Event [1328,46.3232422,848]: 1 finished unit Quill [f=0002042] Nah but riot rush or bouy, upcom [f=0002070] [2070] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0002101] [2101] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0002287] I am not good in that :D [f=0002397] [2397] Event [1152,46.7849121,448]: 1 finished unit Lotus [f=0002418] [2418] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0002476] [2476] Event [5792,18.2569275,1968]: 0 finished unit Lotus [f=0002524] [2524] Event [4599.9165,93.3751221,2511.06909]: 0 lost unit Firefly [f=0002526] [2526] Event [1328,46.3232422,848]: 1 finished unit Quill [f=0002709] [2709] Event [1296,46.5531311,704]: 1 finished unit Lotus [f=0002849] [2849] Event [4611.54785,153.98735,2565.27002]: 0 finished unit Firefly [f=0002875] [2875] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0003126] [3126] Event [5080.05518,46.4897461,3332]: 0 finished unit Conch [f=0003241] [3241] Event [5664,17.1737061,1952]: 0 finished unit Lotus [f=0003291] [3291] Event [368,17.9068909,2080]: 1 finished unit Lotus [f=0003461] [3461] Event [598.051697,16.270359,2004.89355]: 0 lost unit Duck [f=0003548] [3548] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0003611] [3611] Event [5608,16.1330566,1880]: 0 finished unit Solar Collector [f=0003772] [3772] Event [1352,46.3260803,728]: 1 finished unit Caretaker [f=0003883] [3883] Event [4824,46.7092285,3496]: 0 finished unit Solar Collector [f=0003889] [3889] Event [1528,46.3260803,664]: 1 finished unit Solar Collector [f=0003920] [3920] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0004046] [4046] Event [5704,16.4121399,1800]: 0 finished unit Solar Collector [f=0004086] [4086] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004129] [4129] Event [1544,46.3260803,520]: 1 finished unit Solar Collector [f=0004161] [4161] Event [2288,5.05487061,2416]: 1 finished unit Radar Tower [f=0004188] [4188] Event [4824,46.340271,3400]: 0 finished unit Solar Collector [f=0004192] [4192] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0004331] [4331] Event [5832,17.131134,1816]: 0 finished unit Solar Collector [f=0004452] [4452] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0004600] [4600] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004661] [4661] Event [5928,17.1642456,1896]: 0 finished unit Solar Collector [f=0004667] [4667] Event [5152,46.3260803,3424]: 0 finished unit Lotus [f=0004703] [4703] Event [5080.05518,46.4897461,3332]: 0 finished unit Duck [f=0004805] [4805] Event [2272,5.77386475,2480]: 1 finished unit Lotus [f=0004897] [4897] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0004997] [4997] Event [5224,46.3260803,3400]: 0 finished unit Solar Collector [f=0005085] [5085] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005172] [5172] Event [5080.05518,46.4897461,3332]: 0 finished unit Conch [f=0005302] [5302] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0005311] [5311] Event [5240,46.2929688,3528]: 0 finished unit Solar Collector [f=0005323] [5323] Event [2834.0647,156.583023,2901.44043]: 0 lost unit Firefly [f=0005365] [5365] Event [5744,62.2149048,1552]: 0 finished unit Radar Tower [f=0005536] [5536] Event [2606.09985,158.538483,940.13269]: 1 lost unit Firefly [f=0005639] [5639] Event [3120.46069,64.3070679,2031.74695]: 0 finished unit Firefly [f=0005674] [5674] Event [2413.56323,74.2979736,851.811401]: 0 lost unit Duck [f=0005676] [5676] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0005749] [5749] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0005775] [5775] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0005813] [5813] Event [2347.55298,88.0564804,2401.97705]: 0 lost unit Firefly [f=0005849] [5849] Event [2104.10229,151.684326,821.734802]: 1 finished unit Firefly [f=0005865] [5865] Event [5680,74.286438,1408]: 0 finished unit Lotus [f=0005949] [5949] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [5176,46.3450012,3592]: 0 finished unit Caretaker [f=0006119] [6119] Event [2913.5603,87.39534,2462.31201]: 0 finished unit Firefly [f=0006222] [6222] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0006248] [6248] Event [2222.64673,107.466446,2435.19458]: 0 lost unit Firefly [f=0006253] [6253] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0006376] [6376] Event [2899.62817,13.8805428,2499.44409]: 0 finished unit Guardian Commander [f=0006376] game_message: Morph complete: MC Ren lvl 1 -> MC Ren lvl 2 [f=0006376] [6376] Received game_message: Morph complete: MC Ren lvl 1 -> MC Ren lvl 2 [f=0006413] [6413] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0006465] [6465] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0006569] [6569] Event [2814.70947,84.773819,2587.06641]: 0 finished unit Firefly [f=0006642] [6642] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0006732] [6732] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0006740] [6740] Event [2372.14526,110.757935,2437.01172]: 0 lost unit Firefly [f=0006775] [6775] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0006791] [6791] Event [5408,75.5021057,688]: 0 finished unit Lotus [f=0007039] [7039] Event [2019.34131,8.31171036,2785.30957]: 1 lost unit Bolas [f=0007049] [7049] Event [2449.28882,99.3301697,2921.14648]: 0 finished unit Firefly [f=0007121] [7121] Event [1328,46.3232422,848]: 1 finished unit Bolas [f=0007166] [7166] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0007275] [7275] Event [5240,46.5484009,3592]: 0 finished unit Caretaker [f=0007283] [7283] Event [2272,3.35180855,2480]: 1 lost unit Lotus [f=0007286] [7286] Event [2288,5.05487061,2416]: 1 lost unit Radar Tower [f=0007316] [7316] Event [2369.83472,16.1141663,2515.31152]: 0 lost unit Firefly [f=0007333] [7333] Event [2347.8418,82.6765366,2678.51953]: 0 lost unit Firefly [f=0007422] [7422] Event [2141.17603,1.92313921,2656.09229]: 1 lost unit Bolas [f=0007434] [7434] Event [2341.73877,0.32450378,2513.43921]: 1 lost unit Bolas [f=0007453] [7453] Event [2351.90552,4.91195774,2659.61133]: 0 lost unit Duck [f=0007469] [7469] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0007506] [7506] Event [2283.90698,6.01421738,2327.50391]: 1 lost unit Bolas [f=0007535] [7535] Event [2441.25122,-3.6296277,2565.73804]: 0 finished unit Guardian Commander [f=0007535] [7535] Event [2441.25122,-3.6296277,2565.73804]: 0 lost unit Guardian Commander [f=0007535] game_message: Morph complete: MC Ren lvl 2 -> MC Ren lvl 3 [f=0007535] [7535] Received game_message: Morph complete: MC Ren lvl 2 -> MC Ren lvl 3 [f=0007566] [7566] Event [2247.37061,2.61925769,2585.14331]: 1 lost unit Bolas [f=0007598] [7598] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0007605] [7605] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0007616] [7616] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0007657] [7657] Event [1328,46.3232422,848]: 1 finished unit Quill [f=0007730] [7730] Event [5352,46.5484009,3528]: 0 finished unit Solar Collector [f=0007735] [7735] Event [2112.12695,8.82287502,2872.05688]: 1 lost unit Bolas [f=0007865] [7865] Event [1328,46.3232422,848]: 1 finished unit Quill [f=0007922] [7922] Event [2055.47241,8.23277187,2790.07031]: 0 lost unit Duck [f=0007934] [7934] Event [1828.95508,9.41801643,2863.41284]: 1 lost unit Bolas [f=0007952] [7952] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0007977] [7977] Event [5336,46.5010986,3400]: 0 finished unit Solar Collector [f=0008036] [8036] Event [3472,74.286438,3136]: 0 finished unit Lotus [f=0008087] [8087] Event [5200,75.5021057,416]: 0 finished unit Lotus [f=0008109] [8109] Event [2367.84692,81.546524,2604.31323]: 0 finished unit Firefly [f=0008309] [8309] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0008320] [8320] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0008326] [8326] Event [5336,50.0298462,3272]: 0 finished unit Solar Collector [f=0008343] [8343] Event [1815.83142,16.225668,2411.25879]: 0 lost unit Duck [f=0008362] [8362] Event [2056,12.1894321,2088]: 1 lost unit Metal Extractor [f=0008402] [8402] Event [1328,46.3232422,848]: 1 finished unit Scalpel [f=0008467] [8467] Event [1701.04272,17.1769047,2437.83252]: 0 lost unit Duck [f=0008538] [8538] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0008553] [8553] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0008609] [8609] Event [2140.24194,89.3385925,2307.99829]: 0 finished unit Firefly [f=0008668] [8668] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0008683] [8683] Event [5320,62.7683411,3144]: 0 finished unit Solar Collector [f=0008875] [8875] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [f=0008915] [8915] Event [1448,46.3260803,744]: 1 finished unit Caretaker [f=0008981] [8981] Event [824.237854,75.5021057,3294.49097]: 1 lost unit Quill [f=0009009] [9009] Event [5240,46.3355408,3288]: 0 finished unit Caretaker [f=0009067] [9067] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0009070] [9070] Event [824,75.5021057,3448]: 1 lost unit Metal Extractor [f=0009249] [9249] Event [5080.05518,46.4897461,3332]: 0 finished unit Archer [f=0009344] [9344] Event [5136,74.2391357,2928]: 0 finished unit Radar Tower [f=0009582] [9582] Event [2760,15.929657,1640]: 1 lost unit Metal Extractor [f=0009602] [9602] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0009617] [9617] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0009619] [9619] Event [5200,75.7102356,496]: 0 finished unit Faraday [f=0009625] well... gg [f=0009649] [9649] Event [3498.13062,89.6282043,1720.83789]: 1 lost unit Firefly [f=0009748] [9748] Event [undefined]: Silent_AI resigned [f=0009748] game_message: Silent_AI has been destroyed! [f=0009748] game_message: PRO_Dregs wins! [f=0009748] Submitting stats [f=0009748] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009748] Part| Total Time|Time of the last 0.5s [f=0009748] Draw 10692.01ms 20.80% [f=0009748] Lua::Callins::Synced 3856.45ms 10.70% [f=0009748] Lua::Callins::Unsynced 14982.21ms 29.00% [f=0009748] Lua::CollectGarbage::Synced 242.01ms 0.10% [f=0009748] Lua::CollectGarbage::Unsynced 476.78ms 0.40% [f=0009748] Misc::Profiler::AddTime 40.16ms 0.10% [f=0009748] Sim 23278.67ms 64.80% [f=0009748] [9748] Received game_message: Silent_AI has been destroyed! [f=0009748] [9748] Received game_message: PRO_Dregs wins! [f=0009749] [9749] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009749] [9749] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009749] [9749] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.26666689,6,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 3,2145,2480,2145,2480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.82683754,8,8.82683754,1275,1275,1275,1275,9.0666666,9.46666622,9.0666666,9.46666622,0,80,0,80,0,0,0,0,870,1125,870,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 4,2465,2560,2465,2560,2.08499694,1.46751571,2.08499694,1.46751571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,11.8447638,10.666667,11.8447638,1275,1275,1275,1275,10.138999,10.0978355,10.138999,10.0978355,180,160,180,160,0,0,0,0,1010,1125,1010,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 5,2730,2765,2730,2765,4.97328758,2.99867916,4.97328758,2.99867916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.3581743,12,12.3581743,1275,1275,1275,1275,11.2592192,12.3687439,11.2592192,12.3687439,360,160,360,160,0,0,0,0,1095,1330,1095,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 6,2925,3020,2925,3020,6.94852018,4.18467045,6.94852018,4.18467045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.1999998,13.5958033,13.1999998,13.5958033,1275,1275,1275,1275,12.1316814,14.7457333,12.1316814,14.7457333,360,240,360,240,0,0,0,0,1290,1415,1290,1415,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009749] [9749] Game End Stats Values: 7,3140,3190,3140,3190,12.0414648,4.74208355,12.0414648,4.74208355,0,0,0,0,0,0,0,0,0,0,0,0,20,8,20,8,90,180,90,180,14,13.2979889,14,13.2979889,1275,1275,1275,1275,12.339529,16.0371609,12.339529,16.0371609,360,320,360,320,0,0,0,0,1415,1415,1415,1415,0,0,0,0,0,0,0,0,8,20,8,20 [f=0009749] [9749] Game End Stats Values: 8,3230,3425,3230,3425,29.0114193,4.99258327,29.0114193,4.99258327,0,0,0,0,0,0,0,0,0,0,0,0,20,41.8567696,20,41.8567696,180,180,180,180,14,13.1766195,14,13.1766195,1275,1275,1275,1275,13.1313314,17.0833664,13.1313314,17.0833664,360,320,360,320,0,0,0,0,1415,1650,1415,1650,0,0,0,0,0,0,0,0,41.8567696,20,41.8567696,20 [f=0009749] [9749] Game End Stats Values: 9,3320,3515,3320,3515,43.1020966,5.87373161,43.1020966,5.87373161,0,0,0,0,0,0,0,0,0,0,0,0,100.000198,126.498688,100.000198,126.498688,270,270,270,270,14,12.660799,14,12.660799,1275,1275,1275,1275,12.9393778,18.0587444,12.9393778,18.0587444,360,320,360,320,80,0,80,0,1415,1650,1415,1650,0,80,0,80,0,0,0,0,126.498688,100.000198,126.498688,100.000198 [f=0009749] [9749] Game End Stats Values: 10,3570,3805,3570,3805,48.4172516,6.54219532,48.4172516,6.54219532,0,0,0,0,0,0,0,0,0,0,0,0,100.000198,143.373688,100.000198,143.373688,270,270,270,270,14.5333338,18.1046734,14.5333338,18.1046734,1275,1275,1275,1275,12.3543434,18.0445633,12.3543434,18.0445633,360,400,360,400,80,0,80,0,1665,1860,1665,1860,0,80,0,80,0,0.00100666,0,0.00100666,143.373688,100.000198,143.373688,100.000198 [f=0009749] [9749] Game End Stats Values: 11,3780,4105,3780,4105,64.0855331,9.18111515,64.0855331,9.18111515,0,0,0,0,0,0,0,0,0,0,0,0,100.000198,143.373688,100.000198,143.373688,270,270,270,270,17.4666672,22.2453384,17.4666672,22.2453384,1330,1275,1330,1275,14.6445522,18.1759281,14.6445522,18.1759281,360,560,360,560,80,0,80,0,1820,2000,1820,2000,0,80,0,80,0,0.00201333,0,0.00201333,143.373688,100.000198,143.373688,100.000198 [f=0009749] [9749] Game End Stats Values: 12,4135,4345,4135,4345,72.6408844,16.5138359,72.6408844,16.5138359,0,0,0,0,0,0,0,0,0,0,0,0,185.55571,240.881195,185.55571,240.881195,360,360,360,360,18,22.3265648,18,22.3265648,1330,1275,1330,1275,16.1259136,27.1777134,16.1259136,27.1777134,540,640,540,640,80,0,80,0,1905,2070,1905,2070,3.33333349,80,3.33333349,80,0,139.335556,0,139.335556,240.881195,185.55571,240.881195,185.55571 [f=0009749] [9749] Game End Stats Values: 13,4400,4690,4400,4690,75.5154572,32.7779884,75.5154572,32.7779884,0,0,0,0,0,0,0,0,0,0,0,0,212.666809,240.881195,212.666809,240.881195,360,360,360,360,18,25.8809128,18,25.8809128,1330,1330,1330,1330,17.3916378,25.6842346,17.3916378,25.6842346,720,640,720,640,80,0,80,0,1990,2360,1990,2360,3.33333349,80,3.33333349,80,0,239.33403,0,239.33403,240.881195,212.666809,240.881195,212.666809 [f=0009749] [9749] Game End Stats Values: 14,4665,4810,4665,4810,75.8048248,44.5079231,75.8048248,44.5079231,0,0,0,0,0,0,0,0,0,0,0,0,305.555328,304.968079,305.555328,304.968079,360,360,360,360,18,28.2905769,18,28.2905769,1330,1330,1330,1330,20.6303997,22.0264244,20.6303997,22.0264244,900,760,900,760,160,0,160,0,2075,2360,2075,2360,3.33333349,160,3.33333349,160,32.1666183,278.667816,32.1666183,278.667816,304.968079,305.555328,304.968079,305.555328 [f=0009749] [9749] Game End Stats Values: 15,4930,5165,4930,5165,76.8035126,44.5079231,76.8035126,44.5079231,0,0,0,0,0,0,0,0,0,0,0,0,325.554962,308.636871,325.554962,308.636871,360,450,360,450,18,27.3232994,18,27.3232994,1330,1330,1330,1330,21.455471,18,21.455471,18,1080,760,1080,760,160,0,160,0,2160,2625,2160,2625,3.33333349,160,3.33333349,160,32.1666183,278.667816,32.1666183,278.667816,308.636871,325.554962,308.636871,325.554962 [f=0009749] [9749] Game End Stats Values: 16,5195,5680,5195,5680,77.5707779,50.3399773,77.5707779,50.3399773,0,0,0,0,0,0,0,0,0,0,0,0,345.554718,330.636871,345.554718,330.636871,360,450,360,450,18,27.0151405,18,27.0151405,1330,1560,1330,1560,22.3178177,21.455471,22.3178177,21.455471,1260,960,1260,960,160,0,160,0,2245,2710,2245,2710,3.33333349,160,3.33333349,160,32.1666183,278.667816,32.1666183,278.667816,330.636871,345.554718,330.636871,345.554718 [f=0009749] [9749] Game End Stats Values: 17,5280,5855,5280,5855,78.6106262,65.0775299,78.6106262,65.0775299,0,0,0,0,0,0,0,0,0,0,0,0,418.146515,521.643188,418.146515,521.643188,360,540,360,540,18,32.0333214,18,32.0333214,1330,1560,1330,1560,25.8026562,22.982502,25.8026562,22.982502,1260,960,1260,960,160,180,160,180,2330,2795,2330,2795,183.333328,160,183.333328,160,32.1666183,278.667816,32.1666183,278.667816,521.643188,418.146515,521.643188,418.146515 [f=0009749] [9749] Game End Stats Values: 18,4585,6525,4585,6525,85.965744,82.0505524,85.965744,82.0505524,0,0,0,0,0,0,0,0,0,0,0,0,1028.85229,1394.89392,1028.85229,1394.89392,270,540,270,540,18,28.8565865,18,28.8565865,1275,1960,1275,1960,29.4903374,24.1177959,29.4903374,24.1177959,540,880,540,880,240,1045,240,1045,2500,3145,2500,3145,1083.33325,240,1083.33325,240,32.1666183,281.665833,32.1666183,281.665833,1395.39673,1028.85229,1395.39673,1028.85229 [f=0009749] [9749] Game End Stats Values: 19,4475,6965,4475,6965,87.8150101,88.8263474,87.8150101,88.8263474,0,0,0,0,0,0,0,0,170.658325,0,170.658325,0,1147.74194,1595.16345,1147.74194,1595.16345,270,720,270,720,18,31.362114,18,31.362114,1275,1960,1275,1960,30.1232853,34.7538033,30.1232853,34.7538033,180,1000,180,1000,320,1405,320,1405,2750,3285,2750,3285,1443.33325,320,1443.33325,320,32.1666183,385.526001,32.1666183,385.526001,1595.66626,1155.35156,1595.66626,1155.35156 [f=0009749] [9749] Game End Stats Values: 20,4430,7075,4430,7075,88.2897034,104.321609,88.2897034,104.321609,0,0,0,0,0,0,0,0,353.470886,0,353.470886,0,1274.13452,1895.1731,1274.13452,1895.1731,270,720,270,720,18,35.5074577,18,35.5074577,1275,1960,1275,1960,30.164978,29.1441269,30.164978,29.1441269,220,1040,220,1040,480,1575,480,1575,2665,3355,2665,3355,1793.33325,480,1793.33325,480,32.1666183,385.526001,32.1666183,385.526001,1945.66589,1283.90588,1945.66589,1283.90588 [f=0009749] [9749] Game End Stats Values: 21,4400,7430,4400,7430,88.4476471,116.267609,88.4476471,116.267609,0,0,0,0,0,0,0,0,499.622894,0,499.622894,0,1274.13452,2076.4541,1274.13452,2076.4541,270,720,270,720,18,36.6389008,18,36.6389008,1275,1960,1275,1960,27.7438641,35.1519661,27.7438641,35.1519661,220,1240,220,1240,480,1785,480,1785,2635,3510,2635,3510,2003.33325,480,2003.33325,480,32.1666183,455.194794,32.1666183,455.194794,2126.94727,1283.90588,2126.94727,1283.90588 [f=0009749] [9749] Game End Stats Values: 22,4400,8065,4400,8065,88.5265961,127.164932,88.5265961,127.164932,0,0,0,0,0,0,0,0,594.869019,0,594.869019,0,1274.13452,2123.63477,1274.13452,2123.63477,270,720,270,720,18,35.2477684,18,35.2477684,1275,2015,1275,2015,26.0052624,36.5931549,26.0052624,36.5931549,220,1640,220,1640,480,1832.16675,480,1832.16675,2635,3690,2635,3690,2050.5,480,2050.5,480,32.1666183,550.86084,32.1666183,550.86084,2174.12793,1283.90588,2174.12793,1283.90588 [f=0009749] [9749] Game End Stats Values: 23,4230,8605,4230,8605,88.5265961,129.129868,88.5265961,129.129868,0,0,0,0,0,0,0,0,660.869019,0,660.869019,0,1342.52588,2375.75293,1342.52588,2375.75293,270,980,270,980,18,35.3323441,18,35.3323441,1275,2015,1275,2015,24.6000004,37.629837,24.6000004,37.629837,220,1920,220,1920,480,2002.16675,480,2002.16675,2465,3690,2465,3690,2220.5,480,2220.5,480,32.1666183,627.85614,32.1666183,627.85614,2426.24609,1352.29724,2426.24609,1352.29724 [f=0009751] [9751] Event [1357.07117,75.1520996,1752.5426]: 1 lost unit Scalpel [f=0009883] Player PRO_Dregs left the game: normal quit [f=0009883] [9883] Event [undefined]: PRO_Dregs quit [f=0009901] [9901] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0009906] Spectator Silent_AI left the game: normal quit [f=0009906] [9906] Event [undefined]: Silent_AI quit [f=0009912] No clients connected, shutting down server [f=0009912] Server shutdown [f=0009912] [9912] all players disconnected [f=0009997] [9997] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0010007] [10007] Event [5104,74.286438,288]: 0 finished unit Lotus [f=0010162] [10162] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0010350] [10350] Event [4952,74.286438,344]: 0 finished unit Solar Collector [f=0010361] [10361] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0010453] [10453] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0010647] [10647] Event [5000,74.286438,488]: 0 finished unit Solar Collector [f=0010801] [10801] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0010816] [10816] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0010885] [10885] Event [2368,64.1401062,3232]: 0 finished unit Lotus [f=0011062] [11062] Event [5040,74.7641907,560]: 0 finished unit Lotus [f=0011166] [11166] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0011279] [11279] Event [2320,70.7434998,3344]: 0 finished unit Lotus [f=0011357] [11357] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0011455] [11455] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0011708] [11708] Event [2272,73.3309326,3440]: 0 finished unit Lotus [f=0011710] [11710] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0011958] [11958] Event [5080.05518,46.4897461,3332]: 0 finished unit Buoy [f=0012192] Autoquit sending quit command. [f=0012192] [QuitAction] user exited to system [f=0012192] [SpringApp::Kill][1] fromRun=1 [f=0012192] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012192] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012192] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012192] [ThreadPool::SetThreadCount][2] workers=0 [f=0012192] [SpringApp::Kill][2] [f=0012192] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012192] [Game::KillLua][3] dtor=0 luaUI=0x532a2910 [f=0012192] Start widgetHandler:Shutdown [f=0012192] Shutdown - SaveOrderList Complete [f=0012192] Writing last game win data [f=0012192] Shutdown - SaveConfigData Complete [f=0012192] Shutdown Widget - Chili Highlight [f=0012192] Shutdown Widget - Save/Load API [f=0012192] Shutdown Widget - Draw After Chili [f=0012192] Shutdown Widget - EPIC Menu [f=0012192] Shutdown Widget - Chili Minimap [f=0012192] Shutdown Widget - Chili Widget Selector [f=0012192] Shutdown Widget - Local Team Colors [f=0012192] Shutdown Widget - Display Keys 2 [f=0012192] Shutdown Widget - Save Game Menu [f=0012192] Shutdown Widget - HealthBars [f=0012192] Shutdown Widget - Noises [f=0012192] Shutdown Widget - Unit Icons [f=0012192] Shutdown Widget - Win Counter [f=0012192] Shutdown Widget - SpringRTS Replay Stats [f=0012192] Shutdown Widget - BuildETA [f=0012192] Shutdown Widget - Modular Comm Info [f=0012192] Shutdown Widget - Music Player v2 [f=0012192] Shutdown Widget - State Reverse and Latency [f=0012192] Shutdown Widget - CameraShake [f=0012192] Shutdown Widget - Chili Economy Panel Default [f=0012192] Shutdown Widget - Chili EndGame Window [f=0012192] Shutdown Widget - Chili Nuke Warning [f=0012192] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012192] Shutdown Widget - Chili Spectator Panels [f=0012192] Shutdown Widget - Context Menu [f=0012192] Shutdown Widget - Darkening [f=0012192] Shutdown Widget - Defense Range Zero-K [f=0012192] Shutdown Widget - Grab Input [f=0012192] Input grabbing is disabled! [f=0012192] Shutdown Widget - Highlight Geos [f=0012192] Shutdown Widget - Local Widgets Config [f=0012192] Shutdown Widget - MinimapEvents [f=0012192] Shutdown Widget - MetalFeatures (new) [f=0012192] Shutdown Widget - Missile Silo Range [f=0012192] Shutdown Widget - Point Tracker [f=0012192] Shutdown Widget - Showeco and Grid Drawer [f=0012192] Shutdown Widget - Stereo3D [f=0012192] Shutdown Widget - Attack AoE [f=0012192] Shutdown Widget - Map Edge Extension [f=0012192] Shutdown Widget - Selection Send [f=0012192] Shutdown Widget - LupsManager [f=0012192] Shutdown Widget - Newton Firezone [f=0012192] Shutdown Widget - Chili Pro Console [f=0012192] Shutdown Widget - Persistent Build Height [f=0012192] Shutdown Widget - Lasso Terraform GUI [f=0012192] Shutdown Widget - Chili Framework [f=0012192] Shutdown Widget - Lups [f=0012192] Shutdown Widget - Custom Markers [f=0012192] Shutdown Widget - Chili Core Selector [f=0012192] Shutdown Widget - Mex Placement Handler [f=0012192] Shutdown Widget - Select Keys [f=0012192] Shutdown Widget - Pause Screen [f=0012192] Shutdown Widget - Layout Handler [f=0012192] Shutdown Widget - Text To Speech Control [f=0012192] End widgetHandler:Shutdown [f=0012192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={812700,84974938} {int,ext,rec}Allocs={11757586,0,0} {chunk,block}Bytes={84974938,0} [f=0012192] [Game::KillLua][1] dtor=0 luaGaia=0x52680b50 [f=0012192] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={633052,73695583} {int,ext,rec}Allocs={11757587,0,0} {chunk,block}Bytes={73695583,0} [f=0012192] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={633052,73695583} {int,ext,rec}Allocs={11757587,0,0} {chunk,block}Bytes={73695583,0} [f=0012192] [Game::KillLua][2] dtor=0 luaRules=0x52324460 [f=0012192] Start gadgetHandler:Shutdown [f=0012192] Shutdown - StartSetup [f=0012192] Shutdown - UnitMorph [f=0012192] Shutdown - Carrier Drones [f=0012192] Shutdown - LupsNanoSpray [f=0012192] Shutdown - Missile Silo Controller [f=0012192] Shutdown - Modular Comm Info [f=0012192] Shutdown - Terrain Texture Handler [f=0012192] Shutdown - UnitCloakShield [f=0012192] Shutdown - Starlight Handler [f=0012192] End gadgetHandler:Shutdown [f=0012192] Start gadgetHandler:Shutdown [f=0012192] Shutdown - Save/Load [f=0012192] Shutdown - Teleport Throw [f=0012192] Shutdown - UnitMorph [f=0012192] Shutdown - Modular Comm Info [f=0012192] Shutdown - Retreat Command [f=0012192] Shutdown - Shockwaves [f=0012192] Shutdown - UnitCloakShield [f=0012192] Shutdown - Lups Cloak FX [f=0012192] Shutdown - Lups [f=0012192] Shutdown - Lups Shield [f=0012192] End gadgetHandler:Shutdown [f=0012192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757631,0,0} {chunk,block}Bytes={0,0} [f=0012192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757631,0,0} {chunk,block}Bytes={0,0} [f=0012192] [Game::KillLua][4] dtor=0 [f=0012192] [Game::~CGame][1] [f=0012192] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012192] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012192] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012192] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012192] [Game::KillLua][4] dtor=1 [f=0012192] [Game::KillMisc][1] [f=0012192] [Game::KillMisc][2] [f=0012192] [Game::KillMisc][3] [f=0012192] [Game::KillRendering][1] [f=0012192] [3DOParser::Kill] allocated 19 pieces [f=0012192] [S3OParser::Kill] allocated 275 pieces [f=0012192] [AssParser::Kill] allocated 0 pieces [f=0012192] [Game::KillInterface][1] [f=0012192] [Game::KillInterface][2] [f=0012192] [Game::KillSimulation][1] [f=0012192] [Game::KillSimulation][2] [f=0012192] [CCollisionHandler] dis-/continuous tests: 0/679013 [f=0012192] [Game::KillSimulation][3] [f=0012192] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012192] [~CPathCache(24x16)] cacheHits=10 hitPercentage=12% numHashColls=0 maxCacheSize=6 [f=0012192] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012192] [~CPathCache(48x32)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012192] [LosHandler::Kill] raycast instance cache-{hits,misses}={4407,7860}; shared=4%; cached=32% [f=0012192] [Game::KillSimulation][4] [f=0012192] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012192] [Game::~CGame][2] [f=0012192] [Game::~CGame][3] [f=0012192] [SpringApp::Kill][3] [f=0012192] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129656 bytes sent 112928 bytes recv'd [f=0012192] [SpringApp::Kill][4] font=0x4612faa0 [f=0012192] [SpringApp::Kill][5] [f=0012192] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4619d820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1968ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4666 inflSize=49kb readTime=28ms file="luaui/widgets/unit_marker.lua" indx=4820 inflSize=4kb readTime=17ms file="objects3d/debris2x2b.s3o" indx=5172 inflSize=4kb readTime=16ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=16ms file="bitmaps/ocean.jpg" indx=529 inflSize=55kb readTime=15ms file="unitpics/amphlaunch.png" indx=6377 inflSize=9kb readTime=15ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=517 inflSize=1540kb readTime=12ms file="luaui/widgets/gui_healthbars.lua" indx=4708 inflSize=50kb readTime=10ms file="bitmaps/gpl/smoke_orange.png" indx=489 inflSize=7kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28672176 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x462cb3d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462c9f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461fb6f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd22801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]