[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GP71337jdM/springsettings.1220093.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f451401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5831 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1220093/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b5f270] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b5f270] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Droops was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1220093/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (313ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1220093/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c50710,0x5427b0c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 21eb6e61d4e356cb5e2f3ba04e5162e7 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e75bd160,0000000073bba150}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000098109490,000000009d8eb400}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [741,191.108032,3708]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5493,191.518921,2531]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:3008, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2588, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5368,191.278564,2424]: 1 finished unit Shieldbot Factory [f=0000010] [10] Event [896,185.488525,3712]: 0 finished unit Rover Assembly [f=0000228] [228] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000257] [257] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000428] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0000428] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=0000445] Connection attempt from izirayd [f=0000445] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000445] -> Connection established (given id 2) [f=0000453] [453] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000456] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000456] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000462] [462] Event [5356,191.227539,2424]: 1 finished unit Convict [f=0000482] [482] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000493] [493] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0000778] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0000782] [782] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000783] [783] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000795] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0000795] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e8a28970,00000000f29b2c50}]" [f=0000827] [827] Event [5356,191.227539,2424]: 1 finished unit Convict [f=0000914] [914] Event [664,185.426758,3896]: 0 finished unit Wind/Tidal Generator [f=0000936] [936] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0000992] [992] Event [5384,193.913086,2584]: 1 finished unit Solar Collector [f=0001124] [1124] Event [648,188.123047,3800]: 0 finished unit Wind/Tidal Generator [f=0001305] [1305] Event [5512,193.397461,2472]: 1 finished unit Solar Collector [f=0001332] [1332] Event [616,190.765625,3704]: 0 finished unit Wind/Tidal Generator [f=0001448] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0001449] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0001464] Connection attempt from Fine [f=0001464] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001464] -> Connection established (given id 3) [f=0001471] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0001471] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001534] [1534] Event [616,191.227539,3640]: 0 finished unit Wind/Tidal Generator [f=0001635] [1635] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0001656] [1656] Event [5512,188.62793,2600]: 1 finished unit Wind/Tidal Generator [f=0001693] [1693] Event [5480,188.509766,2296]: 1 finished unit Solar Collector [f=0001718] [1718] Event [696,188.799805,3560]: 0 finished unit Wind/Tidal Generator [f=0001734] [1734] Event [913.99231,184.462677,3711.97046]: 0 finished unit Mason [f=0001771] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0001788] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0001788] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x48145640,0x56a9fd80}]" [f=0001924] [1924] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0001932] [1932] Event [760,187.961914,3480]: 0 finished unit Wind/Tidal Generator [f=0001964] [1964] Event [5560,189.992188,2680]: 1 finished unit Wind/Tidal Generator [f=0001989] [Game::ClientReadNet] added new player Ambulanss with number 4 to team 0 [f=0001989] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=0002002] Connection attempt from Ambulanss [f=0002002] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002002] -> Connection established (given id 4) [f=0002011] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0002011] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002210] [2210] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0002227] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0002238] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0002238] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x8ebd0300,0x712ba500}]" [f=0002268] [2268] Event [848,188.541992,3808]: 0 finished unit Lotus [f=0002317] [2317] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0002391] [2391] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0002447] [2447] Event [832,184.932617,3600]: 0 finished unit Radar Tower [f=0002566] [2566] Event [5456,193.56218,2496]: 1 finished unit Lotus [f=0002739] [2739] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0002842] [2842] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0002852] [2852] Event [5624,239.212891,2760]: 1 finished unit Wind/Tidal Generator [f=0002856] [2856] Event [5044.56201,191.238281,3008.9104]: 1 lost unit Bandit [f=0002866] [2866] Event [4832.38135,207.647491,3206.07202]: 0 lost unit Scorcher [f=0002897] [2897] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002897] [2897] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0002964] [2964] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0003135] [3135] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0003135] [3135] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0003137] [3137] Event [5704,289.174805,2808]: 1 finished unit Wind/Tidal Generator [f=0003160] [3160] Event [5560.89502,190.877609,2473.23608]: 0 lost unit Scorcher [f=0003287] [3287] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003482] [3482] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003525] [3525] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0003737] [3737] Event [3824,280.838867,2768]: 1 finished unit Radar Tower [f=0003902] [3902] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003915] [3915] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0003927] [3927] Event [4040,185.448242,2984]: 1 finished unit Solar Collector [f=0004106] [4106] Event [4088,185.53418,3064]: 1 finished unit Solar Collector [f=0004140] [4140] Event [1936,181.183594,3008]: 0 finished unit Lotus [f=0004329] [4329] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0004421] [4421] Event [4120,184.15918,3144]: 1 finished unit Solar Collector [f=0004455] [4455] Event [2096,188.262695,3184]: 0 finished unit Lotus [f=0004471] [4471] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0004650] [4650] Event [4176,185.899414,3072]: 1 finished unit Lotus [f=0004706] [4706] Event [913.99231,184.462677,3711.97046]: 0 finished unit Mason [f=0004787] [4787] Event [2272,285.919922,3376]: 0 finished unit Radar Tower [f=0004935] [4935] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0004977] [4977] Event [2248,315.063477,3512]: 0 finished unit Wind/Tidal Generator [f=0005172] [5172] Event [2264,319.05957,3592]: 0 finished unit Wind/Tidal Generator [f=0005356] [5356] Event [5576,190.009827,2440]: 1 finished unit Metal Extractor [f=0005382] [5382] Event [2264,324.849609,3672]: 0 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [913.99231,184.462677,3711.97046]: 0 finished unit Ripper [f=0005480] [5480] Event [5356,191.227539,2424]: 1 finished unit Felon [f=0005595] [5595] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0005607] [5607] Event [2280,329.801758,3752]: 0 finished unit Wind/Tidal Generator [f=0005772] [5772] Event [2280,321.895508,3832]: 0 finished unit Wind/Tidal Generator [f=0005857] [5857] Event [904,188.28418,3816]: 0 finished unit Caretaker [f=0005877] [5877] Event [2360,328.791992,3816]: 0 finished unit Wind/Tidal Generator [f=0005967] [5967] Event [2344,333.49707,3736]: 0 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0006057] [6057] Event [2344,330.5,3656]: 0 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [2328,322.668945,3576]: 0 finished unit Wind/Tidal Generator [f=0006165] [6165] Event [4183.13184,183.006134,3804.75903]: 1 lost unit Bandit [f=0006207] [6207] Event [4199.9165,184.664871,3711.70996]: 1 lost unit Bandit [f=0006237] [6237] Event [2312,320.316406,3496]: 0 finished unit Wind/Tidal Generator [f=0006270] [6270] Event [4128,191.947266,2880]: 1 finished unit Lotus [f=0006398] [6398] Event [936,189.336914,3880]: 0 finished unit Storage [f=0006405] [6405] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0006465] [6465] Event [2400,321.884766,3616]: 0 finished unit Lotus [f=0006483] [6483] Event [4735.3457,190.372787,2977.30713]: 0 lost unit Scorcher [f=0006507] [6507] Event [4711.4917,185.740067,2891.89624]: 0 lost unit Scorcher [f=0006526] [6526] Event [5592,189.025391,2584]: 1 finished unit Caretaker [f=0006529] [6529] Event [913.99231,184.462677,3711.97046]: 0 finished unit Ripper [f=0006537] [6537] Event [4804.08936,188.625076,2860.61475]: 0 lost unit Scorcher [f=0006539] [6539] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0006554] [6554] Event [4799.87744,187.170273,2816.67529]: 0 lost unit Scorcher [f=0006620] [6620] Event [913.99231,184.462677,3711.97046]: 0 finished unit Dart [f=0006655] [6655] Event [5076.78564,188.396378,2695.72119]: 0 lost unit Scorcher [f=0006716] [6716] Event [5178.39648,188.466797,2686.48828]: 0 lost unit Scorcher [f=0006723] [6723] Event [2448,318.672852,3808]: 0 finished unit Radar Tower [f=0006815] [6815] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0006830] [6830] Event [3568,122.198242,5456]: 0 finished unit Lotus [f=0006834] [6834] Event [5784,301.399414,2824]: 1 finished unit Wind/Tidal Generator [f=0006966] [6966] Event [913.99231,184.462677,3711.97046]: 0 finished unit Mason [f=0007106] [7106] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0007110] [7110] Event [5864,324.838867,2840]: 1 finished unit Wind/Tidal Generator [f=0007198] [7198] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0007376] [7376] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0007391] [7391] Event [5944,348.321289,2840]: 1 finished unit Wind/Tidal Generator [f=0007419] [7419] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0007578] [7578] Event [5356,191.227539,2424]: 1 finished unit Convict [f=0007652] [7652] Event [3646.52661,93.9548264,5571.99951]: 1 lost unit Convict [f=0007662] [7662] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0007712] [7712] Event [3680,84.8046875,5632]: 1 lost unit Lotus [f=0007727] [7727] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0007800] [7800] Event [1944,188.037109,3144]: 0 finished unit Solar Collector [f=0007875] [7875] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0007935] [7935] Event [3528,98.296875,5576]: 1 lost unit Metal Extractor [f=0007936] [7936] Event [5640,193.687408,2488]: 1 finished unit Caretaker [f=0007972] [7972] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0008002] [8002] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008027] [8027] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0008054] [8054] Event [1848,184.105469,3144]: 0 finished unit Solar Collector [f=0008125] [8125] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008185] [8185] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0008255] [8255] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008346] [8346] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008436] [8436] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008460] [8460] Event [6024,383.501953,2856]: 1 finished unit Wind/Tidal Generator [f=0008526] [8526] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008527] [8527] Event [3648,104.463654,5520]: 0 finished unit Lotus [f=0008530] [8530] Event [4048,102.131836,1760]: 1 finished unit Lotus [f=0008598] [8598] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0008605] [8605] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0008616] [8616] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008705] [8705] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008710] [8710] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0008741] [8741] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0008760] [8760] Event [4064,84.1386719,1600]: 1 finished unit Lotus [f=0008784] [8784] Event [2895.88867,56.5851021,4080.33301]: 0 lost unit Fencer [f=0008795] [8795] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008805] [8805] Event [6024,409.165039,2952]: 1 finished unit Wind/Tidal Generator [f=0008810] [8810] Event [2901.76953,57.2123146,4122.65039]: 0 lost unit Fencer [f=0008819] [8819] Event [913.99231,184.462677,3711.97046]: 0 finished unit Scorcher [f=0008824] [8824] Event [2448,318.672852,3808]: 0 lost unit Radar Tower [f=0008885] [8885] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0008975] [8975] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009029] [9029] Event [5944,360.008789,2936]: 1 finished unit Wind/Tidal Generator [f=0009037] [9037] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0009065] [9065] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009096] [9096] Event [2400,321.884766,3616]: 0 lost unit Lotus [f=0009128] [9128] Event [5864,337.944336,2936]: 1 finished unit Wind/Tidal Generator [f=0009174] [9174] Event [2923.17114,55.7538109,4120.0498]: 1 lost unit Bandit [f=0009175] [9175] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009216] [9216] Event [2829.06104,54.4113846,4118.6792]: 1 lost unit Bandit [f=0009224] [9224] Event [5784,323.947266,2920]: 1 finished unit Wind/Tidal Generator [f=0009227] [9227] Event [2781.91968,60.3276672,4071.49463]: 1 lost unit Bandit [f=0009294] [9294] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009300] [9300] Event [3528,94.2354431,5576]: 0 finished unit Metal Extractor [f=0009344] [9344] Event [5704,313.65625,2920]: 1 finished unit Wind/Tidal Generator [f=0009344] [9344] Event [2360,328.791992,3816]: 0 lost unit Wind/Tidal Generator [f=0009364] [9364] Event [1040,207.910156,5056]: 0 finished unit Lotus [f=0009414] [9414] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009425] [9425] Event [913.99231,184.462677,3711.97046]: 0 finished unit Ravager [f=0009427] [9427] Event [5045.08252,187.455643,1838.52136]: 0 lost unit Dart [f=0009441] [9441] Event [2804.54932,55.7928619,4201.73291]: 0 lost unit Ripper [f=0009456] [9456] Event [2280,322.076019,3832]: 0 lost unit Wind/Tidal Generator [f=0009514] [9514] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009517] [9517] Event [1080.43835,217.959915,5168.45654]: 1 lost unit Bandit [f=0009553] [9553] Event [2344,333.829102,3736]: 0 lost unit Wind/Tidal Generator [f=0009605] [9605] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009609] [9609] Event [2157.17065,227.492996,3973.02026]: 0 lost unit Fencer [f=0009632] [9632] Event [2280,329.903076,3752]: 0 lost unit Wind/Tidal Generator [f=0009667] [9667] Event [984.188232,201.141495,5064.91016]: 1 lost unit Bandit [f=0009684] [9684] Event [2264,319.05957,3592]: 0 lost unit Wind/Tidal Generator [f=0009693] [9693] Event [2344,330.5,3656]: 0 lost unit Wind/Tidal Generator [f=0009695] [9695] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009744] [9744] Event [2264,325.307373,3672]: 0 lost unit Wind/Tidal Generator [f=0009752] [9752] Event [3528,93.9314728,5640]: 0 finished unit Solar Collector [f=0009775] [9775] Event [2272,285.919922,3376]: 0 lost unit Radar Tower [f=0009784] [9784] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0009803] [9803] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0009810] [9810] Event [2328,322.617981,3576]: 0 lost unit Wind/Tidal Generator [f=0009823] [9823] Event [913.99231,184.462677,3711.97046]: 0 finished unit Ravager [f=0009879] [9879] Event [2312,321.024719,3496]: 0 lost unit Wind/Tidal Generator [f=0009910] [9910] Event [2297.57397,275.587402,3369.73462]: 1 lost unit Bandit [f=0009919] [9919] Event [5356,191.227539,2424]: 1 finished unit Convict [f=0009922] [9922] Event [2844.39307,56.9633446,4019.53979]: 0 lost unit Ripper [f=0009923] [9923] Event [968,196.330078,4952]: 0 finished unit Solar Collector [f=0009980] [9980] Event [2931.25269,58.6248436,4171.6748]: 0 lost unit Fencer [f=0010023] [10023] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010032] [10032] Event [4072,57.9277344,5848]: 1 lost unit Metal Extractor [f=0010114] [10114] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010119] [10119] Event [2407.58228,102.554779,3139.83179]: 1 lost unit Bandit [f=0010141] [10141] Event [4312,56.6386719,5768]: 1 lost unit Metal Extractor [f=0010204] [10204] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010207] [10207] Event [913.99231,184.462677,3711.97046]: 0 finished unit Ravager [f=0010294] [10294] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010337] [10337] Event [2622.60278,55.9168434,4453.27783]: 0 lost unit Scorcher [f=0010380] [10380] Event [2587.55005,56.1388588,4443.00977]: 0 lost unit Scorcher [f=0010384] [10384] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010411] [10411] Event [4136,57.9031601,5864]: 0 finished unit Solar Collector [f=0010438] [10438] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0010474] [10474] Event [5356,191.227539,2424]: 1 finished unit Bandit [f=0010476] [10476] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0010657] [10657] Event [913.99231,184.462677,3711.97046]: 0 finished unit Fencer [f=0010713] [10713] Event [5496,57.9277344,5112]: 1 lost unit Metal Extractor [f=0010772] [10772] Event [undefined]: DanWarior resigned [f=0010772] game_message: DanWarior has been destroyed! [f=0010772] game_message: ATOSTIC wins! [f=0010772] Submitting stats [f=0010772] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010772] Part| Total Time|Time of the last 0.5s [f=0010772] Draw 21427.31ms 29.44% [f=0010772] Lua::Callins::Synced 4983.10ms 13.17% [f=0010772] Lua::Callins::Unsynced 25626.87ms 33.93% [f=0010772] Lua::CollectGarbage::Synced 304.28ms 0.80% [f=0010772] Lua::CollectGarbage::Unsynced 816.80ms 0.30% [f=0010772] Misc::Profiler::AddTime 69.27ms 0.00% [f=0010772] Sim 28066.36ms 54.59% [f=0010772] [10772] Received game_message: DanWarior has been destroyed! [f=0010772] [10772] Received game_message: ATOSTIC wins! [f=0010773] [10773] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0011010] Server shutdown [f=0011010] [11010] all players disconnected [f=0011166] [11166] Event [5356,191.227539,2424]: 1 finished unit Felon [f=0011367] [11367] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0011519] [11519] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0011562] [11562] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0011757] [11757] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0011870] [11870] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0011966] [11966] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0012147] [12147] Event [5356,191.227539,2424]: 1 finished unit Thug [f=0012301] [12301] Event [5356,191.227539,2424]: 1 finished unit Convict [f=0012688] Autoquit sending quit command. [f=0012688] [QuitAction] user exited to system [f=0012688] [SpringApp::Kill][1] fromRun=1 [f=0012688] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012688] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012688] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012688] [ThreadPool::SetThreadCount][2] workers=0 [f=0012688] [SpringApp::Kill][2] [f=0012688] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012688] [Game::KillLua][3] dtor=0 luaUI=0x53f7e420 [f=0012688] Start widgetHandler:Shutdown [f=0012688] Shutdown - SaveOrderList Complete [f=0012688] Writing last game win data [f=0012688] Shutdown - SaveConfigData Complete [f=0012688] Shutdown Widget - Chili Highlight [f=0012688] Shutdown Widget - Save/Load API [f=0012688] Shutdown Widget - Draw After Chili [f=0012688] Shutdown Widget - EPIC Menu [f=0012688] Shutdown Widget - Chili Minimap [f=0012688] Shutdown Widget - Chili Widget Selector [f=0012688] Shutdown Widget - Local Team Colors [f=0012688] Shutdown Widget - Display Keys 2 [f=0012688] Shutdown Widget - Save Game Menu [f=0012688] Shutdown Widget - HealthBars [f=0012688] Shutdown Widget - Noises [f=0012688] Shutdown Widget - Unit Icons [f=0012688] Shutdown Widget - Win Counter [f=0012688] Shutdown Widget - SpringRTS Replay Stats [f=0012688] Shutdown Widget - BuildETA [f=0012688] Shutdown Widget - Modular Comm Info [f=0012688] Shutdown Widget - Music Player v2 [f=0012688] Shutdown Widget - State Reverse and Latency [f=0012688] Shutdown Widget - CameraShake [f=0012688] Shutdown Widget - Chili Economy Panel Default [f=0012688] Shutdown Widget - Chili EndGame Window [f=0012688] Shutdown Widget - Chili Nuke Warning [f=0012688] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012688] Shutdown Widget - Chili Spectator Panels [f=0012688] Shutdown Widget - Context Menu [f=0012688] Shutdown Widget - Darkening [f=0012688] Shutdown Widget - Defense Range Zero-K [f=0012688] Shutdown Widget - Grab Input [f=0012688] Input grabbing is disabled! [f=0012688] Shutdown Widget - Highlight Geos [f=0012688] Shutdown Widget - Local Widgets Config [f=0012688] Shutdown Widget - MinimapEvents [f=0012688] Shutdown Widget - MetalFeatures (new) [f=0012688] Shutdown Widget - Missile Silo Range [f=0012688] Shutdown Widget - Point Tracker [f=0012688] Shutdown Widget - Showeco and Grid Drawer [f=0012688] Shutdown Widget - Stereo3D [f=0012688] Shutdown Widget - Attack AoE [f=0012688] Shutdown Widget - Map Edge Extension [f=0012688] Shutdown Widget - Selection Send [f=0012688] Shutdown Widget - LupsManager [f=0012688] Shutdown Widget - Newton Firezone [f=0012688] Shutdown Widget - Chili Pro Console [f=0012688] Shutdown Widget - Persistent Build Height [f=0012688] Shutdown Widget - Lasso Terraform GUI [f=0012688] Shutdown Widget - Chili Framework [f=0012688] Shutdown Widget - Lups [f=0012688] Shutdown Widget - Custom Markers [f=0012688] Shutdown Widget - Chili Core Selector [f=0012688] Shutdown Widget - Mex Placement Handler [f=0012688] Shutdown Widget - Select Keys [f=0012688] Shutdown Widget - Pause Screen [f=0012688] Shutdown Widget - Layout Handler [f=0012688] Shutdown Widget - Text To Speech Control [f=0012688] End widgetHandler:Shutdown [f=0012688] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1689666,149408801} {int,ext,rec}Allocs={13734170,0,0} {chunk,block}Bytes={149408801,0} [f=0012688] [Game::KillLua][1] dtor=0 luaGaia=0x5427b0c0 [f=0012688] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1505746,137915282} {int,ext,rec}Allocs={13734171,0,0} {chunk,block}Bytes={137915282,0} [f=0012688] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1505746,137915282} {int,ext,rec}Allocs={13734171,0,0} {chunk,block}Bytes={137915282,0} [f=0012688] [Game::KillLua][2] dtor=0 luaRules=0x53c50710 [f=0012688] Start gadgetHandler:Shutdown [f=0012688] Shutdown - StartSetup [f=0012688] Shutdown - UnitMorph [f=0012688] Shutdown - Carrier Drones [f=0012688] Shutdown - LupsNanoSpray [f=0012688] Shutdown - Missile Silo Controller [f=0012688] Shutdown - Modular Comm Info [f=0012688] Shutdown - Terrain Texture Handler [f=0012688] Shutdown - UnitCloakShield [f=0012688] Shutdown - Starlight Handler [f=0012688] End gadgetHandler:Shutdown [f=0012688] Start gadgetHandler:Shutdown [f=0012688] Shutdown - Save/Load [f=0012688] Shutdown - Teleport Throw [f=0012688] Shutdown - UnitMorph [f=0012688] Shutdown - Modular Comm Info [f=0012688] Shutdown - Retreat Command [f=0012688] Shutdown - Shockwaves [f=0012688] Shutdown - UnitCloakShield [f=0012688] Shutdown - Lups Cloak FX [f=0012688] Shutdown - Lups [f=0012688] Shutdown - Lups Shield [f=0012688] End gadgetHandler:Shutdown [f=0012688] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13734203,0,0} {chunk,block}Bytes={0,0} [f=0012688] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13734203,0,0} {chunk,block}Bytes={0,0} [f=0012688] [Game::KillLua][4] dtor=0 [f=0012688] [Game::~CGame][1] [f=0012688] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012688] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012688] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012688] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012688] [Game::KillLua][4] dtor=1 [f=0012688] [Game::KillMisc][1] [f=0012688] [Game::KillMisc][2] [f=0012688] [Game::KillMisc][3] [f=0012688] [Game::KillRendering][1] [f=0012688] [3DOParser::Kill] allocated 1 pieces [f=0012688] [S3OParser::Kill] allocated 352 pieces [f=0012688] [AssParser::Kill] allocated 23 pieces [f=0012688] [Game::KillInterface][1] [f=0012688] [Game::KillInterface][2] [f=0012688] [Game::KillSimulation][1] [f=0012688] [Game::KillSimulation][2] [f=0012688] [CCollisionHandler] dis-/continuous tests: 0/1268306 [f=0012688] [Game::KillSimulation][3] [f=0012688] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012688] [~CPathCache(24x24)] cacheHits=222 hitPercentage=51% numHashColls=0 maxCacheSize=21 [f=0012688] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012688] [~CPathCache(48x48)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012688] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012688] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012688] [LosHandler::Kill] raycast instance cache-{hits,misses}={4605,11057}; shared=4%; cached=26% [f=0012688] [Game::KillSimulation][4] [f=0012688] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012688] [Game::~CGame][2] [f=0012688] [Game::~CGame][3] [f=0012688] [SpringApp::Kill][3] [f=0012688] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135676 bytes sent 173052 bytes recv'd [f=0012688] [SpringApp::Kill][4] font=0x45a92aa0 [f=0012688] [SpringApp::Kill][5] [f=0012688] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45b17100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2137ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=56ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4669 inflSize=55kb readTime=31ms file="units/chicken_digger.lua" indx=6755 inflSize=2kb readTime=21ms file="luarules/gadgets/api_saveload.lua" indx=1657 inflSize=37kb readTime=15ms file="luaui/widgets/mission_objectives.lua" indx=4771 inflSize=12kb readTime=14ms file="luaui/widgets/gui_epicmenu.lua" indx=4704 inflSize=102kb readTime=13ms file="bitmaps/lightsmoketrail.tga" indx=504 inflSize=28kb readTime=12ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1831 inflSize=1kb readTime=9ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4668 inflSize=29kb readTime=9ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1689 inflSize=2kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31313445 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45be4d10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bec3d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b64d80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f451401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]