[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9s8nOkfts6/springsettings.1219787.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe03801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5852 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219787/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4514f3e0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4514f3e0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 473ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 539ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Hummas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219787/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219787/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58afb310,0x632c27a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4b286e6147ee258374aab12e4596f592 [f=-000001] Connection attempt from Zow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Asskillat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Asskillat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Asskillat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Asskillat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[Game::Load][lua{Rules,Gaia}={0000000061b2a030,000000009c82d500}]" [f=-000001] Allies: I choose: Flash.lua! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Asskillat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Asskillat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Asskillat" string="[Game::Load][lua{Rules,Gaia}={00000000dcf15830,00000000ce093660}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5139,311.302246,421]: 0 finished unit Engineer Commander [f=-000001] [0] Event [992,313.418823,3676]: 1 finished unit Engineer Commander [f=0000000] [0] Zow, team: 1, elo:2389, userid: 491709 [f=0000000] [0] Asskillat, team: 0, elo:1498, userid: 545486 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000006] [6] Event [1136,313.502502,3552]: 1 finished unit Rover Assembly [f=0000051] [51] Event [5024,311.117554,440]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000396] [396] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000453] [453] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000617] [617] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000641] [641] Event [952,312.820435,3560]: 1 finished unit Solar Collector [f=0000695] [695] Event [5014.3999,310.787964,440]: 0 finished unit Conjurer [f=0000821] [821] Event [888,313.644409,3768]: 1 finished unit Solar Collector [f=0000860] [860] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0000978] [978] Event [5176,310.229492,360]: 0 finished unit Solar Collector [f=0001117] [1117] Event [952,313.296509,3640]: 1 finished unit Solar Collector [f=0001165] [1165] Event [5176,309.716797,280]: 0 finished unit Solar Collector [f=0001269] [1269] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0001342] [1342] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0001435] [1435] Event [5176,310.632324,200]: 0 finished unit Solar Collector [f=0001458] [1458] Event [1056,313.433838,3584]: 1 finished unit Lotus [f=0001546] [1546] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0001660] [1660] Event [5176,311.630249,120]: 0 finished unit Solar Collector [f=0001741] [1741] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0001800] [1800] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Mason [f=0001936] [1936] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0002131] [2131] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0002222] [2222] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002326] [2326] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0002362] [2362] Event [1016,313.323975,3592]: 1 finished unit Caretaker [f=0002436] [2436] Event [5979.70117,313.517029,1260.43213]: 0 lost unit Conjurer [f=0002521] [2521] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0002534] [2534] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Mason [f=0002553] [2553] Event [5896,310.83374,1016]: 0 lost unit Metal Extractor [f=0002564] [2564] Event [4171.78223,318.600983,316.779541]: 0 lost unit Glaive [f=0002635] [2635] Event [6040,312.65564,1336]: 0 lost unit Metal Extractor [f=0002738] [2738] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0002741] [2741] Event [4221.49414,312.911957,278.659393]: 0 lost unit Glaive [f=0002757] [2757] Event [1032,313.406372,3656]: 1 finished unit Solar Collector [f=0002900] [2900] Event [4685.65234,312.009857,370.594696]: 0 lost unit Glaive [f=0002941] [2941] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0003028] [3028] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0003136] [3136] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0003170] [3170] Event [224,313.195801,2864]: 1 finished unit Lotus [f=0003267] [3267] Event [5128,311.181641,600]: 0 lost unit Metal Extractor [f=0003331] [3331] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0003353] [3353] Event [5025.4165,312.075684,508.03894]: 1 lost unit Scorcher [f=0003394] [3394] Event [5084.37012,312.608307,507.922485]: 1 lost unit Scorcher [f=0003526] [3526] Event [5014.3999,310.802917,440]: 0 finished unit Glaive [f=0003764] [3764] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0003989] [3989] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0004027] [4027] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0004372] [4372] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0004377] [4377] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0004465] [4465] Event [5024,310.897827,752]: 0 finished unit Lotus [f=0004584] [4584] Event [3840,311.968994,2640]: 1 finished unit Lotus [f=0004591] [4591] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0004808] [4808] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0004867] [4867] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0005003] [5003] Event [704.367065,312.824768,2797.03467]: 0 lost unit Glaive [f=0005058] [5058] Event [790.241028,313.282654,2975.66992]: 0 lost unit Glaive [f=0005084] [5084] Event [903.589233,312.934692,3032.97998]: 0 lost unit Glaive [f=0005107] [5107] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0005114] [5114] Event [984.295776,313.081268,3099.92603]: 0 lost unit Glaive [f=0005136] [5136] Event [1147.68054,312.67868,3236.51221]: 1 lost unit Scorcher [f=0005153] [5153] Event [1072.86755,312.881256,3213.30518]: 0 lost unit Glaive [f=0005179] [5179] Event [1094.87109,312.896698,3297.38354]: 0 lost unit Glaive [f=0005191] [5191] Event [1134.1156,312.513611,3323.34644]: 0 lost unit Glaive [f=0005208] [5208] Event [1262.21558,312.037933,3424.70947]: 1 lost unit Scorcher [f=0005214] [5214] Event [1178.91174,311.864319,3360.97754]: 0 lost unit Glaive [f=0005216] [5216] Event [2254.48657,313.508667,2802.91724]: 0 lost unit Glaive [f=0005290] [5290] Event [1282.00232,312.632111,3476.15991]: 0 lost unit Glaive [f=0005347] [5347] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0005409] [5409] Event [3776,311.895752,2720]: 1 finished unit Radar Tower [f=0005415] [5415] Event [5128,306.669006,600]: 0 finished unit Metal Extractor [f=0005494] [5494] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0005709] [5709] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0005804] [5804] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0005852] [5852] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0006131] [6131] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [5288,304.984436,328]: 0 finished unit Metal Extractor [f=0006236] [6236] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0006291] [6291] Event [48,313.223267,2816]: 1 finished unit Radar Tower [f=0006333] [6333] Event [5014.3999,310.787964,440]: 0 finished unit Conjurer [f=0006409] [6409] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0006607] [6607] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0006664] [6664] Event [2432,312.088013,2688]: 1 finished unit Lotus [f=0006717] [6717] Event [5014.3999,310.787964,440]: 0 finished unit Conjurer [f=0006908] [6908] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0007093] [7093] Event [5014.3999,310.787964,440]: 0 finished unit Conjurer [f=0007173] [7173] Event [5896,306.321106,1016]: 0 finished unit Metal Extractor [f=0007213] [7213] Event [96,313.241577,2656]: 1 finished unit Lotus [f=0007357] [7357] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0007393] [7393] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0007417] [7417] Event [5375.92188,310.4758,1364.74927]: 0 lost unit Glaive [f=0007562] [7562] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0007581] [7581] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0007606] [7606] Event [4624,310.128784,528]: 0 finished unit Lotus [f=0007785] [7785] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0007808] [7808] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Mason [f=0007992] [7992] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0008082] [8082] Event [5698.38818,310.224091,1639.24219]: 1 lost unit Scorcher [f=0008115] [8115] Event [5669.72852,309.608246,1555.29785]: 0 lost unit Engineer Commander [f=0008115] [8115] Event [5651.10156,309.475555,1570.57617]: 1 lost unit Scorcher [f=0008118] [8118] Event [5687.5415,306.280273,1518.33569]: 1 lost unit Scorcher [f=0008118] [8118] Event [5711.979,306.604889,1533.77612]: 1 lost unit Scorcher [f=0008231] [8231] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0008263] [8263] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0008341] [8341] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0008367] fuck [f=0008555] [8555] Event [5744,311.474609,1280]: 0 finished unit Lotus [f=0008578] [8578] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0008677] [8677] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0008822] [8822] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0008839] [8839] Event [144,310.961914,1936]: 1 finished unit Lotus [f=0008969] [8969] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0008969] [8969] Event [5288,304.984436,328]: 0 lost unit Metal Extractor [f=0009100] [9100] Event [3320,310.385132,2552]: 1 finished unit Solar Collector [f=0009176] [9176] Event [5128,306.669006,600]: 0 lost unit Metal Extractor [f=0009263] [9263] Event [5281.13086,312.95166,421.917816]: 1 lost unit Scorcher [f=0009365] [9365] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0009524] [9524] Event [3320,309.204102,2632]: 1 finished unit Solar Collector [f=0009750] [9750] Event [5176,311.630249,120]: 0 lost unit Solar Collector [f=0009783] [9783] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0009788] [9788] Event [5014.3999,310.787964,440]: 0 finished unit Glaive [f=0009822] [9822] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0009830] Player Asskillat left the game: normal quit [f=0009830] [9830] Event [undefined]: Asskillat quit [f=0009913] [9913] Event [3352,308.746338,2744]: 1 finished unit Solar Collector [f=0010003] [10003] Event [5273.82617,311.303955,99.3916855]: 0 lost unit Glaive [f=0010031] Zow has forced a win due to dropped opposition. [f=0010031] game_message: Asskillat has been destroyed! [f=0010031] [10031] Event [undefined]: Asskillat resigned [f=0010031] game_message: Zow wins! [f=0010031] Submitting stats [f=0010031] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010031] Part| Total Time|Time of the last 0.5s [f=0010031] Draw 7939.90ms 20.78% [f=0010031] Lua::Callins::Synced 3079.12ms 14.09% [f=0010031] Lua::Callins::Unsynced 11594.22ms 30.27% [f=0010031] Lua::CollectGarbage::Synced 167.27ms 0.60% [f=0010031] Lua::CollectGarbage::Unsynced 326.86ms 0.30% [f=0010031] Misc::Profiler::AddTime 33.68ms 0.10% [f=0010031] Sim 16479.70ms 61.54% [f=0010031] [10031] Received game_message: Asskillat has been destroyed! [f=0010031] [10031] Received game_message: Zow wins! [f=0010032] [10032] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3375,4870,4870,3375,76.0127029,131.759323,131.759323,76.0127029,0,0,0,0,0,0,0,0,0,0,0,0,702.050049,1798.11682,1798.11682,702.050049,180,450,450,180,16,16,16,16,1275,1385,1385,1275,12.9072447,18.8941097,18.8941097,12.9072447,325,1040,1040,325,564,1296,1296,564,1595,1995,1995,1595,1310,564,564,1310,103.200249,153.339355,153.339355,103.200249,1860.59387,778.670044,778.670044,1860.59387 [f=0010032] [10032] Game End Stats Values: 19,3505,4860,4860,3505,90.8771133,132.148285,132.148285,90.8771133,0,0,0,0,0,0,0,0,0,0,0,0,867.260864,2957.5293,2957.5293,867.260864,180,450,450,180,16,16,16,16,1275,1385,1385,1275,13.3494606,20.8624325,20.8624325,13.3494606,455,910,910,455,694,1296,1296,694,1595,2115,2115,1595,1310,694,694,1310,103.200249,153.339355,153.339355,103.200249,3021.58154,950.668396,950.668396,3021.58154 [f=0010032] [10032] Game End Stats Values: 20,2295,4685,4685,2295,98.1452332,132.587845,132.587845,98.1452332,0,0,0,0,0,0,0,0,18.5096321,0,0,18.5096321,1134.12793,3088.55396,3088.55396,1134.12793,180,450,450,180,10.8000002,16,16,10.8000002,0,1385,1385,0,9.37637424,21.5723038,21.5723038,9.37637424,520,650,650,520,1084,2571,2571,1084,1595,2200,2200,1595,2585,1084,1084,2585,103.200249,153.339355,153.339355,103.200249,3152.6062,1217.53552,1217.53552,3152.6062 [f=0010032] [10032] Game End Stats Values: 21,2430,4990,4990,2430,100.172508,132.889526,132.889526,100.172508,0,0,0,0,0,0,0,0,55.7478027,28.12323,28.12323,55.7478027,1134.12793,3201.26611,3201.26611,1134.12793,270,540,540,270,6,16,16,6,0,1385,1385,0,8.49365234,25.9811497,25.9811497,8.49365234,650,780,780,650,1084,2656,2656,1084,1510,2285,2285,1510,2670,1084,1084,2670,103.200249,179.338959,179.338959,103.200249,3266.74414,1228.82849,1228.82849,3266.74414 [f=0010032] [10032] Game End Stats Values: 22,2345,5060,5060,2345,100.172508,133.613602,133.613602,100.172508,0,0,0,0,0,0,0,0,55.7478027,169.211029,169.211029,55.7478027,1252.83838,3355.62158,3355.62158,1252.83838,270,540,540,270,8.53333378,17.333334,17.333334,8.53333378,0,1385,1385,0,5.10859966,25.1237736,25.1237736,5.10859966,650,780,780,650,1214,2741,2741,1214,1425,2355,2355,1425,2755,1214,1214,2755,103.200249,179.338959,179.338959,103.200249,3421.09961,1347.53894,1347.53894,3421.09961 [f=0010032] [10032] Game End Stats Values: 23,2340,5345,5345,2340,100.172508,134.342346,134.342346,100.172508,0,0,0,0,0,0,0,0,56.3081017,282.476776,282.476776,56.3081017,1252.83838,3464.45239,3464.45239,1252.83838,270,540,540,270,7.73333311,19.4666672,19.4666672,7.73333311,0,1385,1385,0,4.11949968,25.406683,25.406683,4.11949968,715,910,910,715,1214,2811,2811,1214,1355,2510,2510,1355,2825,1214,1214,2825,103.200249,179.338959,179.338959,103.200249,3531.33032,1347.53894,1347.53894,3531.33032 [f=0010032] [10032] Game End Stats Values: 24,2275,5415,5415,2275,100.172508,134.841049,134.841049,100.172508,0,0,0,0,0,0,0,0,56.3081017,321.11673,321.11673,56.3081017,1252.83838,3550.86328,3550.86328,1252.83838,270,540,540,270,3.5999999,21.2000008,21.2000008,3.5999999,0,1385,1385,0,4.11950016,27.2947426,27.2947426,4.11950016,650,910,910,650,1214,2876,2876,1214,1355,2580,2580,1355,2890,1214,1214,2890,103.200249,179.338959,179.338959,103.200249,3617.74121,1350.38269,1350.38269,3617.74121 [f=0010054] [10054] Event [5176,309.716797,280]: 0 lost unit Solar Collector [f=0010064] [10064] Event [744,312.701416,3624]: 1 finished unit Solar Collector [f=0010077] [10077] Event [5176,310.577393,200]: 0 lost unit Solar Collector [f=0010078] [10078] Event [5024,310.787964,440]: 0 lost unit Cloakbot Factory [f=0010079] [10079] Event [5176,310.087769,360]: 0 lost unit Solar Collector [f=0010150] [10150] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Mason [f=0010207] [10207] Event [3272,308.444214,2744]: 1 finished unit Solar Collector [f=0010299] Player Zow left the game: normal quit [f=0010299] [10299] Event [undefined]: Zow quit [f=0010305] No clients connected, shutting down server [f=0010305] Server shutdown [f=0010305] [10305] all players disconnected [f=0010452] [10452] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0010477] [10477] Event [3192,308.444214,2744]: 1 finished unit Solar Collector [f=0010723] [10723] Event [3112,308.572388,2744]: 1 finished unit Solar Collector [f=0010729] [10729] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0010738] [10738] Event [664,313.296509,3544]: 1 finished unit Solar Collector [f=0010915] [10915] Event [3112,308.407593,2824]: 1 finished unit Solar Collector [f=0011031] [11031] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0011095] [11095] Event [3192,308.682251,2824]: 1 finished unit Solar Collector [f=0011235] [11235] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0011237] [11237] Event [584,324.337769,3464]: 1 finished unit Solar Collector [f=0011275] [11275] Event [3272,308.956909,2824]: 1 finished unit Solar Collector [f=0011496] [11496] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0011500] [11500] Event [3352,309.524536,2824]: 1 finished unit Solar Collector [f=0011700] [11700] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0011940] [11940] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0012083] [12083] Event [424,313.653564,3320]: 1 finished unit Solar Collector [f=0012150] [12150] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0012360] [12360] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0012583] [12583] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0012591] [12591] Event [344,312.8479,3240]: 1 finished unit Solar Collector [f=0012780] [12780] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0012990] [12990] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0013160] [13160] Event [168,312.866211,3048]: 1 finished unit Solar Collector [f=0013200] [13200] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0013410] [13410] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0013620] [13620] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0013640] [13640] Event [152,313.012695,2968]: 1 finished unit Solar Collector [f=0013830] [13830] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0014040] [14040] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0014150] [14150] Event [120,313.525391,2888]: 1 finished unit Solar Collector [f=0014250] [14250] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0014460] [14460] Event [1153.99231,314.285858,3551.97046]: 1 finished unit Scorcher [f=0014651] Autoquit sending quit command. [f=0014651] [QuitAction] user exited to system [f=0014651] [SpringApp::Kill][1] fromRun=1 [f=0014651] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014651] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014651] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014651] [ThreadPool::SetThreadCount][2] workers=0 [f=0014651] [SpringApp::Kill][2] [f=0014651] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014651] [Game::KillLua][3] dtor=0 luaUI=0x5958bd30 [f=0014651] Start widgetHandler:Shutdown [f=0014651] Shutdown - SaveOrderList Complete [f=0014651] Writing last game win data [f=0014651] Shutdown - SaveConfigData Complete [f=0014651] Shutdown Widget - Chili Highlight [f=0014651] Shutdown Widget - Save/Load API [f=0014651] Shutdown Widget - Draw After Chili [f=0014651] Shutdown Widget - EPIC Menu [f=0014651] Shutdown Widget - Chili Minimap [f=0014651] Shutdown Widget - Chili Widget Selector [f=0014651] Shutdown Widget - Local Team Colors [f=0014651] Shutdown Widget - Display Keys 2 [f=0014651] Shutdown Widget - Save Game Menu [f=0014651] Shutdown Widget - HealthBars [f=0014651] Shutdown Widget - Noises [f=0014651] Shutdown Widget - Unit Icons [f=0014651] Shutdown Widget - Win Counter [f=0014651] Shutdown Widget - SpringRTS Replay Stats [f=0014651] Shutdown Widget - BuildETA [f=0014651] Shutdown Widget - Modular Comm Info [f=0014651] Shutdown Widget - Music Player v2 [f=0014651] Shutdown Widget - State Reverse and Latency [f=0014651] Shutdown Widget - CameraShake [f=0014651] Shutdown Widget - Chili Economy Panel Default [f=0014651] Shutdown Widget - Chili EndGame Window [f=0014651] Shutdown Widget - Chili Nuke Warning [f=0014651] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014651] Shutdown Widget - Chili Spectator Panels [f=0014651] Shutdown Widget - Context Menu [f=0014651] Shutdown Widget - Darkening [f=0014651] Shutdown Widget - Defense Range Zero-K [f=0014651] Shutdown Widget - Grab Input [f=0014651] Input grabbing is disabled! [f=0014651] Shutdown Widget - Highlight Geos [f=0014651] Shutdown Widget - Local Widgets Config [f=0014651] Shutdown Widget - MinimapEvents [f=0014651] Shutdown Widget - MetalFeatures (new) [f=0014651] Shutdown Widget - Missile Silo Range [f=0014651] Shutdown Widget - Point Tracker [f=0014651] Shutdown Widget - Showeco and Grid Drawer [f=0014651] Shutdown Widget - Stereo3D [f=0014651] Shutdown Widget - Attack AoE [f=0014651] Shutdown Widget - UnitShapes [f=0014651] Shutdown Widget - Map Edge Extension [f=0014651] Shutdown Widget - Selection Send [f=0014651] Shutdown Widget - LupsManager [f=0014651] Shutdown Widget - Newton Firezone [f=0014651] Shutdown Widget - Chili Pro Console [f=0014651] Shutdown Widget - Persistent Build Height [f=0014651] Shutdown Widget - Lasso Terraform GUI [f=0014651] Shutdown Widget - Chili Framework [f=0014651] Shutdown Widget - Lups [f=0014651] Shutdown Widget - Custom Markers [f=0014651] Shutdown Widget - Chili Core Selector [f=0014651] Shutdown Widget - Mex Placement Handler [f=0014651] Shutdown Widget - Select Keys [f=0014651] Shutdown Widget - Pause Screen [f=0014651] Shutdown Widget - Layout Handler [f=0014651] Shutdown Widget - Text To Speech Control [f=0014651] End widgetHandler:Shutdown [f=0014651] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={667591,99092372} {int,ext,rec}Allocs={9623516,0,0} {chunk,block}Bytes={99092372,0} [f=0014651] [Game::KillLua][1] dtor=0 luaGaia=0x632c27a0 [f=0014651] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600670,93612977} {int,ext,rec}Allocs={9623518,0,0} {chunk,block}Bytes={93612977,0} [f=0014651] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600670,93612977} {int,ext,rec}Allocs={9623518,0,0} {chunk,block}Bytes={93612977,0} [f=0014651] [Game::KillLua][2] dtor=0 luaRules=0x58afb310 [f=0014651] Start gadgetHandler:Shutdown [f=0014651] Shutdown - StartSetup [f=0014651] Shutdown - UnitMorph [f=0014651] Shutdown - Carrier Drones [f=0014651] Shutdown - LupsNanoSpray [f=0014651] Shutdown - Missile Silo Controller [f=0014651] Shutdown - Modular Comm Info [f=0014651] Shutdown - Terrain Texture Handler [f=0014651] Shutdown - UnitCloakShield [f=0014651] Shutdown - Starlight Handler [f=0014651] End gadgetHandler:Shutdown [f=0014651] Start gadgetHandler:Shutdown [f=0014651] Shutdown - Save/Load [f=0014651] Shutdown - Teleport Throw [f=0014651] Shutdown - UnitMorph [f=0014651] Shutdown - Modular Comm Info [f=0014651] Shutdown - Retreat Command [f=0014651] Shutdown - Shockwaves [f=0014651] Shutdown - UnitCloakShield [f=0014651] Shutdown - Lups Cloak FX [f=0014651] Shutdown - Lups [f=0014651] Shutdown - Lups Shield [f=0014651] End gadgetHandler:Shutdown [f=0014651] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9623550,0,0} {chunk,block}Bytes={0,0} [f=0014651] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9623550,0,0} {chunk,block}Bytes={0,0} [f=0014651] [Game::KillLua][4] dtor=0 [f=0014651] [Game::~CGame][1] [f=0014651] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014651] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014651] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014651] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014651] [Game::KillLua][4] dtor=1 [f=0014651] [Game::KillMisc][1] [f=0014651] [Game::KillMisc][2] [f=0014651] [Game::KillMisc][3] [f=0014651] [Game::KillRendering][1] [f=0014651] [3DOParser::Kill] allocated 1 pieces [f=0014651] [S3OParser::Kill] allocated 177 pieces [f=0014651] [AssParser::Kill] allocated 21 pieces [f=0014651] [Game::KillInterface][1] [f=0014651] [Game::KillInterface][2] [f=0014651] [Game::KillSimulation][1] [f=0014651] [Game::KillSimulation][2] [f=0014651] [CCollisionHandler] dis-/continuous tests: 0/184906 [f=0014651] [Game::KillSimulation][3] [f=0014651] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014651] [~CPathCache(24x16)] cacheHits=96 hitPercentage=51% numHashColls=0 maxCacheSize=16 [f=0014651] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014651] [~CPathCache(48x32)] cacheHits=135 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014651] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014651] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014651] [LosHandler::Kill] raycast instance cache-{hits,misses}={5050,6466}; shared=14%; cached=30% [f=0014651] [Game::KillSimulation][4] [f=0014651] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014651] [Game::~CGame][2] [f=0014651] [Game::~CGame][3] [f=0014651] [SpringApp::Kill][3] [f=0014651] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153208 bytes sent 128708 bytes recv'd [f=0014651] [SpringApp::Kill][4] font=0x4506daa0 [f=0014651] [SpringApp::Kill][5] [f=0014651] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x450f17c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2153ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=26ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3875 inflSize=4kb readTime=19ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3876 inflSize=1kb readTime=17ms file="unitpics/chickenspire.png" indx=6419 inflSize=9kb readTime=13ms file="icons/pw_energy.png" indx=1095 inflSize=2kb readTime=13ms file="bitmaps/other/light_red.png" indx=541 inflSize=15kb readTime=12ms file="objects3d/debris4x4a.s3o" indx=5177 inflSize=9kb readTime=11ms file="luaui/configs/tipconfig.lua" indx=2977 inflSize=6kb readTime=11ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=11ms file="unitpics/cloakjammer.png" indx=6427 inflSize=9kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29747846 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x451fd1c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45220b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450f0ec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe03801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]