[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OCu984CLmy/springsettings.1219684.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff7b401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5854 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219684/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4570cc50] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4570cc50] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Khomar was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219684/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219684/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59744590,0x59e0fab0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2df56d6188b538b1472877db48b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001715d7b90,000000006f80c410}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={0000000068254e60,00000000e5bd8c00}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] basically, if you'd want a unit to do X pretty much every time and it doesn't, that's annoying tedious micro [f=-000001] my preferred solution would be to get rid of dodging entirely [f=-000001] by doing things like introducing slight homing to skirm missiles [f=-000001] ah ok I get your point [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] yhough you will strneghten roles of units [f=-000001] [0] Event [5464,241.469727,2213]: 0 finished unit Engineer Commander [f=-000001] [0] Event [635,241.365723,1957]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:3079, userid: 518109 [f=0000000] [0] dyth68, team: 1, elo:2986, userid: 438381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [704,241.485596,1824]: 1 finished unit Rover Assembly [f=0000007] [7] Event [5408,241.485596,2112]: 0 finished unit Rover Assembly [f=0000227] [227] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000228] [228] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000241] [241] Event [721.99231,242.139847,1823.97034]: 1 finished unit Dart [f=0000415] [415] Event [5512,241.485596,2024]: 0 finished unit Solar Collector [f=0000453] [453] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000455] [455] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0000595] [595] Event [5512,241.485596,2120]: 0 finished unit Solar Collector [f=0000641] [641] Event [504,241.45813,1896]: 1 finished unit Solar Collector [f=0000651] [651] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0000651] yeah [f=0000821] [821] Event [504,240.496826,1976]: 1 finished unit Solar Collector [f=0000826] [826] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [5568,241.146851,2208]: 0 finished unit Lotus [f=0001144] [1144] Event [664,241.45813,2104]: 1 finished unit Solar Collector [f=0001214] [1214] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0001238] [1238] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0001376] [1376] Event [504,235.223389,2056]: 1 finished unit Solar Collector [f=0001605] [1605] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0001778] [1778] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0001995] [1995] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0002037] [2037] Event [560,237.762451,2016]: 1 finished unit Lotus [f=0002158] [2158] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002323] [2323] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0002466] [2466] Event [4256,241.47644,2064]: 0 finished unit Lotus [f=0002715] [2715] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0002723] [2723] Event [4376,239.846802,1864]: 0 finished unit Solar Collector [f=0002845] [2845] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0002917] [2917] Event [5076.32617,232.091003,1256.84216]: 1 lost unit Scorcher [f=0002949] [2949] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002996] [2996] Event [4248,241.485596,1880]: 0 finished unit Solar Collector [f=0003327] [3327] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0003346] [3346] Event [721.99231,242.139847,1823.97034]: 1 lost unit Scorcher [f=0003414] [3414] Event [792,241.485596,2104]: 1 finished unit Solar Collector [f=0003445] [3445] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003479] [3479] Event [685.522339,241.473221,1749.97571]: 0 lost unit Scorcher [f=0003691] [3691] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0003726] [3726] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0003850] [3850] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0003892] [3892] Event [744,241.485596,2184]: 1 finished unit Solar Collector [f=0003928] [3928] Event [3912,241.47644,2696]: 0 finished unit Solar Collector [f=0004122] [4122] Event [4024,241.192627,2744]: 0 finished unit Solar Collector [f=0004138] [4138] Event [816,241.494751,3104]: 1 finished unit Lotus [f=0004256] [4256] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0004352] [4352] Event [3968,241.183472,2560]: 0 finished unit Lotus [f=0004473] [4473] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0004546] [4546] Event [4212.21289,241.494751,957.532898]: 1 lost unit Dart [f=0004577] [4577] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0004788] [4788] Event [5496,241.485596,1912]: 0 finished unit Solar Collector [f=0004877] [4877] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0004903] [4903] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0005065] [5065] Event [4072,241.485596,3016]: 0 finished unit Solar Collector [f=0005155] [5155] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0005240] [5240] Event [400,241.494751,1792]: 1 finished unit Radar Tower [f=0005281] [5281] Event [721.99231,242.139847,1823.97034]: 1 finished unit Ripper [f=0005320] [5320] Event [4120,241.494751,3112]: 0 finished unit Solar Collector [f=0005338] [5338] Event [1685.0376,241.418121,3240.58447]: 0 lost unit Scorcher [f=0005492] [5492] Event [244.004364,241.494751,1267.36646]: 1 lost unit Mason [f=0005505] [5505] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0005525] [5525] Event [200,241.403198,1112]: 1 lost unit Metal Extractor [f=0005613] [5613] Event [5816,241.47644,1144]: 0 finished unit Solar Collector [f=0005682] [5682] Event [330.07193,240.227936,1268.77209]: 0 lost unit Scorcher [f=0005762] [5762] Event [4208,241.485596,3136]: 0 finished unit Lotus [f=0005887] [5887] Event [5045.66797,241.485596,718.169922]: 0 lost unit Scorcher [f=0005892] [5892] Event [4909.54492,241.485596,579.406616]: 1 lost unit Scorcher [f=0006030] [6030] Event [721.99231,242.139847,1823.97034]: 1 finished unit Ripper [f=0006057] [6057] Event [4334.59619,241.494751,584.894165]: 1 lost unit Scorcher [f=0006087] [6087] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0006159] [6159] Event [5912,241.366577,1112]: 0 finished unit Solar Collector [f=0006260] [6260] Event [3645.93311,241.331573,866.450378]: 0 lost unit Scorcher [f=0006431] [6431] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0006632] [6632] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0006692] [6692] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0006745] [6745] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0006767] [6767] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0006815] [6815] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0006849] [6849] Event [5843.55273,241.471466,2674.76489]: 0 lost unit Mason [f=0006929] [6929] Event [5960,241.494751,3000]: 0 lost unit Metal Extractor [f=0007042] [7042] Event [2287.74927,241.494751,3349.13257]: 1 finished unit Engineer Commander [f=0007053] [7053] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0007064] [7064] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0007105] [7105] Event [3624,241.485596,4040]: 0 finished unit Solar Collector [f=0007106] [7106] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0007285] [7285] Event [3624,241.494751,3928]: 0 finished unit Solar Collector [f=0007389] [7389] Event [2496,238.262939,3120]: 1 finished unit Lotus [f=0007455] [7455] Event [1279.51672,241.505341,656.129944]: 0 lost unit Scorcher [f=0007465] [7465] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0007466] [7466] Event [3624,240.359497,3816]: 0 finished unit Solar Collector [f=0007484] [7484] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0007549] [7549] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0007632] [7632] Event [560,241.47644,1680]: 1 finished unit Rover Plate [f=0007641] [7641] Event [2408,239.077759,3240]: 1 finished unit Solar Collector [f=0007646] [7646] Event [3624,239.178467,3704]: 0 finished unit Solar Collector [f=0007752] [7752] Event [5352,241.485596,1944]: 0 finished unit Caretaker [f=0007794] [7794] Event [1720.33765,241.494751,1779.13318]: 1 lost unit Scorcher [f=0007795] [7795] Event [1723.93335,241.494751,1814.69043]: 0 lost unit Scorcher [f=0007847] [7847] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0007875] [7875] Event [3680,236.291504,3728]: 0 finished unit Lotus [f=0007909] [7909] Event [3322.53906,240.93335,2335.36963]: 1 lost unit Ripper [f=0007933] [7933] Event [2344,241.467285,3400]: 1 finished unit Solar Collector [f=0008034] [8034] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0008043] [8043] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0008055] [8055] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0008059] [8059] Event [5096,241.485596,584]: 0 finished unit Solar Collector [f=0008256] [8256] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0008390] [8390] Event [1721.86829,241.485596,2984.06104]: 0 lost unit Scorcher [f=0008427] [8427] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0008508] [8508] Event [5088,241.539612,720]: 0 finished unit Radar Tower [f=0008691] [8691] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0008709] [8709] Event [3631.72534,241.486313,775.646851]: 0 lost unit Fencer [f=0008780] [8780] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0008805] [8805] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0008858] [8858] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0009047] [9047] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0009088] [9088] Event [5088,241.539612,720]: 0 lost unit Radar Tower [f=0009092] [9092] Event [5024,241.485596,544]: 0 finished unit Lotus [f=0009212] [9212] Event [5528,241.256714,2216]: 0 finished unit Caretaker [f=0009246] [9246] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0009250] [9250] Event [3432,241.47644,3432]: 0 finished unit Solar Collector [f=0009272] [9272] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0009279] [9279] Event [2496,238.262939,3120]: 1 lost unit Lotus [f=0009398] [9398] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0009416] [9416] Event [5096,241.485596,584]: 0 lost unit Solar Collector [f=0009453] [9453] Event [5024,240.772247,544]: 0 lost unit Lotus [f=0009471] [9471] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0009490] [9490] Event [3432,241.494751,3320]: 0 finished unit Solar Collector [f=0009562] [9562] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0009642] [9642] Event [296,240.762329,168]: 1 finished unit Solar Collector [f=0009736] [9736] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0009762] [9762] Event [5384,241.467285,2248]: 0 finished unit Caretaker [f=0009775] [9775] Event [3416,241.485596,3208]: 0 finished unit Solar Collector [f=0009785] [9785] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0009814] [9814] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0009828] [9828] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Fencer [f=0009869] [9869] Event [2408,239.1008,3240]: 1 lost unit Solar Collector [f=0009997] [9997] Event [248,238.024902,248]: 1 finished unit Solar Collector [f=0010023] [10023] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010030] [10030] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0010063] [10063] Event [3552,241.467285,3248]: 0 finished unit Lotus [f=0010067] [10067] Event [5648,241.485596,672]: 0 finished unit Lotus [f=0010127] [10127] Event [968,238.790588,3464]: 1 lost unit Metal Extractor [f=0010144] [10144] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010146] [10146] Event [5987.50781,237.055222,882.851135]: 1 lost unit Scorcher [f=0010148] [10148] Event [1177.56067,234.542526,3363.5686]: 0 lost unit Ripper [f=0010157] [10157] Event [584,241.485596,1816]: 1 finished unit Solar Collector [f=0010264] [10264] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010322] [10322] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0010353] [10353] Event [168,239.489746,200]: 1 finished unit Solar Collector [f=0010384] [10384] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010458] [10458] Event [2344,241.467285,3400]: 1 lost unit Solar Collector [f=0010539] [10539] Event [4209.6416,241.47937,1738.5592]: 1 lost unit Scorcher [f=0010541] [10541] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010547] [10547] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0010624] [10624] Event [4156.41895,241.485596,2024.06421]: 1 lost unit Scorcher [f=0010631] [10631] Event [4183.89355,241.485596,2078.48828]: 0 lost unit Scorcher [f=0010663] [10663] Event [216,241.311646,120]: 1 finished unit Solar Collector [f=0010668] [10668] Event [4078.75195,241.443359,2116.90796]: 1 lost unit Scorcher [f=0010712] [10712] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0010724] [10724] Event [504,241.494751,1768]: 1 finished unit Solar Collector [f=0010743] [10743] Event [4316.0376,241.485596,2094.92456]: 1 lost unit Scorcher [f=0010750] [10750] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0010753] [10753] Event [4256,241.47644,2064]: 0 lost unit Lotus [f=0010769] [10769] Event [3144,241.348267,2952]: 0 finished unit Solar Collector [f=0010777] [10777] Event [4242.20752,241.892792,2152.55298]: 0 lost unit Scorcher [f=0010785] [10785] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0010803] [10803] Event [4328,240.043182,1960]: 0 lost unit Metal Extractor [f=0010815] [10815] Event [4211.16699,241.613754,1933.21228]: 1 lost unit Scorcher [f=0010863] [10863] Event [4248.91504,242.396881,1977.18542]: 1 lost unit Ripper [f=0010880] [10880] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0011000] [11000] Event [5088,239.226074,608]: 0 finished unit Lotus [f=0011020] [11020] Event [3160,241.467285,2840]: 0 finished unit Solar Collector [f=0011066] [11066] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0011189] [11189] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0011241] [11241] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0011278] [11278] Event [3216,241.494751,3056]: 0 finished unit Lotus [f=0011416] [11416] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0011435] [11435] Event [936,241.366577,200]: 1 finished unit Solar Collector [f=0011460] [11460] Event [3240,241.494751,2808]: 0 finished unit Solar Collector [f=0011483] [11483] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0011515] [11515] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0011542] [11542] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0011588] [11588] Event [344,241.47644,2904]: 1 finished unit Solar Collector [f=0011591] [11591] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0011627] [11627] Event [5665.05518,241.45018,2586.32813]: 0 lost unit Mason [f=0011674] [11674] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0011896] [11896] Event [5128,239.610443,728]: 0 finished unit Solar Collector [f=0011933] [11933] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0011955] [11955] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0012019] [12019] Event [976,239.846802,272]: 1 finished unit Radar Tower [f=0012020] [12020] Event [296,236.523438,456]: 1 finished unit Solar Collector [f=0012094] [12094] Event [296,241.485596,2984]: 1 finished unit Solar Collector [f=0012127] [12127] Event [2376,236.835632,3160]: 1 finished unit Metal Extractor [f=0012156] [12156] Event [2376,236.835632,3160]: 1 lost unit Metal Extractor [f=0012192] [12192] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0012195] [12195] Event [2912,241.485596,2848]: 0 finished unit Lotus [f=0012214] [12214] Event [2046.97583,241.306488,1979.37549]: 1 lost unit Mason [f=0012267] [12267] Event [976,239.846802,272]: 1 lost unit Radar Tower [f=0012282] [12282] Event [721.99231,242.139847,1823.97034]: 1 finished unit Mason [f=0012296] [12296] Event [5840.83105,241.45813,2753.51392]: 1 lost unit Scorcher [f=0012312] [12312] Event [888,237.221527,280]: 1 lost unit Solar Collector [f=0012334] [12334] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0012346] [12346] Event [872,240.478973,216]: 1 lost unit Metal Extractor [f=0012469] [12469] Event [861.832336,241.134354,149.03981]: 1 lost unit Mason [f=0012490] [12490] Event [808,240.139771,232]: 1 lost unit Solar Collector [f=0012506] [12506] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0012513] [12513] Event [2848,241.494751,2800]: 0 finished unit Lotus [f=0012553] [12553] Event [312,238.565063,600]: 1 finished unit Solar Collector [f=0012555] [12555] Event [216,241.47644,2936]: 1 finished unit Solar Collector [f=0012565] [12565] Event [5192,241.524353,504]: 0 finished unit Solar Collector [f=0012571] [12571] Event [353.982239,237.192368,454.220245]: 1 lost unit Mason [f=0012638] [12638] Event [312,238.565063,600]: 1 lost unit Solar Collector [f=0012706] [12706] Event [721.99231,242.139847,1823.97034]: 1 finished unit Ripper [f=0012732] [12732] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Ripper [f=0012782] [12782] Event [232,240.2771,184]: 1 lost unit Metal Extractor [f=0012878] [12878] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0012890] [12890] Event [3378.00708,241.318405,2291.04858]: 0 lost unit Fencer [f=0012891] [12891] Event [77.9938965,241.264435,163.273636]: 1 lost unit Scorcher [f=0012900] [12900] Event [3251.1167,241.663101,2149.40723]: 1 lost unit Ravager [f=0012943] [12943] Event [280.092133,241.46907,58.1249123]: 1 lost unit Scorcher [f=0012994] [12994] Event [3297.84521,240.483444,2231.59961]: 0 lost unit Ripper [f=0013001] [13001] Event [264,241.485596,2856]: 1 finished unit Solar Collector [f=0013001] [13001] Event [168,239.489746,200]: 1 lost unit Solar Collector [f=0013020] [13020] Event [216,241.41098,120]: 1 lost unit Solar Collector [f=0013045] [13045] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0013056] [13056] Event [186.281219,241.939163,23.0421886]: 0 lost unit Scorcher [f=0013069] [13069] Event [3481.69727,241.494751,2110.50293]: 0 lost unit Scorcher [f=0013086] [13086] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0013114] [13114] Event [3000,241.47644,2568]: 0 finished unit Urchin [f=0013194] [13194] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0013201] [13201] Event [5192,241.47644,392]: 0 finished unit Solar Collector [f=0013230] [13230] Event [3193.77686,239.031708,2239.8042]: 1 lost unit Ravager [f=0013255] [13255] Event [578,241.47644,1680]: 1 finished unit Ravager [f=0013255] [13255] Event [721.99231,242.139847,1823.97034]: 1 finished unit Ripper [f=0013267] [13267] Event [3405.76514,241.497345,2395.50342]: 0 lost unit Fencer [f=0013308] [13308] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0013334] [13334] Event [3417.05176,241.494888,2514.46191]: 0 lost unit Fencer [f=0013349] [13349] Event [3404.98755,241.103851,2532.18506]: 1 lost unit Ravager [f=0013430] [13430] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Mason [f=0013521] [13521] Event [3552.2417,241.359909,3004.1062]: 1 lost unit Ravager [f=0013535] [13535] Event [296,236.523438,456]: 1 lost unit Solar Collector [f=0013557] [13557] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0013581] [13581] Event [240.65271,233.439453,578.184265]: 0 lost unit Scorcher [f=0013584] [13584] Event [229.573517,233.088211,565.972961]: 0 lost unit Scorcher [f=0013603] [13603] Event [664,241.485596,3192]: 1 finished unit Solar Collector [f=0013613] [13613] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0013634] [13634] Event [190.049881,232.813431,605.957886]: 0 lost unit Scorcher [f=0013661] [13661] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0013706] [13706] Event [5192,239.242554,280]: 0 finished unit Solar Collector [f=0013772] [13772] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0013816] [13816] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0013928] [13928] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0013929] [13929] Event [2824.70996,241.485596,2195.85791]: 1 lost unit Ravager [f=0013981] [13981] Event [721.99231,242.139847,1823.97034]: 1 finished unit Scorcher [f=0014018] [14018] Event [1485.65955,241.38205,534.187134]: 1 lost unit Scorcher [f=0014040] [14040] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0014065] [14065] Event [616,241.47644,3272]: 1 finished unit Solar Collector [f=0014071] [14071] Event [1392.2406,241.672058,537.733276]: 1 lost unit Scorcher [f=0014074] [14074] Event [1362.1792,241.124634,563.057556]: 0 lost unit Ripper [f=0014080] [14080] Event [816,241.494751,3104]: 1 lost unit Lotus [f=0014093] [14093] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014098] AI is very stupid XD [f=0014179] [14179] Event [undefined]: dyth68 resigned [f=0014179] game_message: dyth68 has been destroyed! [f=0014179] game_message: Masper wins! [f=0014179] Submitting stats [f=0014179] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014179] Part| Total Time|Time of the last 0.5s [f=0014179] Draw 14732.54ms 28.86% [f=0014179] Lua::Callins::Synced 8128.84ms 16.32% [f=0014179] Lua::Callins::Unsynced 20837.96ms 36.32% [f=0014179] Lua::CollectGarbage::Synced 310.22ms 0.00% [f=0014179] Lua::CollectGarbage::Unsynced 614.29ms 0.20% [f=0014179] Misc::Profiler::AddTime 59.17ms 0.00% [f=0014179] Sim 31405.78ms 55.02% [f=0014179] [14179] Received game_message: dyth68 has been destroyed! [f=0014179] [14179] Received game_message: Masper wins! [f=0014180] [14180] Game End Stats Header: 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31,6070,9335,6070,9335,329.387451,1106.60999,329.387451,1106.60999,0,0,0,0,0,0,0,0,200.458221,74.8905334,200.458221,74.8905334,3544.85059,5798.45752,3544.85059,5798.45752,180,1020,180,1020,36.2666664,55.0666656,36.2666664,55.0666656,1560,1275,1560,1275,22.4538288,35.7431793,22.4538288,35.7431793,1490,2550,1490,2550,3235.66675,4472.00098,3235.66675,4472.00098,2840,4490,2840,4490,4809.66797,3463.16699,4809.66797,3463.16699,146.999832,54.7333183,146.999832,54.7333183,6051.70264,3819.52856,6051.70264,3819.52856 [f=0014180] [14180] Game End Stats Values: 32,5700,9620,5700,9620,377.409851,1183.89832,377.409851,1183.89832,0,0,0,0,0,0,0,0,200.458221,74.8905334,200.458221,74.8905334,3981.05884,6149.08398,3981.05884,6149.08398,180,1020,180,1020,38,56.9333344,38,56.9333344,1560,1275,1560,1275,22.9714947,43.0060234,22.9714947,43.0060234,1120,2680,1120,2680,3625.66675,5042.00098,3625.66675,5042.00098,2840,4645,2840,4645,5379.66797,3853.16699,5379.66797,3853.16699,146.999832,180.000916,146.999832,180.000916,6402.3291,4268.87891,6402.3291,4268.87891 [f=0014180] [14180] Game End Stats Values: 33,5550,9595,5550,9595,408.477783,1232.88611,408.477783,1232.88611,0,0,0,0,0,0,0,0,200.458221,74.8905334,200.458221,74.8905334,4221.05713,6396.59668,4221.05713,6396.59668,90,1020,90,1020,40.75,58,40.75,58,1560,1275,1560,1275,23.6534939,43.8910255,23.6534939,43.8910255,990,2570,990,2570,3865.66675,5392.00098,3865.66675,5392.00098,2910,4730,2910,4730,5729.66797,4093.16699,5729.66797,4093.16699,146.999832,221.33551,146.999832,221.33551,6649.8418,4508.87598,6649.8418,4508.87598 [f=0014204] [14204] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0014209] [14209] Event [1322.4989,241.485596,2610.06152]: 1 lost unit Engineer Commander [f=0014228] [14228] Event [664,241.495575,3192]: 1 lost unit Solar Collector [f=0014236] [14236] Event [3240,238.275879,2392]: 0 finished unit Solar Collector [f=0014275] [14275] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014300] Player Masper left the game: normal quit [f=0014300] [14300] Event [undefined]: Masper quit [f=0014320] Spectator dyth68 left the game: normal quit [f=0014320] [14320] Event [undefined]: dyth68 quit [f=0014326] No clients connected, shutting down server [f=0014326] Server shutdown [f=0014326] [14326] all players disconnected [f=0014440] [14440] Event [3368,241.698761,2408]: 0 finished unit Solar Collector [f=0014477] [14477] Event [5176,239.77356,168]: 0 finished unit Solar Collector [f=0014504] [14504] Event [4328,235.852814,1960]: 0 finished unit Metal Extractor [f=0014505] [14505] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014561] [14561] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0014651] [14651] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014673] [14673] Event [3104,236.285431,2384]: 0 finished unit Lotus [f=0014770] [14770] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014890] [14890] Event [5390.00781,242.130692,2112.02954]: 0 finished unit Scorcher [f=0014926] [14926] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0014998] [14998] Event [5176,241.320801,56]: 0 finished unit Solar Collector [f=0015062] [15062] Event [4264,241.485596,1176]: 0 finished unit Solar Collector [f=0015369] [15369] Event [2424,237.518005,3384]: 0 finished unit Metal Extractor [f=0015534] [15534] Event [4296,241.494751,1064]: 0 finished unit Solar Collector [f=0015697] [15697] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0016029] [16029] Event [4328,241.494751,952]: 0 finished unit Solar Collector [f=0016163] [16163] Event [2376,234.38324,3160]: 0 finished unit Metal Extractor [f=0016613] [16613] Event [4448,236.413574,1088]: 0 finished unit Lotus [f=0016674] [16674] Event [2232,241.651764,3432]: 0 finished unit Solar Collector [f=0017124] [17124] Event [2216,241.494751,3320]: 0 finished unit Solar Collector [f=0017542] Autoquit sending quit command. [f=0017542] [QuitAction] user exited to system [f=0017542] [SpringApp::Kill][1] fromRun=1 [f=0017542] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017542] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017542] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017542] [ThreadPool::SetThreadCount][2] workers=0 [f=0017542] [SpringApp::Kill][2] [f=0017542] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017542] [Game::KillLua][3] dtor=0 luaUI=0x5a00e6f0 [f=0017542] Start widgetHandler:Shutdown [f=0017542] Shutdown - SaveOrderList Complete [f=0017542] Writing last game win data [f=0017542] Shutdown - SaveConfigData Complete [f=0017542] Shutdown Widget - Chili Highlight [f=0017542] Shutdown Widget - Save/Load API [f=0017542] Shutdown Widget - Draw After Chili [f=0017542] Shutdown Widget - EPIC Menu [f=0017542] Shutdown Widget - Chili Minimap [f=0017542] Shutdown Widget - Chili Widget Selector [f=0017542] Shutdown Widget - Local Team Colors [f=0017542] Shutdown Widget - Display Keys 2 [f=0017542] Shutdown Widget - Save Game Menu [f=0017542] Shutdown Widget - HealthBars [f=0017542] Shutdown Widget - Noises [f=0017542] Shutdown Widget - Unit Icons [f=0017542] Shutdown Widget - Win Counter [f=0017542] Shutdown Widget - SpringRTS Replay Stats [f=0017542] Shutdown Widget - BuildETA [f=0017542] Shutdown Widget - Modular Comm Info [f=0017542] Shutdown Widget - Music Player v2 [f=0017542] Shutdown Widget - State Reverse and Latency [f=0017542] Shutdown Widget - CameraShake [f=0017542] Shutdown Widget - Chili Economy Panel Default [f=0017542] Shutdown Widget - Chili EndGame Window [f=0017542] Shutdown Widget - Chili Nuke Warning [f=0017542] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017542] Shutdown Widget - Chili Spectator Panels [f=0017542] Shutdown Widget - Context Menu [f=0017542] Shutdown Widget - Darkening [f=0017542] Shutdown Widget - Defense Range Zero-K [f=0017542] Shutdown Widget - Grab Input [f=0017542] Input grabbing is disabled! [f=0017542] Shutdown Widget - Highlight Geos [f=0017542] Shutdown Widget - Local Widgets Config [f=0017542] Shutdown Widget - MinimapEvents [f=0017542] Shutdown Widget - MetalFeatures (new) [f=0017542] Shutdown Widget - Missile Silo Range [f=0017542] Shutdown Widget - Point Tracker [f=0017542] Shutdown Widget - Showeco and Grid Drawer [f=0017542] Shutdown Widget - Stereo3D [f=0017542] Shutdown Widget - Attack AoE [f=0017542] Shutdown Widget - Map Edge Extension [f=0017542] Shutdown Widget - Selection Send [f=0017542] Shutdown Widget - LupsManager [f=0017542] Shutdown Widget - Newton Firezone [f=0017542] Shutdown Widget - Chili Pro Console [f=0017542] Shutdown Widget - Persistent Build Height [f=0017542] Shutdown Widget - Lasso Terraform GUI [f=0017542] Shutdown Widget - Chili Framework [f=0017542] Shutdown Widget - Lups [f=0017542] Shutdown Widget - Custom Markers [f=0017542] Shutdown Widget - Chili Core Selector [f=0017542] Shutdown Widget - Mex Placement Handler [f=0017542] Shutdown Widget - Select Keys [f=0017542] Shutdown Widget - Pause Screen [f=0017542] Shutdown Widget - Layout Handler [f=0017542] Shutdown Widget - Text To Speech Control [f=0017542] End widgetHandler:Shutdown [f=0017542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1047481,109016901} {int,ext,rec}Allocs={14006844,0,0} {chunk,block}Bytes={109016901,0} [f=0017542] [Game::KillLua][1] dtor=0 luaGaia=0x59e0fab0 [f=0017542] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={819949,95338103} {int,ext,rec}Allocs={14006845,0,0} {chunk,block}Bytes={95338103,0} [f=0017542] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={819949,95338103} {int,ext,rec}Allocs={14006845,0,0} {chunk,block}Bytes={95338103,0} [f=0017542] [Game::KillLua][2] dtor=0 luaRules=0x59744590 [f=0017542] Start gadgetHandler:Shutdown [f=0017542] Shutdown - StartSetup [f=0017542] Shutdown - UnitMorph [f=0017542] Shutdown - Carrier Drones [f=0017542] Shutdown - LupsNanoSpray [f=0017542] Shutdown - Missile Silo Controller [f=0017542] Shutdown - Modular Comm Info [f=0017542] Shutdown - Terrain Texture Handler [f=0017542] Shutdown - UnitCloakShield [f=0017542] Shutdown - Starlight Handler [f=0017542] End gadgetHandler:Shutdown [f=0017542] Start gadgetHandler:Shutdown [f=0017542] Shutdown - Save/Load [f=0017542] Shutdown - Teleport Throw [f=0017542] Shutdown - UnitMorph [f=0017542] Shutdown - Modular Comm Info [f=0017542] Shutdown - Retreat Command [f=0017542] Shutdown - Shockwaves [f=0017542] Shutdown - UnitCloakShield [f=0017542] Shutdown - Lups Cloak FX [f=0017542] Shutdown - Lups [f=0017542] Shutdown - Lups Shield [f=0017542] End gadgetHandler:Shutdown [f=0017542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14006877,0,0} {chunk,block}Bytes={0,0} [f=0017542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14006877,0,0} {chunk,block}Bytes={0,0} [f=0017542] [Game::KillLua][4] dtor=0 [f=0017542] [Game::~CGame][1] [f=0017542] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017542] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017542] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017542] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017542] [Game::KillLua][4] dtor=1 [f=0017542] [Game::KillMisc][1] [f=0017542] [Game::KillMisc][2] [f=0017542] [Game::KillMisc][3] [f=0017542] [Game::KillRendering][1] [f=0017542] [3DOParser::Kill] allocated 1 pieces [f=0017542] [S3OParser::Kill] allocated 251 pieces [f=0017542] [AssParser::Kill] allocated 23 pieces [f=0017542] [Game::KillInterface][1] [f=0017542] [Game::KillInterface][2] [f=0017542] [Game::KillSimulation][1] [f=0017542] [Game::KillSimulation][2] [f=0017542] [CCollisionHandler] dis-/continuous tests: 0/540606 [f=0017542] [Game::KillSimulation][3] [f=0017542] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017542] [~CPathCache(24x16)] cacheHits=122 hitPercentage=33% numHashColls=0 maxCacheSize=16 [f=0017542] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017542] [~CPathCache(48x32)] cacheHits=81 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017542] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017542] [LosHandler::Kill] raycast instance cache-{hits,misses}={4389,15277}; shared=3%; cached=19% [f=0017542] [Game::KillSimulation][4] [f=0017542] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017542] [Game::~CGame][2] [f=0017542] [Game::~CGame][3] [f=0017542] [SpringApp::Kill][3] [f=0017542] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184866 bytes sent 214360 bytes recv'd [f=0017542] [SpringApp::Kill][4] font=0x45638aa0 [f=0017542] [SpringApp::Kill][5] [f=0017542] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x456a6b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2031ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=55ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=18ms file="luarules/utilities/vector.lua" indx=1960 inflSize=5kb readTime=18ms file="luaui/widgets/unit_state_icons.lua" indx=4834 inflSize=9kb readTime=17ms file="unittextures/factoryveh1_invert.png" indx=7244 inflSize=1130kb readTime=15ms file="unittextures/factpryvej2_flip.png" indx=7247 inflSize=650kb readTime=14ms file="bitmaps/other/poof.png" indx=543 inflSize=18kb readTime=13ms file="bitmaps/loadpictures/cloaking.png" indx=507 inflSize=3633kb readTime=13ms file="luarules/utilities/unitstates.lua" indx=1958 inflSize=1kb readTime=12ms file="unitpics/energysingu.png" indx=6488 inflSize=11kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 34310250 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45795ca0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457a21b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456a6ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff7b401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]