[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tf8QQObSRn/springsettings.1219654.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed1401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5860 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219654/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fe5c20] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fe5c20] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 550ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219654/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219654/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517e5920,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 24eb6d6159f545deb8e55bc048b97af0 [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Double_Helix_DNA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Double_Helix_DNA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hummas with number 2 to team 0 [f=-000001] > SPRINGIE:User Hummas|spiderskirm|3_4|donator_1|False||Federation|US [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[Game::Load][lua{Rules,Gaia}={00000000f51c2740,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={00000261f7563d90,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={000000005c445310,0000000000000000}]" [f=-000001] Allies: I choose: necro! [f=-000001] Allies: I choose: DroneBoat! [f=-000001] [0] Event [4759,172.200684,4787]: 0 finished unit Engineer Commander [f=-000001] [0] Event [445,177.749176,525]: 1 finished unit Engineer Commander [f=0000000] [0] Double_Helix_DNA, team: 1, elo:2041, userid: 403646 [f=0000000] [0] brianfreeman, team: 0, elo:1876, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000011] [11] Event [544,172.234314,528]: 1 finished unit Rover Assembly [f=0000045] [45] Event [4560,173.084,4640]: 0 finished unit Rover Assembly [f=0000228] [228] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000507] [507] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0000511] [511] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0000573] [573] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000632] [632] Event [561.99231,172.710922,527.970337]: 1 finished unit Dart [f=0000773] [773] Event [561.99231,172.710922,527.970337]: 1 finished unit Dart [f=0000870] [870] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0001146] [1146] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001355] [1355] Event [488,175.819244,392]: 1 finished unit Solar Collector [f=0001571] [1571] Event [3276.74316,175.819244,2771.95288]: 1 lost unit Dart [f=0001627] [1627] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0001665] [1665] Event [664,177.642761,728]: 1 finished unit Solar Collector [f=0001808] [1808] Event [4792,175.627686,4712]: 0 finished unit Solar Collector [f=0002173] [2173] Event [712,173.811279,536]: 1 finished unit Solar Collector [f=0002286] [2286] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0002451] [2451] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0002671] [2671] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0002705] [2705] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0002809] [2809] Event [296,177.642761,920]: 1 finished unit Solar Collector [f=0002992] [2992] Event [360,175.819244,312]: 1 finished unit Solar Collector [f=0003142] [3142] Event [4440,179.274658,4392]: 0 finished unit Solar Collector [f=0003159] [3159] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0003285] [3285] Event [432,179.466248,1664]: 1 finished unit Lotus [f=0003585] [3585] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003702] [3702] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0003708] [3708] Event [1312,174.009949,336]: 1 lost unit Lotus [f=0003717] [3717] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0003799] [3799] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0003955] [3955] Event [1158.47705,175.819992,389.581329]: 1 lost unit Mason [f=0004028] [4028] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0004124] [4124] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0004143] [4143] Event [1372.50293,173.997528,429.969269]: 0 lost unit Ripper [f=0004352] [4352] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0004357] [4357] Event [995.422668,175.225739,510.843231]: 1 lost unit Fencer [f=0004417] [4417] Event [1123.74585,175.920441,385.265259]: 0 lost unit Ripper [f=0004506] [4506] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0004545] [4545] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0004670] [4670] Event [1024,180.977539,1936]: 1 finished unit Lotus [f=0004833] [4833] Event [4952,166.88623,3944]: 0 finished unit Solar Collector [f=0005144] [5144] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0005221] [5221] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0005246] [5246] Event [4768,168.603271,3936]: 0 finished unit Lotus [f=0005295] [5295] Event [896,175.819244,2480]: 1 finished unit Lotus [f=0005559] [5559] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0005641] [5641] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0005730] [5730] Event [912,172.35672,2704]: 1 finished unit Lotus [f=0005853] [5853] Event [4320,175.826355,4464]: 0 finished unit Lotus [f=0005936] [5936] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0005964] [5964] Event [1280,174.067749,368]: 1 finished unit Lotus [f=0005987] [5987] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0006150] [6150] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0006278] [6278] Event [2829.02002,177.50795,3579.83301]: 0 lost unit Scorcher [f=0006314] [6314] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0006315] [6315] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0006446] Spectator Hummas left the game: normal quit [f=0006446] [6446] Event [undefined]: Hummas quit [f=0006554] [6554] Event [3105.06763,173.021698,3507.53369]: 1 lost unit Scorcher [f=0006554] [6554] Event [3124.75269,172.024963,3490.87671]: 1 lost unit Scorcher [f=0006586] [6586] Event [776,175.755371,2600]: 1 finished unit Solar Collector [f=0006641] [6641] Event [3960,181.474243,4792]: 0 finished unit Solar Collector [f=0006722] [6722] Event [1272,177.075104,264]: 1 finished unit Metal Extractor [f=0006732] [6732] Event [2795.14746,177.642792,3541.3645]: 1 lost unit Fencer [f=0006761] [6761] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0006833] [6833] Event [2947.91675,179.466248,3696.03003]: 0 lost unit Ripper [f=0006979] [6979] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0006991] [6991] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0007156] [7156] Event [2527.52686,180.649414,3807.34814]: 1 lost unit Fencer [f=0007163] [7163] Event [1208,174.950363,328]: 1 finished unit Solar Collector [f=0007168] [7168] Event [2620.10938,177.776138,3742.31714]: 0 lost unit Ripper [f=0007210] [7210] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0007307] [7307] Event [2484.93457,177.227554,3889.35303]: 1 lost unit Fencer [f=0007406] [7406] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0007615] [7615] Event [3368,168.525238,4760]: 0 finished unit Solar Collector [f=0007659] [7659] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0007840] [7840] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0007877] [7877] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0007926] [7926] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0008030] [8030] Event [1840,175.570923,832]: 1 finished unit Lotus [f=0008060] [8060] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0008125] [8125] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0008161] [8161] Event [3296,172.299957,4624]: 0 finished unit Lotus [f=0008252] [8252] Event [1712,179.210815,2448]: 1 finished unit Radar Tower [f=0008529] [8529] Event [1768,177.465363,824]: 1 finished unit Solar Collector [f=0008556] [8556] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0008588] [8588] Event [906.293213,174.189758,2960.89038]: 0 lost unit Ripper [f=0008592] [8592] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0008610] [8610] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0008700] [8700] Event [1936,177.649841,2496]: 1 finished unit Lotus [f=0008716] [8716] Event [2572.69214,175.820496,4677.94141]: 1 lost unit Dart [f=0008940] [8940] Event [1760,177.515015,2608]: 1 finished unit Lotus [f=0009010] [9010] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0009024] [9024] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0009140] [9140] Event [3808,175.94696,640]: 1 finished unit Lotus [f=0009182] [9182] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0009275] [9275] Event [3600,179.466248,1824]: 1 finished unit Lotus [f=0009461] [9461] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0009737] [9737] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0009760] [9760] Event [3619.79126,170.348755,3260.0271]: 1 lost unit Scorcher [f=0009776] [9776] Event [561.99231,172.710922,527.970337]: 1 finished unit Ravager [f=0009926] [9926] Event [3736,172.35672,3240]: 0 finished unit Solar Collector [f=0009969] [9969] Event [3536,177.635651,1856]: 1 finished unit Radar Tower [f=0010085] [10085] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0010114] [10114] Event [3712,174.066711,688]: 1 finished unit Lotus [f=0010195] [10195] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0010240] [10240] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ravager [f=0010397] [10397] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0010572] [10572] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0010738] [10738] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Mason [f=0010947] [10947] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0011027] [11027] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0011045] [11045] Event [3640,175.819244,536]: 1 finished unit Solar Collector [f=0011048] [11048] Event [3296,172.299957,4624]: 0 lost unit Lotus [f=0011084] [11084] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0011194] [11194] Event [3296.45142,174.345825,3943.45752]: 0 lost unit Scorcher [f=0011252] [11252] Event [2272,174.066711,1264]: 1 finished unit Lotus [f=0011261] [11261] Event [4552,170.540314,3544]: 0 finished unit Solar Collector [f=0011327] [11327] Event [1864,177.706604,2744]: 1 finished unit Stinger [f=0011354] [11354] Event [3341.81201,179.180878,3808.55493]: 0 lost unit Fencer [f=0011382] [11382] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0011466] [11466] Event [3148.4104,174.751892,3661.01147]: 0 lost unit Scorcher [f=0011561] [11561] Event [3689.42505,175.817978,3985.63525]: 0 lost unit Ripper [f=0011562] [11562] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Badger [f=0011611] [11611] Event [3720,173.875122,488]: 1 finished unit Solar Collector [f=0011638] [11638] Event [3496,181.282654,1784]: 1 finished unit Solar Collector [f=0011711] [11711] Event [3009.97559,177.591629,3915.98022]: 1 lost unit Fencer [f=0011716] [11716] Event [3040.00098,177.459717,3885.93848]: 1 lost unit Fencer [f=0011806] [11806] Event [3009.91162,175.958862,3959.20459]: 1 lost unit Fencer [f=0011879] [11879] Event [2620.55151,182.14566,3646.35889]: 0 lost unit Fencer [f=0011882] [11882] Event [2794.12598,177.642761,3739.40698]: 1 lost unit Ravager [f=0012116] [12116] Event [2977.19385,179.441208,3865.01587]: 1 lost unit Fencer [f=0012159] [12159] Event [561.99231,172.710922,527.970337]: 1 finished unit Mason [f=0012161] [12161] Event [2799.47803,177.559967,3688.88452]: 0 lost unit Ripper [f=0012168] [12168] Event [2912.65479,181.424942,3922.05957]: 1 lost unit Fencer [f=0012217] [12217] Event [3616,173.995728,752]: 1 finished unit Lotus [f=0012311] [12311] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0012432] [12432] Event [4616,184.99353,4840]: 0 finished unit Caretaker [f=0012453] [12453] Event [2296,170.355835,1096]: 1 finished unit Solar Collector [f=0012588] [12588] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0012596] [12596] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0012760] [12760] Event [4296,175.833435,2648]: 0 finished unit Solar Collector [f=0012829] [12829] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0012973] [12973] Event [2688,177.83432,2144]: 1 finished unit Lotus [f=0012992] [12992] Event [4232,177.94783,2632]: 0 finished unit Metal Extractor [f=0013045] [13045] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0013052] [13052] Event [1720,175.762482,2840]: 1 finished unit Wind/Tidal Generator [f=0013073] [13073] Event [1209.53357,175.823853,2795.66382]: 1 finished unit Engineer Commander [f=0013233] [13233] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ravager [f=0013254] [13254] Event [3520,173.995728,784]: 1 finished unit Lotus [f=0013271] [13271] Event [4120,176.067566,2488]: 0 finished unit Solar Collector [f=0013315] [13315] Event [1672,173.995728,2856]: 1 finished unit Wind/Tidal Generator [f=0013325] [13325] Event [1864,181.282654,712]: 1 finished unit Solar Collector [f=0013336] [13336] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0013443] [13443] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Mason [f=0013494] [13494] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0013502] [13502] Event [4056,175.81926,2472]: 0 finished unit Metal Extractor [f=0013562] [13562] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0013583] [13583] Event [1608,173.995728,2856]: 1 finished unit Wind/Tidal Generator [f=0013663] [13663] Event [561.99231,172.710922,527.970337]: 1 finished unit Dart [f=0013708] [13708] Event [1992,181.474243,2616]: 1 finished unit Solar Collector [f=0013797] [13797] Event [561.99231,172.710922,527.970337]: 1 finished unit Dart [f=0013852] [13852] Event [1544,179.707489,2856]: 1 finished unit Wind/Tidal Generator [f=0013878] [13878] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Badger [f=0013933] [13933] Event [561.99231,172.710922,527.970337]: 1 finished unit Dart [f=0014049] [14049] Event [2552,179.402405,2184]: 1 finished unit Solar Collector [f=0014073] [14073] Event [1336,174.03244,424]: 1 finished unit Solar Collector [f=0014087] [14087] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0014122] [14122] Event [1480,181.289734,2856]: 1 finished unit Wind/Tidal Generator [f=0014171] [14171] Event [1832,181.282654,2568]: 1 finished unit Solar Collector [f=0014196] [14196] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0014294] [14294] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0014311] [14311] Event [1384,175.829926,360]: 1 finished unit Wind/Tidal Generator [f=0014312] [14312] Event [2623.62891,179.645264,3571.17236]: 0 finished unit Claw [f=0014367] [14367] Event [561.99231,172.710922,527.970337]: 1 finished unit Fencer [f=0014392] [14392] Event [1416,177.656921,2856]: 1 finished unit Wind/Tidal Generator [f=0014478] [14478] Event [2623.62891,-820.35474,3571.17236]: 0 lost unit Claw [f=0014482] [14482] Event [2869.08325,177.063293,3845.13208]: 0 finished unit Claw [f=0014588] [14588] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0014627] [14627] Event [2800,177.699524,2176]: 1 finished unit Lotus [f=0014641] [14641] Event [1448,174.180237,424]: 1 finished unit Wind/Tidal Generator [f=0014661] [14661] Event [1352,179.217896,2856]: 1 finished unit Wind/Tidal Generator [f=0014747] [14747] Event [4400,181.289734,1200]: 1 finished unit Lotus [f=0014762] [14762] Event [2771.77271,190.791519,3471.82886]: 0 finished unit Claw [f=0014772] [14772] Event [4248,181.289734,2520]: 0 finished unit Stinger [f=0014786] [14786] Event [561.99231,172.710922,527.970337]: 1 finished unit Scorcher [f=0014835] [14835] Event [2874.5354,175.839767,3595.58862]: 1 lost unit Fencer [f=0014867] [14867] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0014894] [14894] Event [3747.3584,175.817581,2569.8728]: 1 lost unit Dart [f=0014903] [14903] Event [3767.46338,175.73613,2573.68311]: 1 lost unit Dart [f=0014915] [14915] Event [3394.96362,177.687363,3529.95215]: 0 lost unit Fencer [f=0014929] [14929] Event [2771.77271,-821.46033,3471.82886]: 0 lost unit Claw [f=0014946] [14946] Event [3046.84204,177.642761,3662.39624]: 0 finished unit Claw [f=0014955] [14955] Event [3866.09204,173.995728,2533.82861]: 0 finished unit Claw [f=0014956] [14956] Event [3899.4668,174.016953,2534.38037]: 1 lost unit Dart [f=0014958] gtg [f=0014965] [14965] Event [1112,175.819244,2008]: 1 finished unit Solar Collector [f=0014968] [14968] Event [3046.84204,177.642761,3662.39624]: 0 lost unit Claw [f=0014971] [14971] Event [1512,175.826355,488]: 1 finished unit Wind/Tidal Generator [f=0015015] [15015] Event [3254.13647,173.945541,3879.68018]: 1 lost unit Scorcher [f=0015047] [15047] Event [undefined]: Double_Helix_DNA resigned [f=0015047] game_message: Double_Helix_DNA has been destroyed! [f=0015047] game_message: brianfreeman wins! [f=0015047] Submitting stats [f=0015047] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015047] Part| Total Time|Time of the last 0.5s [f=0015047] Draw 22591.80ms 16.25% [f=0015047] Lua::Callins::Synced 5684.96ms 16.05% [f=0015047] Lua::Callins::Unsynced 31954.21ms 23.93% [f=0015047] Lua::CollectGarbage::Synced 343.81ms 0.00% [f=0015047] Lua::CollectGarbage::Unsynced 891.28ms 1.40% [f=0015047] Misc::Profiler::AddTime 90.84ms 0.00% [f=0015047] Sim 30016.85ms 70.79% [f=0015047] [15047] Received game_message: Double_Helix_DNA has been destroyed! [f=0015047] [15047] Received game_message: brianfreeman wins! [f=0015048] [15048] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015048] [15048] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015048] [15048] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015048] [15048] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,7.84630919,7.84630919,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,21.6666679,21.6666679,0,0,0,0,0,0,0,0,0 [f=0015048] [15048] Game End Stats Values: 3,2455,2345,2345,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,9.20745754,9.20745754,6,480,80,80,480,0,0,0,0,700,990,990,700,0,21.6666679,21.6666679,0,0,0,0,0,0,0,0,0 [f=0015048] [15048] Game End Stats Values: 4,2455,2430,2430,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,10.6775398,10.6775398,6,480,80,80,480,0,0,0,0,700,1075,1075,700,0,21.6666679,21.6666679,0,0,0,0,0,0,0,0,0 [f=0015048] [15048] Game End Stats Values: 5,2455,2660,2660,2455,0,0.68087071,0.68087071,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,8,10.1333332,10.1333332,8,1275,1275,1275,1275,6,12.0593719,12.0593719,6,480,170,170,480,40,0,0,40,700,1215,1215,700,0,61.6666679,61.6666679,0,0,0,0,0,0,40,40,0 [f=0015048] [15048] Game End Stats Values: 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[15048] Game End Stats Values: 34,6480,9250,9250,6480,525.659668,296.798126,296.798126,525.659668,0,0,0,0,0,0,0,0,516.308716,1213.8562,1213.8562,516.308716,2549.38232,2610.24146,2610.24146,2549.38232,630,1980,1980,630,26,55.7474937,55.7474937,26,1275,1615,1615,1275,28.0798359,45.463871,45.463871,28.0798359,2060,1200,1200,2060,2150.16675,2483.19995,2483.19995,2150.16675,2515,4455,4455,2515,2518.8667,2511.83398,2511.83398,2518.8667,84.8332062,0,0,84.8332062,2668.76318,2700.3291,2700.3291,2668.76318 [f=0015048] [15048] Game End Stats Values: 35,6480,9105,9105,6480,530.650146,331.867004,331.867004,530.650146,0,0,0,0,0,0,0,0,516.308716,1213.8562,1213.8562,516.308716,2758.79053,2723.14551,2723.14551,2758.79053,630,1980,1980,630,26,60.7903404,60.7903404,26,1275,1615,1615,1275,28.4691582,47.0937233,47.0937233,28.4691582,2060,950,950,2060,2400.16675,2623.19995,2623.19995,2400.16675,2515,4560,4560,2515,2658.8667,2761.83398,2761.83398,2658.8667,106.499542,0,0,106.499542,2799.20898,2922.66772,2922.66772,2799.20898 [f=0015092] [15092] Event [3307.47363,177.753738,3793.27124]: 1 lost unit Scorcher [f=0015150] [15150] Event [3339.54688,177.576935,3825.19897]: 0 finished unit Claw [f=0015272] [15272] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ravager [f=0015354] Player brianfreeman left the game: normal quit [f=0015354] [15354] Event [undefined]: brianfreeman quit [f=0015360] No clients connected, shutting down server [f=0015360] Server shutdown [f=0015360] [15360] all players disconnected [f=0015482] [15482] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Mason [f=0015917] [15917] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Badger [f=0016108] [16108] Event [3352,170.278931,4664]: 0 finished unit Stinger [f=0016307] [16307] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0016532] [16532] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Scorcher [f=0016758] [16758] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Fencer [f=0017161] [17161] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ravager [f=0017372] [17372] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Mason [f=0017805] [17805] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Badger [f=0018195] [18195] Event [4559.99805,172.817337,4622.00781]: 0 finished unit Ripper [f=0018303] Autoquit sending quit command. [f=0018303] [QuitAction] user exited to system [f=0018303] [SpringApp::Kill][1] fromRun=1 [f=0018303] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018303] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018303] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018303] [ThreadPool::SetThreadCount][2] workers=0 [f=0018303] [SpringApp::Kill][2] [f=0018303] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018303] [Game::KillLua][3] dtor=0 luaUI=0x53d5db40 [f=0018303] Start widgetHandler:Shutdown [f=0018303] Shutdown - SaveOrderList Complete [f=0018303] Writing last game win data [f=0018303] Shutdown - SaveConfigData Complete [f=0018303] Shutdown Widget - Save/Load API [f=0018303] Shutdown Widget - Chili Highlight [f=0018303] Shutdown Widget - Draw After Chili [f=0018303] Shutdown Widget - EPIC Menu [f=0018303] Shutdown Widget - Chili Widget Selector [f=0018303] Shutdown Widget - Chili Minimap [f=0018303] Shutdown Widget - Local Team Colors [f=0018303] Shutdown Widget - Display Keys 2 [f=0018303] Shutdown Widget - Save Game Menu [f=0018303] Shutdown Widget - Unit Icons [f=0018303] Shutdown Widget - Noises [f=0018303] Shutdown Widget - HealthBars [f=0018303] Shutdown Widget - Win Counter [f=0018303] Shutdown Widget - BuildETA [f=0018303] Shutdown Widget - SpringRTS Replay Stats [f=0018303] Shutdown Widget - Modular Comm Info [f=0018303] Shutdown Widget - Stereo3D [f=0018303] Shutdown Widget - Showeco and Grid Drawer [f=0018303] Shutdown Widget - Point Tracker [f=0018303] Shutdown Widget - Missile Silo Range [f=0018303] Shutdown Widget - MetalFeatures (new) [f=0018303] Shutdown Widget - MinimapEvents [f=0018303] Shutdown Widget - Local Widgets Config [f=0018303] Shutdown Widget - Highlight Geos [f=0018303] Shutdown Widget - Grab Input [f=0018303] Input grabbing is disabled! [f=0018303] Shutdown Widget - Defense Range Zero-K [f=0018303] Shutdown Widget - Darkening [f=0018303] Shutdown Widget - Context Menu [f=0018303] Shutdown Widget - Chili Spectator Panels [f=0018303] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018303] Shutdown Widget - Chili Nuke Warning [f=0018303] Shutdown Widget - Chili EndGame Window [f=0018303] Shutdown Widget - Chili Economy Panel Default [f=0018303] Shutdown Widget - CameraShake [f=0018303] Shutdown Widget - State Reverse and Latency [f=0018303] Shutdown Widget - Music Player v2 [f=0018303] Shutdown Widget - Attack AoE [f=0018303] Shutdown Widget - UnitShapes [f=0018303] Shutdown Widget - Map Edge Extension [f=0018303] Shutdown Widget - Selection Send [f=0018303] Shutdown Widget - LupsManager [f=0018303] Shutdown Widget - Newton Firezone [f=0018303] Shutdown Widget - Chili Pro Console [f=0018303] Shutdown Widget - Persistent Build Height [f=0018303] Shutdown Widget - Lasso Terraform GUI [f=0018303] Shutdown Widget - Lups [f=0018303] Shutdown Widget - Chili Framework [f=0018303] Shutdown Widget - Mex Placement Handler [f=0018303] Shutdown Widget - Chili Core Selector [f=0018303] Shutdown Widget - Custom Markers [f=0018303] Shutdown Widget - Select Keys [f=0018303] Shutdown Widget - Pause Screen [f=0018303] Shutdown Widget - Text To Speech Control [f=0018303] Shutdown Widget - Layout Handler [f=0018303] End widgetHandler:Shutdown [f=0018303] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1343764,127966445} {int,ext,rec}Allocs={15691880,0,0} {chunk,block}Bytes={127966445,0} [f=0018303] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018303] [Game::KillLua][2] dtor=0 luaRules=0x517e5920 [f=0018303] Start gadgetHandler:Shutdown [f=0018303] Shutdown - StartSetup [f=0018303] Shutdown - UnitMorph [f=0018303] Shutdown - Carrier Drones [f=0018303] Shutdown - LupsNanoSpray [f=0018303] Shutdown - Missile Silo Controller [f=0018303] Shutdown - Modular Comm Info [f=0018303] Shutdown - Terrain Texture Handler [f=0018303] Shutdown - UnitCloakShield [f=0018303] Shutdown - Starlight Handler [f=0018303] End gadgetHandler:Shutdown [f=0018303] Start gadgetHandler:Shutdown [f=0018303] Shutdown - Save/Load [f=0018303] Shutdown - Teleport Throw [f=0018303] Shutdown - UnitMorph [f=0018303] Shutdown - Modular Comm Info [f=0018303] Shutdown - Retreat Command [f=0018303] Shutdown - Shockwaves [f=0018303] Shutdown - UnitCloakShield [f=0018303] Shutdown - Lups Cloak FX [f=0018303] Shutdown - Lups [f=0018303] Shutdown - Lups Shield [f=0018303] End gadgetHandler:Shutdown [f=0018303] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15691912,0,0} {chunk,block}Bytes={0,0} [f=0018303] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15691912,0,0} {chunk,block}Bytes={0,0} [f=0018303] [Game::KillLua][4] dtor=0 [f=0018303] [Game::~CGame][1] [f=0018303] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018303] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018303] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018303] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018303] [Game::KillLua][4] dtor=1 [f=0018303] [Game::KillMisc][1] [f=0018303] [Game::KillMisc][2] [f=0018303] [Game::KillMisc][3] [f=0018303] [Game::KillRendering][1] [f=0018303] [3DOParser::Kill] allocated 1 pieces [f=0018303] [S3OParser::Kill] allocated 322 pieces [f=0018303] [AssParser::Kill] allocated 23 pieces [f=0018303] [Game::KillInterface][1] [f=0018303] [Game::KillInterface][2] [f=0018303] [Game::KillSimulation][1] [f=0018303] [Game::KillSimulation][2] [f=0018303] [CCollisionHandler] dis-/continuous tests: 0/319083 [f=0018303] [Game::KillSimulation][3] [f=0018303] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018303] [~CPathCache(20x20)] cacheHits=50 hitPercentage=16% numHashColls=0 maxCacheSize=8 [f=0018303] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018303] [~CPathCache(40x40)] cacheHits=111 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018303] [LosHandler::Kill] raycast instance cache-{hits,misses}={3368,9858}; shared=1%; cached=24% [f=0018303] [Game::KillSimulation][4] [f=0018303] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018303] [Game::~CGame][2] [f=0018303] [Game::~CGame][3] [f=0018303] [SpringApp::Kill][3] [f=0018303] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192668 bytes sent 128622 bytes recv'd [f=0018303] [SpringApp::Kill][4] font=0x44f19aa0 [f=0018303] [SpringApp::Kill][5] [f=0018303] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44f882c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2037ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=31ms file="luaui/images/commands/bold/recall_drones_old.png" indx=3158 inflSize=2kb readTime=22ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=20ms file="luaui/images/commands/bold/reclaim.png" indx=3159 inflSize=6kb readTime=18ms file="luaui/images/commands/bold/recall_drones.png" indx=3157 inflSize=6kb readTime=18ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4133 inflSize=23kb readTime=17ms file="scripts/vehheavyarty.lua" indx=5965 inflSize=4kb readTime=16ms file="luaui/widgets/autoquit.lua" indx=3885 inflSize=1kb readTime=15ms file="unitpics/cloakassault.png" indx=6423 inflSize=11kb readTime=15ms file="luaui/widgets/missilesilo_range.lua" indx=4768 inflSize=5kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32040893 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4507ad80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4506e430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f95a60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fed1401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]