[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kbrFR5LslO/springsettings.1219513.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc0dc01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5877 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219513/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4658a500] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4658a500] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 450ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 509ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 91ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219513/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (266ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219513/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d04020,0x540644b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0db16d618f7be85929f1bde84596f592 [f=-000001] Connection attempt from davidmartos713 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: davidmartos713 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Khomar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Khomar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidmartos713" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidmartos713" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Khomar" string="[Game::Load][lua{Rules,Gaia}={0000000048418ef0,0000000072a697d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidmartos713" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidmartos713" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davidmartos713" string="[Game::Load][lua{Rules,Gaia}={0000000058a5c1a0,00000000596101e0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2124,11.7973022,1318]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5129,11.8178711,3907]: 1 finished unit Guardian Commander [f=0000000] [0] Khomar, team: 0, elo:1770, userid: 528018 [f=0000000] [0] davidmartos713, team: 1, elo:1500, userid: 542274 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000090] [90] Event [2304,12.7890625,1552]: 0 finished unit Rover Assembly [f=0000300] [300] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000326] [326] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000517] [517] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0000570] [570] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000586] [586] Event [5016,11.796875,3928]: 1 finished unit Amphbot Factory [f=0000602] [602] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000689] [689] Event [5118.53174,88.796875,3898.5957]: 1 finished unit Firefly [f=0000888] [888] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0001054] [1054] Event [5230.20557,16.2603741,3998.59497]: 1 finished unit Guardian Commander [f=0001238] [1238] Event [5112,11.796875,3944]: 1 finished unit Solar Collector [f=0001328] [1328] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Fencer [f=0001370] [1370] Event [4980,11.796875,3928]: 1 finished unit Conch [f=0001662] [1662] Event [2200,11.796875,1336]: 0 finished unit Solar Collector [f=0001711] [1711] Event [4968,11.796875,3816]: 1 finished unit Solar Collector [f=0001874] [1874] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0001874] [1874] Event [4980,11.796875,3928]: 1 finished unit Conch [f=0002077] [2077] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Fencer [f=0002347] [2347] Event [4980,11.796875,3928]: 1 finished unit Conch [f=0002523] [2523] Event [2120,11.796875,1384]: 0 finished unit Solar Collector [f=0002625] [2625] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0002688] [2688] Event [4552,13.78125,3640]: 1 finished unit Solar Collector [f=0003050] [3050] Event [4980,11.796875,3928]: 1 finished unit Conch [f=0003064] [3064] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0003334] [3334] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003464] [3464] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0003474] [3474] Event [4552,13.78125,3720]: 1 finished unit Solar Collector [f=0003482] [3482] Event [2072,11.796875,1304]: 0 finished unit Solar Collector [f=0003621] [3621] Event [5434.8877,12.7320538,2544.02075]: 0 lost unit Fencer [f=0003786] [3786] Event [3464,14.9749756,1560]: 0 finished unit Solar Collector [f=0003801] [3801] Event [2699.46753,14.5549488,5013.84912]: 1 lost unit Conch [f=0003848] [3848] Event [2632,17.2073975,5096]: 1 lost unit Stinger [f=0003971] [3971] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0003999] [3999] Event [4552,13.78125,3800]: 1 finished unit Solar Collector [f=0004097] [4097] Event [4280,33.1134033,3720]: 1 finished unit Storage [f=0004120] [4120] Event [5832,11.796875,3000]: 1 finished unit Solar Collector [f=0004144] [4144] Event [3384,17.7034912,1608]: 0 finished unit Solar Collector [f=0004178] [4178] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0004331] [4331] Event [2152,11.796875,1256]: 0 finished unit Solar Collector [f=0004417] [4417] Event [3336,26.9819946,1528]: 0 finished unit Solar Collector [f=0004511] [4511] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0004657] [4657] Event [3416,16.0834351,1480]: 0 finished unit Solar Collector [f=0004712] [4712] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004819] [4819] Event [2072,11.796875,1208]: 0 finished unit Solar Collector [f=0004864] [4864] Event [4280,30.2879944,3768]: 1 finished unit Storage [f=0004903] [4903] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0005153] [5153] Event [5960,12.3007202,3144]: 1 finished unit Solar Collector [f=0005204] [5204] Event [3808,2.92919922,4864]: 1 finished unit Lotus [f=0005294] [5294] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0005301] [5301] Event [3885.35742,8.5596056,4787.48535]: 1 lost unit Conch [f=0005327] [5327] Event [1992,11.796875,1256]: 0 finished unit Solar Collector [f=0005350] [5350] Event [3808,2.92919922,4864]: 1 lost unit Lotus [f=0005484] [5484] Event [3951.26514,10.2555971,4780.96436]: 1 lost unit Conch [f=0005610] [5610] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0005618] [5618] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0005624] [5624] Event [4280,27.121521,3816]: 1 finished unit Storage [f=0005684] [5684] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0005795] [5795] Event [1944,14.0680542,1176]: 0 finished unit Solar Collector [f=0006074] [6074] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0006232] [6232] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0006243] [6243] Event [2024,12.0681763,1128]: 0 finished unit Solar Collector [f=0006278] [6278] Event [4432,15.3547974,3856]: 1 finished unit Lotus [f=0006464] [6464] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0006495] [6495] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0006532] [6532] Event [4604.56104,12.9735222,3943.58423]: 0 lost unit Fencer [f=0006608] [6608] Event [6341.20508,91.171875,4293.08984]: 0 lost unit Scorcher [f=0006629] [6629] Event [6268.43213,97.6751404,4220.43164]: 0 lost unit Scorcher [f=0006854] [6854] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0007056] [7056] Event [4432,15.3547974,3856]: 1 lost unit Lotus [f=0007202] [7202] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0007216] [7216] Event [4280,24.4666443,3864]: 1 lost unit Storage [f=0007244] [7244] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0007288] [7288] Event [4280,27.121521,3816]: 1 lost unit Storage [f=0007401] [7401] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0007521] [7521] Event [4341.7417,21.7360249,3770.54224]: 1 lost unit Conch [f=0007607] [7607] Event [4016,189.394562,3472]: 0 finished unit Radar Tower [f=0007634] [7634] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Scorcher [f=0007696] [7696] Event [undefined]: davidmartos713 resigned [f=0007696] game_message: davidmartos713 has been destroyed! [f=0007696] game_message: Khomar wins! [f=0007696] Submitting stats [f=0007696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007696] Part| Total Time|Time of the last 0.5s [f=0007696] Draw 8142.86ms 17.41% [f=0007696] Lua::Callins::Synced 2126.40ms 12.94% [f=0007696] Lua::Callins::Unsynced 10431.68ms 22.19% [f=0007696] Lua::CollectGarbage::Synced 136.04ms 0.10% [f=0007696] Lua::CollectGarbage::Unsynced 323.42ms 0.10% [f=0007696] Misc::Profiler::AddTime 25.34ms 0.00% [f=0007696] Sim 12746.01ms 69.35% [f=0007696] [7696] Received game_message: davidmartos713 has been destroyed! [f=0007696] [7696] Received game_message: Khomar wins! [f=0007697] [7697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007697] [7697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007697] [7697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 2,1360,2060,1360,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6,6.13333321,6,0,0,0,0,0,0,0,0,85,785,85,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 3,2145,2385,2145,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.33333302,9.0666666,9.33333302,9.0666666,0,0,0,0,0,0,0,0,870,1110,870,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 4,2445,2525,2445,2525,0.00019244,0,0.00019244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8.26666641,8,1505,1275,1505,1275,10.0000134,10,10.0000134,10,0,140,0,140,0,0,0,0,940,1110,940,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 5,2665,2595,2665,2595,0.82514203,0.15806012,0.82514203,0.15806012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,8.39999962,10.1333332,8.39999962,1505,1275,1505,1275,10.0549965,10.0105381,10.0549965,10.0105381,0,140,0,140,0,0,0,0,1160,1180,1160,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 6,2815,2820,2815,2820,5.67809486,0.38791135,5.67809486,0.38791135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1505,1275,1505,1275,10.3235302,11.4819899,10.3235302,11.4819899,0,280,0,280,0,0,0,0,1310,1265,1310,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007697] [7697] Game End Stats Values: 7,3035,2975,3035,2975,8.62761593,0.93334633,8.62761593,0.93334633,0,0,0,0,0,0,0,0,0,0,0,0,0,35.3029366,0,35.3029366,0,0,0,0,12,10.5333338,12,10.5333338,1505,1275,1505,1275,10.1966352,14.1474724,10.1966352,14.1474724,0,280,0,280,0,0,0,0,1530,1420,1530,1420,0,29.6666679,0,29.6666679,0,0,0,0,35.3029366,0,35.3029366,0 [f=0007697] [7697] Game End Stats Values: 8,3185,3105,3185,3105,13.8538237,1.0874939,13.8538237,1.0874939,0,0,0,0,0,0,0,0,0,0,0,0,0,98.8482208,0,98.8482208,0,0,0,0,13.8666668,12,13.8666668,12,1505,1275,1505,1275,10.3484144,14.0102777,10.3484144,14.0102777,0,410,0,410,0,0,0,0,1680,1420,1680,1420,0,29.6666679,0,29.6666679,0,0,0,0,98.8482208,0,98.8482208,0 [f=0007697] [7697] Game End Stats Values: 9,3340,3260,3340,3260,21.1101437,1.56508553,21.1101437,1.56508553,0,0,0,0,0,0,0,0,0,0,0,0,137.651443,106.85022,137.651443,106.85022,0,0,0,0,14.3999996,12.2666664,14.3999996,12.2666664,1505,1275,1505,1275,13.3282032,14.9651747,13.3282032,14.9651747,0,410,0,410,0,0,0,0,1835,1575,1835,1575,36.6666985,29.6666679,36.6666985,29.6666679,0,0,0,0,106.85022,137.651443,106.85022,137.651443 [f=0007697] [7697] Game End Stats Values: 10,3260,3320,3260,3320,29.709362,2.41548944,29.709362,2.41548944,0,0,0,0,0,0,0,0,0,0,0,0,140,183.796768,140,183.796768,0,0,0,0,16,14.9333334,16,14.9333334,1505,1275,1505,1275,12.5732832,16.056694,12.5732832,16.056694,0,400,0,400,140,181.000015,140,181.000015,1755,1645,1755,1645,217.666718,169.666672,217.666718,169.666672,0,0,0,0,183.796768,140,183.796768,140 [f=0007697] [7697] Game End Stats Values: 11,3430,3615,3430,3615,42.553093,3.779217,42.553093,3.779217,0,0,0,0,0,0,0,0,0,0,0,0,140,183.796768,140,183.796768,0,0,0,0,19.4666672,18,19.4666672,18,1505,1275,1505,1275,12.8562479,18.1909142,12.8562479,18.1909142,0,400,0,400,140,181.000015,140,181.000015,1925,1940,1925,1940,217.666718,169.666672,217.666718,169.666672,0,0,0,0,183.796768,140,183.796768,140 [f=0007697] [7697] Game End Stats Values: 12,3615,3995,3615,3995,57.1211395,13.360323,57.1211395,13.360323,0,0,0,0,0,0,0,0,0,0,0,0,140,240.281418,140,240.281418,0,0,0,0,20,23.4666672,20,23.4666672,1505,1275,1505,1275,13.771204,20.1387405,13.771204,20.1387405,0,400,0,400,140,181.000015,140,181.000015,2110,2320,2110,2320,217.666718,169.666672,217.666718,169.666672,0,0,0,0,240.281418,140,240.281418,140 [f=0007697] [7697] Game End Stats Values: 13,3535,4195,3535,4195,70.491188,31.1756134,70.491188,31.1756134,0,0,0,0,0,0,0,0,0,0,0,0,242.154083,497.660278,242.154083,497.660278,0,0,0,0,20.9333324,26.1333332,20.9333324,26.1333332,1505,1275,1505,1275,14.8913383,20.687685,14.8913383,20.687685,0,530,0,530,140,421,140,421,2030,2390,2030,2390,457.666718,169.666672,457.666718,169.666672,0,0,0,0,504.452484,242.154083,504.452484,242.154083 [f=0007697] [7697] Game End Stats Values: 14,3485,4565,3485,4565,88.6667252,54.0357475,88.6667252,54.0357475,0,0,0,0,0,0,0,0,0,0,0,0,242.154083,589.913574,242.154083,589.913574,0,0,0,0,22,28,22,28,1505,1275,1505,1275,15.2117023,22.7573414,15.2117023,22.7573414,0,660,0,660,140,571,140,571,1980,2630,1980,2630,607.666748,169.666672,607.666748,169.666672,0,0,0,0,596.705811,250.363983,596.705811,250.363983 [f=0007697] [7697] Game End Stats Values: 15,3575,4850,3575,4850,107.127609,83.100914,107.127609,83.100914,0,0,0,0,0,0,0,0,0,0,0,0,242.154083,659.072815,242.154083,659.072815,90,0,90,0,22,30,22,30,1505,1275,1505,1275,15.2307253,25.5710106,15.2307253,25.5710106,0,790,0,790,140,571,140,571,1980,2785,1980,2785,607.666748,169.666672,607.666748,169.666672,0,0,0,0,665.865051,250.363983,665.865051,250.363983 [f=0007697] [7697] Game End Stats Values: 16,3575,4665,3575,4665,131.749512,134.581802,131.749512,134.581802,0,0,0,0,0,0,0,0,0,96.7857056,0,96.7857056,526.883179,711.689819,526.883179,711.689819,90,0,90,0,22,32,22,32,1505,1275,1505,1275,15.6414595,29.8653927,15.6414595,29.8653927,0,520,0,520,540,571,540,571,1980,2870,1980,2870,607.666748,569.666687,607.666748,569.666687,0,0,0,0,720.42804,539.997925,720.42804,539.997925 [f=0007697] [7697] Game End Stats Values: 17,3485,4795,3485,4795,155.22699,173.722641,155.22699,173.722641,0,0,0,0,0,0,0,0,0,223.861511,0,223.861511,588.495911,958.719604,588.495911,958.719604,0,0,0,0,21.2000008,32,21.2000008,32,1505,1275,1505,1275,15.5651655,30.1093922,15.5651655,30.1093922,0,650,0,650,540,661,540,661,1980,2870,1980,2870,697.666748,569.666687,697.666748,569.666687,0,0,0,0,967.457764,643.014832,967.457764,643.014832 [f=0007697] [7697] Game End Stats Values: 18,3235,5280,3235,5280,188.724564,203.71553,188.724564,203.71553,0,0,0,0,0,0,0,0,0,329.00885,0,329.00885,588.495911,1674.94434,588.495911,1674.94434,0,0,0,0,21.0666676,32,21.0666676,32,1505,1330,1505,1330,18.0331707,32.1661949,18.0331707,32.1661949,0,910,0,910,540,959.749939,540,959.749939,1730,3040,1730,3040,996.416687,569.666687,996.416687,569.666687,27,0,27,0,1695.94592,643.014832,1695.94592,643.014832 [f=0007697] [7697] Game End Stats Values: 19,3235,5280,3235,5280,193.039032,206.522614,193.039032,206.522614,0,0,0,0,0,0,0,0,0,329.00885,0,329.00885,588.495911,2003.51416,588.495911,2003.51416,0,0,0,0,19,32,19,32,1505,1330,1505,1330,16.1572304,32.9035416,16.1572304,32.9035416,0,910,0,910,540,959.749939,540,959.749939,1730,3040,1730,3040,996.416687,569.666687,996.416687,569.666687,27,0,27,0,2024.51575,643.014832,2024.51575,643.014832 [f=0007700] [7700] Event [4552,13.78125,3800]: 1 lost unit Solar Collector [f=0007709] [7709] Event [4280,30.2880611,3768]: 1 lost unit Storage [f=0007724] [7724] Event [4980,11.796875,3928]: 1 lost unit Grizzly [f=0007727] [7727] Event [4280,32.6690674,3720]: 1 lost unit Storage [f=0007737] [7737] Event [4552,13.7631207,3720]: 1 lost unit Solar Collector [f=0007741] [7741] Event [4552,13.7744884,3640]: 1 lost unit Solar Collector [f=0007745] [7745] Event [5016,11.9388084,3928]: 1 lost unit Amphbot Factory [f=0007905] Spectator davidmartos713 left the game: normal quit [f=0007905] [7905] Event [undefined]: davidmartos713 quit [f=0007913] [7913] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0007982] No clients connected, shutting down server [f=0007982] Server shutdown [f=0007982] [7982] all players disconnected [f=0007995] [7995] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0008010] [8010] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0008251] [8251] Event [6760,87.1992493,248]: 0 finished unit Caretaker [f=0008370] [8370] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0008610] [8610] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0008755] [8755] Event [2321.99243,13.684535,1551.97034]: 0 finished unit Mason [f=0008794] [8794] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0009360] [9360] Event [6712,87.1992493,248]: 0 finished unit Caretaker [f=0009364] [9364] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0010012] [10012] Event [6728,87.1992493,368]: 0 finished unit Cloakbot Factory [f=0010024] [10024] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0010784] [10784] Event [6768,87.1992493,896]: 0 finished unit Lotus [f=0011639] [11639] Event [6048,64.3828125,544]: 0 finished unit Lotus [f=0012335] Autoquit sending quit command. [f=0012335] [QuitAction] user exited to system [f=0012335] [SpringApp::Kill][1] fromRun=1 [f=0012335] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012335] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012335] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012335] [ThreadPool::SetThreadCount][2] workers=0 [f=0012335] [SpringApp::Kill][2] [f=0012335] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012335] [Game::KillLua][3] dtor=0 luaUI=0x53be7a40 [f=0012335] Start widgetHandler:Shutdown [f=0012335] Shutdown - SaveOrderList Complete [f=0012335] Writing last game win data [f=0012335] Shutdown - SaveConfigData Complete [f=0012335] Shutdown Widget - Save/Load API [f=0012335] Shutdown Widget - Chili Highlight [f=0012335] Shutdown Widget - Draw After Chili [f=0012335] Shutdown Widget - EPIC Menu [f=0012335] Shutdown Widget - Chili Widget Selector [f=0012335] Shutdown Widget - Chili Minimap [f=0012335] Shutdown Widget - Local Team Colors [f=0012335] Shutdown Widget - Display Keys 2 [f=0012335] Shutdown Widget - Save Game Menu [f=0012335] Shutdown Widget - Unit Icons [f=0012335] Shutdown Widget - Noises [f=0012335] Shutdown Widget - HealthBars [f=0012335] Shutdown Widget - Win Counter [f=0012335] Shutdown Widget - BuildETA [f=0012335] Shutdown Widget - SpringRTS Replay Stats [f=0012335] Shutdown Widget - Modular Comm Info [f=0012335] Shutdown Widget - Stereo3D [f=0012335] Shutdown Widget - Showeco and Grid Drawer [f=0012335] Shutdown Widget - Point Tracker [f=0012335] Shutdown Widget - Missile Silo Range [f=0012335] Shutdown Widget - MetalFeatures (new) [f=0012335] Shutdown Widget - MinimapEvents [f=0012335] Shutdown Widget - Local Widgets Config [f=0012335] Shutdown Widget - Highlight Geos [f=0012335] Shutdown Widget - Grab Input [f=0012335] Input grabbing is disabled! [f=0012335] Shutdown Widget - Defense Range Zero-K [f=0012335] Shutdown Widget - Darkening [f=0012335] Shutdown Widget - Context Menu [f=0012335] Shutdown Widget - Chili Spectator Panels [f=0012335] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012335] Shutdown Widget - Chili Nuke Warning [f=0012335] Shutdown Widget - Chili EndGame Window [f=0012335] Shutdown Widget - Chili Economy Panel Default [f=0012335] Shutdown Widget - CameraShake [f=0012335] Shutdown Widget - State Reverse and Latency [f=0012335] Shutdown Widget - Music Player v2 [f=0012335] Shutdown Widget - Attack AoE [f=0012335] Shutdown Widget - Map Edge Extension [f=0012335] Shutdown Widget - Selection Send [f=0012335] Shutdown Widget - LupsManager [f=0012335] Shutdown Widget - Newton Firezone [f=0012335] Shutdown Widget - Chili Pro Console [f=0012335] Shutdown Widget - Persistent Build Height [f=0012335] Shutdown Widget - Lasso Terraform GUI [f=0012335] Shutdown Widget - Lups [f=0012335] Shutdown Widget - Chili Framework [f=0012335] Shutdown Widget - Mex Placement Handler [f=0012335] Shutdown Widget - Chili Core Selector [f=0012335] Shutdown Widget - Custom Markers [f=0012335] Shutdown Widget - Select Keys [f=0012335] Shutdown Widget - Pause Screen [f=0012335] Shutdown Widget - Text To Speech Control [f=0012335] Shutdown Widget - Layout Handler [f=0012335] End widgetHandler:Shutdown [f=0012335] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={763289,81142239} {int,ext,rec}Allocs={9091074,0,0} {chunk,block}Bytes={81142239,0} [f=0012335] [Game::KillLua][1] dtor=0 luaGaia=0x540644b0 [f=0012335] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582444,69806506} {int,ext,rec}Allocs={9091075,0,0} {chunk,block}Bytes={69806506,0} [f=0012335] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582444,69806506} {int,ext,rec}Allocs={9091075,0,0} {chunk,block}Bytes={69806506,0} [f=0012335] [Game::KillLua][2] dtor=0 luaRules=0x53d04020 [f=0012335] Start gadgetHandler:Shutdown [f=0012335] Shutdown - StartSetup [f=0012335] Shutdown - UnitMorph [f=0012335] Shutdown - Carrier Drones [f=0012335] Shutdown - LupsNanoSpray [f=0012335] Shutdown - Missile Silo Controller [f=0012335] Shutdown - Modular Comm Info [f=0012335] Shutdown - Terrain Texture Handler [f=0012335] Shutdown - UnitCloakShield [f=0012335] Shutdown - Starlight Handler [f=0012335] End gadgetHandler:Shutdown [f=0012335] Start gadgetHandler:Shutdown [f=0012335] Shutdown - Save/Load [f=0012335] Shutdown - Teleport Throw [f=0012335] Shutdown - UnitMorph [f=0012335] Shutdown - Modular Comm Info [f=0012335] Shutdown - Retreat Command [f=0012335] Shutdown - Shockwaves [f=0012335] Shutdown - UnitCloakShield [f=0012335] Shutdown - Lups Cloak FX [f=0012335] Shutdown - Lups [f=0012335] Shutdown - Lups Shield [f=0012335] End gadgetHandler:Shutdown [f=0012335] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9091107,0,0} {chunk,block}Bytes={0,0} [f=0012335] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9091107,0,0} {chunk,block}Bytes={0,0} [f=0012335] [Game::KillLua][4] dtor=0 [f=0012335] [Game::~CGame][1] [f=0012335] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012335] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012335] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012335] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012335] [Game::KillLua][4] dtor=1 [f=0012335] [Game::KillMisc][1] [f=0012335] [Game::KillMisc][2] [f=0012335] [Game::KillMisc][3] [f=0012335] [Game::KillRendering][1] [f=0012335] [3DOParser::Kill] allocated 1 pieces [f=0012335] [S3OParser::Kill] allocated 296 pieces [f=0012335] [AssParser::Kill] allocated 26 pieces [f=0012335] [Game::KillInterface][1] [f=0012335] [Game::KillInterface][2] [f=0012335] [Game::KillSimulation][1] [f=0012335] [Game::KillSimulation][2] [f=0012335] [CCollisionHandler] dis-/continuous tests: 0/107922 [f=0012335] [Game::KillSimulation][3] [f=0012335] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012335] [~CPathCache(28x20)] cacheHits=56 hitPercentage=60% numHashColls=0 maxCacheSize=8 [f=0012335] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012335] [~CPathCache(56x40)] cacheHits=165 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012335] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012335] [LosHandler::Kill] raycast instance cache-{hits,misses}={771,3803}; shared=3%; cached=14% [f=0012335] [Game::KillSimulation][4] [f=0012335] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012335] [Game::~CGame][2] [f=0012335] [Game::~CGame][3] [f=0012335] [SpringApp::Kill][3] [f=0012335] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129426 bytes sent 75150 bytes recv'd [f=0012335] [SpringApp::Kill][4] font=0x464c4aa0 [f=0012335] [SpringApp::Kill][5] [f=0012335] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4653f440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2133ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4709 inflSize=2kb readTime=29ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=449 inflSize=17kb readTime=20ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1869 inflSize=2kb readTime=17ms file="unitpics/turretmissile.png" indx=6705 inflSize=10kb readTime=16ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=15ms file="luarules/configs/icon_generator.lua" indx=1263 inflSize=10kb readTime=14ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=14ms file="lups/particleclasses/simpleparticles.lua" indx=4873 inflSize=13kb readTime=13ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4661 inflSize=32kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33499900 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46663cc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46676620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465867d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc0dc01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]