[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hcbSdw8Cag/springsettings.1219319.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd38801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5888 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219319/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458e1720] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458e1720] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 701ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] westbrookwastaken was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219319/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae839 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae839 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-bf6ae839.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bf6ae849 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bf6ae849 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-bf6ae849.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 2ca3ba24)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219319/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5122d880,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f3456d611d87340c0554da91bf54ffe2 [f=-000001] Connection attempt from nownow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nownow changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nownow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nownow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from True__african__2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: True__african__2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="True__african__2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="True__african__2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nownow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nownow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nownow" string="[Game::Load][lua{Rules,Gaia}={00000000680d9c90,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="True__african__2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d21226963c90522516219b7d863d83c1a8b1729b907a9865d68f8e9c83b8dcd481c875b83bda38ab7e32f19b12fbb28b4947380c81674e7a8ad64a1b162b4427]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="True__african__2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5a91938e0ebc9642f1b66118bff2b7353da118efd2c39e3465d876ffb1336cf0a99ddd6a34910cf30b22cb8caa467ba306416f1e337f8f70061920f124fe0ec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="True__african__2" string="[Game::Load][lua{Rules,Gaia}={000000005bc25820,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [2605,617.38562,201]: 0 finished unit Strike Commander [f=-000001] [0] Event [2622,617.38501,5027]: 1 finished unit Guardian Commander [f=0000000] [0] nownow, team: 0, elo:1500, userid: 543026 [f=0000000] [0] True__african__2, team: 1, elo:1500, userid: 545344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000075] [75] Event [2784,617.383179,96]: 0 finished unit Tank Foundry [f=0000344] [344] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2622,694.383179,5027]: 1 finished unit Firefly [f=0000689] [689] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000705] [705] Event [2784,618.703186,124]: 0 finished unit Welder [f=0000960] [960] Event [2440,617.383179,56]: 0 finished unit Solar Collector [f=0001211] [1211] Event [2784,618.703186,124]: 0 finished unit Welder [f=0001446] [1446] Event [2440,617.383179,136]: 0 finished unit Solar Collector [f=0001568] [1568] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0001830] [1830] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0001961] [1961] Event [2520,617.383179,136]: 0 finished unit Solar Collector [f=0002037] [2037] Event [2784,618.703186,124]: 0 finished unit Welder [f=0002100] [2100] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0002220] [2220] Event [2376,617.383179,5032]: 1 finished unit Shieldbot Factory [f=0002819] [2819] Event [2520,617.383179,56]: 0 finished unit Solar Collector [f=0002859] [2859] Event [2376.01831,617.383179,5020]: 1 finished unit Convict [f=0002872] [2872] Event [2344,617.383179,328]: 0 finished unit Solar Collector [f=0003022] [3022] Event [2784,618.703186,124]: 0 finished unit Welder [f=0003234] [3234] Event [2376.01831,617.383179,5020]: 1 finished unit Convict [f=0003369] [3369] Event [2344,617.383179,440]: 0 finished unit Solar Collector [f=0003934] [3934] Event [2424,617.383179,440]: 0 finished unit Solar Collector [f=0004062] [4062] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0004095] [4095] Event [2288,617.383179,5088]: 1 finished unit Advanced Radar [f=0004545] [4545] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0004552] [4552] Event [2504,617.383179,440]: 0 finished unit Solar Collector [f=0004831] [4831] Event [2240,617.383179,160]: 0 finished unit Lotus [f=0005093] [5093] Event [2584,617.383179,440]: 0 finished unit Solar Collector [f=0005656] [5656] Event [2400,617.383179,336]: 0 finished unit Lotus [f=0005701] [5701] Event [2664,617.383179,440]: 0 finished unit Solar Collector [f=0006050] [6050] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0006345] [6345] Event [2328,617.383179,520]: 0 finished unit Solar Collector [f=0006450] [6450] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0006651] [6651] Event [2688,617.383179,320]: 0 finished unit Lotus [f=0007389] [7389] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0007422] [7422] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0007509] [7509] Event [2569.3208,617.383179,272.151978]: 0 finished unit Strike Commander [f=0007509] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007509] [7509] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007789] [7789] Event [4064,500,768]: 0 finished unit Lotus [f=0008259] [8259] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0008260] [8260] Event [2320,617.070801,1040]: 0 finished unit Lotus [f=0008554] [8554] Event [3856,504.069519,848]: 0 finished unit Lotus [f=0008681] [8681] Event [2496,616.854492,944]: 0 finished unit Lotus [f=0009209] [9209] Event [2288,617.353821,832]: 0 finished unit Lotus [f=0009668] [9668] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0009735] [9735] Event [3552,502.307129,752]: 0 finished unit Lotus [f=0009786] [9786] Event [2368,617.313782,1008]: 0 finished unit Picket [f=0009968] [9968] Event [2608,617.383179,4848]: 1 finished unit Cornea [f=0010380] [10380] Event [2464,617.367188,896]: 0 finished unit Picket [f=0010588] [10588] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0010633] [10633] Event [1279.85547,500,350.395844]: 0 finished unit Strike Commander [f=0010633] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010633] [10633] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010792] [10792] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0011202] [11202] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0011340] [11340] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0011478] [11478] Event [1368,500,1240]: 0 finished unit Metal Extractor [f=0012040] [12040] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0012251] [12251] Event [2904,617.383179,24]: 0 finished unit Storage [f=0012268] [12268] Event [296,617.383179,1688]: 0 finished unit Metal Extractor [f=0012429] [12429] Event [1544,500,2120]: 0 finished unit Metal Extractor [f=0012656] [12656] Event [2952,617.383179,24]: 0 finished unit Storage [f=0012737] [12737] Event [4720,617.383179,1888]: 0 finished unit Lotus [f=0012959] [12959] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0013013] [13013] Event [112,617.383179,1856]: 0 finished unit Lotus [f=0013127] [13127] Event [4864,617.383179,1920]: 0 finished unit Lotus [f=0013231] [13231] Event [336,617.383179,1856]: 0 finished unit Lotus [f=0013493] [13493] Event [512,617.380493,1744]: 0 finished unit Lotus [f=0013547] [13547] Event [5008,617.383179,1840]: 0 finished unit Lotus [f=0013886] [13886] Event [2784,618.703186,124]: 0 finished unit Blitz [f=0014651] [14651] Event [312,617.383179,1784]: 0 finished unit Stinger [f=0015155] [15155] Event [176,617.383179,1792]: 0 finished unit Picket [f=0015461] [15461] Event [2744,617.383179,376]: 0 finished unit Solar Collector [f=0015638] [15638] Event [384,617.383179,1744]: 0 finished unit Picket [f=0016002] [16002] Event [2824,617.383179,360]: 0 finished unit Solar Collector [f=0016328] [16328] Event [2784,618.703186,124]: 0 finished unit Welder [f=0016475] [16475] Event [2904,617.383179,344]: 0 finished unit Solar Collector [f=0016540] [16540] Event [1670.7135,500,1974.63574]: 0 finished unit Strike Commander [f=0016540] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0016540] [16540] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0016642] [16642] Event [4872,617.383179,1832]: 0 finished unit Stinger [f=0016809] [16809] Event [2984,617.423218,344]: 0 finished unit Solar Collector [f=0016850] [16850] Event [2119.625,704.601196,4962.59131]: 1 lost unit Firefly [f=0016927] [16927] Event [2216,617.383179,5080]: 1 lost unit Storage [f=0016978] [16978] Event [2784,618.703186,124]: 0 finished unit Welder [f=0017125] [17125] Event [3064,617.692932,328]: 0 finished unit Solar Collector [f=0017129] [17129] Event [2840,617.383179,5080]: 1 finished unit Wind/Tidal Generator [f=0017231] [17231] Event [2259.40308,617.383179,5013.70947]: 1 lost unit Guardian Commander [f=0017239] [17239] Event [2259.40308,694.383179,5013.70947]: 1 lost unit Firefly [f=0017399] [17399] Event [1544,500,1960]: 0 finished unit Jumpbot Factory [f=0017455] [17455] Event [3144,617.719666,312]: 0 finished unit Solar Collector [f=0017469] [17469] Event [2904,617.383179,5080]: 1 finished unit Wind/Tidal Generator [f=0017553] [17553] Event [2784,618.703186,124]: 0 finished unit Welder [f=0017743] [17743] Event [2376,617.383179,5032]: 1 lost unit Shieldbot Factory [f=0017791] [17791] Event [3224,613.671509,296]: 0 finished unit Solar Collector [f=0017813] [17813] Event [2504,616.814331,5048]: 1 lost unit Metal Extractor [f=0017934] [17934] Event [2648,617.383179,4904]: 1 lost unit Metal Extractor [f=0017977] [17977] Event [2608,617.21228,4848]: 1 lost unit Cornea [f=0018000] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018000] [18000] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018031] [18031] Event [2632,617.383179,5048]: 1 lost unit Singularity Reactor [f=0018101] [18101] Event [2760,617.383179,5064]: 1 lost unit Metal Extractor [f=0018128] [18128] Event [2784,618.703186,124]: 0 finished unit Welder [f=0018142] [18142] Event [2840,617.500366,5080]: 1 lost unit Wind/Tidal Generator [f=0018154] [18154] Event [3304,600.627136,296]: 0 finished unit Solar Collector [f=0018163] [18163] Event [2904,617.078613,5080]: 1 lost unit Wind/Tidal Generator [f=0018499] [18499] Event [3384,587.128845,296]: 0 finished unit Solar Collector [f=0018651] [18651] Event [4283.55029,516.734619,4931.46045]: 1 lost unit Convict [f=0018702] [18702] Event [2784,618.703186,124]: 0 finished unit Welder [f=0018844] [18844] Event [3464,573.838806,296]: 0 finished unit Solar Collector [f=0019159] game_message: True__african__2 has been destroyed! [f=0019159] [19159] Event [undefined]: True__african__2 resigned [f=0019159] game_message: nownow wins! [f=0019159] Submitting stats [f=0019159] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019159] Part| Total Time|Time of the last 0.5s [f=0019159] Draw 10056.90ms 19.20% [f=0019159] Lua::Callins::Synced 4676.07ms 13.43% [f=0019159] Lua::Callins::Unsynced 14215.87ms 26.67% [f=0019159] Lua::CollectGarbage::Synced 187.17ms 0.00% [f=0019159] Lua::CollectGarbage::Unsynced 411.04ms 0.10% [f=0019159] Misc::Profiler::AddTime 46.25ms 0.00% [f=0019159] Sim 19496.80ms 51.54% [f=0019159] [19159] Event [5002.06348,526.712158,4972.56055]: 1 lost unit Convict [f=0019159] [19159] Received game_message: True__african__2 has been destroyed! [f=0019159] [19159] Received game_message: nownow wins! [f=0019160] [19160] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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25,3290,7435,3290,7435,0,601.152832,0,601.152832,0,0,0,0,0,0,0,0,1611.02832,0,1611.02832,0,0,0,0,0,0,1010,0,1010,8,30,8,30,2095,1905,2095,1905,12,19.9305305,12,19.9305305,0,1800,0,1800,0,0,0,0,1195,2720,1195,2720,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 26,3290,7520,3290,7520,0,632.346313,0,632.346313,0,0,0,0,0,0,0,0,1785.02832,0,1785.02832,0,0,0,0,0,0,1010,0,1010,8,30,8,30,2095,1905,2095,1905,12,21.0795918,12,21.0795918,0,1800,0,1800,0,0,0,0,1195,2805,1195,2805,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 27,3290,7905,3290,7905,0,663.268921,0,663.268921,0,0,0,0,0,0,0,0,1961.52832,0,1961.52832,0,0,0,0,0,0,1010,0,1010,8,30,8,30,2095,1905,2095,1905,12,27.0615158,12,27.0615158,0,2100,0,2100,0,0,0,0,1195,2890,1195,2890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 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31,3290,9325,3290,9325,0,736.721436,0,736.721436,0,0,0,0,0,0,0,0,2659.02832,0,2659.02832,0,0,0,0,0,0,1460,0,1460,8,30,8,30,2095,1905,2095,1905,12,34.6912689,12,34.6912689,0,2700,0,2700,0,0,0,0,1195,3260,1195,3260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 32,3290,9715,3290,9715,0,736.721436,0,736.721436,0,0,0,0,0,0,0,0,2833.02832,0,2833.02832,0,0,0,0,0,0,1550,0,1550,8,30,8,30,2095,1905,2095,1905,12,34,12,34,0,3000,0,3000,0,0,0,0,1195,3260,1195,3260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 33,3290,9715,3290,9715,0,736.798157,0,736.798157,0,0,0,0,0,0,0,0,3006.86157,0,3006.86157,0,0,0,0,0,0,1550,0,1550,8,30,8,30,2095,1905,2095,1905,12,34.0051117,12,34.0051117,0,3000,0,3000,0,0,0,0,1195,3260,1195,3260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 34,3290,10165,3290,10165,0,737.164246,0,737.164246,0,0,0,0,0,0,0,0,3185.02832,0,3185.02832,0,0,0,0,0,0,2000,0,2000,8,30,8,30,2095,1905,2095,1905,12,34.0244026,12,34.0244026,0,3000,0,3000,0,0,0,0,1195,3260,1195,3260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 35,3290,10265,3290,10265,0,737.349548,0,737.349548,0,0,0,0,0,0,0,0,3362.52832,0,3362.52832,0,0,0,0,0,0,2100,0,2100,8,30,8,30,2095,1905,2095,1905,12,51.1900291,12,51.1900291,0,3000,0,3000,0,0,0,0,1195,3260,1195,3260,0,257.66507,0,257.66507,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 36,3290,10435,3290,10435,0,737.753113,0,737.753113,0,0,0,0,0,0,0,0,3542.52832,0,3542.52832,0,0,0,0,0,0,2200,0,2200,8,31.0666676,8,31.0666676,2095,1905,2095,1905,12,34.0269089,12,34.0269089,0,3000,0,3000,0,0,0,0,1195,3330,1195,3330,0,257.66507,0,257.66507,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 37,3290,10505,3290,10505,0,738.467102,0,738.467102,0,0,0,0,0,0,0,0,3716.52832,0,3716.52832,0,0,0,0,0,0,2200,0,2200,8,32.6666679,8,32.6666679,2095,1905,2095,1905,12,34.047596,12,34.047596,0,3000,0,3000,0,0,0,0,1195,3400,1195,3400,0,257.66507,0,257.66507,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 38,3290,12565,3290,12565,0,739.175842,0,739.175842,0,0,0,0,0,0,0,0,3887.02832,0,3887.02832,0,0,0,0,0,0,2650,0,2650,8,34.5333328,8,34.5333328,2095,3260,2095,3260,12,34.047245,12,34.047245,0,3000,0,3000,0,0,0,0,1195,3655,1195,3655,0,257.66507,0,257.66507,0,0,0,0,0,0,0,0 [f=0019160] [19160] Game End Stats Values: 39,3290,12820,3290,12820,0,748.813171,0,748.813171,0,0,0,0,0,0,0,0,3994.36206,0,3994.36206,0,221.279633,847.733765,221.279633,847.733765,0,2650,0,2650,7.19999981,37.0666656,7.19999981,37.0666656,2095,3260,2095,3260,11.4666662,34.6424904,11.4666662,34.6424904,0,3000,0,3000,0,45.3332977,0,45.3332977,1195,3910,1195,3910,45.3332977,257.66507,45.3332977,257.66507,0,0,0,0,847.733765,221.279633,847.733765,221.279633 [f=0019160] [19160] Game End Stats Values: 40,1685,13360,1685,13360,0.9108628,770.032715,0.9108628,770.032715,0,0,0,0,0,0,0,0,4580.27344,0,4580.27344,0,268.079681,1741.3092,268.079681,1741.3092,0,2650,0,2650,4.7519145,40,4.7519145,40,420,3260,420,3260,9.12739086,35.4146347,9.12739086,35.4146347,0,2700,0,2700,0,1320.33325,0,1320.33325,1265,4750,1265,4750,1733.66663,557.665039,1733.66663,557.665039,0,0,0,0,2257.71265,516.007019,2257.71265,516.007019 [f=0019160] [19160] Game End Stats Values: 41,395,13615,395,13615,7.65292549,806.224609,7.65292549,806.224609,0,0,0,0,0,0,0,0,4688.18408,0,4688.18408,0,268.079681,2860.00195,268.079681,2860.00195,0,2650,0,2650,2.95931625,42.6666679,2.95931625,42.6666679,0,3260,0,3260,7.24947023,36.4128075,7.24947023,36.4128075,0,2700,0,2700,0,2610.33325,0,2610.33325,395,5005,395,5005,3023.6665,557.665039,3023.6665,557.665039,0,0,0,0,3449.69409,526.790405,3449.69409,526.790405 [f=0019160] [19160] Game End Stats Values: 42,240,13870,240,13870,9.56238747,842.966553,9.56238747,842.966553,0,0,0,0,0,0,0,0,4728.09424,20.5482178,4728.09424,20.5482178,268.079681,3509.06641,268.079681,3509.06641,0,2650,0,2650,2.39498782,45.0666656,2.39498782,45.0666656,0,3260,0,3260,2.6606307,36.4494896,2.6606307,36.4494896,0,2700,0,2700,0,3655.63281,0,3655.63281,240,5260,240,5260,4068.96631,557.665039,4068.96631,557.665039,0,0,0,0,4112.08789,526.790405,4112.08789,526.790405 [f=0019160] [19160] Game End Stats Values: 43,120,14195,120,14195,9.56238747,877.152832,9.56238747,877.152832,0,0,0,0,0,0,0,0,4758.09424,198.165527,4758.09424,198.165527,268.079681,3629.06665,268.079681,3629.06665,0,2650,0,2650,2,47.5999985,2,47.5999985,0,3260,0,3260,2,36.2791023,2,36.2791023,0,2700,0,2700,0,3775.63281,0,3775.63281,120,5585,120,5585,4188.96631,557.665039,4188.96631,557.665039,0,0,0,0,4232.08838,526.790405,4232.08838,526.790405 [f=0019160] [19160] Game End Stats Values: 44,120,14195,120,14195,9.56238747,897.299988,9.56238747,897.299988,0,0,0,0,0,0,0,0,4776.09424,198.165527,4776.09424,198.165527,268.079681,3739.83618,268.079681,3739.83618,0,2650,0,2650,2,50,2,50,0,3260,0,3260,2,36.2385826,2,36.2385826,0,2700,0,2700,0,3775.63281,0,3775.63281,120,5585,120,5585,4188.96631,557.665039,4188.96631,557.665039,0,0,0,0,4342.85791,526.790405,4342.85791,526.790405 [f=0019190] [19190] Event [3544,560.516724,296]: 0 finished unit Solar Collector [f=0019272] [19272] Event [2784,618.703186,124]: 0 finished unit Welder [f=0019279] Player nownow left the game: normal quit [f=0019279] [19279] Event [undefined]: nownow quit [f=0019442] No clients connected, shutting down server [f=0019442] Server shutdown [f=0019442] [19442] all players disconnected [f=0019460] [19460] Event [2141.61377,583.78894,2141.61426]: 0 finished unit Strike Commander [f=0019460] game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [f=0019460] [19460] Received game_message: Morph complete: Strike lvl 4 -> Strike lvl 5 [f=0019842] [19842] Event [2784,618.703186,124]: 0 finished unit Welder [f=0020413] [20413] Event [2784,618.703186,124]: 0 finished unit Welder [f=0020983] [20983] Event [2784,618.703186,124]: 0 finished unit Welder [f=0021553] [21553] Event [2784,618.703186,124]: 0 finished unit Welder [f=0022587] [22587] Event [3944,500,4824]: 0 finished unit Metal Extractor [f=0024600] Autoquit sending quit command. [f=0024600] [QuitAction] user exited to system [f=0024600] [SpringApp::Kill][1] fromRun=1 [f=0024600] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024600] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024600] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024600] [ThreadPool::SetThreadCount][2] workers=0 [f=0024600] [SpringApp::Kill][2] [f=0024600] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024600] [Game::KillLua][3] dtor=0 luaUI=0x50cbd810 [f=0024600] Start widgetHandler:Shutdown [f=0024600] Shutdown - SaveOrderList Complete [f=0024600] Writing last game win data [f=0024600] Shutdown - SaveConfigData Complete [f=0024600] Shutdown Widget - Chili Highlight [f=0024600] Shutdown Widget - Save/Load API [f=0024600] Shutdown Widget - Draw After Chili [f=0024600] Shutdown Widget - EPIC Menu [f=0024600] Shutdown Widget - Chili Minimap [f=0024600] Shutdown Widget - Chili Widget Selector [f=0024600] Shutdown Widget - Local Team Colors [f=0024600] Shutdown Widget - Display Keys 2 [f=0024600] Shutdown Widget - Save Game Menu [f=0024600] Shutdown Widget - HealthBars [f=0024600] Shutdown Widget - Noises [f=0024600] Shutdown Widget - Unit Icons [f=0024600] Shutdown Widget - Win Counter [f=0024600] Shutdown Widget - SpringRTS Replay Stats [f=0024600] Shutdown Widget - BuildETA [f=0024600] Shutdown Widget - Modular Comm Info [f=0024600] Shutdown Widget - Music Player v2 [f=0024600] Shutdown Widget - State Reverse and Latency [f=0024600] Shutdown Widget - CameraShake [f=0024600] Shutdown Widget - Chili Economy Panel Default [f=0024600] Shutdown Widget - Chili EndGame Window [f=0024600] Shutdown Widget - Chili Nuke Warning [f=0024600] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024600] Shutdown Widget - Chili Spectator Panels [f=0024600] Shutdown Widget - Context Menu [f=0024600] Shutdown Widget - Darkening [f=0024600] Shutdown Widget - Defense Range Zero-K [f=0024600] Shutdown Widget - Grab Input [f=0024600] Input grabbing is disabled! [f=0024600] Shutdown Widget - Highlight Geos [f=0024600] Shutdown Widget - Local Widgets Config [f=0024600] Shutdown Widget - MinimapEvents [f=0024600] Shutdown Widget - MetalFeatures (new) [f=0024600] Shutdown Widget - Missile Silo Range [f=0024600] Shutdown Widget - Point Tracker [f=0024600] Shutdown Widget - Showeco and Grid Drawer [f=0024600] Shutdown Widget - Stereo3D [f=0024600] Shutdown Widget - Attack AoE [f=0024600] Shutdown Widget - Map Edge Extension [f=0024600] Shutdown Widget - Selection Send [f=0024600] Shutdown Widget - LupsManager [f=0024600] Shutdown Widget - Newton Firezone [f=0024600] Shutdown Widget - Chili Pro Console [f=0024600] Shutdown Widget - Persistent Build Height [f=0024600] Shutdown Widget - Lasso Terraform GUI [f=0024600] Shutdown Widget - Chili Framework [f=0024600] Shutdown Widget - Lups [f=0024600] Shutdown Widget - Custom Markers [f=0024600] Shutdown Widget - Chili Core Selector [f=0024600] Shutdown Widget - Mex Placement Handler [f=0024600] Shutdown Widget - Select Keys [f=0024600] Shutdown Widget - Pause Screen [f=0024600] Shutdown Widget - Layout Handler [f=0024600] Shutdown Widget - Text To Speech Control [f=0024600] End widgetHandler:Shutdown [f=0024600] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={474917,62347896} {int,ext,rec}Allocs={9893811,0,0} {chunk,block}Bytes={62347896,0} [f=0024600] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024600] [Game::KillLua][2] dtor=0 luaRules=0x5122d880 [f=0024600] Start gadgetHandler:Shutdown [f=0024600] Shutdown - StartSetup [f=0024600] Shutdown - UnitMorph [f=0024600] Shutdown - Carrier Drones [f=0024600] Shutdown - LupsNanoSpray [f=0024600] Shutdown - Missile Silo Controller [f=0024600] Shutdown - Modular Comm Info [f=0024600] Shutdown - Terrain Texture Handler [f=0024600] Shutdown - UnitCloakShield [f=0024600] Shutdown - Starlight Handler [f=0024600] End gadgetHandler:Shutdown [f=0024600] Start gadgetHandler:Shutdown [f=0024600] Shutdown - Save/Load [f=0024600] Shutdown - Teleport Throw [f=0024600] Shutdown - UnitMorph [f=0024600] Shutdown - Modular Comm Info [f=0024600] Shutdown - Retreat Command [f=0024600] Shutdown - Shockwaves [f=0024600] Shutdown - UnitCloakShield [f=0024600] Shutdown - Lups Cloak FX [f=0024600] Shutdown - Lups [f=0024600] Shutdown - Lups Shield [f=0024600] End gadgetHandler:Shutdown [f=0024600] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9893843,0,0} {chunk,block}Bytes={0,0} [f=0024600] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9893843,0,0} {chunk,block}Bytes={0,0} [f=0024600] [Game::KillLua][4] dtor=0 [f=0024600] [Game::~CGame][1] [f=0024600] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024600] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024600] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024600] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024600] [Game::KillLua][4] dtor=1 [f=0024600] [Game::KillMisc][1] [f=0024600] [Game::KillMisc][2] [f=0024600] [Game::KillMisc][3] [f=0024600] [Game::KillRendering][1] [f=0024600] [3DOParser::Kill] allocated 1 pieces [f=0024600] [S3OParser::Kill] allocated 265 pieces [f=0024600] [AssParser::Kill] allocated 142 pieces [f=0024600] [Game::KillInterface][1] [f=0024600] [Game::KillInterface][2] [f=0024600] [Game::KillSimulation][1] [f=0024600] [Game::KillSimulation][2] [f=0024600] [CCollisionHandler] dis-/continuous tests: 0/1089796 [f=0024600] [Game::KillSimulation][3] [f=0024600] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024600] [~CPathCache(20x20)] cacheHits=46 hitPercentage=23% numHashColls=0 maxCacheSize=5 [f=0024600] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024600] [~CPathCache(40x40)] cacheHits=182 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024600] [LosHandler::Kill] raycast instance cache-{hits,misses}={3173,3447}; shared=0%; cached=48% [f=0024600] [Game::KillSimulation][4] [f=0024600] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024600] [Game::~CGame][2] [f=0024600] [Game::~CGame][3] [f=0024600] [SpringApp::Kill][3] [f=0024600] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 255842 bytes sent 118594 bytes recv'd [f=0024600] [SpringApp::Kill][4] font=0x4581baa0 [f=0024600] [SpringApp::Kill][5] [f=0024600] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x458e1340) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2342ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=97ms file="bitmaps/loadpictures/skydust.png" indx=525 inflSize=3031kb readTime=33ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1672 inflSize=7kb readTime=21ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4671 inflSize=55kb readTime=19ms file="luaui/widgets/dbg_ceg_spawner.lua" indx=4610 inflSize=2kb readTime=15ms file="luaui/widgets/unit_global_build_command.lua" indx=4815 inflSize=103kb readTime=13ms file="objects3d/strikecom_2.dae" indx=5552 inflSize=1000kb readTime=13ms file="objects3d/strikecom_1.dae" indx=5550 inflSize=999kb readTime=13ms file="objects3d/strikecom_3.dae" indx=5554 inflSize=1000kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 42977675 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x459622c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4597afe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4588f510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd38801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]