[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pAr5VHCCiI/springsettings.1219145.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d7001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5896 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1219145/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c180f0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c180f0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Silent_AI was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1219145/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1219145/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513b4560,0x51277fc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dbd16c61e67d6ea05a078c0552e76435 [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000e7d51180,00000000ebf394e0}]" [f=-000001] Allies: I choose: Chirp! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={000000006e51f5a0,0000000070bff7c0}]" [f=-000001] Allies: I choose: Eco! [f=-000001] [0] Event [4807,46.3288574,3302]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1251,46.5004883,649]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 0, elo:2587, userid: 500120 [f=0000000] [0] MrTumnus, team: 1, elo:2298, userid: 421690 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [4720,46.4088593,3152]: 0 finished unit Hovercraft Platform [f=0000227] [227] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000243] [243] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000343] [343] Event [1096,46.8085632,584]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [1144,47.5464783,680]: 1 finished unit Wind/Tidal Generator [f=0000472] [472] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0000523] [523] Event [1224,47.4045715,696]: 1 finished unit Wind/Tidal Generator [f=0000617] [617] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000641] [641] Event [1232,46.4916382,528]: 1 finished unit Tank Foundry [f=0000722] [722] Event [4719.95068,50.9096756,3184]: 0 finished unit Dagger [f=0000742] [742] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000837] [837] Event [1320,46.4632568,664]: 1 finished unit Wind/Tidal Generator [f=0000842] [842] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001052] [1052] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001125] [1125] Event [4719.95068,50.9096756,3184]: 0 finished unit Dagger [f=0001240] [1240] Event [1260,46.3383789,528]: 1 finished unit Kodachi [f=0001531] [1531] Event [4648,46.3260803,3496]: 0 finished unit Solar Collector [f=0001623] [1623] Event [4872,46.340271,3448]: 0 finished unit Solar Collector [f=0001690] [1690] Event [1260,47.6583786,528]: 1 finished unit Welder [f=0001693] [1693] Event [4719.95068,50.9096756,3184]: 0 finished unit Dagger [f=0001983] [1983] Event [4719.95068,50.9096756,3184]: 0 finished unit Dagger [f=0002180] [2180] Event [1240,46.3497314,616]: 1 finished unit Caretaker [f=0002207] [2207] Event [5000,46.3686523,3544]: 0 finished unit Solar Collector [f=0002290] [2290] Event [1260,46.3383789,528]: 1 finished unit Welder [f=0002708] [2708] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002751] [2751] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0002837] [2837] Event [4510.55273,73.7502136,2952.80737]: 1 lost unit Kodachi [f=0002914] [2914] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003013] [3013] Event [4719.95068,50.9096756,3184]: 0 finished unit Dagger [f=0003078] [3078] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003255] [3255] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003524] [3524] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0003528] [3528] Event [3848,75.5021057,3192]: 0 finished unit Solar Collector [f=0003793] [3793] Event [3728,73.8985596,2976]: 0 finished unit Radar Tower [f=0003964] [3964] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004001] [4001] Event [1000,46.7801819,424]: 1 finished unit Solar Collector [f=0004066] [4066] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0004128] [4128] Event [4944,74.286438,1808]: 0 finished unit Radar Tower [f=0004154] [4154] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0004322] [4322] Event [904,46.3497314,520]: 1 finished unit Solar Collector [f=0004389] [4389] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004572] [4572] Event [984,46.3260803,632]: 1 finished unit Solar Collector [f=0004655] [4655] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0004664] [4664] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0004724] [4724] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0004747] [4747] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004835] [4835] Event [1064,46.9362793,744]: 1 finished unit Solar Collector [f=0005084] [5084] Event [1160,46.4727173,824]: 1 finished unit Solar Collector [f=0005115] [5115] Event [1260,47.6583786,528]: 1 finished unit Welder [f=0005133] [5133] Event [3688,74.2911682,3192]: 0 finished unit Solar Collector [f=0005166] [5166] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0005172] [5172] Event [5752,17.1642456,2088]: 0 finished unit Solar Collector [f=0005265] [5265] Event [1304,46.382843,792]: 1 finished unit Solar Collector [f=0005364] [5364] Event [2568,70.2250061,920]: 1 finished unit Metal Extractor [f=0005378] [5378] Event [752,29.8743591,1792]: 1 finished unit Lotus [f=0005507] [5507] Event [4752,74.286438,2192]: 0 finished unit Lotus [f=0005581] [5581] Event [1464,46.3260803,712]: 1 finished unit Solar Collector [f=0005754] [5754] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005831] [5831] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0005843] [5843] Event [2736,75.0101624,816]: 1 finished unit Lotus [f=0005851] [5851] Event [816,29.2594299,1952]: 1 finished unit Lotus [f=0005868] [5868] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0005971] [5971] Event [4680,74.6837769,2200]: 0 finished unit Solar Collector [f=0006185] [6185] Event [2752.08862,23.0015316,1301.97791]: 1 lost unit Blitz [f=0006273] [6273] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0006346] [6346] Event [2720,74.286438,944]: 1 finished unit Lotus [f=0006368] [6368] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0006410] [6410] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0006418] [6418] Event [688,24.1886292,2208]: 1 finished unit Lotus [f=0006468] [6468] Event [2742.74487,-12.284522,1885.29712]: 1 lost unit Welder [f=0006577] [6577] Event [4600,75.4926453,2296]: 0 finished unit Solar Collector [f=0006590] [6590] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0006614] [6614] Event [2664,74.286438,3528]: 0 finished unit Solar Collector [f=0006894] [6894] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [2672,74.286438,1072]: 1 finished unit Lotus [f=0006995] [6995] Event [576,23.5784302,2320]: 1 finished unit Lotus [f=0007007] [7007] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0007049] [7049] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0007116] [7116] Event [4792,74.3100891,2296]: 0 finished unit Solar Collector [f=0007211] [7211] Event [2472,71.4908752,3192]: 0 finished unit Solar Collector [f=0007246] [7246] Event [933.982361,74.286438,2453.19019]: 0 lost unit Dagger [f=0007272] [7272] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0007381] [7381] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0007500] [7500] Event [2384,63.5157166,3200]: 0 finished unit Lotus [f=0007509] [7509] Event [688,36.1277161,2304]: 1 finished unit Lotus [f=0007539] [7539] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0007640] [7640] Event [4712,75.5021057,2392]: 0 finished unit Solar Collector [f=0007661] [7661] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0007755] [7755] Event [2336,74.0877686,3408]: 0 finished unit Lotus [f=0007974] [7974] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0008083] [8083] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0008145] [8145] Event [848,51.0941467,1840]: 1 finished unit Lotus [f=0008330] [8330] Event [1260,46.3383789,528]: 1 finished unit Blitz [f=0008389] [8389] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0008440] [8440] Event [2480,74.286438,3456]: 0 finished unit Lotus [f=0008519] [8519] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0008637] [8637] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0008670] [8670] Event [2656,74.286438,3344]: 0 finished unit Lotus [f=0008732] [8732] Event [4538.60156,74.286438,363.697601]: 1 lost unit Blitz [f=0008777] [8777] Event [376,17.9210815,2104]: 1 finished unit Solar Collector [f=0008780] [8780] Event [2680,75.5021057,808]: 1 finished unit Solar Collector [f=0008839] [8839] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0008873] [8873] Event [1260,46.3383789,528]: 1 finished unit Blitz [f=0008910] [8910] Event [2672,74.0593872,3184]: 0 finished unit Lotus [f=0009223] [9223] Event [4584,46.1794434,3256]: 0 finished unit Caretaker [f=0009249] [9249] Event [2552,74.286438,3352]: 0 finished unit Solar Collector [f=0009274] [9274] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0009295] [9295] Event [344,17.594696,2024]: 1 finished unit Solar Collector [f=0009303] [9303] Event [2552,75.7652435,808]: 1 finished unit Solar Collector [f=0009393] [9393] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0009468] [9468] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0009555] [9555] Event [5336,75.5115662,600]: 0 finished unit Solar Collector [f=0009586] [9586] Event [2584,74.286438,3464]: 0 finished unit Solar Collector [f=0009636] [9636] Event [4632,45.9287415,3336]: 0 finished unit Caretaker [f=0009706] [9706] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0009788] [9788] Event [328,17.1595154,1944]: 1 finished unit Solar Collector [f=0009862] [9862] Event [2424,74.3432007,808]: 1 finished unit Solar Collector [f=0009902] [9902] Event [1260,47.6583786,528]: 1 finished unit Blitz [f=0009918] [9918] Event [4104,15.9154663,1960]: 0 finished unit Solar Collector [f=0009949] [9949] Event [5506.90967,71.6811295,577.810913]: 1 lost unit Blitz [f=0010001] [10001] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0010118] [10118] Event [5021.00586,46.2407227,3834.48804]: 1 lost unit Blitz [f=0010151] [10151] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0010163] [10163] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0010206] [10206] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0010289] [10289] Event [296,17.2304688,1864]: 1 finished unit Solar Collector [f=0010349] [10349] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0010388] [10388] Event [1260,46.3383789,528]: 1 finished unit Blitz [f=0010389] [10389] Event [2296,75.5021057,808]: 1 finished unit Solar Collector [f=0010461] [10461] Event [4227.37402,16.227499,1985.78772]: 0 lost unit Quill [f=0010529] [10529] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0010544] [10544] Event [4415.60742,17.1480694,1941.25867]: 1 lost unit Blitz [f=0010565] [10565] Event [4376.04346,17.1108036,1934.04248]: 0 lost unit Bolas [f=0010568] [10568] Event [4424.09082,18.1063461,1980.60425]: 1 lost unit Blitz [f=0010620] [10620] Event [5528,75.549408,440]: 0 finished unit Solar Collector [f=0010649] [10649] Event [4424,16.0384521,1848]: 0 lost unit Metal Extractor [f=0010682] [10682] Event [4488.95752,22.9232826,1996.08374]: 1 lost unit Blitz [f=0010735] [10735] Event [4464,50.7914124,3200]: 0 finished unit Hovercraft Plate [f=0010745] [10745] Event [344,28.923584,1720]: 1 finished unit Solar Collector [f=0010860] [10860] Event [2168,75.5021057,808]: 1 finished unit Solar Collector [f=0010901] [10901] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0010955] [10955] Event [4347.75195,16.2737236,1884.12427]: 1 lost unit Blitz [f=0011106] [11106] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0011149] [11149] Event [392,55.0060425,1592]: 1 finished unit Solar Collector [f=0011264] [11264] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0011356] [11356] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0011380] [11380] Event [2040,74.286438,824]: 1 finished unit Solar Collector [f=0011529] [11529] Event [4464.03076,52.763588,3180]: 0 finished unit Bolas [f=0011537] [11537] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0011644] [11644] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0011711] [11711] Event [440,72.4038086,1464]: 1 finished unit Solar Collector [f=0011715] [11715] Event [5064,74.286438,296]: 0 finished unit Solar Collector [f=0011725] [11725] Event [1112,74.286438,3672]: 0 finished unit Solar Collector [f=0011752] [11752] Event [2672,74.286438,1072]: 1 lost unit Lotus [f=0011788] [11788] Event [1260,46.3383789,528]: 1 finished unit Minotaur [f=0011795] [11795] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0011862] [11862] Event [1912,74.286438,824]: 1 finished unit Solar Collector [f=0011863] [11863] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0011900] [11900] Event [2720,74.286438,944]: 1 lost unit Lotus [f=0011934] [11934] Event [4088,11.8729362,2024]: 0 finished unit Metal Extractor [f=0011965] [11965] Event [2568,70.2250061,920]: 1 lost unit Metal Extractor [f=0011996] [11996] Event [2736,75.018631,816]: 1 lost unit Lotus [f=0012026] [12026] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0012110] [12110] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0012150] [12150] Event [1312,74.286438,3664]: 0 finished unit Lotus [f=0012158] [12158] Event [4464.03076,52.763588,3180]: 0 finished unit Bolas [f=0012251] [12251] Event [2183.40479,73.611908,1291.62183]: 1 lost unit Blitz [f=0012253] [12253] Event [488,75.5021057,1336]: 1 finished unit Solar Collector [f=0012280] [12280] Event [2468.31714,59.692791,1208.21777]: 0 lost unit Bolas [f=0012350] [12350] Event [2472.16113,28.1784286,1309.44055]: 1 lost unit Blitz [f=0012394] [12394] Event [1264,74.286438,3616]: 0 finished unit Lotus [f=0012444] [12444] Event [1784,67.5979004,824]: 1 finished unit Solar Collector [f=0012499] [12499] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0012636] [12636] Event [1168,74.286438,3600]: 0 finished unit Lotus [f=0012663] [12663] Event [4424,11.9770012,1848]: 0 finished unit Metal Extractor [f=0012708] [12708] Event [4976,74.286438,448]: 0 finished unit Lotus [f=0012730] [12730] Event [2680,75.5021057,808]: 1 lost unit Solar Collector [f=0012750] [12750] Event [536,74.286438,1208]: 1 finished unit Solar Collector [f=0012754] [12754] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0012850] [12850] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0012864] [12864] Event [1656,46.7044983,824]: 1 finished unit Solar Collector [f=0013098] [13098] Event [1206.21814,74.286438,3822.32886]: 0 finished unit Engineer Commander [f=0013098] game_message: Morph complete: Chirp lvl 1 -> Chirp lvl 2 [f=0013098] [13098] Received game_message: Morph complete: Chirp lvl 1 -> Chirp lvl 2 [f=0013107] [13107] Event [600,74.2911682,1080]: 1 finished unit Solar Collector [f=0013188] [13188] Event [2168,75.5021057,808]: 1 lost unit Solar Collector [f=0013197] [13197] Event [2296,75.675415,808]: 1 lost unit Solar Collector [f=0013227] [13227] Event [1528,45.5124817,824]: 1 finished unit Solar Collector [f=0013239] [13239] Event [2424,74.4378662,808]: 1 lost unit Solar Collector [f=0013264] [13264] Event [2552,75.9452972,808]: 1 lost unit Solar Collector [f=0013287] [13287] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0013307] [13307] Event [1260,47.6583786,528]: 1 finished unit Ogre [f=0013334] [13334] Event [1160,47.3478088,632]: 1 finished unit Caretaker [f=0013493] [13493] Event [5088,75.4926453,624]: 0 finished unit Lotus [f=0013529] [13529] Event [648,75.4831848,952]: 1 finished unit Solar Collector [f=0013663] [13663] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0013965] [13965] Event [1260,47.6583786,528]: 1 finished unit Ogre [f=0014028] [14028] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0014079] [14079] Event [4464.03076,52.763588,3180]: 0 finished unit Lance [f=0014104] [14104] Event [696,66.0984192,824]: 1 finished unit Solar Collector [f=0014133] [14133] Event [5216,75.5021057,432]: 0 finished unit Lotus [f=0014268] [14268] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0014468] [14468] Event [2094.70605,73.0252457,952.056458]: 1 lost unit Welder [f=0014478] [14478] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0014490] [14490] Event [4464.03076,50.7914124,3180]: 0 finished unit Bolas [f=0014639] [14639] Event [840,75.5021057,3384]: 0 finished unit Solar Collector [f=0014648] [14648] Event [1260,47.6583786,528]: 1 finished unit Ogre [f=0014667] [14667] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0014680] [14680] Event [744,49.5899353,696]: 1 finished unit Solar Collector [f=0014784] [14784] Event [2078.17163,73.2125626,1150.23193]: 1 lost unit Ogre [f=0014793] [14793] Event [4344,16.928669,1912]: 0 finished unit Solar Collector [f=0014882] [14882] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0015011] [15011] Event [648,75.5021057,3544]: 0 finished unit Solar Collector [f=0015020] [15020] Event [3728,73.8985596,2976]: 0 finished unit Sparrow [f=0015020] game_message: Morph complete: Radar Tower -> Sparrow [f=0015020] [15020] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015072] [15072] Event [3504,15.9343872,2448]: 0 finished unit Radar Tower [f=0015093] [15093] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0015178] [15178] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0015197] [15197] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0015234] [15234] Event [4232,14.6372681,1992]: 0 finished unit Solar Collector [f=0015236] dayum gg [f=0015255] [15255] Event [4848,74.286438,256]: 0 finished unit Lotus [f=0015279] [15279] Event [2147.99658,63.6275787,1107.33447]: 1 lost unit Minotaur [f=0015302] [15302] Event [792,46.3450012,568]: 1 finished unit Solar Collector [f=0015333] [15333] Event [1260,47.6583786,528]: 1 finished unit Ogre [f=0015345] gg [f=0015359] [15359] Event [4464.03076,52.763588,3180]: 0 finished unit Bolas [f=0015359] [15359] Event [2071.1001,74.6375351,1057.04919]: 1 lost unit Ogre [f=0015463] [15463] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0015507] tank has a rough time in this matchup [f=0015623] [15623] Event [2040,74.286438,824]: 1 lost unit Solar Collector [f=0015625] [15625] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0015664] [15664] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0015695] :( [f=0015781] [15781] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0015877] [15877] Event [5416,75.5021057,504]: 0 finished unit Solar Collector [f=0015926] [15926] Event [4464.03076,50.7914124,3180]: 0 finished unit Bolas [f=0015982] [15982] Event [840,52.0780334,440]: 1 finished unit Solar Collector [f=0016003] [16003] Event [1260,46.3383789,528]: 1 finished unit Ogre [f=0016019] [16019] Event [undefined]: MrTumnus resigned [f=0016019] game_message: MrTumnus has been destroyed! [f=0016019] game_message: Niarteloc wins! [f=0016019] Submitting stats [f=0016019] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016019] Part| Total Time|Time of the last 0.5s [f=0016019] Draw 17079.32ms 25.20% [f=0016019] Lua::Callins::Synced 6974.21ms 11.16% [f=0016019] Lua::Callins::Unsynced 23205.76ms 32.07% [f=0016019] Lua::CollectGarbage::Synced 353.60ms 0.00% [f=0016019] Lua::CollectGarbage::Unsynced 688.24ms 2.69% [f=0016019] Misc::Profiler::AddTime 65.08ms 0.00% [f=0016019] Sim 40835.04ms 58.67% [f=0016019] [16019] Received game_message: MrTumnus has been destroyed! [f=0016019] [16019] Received game_message: Niarteloc wins! [f=0016020] [16020] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,7610,14070,7610,14070,1192.66431,847.714661,1192.66431,847.714661,0,0,0,0,0,0,0,0,21.2877197,548.090454,21.2877197,548.090454,1808.73767,5414.88281,1808.73767,5414.88281,540,1080,540,1080,64.3164444,52.7999992,64.3164444,52.7999992,1275,1615,1275,1615,25.5865059,45.3775291,25.5865059,45.3775291,2150,6080,2150,6080,555,4920,555,4920,3645,5295,3645,5295,5698.66553,955,5698.66553,955,165.5,189.501129,165.5,189.501129,5435.44336,2068.81958,5435.44336,2068.81958 [f=0016020] [16020] Game End Stats Values: 35,6760,15105,6760,15105,1306.47339,923.316223,1306.47339,923.316223,0,0,0,0,0,0,0,0,21.2877197,548.090454,21.2877197,548.090454,2257.15454,5993.87744,2257.15454,5993.87744,540,1170,540,1170,63.972599,57.2000008,63.972599,57.2000008,1275,1615,1275,1615,25.5872459,49.0401001,25.5872459,49.0401001,1300,6715,1300,6715,555,5770,555,5770,3645,5605,3645,5605,6548.66553,955,6548.66553,955,165.5,189.501129,165.5,189.501129,6014.43799,2517.23633,6014.43799,2517.23633 [f=0016020] [16020] Game End Stats Values: 36,6760,15550,6760,15550,1420.20764,991.390869,1420.20764,991.390869,0,0,0,0,0,0,0,0,21.2877197,548.090454,21.2877197,548.090454,2334.83398,6501.09961,2334.83398,6501.09961,540,1170,540,1170,64.6351776,60,64.6351776,60,1275,1615,1275,1615,25.582283,50.9383087,25.582283,50.9383087,1300,7075,1300,7075,555,6340,555,6340,3645,5690,3645,5690,7118.66553,1175,7118.66553,1175,165.5,189.501129,165.5,189.501129,6521.66016,2665.51172,6521.66016,2665.51172 [f=0016020] [16020] Game End Stats Values: 37,7330,16020,7330,16020,1485.86121,1056.93433,1485.86121,1056.93433,0,0,0,0,0,0,0,0,21.2877197,548.090454,21.2877197,548.090454,2334.83398,6501.09961,2334.83398,6501.09961,540,1170,540,1170,60.7086639,60.6666679,60.7086639,60.6666679,1275,1615,1275,1615,25.2948399,55.2825966,25.2948399,55.2825966,1800,7475,1800,7475,555,6340,555,6340,3715,5760,3715,5760,7118.66553,1175,7118.66553,1175,165.5,189.501129,165.5,189.501129,6521.66016,2665.51172,6521.66016,2665.51172 [f=0016047] [16047] Event [1656,46.7044983,824]: 1 lost unit Solar Collector [f=0016050] [16050] Event [1886.42786,75.0026016,653.633789]: 1 lost unit Blitz [f=0016057] [16057] Event [1784,67.7157745,824]: 1 lost unit Solar Collector [f=0016064] [16064] Event [1912,74.4212341,824]: 1 lost unit Solar Collector [f=0016074] [16074] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0016135] Player Niarteloc left the game: normal quit [f=0016135] [16135] Event [undefined]: Niarteloc quit [f=0016141] Spectator MrTumnus left the game: normal quit [f=0016141] [16141] Event [undefined]: MrTumnus quit [f=0016147] No clients connected, shutting down server [f=0016147] Server shutdown [f=0016147] [16147] all players disconnected [f=0016262] [16262] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0016349] [16349] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0016440] [16440] Event [5304,75.5068359,456]: 0 finished unit Solar Collector [f=0016505] [16505] Event [4464.03076,50.7914124,3180]: 0 finished unit Bolas [f=0016646] [16646] Event [3528,75.3980408,3272]: 0 finished unit Solar Collector [f=0016698] [16698] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0016795] [16795] Event [4464.03076,50.7914124,3180]: 0 finished unit Scalpel [f=0016880] [16880] Event [4719.95068,50.9096756,3184]: 0 finished unit Quill [f=0016980] [16980] Event [5208,75.1473389,360]: 0 finished unit Solar Collector [f=0017097] [17097] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0017121] [17121] Event [4464.03076,52.763588,3180]: 0 finished unit Bolas [f=0017155] [17155] Event [3400,75.4169617,3320]: 0 finished unit Solar Collector [f=0017265] [17265] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0017447] [17447] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0017543] [17543] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0017650] [17650] Event [3272,74.286438,3384]: 0 finished unit Solar Collector [f=0017699] [17699] Event [4464.03076,50.7914124,3180]: 0 finished unit Bolas [f=0017805] [17805] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0017995] [17995] Event [4464.03076,52.763588,3180]: 0 finished unit Scalpel [f=0018060] [18060] Event [4719.95068,50.9096756,3184]: 0 finished unit Bolas [f=0018160] [18160] Event [3144,74.286438,3432]: 0 finished unit Solar Collector [f=0018231] [18231] Event [4464.03076,52.763588,3180]: 0 finished unit Bolas [f=0018338] [18338] Event [4719.95068,50.9096756,3184]: 0 finished unit Scalpel [f=0018342] Autoquit sending quit command. [f=0018342] [QuitAction] user exited to system [f=0018342] [SpringApp::Kill][1] fromRun=1 [f=0018342] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018342] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018342] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018342] [ThreadPool::SetThreadCount][2] workers=0 [f=0018342] [SpringApp::Kill][2] [f=0018342] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018342] [Game::KillLua][3] dtor=0 luaUI=0x5164cc10 [f=0018342] Start widgetHandler:Shutdown [f=0018342] Shutdown - SaveOrderList Complete [f=0018342] Writing last game win data [f=0018342] Shutdown - SaveConfigData Complete [f=0018342] Shutdown Widget - Save/Load API [f=0018342] Shutdown Widget - Chili Highlight [f=0018342] Shutdown Widget - Draw After Chili [f=0018342] Shutdown Widget - EPIC Menu [f=0018342] Shutdown Widget - Chili Widget Selector [f=0018342] Shutdown Widget - Chili Minimap [f=0018342] Shutdown Widget - Local Team Colors [f=0018342] Shutdown Widget - Display Keys 2 [f=0018342] Shutdown Widget - Save Game Menu [f=0018342] Shutdown Widget - Unit Icons [f=0018342] Shutdown Widget - Noises [f=0018342] Shutdown Widget - HealthBars [f=0018342] Shutdown Widget - Win Counter [f=0018342] Shutdown Widget - BuildETA [f=0018342] Shutdown Widget - SpringRTS Replay Stats [f=0018342] Shutdown Widget - Modular Comm Info [f=0018342] Shutdown Widget - Stereo3D [f=0018342] Shutdown Widget - Showeco and Grid Drawer [f=0018342] Shutdown Widget - Point Tracker [f=0018342] Shutdown Widget - Missile Silo Range [f=0018342] Shutdown Widget - MetalFeatures (new) [f=0018342] Shutdown Widget - MinimapEvents [f=0018342] Shutdown Widget - Local Widgets Config [f=0018342] Shutdown Widget - Highlight Geos [f=0018342] Shutdown Widget - Grab Input [f=0018342] Input grabbing is disabled! [f=0018342] Shutdown Widget - Defense Range Zero-K [f=0018342] Shutdown Widget - Darkening [f=0018342] Shutdown Widget - Context Menu [f=0018342] Shutdown Widget - Chili Spectator Panels [f=0018342] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018342] Shutdown Widget - Chili Nuke Warning [f=0018342] Shutdown Widget - Chili EndGame Window [f=0018342] Shutdown Widget - Chili Economy Panel Default [f=0018342] Shutdown Widget - CameraShake [f=0018342] Shutdown Widget - State Reverse and Latency [f=0018342] Shutdown Widget - Music Player v2 [f=0018342] Shutdown Widget - Attack AoE [f=0018342] Shutdown Widget - Map Edge Extension [f=0018342] Shutdown Widget - Selection Send [f=0018342] Shutdown Widget - LupsManager [f=0018342] Shutdown Widget - Newton Firezone [f=0018342] Shutdown Widget - Chili Pro Console [f=0018342] Shutdown Widget - Persistent Build Height [f=0018342] Shutdown Widget - Lasso Terraform GUI [f=0018342] Shutdown Widget - Lups [f=0018342] Shutdown Widget - Chili Framework [f=0018342] Shutdown Widget - Mex Placement Handler [f=0018342] Shutdown Widget - Chili Core Selector [f=0018342] Shutdown Widget - Custom Markers [f=0018342] Shutdown Widget - Select Keys [f=0018342] Shutdown Widget - Pause Screen [f=0018342] Shutdown Widget - Text To Speech Control [f=0018342] Shutdown Widget - Layout Handler [f=0018342] End widgetHandler:Shutdown [f=0018342] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2044883,176196373} {int,ext,rec}Allocs={17796662,0,0} {chunk,block}Bytes={176196373,0} [f=0018342] [Game::KillLua][1] dtor=0 luaGaia=0x51277fc0 [f=0018342] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1809689,162103814} {int,ext,rec}Allocs={17796663,0,0} {chunk,block}Bytes={162103814,0} [f=0018342] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1809689,162103814} {int,ext,rec}Allocs={17796663,0,0} {chunk,block}Bytes={162103814,0} [f=0018342] [Game::KillLua][2] dtor=0 luaRules=0x513b4560 [f=0018342] Start gadgetHandler:Shutdown [f=0018342] Shutdown - StartSetup [f=0018342] Shutdown - UnitMorph [f=0018342] Shutdown - Carrier Drones [f=0018342] Shutdown - LupsNanoSpray [f=0018342] Shutdown - Missile Silo Controller [f=0018342] Shutdown - Modular Comm Info [f=0018342] Shutdown - Terrain Texture Handler [f=0018342] Shutdown - UnitCloakShield [f=0018342] Shutdown - Starlight Handler [f=0018342] End gadgetHandler:Shutdown [f=0018342] Start gadgetHandler:Shutdown [f=0018342] Shutdown - Save/Load [f=0018342] Shutdown - Teleport Throw [f=0018342] Shutdown - UnitMorph [f=0018342] Shutdown - Modular Comm Info [f=0018342] Shutdown - Retreat Command [f=0018342] Shutdown - Shockwaves [f=0018342] Shutdown - UnitCloakShield [f=0018342] Shutdown - Lups Cloak FX [f=0018342] Shutdown - Lups [f=0018342] Shutdown - Lups Shield [f=0018342] End gadgetHandler:Shutdown [f=0018342] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17796695,0,0} {chunk,block}Bytes={0,0} [f=0018342] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17796695,0,0} {chunk,block}Bytes={0,0} [f=0018342] [Game::KillLua][4] dtor=0 [f=0018342] [Game::~CGame][1] [f=0018342] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018342] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018342] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018342] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018342] [Game::KillLua][4] dtor=1 [f=0018342] [Game::KillMisc][1] [f=0018342] [Game::KillMisc][2] [f=0018342] [Game::KillMisc][3] [f=0018342] [Game::KillRendering][1] [f=0018342] [3DOParser::Kill] allocated 1 pieces [f=0018342] [S3OParser::Kill] allocated 344 pieces [f=0018342] [AssParser::Kill] allocated 0 pieces [f=0018342] [Game::KillInterface][1] [f=0018342] [Game::KillInterface][2] [f=0018342] [Game::KillSimulation][1] [f=0018342] [Game::KillSimulation][2] [f=0018342] [CCollisionHandler] dis-/continuous tests: 0/1124922 [f=0018342] [Game::KillSimulation][3] [f=0018342] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018342] [~CPathCache(24x16)] cacheHits=70 hitPercentage=38% numHashColls=0 maxCacheSize=8 [f=0018342] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018342] [~CPathCache(48x32)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018342] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018342] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018342] [LosHandler::Kill] raycast instance cache-{hits,misses}={6341,14551}; shared=2%; cached=28% [f=0018342] [Game::KillSimulation][4] [f=0018342] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018342] [Game::~CGame][2] [f=0018342] [Game::~CGame][3] [f=0018342] [SpringApp::Kill][3] [f=0018342] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193950 bytes sent 247037 bytes recv'd [f=0018342] [SpringApp::Kill][4] font=0x44b4faa0 [f=0018342] [SpringApp::Kill][5] [f=0018342] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44bbd640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2167ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=43ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=39ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=26ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4836 inflSize=28kb readTime=21ms file="icons/hoverspecial.png" indx=1040 inflSize=1kb readTime=15ms file="luaui/widgets/unit_shapes.lua" indx=4827 inflSize=23kb readTime=14ms file="units/chicken_dodo.lua" indx=6756 inflSize=2kb readTime=13ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=12ms file="effects/armdet.lua" indx=628 inflSize=0kb readTime=12ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4669 inflSize=55kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40163825 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44caac10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ca5db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bc9670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9d7001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]