[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZM0lSjrntq/springsettings.1218931.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f308801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5905 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218931/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451ace90] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451ace90] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218931/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (143ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218931/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5186a330,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2e7e6c61600c2fc8bd1d0c745fdaa0bf [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000009a30f4d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000b30f75b0,0000000000000000}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] gl hf [f=-000001] [0] Event [805,342.663879,4110]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4306,341.121094,1107]: 1 finished unit Engineer Commander [f=0000000] [0] MrTumnus, team: 0, elo:2241, userid: 421690 [f=0000000] [0] iwantusername, team: 1, elo:2046, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [904,343.264923,4072]: 0 finished unit Jumpbot Factory [f=0000010] [10] Event [4248,341.59314,984]: 1 finished unit Spider Factory [f=0000021] u2 [f=0000227] [227] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000335] [335] Event [888,342.752014,3960]: 0 finished unit Wind/Tidal Generator [f=0000468] [468] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000549] [549] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000568] [568] Event [4328,341.485535,1224]: 1 finished unit Wind/Tidal Generator [f=0000658] [658] Event [4280,341.453857,1208]: 1 finished unit Wind/Tidal Generator [f=0000664] [664] Event [776,341.713501,3992]: 0 finished unit Wind/Tidal Generator [f=0000748] [748] Event [4232,341.599487,1208]: 1 finished unit Wind/Tidal Generator [f=0000776] [776] Event [680,342.042786,4056]: 0 finished unit Wind/Tidal Generator [f=0000814] [814] Event [928,343.406769,4072]: 0 finished unit Pyro [f=0000837] [837] Event [4184,342.144104,1192]: 1 finished unit Wind/Tidal Generator [f=0000843] [843] Event [4212,341.436127,984]: 1 finished unit Weaver [f=0000889] [889] Event [632,341.662842,4152]: 0 finished unit Wind/Tidal Generator [f=0000927] [927] Event [4136,342.106079,1176]: 1 finished unit Wind/Tidal Generator [f=0000935] [935] Event [4212,341.436127,984]: 1 finished unit Flea [f=0000991] [991] Event [616,341.76416,4264]: 0 finished unit Wind/Tidal Generator [f=0001017] [1017] Event [4088,342.232727,1176]: 1 finished unit Wind/Tidal Generator [f=0001043] [1043] Event [4212,341.436127,984]: 1 finished unit Flea [f=0001458] [1458] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0001571] [1571] Event [928,343.406769,4072]: 0 finished unit Constable [f=0001666] [1666] Event [4256,341.200562,1136]: 1 finished unit Lotus [f=0001847] [1847] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001943] [1943] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0001979] [1979] Event [3221.90967,228.83873,1654.52258]: 1 lost unit Flea [f=0002078] [2078] Event [3960,341.441193,984]: 1 finished unit Wind/Tidal Generator [f=0002079] [2079] Event [920,341.612183,4472]: 0 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [928,343.406769,4072]: 0 finished unit Constable [f=0002235] [2235] Event [824,342.220093,4440]: 0 finished unit Wind/Tidal Generator [f=0002302] [2302] Event [3760,341.365204,1200]: 1 finished unit Lotus [f=0002338] [2338] Event [712,342.802673,4408]: 0 finished unit Wind/Tidal Generator [f=0002427] [2427] Event [648,342.600037,4344]: 0 finished unit Wind/Tidal Generator [f=0002464] [2464] Event [3888,341.466522,1136]: 1 finished unit Radar Tower [f=0002544] [2544] Event [4408,341.599487,1192]: 1 lost unit Metal Extractor [f=0002665] [2665] Event [1072,341.352539,4400]: 0 finished unit Lotus [f=0002707] [2707] Event [2144,226.324524,4528]: 0 finished unit Lotus [f=0002748] [2748] Event [4504,340.845947,728]: 1 lost unit Metal Extractor [f=0002784] [2784] Event [4520,341.289215,824]: 1 lost unit Wind/Tidal Generator [f=0002898] [2898] Event [4212,341.436127,984]: 1 finished unit Weaver [f=0003051] [3051] Event [4104,341.916138,664]: 1 lost unit Metal Extractor [f=0003090] [3090] Event [816,342.004761,3920]: 0 finished unit Lotus [f=0003134] [3134] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003258] [3258] Event [4160,342.156738,784]: 1 finished unit Lotus [f=0003517] [3517] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0003657] [3657] Event [760,342.701355,4168]: 0 finished unit Caretaker [f=0003836] [3836] Event [4021.73657,341.269897,1051.47522]: 1 finished unit Engineer Commander [f=0003966] [3966] Event [3712,341.073914,1008]: 1 finished unit Lotus [f=0004000] [4000] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0004690] [4690] Event [4408,340.245728,1192]: 1 finished unit Metal Extractor [f=0004835] [4835] Event [4096,341.776794,960]: 1 finished unit Lotus [f=0004933] [4933] Event [4104,340.562378,664]: 1 finished unit Metal Extractor [f=0004963] [4963] Event [840,342.97998,4200]: 0 finished unit Caretaker [f=0005071] [5071] Event [4352,341.390533,976]: 1 finished unit Lotus [f=0005350] [5350] Event [4168,341.870178,616]: 1 finished unit Wind/Tidal Generator [f=0005418] [5418] Event [1048,342.245422,3960]: 0 finished unit Wind/Tidal Generator [f=0005537] [5537] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0005546] [5546] Event [4212,341.436127,984]: 1 finished unit Redback [f=0005564] [5564] Event [2632,234.531311,4280]: 0 finished unit Stinger [f=0005602] [5602] Event [4216,341.99408,632]: 1 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [928,343.406769,4072]: 0 finished unit Jack [f=0005766] [5766] Event [4264,341.485535,648]: 1 finished unit Wind/Tidal Generator [f=0005795] [5795] Event [1160,341.586853,3960]: 0 finished unit Wind/Tidal Generator [f=0005827] [5827] Event [2720,232.891235,4272]: 0 finished unit Radar Tower [f=0006015] [6015] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0006064] [6064] Event [1272,340.383667,3960]: 0 finished unit Wind/Tidal Generator [f=0006157] [6157] Event [4312,341.599487,664]: 1 finished unit Wind/Tidal Generator [f=0006265] [6265] Event [1384,335.957336,3960]: 0 finished unit Wind/Tidal Generator [f=0006355] [6355] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0006406] [6406] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0006515] [6515] Event [4360,341.624817,680]: 1 finished unit Wind/Tidal Generator [f=0006582] [6582] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0006597] [6597] Event [1480,234.404663,3848]: 0 finished unit Wind/Tidal Generator [f=0006681] [6681] Event [4408,340.807953,696]: 1 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [1416,280.878143,3880]: 0 finished unit Wind/Tidal Generator [f=0006777] [6777] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0006861] [6861] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [1464,234.531311,3800]: 0 finished unit Wind/Tidal Generator [f=0006905] [6905] Event [4212,341.436127,984]: 1 finished unit Redback [f=0007039] [7039] Event [2864,226.31189,496]: 1 finished unit Lotus [f=0007092] [7092] Event [4440,341.099243,760]: 1 finished unit Wind/Tidal Generator [f=0007169] [7169] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0007200] [7200] Event [3056,227.299744,560]: 1 finished unit Lotus [f=0007227] [7227] Event [1528,234.885925,3688]: 0 finished unit Wind/Tidal Generator [f=0007256] [7256] Event [928,343.406769,4072]: 0 finished unit Jack [f=0007328] [7328] Event [2856,232.739258,328]: 1 finished unit Solar Collector [f=0007438] [7438] Event [1608,236.114441,3576]: 0 finished unit Wind/Tidal Generator [f=0007446] [7446] Event [4472,341.289215,808]: 1 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0007636] [7636] Event [1672,235.975098,3464]: 0 finished unit Wind/Tidal Generator [f=0007639] [7639] Event [3032,226.28656,296]: 1 finished unit Solar Collector [f=0007741] [7741] Event [4456,341.099243,856]: 1 finished unit Wind/Tidal Generator [f=0007759] [7759] Event [3192,227.236389,328]: 1 finished unit Solar Collector [f=0007845] [7845] Event [1752,235.671143,3352]: 0 finished unit Wind/Tidal Generator [f=0007879] [7879] Event [3320,234.442688,392]: 1 finished unit Solar Collector [f=0008064] [8064] Event [3200,234.936584,544]: 1 finished unit Lotus [f=0008071] [8071] Event [4440,341.865479,904]: 1 finished unit Wind/Tidal Generator [f=0008093] [8093] Event [1816,234.885925,3240]: 0 finished unit Wind/Tidal Generator [f=0008118] [8118] Event [928,343.406769,4072]: 0 finished unit Jack [f=0008243] [8243] Event [2936,226.109253,264]: 1 finished unit Solar Collector [f=0008251] [8251] Event [4212,341.436127,984]: 1 finished unit Venom [f=0008294] [8294] Event [1896,231.238464,3128]: 0 finished unit Wind/Tidal Generator [f=0008303] [8303] Event [4592,340.921936,2896]: 1 finished unit Lotus [f=0008305] [8305] Event [4232,341.599487,1208]: 1 lost unit Wind/Tidal Generator [f=0008322] [8322] Event [4424,341.840149,952]: 1 finished unit Wind/Tidal Generator [f=0008325] [8325] Event [4328,341.606567,1224]: 1 lost unit Wind/Tidal Generator [f=0008342] [8342] Event [4280,340.349121,1208]: 1 lost unit Wind/Tidal Generator [f=0008367] [8367] Event [4256,341.305542,1136]: 1 lost unit Lotus [f=0008377] [8377] Event [3128,233.847412,232]: 1 finished unit Solar Collector [f=0008394] [8394] Event [4184,341.98877,1192]: 1 lost unit Wind/Tidal Generator [f=0008448] [8448] Event [4136,342.106079,1176]: 1 lost unit Wind/Tidal Generator [f=0008455] [8455] Event [4240.24951,340.218658,1232.30835]: 0 lost unit Pyro [f=0008457] [8457] Event [4072,341.536194,1112]: 1 lost unit Metal Extractor [f=0008546] [8546] Event [4096,341.776794,960]: 1 lost unit Lotus [f=0008549] [8549] Event [4408,341.713501,1000]: 1 finished unit Wind/Tidal Generator [f=0008583] [8583] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0008636] [8636] Event [4160,342.156738,784]: 1 lost unit Lotus [f=0008735] [8735] Event [4375.93652,342.281189,2956.95215]: 0 lost unit Constable [f=0008756] [8756] Event [4352,341.390533,976]: 1 lost unit Lotus [f=0008814] [8814] Event [4392,341.314545,1048]: 1 lost unit Wind/Tidal Generator [f=0008904] [8904] Event [4365.3916,341.044678,894.655151]: 1 lost unit Weaver [f=0008957] [8957] Event [3024,226.951447,544]: 1 finished unit Faraday [f=0008962] [8962] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0008965] [8965] Event [4212,341.641815,984]: 1 lost unit Venom [f=0008994] [8994] Event [4212,341.641815,984]: 1 lost unit Venom [f=0009002] [9002] Event [4560,340.041748,3136]: 1 finished unit Lotus [f=0009024] [9024] Event [4212,341.436127,984]: 1 lost unit Venom [f=0009054] [9054] Event [4212,341.436127,984]: 1 lost unit Venom [f=0009070] [9070] Event [4394.44531,341.806458,2978.31372]: 0 lost unit Constable [f=0009205] [9205] Event [4408,341.713501,1000]: 1 lost unit Wind/Tidal Generator [f=0009241] [9241] Event [928,343.406769,4072]: 0 finished unit Jack [f=0009307] [9307] Event [undefined]: iwantusername resigned [f=0009307] game_message: iwantusername has been destroyed! [f=0009307] game_message: MrTumnus wins! [f=0009307] Submitting stats [f=0009307] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009307] Part| Total Time|Time of the last 0.5s [f=0009307] Draw 8856.54ms 20.90% [f=0009307] Lua::Callins::Synced 2641.50ms 15.40% [f=0009307] Lua::Callins::Unsynced 11778.55ms 27.70% [f=0009307] Lua::CollectGarbage::Synced 139.18ms 0.30% [f=0009307] Lua::CollectGarbage::Unsynced 347.82ms 1.20% [f=0009307] Misc::Profiler::AddTime 30.76ms 0.00% [f=0009307] Sim 17039.66ms 63.40% [f=0009307] [9307] Received game_message: iwantusername has been destroyed! [f=0009307] [9307] Received game_message: MrTumnus wins! [f=0009308] [9308] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4455,5415,4455,5415,242.152725,197.41864,242.152725,197.41864,0,0,0,0,0,0,0,0,0,0,0,0,174.850357,345.618744,174.850357,345.618744,540,720,540,720,26.4067154,30.8413754,26.4067154,30.8413754,1560,1330,1560,1330,18.8981228,21.8811111,18.8981228,21.8811111,265,820,265,820,0,219.750015,0,219.750015,2090,2545,2090,2545,219.750015,0,219.750015,0,73.5516434,0.002448,73.5516434,0.002448,349.513794,174.850357,349.513794,174.850357 [f=0009308] [9308] Game End Stats Values: 17,4905,5620,4905,5620,265.297882,223.809387,265.297882,223.809387,0,0,0,0,0,0,0,0,0,0,0,0,174.850357,345.618744,174.850357,345.618744,630,720,630,720,27.8736496,32.8397064,27.8736496,32.8397064,1560,1330,1560,1330,21.6190109,24.0386467,21.6190109,24.0386467,505,820,505,820,0,219.750015,0,219.750015,2210,2750,2210,2750,219.750015,0,219.750015,0,73.5516434,0.00321599,73.5516434,0.00321599,349.513794,174.850357,349.513794,174.850357 [f=0009308] [9308] Game End Stats Values: 18,5255,6325,5255,6325,294.72644,248.460281,294.72644,248.460281,0,0,0,0,0,0,0,0,0,0,0,0,174.850357,345.618744,174.850357,345.618744,720,720,720,720,30.0613079,32.3604889,30.0613079,32.3604889,1560,1330,1560,1330,22.8947067,26.0033932,22.8947067,26.0033932,505,1420,505,1420,0,219.750015,0,219.750015,2470,2855,2470,2855,219.750015,0,219.750015,0,73.5516434,0.00321599,73.5516434,0.00321599,349.513794,174.850357,349.513794,174.850357 [f=0009308] [9308] Game End Stats Values: 19,5555,6395,5555,6395,351.629333,291.47522,351.629333,291.47522,0,0,0,0,0,0,0,0,0,0,0,0,174.850357,354.217377,174.850357,354.217377,810,720,810,720,41.7939186,41.5998764,41.7939186,41.5998764,1560,1330,1560,1330,26.3175259,27.2276573,26.3175259,27.2276573,505,1420,505,1420,0,219.750015,0,219.750015,2680,2925,2680,2925,219.750015,0,219.750015,0,73.5516434,0.00321599,73.5516434,0.00321599,358.112427,174.850357,358.112427,174.850357 [f=0009308] [9308] Game End Stats Values: 20,5580,6810,5580,6810,421.695526,351.091736,421.695526,351.091736,0,0,0,0,0,0,0,0,0,0,0,0,642.386475,790.156677,642.386475,790.156677,720,720,720,720,50.3364067,51.7727585,50.3364067,51.7727585,1560,1330,1560,1330,26.9502831,28.3344383,26.9502831,28.3344383,705,1800,705,1800,220,659.75,220,659.75,2595,2960,2595,2960,694.75,220,694.75,220,73.5516434,0.00321599,73.5516434,0.00321599,887.308655,669.222168,887.308655,669.222168 [f=0009308] [9308] Game End Stats Values: 21,5490,6840,5490,6840,474.157471,395.262085,474.157471,395.262085,0,0,0,0,0,0,0,0,0,0,0,0,864.452026,1341.87061,864.452026,1341.87061,800,720,800,720,40.671093,42.3288155,40.671093,42.3288155,1560,1330,1560,1330,24.185461,28.7734947,24.185461,28.7734947,705,1800,705,1800,360,1141.08325,360,1141.08325,2425,2990,2425,2990,1176.08325,360,1176.08325,360,73.5516434,0.00321599,73.5516434,0.00321599,1500.29285,916.450928,1500.29285,916.450928 [f=0009308] [9308] Game End Stats Values: 22,5545,7300,5545,7300,510.158539,400.416595,510.158539,400.416595,0,0,0,0,0,0,0,0,0,0,0,0,1109.20544,1753.48425,1109.20544,1753.48425,890,720,890,720,30.1860027,23.4601116,30.1860027,23.4601116,1560,1330,1560,1330,23.9608269,28.5005932,23.9608269,28.5005932,705,2400,705,2400,500,1192.41663,500,1192.41663,2390,2850,2390,2850,1227.41663,500,1227.41663,500,73.5516434,0.00321599,73.5516434,0.00321599,1924.71973,1161.20435,1924.71973,1161.20435 [f=0009343] [9343] Event [4248,341.436127,984]: 1 lost unit Spider Factory [f=0009374] Spectator iwantusername left the game: normal quit [f=0009374] [9374] Event [undefined]: iwantusername quit [f=0009395] Player MrTumnus left the game: normal quit [f=0009395] [9395] Event [undefined]: MrTumnus quit [f=0009401] No clients connected, shutting down server [f=0009401] Server shutdown [f=0009401] [9401] all players disconnected [f=0009424] [9424] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0010163] [10163] Event [928,343.406769,4072]: 0 finished unit Jack [f=0010695] [10695] Event [2104,235.183563,2504]: 0 finished unit Stinger [f=0013649] Autoquit sending quit command. [f=0013649] [QuitAction] user exited to system [f=0013649] [SpringApp::Kill][1] fromRun=1 [f=0013649] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013649] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013649] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013649] [ThreadPool::SetThreadCount][2] workers=0 [f=0013649] [SpringApp::Kill][2] [f=0013649] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013649] [Game::KillLua][3] dtor=0 luaUI=0x51763510 [f=0013649] Start widgetHandler:Shutdown [f=0013649] Shutdown - SaveOrderList Complete [f=0013649] Writing last game win data [f=0013649] Shutdown - SaveConfigData Complete [f=0013649] Shutdown Widget - Save/Load API [f=0013649] Shutdown Widget - Chili Highlight [f=0013649] Shutdown Widget - Draw After Chili [f=0013649] Shutdown Widget - EPIC Menu [f=0013649] Shutdown Widget - Chili Widget Selector [f=0013649] Shutdown Widget - Chili Minimap [f=0013649] Shutdown Widget - Local Team Colors [f=0013649] Shutdown Widget - Display Keys 2 [f=0013649] Shutdown Widget - Save Game Menu [f=0013649] Shutdown Widget - Unit Icons [f=0013649] Shutdown Widget - Noises [f=0013649] Shutdown Widget - HealthBars [f=0013649] Shutdown Widget - Win Counter [f=0013649] Shutdown Widget - BuildETA [f=0013649] Shutdown Widget - SpringRTS Replay Stats [f=0013649] Shutdown Widget - Modular Comm Info [f=0013649] Shutdown Widget - Stereo3D [f=0013649] Shutdown Widget - Showeco and Grid Drawer [f=0013649] Shutdown Widget - Point Tracker [f=0013649] Shutdown Widget - Missile Silo Range [f=0013649] Shutdown Widget - MetalFeatures (new) [f=0013649] Shutdown Widget - MinimapEvents [f=0013649] Shutdown Widget - Local Widgets Config [f=0013649] Shutdown Widget - Highlight Geos [f=0013649] Shutdown Widget - Grab Input [f=0013649] Input grabbing is disabled! [f=0013649] Shutdown Widget - Defense Range Zero-K [f=0013649] Shutdown Widget - Darkening [f=0013649] Shutdown Widget - Context Menu [f=0013649] Shutdown Widget - Chili Spectator Panels [f=0013649] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013649] Shutdown Widget - Chili Nuke Warning [f=0013649] Shutdown Widget - Chili EndGame Window [f=0013649] Shutdown Widget - Chili Economy Panel Default [f=0013649] Shutdown Widget - CameraShake [f=0013649] Shutdown Widget - State Reverse and Latency [f=0013649] Shutdown Widget - Music Player v2 [f=0013649] Shutdown Widget - Attack AoE [f=0013649] Shutdown Widget - UnitShapes [f=0013649] Shutdown Widget - Map Edge Extension [f=0013649] Shutdown Widget - Selection Send [f=0013649] Shutdown Widget - LupsManager [f=0013649] Shutdown Widget - Newton Firezone [f=0013649] Shutdown Widget - Chili Pro Console [f=0013649] Shutdown Widget - Persistent Build Height [f=0013649] Shutdown Widget - Lasso Terraform GUI [f=0013649] Shutdown Widget - Lups [f=0013649] Shutdown Widget - Chili Framework [f=0013649] Shutdown Widget - Mex Placement Handler [f=0013649] Shutdown Widget - Chili Core Selector [f=0013649] Shutdown Widget - Custom Markers [f=0013649] Shutdown Widget - Select Keys [f=0013649] Shutdown Widget - Pause Screen [f=0013649] Shutdown Widget - Text To Speech Control [f=0013649] Shutdown Widget - Layout Handler [f=0013649] End widgetHandler:Shutdown [f=0013649] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={715085,88157083} {int,ext,rec}Allocs={9191246,0,0} {chunk,block}Bytes={88157083,0} [f=0013649] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013649] [Game::KillLua][2] dtor=0 luaRules=0x5186a330 [f=0013649] Start gadgetHandler:Shutdown [f=0013649] Shutdown - StartSetup [f=0013649] Shutdown - UnitMorph [f=0013649] Shutdown - Carrier Drones [f=0013649] Shutdown - LupsNanoSpray [f=0013649] Shutdown - Missile Silo Controller [f=0013649] Shutdown - Modular Comm Info [f=0013649] Shutdown - Terrain Texture Handler [f=0013649] Shutdown - UnitCloakShield [f=0013649] Shutdown - Starlight Handler [f=0013649] End gadgetHandler:Shutdown [f=0013649] Start gadgetHandler:Shutdown [f=0013649] Shutdown - Save/Load [f=0013649] Shutdown - Teleport Throw [f=0013649] Shutdown - UnitMorph [f=0013649] Shutdown - Modular Comm Info [f=0013649] Shutdown - Retreat Command [f=0013649] Shutdown - Shockwaves [f=0013649] Shutdown - UnitCloakShield [f=0013649] Shutdown - Lups Cloak FX [f=0013649] Shutdown - Lups [f=0013649] Shutdown - Lups Shield [f=0013649] End gadgetHandler:Shutdown [f=0013649] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9191278,0,0} {chunk,block}Bytes={0,0} [f=0013649] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9191278,0,0} {chunk,block}Bytes={0,0} [f=0013649] [Game::KillLua][4] dtor=0 [f=0013649] [Game::~CGame][1] [f=0013649] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013649] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013649] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013649] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013649] [Game::KillLua][4] dtor=1 [f=0013649] [Game::KillMisc][1] [f=0013649] [Game::KillMisc][2] [f=0013649] [Game::KillMisc][3] [f=0013649] [Game::KillRendering][1] [f=0013649] [3DOParser::Kill] allocated 19 pieces [f=0013649] [S3OParser::Kill] allocated 293 pieces [f=0013649] [AssParser::Kill] allocated 0 pieces [f=0013649] [Game::KillInterface][1] [f=0013649] [Game::KillInterface][2] [f=0013649] [Game::KillSimulation][1] [f=0013649] [Game::KillSimulation][2] [f=0013649] [CCollisionHandler] dis-/continuous tests: 31/1471384 [f=0013649] [Game::KillSimulation][3] [f=0013649] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013649] [~CPathCache(20x20)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0013649] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013649] [~CPathCache(40x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013649] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013649] [LosHandler::Kill] raycast instance cache-{hits,misses}={508,3294}; shared=1%; cached=12% [f=0013649] [Game::KillSimulation][4] [f=0013649] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013649] [Game::~CGame][2] [f=0013649] [Game::~CGame][3] [f=0013649] [SpringApp::Kill][3] [f=0013649] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143414 bytes sent 94766 bytes recv'd [f=0013649] [SpringApp::Kill][4] font=0x450e0aa0 [f=0013649] [SpringApp::Kill][5] [f=0013649] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4514ec90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1962ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4677 inflSize=12kb readTime=26ms file="bitmaps/pd/shield3wake.png" indx=571 inflSize=192kb readTime=18ms file="unitpics/amphraid.png" indx=6378 inflSize=9kb readTime=17ms file="bitmaps/loadpictures/resign.png" indx=523 inflSize=1692kb readTime=14ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=13ms file="luaui/widgets/camera_save_position.lua" indx=3889 inflSize=4kb readTime=12ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1872 inflSize=3kb readTime=11ms file="scripts/tankheavyraid.lua" indx=5933 inflSize=5kb readTime=11ms file="luaui/widgets/gui_recv_indicator.lua" indx=4731 inflSize=19kb readTime=11ms file="luaui/configs/marking_menu_menu_chickenbroodqueen.lua" indx=2965 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 28473703 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45272450) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4529df10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451b0e20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f308801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]