[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KvibEJ9r6t/springsettings.1218658.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbfb001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5922 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218658/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f8e690] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f8e690] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218658/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11967,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218658/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518b53a0,0x5cd228d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 92276c617d057d2a5d9bcc6118df2838 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f3a0e820,00000000f367e450}]" [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000721a4d60,00000000cd7c6520}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [431,188.676025,4716]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4669,188.676086,420]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3347, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:3044, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4688,188.671875,640]: 1 finished unit Rover Assembly [f=0000009] [9] Event [608,188.671875,4608]: 0 finished unit Rover Assembly [f=0000185] [185] Event [4688.02979,189.316971,657.99231]: 1 finished unit Dart [f=0000227] [227] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000321] [321] Event [4688.02979,189.316971,657.99231]: 1 finished unit Dart [f=0000428] [428] Event [607.997925,189.316971,4590.00781]: 0 finished unit Mason [f=0000452] [452] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000553] [553] Event [4776,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [4696,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0000698] [698] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0000798] [798] Event [607.997925,189.316971,4590.00781]: 0 finished unit Mason [f=0000997] [997] Event [4248,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0001033] [1033] Event [607.997925,189.316971,4590.00781]: 0 finished unit Dart [f=0001067] [1067] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001092] [1092] Event [4328,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0001163] [1163] Event [607.997925,189.316971,4590.00781]: 0 finished unit Dart [f=0001346] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0001346] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0001360] Connection attempt from Fine [f=0001360] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001360] -> Connection established (given id 2) [f=0001368] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0001368] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001397] [1397] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001472] [1472] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0001529] [1529] Event [960.609192,187.129425,4946.74609]: 1 lost unit Dart [f=0001637] [1637] Event [4112,183.950806,880]: 1 finished unit Radar Tower [f=0001653] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0001666] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0001666] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x88cdd680,0x87100ec0}]" [f=0001699] [1699] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0001819] [1819] Event [168,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0002057] [2057] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002059] [2059] Event [200,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0002112] [2112] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0002119] [2119] Event [3992,167.478943,600]: 1 finished unit Wind/Tidal Generator [f=0002134] [2134] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0002217] [2217] Event [4056,185.024719,616]: 1 finished unit Wind/Tidal Generator [f=0002254] [2254] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002282] [2282] Event [2024,77.104187,4504]: 0 finished unit Solar Collector [f=0002486] [2486] Event [4688.02979,189.316971,657.99231]: 1 finished unit Mason [f=0002594] [2594] Event [232,188.671875,4648]: 0 finished unit Wind/Tidal Generator [f=0002688] [2688] Event [4544,109.430542,2080]: 1 finished unit Radar Tower [f=0002769] [2769] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0002841] [2841] Event [640,96.7718506,3072]: 0 finished unit Radar Tower [f=0002943] [2943] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0002987] [2987] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003001] [3001] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0003011] [3011] Event [264,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0003039] [3039] Event [4840,188.526611,920]: 1 finished unit Wind/Tidal Generator [f=0003168] [3168] Event [4680,77.104187,1816]: 1 finished unit Solar Collector [f=0003257] [3257] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003279] [3279] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003404] [3404] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0003454] [3454] Event [312,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0003559] [3559] Event [3080,77.104187,456]: 1 finished unit Solar Collector [f=0003614] [3614] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0003741] [3741] Event [768,85.4620361,3120]: 0 finished unit Lotus [f=0003746] [3746] Event [392,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0003880] [3880] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0003977] [3977] Event [2976,111.355286,752]: 1 finished unit Radar Tower [f=0004021] [4021] Event [472,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0004082] [4082] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004313] [4313] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0004373] [4373] Event [4504,188.671875,712]: 1 finished unit Caretaker [f=0004453] [4453] Event [607.997925,189.316971,4590.00781]: 0 finished unit Mason [f=0004471] [4471] Event [1936,48.8867188,4064]: 0 finished unit Lotus [f=0004532] [4532] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0004778] [4778] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0004803] [4803] Event [4840,188.671875,808]: 1 finished unit Wind/Tidal Generator [f=0004808] [4808] Event [2581.81055,60.6766434,2847.21143]: 0 lost unit Scorcher [f=0004923] [4923] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0005006] [5006] Event [864,42.2460938,2576]: 0 finished unit Picket [f=0005076] [5076] Event [3776,164.49585,3088]: 1 finished unit Radar Tower [f=0005108] [5108] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0005114] [5114] Event [4840,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0005401] [5401] Event [392,188.671875,4632]: 0 finished unit Caretaker [f=0005409] [5409] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0005437] [5437] Event [3104,33.276062,1312]: 1 finished unit Lotus [f=0005462] [5462] Event [264,188.671875,4568]: 0 finished unit Wind/Tidal Generator [f=0005477] [5477] Event [4688.02979,189.316971,657.99231]: 1 finished unit Fencer [f=0005486] [5486] Event [4840,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0005616] [5616] Event [2608,35.0244141,3600]: 0 finished unit Lotus [f=0005721] [5721] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0005733] [5733] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0005747] [5747] Event [4856,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0005812] [5812] Event [264,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0005872] [5872] Event [736,48.8867188,2512]: 0 finished unit Picket [f=0005912] [5912] Event [3029.07446,21.3343468,4686.90039]: 1 lost unit Dart [f=0005950] [5950] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0005971] [5971] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0005980] [5980] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0006001] [6001] Event [4856,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0006198] [6198] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0006219] [6219] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0006257] [6257] Event [4792,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0006373] [6373] Event [3088,65.3170776,3408]: 0 lost unit Lotus [f=0006431] [6431] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0006444] [6444] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0006522] [6522] Event [824,188.588867,4168]: 0 finished unit Wind/Tidal Generator [f=0006526] [6526] Event [4648,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0006587] [6587] Event [624,54.2251587,2432]: 0 finished unit Picket [f=0006691] [6691] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0006759] [6759] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0006815] [6815] Event [4552,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0006819] [6819] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0006827] [6827] Event [856,188.671875,4248]: 0 finished unit Wind/Tidal Generator [f=0006935] [6935] Event [4440,188.671875,552]: 1 finished unit Solar Collector [f=0007015] [7015] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007122] [7122] Event [872,188.671875,4328]: 0 finished unit Wind/Tidal Generator [f=0007176] [7176] Event [536,188.671875,4776]: 0 finished unit Caretaker [f=0007211] [7211] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0007231] [7231] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007315] [7315] Event [4264,188.671875,600]: 1 finished unit Solar Collector [f=0007385] [7385] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0007418] [7418] Event [2608,35.0244141,3600]: 0 lost unit Lotus [f=0007424] [7424] Event [552,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0007455] [7455] Event [2992,66.479187,3056]: 1 finished unit Lotus [f=0007480] [7480] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007529] [7529] Event [4136,188.671875,616]: 1 finished unit Wind/Tidal Generator [f=0007607] [7607] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0007635] [7635] Event [632,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0007711] [7711] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007794] [7794] Event [607.997925,189.316971,4590.00781]: 0 finished unit Mason [f=0007822] [7822] Event [712,188.671875,4776]: 0 finished unit Wind/Tidal Generator [f=0007875] [7875] Event [3036.16406,66.4716339,3028.11719]: 0 lost unit Scorcher [f=0007906] [7906] Event [2992,66.479187,3056]: 1 lost unit Lotus [f=0007922] [7922] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0007927] [7927] Event [3013.83936,66.1089325,3106.00928]: 0 lost unit Scorcher [f=0007955] [7955] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0007979] [7979] Event [792,188.671875,4744]: 0 finished unit Wind/Tidal Generator [f=0007988] [7988] Event [2967.09302,66.479187,3221.18457]: 0 lost unit Scorcher [f=0008015] [8015] Event [2899.16528,66.3165588,3246.40479]: 1 lost unit Fencer [f=0008048] [8048] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0008067] [8067] Event [3033.72656,66.479187,3255.49146]: 1 lost unit Fencer [f=0008074] [8074] Event [2981.3623,64.6228638,3351.01147]: 0 lost unit Scorcher [f=0008115] [8115] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0008121] [8121] Event [3180.98242,66.479187,3399.74878]: 1 lost unit Fencer [f=0008132] [8132] Event [3084.62549,64.9050446,3444.61353]: 0 lost unit Scorcher [f=0008144] [8144] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0008152] [8152] Event [3107.52197,62.14608,3536.16528]: 0 lost unit Scorcher [f=0008156] [8156] Event [872,187.34375,4696]: 0 finished unit Wind/Tidal Generator [f=0008277] [8277] Event [3056,66.5452576,3152]: 1 finished unit Lotus [f=0008285] [8285] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0008333] [8333] Event [952,184.500732,4664]: 0 finished unit Wind/Tidal Generator [f=0008342] [8342] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0008449] [8449] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0008566] [8566] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0008594] [8594] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0008600] [8600] Event [1032,168.729248,4632]: 0 finished unit Wind/Tidal Generator [f=0008610] [8610] Event [607.997925,189.316971,4590.00781]: 0 finished unit Scorcher [f=0008717] [8717] Event [1177.69348,66.479187,3534.99536]: 0 lost unit Scorcher [f=0008734] [8734] Event [1248.94775,64.3585968,3462.64087]: 1 lost unit Scorcher [f=0008734] [8734] Event [1254.95789,63.8834534,3486.37231]: 1 lost unit Scorcher [f=0008742] [8742] Event [1256.495,66.4648056,3583.09448]: 0 lost unit Fencer [f=0008757] [8757] Event [1194.7478,65.5127182,3445.8584]: 0 lost unit Fencer [f=0008780] [8780] Event [1077.38586,66.150528,3410.00854]: 1 lost unit Scorcher [f=0008782] [8782] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0008789] [8789] Event [1702.79089,38.9770012,3606.35864]: 0 lost unit Scorcher [f=0008791] [8791] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0008804] [8804] Event [1317.14978,66.479187,3698.61475]: 0 lost unit Fencer [f=0008818] [8818] Event [1244.77991,66.479187,3675.95239]: 0 lost unit Fencer [f=0008847] [8847] Event [999.594666,55.6431732,3240.34619]: 0 lost unit Fencer [f=0008864] [8864] Event [760.855164,77.104187,3615.51318]: 0 lost unit Scorcher [f=0008869] [8869] Event [858.23584,75.2278519,3554.84497]: 1 lost unit Scorcher [f=0008932] [8932] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0008949] [8949] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0008958] [8958] Event [901.534546,67.2310562,3816.50415]: 1 lost unit Scorcher [f=0008994] [8994] Event [3165.73193,65.6507721,3226.38745]: 1 finished unit Engineer Commander [f=0009065] [9065] Event [1909.43176,50.4253426,4021.6897]: 1 lost unit Scorcher [f=0009105] [9105] Event [3728,77.6489258,4112]: 1 finished unit Lotus [f=0009114] [9114] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0009126] [9126] Event [445.798828,112.261871,3987.00952]: 0 lost unit Fencer [f=0009127] [9127] Event [4472,188.671875,648]: 1 finished unit Caretaker [f=0009161] [9161] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009224] [9224] Event [426.532898,116.814896,4017.52808]: 1 lost unit Scorcher [f=0009246] [9246] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0009250] [9250] Event [474.96225,117.489525,4017.24927]: 0 lost unit Fencer [f=0009250] [9250] Event [1367.58936,63.8481445,4434.79736]: 0 lost unit Scorcher [f=0009320] [9320] Event [1032,168.729248,4632]: 0 lost unit Wind/Tidal Generator [f=0009322] [9322] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0009352] [9352] Event [1936,52.4560547,4128]: 0 finished unit Lotus [f=0009365] [9365] Event [3096,66.479187,3320]: 1 finished unit Stinger [f=0009366] [9366] Event [952,184.620972,4664]: 0 lost unit Wind/Tidal Generator [f=0009380] [9380] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0009400] [9400] Event [475.454285,116.939751,4017.22681]: 0 lost unit Fencer [f=0009421] [9421] Event [872,187.34375,4696]: 0 lost unit Wind/Tidal Generator [f=0009463] [9463] Event [792,188.839417,4744]: 0 lost unit Wind/Tidal Generator [f=0009472] [9472] Event [784,188.671875,4464]: 0 finished unit Lotus [f=0009484] [9484] Event [712,188.792114,4776]: 0 lost unit Wind/Tidal Generator [f=0009489] [9489] Event [515.639954,117.742165,4013.51978]: 0 lost unit Mason [f=0009500] [9500] Event [607.997925,189.316971,4590.00781]: 0 finished unit Fencer [f=0009500] [9500] Event [632,188.7724,4824]: 0 lost unit Wind/Tidal Generator [f=0009503] [9503] Event [768,85.4620361,3120]: 0 lost unit Lotus [f=0009516] [9516] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0009520] [9520] Event [552,188.731995,4856]: 0 lost unit Wind/Tidal Generator [f=0009542] [9542] Event [1689.01233,23.6054878,392.757904]: 0 lost unit Dart [f=0009543] [9543] Event [2024,77.2982712,4504]: 0 lost unit Solar Collector [f=0009544] [9544] Event [640,96.7718506,3072]: 0 lost unit Radar Tower [f=0009546] [9546] Event [472,188.730164,4856]: 0 lost unit Wind/Tidal Generator [f=0009550] [9550] Event [824,188.588867,4168]: 0 lost unit Wind/Tidal Generator [f=0009576] [9576] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009589] [9589] Event [536,189.031372,4776]: 0 lost unit Caretaker [f=0009594] [9594] Event [656.715149,187.855957,4829.4917]: 1 lost unit Scorcher [f=0009633] [9633] Event [4440,188.671875,744]: 1 finished unit Caretaker [f=0009650] [9650] Event [735.670166,188.830841,4385.90723]: 0 lost unit Mason [f=0009650] [9650] Event [392,188.671875,4632]: 0 lost unit Caretaker [f=0009726] [9726] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009735] [9735] Event [607.997925,189.316971,4590.00781]: 0 lost unit Fencer [f=0009810] [9810] Event [608,188.671875,4608]: 0 lost unit Rover Assembly [f=0009831] [9831] Event [474.697571,189.002594,4693.31787]: 1 lost unit Scorcher [f=0009853] [9853] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0009855] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009855] [9855] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0009874] [9874] Event [undefined]: ATOSTIC resigned [f=0009874] game_message: ATOSTIC has been destroyed! [f=0009874] game_message: PRO_rANDY wins! [f=0009874] Submitting stats [f=0009874] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009874] Part| Total Time|Time of the last 0.5s [f=0009874] Draw 21198.23ms 34.29% [f=0009874] Lua::Callins::Synced 4911.36ms 10.54% [f=0009874] Lua::Callins::Unsynced 27639.30ms 40.76% [f=0009874] Lua::CollectGarbage::Synced 335.93ms 0.00% [f=0009874] Lua::CollectGarbage::Unsynced 775.11ms 1.19% [f=0009874] Misc::Profiler::AddTime 75.49ms 0.10% [f=0009874] Sim 24576.40ms 47.22% [f=0009874] [9874] Received game_message: ATOSTIC has been destroyed! [f=0009874] [9874] Received game_message: PRO_rANDY wins! [f=0009875] [9875] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009875] [9875] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009875] [9875] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009875] [9875] Game End Stats Values: 2,2180,2140,2140,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,80,80,0,0,0,0,0,905,785,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009875] [9875] Game End Stats Values: 3,2385,2415,2415,2385,0,4.39434338,4.39434338,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.92676067,8.92676067,8,1275,1275,1275,1275,9.73333359,10.026289,10.026289,9.73333359,0,80,80,0,0,0,0,0,1110,1060,1060,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009875] [9875] Game End Stats Values: 4,2550,2485,2485,2550,0,11.6914282,11.6914282,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7888765,12.3860836,12.3860836,11.7888765,1275,1275,1275,1275,11.0666666,10.4864721,10.4864721,11.0666666,80,80,80,80,0,0,0,0,1195,1130,1130,1195,0,0,0,0,0.00061666,0,0,0.00061666,0,0,0,0 [f=0009875] [9875] Game End Stats Values: 5,2635,2670,2670,2635,0,23.5197258,23.5197258,0,0,0,0,0,0,0,0,0,0,0,0,0,40,23.3333321,23.3333321,40,0,0,0,0,10.8777952,15.6657724,15.6657724,10.8777952,1275,1330,1330,1275,13.1999998,12.6552181,12.6552181,13.1999998,80,40,40,80,40,0,0,40,1280,1300,1300,1280,0,40,40,0,0.00100166,0,0,0.00100166,23.3333321,40,40,23.3333321 [f=0009875] [9875] Game End Stats Values: 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unit Scorcher [f=0009955] [9955] Event [3888,66.479187,3872]: 1 finished unit Lotus [f=0009972] [9972] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010007] Player PRO_rANDY left the game: normal quit [f=0010007] [10007] Event [undefined]: PRO_rANDY quit [f=0010092] [10092] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010098] Spectator ATOSTIC left the game: normal quit [f=0010098] [10098] Event [undefined]: ATOSTIC quit [f=0010135] No clients connected, shutting down server [f=0010135] Server shutdown [f=0010135] [10135] all players disconnected [f=0010212] [10212] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010332] [10332] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010452] [10452] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010572] [10572] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010693] [10693] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010813] [10813] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0010933] [10933] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011053] [11053] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011173] [11173] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011293] [11293] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011413] [11413] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011533] [11533] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011652] [11652] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011771] [11771] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0011891] [11891] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0012011] [12011] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0012131] [12131] Event [4688.02979,189.316971,657.99231]: 1 finished unit Scorcher [f=0012220] Autoquit sending quit command. [f=0012220] [QuitAction] user exited to system [f=0012220] [SpringApp::Kill][1] fromRun=1 [f=0012220] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012220] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012220] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012220] [ThreadPool::SetThreadCount][2] workers=0 [f=0012220] [SpringApp::Kill][2] [f=0012220] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012220] [Game::KillLua][3] dtor=0 luaUI=0x51205440 [f=0012220] Start widgetHandler:Shutdown [f=0012220] Shutdown - SaveOrderList Complete [f=0012220] Writing last game win data [f=0012220] Shutdown - SaveConfigData Complete [f=0012220] Shutdown Widget - Save/Load API [f=0012220] Shutdown Widget - Chili Highlight [f=0012220] Shutdown Widget - Draw After Chili [f=0012220] Shutdown Widget - EPIC Menu [f=0012220] Shutdown Widget - Chili Widget Selector [f=0012220] Shutdown Widget - Chili Minimap [f=0012220] Shutdown Widget - Local Team Colors [f=0012220] Shutdown Widget - Display Keys 2 [f=0012220] Shutdown Widget - Save Game Menu [f=0012220] Shutdown Widget - Unit Icons [f=0012220] Shutdown Widget - Noises [f=0012220] Shutdown Widget - HealthBars [f=0012220] Shutdown Widget - Win Counter [f=0012220] Shutdown Widget - BuildETA [f=0012220] Shutdown Widget - SpringRTS Replay Stats [f=0012220] Shutdown Widget - Modular Comm Info [f=0012220] Shutdown Widget - Stereo3D [f=0012220] Shutdown Widget - Showeco and Grid Drawer [f=0012220] Shutdown Widget - Point Tracker [f=0012220] Shutdown Widget - Missile Silo Range [f=0012220] Shutdown Widget - MetalFeatures (new) [f=0012220] Shutdown Widget - MinimapEvents [f=0012220] Shutdown Widget - Local Widgets Config [f=0012220] Shutdown Widget - Highlight Geos [f=0012220] Shutdown Widget - Grab Input [f=0012220] Input grabbing is disabled! [f=0012220] Shutdown Widget - Defense Range Zero-K [f=0012220] Shutdown Widget - Darkening [f=0012220] Shutdown Widget - Context Menu [f=0012220] Shutdown Widget - Chili Spectator Panels [f=0012220] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012220] Shutdown Widget - Chili Nuke Warning [f=0012220] Shutdown Widget - Chili EndGame Window [f=0012220] Shutdown Widget - Chili Economy Panel Default [f=0012220] Shutdown Widget - CameraShake [f=0012220] Shutdown Widget - State Reverse and Latency [f=0012220] Shutdown Widget - Music Player v2 [f=0012220] Shutdown Widget - Attack AoE [f=0012220] Shutdown Widget - Map Edge Extension [f=0012220] Shutdown Widget - Selection Send [f=0012220] Shutdown Widget - LupsManager [f=0012220] Shutdown Widget - Newton Firezone [f=0012220] Shutdown Widget - Chili Pro Console [f=0012220] Shutdown Widget - Persistent Build Height [f=0012220] Shutdown Widget - Lasso Terraform GUI [f=0012220] Shutdown Widget - Lups [f=0012220] Shutdown Widget - Chili Framework [f=0012220] Shutdown Widget - Mex Placement Handler [f=0012220] Shutdown Widget - Chili Core Selector [f=0012220] Shutdown Widget - Custom Markers [f=0012220] Shutdown Widget - Select Keys [f=0012220] Shutdown Widget - Pause Screen [f=0012220] Shutdown Widget - Text To Speech Control [f=0012220] Shutdown Widget - Layout Handler [f=0012220] End widgetHandler:Shutdown [f=0012220] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1212892,113927610} {int,ext,rec}Allocs={14568947,0,0} {chunk,block}Bytes={113927610,0} [f=0012220] [Game::KillLua][1] dtor=0 luaGaia=0x5cd228d0 [f=0012220] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1032990,102633849} {int,ext,rec}Allocs={14568948,0,0} {chunk,block}Bytes={102633849,0} [f=0012220] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1032990,102633849} {int,ext,rec}Allocs={14568948,0,0} {chunk,block}Bytes={102633849,0} [f=0012220] [Game::KillLua][2] dtor=0 luaRules=0x518b53a0 [f=0012220] Start gadgetHandler:Shutdown [f=0012220] Shutdown - StartSetup [f=0012220] Shutdown - UnitMorph [f=0012220] Shutdown - Carrier Drones [f=0012220] Shutdown - LupsNanoSpray [f=0012220] Shutdown - Missile Silo Controller [f=0012220] Shutdown - Modular Comm Info [f=0012220] Shutdown - Terrain Texture Handler [f=0012220] Shutdown - UnitCloakShield [f=0012220] Shutdown - Starlight Handler [f=0012220] End gadgetHandler:Shutdown [f=0012220] Start gadgetHandler:Shutdown [f=0012220] Shutdown - Save/Load [f=0012220] Shutdown - Teleport Throw [f=0012220] Shutdown - UnitMorph [f=0012220] Shutdown - Modular Comm Info [f=0012220] Shutdown - Retreat Command [f=0012220] Shutdown - Shockwaves [f=0012220] Shutdown - UnitCloakShield [f=0012220] Shutdown - Lups Cloak FX [f=0012220] Shutdown - Lups [f=0012220] Shutdown - Lups Shield [f=0012220] End gadgetHandler:Shutdown [f=0012220] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14568980,0,0} {chunk,block}Bytes={0,0} [f=0012220] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14568980,0,0} {chunk,block}Bytes={0,0} [f=0012220] [Game::KillLua][4] dtor=0 [f=0012220] [Game::~CGame][1] [f=0012220] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012220] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012220] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012220] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012220] [Game::KillLua][4] dtor=1 [f=0012220] [Game::KillMisc][1] [f=0012220] [Game::KillMisc][2] [f=0012220] [Game::KillMisc][3] [f=0012220] [Game::KillRendering][1] [f=0012220] [3DOParser::Kill] allocated 1 pieces [f=0012220] [S3OParser::Kill] allocated 230 pieces [f=0012220] [AssParser::Kill] allocated 37 pieces [f=0012220] [Game::KillInterface][1] [f=0012220] [Game::KillInterface][2] [f=0012220] [Game::KillSimulation][1] [f=0012220] [Game::KillSimulation][2] [f=0012220] [CCollisionHandler] dis-/continuous tests: 0/120253 [f=0012220] [Game::KillSimulation][3] [f=0012220] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012220] [~CPathCache(20x20)] cacheHits=104 hitPercentage=40% numHashColls=0 maxCacheSize=21 [f=0012220] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012220] [~CPathCache(40x40)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012220] [LosHandler::Kill] raycast instance cache-{hits,misses}={7516,10519}; shared=3%; cached=38% [f=0012220] [Game::KillSimulation][4] [f=0012220] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012220] [Game::~CGame][2] [f=0012220] [Game::~CGame][3] [f=0012220] [SpringApp::Kill][3] [f=0012220] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129438 bytes sent 165061 bytes recv'd [f=0012220] [SpringApp::Kill][4] font=0x44f17aa0 [f=0012220] [SpringApp::Kill][5] [f=0012220] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44f9a030) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2101ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1689 inflSize=2kb readTime=29ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=29ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=23ms file="unitpics/jumpscout.png" indx=6536 inflSize=11kb readTime=20ms file="luarules/configs/state_commands.lua" indx=1641 inflSize=1kb readTime=16ms file="luarules/gadgets/factory_anti_slacker.lua" indx=1705 inflSize=1kb readTime=14ms file="luaui/widgets/snd_text_to_speech.lua" indx=4795 inflSize=3kb readTime=14ms file="luarules/gadgets/chicken_control.lua" indx=1680 inflSize=4kb readTime=13ms file="luaui/widgets/chili_old/skins/evolved/tech_overlaywindow.png" indx=4478 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31904084 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x450771d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450951a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f94b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbfb001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]