[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LGGcG4V3uy/springsettings.1218651.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fea5401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5922 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218651/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4651b790] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4651b790] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 468ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 526ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218651/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11971,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218651/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5300e610,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a6236c61f62ebbc0ea9a48ae4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000074f77380,0000000000000000}]" [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x49f89340,(nil)}]" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000716377d0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4449,261.999695,4313]: 0 finished unit Recon Commander [f=-000001] [0] Event [669,261.999756,368]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3337, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:3053, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [584,261.995605,264]: 1 finished unit Amphbot Factory [f=0000045] [45] Event [4368,261.995605,4192]: 0 finished unit Rover Assembly [f=0000270] [270] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000378] [378] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000390] [390] Event [680,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0000471] [471] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Mason [f=0000485] [485] Event [584,261.995605,300]: 1 finished unit Conch [f=0000535] [535] Event [760,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0000662] [662] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0000933] [933] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000980] [980] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001048] [1048] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001094] [1094] Event [760,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001356] [1356] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001361] [1361] Event [4184,261.995605,4200]: 0 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [584,261.995605,300]: 1 finished unit Duck [f=0001496] [1496] Event [4168,260.25,4120]: 0 finished unit Wind/Tidal Generator [f=0001586] [1586] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001646] [1646] Event [4168,249.53833,4040]: 0 finished unit Wind/Tidal Generator [f=0001678] [1678] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0001688] [1688] Event [584,261.995605,300]: 1 finished unit Duck [f=0001771] [1771] Event [1168,250.19751,1168]: 1 finished unit Radar Tower [f=0001825] [1825] Event [264,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [584,261.995605,300]: 1 finished unit Duck [f=0002042] [2042] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002074] [2074] Event [264,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0002093] [2093] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0002144] [2144] Event [2227.33594,54.0256996,902.348389]: 0 lost unit Dart [f=0002281] [2281] Event [4904,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002324] [2324] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002374] [2374] Event [248,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [584,261.995605,300]: 1 finished unit Duck [f=0002497] [2497] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0002521] [2521] Event [4824,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002526] [2526] Event [248,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0002553] [2553] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0002666] [2666] Event [584,261.995605,300]: 1 finished unit Duck [f=0002729] [2729] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0002798] [2798] Event [264,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0002866] [2866] Event [4744,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0002964] [2964] Event [584,261.995605,300]: 1 finished unit Duck [f=0002976] [2976] Event [264,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003063] [3063] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003154] [3154] Event [344,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003180] [3180] Event [4664,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003220] [3220] Event [584,261.995605,300]: 1 finished unit Duck [f=0003311] [3311] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0003315] [3315] Event [1888,144.582275,1920]: 1 finished unit Radar Tower [f=0003336] [3336] Event [424,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [584,261.995605,300]: 1 finished unit Duck [f=0003531] [3531] Event [3552,57.9855957,3536]: 0 finished unit Lotus [f=0003715] [3715] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0003735] [3735] Event [584,261.995605,300]: 1 finished unit Limpet [f=0003844] [3844] Event [4524.43213,54.1389351,3018.06665]: 1 lost unit Duck [f=0003964] [3964] Event [584,261.995605,300]: 1 finished unit Duck [f=0004065] [4065] Event [4480,261.995605,4208]: 0 finished unit Lotus [f=0004118] [4118] Event [584,261.995605,300]: 1 finished unit Duck [f=0004259] [4259] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0004282] [4282] Event [584,261.995605,300]: 1 finished unit Duck [f=0004396] [4396] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0004487] [4487] Event [584,261.995605,300]: 1 finished unit Duck [f=0004595] [4595] Event [488,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004755] [4755] Event [2592,55.5319824,2640]: 1 finished unit Radar Tower [f=0004810] [4810] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0004812] [4812] Event [584,261.995605,300]: 1 finished unit Duck [f=0004847] [4847] Event [536,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0004920] [4920] Event [2512.01855,55.5075951,2724.80151]: 1 finished unit Strike Commander [f=0005107] [5107] Event [584,261.995605,300]: 1 finished unit Limpet [f=0005216] [5216] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0005266] [5266] Event [4600,261.995605,4488]: 0 finished unit Caretaker [f=0005321] [5321] Event [475.146881,248.348923,1086.03113]: 1 lost unit Limpet [f=0005323] [5323] Event [584,261.995605,300]: 1 finished unit Duck [f=0005446] [5446] Event [381.634064,257.807251,1008.02094]: 0 lost unit Scorcher [f=0005446] [5446] Event [396.919678,253.125473,1027.41467]: 0 lost unit Scorcher [f=0005449] [5449] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0005482] [5482] Event [584,261.995605,300]: 1 finished unit Duck [f=0005487] [5487] Event [302.204773,262.413239,940.313599]: 0 lost unit Scorcher [f=0005493] [5493] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005497] [5497] Event [4776,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [364.2948,260.356598,969.813293]: 1 lost unit Duck [f=0005557] [5557] Event [233.226273,261.995605,781.432068]: 0 lost unit Scorcher [f=0005647] [5647] Event [584,261.995605,300]: 1 finished unit Duck [f=0005681] [5681] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0005706] [5706] Event [4744,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0005806] [5806] Event [4728,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0005871] [5871] Event [3552,57.9855957,3536]: 0 lost unit Lotus [f=0005901] [5901] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0005932] [5932] Event [584,261.995605,300]: 1 finished unit Limpet [f=0005956] [5956] Event [4696,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0006106] [6106] Event [4680,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0006126] [6126] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0006217] [6217] Event [584,261.995605,300]: 1 finished unit Limpet [f=0006244] [6244] Event [3104.09375,58.0829391,3429.09937]: 0 lost unit Scorcher [f=0006274] [6274] Event [3074.20923,58.0635452,3429.83398]: 0 lost unit Scorcher [f=0006318] [6318] Event [2990.50635,54.8499374,3550.34888]: 0 lost unit Scorcher [f=0006382] [6382] Event [584,261.995605,300]: 1 finished unit Duck [f=0006387] [6387] Event [2148.60669,54.0175285,710.210999]: 1 lost unit Limpet [f=0006502] [6502] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0006547] [6547] Event [584,261.995605,300]: 1 finished unit Duck [f=0006595] [6595] Event [4648,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [3008,54.0366211,4016]: 0 lost unit Lotus [f=0006712] [6712] Event [584,261.995605,300]: 1 finished unit Duck [f=0006883] [6883] Event [584,261.995605,300]: 1 finished unit Duck [f=0006897] [6897] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0006931] [6931] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0007137] [7137] Event [584,261.995605,300]: 1 finished unit Duck [f=0007387] [7387] Event [584,261.995605,300]: 1 finished unit Duck [f=0007549] [7549] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0007556] [7556] Event [3570.92773,152.286255,4241.76611]: 1 finished unit Strike Commander [f=0007556] [7556] Event [3570.92773,152.286255,4241.76611]: 1 lost unit Strike Commander [f=0007563] [7563] Event [3564.05811,151.755081,4441.67871]: 1 lost unit Duck [f=0007577] [7577] Event [3561.02197,151.545013,4374.37549]: 1 lost unit Duck [f=0007579] [7579] Event [3573.77539,149.676422,4440.01953]: 1 lost unit Duck [f=0007589] [7589] Event [440,261.995605,424]: 1 finished unit Caretaker [f=0007614] [7614] Event [3613.25269,161.880066,4488.17969]: 1 lost unit Duck [f=0007630] [7630] Event [3606.75684,161.088608,4372.01807]: 1 lost unit Duck [f=0007656] [7656] Event [3668.47656,172.953674,4467.87598]: 1 lost unit Duck [f=0007659] [7659] Event [3698.47217,179.576447,4495.22217]: 1 lost unit Duck [f=0007659] [7659] Event [3674.33423,173.860748,4496.45752]: 1 lost unit Duck [f=0007660] [7660] Event [3648.28076,168.096313,4469.62061]: 1 lost unit Duck [f=0007666] [7666] Event [3635.55737,166.683838,4426.10205]: 1 lost unit Duck [f=0007671] [7671] Event [3642.24585,168.749771,4401.81836]: 1 lost unit Duck [f=0007687] [7687] Event [3815.37817,203.633667,4366.26807]: 0 lost unit Ripper [f=0007699] [7699] Event [584,261.995605,300]: 1 finished unit Limpet [f=0007744] [7744] Event [3777.47754,195.986008,4494.3374]: 0 lost unit Ripper [f=0007797] [7797] Event [3510.30151,141.106262,4371.85742]: 1 lost unit Duck [f=0007940] [7940] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0007966] [7966] Event [584,261.995605,300]: 1 finished unit Limpet [f=0008089] [8089] Event [584,261.995605,300]: 1 finished unit Duck [f=0008194] [8194] Event [3507.23022,140.787033,4301.81738]: 0 lost unit Ripper [f=0008199] [8199] Event [584,261.995605,300]: 1 finished unit Duck [f=0008321] [8321] Event [584,261.995605,300]: 1 finished unit Duck [f=0008371] [8371] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0008646] [8646] Event [584,261.995605,300]: 1 finished unit Duck [f=0008856] [8856] Event [328,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0008884] [8884] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0009115] [9115] Event [4360,261.995605,4584]: 0 finished unit Caretaker [f=0009181] [9181] Event [584,261.995605,300]: 1 finished unit Duck [f=0009245] [9245] Event [328,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0009725] [9725] Event [328,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0009754] [9754] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0009818] [9818] Event [584,261.995605,300]: 1 finished unit Conch [f=0009857] [9857] Event [4296,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0009876] [9876] Event [344,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0009915] [9915] Event [2813.80981,55.132988,1754.3623]: 1 lost unit Limpet [f=0009984] [9984] Event [584,261.995605,300]: 1 finished unit Duck [f=0010023] [10023] Event [344,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0010046] [10046] Event [2728.32495,55.2971802,1332.89758]: 0 lost unit Scorcher [f=0010051] [10051] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0010065] [10065] Event [4344,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0010074] [10074] Event [2697.01904,55.1688194,1216.04028]: 0 lost unit Scorcher [f=0010136] [10136] Event [584,261.995605,300]: 1 finished unit Duck [f=0010179] [10179] Event [344,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0010293] [10293] Event [584,261.995605,300]: 1 finished unit Duck [f=0010324] [10324] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0010329] [10329] Event [4424,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [4456,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0010444] [10444] Event [584,261.995605,300]: 1 finished unit Duck [f=0010548] [10548] Event [4504,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0010579] [10579] Event [584,261.995605,300]: 1 finished unit Duck [f=0010667] [10667] Event [4536,261.995605,4280]: 0 finished unit Wind/Tidal Generator [f=0010695] [10695] Event [2990.32617,54.0485992,3444.79736]: 1 finished unit Strike Commander [f=0010716] [10716] Event [584,261.995605,300]: 1 finished unit Duck [f=0010787] [10787] Event [4584,261.995605,4200]: 0 finished unit Wind/Tidal Generator [f=0010862] [10862] Event [584,261.995605,300]: 1 finished unit Duck [f=0010999] [10999] Event [584,261.995605,300]: 1 finished unit Duck [f=0011096] [11096] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0011134] [11134] Event [584,261.995605,300]: 1 finished unit Duck [f=0011134] [11134] Event [2184,48.6361923,648]: 1 finished unit Metal Extractor [f=0011269] [11269] Event [584,261.995605,300]: 1 finished unit Duck [f=0011287] [11287] Event [3142.94751,168.975464,795.292114]: 0 lost unit Scorcher [f=0011332] [11332] Event [3047.03101,148.139862,814.79364]: 0 lost unit Scorcher [f=0011373] [11373] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0011404] [11404] Event [584,261.995605,300]: 1 finished unit Duck [f=0011538] [11538] Event [584,261.995605,300]: 1 finished unit Duck [f=0011643] [11643] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0011915] [11915] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0012004] [12004] Event [584,261.995605,300]: 1 finished unit Buoy [f=0012190] [12190] Event [768,67.104248,1968]: 1 finished unit Radar Tower [f=0012220] [12220] Event [2288,53.5705032,800]: 1 finished unit Lotus [f=0012256] [12256] Event [584,261.995605,300]: 1 finished unit Conch [f=0012307] [12307] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Ripper [f=0012493] [12493] Event [584,261.995605,300]: 1 finished unit Archer [f=0012544] [12544] Event [3464,54.1992035,3720]: 0 finished unit Metal Extractor [f=0012555] [12555] Event [1416,54.0584412,1656]: 1 lost unit Metal Extractor [f=0012564] [12564] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0012654] [12654] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0012679] [12679] Event [1672,54.2272339,1416]: 1 lost unit Metal Extractor [f=0012681] [12681] Event [1612.79492,86.2463379,1671.25916]: 1 lost unit Limpet [f=0012683] [12683] Event [1545.79163,57.67313,1660.20544]: 0 lost unit Ripper [f=0012722] [12722] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0012769] [12769] Event [1442.96497,52.946106,1303.90344]: 1 lost unit Duck [f=0012815] [12815] Event [1618.14771,55.5489006,1581.50342]: 1 lost unit Limpet [f=0012816] [12816] Event [1506.67908,54.5301781,1505.77563]: 0 lost unit Ripper [f=0012820] [12820] Event [584,261.995605,300]: 1 finished unit Buoy [f=0012874] [12874] Event [1584.73706,49.3998184,1583.53174]: 0 lost unit Ripper [f=0012883] [12883] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0012904] [12904] Event [1576.04248,58.028038,1402.50464]: 1 lost unit Duck [f=0012920] [12920] Event [1416.30115,52.0937042,1634.23596]: 0 lost unit Ripper [f=0012920] [12920] Event [1345.00146,59.9398727,1606.1438]: 1 lost unit Duck [f=0012942] [12942] Event [1450.08459,52.1681442,1690.78003]: 0 lost unit Ripper [f=0013046] [13046] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0013062] [13062] Event [584,261.995605,300]: 1 finished unit Archer [f=0013284] [13284] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0013337] [13337] Event [3632,253.615479,1152]: 1 finished unit Radar Tower [f=0013370] [13370] Event [2800.81372,93.7748718,1049.49219]: 1 lost unit Duck [f=0013385] [13385] Event [2847.35474,105.211945,1052.50366]: 1 lost unit Duck [f=0013389] [13389] Event [584,261.995605,300]: 1 finished unit Buoy [f=0013399] [13399] Event [3720,53.210434,3464]: 0 finished unit Metal Extractor [f=0013450] [13450] Event [768,54.0305176,2192]: 1 finished unit Lotus [f=0013490] [13490] Event [2477.76978,54.0350189,1159.47217]: 1 lost unit Duck [f=0013497] [13497] Event [2653.02344,64.0496902,1086.23096]: 0 lost unit Ripper [f=0013503] [13503] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0013505] [13505] Event [2882.96582,91.2259674,1194.9939]: 1 lost unit Duck [f=0013509] [13509] Event [2484.69482,54.3450279,1099.76355]: 1 lost unit Duck [f=0013544] [13544] Event [2682.63184,70.3710709,1031.1731]: 1 lost unit Duck [f=0013559] [13559] Event [2606.8894,55.1457596,1370.55188]: 1 lost unit Duck [f=0013576] [13576] Event [3125.69043,55.2174606,1318.89575]: 1 lost unit Duck [f=0013621] [13621] Event [2760.87695,55.5266037,1252.80713]: 1 lost unit Duck [f=0013625] [13625] Event [2720.86206,54.493412,1216.1123]: 0 lost unit Ripper [f=0013631] [13631] Event [2720.03345,52.9381561,1409.96094]: 1 lost unit Duck [f=0013640] [13640] Event [584,261.995605,300]: 1 finished unit Archer [f=0013654] [13654] Event [2775.57495,55.4920769,1291.73877]: 1 lost unit Duck [f=0013668] [13668] Event [2763.62256,53.112175,1402.77344]: 1 lost unit Duck [f=0013679] [13679] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0013698] [13698] Event [2891.19165,55.0062943,1265.43848]: 0 lost unit Ripper [f=0013714] [13714] Event [2869.40234,55.3240967,1422.18628]: 1 lost unit Duck [f=0013742] [13742] Event [3079.18237,132.273209,1196.60168]: 1 lost unit Duck [f=0013751] [13751] Event [3093.04126,54.0183029,1314.57727]: 0 lost unit Ripper [f=0013775] [13775] Event [3113.3252,51.4662743,1325.90332]: 1 lost unit Duck [f=0013831] [13831] Event [3116.53198,54.9857292,1373.4021]: 1 lost unit Duck [f=0013836] [13836] Event [3090.29199,55.6544533,1381.073]: 1 lost unit Duck [f=0013841] [13841] Event [3267.10522,55.2909508,1342.1991]: 0 lost unit Ripper [f=0013842] [13842] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0013895] [13895] Event [896,55.7150879,2080]: 1 finished unit Lotus [f=0014024] [14024] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0014037] [14037] Event [584,261.995605,300]: 1 finished unit Buoy [f=0014230] [14230] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Scorcher [f=0014251] [14251] Event [3552,248.165039,1168]: 1 finished unit Lotus [f=0014290] [14290] Event [2795.76196,50.0575905,1675.05554]: 0 lost unit Ripper [f=0014336] [14336] Event [584,261.995605,300]: 1 finished unit Archer [f=0014368] [14368] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0014428] [14428] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0014488] [14488] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0014495] [14495] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0014548] [14548] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0014608] [14608] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Dart [f=0014778] [14778] Event [584,261.995605,300]: 1 finished unit Buoy [f=0014781] [14781] Event [1416,48.9887848,1656]: 1 finished unit Metal Extractor [f=0014828] [14828] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0014978] [14978] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0015069] [15069] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0015098] [15098] Event [584,261.995605,300]: 1 finished unit Archer [f=0015128] [15128] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0015278] [15278] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0015352] [15352] Event [3029.33374,144.417557,568.001221]: 0 lost unit Scorcher [f=0015352] [15352] Event [3053.93213,149.876328,567.931824]: 0 lost unit Scorcher [f=0015403] [15403] Event [4303.75146,54.0439453,2918.14819]: 0 lost unit Fencer [f=0015413] [15413] Event [2891.03564,114.810181,584.002747]: 0 lost unit Scorcher [f=0015416] [15416] Event [2908.12085,118.240013,593.620667]: 0 lost unit Scorcher [f=0015424] [15424] Event [2914.15039,118.272263,598.230408]: 0 lost unit Scorcher [f=0015429] [15429] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0015435] [15435] Event [584,261.995605,300]: 1 finished unit Buoy [f=0015443] [15443] Event [3024.76465,143.521683,651.8172]: 0 lost unit Dart [f=0015443] [15443] Event [4305.64795,54.1047935,2960.59497]: 0 lost unit Fencer [f=0015467] [15467] Event [2916.8208,120.545784,639.240967]: 0 lost unit Scorcher [f=0015496] [15496] Event [2911.38062,119.053528,720.890747]: 0 lost unit Scorcher [f=0015497] [15497] Event [3078.40698,155.12439,906.537964]: 1 lost unit Archer [f=0015520] [15520] Event [2897.42334,116.057518,787.005249]: 0 lost unit Scorcher [f=0015523] [15523] Event [4450.44629,54.0265999,2746.86597]: 0 lost unit Mason [f=0015561] [15561] Event [2910.23999,118.821396,858.405273]: 0 lost unit Scorcher [f=0015569] [15569] Event [4305.84961,51.9873924,2965.04077]: 0 lost unit Fencer [f=0015590] [15590] Event [2750.47168,84.6742859,424.00882]: 0 lost unit Dart [f=0015611] [15611] Event [4367.99805,262.427094,4174.00781]: 0 finished unit Fencer [f=0015627] [15627] Event [2354.48364,54.0300255,375.352753]: 0 lost unit Dart [f=0015641] [15641] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0015656] game_message: ATOSTIC has been destroyed! [f=0015656] [15656] Event [undefined]: ATOSTIC resigned [f=0015656] game_message: PRO_rANDY wins! [f=0015656] Submitting stats [f=0015656] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015656] Part| Total Time|Time of the last 0.5s [f=0015656] Draw 26690.66ms 8.78% [f=0015656] Lua::Callins::Synced 10466.88ms 54.69% [f=0015656] Lua::Callins::Unsynced 36092.52ms 12.67% [f=0015656] Lua::CollectGarbage::Synced 369.52ms 0.00% [f=0015656] Lua::CollectGarbage::Unsynced 998.22ms 0.70% [f=0015656] Misc::Profiler::AddTime 103.29ms 0.00% [f=0015656] Sim 37604.35ms 83.83% [f=0015656] [15656] Received game_message: ATOSTIC has been destroyed! [f=0015656] [15656] Received game_message: PRO_rANDY wins! [f=0015657] [15657] Game End Stats Header: 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30,5630,8200,8200,5630,437.942352,561.219971,561.219971,437.942352,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,4017.62354,5023.16846,5023.16846,4017.62354,90,90,90,90,44.3577881,42.5525093,42.5525093,44.3577881,1275,3080,3080,1275,26.0992546,23.6520119,23.6520119,26.0992546,1960,2440,2440,1960,2280,3674.8667,3674.8667,2280,2305,2590,2590,2305,3804.8667,2511.6665,2511.6665,3804.8667,333.56488,512.834229,512.834229,333.56488,5245.48389,4136.20752,4136.20752,5245.48389 [f=0015657] [15657] Game End Stats Values: 31,5605,8585,8585,5605,482.01532,585.289978,585.289978,482.01532,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,4413.71826,5293.76953,5293.76953,4413.71826,90,180,180,90,44.0886955,41.9006157,41.9006157,44.0886955,1275,3135,3135,1275,20.8124714,21.8846722,21.8846722,20.8124714,1850,2680,2680,1850,2520,3914.8667,3914.8667,2520,2390,2590,2590,2390,4044.8667,2751.6665,2751.6665,4044.8667,352.596588,512.834229,512.834229,352.596588,5516.08496,4533.41357,4533.41357,5516.08496 [f=0015657] [15657] Game End Stats Values: 32,5035,7675,7675,5035,527.862,619.525208,619.525208,527.862,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,5365.58545,6033.18701,6033.18701,5365.58545,90,270,270,90,46.3737526,43.5968704,43.5968704,46.3737526,1275,3135,3135,1275,22.6586742,22.5623474,22.5623474,22.6586742,1280,1680,1680,1280,3560,4394.8667,4394.8667,3560,2390,2590,2590,2390,5004.8667,3951.6665,3951.6665,5004.8667,372.09494,512.834229,512.834229,372.09494,6445.5,5581.69336,5581.69336,6445.5 [f=0015657] [15657] Game End Stats Values: 33,5095,8245,8245,5095,573.885437,678.200562,678.200562,573.885437,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,5365.58545,6273.18848,6273.18848,5365.58545,90,360,360,90,46.2241745,44.3238411,44.3238411,46.2241745,1275,3135,3135,1275,26.0637913,24.1916904,24.1916904,26.0637913,1340,2160,2160,1340,3560,4634.8667,4634.8667,3560,2390,2590,2590,2390,5298.2002,3951.6665,3951.6665,5298.2002,390.093842,512.834229,512.834229,390.093842,6685.50146,5581.69336,5581.69336,6685.50146 [f=0015657] [15657] Game End Stats Values: 34,5480,8610,8610,5480,621.927734,744.084045,744.084045,621.927734,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,5365.58545,6273.18848,6273.18848,5365.58545,90,360,360,90,51.0223656,48.8776932,48.8776932,51.0223656,1275,3135,3135,1275,24.658392,24.8082409,24.8082409,24.658392,1640,2440,2440,1640,3560,4634.8667,4634.8667,3560,2475,2675,2675,2475,5298.2002,3951.6665,3951.6665,5298.2002,417.925476,517.584229,517.584229,417.925476,6685.50146,5581.69336,5581.69336,6685.50146 [f=0015657] [15657] Game End Stats Values: 35,5900,8810,8810,5900,674.202515,821.356812,821.356812,674.202515,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,5366.59961,6273.18848,6273.18848,5366.59961,90,360,360,90,54.6915855,52.3600464,52.3600464,54.6915855,1275,3135,3135,1275,23.7650127,37.6215324,37.6215324,23.7650127,2060,2640,2640,2060,3561,4634.8667,4634.8667,3561,2475,2675,2675,2475,5298.2002,3952.6665,3952.6665,5298.2002,417.925476,677.834229,677.834229,417.925476,6685.50146,5582.70752,5582.70752,6685.50146 [f=0015657] [15657] Game End Stats Values: 36,35,8890,8890,35,710.105591,867.655823,867.655823,710.105591,0,0,0,0,0,0,0,0,0.22659302,173.587463,173.587463,0.22659302,5830.97754,8132.11328,8132.11328,5830.97754,0,360,360,0,46.0642357,44.1720467,44.1720467,46.0642357,0,3135,3135,0,23.2719288,40.8865891,40.8865891,23.2719288,0,2720,2720,0,3761,6464.8667,6464.8667,3761,35,2675,2675,35,11465.5332,4152.6665,4152.6665,11465.5332,417.925476,853.084229,853.084229,417.925476,8555.16797,6122.29443,6122.29443,8555.16797 [f=0015697] gg [f=0015701] [15701] Event [584,261.995605,300]: 1 finished unit Archer [f=0015762] Spectator Fine left the game: normal quit [f=0015762] [15762] Event [undefined]: Fine quit [f=0015779] Spectator ATOSTIC left the game: normal quit [f=0015779] [15779] Event [undefined]: ATOSTIC quit [f=0015785] Player PRO_rANDY left the game: normal quit [f=0015785] [15785] Event [undefined]: PRO_rANDY quit [f=0015791] No clients connected, shutting down server [f=0015791] Server shutdown [f=0015791] [15791] all players disconnected [f=0016031] [16031] Event [584,261.995605,300]: 1 finished unit Buoy [f=0016272] [16272] Event [584,261.995605,300]: 1 finished unit Archer [f=0016611] [16611] Event [584,261.995605,300]: 1 finished unit Buoy [f=0016856] [16856] Event [584,261.995605,300]: 1 finished unit Archer [f=0017194] [17194] Event [584,261.995605,300]: 1 finished unit Buoy [f=0017440] [17440] Event [584,261.995605,300]: 1 finished unit Archer [f=0017779] [17779] Event [584,261.995605,300]: 1 finished unit Buoy [f=0018033] [18033] Event [584,261.995605,300]: 1 finished unit Archer [f=0018039] [18039] Event [1672,49.4561615,1416]: 1 finished unit Metal Extractor [f=0018367] [18367] Event [584,261.995605,300]: 1 finished unit Buoy [f=0018623] [18623] Event [584,261.995605,300]: 1 finished unit Archer [f=0018674] Autoquit sending quit command. [f=0018674] [QuitAction] user exited to system [f=0018674] [SpringApp::Kill][1] fromRun=1 [f=0018674] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018674] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018674] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018674] [ThreadPool::SetThreadCount][2] workers=0 [f=0018674] [SpringApp::Kill][2] [f=0018674] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018674] [Game::KillLua][3] dtor=0 luaUI=0x538d9330 [f=0018674] Start widgetHandler:Shutdown [f=0018674] Shutdown - SaveOrderList Complete [f=0018674] Writing last game win data [f=0018674] Shutdown - SaveConfigData Complete [f=0018674] Shutdown Widget - Chili Highlight [f=0018674] Shutdown Widget - Save/Load API [f=0018674] Shutdown Widget - Draw After Chili [f=0018674] Shutdown Widget - EPIC Menu [f=0018674] Shutdown Widget - Chili Minimap [f=0018674] Shutdown Widget - Chili Widget Selector [f=0018674] Shutdown Widget - Local Team Colors [f=0018674] Shutdown Widget - Display Keys 2 [f=0018674] Shutdown Widget - Save Game Menu [f=0018674] Shutdown Widget - HealthBars [f=0018674] Shutdown Widget - Noises [f=0018674] Shutdown Widget - Unit Icons [f=0018674] Shutdown Widget - Win Counter [f=0018674] Shutdown Widget - SpringRTS Replay Stats [f=0018674] Shutdown Widget - BuildETA [f=0018674] Shutdown Widget - Modular Comm Info [f=0018674] Shutdown Widget - Music Player v2 [f=0018674] Shutdown Widget - State Reverse and Latency [f=0018674] Shutdown Widget - CameraShake [f=0018674] Shutdown Widget - Chili Economy Panel Default [f=0018674] Shutdown Widget - Chili EndGame Window [f=0018674] Shutdown Widget - Chili Nuke Warning [f=0018674] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018674] Shutdown Widget - Chili Spectator Panels [f=0018674] Shutdown Widget - Context Menu [f=0018674] Shutdown Widget - Darkening [f=0018674] Shutdown Widget - Defense Range Zero-K [f=0018674] Shutdown Widget - Grab Input [f=0018674] Input grabbing is disabled! [f=0018674] Shutdown Widget - Highlight Geos [f=0018674] Shutdown Widget - Local Widgets Config [f=0018674] Shutdown Widget - MinimapEvents [f=0018674] Shutdown Widget - MetalFeatures (new) [f=0018674] Shutdown Widget - Missile Silo Range [f=0018674] Shutdown Widget - Point Tracker [f=0018674] Shutdown Widget - Showeco and Grid Drawer [f=0018674] Shutdown Widget - Stereo3D [f=0018674] Shutdown Widget - Attack AoE [f=0018674] Shutdown Widget - Map Edge Extension [f=0018674] Shutdown Widget - Selection Send [f=0018674] Shutdown Widget - LupsManager [f=0018674] Shutdown Widget - Newton Firezone [f=0018674] Shutdown Widget - Chili Pro Console [f=0018674] Shutdown Widget - Persistent Build Height [f=0018674] Shutdown Widget - Lasso Terraform GUI [f=0018674] Shutdown Widget - Chili Framework [f=0018674] Shutdown Widget - Lups [f=0018674] Shutdown Widget - Custom Markers [f=0018674] Shutdown Widget - Chili Core Selector [f=0018674] Shutdown Widget - Mex Placement Handler [f=0018674] Shutdown Widget - Select Keys [f=0018674] Shutdown Widget - Pause Screen [f=0018674] Shutdown Widget - Layout Handler [f=0018674] Shutdown Widget - Text To Speech Control [f=0018674] End widgetHandler:Shutdown [f=0018674] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1652707,144530424} {int,ext,rec}Allocs={16880280,0,0} {chunk,block}Bytes={144530424,0} [f=0018674] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018674] [Game::KillLua][2] dtor=0 luaRules=0x5300e610 [f=0018674] Start gadgetHandler:Shutdown [f=0018674] Shutdown - StartSetup [f=0018674] Shutdown - UnitMorph [f=0018674] Shutdown - Carrier Drones [f=0018674] Shutdown - LupsNanoSpray [f=0018674] Shutdown - Missile Silo Controller [f=0018674] Shutdown - Modular Comm Info [f=0018674] Shutdown - Terrain Texture Handler [f=0018674] Shutdown - UnitCloakShield [f=0018674] Shutdown - Starlight Handler [f=0018674] End gadgetHandler:Shutdown [f=0018674] Start gadgetHandler:Shutdown [f=0018674] Shutdown - Save/Load [f=0018674] Shutdown - Teleport Throw [f=0018674] Shutdown - UnitMorph [f=0018674] Shutdown - Modular Comm Info [f=0018674] Shutdown - Retreat Command [f=0018674] Shutdown - Shockwaves [f=0018674] Shutdown - UnitCloakShield [f=0018674] Shutdown - Lups Cloak FX [f=0018674] Shutdown - Lups [f=0018674] Shutdown - Lups Shield [f=0018674] End gadgetHandler:Shutdown [f=0018674] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16880312,0,0} {chunk,block}Bytes={0,0} [f=0018674] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16880312,0,0} {chunk,block}Bytes={0,0} [f=0018674] [Game::KillLua][4] dtor=0 [f=0018674] [Game::~CGame][1] [f=0018674] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018674] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018674] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018674] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018674] [Game::KillLua][4] dtor=1 [f=0018674] [Game::KillMisc][1] [f=0018674] [Game::KillMisc][2] [f=0018674] [Game::KillMisc][3] [f=0018674] [Game::KillRendering][1] [f=0018674] [3DOParser::Kill] allocated 1 pieces [f=0018674] [S3OParser::Kill] allocated 312 pieces [f=0018674] [AssParser::Kill] allocated 122 pieces [f=0018674] [Game::KillInterface][1] [f=0018674] [Game::KillInterface][2] [f=0018674] [Game::KillSimulation][1] [f=0018674] [Game::KillSimulation][2] [f=0018674] [CCollisionHandler] dis-/continuous tests: 0/1401983 [f=0018674] [Game::KillSimulation][3] [f=0018674] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018674] [~CPathCache(20x20)] cacheHits=138 hitPercentage=32% numHashColls=0 maxCacheSize=19 [f=0018674] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018674] [~CPathCache(40x40)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018674] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018674] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018674] [LosHandler::Kill] raycast instance cache-{hits,misses}={14246,21445}; shared=7%; cached=33% [f=0018674] [Game::KillSimulation][4] [f=0018674] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018674] [Game::~CGame][2] [f=0018674] [Game::~CGame][3] [f=0018674] [SpringApp::Kill][3] [f=0018674] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196669 bytes sent 266155 bytes recv'd [f=0018674] [SpringApp::Kill][4] font=0x464a4aa0 [f=0018674] [SpringApp::Kill][5] [f=0018674] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x452497c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1869ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=27ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5550 inflSize=999kb readTime=13ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=13ms file="bitmaps/groundring.tga" indx=495 inflSize=51kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="objects3d/strikecom_2.dae" indx=5552 inflSize=1000kb readTime=12ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4738 inflSize=7kb readTime=12ms file="objects3d/amphraider3.s3o" indx=4915 inflSize=62kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 35534226 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4660a930) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46605fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46521b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fea5401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]