[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.57ZYdAxSb5/springsettings.1218610.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f280001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218610/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459394d0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459394d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 648ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 135ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tommyknocker was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218610/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218610/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5223c7d0,0x52bc0ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f3126c61fc7c6ad96eae895c5fb36b56 [f=-000001] Connection attempt from Ceberus_one [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ceberus_one changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ceberus_one" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ceberus_one" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from microlabs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: microlabs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="microlabs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="microlabs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ceberus_one" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ceberus_one" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ceberus_one" string="[Game::Load][lua{Rules,Gaia}={000000005f71cd90,00000000db4f2980}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="microlabs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="microlabs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="microlabs" string="[Game::Load][lua{Rules,Gaia}={00000000b2391210,00000000a7b415d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4521,400.003418,570]: 0 finished unit Engineer Commander [f=-000001] [0] Event [452,399.981567,4520]: 1 finished unit Engineer Commander [f=0000000] [0] microlabs, team: 1, elo:1276, userid: 468966 [f=0000000] [0] Ceberus_one, team: 0, elo:1394, userid: 544920 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4528,399.978638,672]: 0 finished unit Tank Foundry [f=0000384] [384] Event [592,399.978638,4600]: 1 finished unit Cloakbot Factory [f=0000422] [422] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000670] [670] Event [4528,401.298645,700]: 0 finished unit Welder [f=0000932] [932] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0001195] [1195] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0001324] [1324] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001327] [1327] Event [4528,401.298645,700]: 0 finished unit Welder [f=0001402] [1402] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0001510] [1510] Event [4264,399.978638,824]: 0 finished unit Solar Collector [f=0001512] [1512] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0001721] [1721] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0001925] [1925] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0002111] [2111] Event [4648,399.978638,312]: 0 finished unit Solar Collector [f=0002136] [2136] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0002348] [2348] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0002371] [2371] Event [4216,399.967957,264]: 0 finished unit Solar Collector [f=0002496] [2496] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0002558] [2558] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0002763] [2763] Event [4760,399.978638,392]: 0 finished unit Solar Collector [f=0002770] [2770] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0002775] [2775] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002981] [2981] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0003092] [3092] Event [4296,399.978638,264]: 0 finished unit Solar Collector [f=0003192] [3192] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0003345] [3345] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003397] [3397] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0003467] [3467] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0003607] [3607] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0003623] [3623] Event [4376,399.978638,264]: 0 finished unit Solar Collector [f=0003819] [3819] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0004030] [4030] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0004110] [4110] Event [4456,399.978638,280]: 0 finished unit Solar Collector [f=0004228] [4228] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0004241] [4241] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0004451] [4451] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0004624] [4624] Event [4536,399.978638,280]: 0 finished unit Solar Collector [f=0004662] [4662] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0004794] [4794] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004870] [4870] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0005021] [5021] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0005071] [5071] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0005317] [5317] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0005364] [5364] Event [4256,399.658203,912]: 0 finished unit Advanced Radar [f=0005642] [5642] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0005665] [5665] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0005735] [5735] Event [3840,249.961853,912]: 0 finished unit Lotus [f=0005965] [5965] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0006027] [6027] Event [4424,399.978638,584]: 0 finished unit Caretaker [f=0006148] [6148] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0006291] [6291] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0006384] [6384] Event [3680,275.682068,544]: 0 finished unit Lotus [f=0006525] [6525] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0006616] [6616] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0006809] [6809] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0006941] [6941] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0007091] [7091] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0007266] [7266] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0007472] [7472] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0007566] [7566] Event [4544,250.02594,1424]: 0 finished unit Lotus [f=0007887] [7887] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0007900] [7900] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0007982] [7982] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0008104] [8104] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0008288] [8288] Event [601.599976,399.978638,4600]: 1 finished unit Glaive [f=0008312] [8312] Event [4912,249.128723,1552]: 0 finished unit Lotus [f=0008366] [8366] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0008607] [8607] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0008635] [8635] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0008738] [8738] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0008836] [8836] Event [3720,250.869751,840]: 0 finished unit Solar Collector [f=0009029] [9029] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0009212] [9212] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0009309] [9309] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0009594] [9594] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0009782] [9782] Event [4467.70898,249.000549,1766.17688]: 1 lost unit Glaive [f=0009783] [9783] Event [4442.92383,249.000839,1777.72192]: 1 lost unit Glaive [f=0009796] [9796] Event [4488.99121,249.003754,1775.03833]: 1 lost unit Glaive [f=0009800] [9800] Event [4471.40674,249.039032,1749.47253]: 1 lost unit Glaive [f=0009802] [9802] Event [4484.01904,248.876877,1767.58203]: 1 lost unit Glaive [f=0009808] [9808] Event [4513.89502,249.000702,1769.01404]: 1 lost unit Glaive [f=0009818] [9818] Event [4521.22754,248.898697,1759.31494]: 1 lost unit Glaive [f=0009821] [9821] Event [4523.37305,249.000656,1735.47595]: 1 lost unit Glaive [f=0009832] [9832] Event [4549.75928,249.000549,1747.54236]: 1 lost unit Glaive [f=0009835] [9835] Event [4542.87012,249.018219,1726.40759]: 1 lost unit Glaive [f=0009837] [9837] Event [4572.26025,249.000549,1704.00439]: 1 lost unit Glaive [f=0009838] [9838] Event [4552.10693,248.987885,1760.79993]: 1 lost unit Glaive [f=0009843] [9843] Event [4597.69189,249.000549,1759.79089]: 1 lost unit Glaive [f=0009846] [9846] Event [4559.00537,249.034058,1737.96069]: 1 lost unit Glaive [f=0009850] [9850] Event [4647.75684,249.000549,1749.1676]: 1 lost unit Glaive [f=0009854] [9854] Event [4587.39258,249.028503,1750.07239]: 1 lost unit Glaive [f=0009856] [9856] Event [4592.33301,249.050095,1703.625]: 1 lost unit Glaive [f=0009866] [9866] Event [4592.88135,249.053543,1685.87048]: 1 lost unit Glaive [f=0009868] [9868] Event [4623.875,249.000549,1728.87109]: 1 lost unit Glaive [f=0009870] [9870] Event [4592.08203,248.524994,1704.68066]: 1 lost unit Glaive [f=0009874] [9874] Event [4662.84375,249.000549,1702.6908]: 1 lost unit Glaive [f=0009878] [9878] Event [4612.0415,249.076233,1706.83105]: 1 lost unit Glaive [f=0009884] [9884] Event [4625.25391,249.000549,1658.62683]: 1 lost unit Glaive [f=0009886] [9886] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0009894] [9894] Event [4677.87598,249.000549,1679.07556]: 1 lost unit Glaive [f=0009910] [9910] Event [4769.90137,249.000549,1632.54492]: 1 lost unit Glaive [f=0009911] [9911] Event [4751.61182,249.010651,1641.32935]: 1 lost unit Glaive [f=0009917] [9917] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0009932] [9932] Event [4776.99316,248.821915,1638.76917]: 1 lost unit Glaive [f=0009940] [9940] Event [4834.26318,249.000549,1636.12585]: 1 lost unit Glaive [f=0009951] [9951] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0009954] [9954] Event [4815.2627,249.037888,1628.31763]: 1 lost unit Glaive [f=0010025] [10025] Event [4792,302.256775,1272]: 0 finished unit Stardust [f=0010258] [10258] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0010541] [10541] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0010823] [10823] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0011087] [11087] Event [4696,246.969757,1896]: 0 finished unit Metal Extractor [f=0011109] [11109] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0011374] Player microlabs left the game: normal quit [f=0011374] [11374] Event [undefined]: microlabs quit [f=0011394] [11394] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0011516] [11516] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0011679] [11679] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0011964] [11964] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0012216] [12216] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012228] [12228] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012242] [12242] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012249] [12249] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0012258] [12258] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012272] [12272] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012288] [12288] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012302] [12302] Event [601.599976,399.979858,4600]: 1 lost unit Phantom [f=0012304] [12304] Event [696.495117,399.978638,4525.25684]: 0 lost unit Kodachi [f=0012318] [12318] Event [601.599976,399.979858,4600]: 1 lost unit Phantom [f=0012332] [12332] Event [601.599976,399.979858,4600]: 1 lost unit Phantom [f=0012338] [12338] Event [631.055664,399.889404,4527.63721]: 0 lost unit Kodachi [f=0012348] [12348] Event [601.599976,399.98053,4600]: 1 lost unit Phantom [f=0012360] [12360] Event [626.069946,399.980164,4581.18896]: 0 lost unit Kodachi [f=0012362] [12362] Event [601.599976,399.986633,4600]: 1 lost unit Phantom [f=0012371] [12371] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [f=0012406] [12406] Event [601.082764,399.208954,4525.43359]: 0 lost unit Kodachi [f=0012438] [12438] Event [601.599976,400.047913,4600]: 1 lost unit Phantom [f=0012444] [12444] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0012533] [12533] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0012545] [12545] Event [576.159973,399.978638,4672.77051]: 0 lost unit Kodachi [f=0012554] [12554] Event [739.841003,399.978638,4687.48242]: 1 lost unit Engineer Commander [f=0012584] [12584] Event [601.599976,399.515076,4600]: 1 lost unit Phantom [f=0012588] [12588] Event [601.599976,399.515076,4600]: 1 lost unit Phantom [f=0012602] [12602] Event [601.599976,399.515076,4600]: 1 lost unit Phantom [f=0012618] [12618] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012632] [12632] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012648] [12648] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012662] [12662] Event [601.599976,399.978638,4600]: 1 lost unit Phantom [f=0012671] [12671] Event [592,399.978638,4600]: 1 lost unit Cloakbot Factory [f=0012702] [12702] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0012818] [12818] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0012850] game_message: microlabs has been destroyed! [f=0012850] [12850] Event [undefined]: microlabs resigned [f=0012850] game_message: Ceberus_one wins! [f=0012850] Submitting stats [f=0012850] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012850] Part| Total Time|Time of the last 0.5s [f=0012850] Draw 9626.94ms 8.88% [f=0012850] Lua::Callins::Synced 5056.30ms 36.23% [f=0012850] Lua::Callins::Unsynced 13621.58ms 15.77% [f=0012850] Lua::CollectGarbage::Synced 219.47ms 0.20% [f=0012850] Lua::CollectGarbage::Unsynced 394.75ms 0.20% [f=0012850] Misc::Profiler::AddTime 43.67ms 0.00% [f=0012850] Sim 23292.24ms 81.44% [f=0012850] [12850] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0012850] [12850] Received game_message: microlabs has been destroyed! [f=0012850] [12850] Received game_message: Ceberus_one wins! [f=0012851] [12851] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012851] [12851] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012851] [12851] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 3,2245,1975,1975,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.86666679,6,6,7.86666679,0,0,0,0,0,0,0,0,970,700,700,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 4,2600,2040,2040,2600,0,0,0,0,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,6,6,9.60000038,0,65,65,0,0,0,0,0,1325,700,700,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 5,2670,2235,2235,2670,4.26420641,0,0,4.26420641,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,1275,1275,1275,1275,12.1509466,6,6,12.1509466,0,260,260,0,0,0,0,0,1395,700,700,1395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 6,2740,2365,2365,2740,4.62435484,0,0,4.62435484,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,11.7333336,8,8,11.7333336,1275,1275,1275,1275,12.0240765,6,6,12.0240765,0,390,390,0,0,0,0,0,1465,700,700,1465,0,0,0,0,0.0010125,0,0,0.0010125,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 7,2985,2495,2495,2985,5.13067722,0,0,5.13067722,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,14.5333338,8,8,14.5333338,1275,1275,1275,1275,12.0338221,6,6,12.0338221,175,520,520,175,0,0,0,0,1535,700,700,1535,0,0,0,0,0.002025,0,0,0.002025,0,0,0,0 [f=0012851] [12851] Game End Stats Values: 8,3210,2625,2625,3210,6.13353014,0,0,6.13353014,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,15.4666662,8,8,15.4666662,1275,1275,1275,1275,13.5335236,6,6,13.5335236,175,650,650,175,0,0,0,0,1760,700,700,1760,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 9,3470,2755,2755,3470,10.7402382,0,0,10.7402382,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,18,8,8,18,1275,1275,1275,1275,15.240448,6,6,15.240448,350,780,780,350,0,0,0,0,1845,700,700,1845,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 10,3540,2950,2950,3540,19.0981541,0,0,19.0981541,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,19.7333336,8,8,19.7333336,1275,1275,1275,1275,16.5571938,6,6,16.5571938,350,975,975,350,0,0,0,0,1915,700,700,1915,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 11,3785,3080,3080,3785,32.1605682,0,0,32.1605682,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,21.6000004,8,8,21.6000004,1275,1275,1275,1275,16.8708286,6,6,16.8708286,525,1105,1105,525,0,0,0,0,1985,700,700,1985,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 12,3940,3210,3210,3940,51.3263588,0,0,51.3263588,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,23.2000008,8,8,23.2000008,1275,1275,1275,1275,17.8110523,6,6,17.8110523,525,1235,1235,525,0,0,0,0,2140,700,700,2140,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 13,4515,3340,3340,4515,66.0652008,0,0,66.0652008,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,0,0,0,0,24,8,8,24,1675,1275,1275,1675,18.9825878,6,6,18.9825878,700,1365,1365,700,0,0,0,0,2140,700,700,2140,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 14,4780,3405,3405,4780,80.8404007,0,0,80.8404007,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,90,0,0,90,24,8,8,24,1675,1275,1275,1675,18.985014,6,6,18.985014,875,1430,1430,875,0,0,0,0,2140,700,700,2140,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 15,5135,3535,3535,5135,95.3490295,0,0,95.3490295,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,90,0,0,90,24,8,8,24,1675,1275,1275,1675,18.9672432,6,6,18.9672432,1050,1560,1560,1050,0,0,0,0,2320,700,700,2320,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 16,5400,3600,3600,5400,109.774323,0,0,109.774323,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,180,0,0,180,24,8,8,24,1675,1275,1275,1675,18.9616871,6,6,18.9616871,1225,1625,1625,1225,0,0,0,0,2320,700,700,2320,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 17,5750,3665,3665,5750,123.678123,0,0,123.678123,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,180,0,0,180,24,8,8,24,1675,1275,1275,1675,18.926918,6,6,18.926918,1575,1690,1690,1575,0,0,0,0,2320,700,700,2320,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 18,6015,3730,3730,6015,136.074051,0,0,136.074051,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,270,0,0,270,24,8,8,24,1675,1275,1275,1675,18.826395,6,6,18.826395,1750,1755,1755,1750,0,0,0,0,2320,700,700,2320,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 19,6275,3795,3795,6275,150.155716,0,0,150.155716,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,270,0,0,270,24,8,8,24,1675,1275,1275,1675,19.2054462,6,6,19.2054462,1925,1820,1820,1925,0,0,0,0,2405,700,700,2405,0,0,0,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 20,6540,3945,3945,6540,158.659668,0,0,158.659668,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,360,0,0,360,24,8,8,24,1675,1275,1275,1675,20.5669289,8.02222252,8.02222252,20.5669289,2100,1885,1885,2100,0,0,0,0,2405,785,785,2405,0,4.33333349,4.33333349,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 21,6870,4030,4030,6870,168.793762,0,0,168.793762,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,360,0,0,360,24.5333328,8,8,24.5333328,1675,1275,1275,1675,22.1422729,9.60000038,9.60000038,22.1422729,2275,1885,1885,2275,0,0,0,0,2560,870,870,2560,0,4.33333349,4.33333349,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 22,7220,4115,4115,7220,192.260773,0,0,192.260773,0,0,0,0,0,0,0,0,0,23,23,0,0,0,0,0,360,0,0,360,26,8,8,26,1675,1275,1275,1675,23.5644646,10.8000002,10.8000002,23.5644646,2625,1885,1885,2625,0,0,0,0,2560,955,955,2560,0,4.33333349,4.33333349,0,0.002025,0,0,0.002025,0,5.93478251,5.93478251,0 [f=0012851] [12851] Game End Stats Values: 23,7310,2555,2555,7310,194.419922,0,0,194.419922,0,0,0,0,0,0,0,0,0,23,23,0,1716.31189,98.2382813,98.2382813,1716.31189,360,0,0,360,26,8,8,26,1675,1275,1275,1675,22.1439438,12,12,22.1439438,2800,325,325,2800,1560,85,85,1560,2475,955,955,2475,85,1564.33337,1564.33337,85,0.002025,0,0,0.002025,139.04425,1726.76123,1726.76123,139.04425 [f=0012851] [12851] Game End Stats Values: 24,7880,2315,2315,7880,213.506775,0,0,213.506775,0,0,0,0,0,0,0,0,0,23,23,0,1880.48169,109.640022,109.640022,1880.48169,580,0,0,580,26,8,8,26,1675,1275,1275,1675,21.4057903,13.7333336,13.7333336,21.4057903,3150,0,0,3150,1885,85,85,1885,2475,1040,1040,2475,85,1889.33337,1889.33337,85,0.002025,0,0,0.002025,158.872833,1890.93103,1890.93103,158.872833 [f=0012851] [12851] Game End Stats Values: 25,8055,2315,2315,8055,234.045013,0,0,234.045013,0,0,0,0,0,0,0,0,0,231.988953,231.988953,0,1880.48169,109.640022,109.640022,1880.48169,580,0,0,580,26,8,8,26,1675,1275,1275,1675,21.3692131,14,14,21.3692131,3325,0,0,3325,1885,85,85,1885,2475,1040,1040,2475,85,1889.33337,1889.33337,85,6.00202608,0,0,6.00202608,158.872833,1890.93103,1890.93103,158.872833 [f=0012851] [12851] Game End Stats Values: 26,8490,2315,2315,8490,246.944336,0,0,246.944336,0,0,0,0,0,0,0,0,0,297.653961,297.653961,0,1880.48169,109.640022,109.640022,1880.48169,580,0,0,580,26,8,8,26,1675,1275,1275,1675,23.6599541,14,14,23.6599541,3675,0,0,3675,1885,85,85,1885,2560,1040,1040,2560,85,1889.33337,1889.33337,85,34.4020157,0,0,34.4020157,158.872833,1890.93103,1890.93103,158.872833 [f=0012851] [12851] Game End Stats Values: 27,8840,2230,2230,8840,267.518677,0,0,267.518677,0,0,0,0,0,0,0,0,0,347.651215,347.651215,0,1965.48218,109.640022,109.640022,1965.48218,580,0,0,580,26,8,8,26,1675,1275,1275,1675,23.3716202,13.333333,13.333333,23.3716202,4025,0,0,4025,1970,85,85,1970,2560,955,955,2560,85,1974.33337,1974.33337,85,34.4020157,0,0,34.4020157,159.999039,1975.93152,1975.93152,159.999039 [f=0012851] [12851] Game End Stats Values: 28,9015,2230,2230,9015,291.409576,0,0,291.409576,0,0,0,0,0,0,0,0,0,377.646637,377.646637,0,1965.48218,109.640022,109.640022,1965.48218,580,0,0,580,26,8,8,26,1675,1275,1275,1675,23.5927258,12,12,23.5927258,4200,0,0,4200,1970,85,85,1970,2560,955,955,2560,85,1974.33337,1974.33337,85,34.4020157,0,0,34.4020157,159.999039,1975.93152,1975.93152,159.999039 [f=0012851] [12851] Game End Stats Values: 29,8050,870,870,8050,298.12674,0,0,298.12674,0,0,0,0,0,0,0,0,0,457.311829,457.311829,0,4389.7876,480.767609,480.767609,4389.7876,580,0,0,580,26,8,8,26,1675,0,0,1675,22.981144,11.1999998,11.1999998,22.981144,3150,0,0,3150,3866.67139,610,610,3866.67139,2645,870,870,2645,1485,3872.00488,3872.00488,1485,34.4020157,0,0,34.4020157,1832.92444,4528.87207,4528.87207,1832.92444 [f=0012851] [12851] Game End Stats Values: 30,7700,85,85,7700,300.801941,0,0,300.801941,0,0,0,0,0,0,0,0,0,995.810425,995.810425,0,4618.5918,480.767609,480.767609,4618.5918,580,0,0,580,26,2,2,26,1675,0,0,1675,24.297245,5.11111116,5.11111116,24.297245,2800,0,0,2800,4653.67139,610,610,4653.67139,2645,85,85,2645,2010,4659.00488,4659.00488,2010,34.4020157,0,0,34.4020157,2328.57886,4764.33008,4764.33008,2328.57886 [f=0012924] [12924] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0013101] Player Ceberus_one left the game: normal quit [f=0013101] [13101] Event [undefined]: Ceberus_one quit [f=0013102] [13102] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0013107] No clients connected, shutting down server [f=0013107] Server shutdown [f=0013107] [13107] all players disconnected [f=0013387] [13387] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0013671] [13671] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0013956] [13956] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0014242] [14242] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0014527] [14527] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0014811] [14811] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0015096] [15096] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0015383] [15383] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0015668] [15668] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0015953] [15953] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0016237] [16237] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0016523] [16523] Event [4528,401.298645,700]: 0 finished unit Kodachi [f=0016676] Autoquit sending quit command. [f=0016676] [QuitAction] user exited to system [f=0016676] [SpringApp::Kill][1] fromRun=1 [f=0016676] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016676] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016676] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016676] [ThreadPool::SetThreadCount][2] workers=0 [f=0016676] [SpringApp::Kill][2] [f=0016676] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016676] [Game::KillLua][3] dtor=0 luaUI=0x51b1c330 [f=0016676] Start widgetHandler:Shutdown [f=0016676] Shutdown - SaveOrderList Complete [f=0016676] Writing last game win data [f=0016676] Shutdown - SaveConfigData Complete [f=0016676] Shutdown Widget - Chili Highlight [f=0016676] Shutdown Widget - Save/Load API [f=0016676] Shutdown Widget - Draw After Chili [f=0016676] Shutdown Widget - EPIC Menu [f=0016676] Shutdown Widget - Chili Minimap [f=0016676] Shutdown Widget - Chili Widget Selector [f=0016676] Shutdown Widget - Local Team Colors [f=0016676] Shutdown Widget - Display Keys 2 [f=0016676] Shutdown Widget - Save Game Menu [f=0016676] Shutdown Widget - HealthBars [f=0016676] Shutdown Widget - Noises [f=0016676] Shutdown Widget - Unit Icons [f=0016676] Shutdown Widget - Win Counter [f=0016676] Shutdown Widget - SpringRTS Replay Stats [f=0016676] Shutdown Widget - BuildETA [f=0016676] Shutdown Widget - Modular Comm Info [f=0016676] Shutdown Widget - Music Player v2 [f=0016676] Shutdown Widget - State Reverse and Latency [f=0016676] Shutdown Widget - CameraShake [f=0016676] Shutdown Widget - Chili Economy Panel Default [f=0016676] Shutdown Widget - Chili EndGame Window [f=0016676] Shutdown Widget - Chili Nuke Warning [f=0016676] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016676] Shutdown Widget - Chili Spectator Panels [f=0016676] Shutdown Widget - Context Menu [f=0016676] Shutdown Widget - Darkening [f=0016676] Shutdown Widget - Defense Range Zero-K [f=0016676] Shutdown Widget - Grab Input [f=0016676] Input grabbing is disabled! [f=0016676] Shutdown Widget - Highlight Geos [f=0016676] Shutdown Widget - Local Widgets Config [f=0016676] Shutdown Widget - MinimapEvents [f=0016676] Shutdown Widget - MetalFeatures (new) [f=0016676] Shutdown Widget - Missile Silo Range [f=0016676] Shutdown Widget - Point Tracker [f=0016676] Shutdown Widget - Showeco and Grid Drawer [f=0016676] Shutdown Widget - Stereo3D [f=0016676] Shutdown Widget - Attack AoE [f=0016676] Shutdown Widget - UnitShapes [f=0016676] Shutdown Widget - Map Edge Extension [f=0016676] Shutdown Widget - Selection Send [f=0016676] Shutdown Widget - LupsManager [f=0016676] Shutdown Widget - Newton Firezone [f=0016676] Shutdown Widget - Chili Pro Console [f=0016676] Shutdown Widget - Persistent Build Height [f=0016676] Shutdown Widget - Lasso Terraform GUI [f=0016676] Shutdown Widget - Chili Framework [f=0016676] Shutdown Widget - Lups [f=0016676] Shutdown Widget - Custom Markers [f=0016676] Shutdown Widget - Chili Core Selector [f=0016676] Shutdown Widget - Mex Placement Handler [f=0016676] Shutdown Widget - Select Keys [f=0016676] Shutdown Widget - Pause Screen [f=0016676] Shutdown Widget - Layout Handler [f=0016676] Shutdown Widget - Text To Speech Control [f=0016676] End widgetHandler:Shutdown [f=0016676] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594524,73285164} {int,ext,rec}Allocs={9268378,0,0} {chunk,block}Bytes={73285164,0} [f=0016676] [Game::KillLua][1] dtor=0 luaGaia=0x52bc0ff0 [f=0016676] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526843,67759195} {int,ext,rec}Allocs={9268380,0,0} {chunk,block}Bytes={67759195,0} [f=0016676] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526843,67759195} {int,ext,rec}Allocs={9268380,0,0} {chunk,block}Bytes={67759195,0} [f=0016676] [Game::KillLua][2] dtor=0 luaRules=0x5223c7d0 [f=0016676] Start gadgetHandler:Shutdown [f=0016676] Shutdown - StartSetup [f=0016676] Shutdown - UnitMorph [f=0016676] Shutdown - Carrier Drones [f=0016676] Shutdown - LupsNanoSpray [f=0016676] Shutdown - Missile Silo Controller [f=0016676] Shutdown - Modular Comm Info [f=0016676] Shutdown - Terrain Texture Handler [f=0016676] Shutdown - UnitCloakShield [f=0016676] Shutdown - Starlight Handler [f=0016676] End gadgetHandler:Shutdown [f=0016676] Start gadgetHandler:Shutdown [f=0016676] Shutdown - Save/Load [f=0016676] Shutdown - Teleport Throw [f=0016676] Shutdown - UnitMorph [f=0016676] Shutdown - Modular Comm Info [f=0016676] Shutdown - Retreat Command [f=0016676] Shutdown - Shockwaves [f=0016676] Shutdown - UnitCloakShield [f=0016676] Shutdown - Lups Cloak FX [f=0016676] Shutdown - Lups [f=0016676] Shutdown - Lups Shield [f=0016676] End gadgetHandler:Shutdown [f=0016676] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9268411,0,0} {chunk,block}Bytes={0,0} [f=0016676] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9268411,0,0} {chunk,block}Bytes={0,0} [f=0016676] [Game::KillLua][4] dtor=0 [f=0016676] [Game::~CGame][1] [f=0016676] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016676] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016676] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016676] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016676] [Game::KillLua][4] dtor=1 [f=0016676] [Game::KillMisc][1] [f=0016676] [Game::KillMisc][2] [f=0016676] [Game::KillMisc][3] [f=0016676] [Game::KillRendering][1] [f=0016676] [3DOParser::Kill] allocated 1 pieces [f=0016676] [S3OParser::Kill] allocated 213 pieces [f=0016676] [AssParser::Kill] allocated 33 pieces [f=0016676] [Game::KillInterface][1] [f=0016676] [Game::KillInterface][2] [f=0016676] [Game::KillSimulation][1] [f=0016676] [Game::KillSimulation][2] [f=0016676] [CCollisionHandler] dis-/continuous tests: 0/171278 [f=0016676] [Game::KillSimulation][3] [f=0016676] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016676] [~CPathCache(20x20)] cacheHits=350 hitPercentage=69% numHashColls=0 maxCacheSize=67 [f=0016676] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016676] [~CPathCache(40x40)] cacheHits=411 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016676] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016676] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016676] [LosHandler::Kill] raycast instance cache-{hits,misses}={11740,6466}; shared=18%; cached=46% [f=0016676] [Game::KillSimulation][4] [f=0016676] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016676] [Game::~CGame][2] [f=0016676] [Game::~CGame][3] [f=0016676] [SpringApp::Kill][3] [f=0016676] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174338 bytes sent 169327 bytes recv'd [f=0016676] [SpringApp::Kill][4] font=0x45873aa0 [f=0016676] [SpringApp::Kill][5] [f=0016676] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x446187c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2203ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=46ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="unittextures/tatex/energy100.bmp" indx=7693 inflSize=48kb readTime=19ms file="luaui/widgets/camera_cofc.lua" indx=3886 inflSize=94kb readTime=18ms file="bitmaps/pd/shield3wake.png" indx=571 inflSize=192kb readTime=15ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=15ms file="objects3d/sharpshooter.s3o" indx=5468 inflSize=90kb readTime=14ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=13ms file="luaui/widgets/unit_default_commands.lua" indx=4812 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38932611 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x459d23e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459b8540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45935e40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f280001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]