[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tCiby2AB7R/springsettings.1218061.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1ca801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5898 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218061/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f1e050] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f1e050] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 635ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218061/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218061/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cb9e40,0x52c937d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 47456b610576b5455b260b6e4596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000c5f77070,00000000edcf4610}]" [f=-000001] [Game::ClientReadNet] added new player Cezetov with number 3 to team 0 [f=-000001] > SPRINGIE:User Cezetov|chickenspire|2_2||False|||PL [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Connection attempt from Cezetov [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000c76cc130,00000000651be700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x50780530,0x62423030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x5e1494d0,0x5e5661b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [412,188.676147,4707]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4456,188.67688,503]: 1 finished unit Recon Commander [f=0000000] [0] Skrid, team: 1, elo:2022, userid: 524522 [f=0000000] [0] Jack500, team: 0, elo:1986, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [544,188.671875,4736]: 0 finished unit Tank Foundry [f=0000076] [76] Event [4664,188.671875,432]: 1 finished unit Cloakbot Factory [f=0000227] [227] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000452] [452] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000485] [485] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0000544] [544] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000640] [640] Event [312,188.671875,4840]: 0 finished unit Solar Collector [f=0000643] [643] Event [572,189.991882,4736]: 0 finished unit Welder [f=0000693] [693] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0000855] [855] Event [264,188.671875,4712]: 0 finished unit Solar Collector [f=0000964] [964] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0001054] [1054] Event [4664,188.671875,441.600006]: 1 finished unit Conjurer [f=0001170] [1170] Event [4712,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0001403] [1403] Event [4776,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0001418] [1418] Event [572,189.991882,4736]: 0 finished unit Kodachi [f=0001455] [1455] Event [496,188.671875,4544]: 0 finished unit Lotus [f=0001631] [1631] Event [4824,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0002077] [2077] Event [688,188.671875,4880]: 0 finished unit Lotus [f=0002092] [2092] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0002237] [2237] Event [572,189.991882,4736]: 0 finished unit Kodachi [f=0002304] [2304] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0002515] [2515] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0002765] [2765] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002832] [2832] Event [4664,188.671875,441.600006]: 1 finished unit Sling [f=0002974] [2974] Event [3322.70874,74.8373032,777.10321]: 1 lost unit Glaive [f=0003042] [3042] Event [3151.69995,77.104187,708.39386]: 1 lost unit Glaive [f=0003098] [3098] Event [3092.40601,77.104187,459.060791]: 1 lost unit Glaive [f=0003118] [3118] Event [3059.71387,77.104187,466.602875]: 1 lost unit Glaive [f=0003312] [3312] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0003492] [3492] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0003528] [3528] Event [572,189.991882,4736]: 0 finished unit Blitz [f=0003701] [3701] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0003726] [3726] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0003912] [3912] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0004123] [4123] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0004380] [4380] Event [2182.81567,33.3440323,3018.83789]: 0 lost unit Kodachi [f=0004490] [4490] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0004509] [4509] Event [3096.87964,29.0554199,1407.43323]: 1 lost unit Glaive [f=0004522] [4522] Event [4544,168.127441,4544]: 0 finished unit Picket [f=0004547] [4547] Event [2977.26001,22.651062,1630.92236]: 0 lost unit Kodachi [f=0004561] [4561] Event [572,189.991882,4736]: 0 finished unit Blitz [f=0004646] [4646] Event [1895.74451,24.4049664,3457.41577]: 0 lost unit Blitz [f=0004904] [4904] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005037] [5037] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0005244] [5244] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0005455] [5455] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0005495] [5495] Event [1936,77.104187,4528]: 0 finished unit Lotus [f=0005665] [5665] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0005742] [5742] Event [1872,77.104187,4512]: 0 finished unit Lotus [f=0006013] [6013] Event [1824,77.104187,4528]: 0 finished unit Lotus [f=0006128] [6128] Event [572,189.991882,4736]: 0 finished unit Blitz [f=0006132] [6132] Event [1952.13782,76.7230606,4322.02539]: 1 lost unit Glaive [f=0006487] [6487] Event [1832,53.182373,3880]: 1 finished unit Stinger [f=0006501] [6501] Event [1680,74.5724487,4384]: 0 lost unit Picket [f=0007007] [7007] Event [434.823914,188.671875,4418.97998]: 1 lost unit Glaive [f=0007030] [7030] Event [465.05603,188.671875,4371.70361]: 1 lost unit Glaive [f=0007050] [7050] Event [572,189.991882,4736]: 0 finished unit Welder [f=0007140] [7140] Event [1920,49.6182251,4032]: 1 finished unit Picket [f=0007305] [7305] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0007512] [7512] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0007530] [7530] Event [1984,45.5145264,4032]: 1 finished unit Picket [f=0007666] [7666] Event [1680,77.104187,4544]: 0 finished unit Picket [f=0007722] [7722] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0007778] [7778] Event [1920,49.6182251,4032]: 1 lost unit Picket [f=0007792] [Game::ClientReadNet] added new player iwantusername with number 4 to team 0 [f=0007792] > SPRINGIE:User iwantusername|spidercrabe|5_4||False|||DE [f=0007808] Connection attempt from iwantusername [f=0007808] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007808] -> Connection established (given id 4) [f=0007816] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0007816] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007929] [7929] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0007986] [7986] Event [1680,77.104187,4544]: 0 lost unit Picket [f=0008086] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0008104] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0008104] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000b05321b0,000000009bcd9a70}]" [f=0008118] [8118] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0008140] [8140] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0008253] [8253] Event [1824,77.104187,4528]: 0 lost unit Lotus [f=0008350] [8350] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0008372] [8372] Event [4168,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0008560] [8560] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0008597] [8597] Event [4216,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0008688] [8688] Event [1285.24451,66.479187,3961.52051]: 1 finished unit Recon Commander [f=0008688] [8688] Event [1285.24451,66.479187,3961.52051]: 1 lost unit Recon Commander [f=0008702] [8702] Event [1872,77.104187,4512]: 0 lost unit Lotus [f=0008770] [8770] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0008822] [8822] Event [4264,188.671875,712]: 1 finished unit Wind/Tidal Generator [f=0008980] [8980] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0009046] [9046] Event [4312,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0009158] [9158] Event [1936,77.104187,4528]: 0 lost unit Lotus [f=0009165] [9165] Event [572,189.991882,4736]: 0 finished unit Emissary [f=0009271] [9271] Event [4360,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0009401] [9401] Event [2120,77.104187,4584]: 0 lost unit Metal Extractor [f=0009417] [9417] Event [768,74.3338013,3792]: 1 finished unit Picket [f=0009526] [9526] Event [4408,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0009550] [9550] Event [1024,187.867737,4288]: 0 lost unit Radar Tower [f=0009560] [9560] Event [2120,77.104187,4792]: 0 lost unit Metal Extractor [f=0009606] [9606] Event [1403.93042,66.479187,4100.92041]: 1 lost unit Glaive [f=0009609] [9609] Event [1417.55725,66.4537888,4080.51709]: 1 lost unit Glaive [f=0009708] [9708] Event [4664,188.671875,441.600006]: 1 finished unit Sling [f=0009886] [9886] Event [672,77.104187,3712]: 1 lost unit Picket [f=0009928] [9928] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0010036] [10036] Event [4248,188.671875,872]: 1 finished unit Wind/Tidal Generator [f=0010099] [10099] Event [736,77.088623,3712]: 1 lost unit Faraday [f=0010139] [10139] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0010320] [10320] Event [628.602539,175.21991,4148.01416]: 1 lost unit Glaive [f=0010347] [10347] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0010361] [10361] Event [1178.23352,142.863403,4566.40723]: 1 lost unit Glaive [f=0010379] [10379] Event [4328,188.671875,856]: 1 finished unit Wind/Tidal Generator [f=0010382] [10382] Event [667.164246,188.671875,4290.75635]: 1 lost unit Glaive [f=0010414] [10414] Event [525.36322,188.671875,4358.77588]: 1 lost unit Glaive [f=0010422] [10422] Event [654.551636,188.671875,4370.00879]: 0 lost unit Emissary [f=0010557] [10557] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0010615] [10615] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0010638] [10638] Event [4376,188.671875,792]: 1 finished unit Wind/Tidal Generator [f=0011005] [11005] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0011057] [11057] Event [4320,186.399536,976]: 1 finished unit Radar Tower [f=0011144] [11144] Event [536,188.671875,4616]: 0 finished unit Caretaker [f=0011223] [11223] Event [572,189.991882,4736]: 0 finished unit Emissary [f=0011262] [11262] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0011406] Spectator iwantusername left the game: normal quit [f=0011406] [11406] Event [undefined]: iwantusername quit [f=0011470] [11470] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0011681] [11681] Event [496,91.734314,3888]: 1 finished unit Faraday [f=0011682] [11682] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0011819] [11819] Event [499.361267,170.922623,4157.17969]: 0 lost unit Blitz [f=0011881] [11881] Event [952,188.671875,4344]: 0 lost unit Metal Extractor [f=0011891] [11891] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0011910] [11910] Event [550.659241,159.934921,4126.64844]: 1 lost unit Glaive [f=0012101] [12101] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0012274] [12274] Event [968.51947,188.671875,4520.81494]: 0 lost unit Emissary [f=0012512] [12512] Event [572,189.991882,4736]: 0 finished unit Emissary [f=0012995] gg [f=0013004] [13004] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0013047] [13047] Event [undefined]: Jack500 resigned [f=0013047] game_message: Jack500 has been destroyed! [f=0013047] game_message: Skrid wins! [f=0013047] Submitting stats [f=0013047] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013047] Part| Total Time|Time of the last 0.5s [f=0013047] Draw 23244.07ms 26.60% [f=0013047] Lua::Callins::Synced 4001.10ms 6.30% [f=0013047] Lua::Callins::Unsynced 30026.82ms 33.90% [f=0013047] Lua::CollectGarbage::Synced 280.57ms 0.10% [f=0013047] Lua::CollectGarbage::Unsynced 911.81ms 1.20% [f=0013047] Misc::Profiler::AddTime 82.60ms 0.00% [f=0013047] Sim 26969.12ms 55.80% [f=0013047] [13047] Received game_message: Jack500 has been destroyed! [f=0013047] [13047] Received game_message: Skrid wins! [f=0013048] [13048] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013048] [13048] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013048] [13048] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013048] [13048] Game End Stats Values: 2,2060,1975,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013048] [13048] Game End Stats Values: 3,2470,2190,2190,2470,0.08148686,0,0,0.08148686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,9.73876572,7.33333349,7.33333349,9.73876572,0,130,130,0,0,0,0,0,1195,785,785,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013048] [13048] Game End Stats Values: 4,2470,2430,2430,2470,2.35681486,2.48899746,2.48899746,2.35681486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8.51308918,8.51308918,12,1275,1275,1275,1275,10.1516886,9.63259983,9.63259983,10.1516886,0,130,130,0,0,0,0,0,1195,1025,1025,1195,0,0,0,0,0,0.00006333,0.00006333,0,0,0,0,0 [f=0013048] [13048] Game End Stats Values: 5,2735,2500,2500,2735,6.77207136,18.3759727,18.3759727,6.77207136,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,16.1771965,16.1771965,12,1275,1275,1275,1275,10.2943506,11.0591326,11.0591326,10.2943506,175,130,130,175,0,0,0,0,1195,1095,1095,1195,0,0,0,0,0,0.00081333,0.00081333,0,0,0,0,0 [f=0013048] [13048] Game End Stats Values: 6,3000,2565,2565,3000,12.4019909,38.6592484,38.6592484,12.4019909,0,0,0,0,0,0,0,0,0,0,0,0,55.8396873,0,0,55.8396873,180,0,0,180,12,17.0502796,17.0502796,12,1275,1275,1275,1275,10.3753271,11.3522186,11.3522186,10.3753271,350,195,195,350,0,0,0,0,1195,1095,1095,1195,0,0,0,0,0,0.00143334,0.00143334,0,0,55.8396873,55.8396873,0 [f=0013048] [13048] Game End Stats Values: 7,3000,2695,2695,3000,18.1274929,59.0060272,59.0060272,18.1274929,0,0,0,0,0,0,0,0,0,0,0,0,55.8396873,0,0,55.8396873,180,0,0,180,12,17.4176922,17.4176922,12,1275,1275,1275,1275,10.3817005,11.356451,11.356451,10.3817005,350,325,325,350,0,0,0,0,1195,1095,1095,1195,0,0,0,0,0,0.00200336,0.00200336,0,0,55.8396873,55.8396873,0 [f=0013048] [13048] Game End Stats Values: 8,3085,2535,2535,3085,22.0445023,79.7986374,79.7986374,22.0445023,0,0,0,0,0,0,0,0,0,20.7909546,20.7909546,0,315.839752,81.0662003,81.0662003,315.839752,180,0,0,180,18.6666603,17.2804146,17.2804146,18.6666603,1275,1275,1275,1275,11.7277994,11.3861742,11.3861742,11.7277994,350,165,165,350,260,0,0,260,1280,1095,1095,1280,0,260,260,0,0.001,0.00274166,0.00274166,0.001,108.088295,315.839752,315.839752,108.088295 [f=0013048] [13048] Game End Stats Values: 9,3470,2600,2600,3470,22.9738903,87.9412155,87.9412155,22.9738903,0,0,0,0,0,0,0,0,0,92.5978699,92.5978699,0,315.839752,81.0662003,81.0662003,315.839752,180,0,0,180,12,12.0859861,12.0859861,12,1275,1275,1275,1275,13.1286268,10.54284,10.54284,13.1286268,650,230,230,650,260,0,0,260,1365,1095,1095,1365,0,260,260,0,0.001,0.00300499,0.00300499,0.001,108.088295,315.839752,315.839752,108.088295 [f=0013048] [13048] Game End Stats Values: 10,3555,2730,2730,3555,28.3537731,89.9234619,89.9234619,28.3537731,0,0,0,0,0,0,0,0,0,105.242828,105.242828,0,315.839752,81.0662003,81.0662003,315.839752,180,0,0,180,12,12.904953,12.904953,12,1275,1275,1275,1275,15.5586576,10.1321497,10.1321497,15.5586576,650,360,360,650,260,0,0,260,1450,1095,1095,1450,0,260,260,0,0.001,0.00349497,0.00349497,0.001,108.088295,315.839752,315.839752,108.088295 [f=0013048] [13048] Game End Stats Values: 11,3465,2795,2795,3465,29.250103,101.336929,101.336929,29.250103,0,0,0,0,0,0,0,0,0,232.32135,232.32135,0,660.967529,428.306671,428.306671,660.967529,180,0,0,180,12,14.0519962,14.0519962,12,1275,1275,1275,1275,16.0597553,10.7608995,10.7608995,16.0597553,475,425,425,475,260,175,175,260,1535,1095,1095,1535,175,260,260,175,0.001,0.00409994,0.00409994,0.001,455.328918,660.967529,660.967529,455.328918 [f=0013048] [13048] Game End Stats Values: 12,3475,2730,2730,3475,29.9156685,114.495674,114.495674,29.9156685,0,0,0,0,0,0,0,0,0,356.160278,356.160278,0,834.006165,661.969543,661.969543,834.006165,280,0,0,280,12,15.1088362,15.1088362,12,1275,1275,1275,1275,19.4443722,10.8772516,10.8772516,19.4443722,300,360,360,300,325,650,650,325,1620,1095,1095,1620,673,325,325,673,0.001,0.00484991,0.00484991,0.001,694.39624,839.510925,839.510925,694.39624 [f=0013048] [13048] Game End Stats Values: 13,3475,2860,2860,3475,30.2789936,114.495674,114.495674,30.2789936,0,0,0,0,0,0,0,0,0,356.160278,356.160278,0,834.006165,661.969543,661.969543,834.006165,280,0,0,280,12,15.6167326,15.6167326,12,1275,1275,1275,1275,20.0242233,10,10,20.0242233,300,490,490,300,325,650,650,325,1620,1095,1095,1620,673,325,325,673,0.001,0.00545156,0.00545156,0.001,694.39624,839.510925,839.510925,694.39624 [f=0013048] [13048] Game End Stats Values: 14,3655,2990,2990,3655,30.360569,119.930656,119.930656,30.360569,0,0,0,0,0,0,0,0,0,356.160278,356.160278,0,834.006165,661.969543,661.969543,834.006165,460,0,0,460,17.7666664,15.893117,15.893117,17.7666664,1275,1275,1275,1275,20.0054379,10.3623323,10.3623323,20.0054379,300,620,620,300,325,650,650,325,1620,1095,1095,1620,673,325,325,673,0.0019375,0.00600987,0.00600987,0.0019375,694.39624,839.510925,839.510925,694.39624 [f=0013048] [13048] Game End Stats Values: 15,4045,2925,2925,4045,33.3788376,135.419861,135.419861,33.3788376,0,0,0,0,0,0,0,0,0,356.160278,356.160278,0,960.477356,661.969543,661.969543,960.477356,550,0,0,550,18.3999996,10.2338066,10.2338066,18.3999996,1275,1275,1275,1275,20.2012157,11.0326147,11.0326147,20.2012157,600,555,555,600,390,650,650,390,1620,1095,1095,1620,673,390,390,673,0.00289997,0.00600987,0.00600987,0.00289997,694.39624,965.982117,965.982117,694.39624 [f=0013048] [13048] Game End Stats Values: 16,4045,3375,3375,4045,35.3917313,149.210968,149.210968,35.3917313,0,0,0,0,0,0,0,0,22.0061646,356.160278,356.160278,22.0061646,960.477356,760.802795,760.802795,960.477356,550,450,450,550,13.166667,9.71579933,9.71579933,13.166667,1275,1275,1275,1275,27.4897556,10.9194078,10.9194078,27.4897556,600,555,555,600,390,748.80011,748.80011,390,1620,1095,1095,1620,882.133545,390,390,882.133545,0.00300496,0.00600987,0.00600987,0.00300496,793.229492,965.982117,965.982117,793.229492 [f=0013048] [13048] Game End Stats Values: 17,4230,3345,3345,4230,41.5874939,164.598618,164.598618,41.5874939,0,0,0,0,0,0,0,0,183.207733,372.110687,372.110687,183.207733,1090.47961,828.200012,828.200012,1090.47961,550,550,550,550,12,10.4651899,10.4651899,12,1275,1275,1275,1275,20.4130516,11.0258455,11.0258455,20.4130516,600,425,425,600,520,748.80011,748.80011,520,1805,1095,1095,1805,882.133545,520,520,882.133545,0.00301246,0.00600987,0.00600987,0.00301246,861.830505,1095.98438,1095.98438,861.830505 [f=0013048] [13048] Game End Stats Values: 18,4230,3575,3575,4230,46.025425,165.823914,165.823914,46.025425,0,0,0,0,0,0,0,0,268.049377,372.110687,372.110687,268.049377,1090.47961,969.530945,969.530945,1090.47961,550,650,650,550,19.0499992,10.8990469,10.8990469,19.0499992,1275,1275,1275,1275,20.2958622,10.081687,10.081687,20.2958622,600,555,555,600,520,748.80011,748.80011,520,1805,1095,1095,1805,882.133545,520,520,882.133545,0.00407244,0.00600987,0.00600987,0.00407244,1003.16144,1095.98438,1095.98438,1003.16144 [f=0013048] [13048] Game End Stats Values: 19,4230,3605,3605,4230,53.0733261,167.125198,167.125198,53.0733261,0,0,0,0,0,0,0,0,394.701385,372.110687,372.110687,394.701385,1190.47949,1097.51685,1097.51685,1190.47949,550,550,550,550,17.666666,11.681447,11.681447,17.666666,1275,1275,1275,1275,20.4698582,10.0867529,10.0867529,20.4698582,600,685,685,600,620,848.80011,848.80011,620,1805,1095,1095,1805,982.133545,620,620,982.133545,0.00498749,0.00600987,0.00600987,0.00498749,1131.14734,1195.98425,1195.98425,1131.14734 [f=0013048] [13048] Game End Stats Values: 20,4140,3855,3855,4140,64.2796097,167.125198,167.125198,64.2796097,0,0,0,0,0,0,0,0,555.914917,372.110687,372.110687,555.914917,1208.13232,1155.88501,1155.88501,1208.13232,460,550,550,460,21.2333336,12.8606319,12.8606319,21.2333336,1275,1275,1275,1275,20.7470837,11.7333336,11.7333336,20.7470837,600,815,815,600,620,938.80011,938.80011,620,1805,1215,1215,1805,1072.13354,620,620,1072.13354,0.00644757,0.00600987,0.00600987,0.00644757,1195.05981,1213.63708,1213.63708,1195.05981 [f=0013048] [13048] Game End Stats Values: 21,4050,4350,4350,4050,78.3258286,168.390152,168.390152,78.3258286,0,0,0,0,0,0,0,0,719.968445,372.110687,372.110687,719.968445,1208.13232,1212.35461,1212.35461,1208.13232,370,550,550,370,16.7166672,14.2974186,14.2974186,16.7166672,1275,1505,1505,1275,20.9364128,12.0843306,12.0843306,20.9364128,600,1010,1010,600,620,1028.80005,1028.80005,620,1805,1285,1285,1805,1162.13354,620,620,1162.13354,0.0070151,0.00600987,0.00600987,0.0070151,1255.50708,1213.63708,1213.63708,1255.50708 [f=0013048] [13048] Game End Stats Values: 22,4575,4520,4520,4575,93.6083069,177.973007,177.973007,93.6083069,0,0,0,0,0,0,0,0,892.915771,372.110687,372.110687,892.915771,1208.13232,1343.46948,1343.46948,1208.13232,280,650,650,280,12,14.5339546,14.5339546,12,1275,1505,1505,1275,21.0188313,12.6388578,12.6388578,21.0188313,1300,1010,1010,1300,620,1203.80005,1203.80005,620,1720,1355,1355,1720,1337.13354,620,620,1337.13354,0.0070151,0.00600987,0.00600987,0.0070151,1386.62195,1213.63708,1213.63708,1386.62195 [f=0013048] [13048] Game End Stats Values: 23,4490,4525,4525,4490,104.846153,182.556992,182.556992,104.846153,0,0,0,0,0,0,0,0,975.754517,372.110687,372.110687,975.754517,1403.41235,1456.94104,1456.94104,1403.41235,280,650,650,280,12,15.9341564,15.9341564,12,1275,1505,1505,1275,17.4158573,12.3055992,12.3055992,17.4158573,1300,980,980,1300,815.33313,1317.20007,1317.20007,815.33313,1635,1390,1390,1635,1450.53357,815.33313,815.33313,1450.53357,0.0070151,0.00600987,0.00600987,0.0070151,1500.09351,1415.53918,1415.53918,1500.09351 [f=0013048] [13048] Game End Stats Values: 24,4490,4690,4690,4490,118.038506,194.623444,194.623444,118.038506,0,0,0,0,0,0,0,0,1069.19873,372.110687,372.110687,1069.19873,1683.39429,1509.36951,1509.36951,1683.39429,280,650,650,280,12.9666662,16.2166214,16.2166214,12.9666662,1275,1505,1505,1275,16.8794918,12.8044281,12.8044281,16.8794918,1300,1110,1110,1300,895.266479,1317.20007,1317.20007,895.266479,1635,1425,1425,1635,1450.53357,895.266479,895.266479,1450.53357,0.00723261,0.00600987,0.00600987,0.00723261,1552.52197,1695.52112,1695.52112,1552.52197 [f=0013048] [13048] Game End Stats Values: 25,3875,4630,4630,3875,119.019974,216.425842,216.425842,119.019974,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,1804.91931,2200.91016,2200.91016,1804.91931,280,650,650,280,17.8500004,18.3006802,18.3006802,17.8500004,1275,1505,1505,1275,17.9320717,13.453495,13.453495,17.9320717,600,980,980,600,1090.26648,2017.20007,2017.20007,1090.26648,1720,1495,1495,1720,2150.53369,1090.26648,1090.26648,2150.53369,18.0080605,0.00600987,0.00600987,18.0080605,2256.33569,1831.88318,1831.88318,2256.33569 [f=0013048] [13048] Game End Stats Values: 26,4840,4685,4685,4840,119.019974,246.257538,246.257538,119.019974,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,1804.91931,2200.91016,2200.91016,1804.91931,280,650,650,280,22.0166664,24.1319141,24.1319141,22.0166664,1275,1560,1560,1275,18.9333324,13.98878,13.98878,18.9333324,1300,980,980,1300,1090.26648,2017.20007,2017.20007,1090.26648,1985,1495,1495,1985,2150.53369,1090.26648,1090.26648,2150.53369,18.0092087,0.00600987,0.00600987,18.0092087,2256.33569,1831.88318,1831.88318,2256.33569 [f=0013048] [13048] Game End Stats Values: 27,4840,5140,5140,4840,120.278214,275.005951,275.005951,120.278214,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,2037.62317,2347.34082,2347.34082,2037.62317,280,910,910,280,15.166667,24.9146194,24.9146194,15.166667,1275,1560,1560,1275,20.0838833,13.9165602,13.9165602,20.0838833,1300,1175,1175,1300,1090.26648,2017.20007,2017.20007,1090.26648,1985,1495,1495,1985,2150.53369,1090.26648,1090.26648,2150.53369,18.0095177,0.00600987,0.00600987,18.0095177,2402.76636,2064.58691,2064.58691,2402.76636 [f=0013048] [13048] Game End Stats Values: 28,4455,5205,5205,4455,120.278214,324.082947,324.082947,120.278214,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,2545.21069,2812.28809,2812.28809,2545.21069,280,910,910,280,12,31.6803513,31.6803513,12,1275,1560,1560,1275,19.0666676,15.2718029,15.2718029,19.0666676,1000,1240,1240,1000,1155.26648,2402.2002,2402.2002,1155.26648,1900,1495,1495,1900,2535.53369,1155.26648,1155.26648,2535.53369,18.0095177,0.00600987,0.00600987,18.0095177,2867.71362,2572.17432,2572.17432,2867.71362 [f=0013048] [13048] Game End Stats Values: 29,4455,5075,5075,4455,121.003586,382.039948,382.039948,121.003586,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,2545.21069,3430.78613,3430.78613,2545.21069,280,910,910,280,12,32.1630821,32.1630821,12,1275,1560,1560,1275,18.0483608,15.8637886,15.8637886,18.0483608,1000,1110,1110,1000,1155.26648,3102.2002,3102.2002,1155.26648,1900,1495,1495,1900,3235.53369,1285.26648,1285.26648,3235.53369,18.0095177,0.00600987,0.00600987,18.0095177,3486.21167,2702.17407,2702.17407,3486.21167 [f=0013048] [13048] Game End Stats Values: 30,4455,5140,5140,4455,122.304955,418.813629,418.813629,122.304955,0,0,0,0,0,0,0,0,1085.17773,372.110687,372.110687,1085.17773,2665.31079,3749.04346,3749.04346,2665.31079,280,910,910,280,12,19.1066113,19.1066113,12,1275,1560,1560,1275,18.0867596,14.4515877,14.4515877,18.0867596,1000,1175,1175,1000,1155.26648,3102.2002,3102.2002,1155.26648,1900,1495,1495,1900,3235.53369,1285.26648,1285.26648,3235.53369,18.0095177,0.00600987,0.00600987,18.0095177,3804.46899,2822.27417,2822.27417,3804.46899 [f=0013067] [13067] Event [1131.61292,130.530426,4752.61084]: 1 lost unit Glaive [f=0013072] [13072] Event [596.031311,188.671875,4389.75684]: 0 lost unit Blitz [f=0013074] [13074] Event [741.70343,188.671875,4520.31836]: 0 lost unit Engineer Commander [f=0013096] [13096] Event [1026.04504,162.73764,4735.73828]: 0 lost unit Emissary [f=0013164] Spectator Ambulanss left the game: normal quit [f=0013164] [13164] Event [undefined]: Ambulanss quit [f=0013170] Spectator Jack500 left the game: normal quit [f=0013170] [13170] Event [undefined]: Jack500 quit [f=0013170] Player Skrid left the game: normal quit [f=0013170] [13170] Event [undefined]: Skrid quit [f=0013210] [13210] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0013277] No clients connected, shutting down server [f=0013277] Server shutdown [f=0013277] [13277] all players disconnected [f=0013422] [13422] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0013632] [13632] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0013842] [13842] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0014053] [14053] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0014055] [14055] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0014260] [14260] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0014470] [14470] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0014670] [14670] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0014680] [14680] Event [4664,188.671875,441.600006]: 1 finished unit Glaive [f=0015060] [15060] Event [4264,77.2235107,1768]: 1 finished unit Wind/Tidal Generator [f=0015285] [15285] Event [4312,78.3129883,1768]: 1 finished unit Wind/Tidal Generator [f=0015589] [15589] Event [4360,77.124939,1768]: 1 finished unit Wind/Tidal Generator [f=0015867] [15867] Event [4408,77.104187,1768]: 1 finished unit Wind/Tidal Generator [f=0015898] Autoquit sending quit command. [f=0015898] [QuitAction] user exited to system [f=0015898] [SpringApp::Kill][1] fromRun=1 [f=0015898] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015898] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015898] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015898] [ThreadPool::SetThreadCount][2] workers=0 [f=0015898] [SpringApp::Kill][2] [f=0015898] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015898] [Game::KillLua][3] dtor=0 luaUI=0x52506db0 [f=0015898] Start widgetHandler:Shutdown [f=0015898] Shutdown - SaveOrderList Complete [f=0015898] Writing last game win data [f=0015898] Shutdown - SaveConfigData Complete [f=0015898] Shutdown Widget - Save/Load API [f=0015898] Shutdown Widget - Chili Highlight [f=0015898] Shutdown Widget - Draw After Chili [f=0015898] Shutdown Widget - EPIC Menu [f=0015898] Shutdown Widget - Chili Widget Selector [f=0015898] Shutdown Widget - Chili Minimap [f=0015898] Shutdown Widget - Local Team Colors [f=0015898] Shutdown Widget - Display Keys 2 [f=0015898] Shutdown Widget - Save Game Menu [f=0015898] Shutdown Widget - Unit Icons [f=0015898] Shutdown Widget - Noises [f=0015898] Shutdown Widget - HealthBars [f=0015898] Shutdown Widget - Win Counter [f=0015898] Shutdown Widget - BuildETA [f=0015898] Shutdown Widget - SpringRTS Replay Stats [f=0015898] Shutdown Widget - Modular Comm Info [f=0015898] Shutdown Widget - Stereo3D [f=0015898] Shutdown Widget - Showeco and Grid Drawer [f=0015898] Shutdown Widget - Point Tracker [f=0015898] Shutdown Widget - Missile Silo Range [f=0015898] Shutdown Widget - MetalFeatures (new) [f=0015898] Shutdown Widget - MinimapEvents [f=0015898] Shutdown Widget - Local Widgets Config [f=0015898] Shutdown Widget - Highlight Geos [f=0015898] Shutdown Widget - Grab Input [f=0015898] Input grabbing is disabled! [f=0015898] Shutdown Widget - Defense Range Zero-K [f=0015898] Shutdown Widget - Darkening [f=0015898] Shutdown Widget - Context Menu [f=0015898] Shutdown Widget - Chili Spectator Panels [f=0015898] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015898] Shutdown Widget - Chili Nuke Warning [f=0015898] Shutdown Widget - Chili EndGame Window [f=0015898] Shutdown Widget - Chili Economy Panel Default [f=0015898] Shutdown Widget - CameraShake [f=0015898] Shutdown Widget - State Reverse and Latency [f=0015898] Shutdown Widget - Music Player v2 [f=0015898] Shutdown Widget - Attack AoE [f=0015898] Shutdown Widget - UnitShapes [f=0015898] Shutdown Widget - Map Edge Extension [f=0015898] Shutdown Widget - Selection Send [f=0015898] Shutdown Widget - LupsManager [f=0015898] Shutdown Widget - Newton Firezone [f=0015898] Shutdown Widget - Chili Pro Console [f=0015898] Shutdown Widget - Persistent Build Height [f=0015898] Shutdown Widget - Lasso Terraform GUI [f=0015898] Shutdown Widget - Lups [f=0015898] Shutdown Widget - Chili Framework [f=0015898] Shutdown Widget - Mex Placement Handler [f=0015898] Shutdown Widget - Chili Core Selector [f=0015898] Shutdown Widget - Custom Markers [f=0015898] Shutdown Widget - Select Keys [f=0015898] Shutdown Widget - Pause Screen [f=0015898] Shutdown Widget - Text To Speech Control [f=0015898] Shutdown Widget - Layout Handler [f=0015898] End widgetHandler:Shutdown [f=0015898] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={902494,91555939} {int,ext,rec}Allocs={14527902,0,0} {chunk,block}Bytes={91555939,0} [f=0015898] [Game::KillLua][1] dtor=0 luaGaia=0x52c937d0 [f=0015898] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={689678,78603606} {int,ext,rec}Allocs={14527903,0,0} {chunk,block}Bytes={78603606,0} [f=0015898] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={689678,78603606} {int,ext,rec}Allocs={14527903,0,0} {chunk,block}Bytes={78603606,0} [f=0015898] [Game::KillLua][2] dtor=0 luaRules=0x52cb9e40 [f=0015898] Start gadgetHandler:Shutdown [f=0015898] Shutdown - StartSetup [f=0015898] Shutdown - UnitMorph [f=0015898] Shutdown - Carrier Drones [f=0015898] Shutdown - LupsNanoSpray [f=0015898] Shutdown - Missile Silo Controller [f=0015898] Shutdown - Modular Comm Info [f=0015898] Shutdown - Terrain Texture Handler [f=0015898] Shutdown - UnitCloakShield [f=0015898] Shutdown - Starlight Handler [f=0015898] End gadgetHandler:Shutdown [f=0015898] Start gadgetHandler:Shutdown [f=0015898] Shutdown - Save/Load [f=0015898] Shutdown - Teleport Throw [f=0015898] Shutdown - UnitMorph [f=0015898] Shutdown - Modular Comm Info [f=0015898] Shutdown - Retreat Command [f=0015898] Shutdown - Shockwaves [f=0015898] Shutdown - UnitCloakShield [f=0015898] Shutdown - Lups Cloak FX [f=0015898] Shutdown - Lups [f=0015898] Shutdown - Lups Shield [f=0015898] End gadgetHandler:Shutdown [f=0015898] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14527941,0,0} {chunk,block}Bytes={0,0} [f=0015898] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14527941,0,0} {chunk,block}Bytes={0,0} [f=0015898] [Game::KillLua][4] dtor=0 [f=0015898] [Game::~CGame][1] [f=0015898] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015898] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015898] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015898] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015898] [Game::KillLua][4] dtor=1 [f=0015898] [Game::KillMisc][1] [f=0015898] [Game::KillMisc][2] [f=0015898] [Game::KillMisc][3] [f=0015898] [Game::KillRendering][1] [f=0015898] [3DOParser::Kill] allocated 19 pieces [f=0015898] [S3OParser::Kill] allocated 343 pieces [f=0015898] [AssParser::Kill] allocated 10 pieces [f=0015898] [Game::KillInterface][1] [f=0015898] [Game::KillInterface][2] [f=0015898] [Game::KillSimulation][1] [f=0015898] [Game::KillSimulation][2] [f=0015898] [CCollisionHandler] dis-/continuous tests: 0/22820 [f=0015898] [Game::KillSimulation][3] [f=0015898] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015898] [~CPathCache(20x20)] cacheHits=47 hitPercentage=31% numHashColls=0 maxCacheSize=13 [f=0015898] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015898] [~CPathCache(40x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015898] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015898] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015898] [LosHandler::Kill] raycast instance cache-{hits,misses}={6688,6919}; shared=4%; cached=45% [f=0015898] [Game::KillSimulation][4] [f=0015898] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015898] [Game::~CGame][2] [f=0015898] [Game::~CGame][3] [f=0015898] [SpringApp::Kill][3] [f=0015898] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168024 bytes sent 158161 bytes recv'd [f=0015898] [SpringApp::Kill][4] font=0x45e50aa0 [f=0015898] [SpringApp::Kill][5] [f=0015898] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45ed3670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2059ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=52ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=27ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=23ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unitpics/turretheavylaser.png" indx=6702 inflSize=10kb readTime=19ms file="luarules/gadgets/game_over.lua" indx=1712 inflSize=23kb readTime=18ms file="units/bomberassault.lua" indx=6747 inflSize=3kb readTime=17ms file="bitmaps/other/poof.png" indx=543 inflSize=18kb readTime=16ms file="anims/cursorraise.txt" indx=121 inflSize=0kb readTime=14ms file="luarules/gadgets/game_lagmonitor.lua" indx=1710 inflSize=18kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 37677984 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45fb4260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fab800) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f1d090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1ca801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]