[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.P9UJ2dWu5s/springsettings.1218038.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f068c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5898 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218038/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46604750] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46604750] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 547ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Jack500 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218038/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (281ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11968,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218038/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54a4b800,0x542dd5b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd3f6b6159abd50c68f48aac2c9ceb70 [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player iwantusername with number 2 to team 0 [f=-000001] > SPRINGIE:User iwantusername|spidercrabe|5_4||False|||DE [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000c8acb900,00000000654662f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000df75d6a0,00000000d1dbe780}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000009f428690,000000009f426c50}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] [0] Event [4782,11.8120117,3887]: 0 finished unit Recon Commander [f=-000001] [0] Event [1328,11.8011475,2071]: 1 finished unit Engineer Commander [f=0000000] [0] KingLunchBox, team: 1, elo:2345, userid: 444333 [f=0000000] [0] Skrid, team: 0, elo:2033, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1432,11.796875,2152]: 1 finished unit Amphbot Factory [f=0000032] glhf [f=0000181] you too [f=0000228] [228] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000453] [453] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000564] [564] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0000686] [686] Event [1080,11.796875,2088]: 1 finished unit Solar Collector [f=0000788] [Game::ClientReadNet] added new player Ambulanss with number 3 to team 0 [f=0000788] > SPRINGIE:User Ambulanss|energyheavygeo|3_4||False|||PL [f=0000800] Connection attempt from Ambulanss [f=0000800] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000800] -> Connection established (given id 3) [f=0000809] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000809] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000904] [904] Event [1160,11.796875,2152]: 1 finished unit Solar Collector [f=0000995] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0001005] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0001005] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x463307a0,0x77b40c90}]" [f=0001189] [1189] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0001231] [1231] Event [1240,11.796875,2232]: 1 finished unit Solar Collector [f=0001317] [Game::ClientReadNet] added new player Cezetov with number 4 to team 0 [f=0001317] > SPRINGIE:User Cezetov|chickenspire|2_2||False|||PL [f=0001331] Connection attempt from Cezetov [f=0001331] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001331] -> Connection established (given id 4) [f=0001339] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001339] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001487] [1487] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0001672] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0001675] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0001675] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x5e4bcf10,0x667674d0}]" [f=0001794] [1794] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0001819] [1819] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0001991] [1991] Event [1699.49548,14.6946716,4814.78857]: 0 finished unit Recon Commander [f=0001991] game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0001991] [1991] Received game_message: Morph complete: Maria Nicholas lvl 1 -> Maria Nicholas lvl 2 [f=0002043] [2043] Event [784,137.576019,2048]: 1 finished unit Radar Tower [f=0002133] [2133] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0002291] [2291] Event [1224,11.796875,2072]: 1 finished unit Solar Collector [f=0002692] [2692] Event [376,87.1992493,5000]: 0 finished unit Spider Factory [f=0002752] [2752] Event [1144,11.796875,2072]: 1 finished unit Caretaker [f=0002983] [2983] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0003145] [3145] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0003310] [3310] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0003312] [3312] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0003318] [3318] Event [184,87.1992493,5048]: 0 finished unit Wind/Tidal Generator [f=0003453] [3453] Event [232,87.1992493,5080]: 0 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0003538] [3538] Event [412,87.1992493,5000]: 0 finished unit Redback [f=0003704] [3704] Event [399.72171,87.1992493,4781.73633]: 1 lost unit Conch [f=0003718] [3718] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0003954] [3954] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0003962] [3962] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0004086] [4086] Event [464,91.171875,464]: 1 finished unit Lotus [f=0004379] [4379] Event [360,91.171875,344]: 1 finished unit Solar Collector [f=0004404] [4404] Event [412,87.1992493,5000]: 0 finished unit Recluse [f=0004464] [4464] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0004664] [4664] Event [360,91.171875,504]: 1 finished unit Solar Collector [f=0004981] [4981] Event [520,91.171875,312]: 1 finished unit Solar Collector [f=0005181] [5181] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0005272] [5272] Event [412,87.1992493,5000]: 0 finished unit Recluse [f=0005628] [5628] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0005855] [5855] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0005935] [5935] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0005982] [5982] Event [2504,213.687653,3800]: 1 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006021] [6021] Event [412,87.1992493,5000]: 0 finished unit Redback [f=0006074] [6074] Event [2504,210.76535,3848]: 1 finished unit Wind/Tidal Generator [f=0006114] [6114] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0006177] [6177] Event [2456,209.916565,3848]: 1 finished unit Wind/Tidal Generator [f=0006273] [6273] Event [2408,209.544495,3848]: 1 finished unit Wind/Tidal Generator [f=0006349] [6349] Event [104,12.7890625,3032]: 1 lost unit Metal Extractor [f=0006373] [6373] Event [2408,212.331146,3800]: 1 finished unit Wind/Tidal Generator [f=0006463] [6463] Event [2408,215.404602,3752]: 1 finished unit Wind/Tidal Generator [f=0006504] [6504] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0006541] [6541] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0006552] [6552] Event [2456,215.598389,3752]: 1 finished unit Wind/Tidal Generator [f=0006641] [6641] Event [412,87.1992493,5000]: 0 finished unit Venom [f=0006659] [6659] Event [2504,216.873505,3752]: 1 finished unit Wind/Tidal Generator [f=0006918] [6918] Event [2608,209.381714,3760]: 1 finished unit Radar Tower [f=0006976] [6976] Event [1432,11.796875,2188]: 1 finished unit Bulkhead [f=0007160] [7160] Event [2320,201.498474,3888]: 1 finished unit Lotus [f=0007181] [7181] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0007255] [7255] Event [412,87.1992493,5000]: 0 finished unit Venom [f=0007401] [7401] Event [2560,202.40152,3904]: 1 finished unit Lotus [f=0007446] [7446] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0007656] [7656] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0007700] [7700] Event [784,137.576019,2048]: 1 lost unit Radar Tower [f=0007867] [7867] Event [2448,208.532928,3904]: 1 finished unit Picket [f=0007943] [7943] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0008041] [8041] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0008082] [8082] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0008099] [8099] Event [659.683228,89.3100967,2250.15161]: 0 lost unit Redback [f=0008201] [8201] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0008288] [8288] Event [920.746582,137.800812,1774.76477]: 0 lost unit Recluse [f=0008378] [8378] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0008543] [8543] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0008651] [8651] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0008733] [8733] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0008838] [8838] Event [1432,11.796875,2188]: 1 finished unit Duck [f=0008963] [8963] Event [743.123291,11.796875,2701.48438]: 1 lost unit Duck [f=0008988] [8988] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0009062] [9062] Event [1138.38757,12.7518492,2673.59888]: 0 lost unit Venom [f=0009099] [9099] Event [1012.49274,13.78125,2927.03369]: 1 lost unit Duck [f=0009135] [9135] Event [1043.67712,13.8004484,2895.27075]: 1 lost unit Duck [f=0009148] [9148] Event [1283.16321,13.077117,2850.44238]: 0 lost unit Venom [f=0009166] [9166] Event [1432,11.796875,2188]: 1 finished unit Conch [f=0009257] [9257] Event [1144,11.796875,2072]: 1 lost unit Caretaker [f=0009267] [9267] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0009354] [9354] Event [412,87.1992493,5000]: 0 finished unit Venom [f=0009593] [9593] Event [1380.40479,137.800812,1480.63623]: 0 finished unit Recon Commander [f=0009593] [9593] Event [1380.40479,137.800812,1480.63623]: 0 lost unit Recon Commander [f=0009593] game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0009593] [9593] Received game_message: Morph complete: Maria Nicholas lvl 2 -> Maria Nicholas lvl 3 [f=0009637] [9637] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0009890] [9890] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0009940] [9940] Event [1432,11.8012524,2188]: 1 finished unit Buoy [f=0009952] [9952] Event [1157.97437,11.796875,2607.79346]: 0 lost unit Redback [f=0009971] [9971] Event [412,87.1992493,5000]: 0 finished unit Venom [f=0009977] [9977] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0010278] [10278] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0010352] [10352] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0010481] [10481] Event [1228.8783,137.800812,1655.00452]: 1 lost unit Duck [f=0010582] [10582] Event [1042.34521,137.800812,1668.60022]: 1 lost unit Duck [f=0010632] [10632] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0010752] [10752] Event [826.038086,66.518959,2296.26318]: 1 lost unit Bulkhead [f=0010830] [10830] Event [1244.58008,137.800812,1445.70215]: 1 lost unit Buoy [f=0010911] [10911] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0011153] [11153] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0011219] [11219] Event [895.988586,91.171875,619.537903]: 0 lost unit Recluse [f=0011296] [11296] Event [1174.61292,11.796875,2267.92969]: 1 lost unit Buoy [f=0011316] [11316] Event [1224,11.796875,2072]: 1 lost unit Solar Collector [f=0011401] [11401] Event [952.995117,15.6415901,2122.31372]: 0 lost unit Recon Commander [f=0011420] [11420] Event [1080,10.1364202,2088]: 1 lost unit Solar Collector [f=0011444] [11444] Event [1304,11.8889809,2056]: 1 finished unit Caretaker [f=0011500] [11500] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0011545] [11545] Event [1133.52356,13.2763758,2362.64575]: 0 lost unit Venom [f=0011768] [11768] Event [undefined]: Skrid resigned [f=0011768] game_message: Skrid has been destroyed! [f=0011768] game_message: KingLunchBox wins! [f=0011768] Submitting stats [f=0011768] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011768] Part| Total Time|Time of the last 0.5s [f=0011768] Draw 18517.09ms 23.21% [f=0011768] Lua::Callins::Synced 4228.48ms 9.46% [f=0011768] Lua::Callins::Unsynced 22817.39ms 29.18% [f=0011768] Lua::CollectGarbage::Synced 273.08ms 0.50% [f=0011768] Lua::CollectGarbage::Unsynced 698.70ms 0.80% [f=0011768] Misc::Profiler::AddTime 69.65ms 0.00% [f=0011768] Sim 18468.15ms 58.67% [f=0011768] [11768] Received game_message: Skrid has been destroyed! [f=0011768] [11768] Received game_message: KingLunchBox wins! [f=0011769] [11769] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011769] [11769] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011769] [11769] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 2,1275,2060,2060,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,6.4000001,5.5999999,0,0,0,0,0,0,0,0,0,785,785,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 3,1275,2365,2365,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,6,9.73333359,9.73333359,6,0,0,0,0,0,0,0,0,0,1090,1090,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 4,1275,2655,2655,1275,0,1.54593706,1.54593706,0,0,0,0,0,0,0,0,0,68.1245728,0,0,68.1245728,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,7.98617506,10.1030617,10.1030617,7.98617506,0,0,0,0,0,0,0,0,0,1380,1380,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 5,1275,2815,2815,1275,0,5.21381235,5.21381235,0,0,0,0,0,0,0,0,0,68.1245728,0,0,68.1245728,0,0,0,0,0,0,0,0,8,16.4000015,16.4000015,8,1275,1275,1275,1275,6,12.6445217,12.6445217,6,0,160,160,0,0,0,0,0,0,1380,1380,0,0,0,0,0,0,0.0014,0.0014,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 6,1505,3035,3035,1505,0,9.62217808,9.62217808,0,0,0,0,0,0,0,0,0,68.1245728,0,0,68.1245728,0,0,0,0,0,0,0,0,8,15.6000004,15.6000004,8,1505,1330,1330,1505,6,13.6272221,13.6272221,6,0,240,240,0,0,0,0,0,0,1465,1465,0,0,0,0,0,0,0.00201333,0.00201333,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 7,2205,3105,3105,2205,0,17.1637974,17.1637974,0,0,0,0,0,0,0,0,0,114.117554,0,0,114.117554,0,0,0,0,0,0,0,0,8,15.6000004,15.6000004,8,1505,1330,1330,1505,6,12.5027752,12.5027752,6,0,240,240,0,0,0,0,0,700,1535,1535,700,0,0,0,0,0,0.00201333,0.00201333,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 8,2290,3365,3365,2290,0,26.8000126,26.8000126,0,0,0,0,0,0,0,0,0,143.450867,0,0,143.450867,0,0,0,0,0,0,0,0,8,16,16,8,1505,1330,1330,1505,6,12.6424141,12.6424141,6,0,320,320,0,0,0,0,0,785,1715,1715,785,0,0,0,0,0,0.00201333,0.00201333,0,0,0,0,0 [f=0011769] [11769] Game End Stats Values: 9,2600,3615,3615,2600,1.93800211,35.0374641,35.0374641,1.93800211,0,0,0,0,0,0,0,0,143.450867,0,0,143.450867,12.3547058,0,0,12.3547058,0,0,0,0,9.55746937,16,16,9.55746937,1505,1330,1330,1505,7.99586678,14.682497,14.682497,7.99586678,240,400,400,240,0,0,0,0,855,1885,1885,855,0,0,0,0,0,0.00201333,0.00201333,0,0,12.3547058,12.3547058,0 [f=0011769] [11769] Game End Stats Values: 10,2600,3615,3615,2600,11.418087,35.9508133,35.9508133,11.418087,0,0,0,0,0,0,0,0,143.450867,0,0,143.450867,235.000015,0,0,235.000015,0,0,0,0,12.2924891,16,16,12.2924891,1505,1330,1330,1505,9.6097784,17.1275578,17.1275578,9.6097784,240,400,400,240,235,0,0,235,855,1885,1885,855,0,235,235,0,22.3999901,0.00201333,0.00201333,22.3999901,0,235.000015,235.000015,0 [f=0011769] [11769] Game End Stats Values: 11,2880,3925,3925,2880,12.5624552,37.5384407,37.5384407,12.5624552,0,0,0,0,0,0,0,0,143.450867,0,0,143.450867,235.000015,0,0,235.000015,0,90,90,0,9.12643719,16.3999996,16.3999996,9.12643719,1505,1330,1330,1505,11.0985136,16.1058426,16.1058426,11.0985136,520,400,400,520,235,0,0,235,855,2105,2105,855,0,235,235,0,60.2666206,0.00201333,0.00201333,60.2666206,0,235.000015,235.000015,0 [f=0011769] [11769] Game End Stats Values: 12,2880,3995,3995,2880,12.5624552,46.7386131,46.7386131,12.5624552,0,0,0,0,0,0,0,0,143.450867,0,0,143.450867,235.000015,0,0,235.000015,0,90,90,0,10.9342833,19.0666676,19.0666676,10.9342833,1505,1330,1330,1505,9.99999142,16.6133461,16.6133461,9.99999142,520,400,400,520,235,0,0,235,855,2175,2175,855,0,235,235,0,60.2674828,0.00201333,0.00201333,60.2674828,0,235.000015,235.000015,0 [f=0011769] [11769] Game End Stats Values: 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Values: 27,855,7870,7870,855,81.7542038,328.620605,328.620605,81.7542038,0,0,0,0,0,0,0,0,609.507568,67.6175537,67.6175537,609.507568,3037.44238,3690.56372,3690.56372,3037.44238,0,370,370,0,7.78904295,33.0646667,33.0646667,7.78904295,0,1330,1330,0,5.39539862,29.1094112,29.1094112,5.39539862,0,2760,2760,0,1970,3595,3595,1970,855,3410,3410,855,3795,2096.5,2096.5,3795,130.401627,170.752014,170.752014,130.401627,3932.70117,3228.96606,3228.96606,3932.70117 [f=0011769] [11769] Game End Stats Values: 28,855,7870,7870,855,83.2746735,330.032562,330.032562,83.2746735,0,0,0,0,0,0,0,0,609.507568,67.6175537,67.6175537,609.507568,3037.44238,3690.56372,3690.56372,3037.44238,0,370,370,0,5.58466482,33.1152458,33.1152458,5.58466482,0,1330,1330,0,4.50682259,32.3873138,32.3873138,4.50682259,0,2760,2760,0,1970,3595,3595,1970,855,3410,3410,855,3795,2096.5,2096.5,3795,130.401627,183.502014,183.502014,130.401627,3932.70117,3228.96606,3228.96606,3932.70117 [f=0011880] Spectator iwantusername left the game: normal quit [f=0011880] [11880] Event [undefined]: iwantusername quit [f=0011886] Spectator Skrid left the game: normal quit [f=0011886] [11886] Event [undefined]: Skrid quit [f=0011886] Player KingLunchBox left the game: normal quit [f=0011886] [11886] Event [undefined]: KingLunchBox quit [f=0011886] Spectator Cezetov left the game: normal quit [f=0011886] [11886] Event [undefined]: Cezetov quit [f=0011892] Spectator Ambulanss left the game: normal quit [f=0011892] [11892] Event [undefined]: Ambulanss quit [f=0011898] No clients connected, shutting down server [f=0011898] Server shutdown [f=0011898] [11898] all players disconnected [f=0011971] [11971] Event [3784,18.2964783,3496]: 1 finished unit Solar Collector [f=0012001] [12001] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0012051] [12051] Event [1288,10.5400562,2136]: 1 finished unit Metal Extractor [f=0012161] [12161] Event [3704,17.2306519,3416]: 1 finished unit Solar Collector [f=0012318] [12318] Event [1144,12.2626495,2008]: 1 finished unit Metal Extractor [f=0012487] [12487] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0012851] [12851] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0013170] [13170] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0013547] [13547] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0013927] [13927] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0014313] [14313] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0014682] [14682] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0015116] [15116] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0015502] [15502] Event [1432,11.796875,2188]: 1 finished unit Buoy [f=0015816] Autoquit sending quit command. [f=0015816] [QuitAction] user exited to system [f=0015816] [SpringApp::Kill][1] fromRun=1 [f=0015816] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015816] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015816] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015816] [ThreadPool::SetThreadCount][2] workers=0 [f=0015816] [SpringApp::Kill][2] [f=0015816] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015816] [Game::KillLua][3] dtor=0 luaUI=0x5428e270 [f=0015816] Start widgetHandler:Shutdown [f=0015816] Shutdown - SaveOrderList Complete [f=0015816] Writing last game win data [f=0015816] Shutdown - SaveConfigData Complete [f=0015816] Shutdown Widget - Save/Load API [f=0015816] Shutdown Widget - Chili Highlight [f=0015816] Shutdown Widget - Draw After Chili [f=0015816] Shutdown Widget - EPIC Menu [f=0015816] Shutdown Widget - Chili Widget Selector [f=0015816] Shutdown Widget - Chili Minimap [f=0015816] Shutdown Widget - Local Team Colors [f=0015816] Shutdown Widget - Display Keys 2 [f=0015816] Shutdown Widget - Save Game Menu [f=0015816] Shutdown Widget - Unit Icons [f=0015816] Shutdown Widget - Noises [f=0015816] Shutdown Widget - HealthBars [f=0015816] Shutdown Widget - Win Counter [f=0015816] Shutdown Widget - BuildETA [f=0015816] Shutdown Widget - SpringRTS Replay Stats [f=0015816] Shutdown Widget - Modular Comm Info [f=0015816] Shutdown Widget - Stereo3D [f=0015816] Shutdown Widget - Showeco and Grid Drawer [f=0015816] Shutdown Widget - Point Tracker [f=0015816] Shutdown Widget - Missile Silo Range [f=0015816] Shutdown Widget - MetalFeatures (new) [f=0015816] Shutdown Widget - MinimapEvents [f=0015816] Shutdown Widget - Local Widgets Config [f=0015816] Shutdown Widget - Highlight Geos [f=0015816] Shutdown Widget - Grab Input [f=0015816] Input grabbing is disabled! [f=0015816] Shutdown Widget - Defense Range Zero-K [f=0015816] Shutdown Widget - Darkening [f=0015816] Shutdown Widget - Context Menu [f=0015816] Shutdown Widget - Chili Spectator Panels [f=0015816] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015816] Shutdown Widget - Chili Nuke Warning [f=0015816] Shutdown Widget - Chili EndGame Window [f=0015816] Shutdown Widget - Chili Economy Panel Default [f=0015816] Shutdown Widget - CameraShake [f=0015816] Shutdown Widget - State Reverse and Latency [f=0015816] Shutdown Widget - Music Player v2 [f=0015816] Shutdown Widget - Attack AoE [f=0015816] Shutdown Widget - UnitShapes [f=0015816] Shutdown Widget - Map Edge Extension [f=0015816] Shutdown Widget - Selection Send [f=0015816] Shutdown Widget - LupsManager [f=0015816] Shutdown Widget - Newton Firezone [f=0015816] Shutdown Widget - Chili Pro Console [f=0015816] Shutdown Widget - Persistent Build Height [f=0015816] Shutdown Widget - Lasso Terraform GUI [f=0015816] Shutdown Widget - Lups [f=0015816] Shutdown Widget - Chili Framework [f=0015816] Shutdown Widget - Mex Placement Handler [f=0015816] Shutdown Widget - Chili Core Selector [f=0015816] Shutdown Widget - Custom Markers [f=0015816] Shutdown Widget - Select Keys [f=0015816] Shutdown Widget - Pause Screen [f=0015816] Shutdown Widget - Text To Speech Control [f=0015816] Shutdown Widget - Layout Handler [f=0015816] End widgetHandler:Shutdown [f=0015816] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={890236,90683749} {int,ext,rec}Allocs={12508231,0,0} {chunk,block}Bytes={90683749,0} [f=0015816] [Game::KillLua][1] dtor=0 luaGaia=0x542dd5b0 [f=0015816] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={677355,77711710} {int,ext,rec}Allocs={12508232,0,0} {chunk,block}Bytes={77711710,0} [f=0015816] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={677355,77711710} {int,ext,rec}Allocs={12508232,0,0} {chunk,block}Bytes={77711710,0} [f=0015816] [Game::KillLua][2] dtor=0 luaRules=0x54a4b800 [f=0015816] Start gadgetHandler:Shutdown [f=0015816] Shutdown - StartSetup [f=0015816] Shutdown - UnitMorph [f=0015816] Shutdown - Carrier Drones [f=0015816] Shutdown - LupsNanoSpray [f=0015816] Shutdown - Missile Silo Controller [f=0015816] Shutdown - Modular Comm Info [f=0015816] Shutdown - Terrain Texture Handler [f=0015816] Shutdown - UnitCloakShield [f=0015816] Shutdown - Starlight Handler [f=0015816] End gadgetHandler:Shutdown [f=0015816] Start gadgetHandler:Shutdown [f=0015816] Shutdown - Save/Load [f=0015816] Shutdown - Teleport Throw [f=0015816] Shutdown - UnitMorph [f=0015816] Shutdown - Modular Comm Info [f=0015816] Shutdown - Retreat Command [f=0015816] Shutdown - Shockwaves [f=0015816] Shutdown - UnitCloakShield [f=0015816] Shutdown - Lups Cloak FX [f=0015816] Shutdown - Lups [f=0015816] Shutdown - Lups Shield [f=0015816] End gadgetHandler:Shutdown [f=0015816] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12508264,0,0} {chunk,block}Bytes={0,0} [f=0015816] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12508264,0,0} {chunk,block}Bytes={0,0} [f=0015816] [Game::KillLua][4] dtor=0 [f=0015816] [Game::~CGame][1] [f=0015816] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015816] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015816] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015816] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015816] [Game::KillLua][4] dtor=1 [f=0015816] [Game::KillMisc][1] [f=0015816] [Game::KillMisc][2] [f=0015816] [Game::KillMisc][3] [f=0015816] [Game::KillRendering][1] [f=0015816] [3DOParser::Kill] allocated 1 pieces [f=0015816] [S3OParser::Kill] allocated 382 pieces [f=0015816] [AssParser::Kill] allocated 6 pieces [f=0015816] [Game::KillInterface][1] [f=0015816] [Game::KillInterface][2] [f=0015816] [Game::KillSimulation][1] [f=0015816] [Game::KillSimulation][2] [f=0015816] [CCollisionHandler] dis-/continuous tests: 0/288801 [f=0015816] [Game::KillSimulation][3] [f=0015816] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015816] [~CPathCache(28x20)] cacheHits=25 hitPercentage=40% numHashColls=0 maxCacheSize=3 [f=0015816] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015816] [~CPathCache(56x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015816] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015816] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015816] [LosHandler::Kill] raycast instance cache-{hits,misses}={3106,6444}; shared=8%; cached=24% [f=0015816] [Game::KillSimulation][4] [f=0015816] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015816] [Game::~CGame][2] [f=0015816] [Game::~CGame][3] [f=0015816] [SpringApp::Kill][3] [f=0015816] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167271 bytes sent 154092 bytes recv'd [f=0015816] [SpringApp::Kill][4] font=0x4658baa0 [f=0015816] [SpringApp::Kill][5] [f=0015816] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46612a10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2113ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=76ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=42ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1689 inflSize=2kb readTime=26ms file="unitpics/factoryamph.png" indx=6492 inflSize=10kb readTime=26ms file="bitmaps/gpl/groundflash.tga" indx=458 inflSize=188kb readTime=18ms file="luarules/gadgets/mex_spot_finder.lua" indx=1737 inflSize=14kb readTime=18ms file="luarules/gadgets/lups_thrusters.lua" indx=1733 inflSize=3kb readTime=16ms file="luarules/gadgets/unit_grey_goo.lua" indx=1785 inflSize=11kb readTime=15ms file="luaui/configs/marking_menu_keys.lua" indx=2962 inflSize=1kb readTime=13ms file="bitmaps/loadpictures/linemove.png" indx=518 inflSize=3005kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 35879693 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x466fc240) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466e71a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466153a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f068c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]