[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eWl6IqQWex/springsettings.1218026.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f50c801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5897 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1218026/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4636c2d0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4636c2d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 532ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1218026/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1218026/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c8cdb0,0x54c36470}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3c3b6b61581ac6f7cc5b108e52e76435 [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Ambulanss changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0xb356f0a0,0xb3322220}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000df75a8b0,00000000d80f6210}]" [f=-000001] [Game::ClientReadNet] added new player Cezetov with number 2 to team 0 [f=-000001] > SPRINGIE:User Cezetov|chickenspire|2_2||False|||PL [f=-000001] Connection attempt from Cezetov [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Vainamoinen! [f=-000001] gl hf [f=-000001] !predict [f=-000001] > Team KingLunchBox has a 70.5% chance to win [f=-000001] > Team Ambulanss has a 29.5% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x4b5b0d90,0x5d2e6a60}]" [f=-000001] thanks u2 [f=-000001] [0] Event [5998,11.8023682,3023]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1337,11.8001709,2064]: 1 finished unit Strike Commander [f=0000000] [0] KingLunchBox, team: 0, elo:2399, userid: 444333 [f=0000000] [0] Ambulanss, team: 1, elo:2247, userid: 395479 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1440,11.796875,2128]: 1 finished unit Rover Assembly [f=0000009] [9] Event [6032,11.796875,2896]: 0 finished unit Tank Foundry [f=0000187] [187] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Dart [f=0000227] [227] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000270] [270] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000452] [452] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000590] [590] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0000615] [615] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000640] [640] Event [5800,11.796875,2984]: 0 finished unit Solar Collector [f=0000641] [641] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0000820] [820] Event [5816,11.796875,3064]: 0 finished unit Solar Collector [f=0000841] [841] Event [1224,11.796875,2120]: 1 finished unit Solar Collector [f=0000968] [968] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Mason [f=0001000] [1000] Event [5880,12.2619629,3144]: 0 finished unit Solar Collector [f=0001190] [1190] Event [5960,15.5369568,3208]: 0 finished unit Solar Collector [f=0001272] [1272] Event [1224,11.796875,2008]: 1 finished unit Solar Collector [f=0001464] [1464] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0001632] [1632] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0001863] [1863] Event [6400,137.800812,3152]: 0 finished unit Radar Tower [f=0002019] [2019] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0002191] [2191] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0002247] [2247] Event [1376,11.796875,2240]: 1 finished unit Lotus [f=0002574] [2574] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0002747] [2747] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002812] [2812] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0002815] [2815] Event [1744,11.796875,2160]: 1 finished unit Radar Tower [f=0003000] [3000] Event [5888,11.796875,3040]: 0 finished unit Lotus [f=0003302] [3302] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0003305] [3305] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0003422] [3422] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003482] [3482] Event [6400,137.800812,3152]: 0 lost unit Radar Tower [f=0003696] [3696] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0003709] [3709] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Mason [f=0003902] [3902] Event [2136,11.796875,1240]: 1 finished unit Solar Collector [f=0004129] [4129] Event [6968.91553,137.800812,3101.08374]: 1 lost unit Dart [f=0004150] [4150] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0004250] [4250] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0004543] [4543] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0004603] [4603] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0004623] [4623] Event [2040,11.971283,1112]: 1 finished unit Solar Collector [f=0004682] [4682] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0004736] [4736] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Mason [f=0004962] [4962] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0005103] [5103] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0005118] [5118] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0005139] [5139] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0005411] [5411] Event [5056,11.796875,3872]: 0 finished unit Picket [f=0005674] [5674] Event [2288,11.796875,1216]: 1 finished unit Lotus [f=0005677] [5677] Event [3472,16.1105652,1648]: 1 finished unit Lotus [f=0005685] [5685] Event [4912,11.796875,3856]: 0 finished unit Lotus [f=0005832] [5832] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0005918] [5918] Event [6896,87.1992493,288]: 0 finished unit Lotus [f=0005925] [5925] Event [5008,11.796875,3696]: 0 finished unit Lotus [f=0005948] [5948] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0006115] [6115] Event [5080,11.796875,3928]: 0 finished unit Solar Collector [f=0006175] [6175] Event [4912,11.796875,3856]: 0 lost unit Lotus [f=0006207] [6207] Event [5056,11.796875,3872]: 0 lost unit Picket [f=0006243] [6243] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0006246] [6246] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0006274] [6274] Event [4760,212.331146,1320]: 0 finished unit Wind/Tidal Generator [f=0006274] [6274] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0006304] [6304] Event [3488,19.0871277,1760]: 1 finished unit Lotus [f=0006306] [6306] Event [4922.08447,10.9727259,3895.76855]: 1 lost unit Scorcher [f=0006335] [6335] Event [5259.00488,15.0145044,3853.97485]: 1 lost unit Scorcher [f=0006410] [6410] Event [5194.81201,11.9245768,3710.60522]: 1 lost unit Scorcher [f=0006454] [6454] Event [5153.72998,11.7970314,3686.20142]: 1 lost unit Scorcher [f=0006483] [6483] Event [5264.69824,15.0149746,3774.93604]: 0 lost unit Engineer Commander [f=0006484] [6484] Event [5228.41748,13.2875223,3770.58789]: 1 lost unit Scorcher [f=0006499] [6499] Event [4760,215.404602,1368]: 0 finished unit Wind/Tidal Generator [f=0006642] [6642] Event [6800,87.1992493,160]: 0 finished unit Lotus [f=0006726] [6726] Event [4712,215.598389,1368]: 0 finished unit Wind/Tidal Generator [f=0006845] [6845] Event [2128,11.796875,1456]: 1 finished unit Lotus [f=0006869] [6869] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0006884] [6884] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0006890] [6890] Event [4664,216.873505,1368]: 0 finished unit Wind/Tidal Generator [f=0007053] [7053] Event [4664,213.687653,1320]: 0 finished unit Wind/Tidal Generator [f=0007210] [7210] Event [1448,11.796875,2280]: 1 finished unit Caretaker [f=0007249] [7249] Event [4664,210.76535,1272]: 0 finished unit Wind/Tidal Generator [f=0007436] [7436] Event [4712,209.916565,1272]: 0 finished unit Wind/Tidal Generator [f=0007446] [7446] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0007464] [7464] Event [6192,87.1992493,688]: 0 finished unit Lotus [f=0007595] [7595] Event [4760,209.544495,1272]: 0 finished unit Wind/Tidal Generator [f=0007606] [7606] Event [1308.69446,11.9196606,2506.43311]: 0 lost unit Kodachi [f=0007858] [7858] Event [1096,11.796875,2104]: 1 finished unit Solar Collector [f=0007871] [7871] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0007950] [7950] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0007985] [7985] Event [6176,87.1411133,368]: 0 finished unit Lotus [f=0008011] [8011] Event [5264,183.154633,2096]: 0 finished unit Radar Tower [f=0008022] [8022] Event [4704,214.528687,1456]: 0 finished unit Radar Tower [f=0008132] [8132] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0008377] [8377] Event [1064,12.5138855,1992]: 1 finished unit Solar Collector [f=0008481] [8481] Event [5128,9.16370392,3832]: 0 finished unit Solar Collector [f=0008557] [8557] Event [6192,134.549072,960]: 0 finished unit Radar Tower [f=0008592] [8592] Event [4864,205.971069,1280]: 0 finished unit Lotus [f=0008628] [8628] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0008828] [8828] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0008986] [8986] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0009044] [9044] Event [6456,87.1992493,840]: 0 finished unit Solar Collector [f=0009062] [9062] Event [360,91.171875,312]: 1 finished unit Wind/Tidal Generator [f=0009252] [9252] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0009271] [9271] Event [4672,202.583679,1168]: 0 finished unit Lotus [f=0009307] [9307] Event [5176,10.8659554,3928]: 0 finished unit Metal Extractor [f=0009334] [9334] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0009374] [9374] Event [344,91.171875,360]: 1 finished unit Wind/Tidal Generator [f=0009615] [9615] Event [1952,155.226105,2976]: 1 finished unit Radar Tower [f=0009679] [9679] Event [344,91.171875,440]: 1 finished unit Wind/Tidal Generator [f=0009744] [9744] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0009798] [9798] Event [5720,12.0991821,3112]: 0 finished unit Caretaker [f=0009849] [9849] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0009974] [9974] Event [472,91.171875,264]: 1 finished unit Wind/Tidal Generator [f=0009977] [9977] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0010001] [10001] Event [4764.61035,12.397131,3761.52563]: 1 lost unit Scorcher [f=0010066] [10066] Event [4846.92773,11.809411,3815.93115]: 1 lost unit Scorcher [f=0010148] [10148] Event [7016,87.1992493,152]: 0 finished unit Solar Collector [f=0010192] [10192] Event [4492.99072,13.78125,3792.77344]: 1 lost unit Ripper [f=0010202] [10202] Event [456,91.171875,360]: 1 finished unit Wind/Tidal Generator [f=0010228] [10228] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0010290] [10290] Event [4181.32568,19.1313915,4042.60034]: 1 lost unit Fencer [f=0010356] [10356] Event [4163.44824,16.7578125,4114.81543]: 1 lost unit Fencer [f=0010381] [10381] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0010440] [10440] Event [5784,13.4750671,3160]: 0 finished unit Caretaker [f=0010442] [10442] Event [520,91.171875,312]: 1 finished unit Wind/Tidal Generator [f=0010501] [10501] Event [3336,18.8623352,1688]: 1 finished unit Solar Collector [f=0010572] [10572] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0010591] [10591] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Mason [f=0010697] [10697] Event [600,91.171875,312]: 1 finished unit Wind/Tidal Generator [f=0010816] [10816] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0010988] [10988] Event [680,91.171875,312]: 1 finished unit Wind/Tidal Generator [f=0010988] [10988] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0011249] [11249] Event [760,91.171875,328]: 1 finished unit Wind/Tidal Generator [f=0011347] [11347] Event [3352,21.4164429,1608]: 1 finished unit Solar Collector [f=0011443] [11443] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0011497] [11497] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0011511] [11511] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0011522] [11522] Event [840,91.171875,328]: 1 finished unit Wind/Tidal Generator [f=0011553] [11553] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0011697] [11697] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0011840] [11840] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0011898] [11898] Event [2560,212.645081,3808]: 1 finished unit Radar Tower [f=0012017] [12017] Event [3272,11.1186218,408]: 1 finished unit Solar Collector [f=0012077] [12077] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0012137] [12137] Event [2440,215.439484,3752]: 1 finished unit Wind/Tidal Generator [f=0012171] [12171] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0012187] [12187] Event [7096,87.1992493,312]: 0 finished unit Solar Collector [f=0012223] [12223] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0012301] [12301] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0012377] [12377] Event [2360,212.071472,3800]: 1 finished unit Wind/Tidal Generator [f=0012467] [12467] Event [3208,12.6844177,488]: 1 finished unit Solar Collector [f=0012617] [12617] Event [2392,209.125916,3848]: 1 finished unit Wind/Tidal Generator [f=0012620] [12620] Event [3952,12.7890625,2368]: 1 finished unit Radar Tower [f=0012655] [12655] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0012690] [12690] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0012725] [12725] Event [6968,87.1992493,392]: 0 finished unit Solar Collector [f=0012836] [12836] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0012887] [12887] Event [2488,217.292084,3736]: 1 finished unit Wind/Tidal Generator [f=0012916] [12916] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0012930] [12930] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0013049] [13049] Event [3312,13.8548889,560]: 1 finished unit Lotus [f=0013072] [13072] Event [3956.44385,15.3787861,2243.8186]: 1 finished unit Strike Commander [f=0013163] [13163] Event [6032.04297,13.1168747,2868]: 0 finished unit Ogre [f=0013336] [13336] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0013339] [13339] Event [6840,87.1992493,488]: 0 finished unit Solar Collector [f=0013410] [13410] Event [3248,14.230835,640]: 1 finished unit Radar Tower [f=0013428] [13428] Event [6840,91.171875,4792]: 0 finished unit Solar Collector [f=0013469] [13469] Event [4912,10.3062534,3888]: 0 finished unit Lotus [f=0013472] [13472] Event [2560,198.952118,3936]: 1 finished unit Lotus [f=0013513] [13513] Event [4080,59.8365784,2096]: 1 finished unit Radar Tower [f=0013539] [13539] Event [6032.04297,13.1168747,2868]: 0 finished unit Welder [f=0013561] [13561] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0013623] [13623] Event [5856,11.796875,2880]: 0 finished unit Lotus [f=0013921] [13921] Event [6712,87.1992493,568]: 0 finished unit Solar Collector [f=0013969] [13969] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0014092] [14092] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0014119] [14119] Event [6720,91.171875,4672]: 0 finished unit Lotus [f=0014125] [14125] Event [3952,12.7890625,2368]: 1 finished unit Sparrow [f=0014169] [14169] Event [4536,205.300568,1336]: 0 finished unit Gauss [f=0014271] [14271] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0014396] [14396] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0014448] [14448] Event [6584,87.1992493,664]: 0 finished unit Solar Collector [f=0014461] [14461] Event [5611.93848,418.679291,3247.00708]: 1 lost unit Sparrow [f=0014511] [14511] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0014539] [14539] Event [2464,203.389832,3952]: 1 finished unit Lotus [f=0014676] [14676] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0014800] [14800] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0014817] [14817] Event [6456,87.1992493,744]: 0 finished unit Solar Collector [f=0015042] [15042] Event [1544,11.796875,2312]: 1 finished unit Caretaker [f=0015059] [15059] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0015142] [15142] Event [4624,198.909485,1168]: 0 finished unit Picket [f=0015197] [15197] Event [2672,192.657928,3840]: 1 finished unit Picket [f=0015246] [15246] Event [1272,137.800812,1320]: 1 finished unit Geothermal Generator [f=0015262] [15262] Event [880,87.1992493,4384]: 1 finished unit Lotus [f=0015334] [15334] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0015686] [15686] Event [4224,7.18862915,1904]: 1 finished unit Picket [f=0015764] [15764] Event [6032.04297,13.1168747,2868]: 0 finished unit Minotaur [f=0015801] [15801] Event [4624,198.909485,1168]: 0 lost unit Picket [f=0015828] [15828] Event [2656,172.969208,3936]: 1 finished unit Picket [f=0015838] [15838] Event [4752.2876,119.707214,915.913574]: 1 lost unit Ripper [f=0015849] [15849] Event [832,87.1992493,4608]: 1 finished unit Lotus [f=0015892] [15892] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0015975] [15975] Event [4720,208.532928,1216]: 0 finished unit Lotus [f=0016070] [16070] Event [4304,9.20788574,1920]: 1 finished unit Picket [f=0016096] [16096] Event [388.052673,87.1992493,4954.25293]: 0 lost unit Welder [f=0016138] [16138] Event [4672,202.583679,1168]: 0 lost unit Lotus [f=0016152] [16152] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0016240] [16240] Event [248,87.1992493,5016]: 0 lost unit Metal Extractor [f=0016267] [16267] Event [1288,11.796875,2304]: 1 finished unit Airplane Plant [f=0016406] [16406] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0016463] [16463] Event [4768,205.478851,1200]: 0 finished unit Picket [f=0016513] [16513] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0016568] [16568] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0016782] [16782] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0016834] [16834] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0016896] [16896] Event [4720,208.532928,1216]: 0 lost unit Lotus [f=0016949] [16949] Event [4518.85303,40.0002747,700.111389]: 1 lost unit Fencer [f=0016986] [16986] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0017004] [17004] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0017256] [17256] Event [88,87.1992493,4936]: 1 finished unit Wind/Tidal Generator [f=0017511] [17511] Event [152,87.1992493,5016]: 1 finished unit Wind/Tidal Generator [f=0017547] [17547] Event [4145.65479,19.4103985,3063.73364]: 0 lost unit Welder [f=0017735] [17735] Event [6032.04297,13.1168747,2868]: 0 finished unit Minotaur [f=0017783] [17783] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0017796] [17796] Event [232,87.1992493,5096]: 1 finished unit Wind/Tidal Generator [f=0017805] [17805] Event [4227.6665,13.78125,2538.06934]: 1 lost unit Scorcher [f=0017859] [17859] Event [4325.75098,12.7890625,2430.73315]: 1 lost unit Scorcher [f=0017859] [17859] Event [4585.30566,13.9024382,2143.86206]: 0 lost unit Kodachi [f=0017883] [17883] Event [4391.76611,12.6617708,2394.59277]: 1 lost unit Scorcher [f=0017949] [17949] Event [4541.6499,12.3294458,2455.43945]: 1 lost unit Scorcher [f=0017956] [17956] Event [4364.59912,30.1288471,2001.66089]: 0 lost unit Kodachi [f=0017989] [17989] Event [4459.56934,14.0505133,2504.34839]: 1 lost unit Fencer [f=0017994] [17994] Event [4542.94971,12.552084,2260.17969]: 0 lost unit Ogre [f=0017998] [17998] Event [4352.93262,11.8408241,1925.62878]: 1 lost unit Strike Commander [f=0017999] [17999] Event [4336.52783,6.96755457,1889.82251]: 0 lost unit Kodachi [f=0018004] [18004] Event [4391.62354,7.62985754,1900.08899]: 0 lost unit Kodachi [f=0018004] [18004] Event [4374.47461,7.1275692,1879.26697]: 0 lost unit Blitz [f=0018007] [18007] Event [4400.81641,12.3410215,1930.12817]: 0 lost unit Kodachi [f=0018022] [18022] Event [4224,5.41743183,1904]: 1 lost unit Picket [f=0018102] [18102] Event [4538.08887,23.9554386,1934.50378]: 0 lost unit Blitz [f=0018111] [18111] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0018134] [18134] Event [4619.87207,19.9948978,1983.84021]: 0 lost unit Blitz [f=0018189] [18189] Event [4587.55518,20.4360676,1991.50073]: 0 lost unit Blitz [f=0018204] [18204] Event [4683.92822,16.5806561,1994.27942]: 0 lost unit Blitz [f=0018211] [18211] Event [4718.03125,13.9128256,2086.05029]: 1 lost unit Ravager [f=0018251] [18251] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0018346] [18346] Event [4744.29395,14.7686539,2028.48865]: 1 lost unit Ripper [f=0018365] [18365] Event [200,87.1992493,4952]: 1 finished unit Solar Collector [f=0018406] [18406] Event [5084.15186,15.1709185,1770.65515]: 0 lost unit Minotaur [f=0018480] [18480] Event [6032.04297,13.1168747,2868]: 0 finished unit Blitz [f=0018529] [18529] Event [5061.41309,15.2003212,1872.72253]: 1 lost unit Ravager [f=0018565] [18565] Event [4946.42334,9.63031864,1762.49023]: 0 lost unit Blitz [f=0018613] [18613] Event [1112,137.800812,1608]: 1 finished unit Energy Pylon [f=0018616] [18616] Event [4629.79443,14.072485,2128.70825]: 1 lost unit Fencer [f=0018628] [18628] Event [4998.66602,15.3713655,1955.61719]: 1 lost unit Ravager [f=0018633] [18633] Event [5040.19434,12.5621777,1744.58801]: 0 lost unit Blitz [f=0018642] [18642] Event [5041.68164,9.95120525,1713.14307]: 0 lost unit Blitz [f=0018667] [18667] Event [4671.75781,15.0230007,2001.94116]: 0 lost unit Minotaur [f=0018703] [18703] Event [4996.80957,14.7220459,1855.89917]: 0 lost unit Blitz [f=0018704] [18704] Event [6032.04297,13.1168747,2868]: 0 finished unit Kodachi [f=0018745] [18745] Event [5264,183.154633,2096]: 0 lost unit Radar Tower [f=0019054] [19054] Event [5355.36035,11.796875,2645.78564]: 1 lost unit Fencer [f=0019058] [19058] Event [760,87.1992493,4280]: 1 finished unit Solar Collector [f=0019117] [19117] Event [5315.52441,11.850359,2641.17065]: 1 lost unit Fencer [f=0019219] [19219] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0019353] [19353] Event [1308.80151,15.1677065,2341.99976]: 1 finished unit Likho [f=0019467] [19467] Event [1432,11.796875,2456]: 1 finished unit Airpad [f=0019513] [19513] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0019769] [19769] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0019849] [19849] Event [6032.04297,13.1168747,2868]: 0 finished unit Minotaur [f=0019868] [19868] Event [5720,12.0991821,3112]: 0 lost unit Caretaker [f=0019872] [19872] Event [5689.18164,11.3717518,3088.95776]: 1 lost unit Scorcher [f=0019878] [19878] Event [5896,137.800812,3832]: 0 finished unit Geothermal Generator [f=0019894] [19894] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Mason [f=0019902] [19902] Event [5640.28711,11.796875,2888.05664]: 1 lost unit Scorcher [f=0019989] [19989] Event [5479.49316,11.5948257,2881.89233]: 0 lost unit Blitz [f=0020053] [20053] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0020059] [20059] Event [6032.04297,13.1168747,2868]: 0 lost unit Blitz [f=0020120] [20120] Event [760,91.171875,840]: 1 finished unit Energy Pylon [f=0020169] [20169] Event [5777.85986,12.3503523,2605.41284]: 0 lost unit Blitz [f=0020185] gg [f=0020236] [20236] Event [5707.34082,9.708848,2710.80078]: 0 lost unit Blitz [f=0020241] [20241] Event [5499.51514,11.9065886,2821.99414]: 1 lost unit Ripper [f=0020244] [20244] Event [undefined]: KingLunchBox resigned [f=0020244] game_message: KingLunchBox has been destroyed! [f=0020244] game_message: Ambulanss wins! [f=0020244] Submitting stats [f=0020244] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020244] Part| Total Time|Time of the last 0.5s [f=0020244] Draw 30669.62ms 20.76% [f=0020244] Lua::Callins::Synced 9682.22ms 15.67% [f=0020244] Lua::Callins::Unsynced 37477.49ms 25.25% [f=0020244] Lua::CollectGarbage::Synced 445.28ms 0.10% [f=0020244] Lua::CollectGarbage::Unsynced 1077.09ms 2.30% [f=0020244] Misc::Profiler::AddTime 112.59ms 0.00% [f=0020244] Sim 46513.77ms 65.47% [f=0020244] [20244] Received game_message: KingLunchBox has been destroyed! [f=0020244] [20244] Received game_message: Ambulanss wins! [f=0020245] [20245] Game End Stats Header: 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[20245] Game End Stats Values: 46,12405,7375,12405,7375,2169.96338,1785.92444,2169.96338,1785.92444,0,0,0,0,0,0,0,0,435.691315,2692.02271,435.691315,2692.02271,10303.4502,6511.85938,10303.4502,6511.85938,1100,1400,1100,1400,75.6827164,61.4999352,75.6827164,61.4999352,275,110,275,110,41.1623878,42.5907211,41.1623878,42.5907211,4880,1025,4880,1025,8988.5,6030,8988.5,6030,6150,4840,6150,4840,6620,9505.5,6620,9505.5,69.9999466,1511.06543,69.9999466,1511.06543,7600.46094,11035.0967,7600.46094,11035.0967 [f=0020247] [20247] Event [6032,11.796875,2896]: 0 lost unit Tank Foundry [f=0020247] [20247] Event [5784,13.4750671,3160]: 0 lost unit Caretaker [f=0020280] [20280] Event [5856,12.6089191,2880]: 0 lost unit Lotus [f=0020288] [20288] Event [5800,12.0447998,2984]: 0 lost unit Solar Collector [f=0020288] [20288] Event [5949.44385,11.3208227,3001.64087]: 0 lost unit Welder [f=0020291] [20291] Event [5896,11.796875,2888]: 0 lost unit Stinger [f=0020299] [20299] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0020468] [20468] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0020555] No clients connected, shutting down server [f=0020555] Server shutdown [f=0020555] [20555] all players disconnected [f=0020742] [20742] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0020878] [20878] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0021123] [21123] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0021412] [21412] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0021687] [21687] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0021823] [21823] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0022068] [22068] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0022237] [22237] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0022512] [22512] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ravager [f=0022648] [22648] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Scorcher [f=0022893] [22893] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Ripper [f=0023062] [23062] Event [1457.99231,12.4419765,2127.97046]: 1 finished unit Fencer [f=0023225] Autoquit sending quit command. [f=0023225] [QuitAction] user exited to system [f=0023225] [SpringApp::Kill][1] fromRun=1 [f=0023225] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023225] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023225] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023225] [ThreadPool::SetThreadCount][2] workers=0 [f=0023225] [SpringApp::Kill][2] [f=0023225] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023225] [Game::KillLua][3] dtor=0 luaUI=0x53b6f520 [f=0023225] Start widgetHandler:Shutdown [f=0023225] Shutdown - SaveOrderList Complete [f=0023225] Writing last game win data [f=0023225] Shutdown - SaveConfigData Complete [f=0023225] Shutdown Widget - Chili Highlight [f=0023225] Shutdown Widget - Save/Load API [f=0023225] Shutdown Widget - Draw After Chili [f=0023225] Shutdown Widget - EPIC Menu [f=0023225] Shutdown Widget - Chili Minimap [f=0023225] Shutdown Widget - Chili Widget Selector [f=0023225] Shutdown Widget - Local Team Colors [f=0023225] Shutdown Widget - Display Keys 2 [f=0023225] Shutdown Widget - Save Game Menu [f=0023225] Shutdown Widget - HealthBars [f=0023225] Shutdown Widget - Noises [f=0023225] Shutdown Widget - Unit Icons [f=0023225] Shutdown Widget - Win Counter [f=0023225] Shutdown Widget - SpringRTS Replay Stats [f=0023225] Shutdown Widget - BuildETA [f=0023225] Shutdown Widget - Modular Comm Info [f=0023225] Shutdown Widget - Music Player v2 [f=0023225] Shutdown Widget - State Reverse and Latency [f=0023225] Shutdown Widget - CameraShake [f=0023225] Shutdown Widget - Chili Economy Panel Default [f=0023225] Shutdown Widget - Chili EndGame Window [f=0023225] Shutdown Widget - Chili Nuke Warning [f=0023225] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023225] Shutdown Widget - Chili Spectator Panels [f=0023225] Shutdown Widget - Context Menu [f=0023225] Shutdown Widget - Darkening [f=0023225] Shutdown Widget - Defense Range Zero-K [f=0023225] Shutdown Widget - Grab Input [f=0023225] Input grabbing is disabled! [f=0023225] Shutdown Widget - Highlight Geos [f=0023225] Shutdown Widget - Local Widgets Config [f=0023225] Shutdown Widget - MinimapEvents [f=0023225] Shutdown Widget - MetalFeatures (new) [f=0023225] Shutdown Widget - Missile Silo Range [f=0023225] Shutdown Widget - Point Tracker [f=0023225] Shutdown Widget - Showeco and Grid Drawer [f=0023225] Shutdown Widget - Stereo3D [f=0023225] Shutdown Widget - Attack AoE [f=0023225] Shutdown Widget - Map Edge Extension [f=0023225] Shutdown Widget - Selection Send [f=0023225] Shutdown Widget - LupsManager [f=0023225] Shutdown Widget - Newton Firezone [f=0023225] Shutdown Widget - Chili Pro Console [f=0023225] Shutdown Widget - Persistent Build Height [f=0023225] Shutdown Widget - Lasso Terraform GUI [f=0023225] Shutdown Widget - Chili Framework [f=0023225] Shutdown Widget - Lups [f=0023225] Shutdown Widget - Custom Markers [f=0023225] Shutdown Widget - Chili Core Selector [f=0023225] Shutdown Widget - Mex Placement Handler [f=0023225] Shutdown Widget - Select Keys [f=0023225] Shutdown Widget - Pause Screen [f=0023225] Shutdown Widget - Layout Handler [f=0023225] Shutdown Widget - Text To Speech Control [f=0023225] End widgetHandler:Shutdown [f=0023225] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1545519,135542536} {int,ext,rec}Allocs={19183734,0,0} {chunk,block}Bytes={135542536,0} [f=0023225] [Game::KillLua][1] dtor=0 luaGaia=0x54c36470 [f=0023225] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314351,121637357} {int,ext,rec}Allocs={19183735,0,0} {chunk,block}Bytes={121637357,0} [f=0023225] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1314351,121637357} {int,ext,rec}Allocs={19183735,0,0} {chunk,block}Bytes={121637357,0} [f=0023225] [Game::KillLua][2] dtor=0 luaRules=0x53c8cdb0 [f=0023225] Start gadgetHandler:Shutdown [f=0023225] Shutdown - StartSetup [f=0023225] Shutdown - UnitMorph [f=0023225] Shutdown - Carrier Drones [f=0023225] Shutdown - LupsNanoSpray [f=0023225] Shutdown - Missile Silo Controller [f=0023225] Shutdown - Modular Comm Info [f=0023225] Shutdown - Terrain Texture Handler [f=0023225] Shutdown - UnitCloakShield [f=0023225] Shutdown - Starlight Handler [f=0023225] End gadgetHandler:Shutdown [f=0023225] Start gadgetHandler:Shutdown [f=0023225] Shutdown - Save/Load [f=0023225] Shutdown - Teleport Throw [f=0023225] Shutdown - UnitMorph [f=0023225] Shutdown - Modular Comm Info [f=0023225] Shutdown - Retreat Command [f=0023225] Shutdown - Shockwaves [f=0023225] Shutdown - UnitCloakShield [f=0023225] Shutdown - Lups Cloak FX [f=0023225] Shutdown - Lups [f=0023225] Shutdown - Lups Shield [f=0023225] End gadgetHandler:Shutdown [f=0023225] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19183767,0,0} {chunk,block}Bytes={0,0} [f=0023225] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19183767,0,0} {chunk,block}Bytes={0,0} [f=0023225] [Game::KillLua][4] dtor=0 [f=0023225] [Game::~CGame][1] [f=0023225] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023225] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023225] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023225] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023225] [Game::KillLua][4] dtor=1 [f=0023225] [Game::KillMisc][1] [f=0023225] [Game::KillMisc][2] [f=0023225] [Game::KillMisc][3] [f=0023225] [Game::KillRendering][1] [f=0023225] [3DOParser::Kill] allocated 18 pieces [f=0023225] [S3OParser::Kill] allocated 466 pieces [f=0023225] [AssParser::Kill] allocated 103 pieces [f=0023225] [Game::KillInterface][1] [f=0023225] [Game::KillInterface][2] [f=0023225] [Game::KillSimulation][1] [f=0023225] [Game::KillSimulation][2] [f=0023225] [CCollisionHandler] dis-/continuous tests: 0/396449 [f=0023225] [Game::KillSimulation][3] [f=0023225] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023225] [~CPathCache(28x20)] cacheHits=61 hitPercentage=34% numHashColls=0 maxCacheSize=8 [f=0023225] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023225] [~CPathCache(56x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023225] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023225] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023225] [LosHandler::Kill] raycast instance cache-{hits,misses}={5640,16999}; shared=1%; cached=24% [f=0023225] [Game::KillSimulation][4] [f=0023225] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023225] [Game::~CGame][2] [f=0023225] [Game::~CGame][3] [f=0023225] [SpringApp::Kill][3] [f=0023225] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246855 bytes sent 209725 bytes recv'd [f=0023225] [SpringApp::Kill][4] font=0x4629aaa0 [f=0023225] [SpringApp::Kill][5] [f=0023225] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4636f430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2164ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="objects3d/staticrearm.dae" indx=5537 inflSize=263kb readTime=29ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=23ms file="objects3d/ametalextractorlvl1.s3o" indx=4900 inflSize=55kb readTime=23ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=447 inflSize=18kb readTime=19ms file="objects3d/strikecom_dead_1.dae" indx=5560 inflSize=1986kb readTime=18ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=16ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 48991852 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x464048f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463fd9f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4636a7e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50c801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]