[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Adm8yZIbKQ/springsettings.1217957.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb88801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5906 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1217957/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bae020] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bae020] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Grim_reaper_6945 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1217957/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1217957/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5990d2f0,0x5904b040}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 272b6b619598344f20ccd8db9a071acf [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000c8acccb0,00000000654648b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000c778f4e0,000000005d3a67c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hey [f=-000001] gl hf [f=-000001] Allies: I choose: Maria Nicholas! [f=-000001] [0] Event [5085,312.128418,473]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2130,313.951172,3502]: 1 finished unit Recon Commander [f=0000000] [0] Skrid, team: 1, elo:2079, userid: 524522 [f=0000000] [0] Jack500, team: 0, elo:2006, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4960,310.293579,416]: 0 finished unit Tank Foundry [f=0000227] [227] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000482] [482] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000667] [667] Event [4932,311.86261,416]: 0 finished unit Welder [f=0000670] [670] Event [5224,312.1521,568]: 0 finished unit Solar Collector [f=0000881] [881] Event [5304,311.923218,424]: 0 finished unit Solar Collector [f=0000890] [890] Event [3543.12207,308.884766,2569.05493]: 1 finished unit Recon Commander [f=0001276] [1276] Event [4932,311.86261,416]: 0 finished unit Kodachi [f=0001328] [1328] Event [4048,309.510803,1968]: 1 finished unit Hovercraft Platform [f=0001541] [1541] Event [5024,311.383057,720]: 0 finished unit Lotus [f=0001661] [1661] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0001908] [1908] Event [5192,311.584473,440]: 0 finished unit Solar Collector [f=0002120] [Game::ClientReadNet] added new player iwantusername with number 2 to team 0 [f=0002120] > SPRINGIE:User iwantusername|spidercrabe|5_3||False|||DE [f=0002137] Connection attempt from iwantusername [f=0002137] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002137] -> Connection established (given id 2) [f=0002147] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0002147] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002234] [2234] Event [4080,309.094238,1968]: 1 finished unit Mace [f=0002243] [2243] Event [4932,311.86261,416]: 0 finished unit Kodachi [f=0002389] [2389] Event [5192,309.47876,296]: 0 finished unit Solar Collector [f=0002470] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0002490] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0002490] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000009f4293b0,000000009eb58740}]" [f=0002795] [2795] Event [4080,309.094238,1968]: 1 finished unit Bolas [f=0003062] [3062] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0003188] [3188] Event [4080,309.094238,1968]: 1 finished unit Quill [f=0003269] [3269] Event [4871.94238,311.609528,539.348938]: 0 lost unit Kodachi [f=0003590] [3590] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0003691] [3691] Event [4959.49951,312.568695,593.258118]: 0 lost unit Engineer Commander [f=0003704] [3704] Event [4932,311.86261,416]: 0 finished unit Blitz [f=0003781] [3781] Event [4720.8877,311.462891,408.170624]: 0 lost unit Blitz [f=0003801] [3801] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003813] [3813] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003828] [3828] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003843] [3843] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003858] [3858] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003873] [3873] Event [4932,311.970032,416]: 0 lost unit Blitz [f=0003953] [3953] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0003963] [3963] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0003978] [3978] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0003993] [3993] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004008] [4008] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004023] [4023] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004038] [4038] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004053] [4053] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004068] [4068] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004083] [4083] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004098] [4098] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004113] [4113] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004128] [4128] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004143] [4143] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004158] [4158] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004173] [4173] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004188] [4188] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004203] [4203] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004218] [4218] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004233] [4233] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004248] [4248] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004263] [4263] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004278] [4278] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004293] [4293] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004308] [4308] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004323] [4323] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004338] [4338] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004352] [4352] Event [5264,310.229492,160]: 0 lost unit Lotus [f=0004353] [4353] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004368] [4368] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004383] [4383] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004398] [4398] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004413] [4413] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004428] [4428] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004443] [4443] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004458] [4458] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004473] [4473] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004485] [4485] Event [4080,309.094238,1968]: 1 finished unit Mace [f=0004488] [4488] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004503] [4503] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004518] [4518] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004533] [4533] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004548] [4548] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004563] [4563] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004578] [4578] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004593] [4593] Event [4932,311.86261,416]: 0 lost unit Blitz [f=0004597] [4597] Event [4960,310.542603,416]: 0 lost unit Tank Foundry [f=0004670] [4670] Event [5192,309.570618,296]: 0 lost unit Solar Collector [f=0004772] [4772] Event [5128,311.187134,600]: 0 lost unit Metal Extractor [f=0004828] [4828] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0004866] [4866] Event [3800,308.416748,2024]: 1 finished unit Wind/Tidal Generator [f=0004895] [4895] Event [5024,311.383057,720]: 0 lost unit Lotus [f=0004958] [4958] Event [5192,311.636047,440]: 0 lost unit Solar Collector [f=0004999] [4999] Event [5304,312.273865,424]: 0 lost unit Solar Collector [f=0005105] [5105] Event [3816,308.499146,2072]: 1 finished unit Wind/Tidal Generator [f=0005135] [5135] Event [5224,312.1521,568]: 0 lost unit Solar Collector [f=0005333] [5333] Event [3832,308.847046,2120]: 1 finished unit Wind/Tidal Generator [f=0005583] [5583] Event [3832,309.075928,2168]: 1 finished unit Wind/Tidal Generator [f=0005702] Spectator iwantusername left the game: normal quit [f=0005702] [5702] Event [undefined]: iwantusername quit [f=0005823] [5823] Event [3880,309.103394,2168]: 1 finished unit Wind/Tidal Generator [f=0006042] [6042] Event [4880,303.151245,480]: 1 finished unit Radar Tower [f=0006142] [6142] Event [4080,309.094238,1968]: 1 finished unit Bolas [f=0006721] [6721] Event [4936,295.220642,568]: 1 finished unit Caretaker [f=0006747] [6747] Event [2152,308.636475,440]: 0 lost unit Metal Extractor [f=0006816] [6816] Event [360,311.410522,712]: 0 finished unit Wind/Tidal Generator [f=0006918] [6918] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0007146] [7146] Event [312,310.824585,712]: 0 finished unit Wind/Tidal Generator [f=0007173] [7173] Event [3704,313.067627,1400]: 1 finished unit Wind/Tidal Generator [f=0007413] [7413] Event [3720,313.360596,1448]: 1 finished unit Wind/Tidal Generator [f=0007422] [7422] Event [248,310.467529,712]: 0 finished unit Wind/Tidal Generator [f=0007647] gg [f=0007653] [7653] Event [3736,313.891602,1496]: 1 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [953.021973,308.459045,732.949707]: 0 lost unit Kodachi [f=0007696] [7696] Event [184,311.00769,712]: 0 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [undefined]: Jack500 resigned [f=0007728] game_message: Jack500 has been destroyed! [f=0007728] game_message: Skrid wins! [f=0007728] Submitting stats [f=0007728] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007728] Part| Total Time|Time of the last 0.5s [f=0007728] Draw 17373.59ms 24.60% [f=0007728] Lua::Callins::Synced 2787.85ms 8.20% [f=0007728] Lua::Callins::Unsynced 25020.00ms 36.80% [f=0007728] Lua::CollectGarbage::Synced 217.79ms 1.20% [f=0007728] Lua::CollectGarbage::Unsynced 804.87ms 1.00% [f=0007728] Misc::Profiler::AddTime 66.36ms 0.10% [f=0007728] Sim 11022.89ms 26.50% [f=0007728] [7728] Received game_message: Jack500 has been destroyed! [f=0007728] [7728] Received game_message: Skrid wins! [f=0007729] [7729] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007729] [7729] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007729] [7729] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 2,2060,1275,1275,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.44779968,5.5999999,5.5999999,6.44779968,0,0,0,0,0,0,0,0,785,0,0,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 3,2470,1505,1505,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1505,1505,1275,9.81509876,6,6,9.81509876,0,0,0,0,0,0,0,0,1195,0,0,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 4,2645,2205,2205,2645,2.6052165,0,0,2.6052165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,8,8,11.8666668,1275,1505,1505,1275,10.4126797,6,6,10.4126797,175,0,0,175,0,0,0,0,1195,700,700,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 5,2735,2290,2290,2735,5.48551798,0,0,5.48551798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,8,8,12,1275,1505,1505,1275,10.4310198,6.42389965,6.42389965,10.4310198,175,0,0,175,0,0,0,0,1195,785,785,1195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 6,2980,2690,2690,2980,11.8806477,0,0,11.8806477,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.333333,8,8,13.333333,1275,1505,1505,1275,10.6653423,8.11950016,8.11950016,10.6653423,350,400,400,350,0,0,0,0,1265,785,785,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007729] [7729] Game End Stats Values: 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10,1770,2995,2995,1770,61.3430786,0,0,61.3430786,0,0,0,0,0,0,0,0,77.9951477,0,0,77.9951477,1207.02332,1890.45105,1890.45105,1207.02332,90,0,0,90,12,8,8,12,0,1505,1505,0,12.6956844,8.11950016,8.11950016,12.6956844,175,580,580,175,0,1820.00049,1820.00049,0,1505,910,910,1505,1820.00049,0,0,1820.00049,0,0,0,0,2078.05762,1212.06311,1212.06311,2078.05762 [f=0007729] [7729] Game End Stats Values: 11,1770,3395,3395,1770,91.782074,0,0,91.782074,0,0,0,0,0,0,0,0,225.604248,0,0,225.604248,1207.02332,2364.552,2364.552,1207.02332,90,0,0,90,10,8,8,10,0,1505,1505,0,12.5072651,8.11950016,8.11950016,12.5072651,175,980,980,175,0,1929.60156,1929.60156,0,1505,910,910,1505,1929.60156,0,0,1929.60156,0,0,0,0,2552.16089,1217.10291,1217.10291,2552.16089 [f=0007729] [7729] Game End Stats Values: 12,740,3430,3430,740,113.69101,0.78476375,0.78476375,113.69101,0,0,0,0,0,0,0,0,378.180054,0,0,378.180054,1279.07642,2941.72363,2941.72363,1279.07642,0,0,0,0,7.33333349,8.1462307,8.1462307,7.33333349,0,1505,1505,0,10.9494944,8.17181778,8.17181778,10.9494944,175,980,980,175,0,2968.93506,2968.93506,0,565,945,945,565,2968.93506,0,0,2968.93506,0,0,0,0,3136.81982,1289.30505,1289.30505,3136.81982 [f=0007729] [7729] Game End Stats Values: 13,530,3500,3500,530,113.69101,13.8934269,13.8934269,113.69101,0,0,0,0,0,0,0,0,463.265259,0,0,463.265259,1279.07642,3015.89819,3015.89819,1279.07642,0,0,0,0,2,11.4010868,11.4010868,2,0,1505,1505,0,6.23899937,9.26007271,9.26007271,6.23899937,175,980,980,175,0,3178.93506,3178.93506,0,355,1015,1015,355,3178.93506,0,0,3178.93506,0,11.7333326,11.7333326,0,3211.36353,1289.30505,1289.30505,3211.36353 [f=0007729] [7729] Game End Stats Values: 14,530,3570,3570,530,113.69101,28.2643661,28.2643661,113.69101,0,0,0,0,0,0,0,0,526.850464,0,0,526.850464,1279.07642,3015.89819,3015.89819,1279.07642,0,0,0,0,2,15.6596622,15.6596622,2,0,1505,1505,0,6.23899937,15.6374407,15.6374407,6.23899937,175,980,980,175,0,3178.93506,3178.93506,0,355,1085,1085,355,3178.93506,0,0,3178.93506,0,102.400459,102.400459,0,3211.36353,1289.30505,1289.30505,3211.36353 [f=0007729] [7729] Game End Stats Values: 15,530,3805,3805,530,113.69101,30.814682,30.814682,113.69101,0,0,0,0,0,0,0,0,601.685669,0,0,601.685669,1279.07642,3015.89819,3015.89819,1279.07642,0,0,0,0,2,12.89223,12.89223,2,0,1560,1560,0,6.23899937,8.28952122,8.28952122,6.23899937,175,1160,1160,175,0,3178.93506,3178.93506,0,355,1085,1085,355,3178.93506,0,0,3178.93506,0,102.400459,102.400459,0,3211.36353,1289.30505,1289.30505,3211.36353 [f=0007729] [7729] Game End Stats Values: 16,445,3985,3985,445,113.69101,33.8013763,33.8013763,113.69101,0,0,0,0,0,0,0,0,666.770874,0,0,666.770874,1279.07642,3100.89502,3100.89502,1279.07642,0,0,0,0,2,11.095705,11.095705,2,0,1560,1560,0,6.23899937,8.3186121,8.3186121,6.23899937,175,1160,1160,175,0,3263.93506,3263.93506,0,270,1265,1265,270,3263.93506,0,0,3263.93506,0,102.400459,102.400459,0,3296.36035,1289.30505,1289.30505,3296.36035 [f=0007729] [7729] Game End Stats Values: 17,515,4105,4105,515,113.69101,34.6256599,34.6256599,113.69101,0,0,0,0,0,0,0,0,688.932983,0,0,688.932983,1279.07642,3100.89502,3100.89502,1279.07642,0,0,0,0,2.96416688,13.8063879,13.8063879,2.96416688,0,1560,1560,0,4.26079941,9.30485249,9.30485249,4.26079941,175,1160,1160,175,0,3263.93506,3263.93506,0,340,1385,1385,340,3263.93506,0,0,3263.93506,0,102.400459,102.400459,0,3296.36035,1289.30505,1289.30505,3296.36035 [f=0007729] [7729] Game End Stats Values: 18,550,4140,4140,550,113.69101,42.1029243,42.1029243,113.69101,0,0,0,0,0,0,0,0,691.627991,0,0,691.627991,1350.1394,3199.97559,3199.97559,1350.1394,0,0,0,0,5.54568577,17.3485966,17.3485966,5.54568577,0,1560,1560,0,4.11949968,11.5597048,11.5597048,4.11949968,175,1160,1160,175,0,3263.93506,3263.93506,0,375,1420,1420,375,3263.93506,0,0,3263.93506,0,124.400627,124.400627,0,3395.44092,1360.36804,1360.36804,3395.44092 [f=0007729] [7729] Game End Stats Values: 19,410,4175,4175,410,113.69101,46.090519,46.090519,113.69101,0,0,0,0,0,0,0,0,693.333984,0,0,693.333984,1373.06372,3275.89453,3275.89453,1373.06372,0,0,0,0,6.43180323,18.8285923,18.8285923,6.43180323,0,1560,1560,0,4.11950016,20.7904434,20.7904434,4.11950016,0,1160,1160,0,0,3438.93506,3438.93506,0,410,1455,1455,410,3438.93506,0,0,3438.93506,0,146.400375,146.400375,0,3471.35986,1406.94666,1406.94666,3471.35986 [f=0007753] you too [f=0007863] Player Skrid left the game: normal quit [f=0007863] [7863] Event [undefined]: Skrid quit [f=0007893] [7893] Event [3752,313.955688,1544]: 1 finished unit Wind/Tidal Generator [f=0007974] Spectator Jack500 left the game: normal quit [f=0007974] [7974] Event [undefined]: Jack500 quit [f=0007980] No clients connected, shutting down server [f=0007980] Server shutdown [f=0007980] [7980] all players disconnected [f=0008146] [8146] Event [3928,313.15918,1368]: 1 finished unit Wind/Tidal Generator [f=0008386] [8386] Event [3944,313.259888,1416]: 1 finished unit Wind/Tidal Generator [f=0008626] [8626] Event [3944,313.168335,1464]: 1 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [3768,312.600708,1320]: 1 finished unit Wind/Tidal Generator [f=0009106] [9106] Event [3816,312.802124,1304]: 1 finished unit Wind/Tidal Generator [f=0009254] [9254] Event [4176,476.2146,512]: 1 finished unit Advanced Radar [f=0013564] Autoquit sending quit command. [f=0013564] [QuitAction] user exited to system [f=0013564] [SpringApp::Kill][1] fromRun=1 [f=0013564] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013564] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013564] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013564] [ThreadPool::SetThreadCount][2] workers=0 [f=0013564] [SpringApp::Kill][2] [f=0013564] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013564] [Game::KillLua][3] dtor=0 luaUI=0x589959b0 [f=0013564] Start widgetHandler:Shutdown [f=0013564] Shutdown - SaveOrderList Complete [f=0013564] Writing last game win data [f=0013564] Shutdown - SaveConfigData Complete [f=0013564] Shutdown Widget - Save/Load API [f=0013564] Shutdown Widget - Chili Highlight [f=0013564] Shutdown Widget - Draw After Chili [f=0013564] Shutdown Widget - EPIC Menu [f=0013564] Shutdown Widget - Chili Widget Selector [f=0013564] Shutdown Widget - Chili Minimap [f=0013564] Shutdown Widget - Local Team Colors [f=0013564] Shutdown Widget - Display Keys 2 [f=0013564] Shutdown Widget - Save Game Menu [f=0013564] Shutdown Widget - Unit Icons [f=0013564] Shutdown Widget - Noises [f=0013564] Shutdown Widget - HealthBars [f=0013564] Shutdown Widget - Win Counter [f=0013564] Shutdown Widget - BuildETA [f=0013564] Shutdown Widget - SpringRTS Replay Stats [f=0013564] Shutdown Widget - Modular Comm Info [f=0013564] Shutdown Widget - Stereo3D [f=0013564] Shutdown Widget - Showeco and Grid Drawer [f=0013564] Shutdown Widget - Point Tracker [f=0013564] Shutdown Widget - Missile Silo Range [f=0013564] Shutdown Widget - MetalFeatures (new) [f=0013564] Shutdown Widget - MinimapEvents [f=0013564] Shutdown Widget - Local Widgets Config [f=0013564] Shutdown Widget - Highlight Geos [f=0013564] Shutdown Widget - Grab Input [f=0013564] Input grabbing is disabled! [f=0013564] Shutdown Widget - Defense Range Zero-K [f=0013564] Shutdown Widget - Darkening [f=0013564] Shutdown Widget - Context Menu [f=0013564] Shutdown Widget - Chili Spectator Panels [f=0013564] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013564] Shutdown Widget - Chili Nuke Warning [f=0013564] Shutdown Widget - Chili EndGame Window [f=0013564] Shutdown Widget - Chili Economy Panel Default [f=0013564] Shutdown Widget - CameraShake [f=0013564] Shutdown Widget - State Reverse and Latency [f=0013564] Shutdown Widget - Music Player v2 [f=0013564] Shutdown Widget - Attack AoE [f=0013564] Shutdown Widget - UnitShapes [f=0013564] Shutdown Widget - Map Edge Extension [f=0013564] Shutdown Widget - Selection Send [f=0013564] Shutdown Widget - LupsManager [f=0013564] Shutdown Widget - Newton Firezone [f=0013564] Shutdown Widget - Chili Pro Console [f=0013564] Shutdown Widget - Persistent Build Height [f=0013564] Shutdown Widget - Lasso Terraform GUI [f=0013564] Shutdown Widget - Lups [f=0013564] Shutdown Widget - Chili Framework [f=0013564] Shutdown Widget - Mex Placement Handler [f=0013564] Shutdown Widget - Chili Core Selector [f=0013564] Shutdown Widget - Custom Markers [f=0013564] Shutdown Widget - Select Keys [f=0013564] Shutdown Widget - Pause Screen [f=0013564] Shutdown Widget - Text To Speech Control [f=0013564] Shutdown Widget - Layout Handler [f=0013564] End widgetHandler:Shutdown [f=0013564] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={717145,81203530} {int,ext,rec}Allocs={13084257,0,0} {chunk,block}Bytes={81203530,0} [f=0013564] [Game::KillLua][1] dtor=0 luaGaia=0x5904b040 [f=0013564] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649984,75706487} {int,ext,rec}Allocs={13084259,0,0} {chunk,block}Bytes={75706487,0} [f=0013564] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649984,75706487} {int,ext,rec}Allocs={13084259,0,0} {chunk,block}Bytes={75706487,0} [f=0013564] [Game::KillLua][2] dtor=0 luaRules=0x5990d2f0 [f=0013564] Start gadgetHandler:Shutdown [f=0013564] Shutdown - StartSetup [f=0013564] Shutdown - UnitMorph [f=0013564] Shutdown - Carrier Drones [f=0013564] Shutdown - LupsNanoSpray [f=0013564] Shutdown - Missile Silo Controller [f=0013564] Shutdown - Modular Comm Info [f=0013564] Shutdown - Terrain Texture Handler [f=0013564] Shutdown - UnitCloakShield [f=0013564] Shutdown - Starlight Handler [f=0013564] End gadgetHandler:Shutdown [f=0013564] Start gadgetHandler:Shutdown [f=0013564] Shutdown - Save/Load [f=0013564] Shutdown - Teleport Throw [f=0013564] Shutdown - UnitMorph [f=0013564] Shutdown - Modular Comm Info [f=0013564] Shutdown - Retreat Command [f=0013564] Shutdown - Shockwaves [f=0013564] Shutdown - UnitCloakShield [f=0013564] Shutdown - Lups Cloak FX [f=0013564] Shutdown - Lups [f=0013564] Shutdown - Lups Shield [f=0013564] End gadgetHandler:Shutdown [f=0013564] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13084291,0,0} {chunk,block}Bytes={0,0} [f=0013564] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13084291,0,0} {chunk,block}Bytes={0,0} [f=0013564] [Game::KillLua][4] dtor=0 [f=0013564] [Game::~CGame][1] [f=0013564] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013564] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013564] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013564] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013564] [Game::KillLua][4] dtor=1 [f=0013564] [Game::KillMisc][1] [f=0013564] [Game::KillMisc][2] [f=0013564] [Game::KillMisc][3] [f=0013564] [Game::KillRendering][1] [f=0013564] [3DOParser::Kill] allocated 1 pieces [f=0013564] [S3OParser::Kill] allocated 274 pieces [f=0013564] [AssParser::Kill] allocated 0 pieces [f=0013564] [Game::KillInterface][1] [f=0013564] [Game::KillInterface][2] [f=0013564] [Game::KillSimulation][1] [f=0013564] [Game::KillSimulation][2] [f=0013564] [CCollisionHandler] dis-/continuous tests: 0/15915 [f=0013564] [Game::KillSimulation][3] [f=0013564] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013564] [~CPathCache(24x16)] cacheHits=8 hitPercentage=23% numHashColls=0 maxCacheSize=4 [f=0013564] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013564] [~CPathCache(48x32)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013564] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013564] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013564] [LosHandler::Kill] raycast instance cache-{hits,misses}={197,2588}; shared=0%; cached=7% [f=0013564] [Game::KillSimulation][4] [f=0013564] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013564] [Game::~CGame][2] [f=0013564] [Game::~CGame][3] [f=0013564] [SpringApp::Kill][3] [f=0013564] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142447 bytes sent 87661 bytes recv'd [f=0013564] [SpringApp::Kill][4] font=0x44ae0aa0 [f=0013564] [SpringApp::Kill][5] [f=0013564] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44b63640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2055ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=43ms file="scripts/constants.lua" indx=5736 inflSize=5kb readTime=25ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=19ms file="luaui/widgets/gui_replace_cloak_con_order.lua" indx=4732 inflSize=2kb readTime=18ms file="gamedata/modularcomms/weapons/shotgun_disrupt.lua" indx=918 inflSize=0kb readTime=18ms file="luaui/widgets/unit_morph_finished.lua" indx=4821 inflSize=0kb readTime=16ms file="anims/cursornormal_6.png" indx=95 inflSize=1kb readTime=15ms file="luarules/utilities/clampposition.lua" indx=1934 inflSize=2kb readTime=12ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38394489 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44c82fb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e1e160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bad060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb88801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]