[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bfQEtyvM1m/springsettings.1217901.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdc0401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5903 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1217901/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460d6910] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460d6910] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 497ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1217901/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11965,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1217901/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5364f420,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cd1d6b61a8a19ee3cdd9284e5ad38664 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000b3d80130,0000000000000000}]" [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000082058380,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] gl hf [f=-000001] [0] Event [298,211.795044,1728]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4855,211.796143,2407]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3333, userid: 85949 [f=0000000] [0] DanWarior, team: 0, elo:2638, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [4952,211.792023,2408]: 1 finished unit Shieldbot Factory [f=0000020] [20] Event [400,211.792023,1784]: 0 finished unit Cloakbot Factory [f=0000242] [242] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000270] [270] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000339] [339] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0000432] [432] Event [4940,211.792023,2408]: 1 finished unit Convict [f=0000467] [467] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000522] [522] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000543] [543] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0000655] [655] Event [152,211.792023,1720]: 0 finished unit Solar Collector [f=0000668] [668] Event [4840,211.792023,2536]: 1 finished unit Solar Collector [f=0000738] [738] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0000835] [835] Event [296,211.792023,1576]: 0 finished unit Solar Collector [f=0000966] [966] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0001038] [1038] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0001143] [1143] Event [4712,211.792023,2504]: 1 finished unit Solar Collector [f=0001198] [1198] Event [232,211.792023,1656]: 0 finished unit Solar Collector [f=0001208] [1208] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0001259] [1259] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001633] [1633] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0001684] [1684] Event [480,211.792023,1680]: 0 finished unit Lotus [f=0001701] [1701] Event [4688,211.792023,1952]: 1 finished unit Lotus [f=0001759] [1759] Event [409.600006,211.792023,1784]: 0 finished unit Conjurer [f=0001816] [1816] Event [3002.28979,304.956085,2573.59644]: 1 lost unit Bandit [f=0001983] [1983] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0001984] [1984] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0002052] [2052] Event [4760,211.792023,2584]: 1 finished unit Solar Collector [f=0002155] [2155] Event [160,301.229523,1392]: 0 finished unit Radar Tower [f=0002232] [2232] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0002329] [2329] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0002460] [2460] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0002620] [2620] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0002825] [2825] Event [3744,331.042023,2512]: 1 finished unit Radar Tower [f=0002862] [2862] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0002967] [2967] Event [4723.95264,211.792023,1992.21741]: 0 lost unit Glaive [f=0002974] [2974] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0003032] [3032] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0003083] [3083] Event [4745.42139,211.792023,1865.78918]: 0 lost unit Glaive [f=0003126] [3126] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0003129] [3129] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0003250] [3250] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0003362] [3362] Event [2455.28882,304.956085,2657.49707]: 1 lost unit Bandit [f=0003373] [3373] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0003412] [3412] Event [409.600006,211.792023,1784]: 0 finished unit Glaive [f=0003593] [3593] Event [952,211.792023,792]: 0 finished unit Solar Collector [f=0003745] [3745] Event [664,211.792023,2184]: 0 finished unit Solar Collector [f=0003747] [3747] Event [4940,211.792023,2408]: 1 finished unit Convict [f=0003857] [3857] Event [496,211.792023,2160]: 0 lost unit Lotus [f=0003948] [3948] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0003986] [3986] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0003993] [3993] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0003998] [3998] Event [976,211.792023,880]: 0 finished unit Lotus [f=0004049] [4049] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [481.337494,211.792023,2367.88477]: 1 lost unit Bandit [f=0004099] [4099] Event [409.600006,211.792023,1784]: 0 finished unit Imp [f=0004246] [4246] Event [4444.45215,211.792023,3822.68188]: 1 lost unit Bandit [f=0004279] [4279] Event [4396.9043,211.792023,3737.41431]: 0 lost unit Glaive [f=0004293] [4293] Event [4363.34717,211.792023,3653.62476]: 0 lost unit Glaive [f=0004334] [4334] Event [2816,304.956085,2944]: 1 finished unit Lotus [f=0004389] [4389] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0004560] [4560] Event [2808,304.956085,3000]: 1 finished unit Solar Collector [f=0004597] [4597] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0004674] [4674] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0004830] [4830] Event [2760,304.956085,2904]: 1 finished unit Solar Collector [f=0004892] [4892] Event [464,211.792023,2160]: 0 finished unit Lotus [f=0005016] [5016] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0005051] [5051] Event [409.600006,211.792023,1784]: 0 finished unit Imp [f=0005175] [5175] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0005266] [5266] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0005280] [5280] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0005487] [5487] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0005550] [5550] Event [2840,304.956085,2888]: 1 finished unit Solar Collector [f=0005611] [5611] Event [1624,304.956085,616]: 0 finished unit Solar Collector [f=0005817] [5817] Event [4936,211.792023,3912]: 1 finished unit Solar Collector [f=0006008] [6008] Event [600,207.730591,2200]: 0 finished unit Metal Extractor [f=0006021] [6021] Event [4696,211.792023,2568]: 1 finished unit Caretaker [f=0006027] [6027] Event [1696,304.956085,752]: 0 finished unit Lotus [f=0006106] [6106] Event [409.600006,211.792023,1784]: 0 finished unit Imp [f=0006112] [6112] Event [4940,211.792023,2408]: 1 finished unit Outlaw [f=0006204] [6204] Event [767.712463,211.792023,931.727539]: 1 lost unit Bandit [f=0006250] [6250] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0006331] [6331] Event [5016,211.792023,3784]: 1 finished unit Solar Collector [f=0006385] [6385] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0006480] [6480] Event [409.600006,211.792023,1784]: 0 finished unit Conjurer [f=0006484] [6484] Event [1800.14587,211.792023,2350.27759]: 0 lost unit Glaive [f=0006507] [6507] Event [1697.7334,211.792023,2474.73267]: 0 lost unit Imp [f=0006555] [6555] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0006557] [6557] Event [1777.31458,211.792023,2376.79297]: 0 lost unit Glaive [f=0006580] [6580] Event [1633.84924,211.792023,2343.93726]: 0 lost unit Imp [f=0006613] [6613] Event [1773.6925,211.792023,2505.75269]: 0 lost unit Glaive [f=0006753] [6753] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0006886] [6886] Event [4872,211.792023,3624]: 1 finished unit Solar Collector [f=0006941] [6941] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0006947] [6947] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0006965] [6965] Event [1939.63013,211.792023,1836.28931]: 0 lost unit Ronin [f=0006998] [6998] Event [1312.08679,211.792023,1854.52637]: 0 lost unit Glaive [f=0007000] [7000] Event [1889.224,211.792023,1877.67981]: 0 lost unit Ronin [f=0007011] [7011] Event [1654.15833,211.792023,1837.99316]: 1 lost unit Bandit [f=0007118] [7118] Event [1210.62708,211.792023,1883.96106]: 0 lost unit Glaive [f=0007121] [7121] Event [4600,211.792023,2536]: 1 finished unit Solar Collector [f=0007124] [7124] Event [409.600006,211.792023,1784]: 0 finished unit Reaver [f=0007165] [7165] Event [2344,304.956085,1032]: 0 finished unit Solar Collector [f=0007186] [7186] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007204] [7204] Event [1541.68604,211.792023,1840.91455]: 1 finished unit Strike Commander [f=0007234] [7234] Event [1072,211.792023,1744]: 0 finished unit Lotus [f=0007251] [7251] Event [1072,211.792023,1744]: 0 lost unit Lotus [f=0007279] [7279] Event [1136.95349,233.711121,1671.61743]: 0 lost unit Conjurer [f=0007295] [7295] Event [1076.18652,212.300079,1848.479]: 0 lost unit Conjurer [f=0007329] [7329] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007464] [7464] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007560] [7560] Event [2416,304.956085,1216]: 0 finished unit Lotus [f=0007600] [7600] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007735] [7735] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007754] [7754] Event [409.600006,211.792023,1784]: 0 finished unit Reaver [f=0007870] [7870] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0007930] [7930] Event [1168,212.023193,1808]: 1 finished unit Picket [f=0007949] [7949] Event [951.668579,246.470352,1395.18921]: 0 lost unit Ronin [f=0008005] [8005] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008051] [8051] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0008140] [8140] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008264] [8264] Event [2436.09229,304.956085,1346.49097]: 1 lost unit Bandit [f=0008275] [8275] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008337] [8337] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0008410] [8410] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008419] [8419] Event [2369.79175,304.956085,1344.74878]: 1 lost unit Bandit [f=0008544] [8544] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008548] [8548] Event [1168,212.023193,1808]: 1 lost unit Picket [f=0008581] [8581] Event [1504.24866,304.956085,1413.89795]: 1 lost unit Bandit [f=0008609] [8609] Event [409.600006,211.792023,1784]: 0 finished unit Ronin [f=0008637] [8637] Event [2449.76465,304.956085,1404.01611]: 1 lost unit Bandit [f=0008656] [8656] Event [1616.93884,304.956085,1445.30493]: 1 lost unit Bandit [f=0008677] [8677] Event [1619.07275,305.069366,1464.83545]: 1 lost unit Bandit [f=0008680] [8680] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008711] [8711] Event [undefined]: DanWarior resigned [f=0008711] game_message: DanWarior has been destroyed! [f=0008711] game_message: PRO_rANDY wins! [f=0008711] Submitting stats [f=0008711] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008711] Part| Total Time|Time of the last 0.5s [f=0008711] Draw 7365.58ms 19.98% [f=0008711] Lua::Callins::Synced 3920.70ms 19.68% [f=0008711] Lua::Callins::Unsynced 10845.93ms 28.43% [f=0008711] Lua::CollectGarbage::Synced 149.41ms 0.10% [f=0008711] Lua::CollectGarbage::Unsynced 354.21ms 0.60% [f=0008711] Misc::Profiler::AddTime 31.13ms 0.10% [f=0008711] Sim 15376.82ms 63.62% [f=0008711] [8711] Received game_message: DanWarior has been destroyed! [f=0008711] [8711] Received game_message: PRO_rANDY wins! [f=0008712] [8712] Event [2416,304.956085,1216]: 0 lost unit Lotus [f=0008712] [8712] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3995,4860,4860,3995,184.523483,27.1180973,27.1180973,184.523483,0,0,0,0,0,0,0,0,0,0,0,0,817.079041,1066.047,1066.047,817.079041,360,180,180,360,20,23.6000004,23.6000004,20,1330,1330,1330,1330,18.0023575,20.3207779,20.3207779,18.0023575,520,1075,1075,520,375,789.166626,789.166626,375,1785,2275,2275,1785,807.5,383.666656,383.666656,807.5,34.1666336,30.0000191,30.0000191,34.1666336,1096.73962,836.99231,836.99231,1096.73962 [f=0008712] [8712] Game End Stats Values: 17,4050,5150,5150,4050,190.488754,28.8940277,28.8940277,190.488754,0,0,0,0,0,0,0,0,0,0,0,0,1086.95593,1537.05469,1537.05469,1086.95593,360,180,180,360,20,25.333334,25.333334,20,1330,1330,1330,1330,17.1381397,20.3383923,20.3383923,17.1381397,420,1225,1225,420,450,1099.16663,1099.16663,450,1940,2415,2415,1940,1117.5,458.666656,458.666656,1117.5,34.1666336,30.0000191,30.0000191,34.1666336,1567.74731,1175.21069,1175.21069,1567.74731 [f=0008712] [8712] Game End Stats Values: 18,3900,5600,5600,3900,207.383041,49.170826,49.170826,207.383041,0,0,0,0,0,0,0,0,0,0,0,0,1182.96204,1753.66223,1753.66223,1182.96204,450,180,180,450,22,28,28,22,1330,1555,1555,1330,19.4795361,21.5717888,21.5717888,19.4795361,420,1450,1450,420,450,1429.16663,1429.16663,450,1700,2415,2415,1700,1447.5,458.666656,458.666656,1447.5,34.1666336,30.0000191,30.0000191,34.1666336,1785.03162,1273.11389,1273.11389,1785.03162 [f=0008712] [8712] Game End Stats Values: 19,4110,5925,5925,4110,260.779419,65.3707428,65.3707428,260.779419,0,0,0,0,0,0,0,0,0,0,0,0,1427.3512,1988.87292,1988.87292,1427.3512,450,280,280,450,22,28,28,22,1330,1555,1555,1330,21.9130077,22.2555485,22.2555485,21.9130077,630,1675,1675,630,450,1519.16663,1519.16663,450,1700,2415,2415,1700,1537.5,458.666656,458.666656,1537.5,34.1666336,53.999939,53.999939,34.1666336,2020.24231,1517.50305,1517.50305,2020.24231 [f=0008712] [8712] Game End Stats Values: 20,4200,5975,5975,4200,317.543549,100.411339,100.411339,317.543549,0,0,0,0,0,0,0,0,0,0,0,0,1907.95483,2414.61938,2414.61938,1907.95483,450,180,180,450,22,28,28,22,1330,1555,1555,1330,22.1375198,27.200491,27.200491,22.1375198,720,1825,1825,720,700,1519.16663,1519.16663,700,1700,2415,2415,1700,1537.5,708.666626,708.666626,1537.5,34.1666336,114.333618,114.333618,34.1666336,2447.96216,1998.10669,1998.10669,2447.96216 [f=0008712] [8712] Game End Stats Values: 21,4290,5750,5750,4290,340.296814,115.726021,115.726021,340.296814,0,0,0,0,0,0,0,0,60.7717285,0,0,60.7717285,2132.2605,2977.77051,2977.77051,2132.2605,450,180,180,450,21.6757202,28,28,21.6757202,1330,1555,1555,1330,21.9292755,22.7724514,22.7724514,21.9292755,810,1600,1600,810,1000,1519.16663,1519.16663,1000,1700,2415,2415,1700,1537.5,1008.66663,1008.66663,1537.5,34.1666336,114.333618,114.333618,34.1666336,3027.51294,2239.60693,2239.60693,3027.51294 [f=0008719] [8719] Event [1328.78613,213.032669,1727.22375]: 0 lost unit Imp [f=0008737] [8737] Event [1840.16479,309.133545,1364.1095]: 0 lost unit Engineer Commander [f=0008815] [8815] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0008844] Spectator DanWarior left the game: normal quit [f=0008844] [8844] Event [undefined]: DanWarior quit [f=0008850] Player PRO_rANDY left the game: normal quit [f=0008850] [8850] Event [undefined]: PRO_rANDY quit [f=0008856] No clients connected, shutting down server [f=0008856] Server shutdown [f=0008856] [8856] all players disconnected [f=0008949] [8949] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009084] [9084] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009219] [9219] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009354] [9354] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009490] [9490] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009624] [9624] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009757] [9757] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0009892] [9892] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010027] [10027] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010162] [10162] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010298] [10298] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010433] [10433] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010568] [10568] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010703] [10703] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010838] [10838] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0010973] [10973] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011108] [11108] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011243] [11243] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011379] [11379] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011514] [11514] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011648] [11648] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011782] [11782] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0011917] [11917] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012052] [12052] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012187] [12187] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012322] [12322] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012457] [12457] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012593] [12593] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012728] [12728] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012863] [12863] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0012998] [12998] Event [4940,211.792023,2408]: 1 finished unit Bandit [f=0013055] Autoquit sending quit command. [f=0013055] [QuitAction] user exited to system [f=0013055] [SpringApp::Kill][1] fromRun=1 [f=0013055] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013055] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013055] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013055] [ThreadPool::SetThreadCount][2] workers=0 [f=0013055] [SpringApp::Kill][2] [f=0013055] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013055] [Game::KillLua][3] dtor=0 luaUI=0x53fad6b0 [f=0013055] Start widgetHandler:Shutdown [f=0013055] Shutdown - SaveOrderList Complete [f=0013055] Writing last game win data [f=0013055] Shutdown - SaveConfigData Complete [f=0013055] Shutdown Widget - Save/Load API [f=0013055] Shutdown Widget - Chili Highlight [f=0013055] Shutdown Widget - Draw After Chili [f=0013055] Shutdown Widget - EPIC Menu [f=0013055] Shutdown Widget - Chili Widget Selector [f=0013055] Shutdown Widget - Chili Minimap [f=0013055] Shutdown Widget - Local Team Colors [f=0013055] Shutdown Widget - Display Keys 2 [f=0013055] Shutdown Widget - Save Game Menu [f=0013055] Shutdown Widget - Unit Icons [f=0013055] Shutdown Widget - Noises [f=0013055] Shutdown Widget - HealthBars [f=0013055] Shutdown Widget - Win Counter [f=0013055] Shutdown Widget - BuildETA [f=0013055] Shutdown Widget - SpringRTS Replay Stats [f=0013055] Shutdown Widget - Modular Comm Info [f=0013055] Shutdown Widget - Stereo3D [f=0013055] Shutdown Widget - Showeco and Grid Drawer [f=0013055] Shutdown Widget - Point Tracker [f=0013055] Shutdown Widget - Missile Silo Range [f=0013055] Shutdown Widget - MetalFeatures (new) [f=0013055] Shutdown Widget - MinimapEvents [f=0013055] Shutdown Widget - Local Widgets Config [f=0013055] Shutdown Widget - Highlight Geos [f=0013055] Shutdown Widget - Grab Input [f=0013055] Input grabbing is disabled! [f=0013055] Shutdown Widget - Defense Range Zero-K [f=0013055] Shutdown Widget - Darkening [f=0013055] Shutdown Widget - Context Menu [f=0013055] Shutdown Widget - Chili Spectator Panels [f=0013055] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013055] Shutdown Widget - Chili Nuke Warning [f=0013055] Shutdown Widget - Chili EndGame Window [f=0013055] Shutdown Widget - Chili Economy Panel Default [f=0013055] Shutdown Widget - CameraShake [f=0013055] Shutdown Widget - State Reverse and Latency [f=0013055] Shutdown Widget - Music Player v2 [f=0013055] Shutdown Widget - Attack AoE [f=0013055] Shutdown Widget - Map Edge Extension [f=0013055] Shutdown Widget - Selection Send [f=0013055] Shutdown Widget - LupsManager [f=0013055] Shutdown Widget - Newton Firezone [f=0013055] Shutdown Widget - Chili Pro Console [f=0013055] Shutdown Widget - Persistent Build Height [f=0013055] Shutdown Widget - Lasso Terraform GUI [f=0013055] Shutdown Widget - Lups [f=0013055] Shutdown Widget - Chili Framework [f=0013055] Shutdown Widget - Mex Placement Handler [f=0013055] Shutdown Widget - Chili Core Selector [f=0013055] Shutdown Widget - Custom Markers [f=0013055] Shutdown Widget - Select Keys [f=0013055] Shutdown Widget - Pause Screen [f=0013055] Shutdown Widget - Text To Speech Control [f=0013055] Shutdown Widget - Layout Handler [f=0013055] End widgetHandler:Shutdown [f=0013055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466596,62794059} {int,ext,rec}Allocs={8780099,0,0} {chunk,block}Bytes={62794059,0} [f=0013055] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013055] [Game::KillLua][2] dtor=0 luaRules=0x5364f420 [f=0013055] Start gadgetHandler:Shutdown [f=0013055] Shutdown - StartSetup [f=0013055] Shutdown - UnitMorph [f=0013055] Shutdown - Carrier Drones [f=0013055] Shutdown - LupsNanoSpray [f=0013055] Shutdown - Missile Silo Controller [f=0013055] Shutdown - Modular Comm Info [f=0013055] Shutdown - Terrain Texture Handler [f=0013055] Shutdown - UnitCloakShield [f=0013055] Shutdown - Starlight Handler [f=0013055] End gadgetHandler:Shutdown [f=0013055] Start gadgetHandler:Shutdown [f=0013055] Shutdown - Save/Load [f=0013055] Shutdown - Teleport Throw [f=0013055] Shutdown - UnitMorph [f=0013055] Shutdown - Modular Comm Info [f=0013055] Shutdown - Retreat Command [f=0013055] Shutdown - Shockwaves [f=0013055] Shutdown - UnitCloakShield [f=0013055] Shutdown - Lups Cloak FX [f=0013055] Shutdown - Lups [f=0013055] Shutdown - Lups Shield [f=0013055] End gadgetHandler:Shutdown [f=0013055] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8780131,0,0} {chunk,block}Bytes={0,0} [f=0013055] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8780131,0,0} {chunk,block}Bytes={0,0} [f=0013055] [Game::KillLua][4] dtor=0 [f=0013055] [Game::~CGame][1] [f=0013055] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013055] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013055] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013055] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013055] [Game::KillLua][4] dtor=1 [f=0013055] [Game::KillMisc][1] [f=0013055] [Game::KillMisc][2] [f=0013055] [Game::KillMisc][3] [f=0013055] [Game::KillRendering][1] [f=0013055] [3DOParser::Kill] allocated 19 pieces [f=0013055] [S3OParser::Kill] allocated 262 pieces [f=0013055] [AssParser::Kill] allocated 35 pieces [f=0013055] [Game::KillInterface][1] [f=0013055] [Game::KillInterface][2] [f=0013055] [Game::KillSimulation][1] [f=0013055] [Game::KillSimulation][2] [f=0013055] [CCollisionHandler] dis-/continuous tests: 0/34642 [f=0013055] [Game::KillSimulation][3] [f=0013055] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013055] [~CPathCache(20x16)] cacheHits=82 hitPercentage=29% numHashColls=0 maxCacheSize=23 [f=0013055] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013055] [~CPathCache(40x32)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013055] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013055] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013055] [LosHandler::Kill] raycast instance cache-{hits,misses}={8285,7807}; shared=4%; cached=47% [f=0013055] [Game::KillSimulation][4] [f=0013055] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013055] [Game::~CGame][2] [f=0013055] [Game::~CGame][3] [f=0013055] [SpringApp::Kill][3] [f=0013055] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137866 bytes sent 151972 bytes recv'd [f=0013055] [SpringApp::Kill][4] font=0x46000aa0 [f=0013055] [SpringApp::Kill][5] [f=0013055] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4607d190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1999ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=32ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=29ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=16ms file="anims/eraser_0.png" indx=197 inflSize=0kb readTime=15ms file="unitpics/platecloak.png" indx=6571 inflSize=11kb readTime=13ms file="luarules/configs/cai/buildtasks.lua" indx=1246 inflSize=18kb readTime=12ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="bitmaps/cc/uglynovaexplo.tga" indx=433 inflSize=64kb readTime=12ms file="luarules/configs/lups_thruster_fxs.lua" indx=1268 inflSize=1kb readTime=11ms file="luaui/configs/lang/pw_units.en.json" indx=2925 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30433849 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4619cea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4633b860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46079ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdc0401af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]