[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6EJn6EngxB/springsettings.1217646.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0ec801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5923 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1217646/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46763120] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46763120] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 556ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Hummas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1217646/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1217646/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538f8d30,0x538e6d30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b0d86a6139cc210d11168cac52e9c7a9 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Mr_Ephir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mr_Ephir changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000d62aef00,0000000060312d90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mr_Ephir" string="[Game::Load][lua{Rules,Gaia}={00000000ceba1ab0,00000000ca3df5e0}]" [f=-000001] gl hf [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5792,4.83813477,2830]: 0 finished unit Engineer Commander [f=-000001] [0] Event [428,9.91223145,2141]: 1 finished unit Recon Commander [f=0000000] [0] Jack500, team: 0, elo:2095, userid: 492723 [f=0000000] [0] Mr_Ephir, team: 1, elo:1986, userid: 528827 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5632,4.91668701,2832]: 0 finished unit Tank Foundry [f=0000009] [9] Event [536,17.0436096,2152]: 1 finished unit Jumpbot Factory [f=0000227] [227] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000334] [334] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000396] [Game::ClientReadNet] added new player Hummas with number 2 to team 0 [f=0000396] > SPRINGIE:User Hummas|spiderskirm|3_4|donator_1|False||Federation|US [f=0000408] Connection attempt from Hummas [f=0000408] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000408] -> Connection established (given id 2) [f=0000418] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0000418] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000452] [452] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000609] [609] Event [328,4.95483398,2184]: 1 finished unit Solar Collector [f=0000612] [612] Event [5604,6.65630579,2832]: 0 finished unit Welder [f=0000640] [640] Event [5944,4.7869873,2888]: 0 finished unit Solar Collector [f=0000747] [747] Event [408,12.6605225,2232]: 1 finished unit Wind/Tidal Generator [f=0000775] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0000792] [792] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0000792] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0000792] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={0000017f852c1a30,0000017f83d93c50}]" [f=0000903] [903] Event [5912,4.71069336,2984]: 0 finished unit Solar Collector [f=0000956] [956] Event [232,4.61914063,2152]: 1 finished unit Wind/Tidal Generator [f=0001217] [1217] Event [560,17.4975586,2152]: 1 finished unit Constable [f=0001335] [1335] Event [5744,7.97607422,3024]: 0 finished unit Lotus [f=0001428] [1428] Event [5604,6.65630579,2832]: 0 finished unit Kodachi [f=0001432] [1432] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0001970] [1970] Event [448,13.9117432,2176]: 1 finished unit Lotus [f=0001989] [1989] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0002042] [2042] Event [5440,-5,2720]: 0 finished unit Lotus [f=0002116] [2116] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0002350] [2350] Event [5604,6.65630579,2832]: 0 finished unit Kodachi [f=0002416] [2416] Event [560,17.4975586,2152]: 1 finished unit Constable [f=0002741] [2741] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0002883] [2883] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0003044] [3044] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0003120] [3120] Event [5859.16406,5.0147028,3106.08838]: 1 lost unit Pyro [f=0003333] [3333] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0003512] [3512] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0003516] [3516] Event [5960,53.6456299,2136]: 0 finished unit Solar Collector [f=0003683] [3683] Event [648,11.9586182,2024]: 1 finished unit Caretaker [f=0003689] [3689] Event [4904,101.40564,1640]: 0 lost unit Metal Extractor [f=0003843] [3843] Event [5944,52.4554443,1960]: 0 finished unit Solar Collector [f=0003854] [3854] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0003990] [3990] Event [5048,101.085205,1320]: 0 lost unit Metal Extractor [f=0004004] [4004] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0004066] [4066] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0004096] [4096] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0004148] [4148] Event [5824,52.4554443,1952]: 0 finished unit Lotus [f=0004722] [4722] Event [1136,101.863403,3792]: 1 finished unit Lotus [f=0004787] [4787] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0004845] [4845] Event [66.2664719,4.69311428,2234.87476]: 0 lost unit Kodachi [f=0004909] [4909] Event [200,4.63439941,2312]: 1 finished unit Wind/Tidal Generator [f=0004975] [4975] Event [5745.6582,206.755478,68.3177185]: 0 lost unit Welder [f=0005002] [5002] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0005167] [5167] Event [1120,102.061768,3456]: 1 finished unit Lotus [f=0005551] [5551] Event [560,17.4975586,2152]: 1 finished unit Constable [f=0005816] [5816] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0005904] [5904] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0005920] [5920] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0005948] [5948] Event [5918.34131,156.158981,896.327942]: 1 lost unit Pyro [f=0005973] [5973] Event [4904,97.6177979,1640]: 0 finished unit Metal Extractor [f=0005994] [5994] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006084] [6084] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006168] [6168] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [f=0006172] [6172] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006250] [6250] Event [1122.25842,20.9172935,1834.80432]: 1 lost unit Puppy [f=0006262] [6262] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006271] [6271] Event [965.067627,7.33624601,1920.90601]: 1 lost unit Puppy [f=0006287] [6287] Event [5112,96.962738,1544]: 0 finished unit Metal Extractor [f=0006352] [6352] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006480] [6480] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006487] [6487] Event [1016.50385,16.3456612,2126.97437]: 1 lost unit Puppy [f=0006487] [6487] Event [1028.33643,7.9173522,2138.25903]: 0 lost unit Kodachi [f=0006572] [6572] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006653] [6653] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0006719] [6719] Event [560,17.4975586,2152]: 1 finished unit Puppy [f=0006722] [6722] Event [5048,97.0237732,1320]: 0 finished unit Metal Extractor [f=0006797] [6797] Event [5744,7.97607422,3024]: 0 lost unit Lotus [f=0006837] [6837] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0006930] [6930] Event [5816,4.68017578,3032]: 0 lost unit Metal Extractor [f=0007041] [7041] Event [6028.13916,4.9595418,3078.11084]: 1 lost unit Pyro [f=0007188] [7188] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0007360] [7360] Event [5303.07422,40.0317917,3284.40625]: 1 lost unit Pyro [f=0007369] [7369] Event [5304.47559,54.5009689,3349.98169]: 1 lost unit Pyro [f=0007544] [7544] Event [560,17.4975586,2152]: 1 finished unit Constable [f=0007740] [7740] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0007756] [7756] Event [560,17.4975586,2152]: 1 finished unit Constable [f=0008073] [8073] Event [456,4.87854004,2376]: 1 finished unit Energy Pylon [f=0008190] [8190] Event [4840,101.863403,1464]: 0 finished unit Stardust [f=0008191] [8191] Event [880,102.946777,3392]: 1 finished unit Lotus [f=0008320] [8320] Event [5604,6.65630579,2832]: 0 finished unit Welder [f=0008483] [8483] Event [2464,54.1796875,2416]: 1 finished unit Radar Tower [f=0008503] [8503] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0008755] [8755] Event [5240,102.046509,1624]: 0 finished unit Stardust [f=0008897] [8897] Event [4960,101.878662,1424]: 0 finished unit Radar Tower [f=0009014] [9014] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0009168] [9168] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0009225] [9225] Event [4904,102.324982,1560]: 0 finished unit Solar Collector [f=0009281] [9281] Event [704,52.7453613,2736]: 1 finished unit Lotus [f=0009435] [9435] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0009523] [9523] Event [5128,102.437057,1384]: 0 finished unit Solar Collector [f=0009601] [9601] Event [5752,4.90905762,2856]: 0 finished unit Caretaker [f=0009846] [9846] Event [5176,102.451553,1480]: 0 finished unit Solar Collector [f=0009875] [9875] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0010154] [10154] Event [5816,0.61872315,3032]: 0 finished unit Metal Extractor [f=0010207] [10207] Event [240,35.7623291,2832]: 1 finished unit Lotus [f=0010225] [10225] Event [5604,6.65630579,2832]: 0 finished unit Ogre [f=0010235] [10235] Event [760,60.5578613,3112]: 1 finished unit Energy Pylon [f=0010326] [10326] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0010451] [10451] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0010680] [10680] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0010736] [10736] Event [4746.37158,101.878662,1313.41284]: 1 lost unit Pyro [f=0010837] [10837] Event [416,5.33630371,2016]: 1 finished unit Lotus [f=0011129] [11129] Event [1878.63696,9.53550816,3297.729]: 0 lost unit Blitz [f=0011136] [11136] Event [1959.72144,2.55035043,3209.40552]: 1 lost unit Pyro [f=0011142] [11142] Event [1819.43225,6.51515913,3244.76538]: 0 lost unit Blitz [f=0011161] [11161] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0011190] [11190] Event [1750.25305,5.86383057,3184.04297]: 0 lost unit Blitz [f=0011358] [11358] Event [4928,101.969681,1312]: 0 finished unit Faraday [f=0011464] [11464] Event [5604,6.65630579,2832]: 0 finished unit Ogre [f=0011470] [11470] Event [864,10.447998,2240]: 1 finished unit Lotus [f=0011771] [11771] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0011787] [11787] Event [5960.87061,3.43556094,3101.24194]: 1 lost unit Pyro [f=0012253] [12253] Event [560,17.4975586,2152]: 1 finished unit Pyro [f=0012304] [12304] Event [1128,101.878662,3608]: 1 finished unit Energy Pylon [f=0012502] [12502] Event [552,10.7836914,2312]: 1 finished unit Caretaker [f=0012511] [12511] Event [5064,102.316742,1640]: 0 finished unit Solar Collector [f=0012691] [12691] Event [360,6.09924316,2344]: 1 finished unit Solar Collector [f=0012876] [12876] Event [5144,102.122803,1704]: 0 finished unit Solar Collector [f=0012916] [12916] Event [760,5.96191406,2296]: 1 finished unit Solar Collector [f=0013096] [13096] Event [760,10.4937744,2088]: 1 finished unit Solar Collector [f=0013144] [13144] Event [5604,6.65630579,2832]: 0 finished unit Minotaur [f=0013162] [13162] Event [5240,102.946777,1736]: 0 finished unit Solar Collector [f=0013263] [13263] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0013435] [13435] Event [5352,105.189819,1752]: 0 finished unit Solar Collector [f=0013443] [13443] Event [216,4.20715332,2408]: 1 finished unit Wind/Tidal Generator [f=0013533] [13533] Event [296,2.86437988,2424]: 1 finished unit Wind/Tidal Generator [f=0013607] [13607] Event [376,0.75866699,2440]: 1 finished unit Wind/Tidal Generator [f=0013771] [13771] Event [456,0,2456]: 1 finished unit Wind/Tidal Generator [f=0013876] [13876] Event [536,0,2472]: 1 finished unit Wind/Tidal Generator [f=0013908] [13908] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0013996] [13996] Event [616,0,2488]: 1 finished unit Wind/Tidal Generator [f=0014265] [14265] Event [696,0,2504]: 1 finished unit Wind/Tidal Generator [f=0014299] [14299] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0014378] [14378] Event [6072,4.66491699,2888]: 0 finished unit Stardust [f=0014450] [14450] Event [5604,6.65630579,2832]: 0 finished unit Minotaur [f=0014535] [14535] Event [776,0,2520]: 1 finished unit Wind/Tidal Generator [f=0014578] [14578] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0014725] [14725] Event [1816,-1,3112]: 1 lost unit Metal Extractor [f=0014805] [14805] Event [856,0.59082031,2536]: 1 finished unit Wind/Tidal Generator [f=0014848] [14848] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0014892] [14892] Event [5856,5.65695763,2944]: 0 finished unit Faraday [f=0014941] [14941] Event [936,6.12976074,2568]: 1 finished unit Wind/Tidal Generator [f=0015195] [15195] Event [1016,9.99023438,2584]: 1 finished unit Wind/Tidal Generator [f=0015382] [15382] Event [4904,101.680298,1832]: 0 finished unit Stinger [f=0015626] [15626] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0015705] [15705] Event [264,13.4997559,2728]: 1 finished unit Wind/Tidal Generator [f=0015902] [15902] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0015939] [15939] Event [344,27.8735352,2728]: 1 finished unit Wind/Tidal Generator [f=0016177] [16177] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0016196] [16196] Event [424,41.2097168,2728]: 1 finished unit Wind/Tidal Generator [f=0016310] [16310] Event [1324.39893,-3.3241837,2625.77026]: 1 lost unit Placeholder [f=0016442] [16442] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0016460] [16460] Event [504,47.4200439,2744]: 1 finished unit Wind/Tidal Generator [f=0016481] [16481] Event [5604,6.65630579,2832]: 0 finished unit Emissary [f=0016620] [16620] Event [584,51.036377,2744]: 1 finished unit Wind/Tidal Generator [f=0016671] [16671] Event [1472.23193,0.33069703,2824.45264]: 0 lost unit Ogre [f=0016704] [16704] Event [4943.0249,14.9199972,3175.80762]: 1 lost unit Pyro [f=0016768] [16768] Event [5005.89111,15.7742844,3134.64917]: 1 lost unit Pyro [f=0016786] [16786] Event [664,53.0963135,2744]: 1 finished unit Wind/Tidal Generator [f=0016948] [16948] Event [744,54.2254639,2744]: 1 finished unit Wind/Tidal Generator [f=0017231] [17231] Event [824,54.9884033,2744]: 1 finished unit Wind/Tidal Generator [f=0017516] [17516] Event [904,54.1796875,2760]: 1 finished unit Wind/Tidal Generator [f=0017570] [17570] Event [5792,4.83276367,2832]: 0 finished unit Lotus [f=0017640] [17640] Event [5448,10.2801514,3032]: 0 finished unit Stinger [f=0017754] [17754] Event [6099.93115,5.35979986,3157.47461]: 1 lost unit Pyro [f=0017777] [17777] Event [6084.91748,2.21551633,3154.52344]: 1 lost unit Pyro [f=0017786] [17786] Event [6060.35156,-0.0375883,3144.44873]: 1 lost unit Pyro [f=0017794] [17794] Event [5604,6.65630579,2832]: 0 finished unit Minotaur [f=0017801] [17801] Event [984,53.5235596,2760]: 1 finished unit Wind/Tidal Generator [f=0017808] [17808] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0017821] [17821] Event [6071.64258,-2.0469155,3156.20752]: 1 lost unit Pyro [f=0018089] [18089] Event [1064,52.9589844,2760]: 1 finished unit Wind/Tidal Generator [f=0018108] [18108] Event [952,5.99243164,1992]: 1 finished unit Caretaker [f=0018182] [18182] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0018210] [18210] Event [1443.47986,-4.3128042,2808.98022]: 0 lost unit Minotaur [f=0018250] [18250] Event [1495.83765,-2.4942317,2806.87427]: 0 lost unit Ogre [f=0018251] [18251] Event [3160,4.61914063,2024]: 1 finished unit Shieldbot Factory [f=0018356] [18356] Event [5712,131.877441,3248]: 0 finished unit Radar Tower [f=0018448] [18448] Event [560,17.4975586,2152]: 1 finished unit Placeholder [f=0018476] [18476] Event [1032,7.41264343,2104]: 1 finished unit Caretaker [f=0018639] [18639] Event [5792,117.412796,3248]: 0 finished unit Picket [f=0018672] [18672] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0018714] [18714] Event [5604,6.65630579,2832]: 0 finished unit Ogre [f=0018850] [18850] Event [5872,109.680939,3264]: 0 finished unit Picket [f=0018919] [18919] Event [1048,10.3106689,2008]: 1 finished unit Caretaker [f=0019209] [19209] Event [6000,118.15712,3296]: 0 finished unit Picket [f=0019264] [19264] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0019547] [19547] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0019551] [19551] Event [5604,6.65630579,2832]: 0 finished unit Ogre [f=0019701] [19701] Event [1296,154.82666,576]: 1 finished unit Lotus [f=0019775] [19775] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0019785] [19785] Event [296,52.5469971,3064]: 1 finished unit Solar Collector [f=0019909] [19909] Event [3172,4.61914063,2024]: 1 finished unit Racketeer [f=0019966] [19966] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0020068] [20068] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0020098] [20098] Event [3096,5.83984375,1880]: 1 finished unit Caretaker [f=0020200] [20200] Event [3002.81128,2.24713945,1911.09778]: 1 lost unit Puppy [f=0020228] [20228] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0020513] [20513] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0020529] [20529] Event [3773.29248,14.0312614,2192.35303]: 0 lost unit Blitz [f=0020563] [20563] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0020645] [20645] Event [3032,8.40332031,1832]: 1 finished unit Caretaker [f=0020686] [20686] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0020741] [20741] Event [1424,155.894775,1056]: 1 finished unit Lotus [f=0020807] [20807] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0021009] [21009] Event [3172,4.61914063,2024]: 1 finished unit Racketeer [f=0021070] [21070] Event [3382.31299,5.97359324,1938.74841]: 1 lost unit Moderator [f=0021079] gg [f=0021103] [21103] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0021142] [21142] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0021152] [21152] Event [5604,6.65630579,2832]: 0 finished unit Blitz [f=0021360] [21360] Event [2952,0.81374347,1896]: 1 finished unit Caretaker [f=0021451] [21451] Event [undefined]: Jack500 resigned [f=0021451] game_message: Jack500 has been destroyed! [f=0021451] game_message: Mr_Ephir wins! [f=0021451] Submitting stats [f=0021451] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021451] Part| Total Time|Time of the last 0.5s [f=0021451] Draw 29107.57ms 24.90% [f=0021451] Lua::Callins::Synced 9645.02ms 14.50% [f=0021451] Lua::Callins::Unsynced 34497.23ms 30.10% [f=0021451] Lua::CollectGarbage::Synced 409.07ms 2.00% [f=0021451] Lua::CollectGarbage::Unsynced 1029.13ms 0.80% [f=0021451] Misc::Profiler::AddTime 103.14ms 0.00% [f=0021451] Sim 46696.61ms 59.40% [f=0021451] [21451] Received game_message: Jack500 has been destroyed! [f=0021451] [21451] Received game_message: Mr_Ephir wins! [f=0021452] [21452] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0021452] [21452] Game End Stats Values: 44,10700,9880,10700,9880,733.746338,522.845642,733.746338,522.845642,0,0,0,0,0,0,0,0,4345.8042,1108.16675,4345.8042,1108.16675,3968.57227,3494.26416,3968.57227,3494.26416,720,2650,720,2650,20.6419334,30,20.6419334,30,1330,1385,1330,1385,38.8740082,22.5279713,38.8740082,22.5279713,2960,3500,2960,3500,3700.75024,3020,3700.75024,3020,5690,2345,5690,2345,3749.00049,3702.0835,3749.00049,3702.0835,566.550354,519.453918,566.550354,519.453918,3952.38721,4796.2373,3952.38721,4796.2373 [f=0021452] [21452] Game End Stats Values: 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47,12715,10765,12715,10765,798.860657,700.589905,798.860657,700.589905,0,0,0,0,0,0,0,0,4345.8042,1266.82764,4345.8042,1266.82764,4786.18555,3735.46924,4786.18555,3735.46924,810,2650,810,2650,56.6764297,30,56.6764297,30,1330,1385,1330,1385,43.9381332,28.5325298,43.9381332,28.5325298,4455,4300,4455,4300,4000.75024,3065,4000.75024,3065,6120,2430,6120,2430,3794.00049,4002.0835,3794.00049,4002.0835,1012.27142,784.524719,1012.27142,784.524719,4193.5918,5767.8252,4193.5918,5767.8252 [f=0021452] [21452] Game End Stats Values: 48,13385,10850,13385,10850,859.6922,734.635803,859.6922,734.635803,0,0,0,0,0,0,0,0,4345.8042,1297.59436,4345.8042,1297.59436,5073.74902,4372.19678,5073.74902,4372.19678,900,2650,900,2650,56.6981812,30,56.6981812,30,1330,1385,1330,1385,42.0887566,25.2697315,42.0887566,25.2697315,5035,4300,5035,4300,4000.75024,3305,4000.75024,3305,6120,2515,6120,2515,4034.00049,4002.0835,4034.00049,4002.0835,1110.41846,784.524719,1110.41846,784.524719,4830.31934,6055.38867,4830.31934,6055.38867 [f=0021452] [21452] Game End Stats Values: 49,13565,11150,13565,11150,897.678955,763.51123,897.678955,763.51123,0,0,0,0,0,0,0,0,4345.8042,1319.12671,4345.8042,1319.12671,5418.8252,4756.0498,5418.8252,4756.0498,900,2650,900,2650,47.4976158,30,47.4976158,30,1330,1385,1330,1385,35.9988937,27.6250439,35.9988937,27.6250439,5035,4600,5035,4600,4000.75024,3305,4000.75024,3305,6300,2515,6300,2515,4034.00049,4002.0835,4034.00049,4002.0835,1127.41431,784.524719,1127.41431,784.524719,5214.17236,6400.46484,5214.17236,6400.46484 [f=0021468] [21468] Event [3656.04419,-2.503406,2066.92407]: 0 lost unit Ogre [f=0021477] [21477] Event [4140.01074,-0.213356,2173.07129]: 0 lost unit Minotaur [f=0021492] [21492] Event [4122.0127,-3.3858995,2099.00781]: 0 lost unit Emissary [f=0021495] [21495] Event [3635.58276,8.13712597,2038.72229]: 0 lost unit Minotaur [f=0021533] [21533] Event [560,17.4975586,2152]: 1 finished unit Moderator [f=0021550] Spectator Hummas left the game: normal quit [f=0021550] [21550] Event [undefined]: Hummas quit [f=0021564] Spectator Jack500 left the game: normal quit [f=0021564] [21564] Event [undefined]: Jack500 quit [f=0021628] gg [f=0021685] Player Mr_Ephir left the game: normal quit [f=0021685] [21685] Event [undefined]: Mr_Ephir quit [f=0021691] No clients connected, shutting down server [f=0021691] Server shutdown [f=0021691] [21691] all players disconnected [f=0021757] [21757] Event [3172,4.61914063,2024]: 1 finished unit Racketeer [f=0021851] [21851] Event [944,154.811401,832]: 1 finished unit Lotus [f=0022407] [22407] Event [3172,4.61914063,2024]: 1 finished unit Racketeer [f=0022457] [22457] Event [1136,154.811401,896]: 1 finished unit Picket [f=0022770] [22770] Event [3172,4.61914063,2024]: 1 finished unit Racketeer [f=0023702] [23702] Event [1160,154.811401,936]: 1 finished unit Energy Pylon [f=0024279] [24279] Event [1000,28.2397461,1832]: 1 finished unit Energy Pylon [f=0024364] Autoquit sending quit command. [f=0024364] [QuitAction] user exited to system [f=0024364] [SpringApp::Kill][1] fromRun=1 [f=0024364] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024364] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024364] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024364] [ThreadPool::SetThreadCount][2] workers=0 [f=0024364] [SpringApp::Kill][2] [f=0024364] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024364] [Game::KillLua][3] dtor=0 luaUI=0x531b8ac0 [f=0024364] Start widgetHandler:Shutdown [f=0024364] Shutdown - SaveOrderList Complete [f=0024364] Writing last game win data [f=0024364] Shutdown - SaveConfigData Complete [f=0024364] Shutdown Widget - Save/Load API [f=0024364] Shutdown Widget - Chili Highlight [f=0024364] Shutdown Widget - Draw After Chili [f=0024364] Shutdown Widget - EPIC Menu [f=0024364] Shutdown Widget - Chili Widget Selector [f=0024364] Shutdown Widget - Chili Minimap [f=0024364] Shutdown Widget - Local Team Colors [f=0024364] Shutdown Widget - Display Keys 2 [f=0024364] Shutdown Widget - Save Game Menu [f=0024364] Shutdown Widget - Unit Icons [f=0024364] Shutdown Widget - Noises [f=0024364] Shutdown Widget - HealthBars [f=0024364] Shutdown Widget - Win Counter [f=0024364] Shutdown Widget - BuildETA [f=0024364] Shutdown Widget - SpringRTS Replay Stats [f=0024364] Shutdown Widget - Modular Comm Info [f=0024364] Shutdown Widget - Stereo3D [f=0024364] Shutdown Widget - Showeco and Grid Drawer [f=0024364] Shutdown Widget - Point Tracker [f=0024364] Shutdown Widget - Missile Silo Range [f=0024364] Shutdown Widget - MetalFeatures (new) [f=0024364] Shutdown Widget - MinimapEvents [f=0024364] Shutdown Widget - Local Widgets Config [f=0024364] Shutdown Widget - Highlight Geos [f=0024364] Shutdown Widget - Grab Input [f=0024364] Input grabbing is disabled! [f=0024364] Shutdown Widget - Defense Range Zero-K [f=0024364] Shutdown Widget - Darkening [f=0024364] Shutdown Widget - Context Menu [f=0024364] Shutdown Widget - Chili Spectator Panels [f=0024364] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024364] Shutdown Widget - Chili Nuke Warning [f=0024364] Shutdown Widget - Chili EndGame Window [f=0024364] Shutdown Widget - Chili Economy Panel Default [f=0024364] Shutdown Widget - CameraShake [f=0024364] Shutdown Widget - State Reverse and Latency [f=0024364] Shutdown Widget - Music Player v2 [f=0024364] Shutdown Widget - Attack AoE [f=0024364] Shutdown Widget - Map Edge Extension [f=0024364] Shutdown Widget - Selection Send [f=0024364] Shutdown Widget - LupsManager [f=0024364] Shutdown Widget - Newton Firezone [f=0024364] Shutdown Widget - Chili Pro Console [f=0024364] Shutdown Widget - Persistent Build Height [f=0024364] Shutdown Widget - Lasso Terraform GUI [f=0024364] Shutdown Widget - Lups [f=0024364] Shutdown Widget - Chili Framework [f=0024364] Shutdown Widget - Mex Placement Handler [f=0024364] Shutdown Widget - Chili Core Selector [f=0024364] Shutdown Widget - Custom Markers [f=0024364] Shutdown Widget - Select Keys [f=0024364] Shutdown Widget - Pause Screen [f=0024364] Shutdown Widget - Text To Speech Control [f=0024364] Shutdown Widget - Layout Handler [f=0024364] End widgetHandler:Shutdown [f=0024364] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1394679,127931920} {int,ext,rec}Allocs={17493246,0,0} {chunk,block}Bytes={127931920,0} [f=0024364] [Game::KillLua][1] dtor=0 luaGaia=0x538e6d30 [f=0024364] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1326658,122380579} {int,ext,rec}Allocs={17493248,0,0} {chunk,block}Bytes={122380579,0} [f=0024364] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1326658,122380579} {int,ext,rec}Allocs={17493248,0,0} {chunk,block}Bytes={122380579,0} [f=0024364] [Game::KillLua][2] dtor=0 luaRules=0x538f8d30 [f=0024364] Start gadgetHandler:Shutdown [f=0024364] Shutdown - StartSetup [f=0024364] Shutdown - UnitMorph [f=0024364] Shutdown - Carrier Drones [f=0024364] Shutdown - LupsNanoSpray [f=0024364] Shutdown - Missile Silo Controller [f=0024364] Shutdown - Modular Comm Info [f=0024364] Shutdown - Terrain Texture Handler [f=0024364] Shutdown - UnitCloakShield [f=0024364] Shutdown - Starlight Handler [f=0024364] End gadgetHandler:Shutdown [f=0024364] Start gadgetHandler:Shutdown [f=0024364] Shutdown - Save/Load [f=0024364] Shutdown - Teleport Throw [f=0024364] Shutdown - UnitMorph [f=0024364] Shutdown - Modular Comm Info [f=0024364] Shutdown - Retreat Command [f=0024364] Shutdown - Shockwaves [f=0024364] Shutdown - UnitCloakShield [f=0024364] Shutdown - Lups Cloak FX [f=0024364] Shutdown - Lups [f=0024364] Shutdown - Lups Shield [f=0024364] End gadgetHandler:Shutdown [f=0024364] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17493280,0,0} {chunk,block}Bytes={0,0} [f=0024364] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17493280,0,0} {chunk,block}Bytes={0,0} [f=0024364] [Game::KillLua][4] dtor=0 [f=0024364] [Game::~CGame][1] [f=0024364] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024364] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024364] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024364] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024364] [Game::KillLua][4] dtor=1 [f=0024364] [Game::KillMisc][1] [f=0024364] [Game::KillMisc][2] [f=0024364] [Game::KillMisc][3] [f=0024364] [Game::KillRendering][1] [f=0024364] [3DOParser::Kill] allocated 19 pieces [f=0024364] [S3OParser::Kill] allocated 505 pieces [f=0024364] [AssParser::Kill] allocated 0 pieces [f=0024364] [Game::KillInterface][1] [f=0024364] [Game::KillInterface][2] [f=0024364] [Game::KillSimulation][1] [f=0024364] [Game::KillSimulation][2] [f=0024364] [CCollisionHandler] dis-/continuous tests: 0/1195693 [f=0024364] [Game::KillSimulation][3] [f=0024364] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024364] [~CPathCache(24x20)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=6 [f=0024364] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024364] [~CPathCache(48x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024364] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024364] [LosHandler::Kill] raycast instance cache-{hits,misses}={4838,14322}; shared=5%; cached=21% [f=0024364] [Game::KillSimulation][4] [f=0024364] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024364] [Game::~CGame][2] [f=0024364] [Game::~CGame][3] [f=0024364] [SpringApp::Kill][3] [f=0024364] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 256619 bytes sent 209115 bytes recv'd [f=0024364] [SpringApp::Kill][4] font=0x46698aa0 [f=0024364] [SpringApp::Kill][5] [f=0024364] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x467061e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2070ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=75ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=48ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="bitmaps/pd/shockwave.tga" indx=573 inflSize=256kb readTime=20ms file="luaui/widgets/unit_smart_nanos.lua" indx=4832 inflSize=15kb readTime=15ms file="bitmaps/loadpictures/constructionmods.png" indx=510 inflSize=4000kb readTime=14ms file="luaui/configs/sounds_noises.lua" indx=2973 inflSize=26kb readTime=14ms file="luaui/configs/unit_marker.lua" indx=2979 inflSize=1kb readTime=12ms file="luaui/widgets/gui_chili_chicken.lua" indx=4664 inflSize=18kb readTime=10ms file="luagaia/gadgets/feature_game_counter.lua" indx=1228 inflSize=0kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 40559857 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x467f1f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467e86c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467067a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0ec801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]