[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E1Tm9pTlTO/springsettings.1216963.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9ec01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5939 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1216963/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4621a690] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4621a690] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 554ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1216963/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11969,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1216963/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d483e0,0x52ca5240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b3cb69610e5b879600291748e2511be5 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000008fd77940,00000000982e3910}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006fc52040,00000000c790a160}]" [f=-000001] Allies: I choose: Recon! [f=-000001] needs ages to load [f=-000001] frick [f=-000001] [0] Event [4640,399.982727,442]: 0 finished unit Engineer Commander [f=-000001] [0] Event [442,399.981323,4724]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:3024, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2628, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000016] [16] Event [4632,399.978638,536]: 0 finished unit Shieldbot Factory [f=0000024] [24] Event [528,399.978638,4624]: 1 finished unit Rover Assembly [f=0000224] gl hf [f=0000242] [242] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000364] [364] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000467] [467] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000497] [497] Event [4632,399.978638,548]: 0 finished unit Convict [f=0000509] [509] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0000567] [567] Event [4808,399.978638,360]: 0 finished unit Wind/Tidal Generator [f=0000657] [657] Event [4760,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0000741] [741] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0000792] [792] Event [4696,399.978638,200]: 0 finished unit Wind/Tidal Generator [f=0000829] [829] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000911] [911] Event [4696,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0001061] [1061] Event [4760,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0001225] [1225] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0001289] [1289] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0001318] [1318] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001338] [1338] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001496] [1496] Event [824,399.978638,4280]: 1 finished unit Wind/Tidal Generator [f=0001533] [1533] Event [4264,399.978638,840]: 0 finished unit Wind/Tidal Generator [f=0001536] [1536] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0001547] [1547] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0001741] [1741] Event [760,399.978638,4360]: 1 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [4248,399.914551,776]: 0 finished unit Wind/Tidal Generator [f=0001816] [1816] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0001865] [1865] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0001997] [1997] Event [4168,397.746277,776]: 0 finished unit Wind/Tidal Generator [f=0002013] [2013] Event [696,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0002239] [2239] Event [776,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002465] [2465] Event [4128,395.204163,864]: 0 finished unit Radar Tower [f=0002481] [2481] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0002491] [2491] Event [824,399.914551,4600]: 1 finished unit Wind/Tidal Generator [f=0002505] [2505] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002615] [2615] Event [527.997925,400.623749,4606.00781]: 1 finished unit Dart [f=0002672] [2672] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002693] [2693] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0002772] [2772] Event [4680,249.000549,1848]: 0 finished unit Wind/Tidal Generator [f=0002862] [2862] Event [4760,249.000549,1800]: 0 finished unit Wind/Tidal Generator [f=0002954] [2954] Event [4840,249.000549,1768]: 0 finished unit Wind/Tidal Generator [f=0002986] [2986] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0002987] [2987] Event [592,286.256409,2992]: 1 finished unit Radar Tower [f=0003048] [3048] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003059] [3059] Event [4920,249.000549,1720]: 0 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [4632,399.978638,548]: 0 finished unit Convict [f=0003369] [3369] Event [280,399.978638,4632]: 1 finished unit Wind/Tidal Generator [f=0003381] [3381] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003427] [3427] Event [1488,249.107361,4272]: 1 finished unit Lotus [f=0003489] [3489] Event [4336,248.252869,1872]: 0 finished unit Lotus [f=0003546] [3546] Event [1509.24304,247.928574,1613.63464]: 0 lost unit Bandit [f=0003570] [3570] Event [1449.62854,248.474182,1574.25598]: 0 lost unit Bandit [f=0003609] [3609] Event [264,399.978638,4552]: 1 finished unit Wind/Tidal Generator [f=0003610] [3610] Event [3752,251.820374,856]: 0 finished unit Wind/Tidal Generator [f=0003651] [3651] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0003825] [3825] Event [3784,249.481201,920]: 0 finished unit Wind/Tidal Generator [f=0003848] [3848] Event [264,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0003881] [3881] Event [1760,247.013855,3968]: 1 finished unit Radar Tower [f=0004020] [4020] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0004088] [4088] Event [248,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0004139] [4139] Event [4632,399.978638,548]: 0 finished unit Snitch [f=0004149] [4149] Event [3872,223.771667,1616]: 0 finished unit Lotus [f=0004270] [4270] Event [3235.58569,241.886337,940.330139]: 1 lost unit Scorcher [f=0004295] [4295] Event [527.997925,400.623749,4606.00781]: 1 finished unit Fencer [f=0004342] [4342] Event [3660.98511,188.370529,1835.71204]: 1 lost unit Dart [f=0004385] [4385] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0004455] [4455] Event [4552,399.978638,488]: 0 finished unit Caretaker [f=0004611] [4611] Event [1664,249.000549,4048]: 1 finished unit Lotus [f=0004667] [4667] Event [4464,293.209839,2112]: 0 finished unit Radar Tower [f=0004703] [4703] Event [4536,399.978638,552]: 0 finished unit Storage [f=0004710] [4710] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004735] [4735] Event [527.997925,400.623749,4606.00781]: 1 finished unit Fencer [f=0004749] [4749] Event [1329.74219,299.448975,4684.88623]: 0 lost unit Bandit [f=0004805] [4805] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0004999] [4999] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0005001] [5001] Event [920.394287,397.828033,4714.56641]: 0 lost unit Bandit [f=0005115] [5115] Event [3296,248.989868,736]: 0 finished unit Lotus [f=0005201] [5201] Event [527.997925,400.623749,4606.00781]: 1 finished unit Fencer [f=0005212] [5212] Event [504,399.978638,4456]: 1 finished unit Caretaker [f=0005275] [5275] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0005290] [5290] Event [4552,399.978638,312]: 0 finished unit Solar Collector [f=0005295] [5295] Event [432,153.692627,2256]: 1 finished unit Lotus [f=0005495] [5495] Event [527.997925,400.623749,4606.00781]: 1 finished unit Fencer [f=0005747] [5747] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0005843] [5843] Event [4440,399.978638,440]: 0 finished unit Solar Collector [f=0005866] [5866] Event [3669.28247,173.03566,2569.09473]: 0 lost unit Bandit [f=0005883] [5883] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0005892] [5892] Event [4469.39893,154.829651,2598.79395]: 0 finished unit Engineer Commander [f=0005892] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005892] [5892] Event [3600,249.000549,1088]: 0 finished unit Lotus [f=0005892] [5892] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005916] [5916] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006062] [6062] Event [424,399.978638,4744]: 1 finished unit Caretaker [f=0006098] [6098] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0006152] [6152] Event [4600,155.786133,2840]: 0 finished unit Solar Collector [f=0006156] [6156] Event [408,399.978638,4856]: 1 finished unit Wind/Tidal Generator [f=0006251] [6251] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0006368] [6368] Event [4344,399.978638,568]: 0 finished unit Solar Collector [f=0006394] [6394] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0006417] [6417] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0006454] [6454] Event [328,399.978638,4792]: 1 finished unit Wind/Tidal Generator [f=0006536] [6536] Event [3312,248.583984,928]: 0 finished unit Lotus [f=0006662] [6662] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0006668] [6668] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006728] [6728] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0006749] [6749] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0006790] [6790] Event [232,399.465942,4296]: 1 finished unit Wind/Tidal Generator [f=0006828] [6828] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0006887] [6887] Event [4856,160.464478,3096]: 0 finished unit Solar Collector [f=0006928] [6928] Event [4232,398.675537,696]: 0 finished unit Solar Collector [f=0006962] [6962] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0007010] [7010] Event [232,395.428467,4216]: 1 finished unit Wind/Tidal Generator [f=0007089] [7089] Event [4544,158.370972,2992]: 0 finished unit Lotus [f=0007317] [7317] Event [4736,156.619263,3184]: 0 finished unit Lotus [f=0007323] [7323] Event [232,386.712646,4136]: 1 finished unit Wind/Tidal Generator [f=0007331] [7331] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0007421] [7421] Event [4544,158.370972,2992]: 0 lost unit Lotus [f=0007477] [7477] Event [527.997925,400.623749,4606.00781]: 1 finished unit Dominatrix [f=0007500] [7500] Event [4632,399.978638,548]: 0 finished unit Outlaw [f=0007505] [7505] Event [4014.38281,164.593277,2296.81665]: 0 lost unit Bandit [f=0007527] [7527] Event [1118.14844,214.977615,1734.85657]: 0 lost unit Rogue [f=0007534] [7534] Event [232,370.925903,4056]: 1 finished unit Wind/Tidal Generator [f=0007539] [7539] Event [3899.87793,158.81073,2283.33179]: 0 lost unit Bandit [f=0007539] [7539] Event [3838.31616,155.137894,2301.67969]: 1 lost unit Scorcher [f=0007558] [7558] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0007633] [7633] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0007644] [7644] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0007661] [7661] Event [1360.85327,248.955658,1520.46826]: 1 lost unit Scorcher [f=0007682] [7682] Event [3897.43164,154.09404,2377.33667]: 0 lost unit Bandit [f=0007745] [7745] Event [1878.81104,203.878418,1535.61414]: 0 lost unit Bandit [f=0007757] [7757] Event [3830.64966,162.211639,2519.89868]: 1 lost unit Fencer [f=0007777] [7777] Event [4632,399.978638,548]: 0 finished unit Bandit [f=0007803] [7803] Event [232,343.400574,3976]: 1 finished unit Wind/Tidal Generator [f=0007830] [7830] Event [1556.31116,201.130325,1221.1355]: 0 lost unit Bandit [f=0007949] [7949] Event [4600,155.786133,2840]: 0 lost unit Solar Collector [f=0008002] [8002] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0008010] [8010] Event [4720,159.93042,2864]: 0 finished unit Lotus [f=0008020] [8020] Event [4021.40259,175.924652,2195.95386]: 0 lost unit Snitch [f=0008073] [8073] Event [232,312.019348,3896]: 1 finished unit Wind/Tidal Generator [f=0008114] [8114] Event [464,157.388306,320]: 1 finished unit Lotus [f=0008198] [8198] Event [4195.88672,170.303772,2328.46997]: 0 lost unit Rogue [f=0008225] [8225] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0008358] [8358] Event [216,294.822693,3816]: 1 finished unit Wind/Tidal Generator [f=0008362] [8362] Event [4320,155.732727,2784]: 1 finished unit Lotus [f=0008379] [8379] Event [4248.44971,162.375015,2382.43066]: 0 lost unit Bandit [f=0008435] [8435] Event [4720,159.93042,2864]: 0 lost unit Lotus [f=0008441] [8441] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0008571] [8571] Event [4181.25195,154.320999,2465.60547]: 0 lost unit Bandit [f=0008628] [8628] Event [216,274.389648,3736]: 1 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0008678] [8678] Event [4154.05908,153.371857,2489.1106]: 0 lost unit Outlaw [f=0008760] [8760] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0008833] [8833] Event [4800,162.889862,2880]: 0 lost unit Picket [f=0008892] [8892] Event [4637.17334,157.832031,3307.57153]: 0 lost unit Bandit [f=0008898] [8898] Event [216,256.007385,3656]: 1 finished unit Wind/Tidal Generator [f=0008910] [8910] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0008942] [8942] Event [4676.48096,163.03627,3202.62476]: 0 lost unit Bandit [f=0009060] [9060] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0009119] [9119] Event [4632,399.978638,548]: 0 finished unit Rogue [f=0009124] [9124] Event [undefined]: DanWarior resigned [f=0009124] game_message: DanWarior has been destroyed! [f=0009124] game_message: ATOSTIC wins! [f=0009124] Submitting stats [f=0009124] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009124] Part| Total Time|Time of the last 0.5s [f=0009124] Draw 9547.02ms 13.33% [f=0009124] Lua::Callins::Synced 4060.59ms 38.41% [f=0009124] Lua::Callins::Unsynced 12957.26ms 19.10% [f=0009124] Lua::CollectGarbage::Synced 174.68ms 0.10% [f=0009124] Lua::CollectGarbage::Unsynced 404.27ms 0.80% [f=0009124] Misc::Profiler::AddTime 36.42ms 0.00% [f=0009124] Sim 18099.32ms 76.42% [f=0009124] [9124] Received game_message: DanWarior has been destroyed! [f=0009124] [9124] Received game_message: ATOSTIC wins! [f=0009125] [9125] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009125] [9125] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009125] [9125] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,5.73333311,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 3,2445,2265,2265,2445,0.04860371,0,0,0.04860371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.16189194,8,8,9.16189194,1275,1275,1275,1275,9.73657322,8.13333321,8.13333321,9.73657322,75,0,0,75,0,0,0,0,1095,990,990,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 4,2675,2480,2480,2675,3.30391049,0,0,3.30391049,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5464602,8,8,13.5464602,1275,1275,1275,1275,10.217021,10,10,10.217021,150,130,130,150,0,0,0,0,1250,1075,1075,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 5,2820,2635,2635,2820,12.1831741,0.10295926,0.10295926,12.1831741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2664375,8.80648232,8.80648232,16.2664375,1275,1275,1275,1275,12.5919504,12.8068638,12.8068638,12.5919504,225,130,130,225,0,0,0,0,1320,1230,1230,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 6,3005,2835,2835,3005,29.7059097,0.83375359,0.83375359,29.7059097,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.3825684,12.1009216,12.1009216,20.3825684,1275,1275,1275,1275,13.1681814,14.0487204,14.0487204,13.1681814,375,260,260,375,0,0,0,0,1355,1300,1300,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 7,3305,3125,3125,3305,55.6868095,3.46338725,3.46338725,55.6868095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.4837761,16.6549397,16.6549397,24.4837761,1330,1275,1275,1330,14.798728,14.8419762,14.8419762,14.798728,450,430,430,450,0,0,0,0,1525,1420,1420,1525,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 8,3445,3385,3385,3445,90.0307236,6.65911579,6.65911579,90.0307236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.3606853,18.1910782,18.1910782,27.3606853,1330,1330,1330,1330,18.1562595,16.4797134,16.4797134,18.1562595,450,430,430,450,0,0,0,0,1665,1625,1625,1665,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009125] [9125] Game End Stats Values: 9,3590,3510,3510,3590,132.135345,18.3710938,18.3710938,132.135345,0,0,0,0,0,0,0,0,0,0,0,0,146.737564,149.646698,149.646698,146.737564,90,90,90,90,30.8125229,18.4895058,18.4895058,30.8125229,1330,1330,1330,1330,19.6069756,18.7807999,18.7807999,19.6069756,300,430,430,300,0,150,150,0,1870,1660,1660,1870,150,0,0,150,0,0,0,0,150.000015,149.066727,149.066727,150.000015 [f=0009125] [9125] Game End Stats Values: 10,3735,3720,3720,3735,181.96106,30.6715832,30.6715832,181.96106,0,0,0,0,0,0,0,0,0,0,0,0,146.737564,149.646698,149.646698,146.737564,90,90,90,90,31.8230953,21.3758373,21.3758373,31.8230953,1330,1385,1385,1330,21.3217125,18.820034,18.820034,21.3217125,375,430,430,375,0,150,150,0,1940,1815,1815,1940,150,0,0,150,0,0,0,0,150.000015,149.066727,149.066727,150.000015 [f=0009125] [9125] Game End Stats Values: 11,4240,3725,3725,4240,216.347382,35.7044067,35.7044067,216.347382,0,0,0,0,0,0,0,0,0,0,0,0,214.253876,176.26619,176.26619,214.253876,180,90,90,180,23.7838249,18.9400616,18.9400616,23.7838249,1330,1385,1385,1330,20.2924213,20.3355217,20.3355217,20.2924213,610,400,400,610,170,150,150,170,2120,1850,1850,2120,150,170,170,150,0,0,0,0,179.97197,216.583038,216.583038,179.97197 [f=0009125] [9125] Game End Stats Values: 12,4440,4040,4040,4440,232.928055,37.5258942,37.5258942,232.928055,0,0,0,0,0,0,0,0,0,0,0,0,243.78595,283.253723,283.253723,243.78595,180,180,180,180,23.666544,19.1553268,19.1553268,23.666544,1385,1385,1385,1385,19.1053791,21.0547657,21.0547657,19.1053791,655,540,540,655,170,225,225,170,2220,1935,1935,2220,225,170,170,225,0,0,0,0,286.959625,246.115112,246.115112,286.959625 [f=0009125] [9125] Game End Stats Values: 13,4675,4450,4450,4675,279.231293,51.2940979,51.2940979,279.231293,0,0,0,0,0,0,0,0,0,0,0,0,284.676514,326.266266,326.266266,284.676514,270,270,270,270,38.3405876,26.8792038,26.8792038,38.3405876,1385,1385,1385,1385,21.0869484,24.9178772,24.9178772,21.0869484,730,680,680,730,170,300,300,170,2290,2115,2115,2290,300,170,170,300,0.00093333,30.0000191,30.0000191,0.00093333,329.972168,287.005676,287.005676,329.972168 [f=0009125] [9125] Game End Stats Values: 14,4745,4720,4720,4745,336.434265,62.6430702,62.6430702,336.434265,0,0,0,0,0,0,0,0,0,0,0,0,342.905579,391.439636,391.439636,342.905579,270,270,270,270,40.9706497,28.1356201,28.1356201,40.9706497,1385,1385,1385,1385,21.81353,22.7565975,22.7565975,21.81353,730,950,950,730,170,300,300,170,2360,2115,2115,2360,300,170,170,300,0.00093333,30.0000191,30.0000191,0.00093333,395.145508,345.234741,345.234741,395.145508 [f=0009125] [9125] Game End Stats Values: 15,5265,5150,5150,5265,375.659668,62.728096,62.728096,375.659668,0,0,0,0,0,0,0,0,0,0,0,0,342.905579,410.091919,410.091919,342.905579,360,270,270,360,31.2408733,21.3374233,21.3374233,31.2408733,1615,1385,1385,1615,22.0816936,23.605669,23.605669,22.0816936,775,1080,1080,775,170,375,375,170,2515,2415,2415,2515,375,170,170,375,0.00093333,30.0000191,30.0000191,0.00093333,413.797791,345.234741,345.234741,413.797791 [f=0009125] [9125] Game End Stats Values: 16,5660,5530,5530,5660,416.311127,63.3026237,63.3026237,416.311127,0,0,0,0,0,0,0,0,0,0,0,0,342.905579,418.917664,418.917664,342.905579,450,270,270,450,30.6189976,20.7027359,20.7027359,30.6189976,1615,1385,1385,1615,22.8434277,24.1716347,24.1716347,22.8434277,925,1340,1340,925,170,375,375,170,2670,2535,2535,2670,375,170,170,375,0.00093333,30.0000191,30.0000191,0.00093333,422.623535,345.234741,345.234741,422.623535 [f=0009125] [9125] Game End Stats Values: 17,5890,5815,5815,5890,477.036804,66.1357956,66.1357956,477.036804,0,0,0,0,0,0,0,0,0,0,0,0,392.488922,446.157227,446.157227,392.488922,540,270,270,540,41.352993,28.9594727,28.9594727,41.352993,1615,1385,1385,1615,26.0483761,27.6555462,27.6555462,26.0483761,925,1470,1470,925,170,375,375,170,2810,2690,2690,2810,375,170,170,375,0.00093333,30.0000191,30.0000191,0.00093333,449.863098,394.818085,394.818085,449.863098 [f=0009125] [9125] Game End Stats Values: 18,5860,6175,6175,5860,563.220032,73.0900955,73.0900955,563.220032,0,0,0,0,0,0,0,0,0,0,0,0,798.242859,1016.9527,1016.9527,798.242859,540,270,270,540,47.54636,35.7666359,35.7666359,47.54636,1615,1385,1385,1615,27.7455425,27.5302868,27.5302868,27.7455425,980,1760,1760,980,385,745,745,385,2725,2760,2760,2725,820,385,385,820,0.00093333,30.0000191,30.0000191,0.00093333,1022.90045,806.390076,806.390076,1022.90045 [f=0009125] [9125] Game End Stats Values: 19,5690,5975,5975,5690,613.106384,108.658051,108.658051,613.106384,0,0,0,0,0,0,0,0,0,182.49411,182.49411,0,1158.0426,1421.6991,1421.6991,1158.0426,630,270,270,630,38.0822182,31.4325809,31.4325809,38.0822182,1615,1385,1385,1615,23.4590836,30.3711967,30.3711967,23.4590836,790,1490,1490,790,655,1200,1200,655,2655,2830,2830,2655,1275,655,655,1275,0.00093333,30.0000191,30.0000191,0.00093333,1441.90576,1186.48669,1186.48669,1441.90576 [f=0009125] [9125] Game End Stats Values: 20,5645,6190,6190,5645,638.810242,149.021042,149.021042,638.810242,0,0,0,0,0,0,0,0,0,529.0177,529.0177,0,1638.19202,1900.70972,1900.70972,1638.19202,540,450,450,540,30.4847412,25.278883,25.278883,30.4847412,1615,1385,1385,1615,21.7135906,30.6908665,30.6908665,21.7135906,835,1490,1490,835,655,1485,1485,655,2655,2865,2865,2655,1560,655,655,1560,0.00093333,30.0000191,30.0000191,0.00093333,1934.02563,1666.63611,1666.63611,1934.02563 [f=0009125] [9125] Game End Stats Values: 21,5290,6520,6520,5290,679.263184,169.096893,169.096893,679.263184,0,0,0,0,0,0,0,0,0,626.828369,626.828369,0,1765.17175,2563.01172,2563.01172,1765.17175,540,450,450,540,29.4658546,25.1568508,25.1568508,29.4658546,1615,1385,1385,1615,22.6968689,29.3383884,29.3383884,22.6968689,480,1750,1750,480,655,2059.40015,2059.40015,655,2655,2935,2935,2655,2134.40015,655,655,2134.40015,0.00093333,30.0000191,30.0000191,0.00093333,2596.39551,1798.1593,1798.1593,2596.39551 [f=0009125] [9125] Game End Stats Values: 22,5410,6650,6650,5410,690.559631,169.589554,169.589554,690.559631,0,0,0,0,0,0,0,0,0,626.828369,626.828369,0,1765.17175,2678.93872,2678.93872,1765.17175,540,450,450,540,27.7059631,23.6218758,23.6218758,27.7059631,1615,1385,1385,1615,22.259285,28.0985317,28.0985317,22.259285,600,1880,1880,600,655,2059.40015,2059.40015,655,2655,2935,2935,2655,2134.40015,655,655,2134.40015,0.00093333,30.0000191,30.0000191,0.00093333,2712.32251,1798.1593,1798.1593,2712.32251 [f=0009164] [9164] Event [4827.93701,158.417175,3157.47095]: 0 lost unit Engineer Commander [f=0009169] [9169] Event [4736,156.619263,3184]: 0 lost unit Lotus [f=0009171] [9171] Event [4832,156.587219,2960]: 0 lost unit Lotus [f=0009183] [9183] Event [216,249.118042,3576]: 1 finished unit Wind/Tidal Generator [f=0009209] [9209] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0009283] Spectator DanWarior left the game: normal quit [f=0009283] [9283] Event [undefined]: DanWarior quit [f=0009358] [9358] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0009414] No clients connected, shutting down server [f=0009414] Server shutdown [f=0009414] [9414] all players disconnected [f=0009449] [9449] Event [520,158.5289,2360]: 1 finished unit Metal Extractor [f=0009452] [9452] Event [216,249.000549,3496]: 1 finished unit Wind/Tidal Generator [f=0009497] [9497] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0009657] [9657] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0009737] [9737] Event [216,249.000549,3416]: 1 finished unit Wind/Tidal Generator [f=0009807] [9807] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0009957] [9957] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0010107] [10107] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0010257] [10257] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0010398] [10398] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0010557] [10557] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0010707] [10707] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0010858] [10858] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011008] [11008] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011158] [11158] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011297] [11297] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0011456] [11456] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011606] [11606] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011756] [11756] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0011906] [11906] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0012057] [12057] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0012197] [12197] Event [527.997925,400.623749,4606.00781]: 1 finished unit Mason [f=0012357] [12357] Event [527.997925,400.623749,4606.00781]: 1 finished unit Scorcher [f=0012436] Autoquit sending quit command. [f=0012436] [QuitAction] user exited to system [f=0012436] [SpringApp::Kill][1] fromRun=1 [f=0012436] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012436] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012436] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012436] [ThreadPool::SetThreadCount][2] workers=0 [f=0012436] [SpringApp::Kill][2] [f=0012436] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012436] [Game::KillLua][3] dtor=0 luaUI=0x52608c80 [f=0012436] Start widgetHandler:Shutdown [f=0012436] Shutdown - SaveOrderList Complete [f=0012436] Writing last game win data [f=0012436] Shutdown - SaveConfigData Complete [f=0012436] Shutdown Widget - Chili Highlight [f=0012436] Shutdown Widget - Save/Load API [f=0012436] Shutdown Widget - Draw After Chili [f=0012436] Shutdown Widget - EPIC Menu [f=0012436] Shutdown Widget - Chili Minimap [f=0012436] Shutdown Widget - Chili Widget Selector [f=0012436] Shutdown Widget - Local Team Colors [f=0012436] Shutdown Widget - Display Keys 2 [f=0012436] Shutdown Widget - Save Game Menu [f=0012436] Shutdown Widget - HealthBars [f=0012436] Shutdown Widget - Noises [f=0012436] Shutdown Widget - Unit Icons [f=0012436] Shutdown Widget - Win Counter [f=0012436] Shutdown Widget - SpringRTS Replay Stats [f=0012436] Shutdown Widget - BuildETA [f=0012436] Shutdown Widget - Modular Comm Info [f=0012436] Shutdown Widget - Music Player v2 [f=0012436] Shutdown Widget - State Reverse and Latency [f=0012436] Shutdown Widget - CameraShake [f=0012436] Shutdown Widget - Chili Economy Panel Default [f=0012436] Shutdown Widget - Chili EndGame Window [f=0012436] Shutdown Widget - Chili Nuke Warning [f=0012436] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012436] Shutdown Widget - Chili Spectator Panels [f=0012436] Shutdown Widget - Context Menu [f=0012436] Shutdown Widget - Darkening [f=0012436] Shutdown Widget - Defense Range Zero-K [f=0012436] Shutdown Widget - Grab Input [f=0012436] Input grabbing is disabled! [f=0012436] Shutdown Widget - Highlight Geos [f=0012436] Shutdown Widget - Local Widgets Config [f=0012436] Shutdown Widget - MinimapEvents [f=0012436] Shutdown Widget - MetalFeatures (new) [f=0012436] Shutdown Widget - Missile Silo Range [f=0012436] Shutdown Widget - Point Tracker [f=0012436] Shutdown Widget - Showeco and Grid Drawer [f=0012436] Shutdown Widget - Stereo3D [f=0012436] Shutdown Widget - Attack AoE [f=0012436] Shutdown Widget - UnitShapes [f=0012436] Shutdown Widget - Map Edge Extension [f=0012436] Shutdown Widget - Selection Send [f=0012436] Shutdown Widget - LupsManager [f=0012436] Shutdown Widget - Newton Firezone [f=0012436] Shutdown Widget - Chili Pro Console [f=0012436] Shutdown Widget - Persistent Build Height [f=0012436] Shutdown Widget - Lasso Terraform GUI [f=0012436] Shutdown Widget - Chili Framework [f=0012436] Shutdown Widget - Lups [f=0012436] Shutdown Widget - Custom Markers [f=0012436] Shutdown Widget - Chili Core Selector [f=0012436] Shutdown Widget - Mex Placement Handler [f=0012436] Shutdown Widget - Select Keys [f=0012436] Shutdown Widget - Pause Screen [f=0012436] Shutdown Widget - Layout Handler [f=0012436] Shutdown Widget - Text To Speech Control [f=0012436] End widgetHandler:Shutdown [f=0012436] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525779,69428683} {int,ext,rec}Allocs={9952831,0,0} {chunk,block}Bytes={69428683,0} [f=0012436] [Game::KillLua][1] dtor=0 luaGaia=0x52ca5240 [f=0012436] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457678,63871830} {int,ext,rec}Allocs={9952833,0,0} {chunk,block}Bytes={63871830,0} [f=0012436] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457678,63871830} {int,ext,rec}Allocs={9952833,0,0} {chunk,block}Bytes={63871830,0} [f=0012436] [Game::KillLua][2] dtor=0 luaRules=0x52d483e0 [f=0012436] Start gadgetHandler:Shutdown [f=0012436] Shutdown - StartSetup [f=0012436] Shutdown - UnitMorph [f=0012436] Shutdown - Carrier Drones [f=0012436] Shutdown - LupsNanoSpray [f=0012436] Shutdown - Missile Silo Controller [f=0012436] Shutdown - Modular Comm Info [f=0012436] Shutdown - Terrain Texture Handler [f=0012436] Shutdown - UnitCloakShield [f=0012436] Shutdown - Starlight Handler [f=0012436] End gadgetHandler:Shutdown [f=0012436] Start gadgetHandler:Shutdown [f=0012436] Shutdown - Save/Load [f=0012436] Shutdown - Teleport Throw [f=0012436] Shutdown - UnitMorph [f=0012436] Shutdown - Modular Comm Info [f=0012436] Shutdown - Retreat Command [f=0012436] Shutdown - Shockwaves [f=0012436] Shutdown - UnitCloakShield [f=0012436] Shutdown - Lups Cloak FX [f=0012436] Shutdown - Lups [f=0012436] Shutdown - Lups Shield [f=0012436] End gadgetHandler:Shutdown [f=0012436] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9952865,0,0} {chunk,block}Bytes={0,0} [f=0012436] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9952865,0,0} {chunk,block}Bytes={0,0} [f=0012436] [Game::KillLua][4] dtor=0 [f=0012436] [Game::~CGame][1] [f=0012436] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012436] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012436] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012436] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012436] [Game::KillLua][4] dtor=1 [f=0012436] [Game::KillMisc][1] [f=0012436] [Game::KillMisc][2] [f=0012436] [Game::KillMisc][3] [f=0012436] [Game::KillRendering][1] [f=0012436] [3DOParser::Kill] allocated 1 pieces [f=0012436] [S3OParser::Kill] allocated 422 pieces [f=0012436] [AssParser::Kill] allocated 24 pieces [f=0012436] [Game::KillInterface][1] [f=0012436] [Game::KillInterface][2] [f=0012436] [Game::KillSimulation][1] [f=0012436] [Game::KillSimulation][2] [f=0012436] [CCollisionHandler] dis-/continuous tests: 0/218371 [f=0012436] [Game::KillSimulation][3] [f=0012436] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012436] [~CPathCache(20x20)] cacheHits=55 hitPercentage=31% numHashColls=0 maxCacheSize=12 [f=0012436] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012436] [~CPathCache(40x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012436] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012436] [LosHandler::Kill] raycast instance cache-{hits,misses}={5464,8013}; shared=2%; cached=38% [f=0012436] [Game::KillSimulation][4] [f=0012436] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012436] [Game::~CGame][2] [f=0012436] [Game::~CGame][3] [f=0012436] [SpringApp::Kill][3] [f=0012436] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131988 bytes sent 120215 bytes recv'd [f=0012436] [SpringApp::Kill][4] font=0x46149aa0 [f=0012436] [SpringApp::Kill][5] [f=0012436] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x461b79f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1986ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=30ms file="bitmaps/loadpictures/skydust.png" indx=525 inflSize=3031kb readTime=25ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4770 inflSize=18kb readTime=21ms file="luaui/widgets/chili_old/controls/window.lua" indx=4269 inflSize=1kb readTime=17ms file="bitmaps/pd/orangesmoke.tga" indx=564 inflSize=16kb readTime=14ms file="unitpics/nebula.png" indx=6563 inflSize=9kb readTime=14ms file="bitmaps/pd/lightningball4.tga" indx=559 inflSize=48kb readTime=12ms file="luarules/gadgets/unit_enlarger.lua" indx=1775 inflSize=4kb readTime=11ms file="luaui/images/commands/states/wrench_med.png" indx=3294 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32339479 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x462e6100) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462f5a40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461c1150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff9ec01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]