[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zJz19T1gtY/springsettings.1216524.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9000adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6017 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1216524/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457639b0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457639b0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 460ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 522ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [TK]MidnightGiggler was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1216524/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (372ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1216524/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5215a7c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 68eb68611be298fe6ea21d371a42524b [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hummas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from muffa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: muffa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muffa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muffa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={000001f6df7a4390,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muffa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muffa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="muffa" string="[Game::Load][lua{Rules,Gaia}={0x46c93080,(nil)}]" [f=-000001] Allies: I choose: Pula pula! [f=-000001] Allies: I choose: j! [f=-000001] hy [f=-000001] hey [f=-000001] > Game will be force started in 60 seconds [f=-000001] apologies for the delay [f=-000001] [0] Event [6501,272.99646,7038]: 0 finished unit Recon Commander [f=-000001] [0] Event [1512,272.996094,1134]: 1 finished unit Recon Commander [f=0000000] [0] Hummas, team: 0, elo:2396, userid: 413384 [f=0000000] [0] muffa, team: 1, elo:1779, userid: 110109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [6432,272.993896,6912]: 0 finished unit Rover Assembly [f=0000006] glhf [f=0000321] [321] Event [1504,272.993896,1232]: 1 finished unit Rover Assembly [f=0000333] [333] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000453] [453] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0000589] [589] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Dart [f=0000663] [663] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000784] [784] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000806] [806] Event [6616,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0000892] :) [f=0000941] [941] Event [6536,272.993896,7096]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Mason [f=0001076] [1076] Event [6456,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0001234] [1234] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0001360] [1360] Event [6376,272.993896,7192]: 0 finished unit Wind/Tidal Generator [f=0001487] [1487] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ripper [f=0001562] [1562] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0001563] [1563] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0001725] [1725] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0001774] ive been trying to practice a bit more on players, i just signed up for the next tourn [f=0001796] [1796] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Dart [f=0001936] [1936] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0001952] [1952] Event [1560,272.993896,968]: 1 finished unit Solar Collector [f=0001984] first one im doing [f=0002199] [2199] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0002240] i never did one [f=0002339] [2339] Event [1688,272.993896,920]: 1 finished unit Solar Collector [f=0002378] [2378] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0002618] [2618] Event [1768,272.993896,1080]: 1 finished unit Solar Collector [f=0002728] there's one coming up on the 23rd, next saturday [f=0002755] [2755] Event [1746.7616,133.388184,2493.02124]: 0 lost unit Dart [f=0002812] [2812] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0002835] [2835] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0002966] [2966] Event [1704,272.993896,1208]: 1 finished unit Solar Collector [f=0003186] registration is on the forum, all you need to do is say that you want in [f=0003217] [3217] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0003307] [3307] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0003353] [3353] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Dart [f=0003368] [3368] Event [1848,272.993896,1224]: 1 finished unit Solar Collector [f=0003551] [3551] Event [1832,272.993896,1320]: 1 finished unit Wind/Tidal Generator [f=0003648] [3648] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0003717] [3717] Event [1912,272.993896,1320]: 1 finished unit Wind/Tidal Generator [f=0003755] [3755] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0003841] [3841] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0003901] [3901] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0003926] [3926] Event [1992,272.993896,1320]: 1 finished unit Wind/Tidal Generator [f=0004113] [4113] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0004160] [4160] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0004296] [4296] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Dart [f=0004414] [4414] Event [1896,272.987793,1448]: 1 finished unit Solar Collector [f=0004636] [4636] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0004654] [4654] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ripper [f=0004698] [4698] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Scorcher [f=0004994] [4994] Event [4722.24121,32.9975586,4901.979]: 0 lost unit Scorcher [f=0005024] [5024] Event [4542.96826,32.9975586,4903.0459]: 1 lost unit Fencer [f=0005030] [5030] Event [4568.9834,32.9975586,5007.42432]: 0 lost unit Scorcher [f=0005048] [5048] Event [4573.69482,33.0640411,4976.49951]: 0 lost unit Scorcher [f=0005080] [5080] Event [4935.43945,32.9975586,4478.88281]: 0 lost unit Dart [f=0005103] [5103] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0005133] [5133] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Fencer [f=0005545] [5545] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0005680] [5680] Event [7240,133.388184,5416]: 0 finished unit Solar Collector [f=0005736] [5736] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Fencer [f=0005923] [5923] Event [4856,133.388184,6696]: 0 finished unit Solar Collector [f=0005964] [5964] Event [2626.84351,132.964401,2496.59985]: 0 lost unit Dart [f=0005987] [5987] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0006033] [6033] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0006044] [6044] Event [7320,133.388184,5496]: 0 finished unit Solar Collector [f=0006108] [6108] Event [2563.65747,133.009033,2563.44751]: 1 lost unit Fencer [f=0006224] [6224] Event [5450.75586,124.879486,5538.48389]: 0 lost unit Fencer [f=0006278] [6278] Event [2085.95142,133.388184,2606.00122]: 1 lost unit Fencer [f=0006377] [6377] Event [4936,133.388184,6760]: 0 finished unit Solar Collector [f=0006408] [6408] Event [1746.61243,133.245163,2302.3103]: 0 lost unit Dart [f=0006436] [6436] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0006438] [6438] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0006453] [6453] Event [1523.95361,136.566742,2154.00781]: 1 lost unit Fencer [f=0006560] [6560] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Ripper [f=0006708] [6708] Event [7176,133.388184,5592]: 0 finished unit Solar Collector [f=0006782] [6782] Event [904,133.388184,2600]: 1 finished unit Solar Collector [f=0006794] [6794] Event [1410.66504,241.987503,1711.22607]: 0 lost unit Scorcher [f=0006884] [6884] Event [1504.06177,263.123016,1617.53308]: 1 lost unit Fencer [f=0006885] [6885] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0006964] [6964] Event [1485.50232,272.298889,1381.67725]: 0 lost unit Scorcher [f=0006991] [6991] Event [5064,133.388184,6824]: 0 finished unit Solar Collector [f=0007026] [7026] Event [1504.02966,272.993896,1249.99231]: 1 lost unit Fencer [f=0007073] [7073] Event [7272,133.388184,5704]: 0 finished unit Solar Collector [f=0007158] [7158] Event [6394.33057,133.388184,5813.61475]: 0 lost unit Ripper [f=0007191] oh shit [f=0007300] [7300] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Ripper [f=0007486] [7486] Event [5192,133.388184,6824]: 0 finished unit Solar Collector [f=0007661] [7661] Event [6585.58057,132.760193,6062.82715]: 1 lost unit Fencer [f=0007668] [7668] Event [1640,272.993896,1064]: 1 lost unit Metal Extractor [f=0007698] [7698] Event [6688.53125,188.284164,6237.87207]: 0 lost unit Ripper [f=0007751] [7751] Event [1636.0603,272.772766,1369.21716]: 0 lost unit Scorcher [f=0007799] [7799] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ripper [f=0007854] [7854] Event [1542.11646,272.544037,1225.89966]: 0 lost unit Scorcher [f=0008049] [8049] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Ripper [f=0008103] [8103] Event [1504.02966,273.101593,1249.99231]: 1 finished unit Fencer [f=0008225] oof my rover play is awful [f=0008243] [8243] Event [7112,133.388184,5480]: 0 finished unit Solar Collector [f=0008367] [8367] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0008439] [8439] Event [6431.99805,273.639008,6894.00781]: 0 finished unit Mason [f=0008464] [8464] Event [6428.18164,272.439392,6863.45361]: 0 lost unit Mason [f=0008491] [8491] Event [5400,133.369873,6856]: 0 finished unit Solar Collector [f=0008537] [8537] Event [6600,272.993896,6984]: 0 lost unit Metal Extractor [f=0008556] [8556] Event [6431.99805,273.682953,6894.00781]: 0 lost unit Ripper [f=0008571] [8571] Event [6431.99805,273.682953,6894.00781]: 0 lost unit Ripper [f=0008616] [8616] Event [6431.99805,273.112885,6894.00781]: 0 lost unit Ripper [f=0008627] [8627] Event [6688.69531,272.993896,6812.67334]: 0 lost unit Ripper [f=0008669] [8669] Event [6431.99805,272.74881,6894.00781]: 0 lost unit Ripper [f=0008672] [8672] Event [1562.78564,272.95047,1337.9519]: 1 finished unit Recon Commander [f=0008686] [8686] Event [6431.99805,272.397858,6894.00781]: 0 lost unit Ripper [f=0008722] [8722] Event [6431.99805,273.639008,6894.00781]: 0 lost unit Ripper [f=0008775] [8775] Event [6431.99805,273.237396,6894.00781]: 0 lost unit Ripper [f=0008790] [8790] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0008828] [8828] Event [6431.99805,272.869354,6894.00781]: 0 lost unit Ripper [f=0008854] [8854] Event [6431.99805,272.50589,6894.00781]: 0 lost unit Ripper [f=0008877] [8877] Event [6431.99805,272.50589,6894.00781]: 0 lost unit Ripper [f=0008881] [8881] Event [6431.99805,272.50589,6894.00781]: 0 lost unit Ripper [f=0008900] [8900] Event [6431.99805,272.138458,6894.00781]: 0 lost unit Ripper [f=0008934] [8934] Event [6431.99805,272.138458,6894.00781]: 0 lost unit Ripper [f=0008987] [8987] Event [6431.99805,271.783234,6894.00781]: 0 lost unit Ripper [f=0009003] [9003] Event [6431.99805,273.639008,6894.00781]: 0 lost unit Ripper [f=0009040] [9040] Event [6431.99805,273.639008,6894.00781]: 0 lost unit Ripper [f=0009066] [9066] Event [6431.99805,273.246246,6894.00781]: 0 lost unit Ripper [f=0009088] [9088] Event [6431.99805,273.246246,6894.00781]: 0 lost unit Ripper [f=0009095] [9095] Event [6431.99805,273.246246,6894.00781]: 0 lost unit Ripper [f=0009111] [9111] Event [6431.99805,272.851349,6894.00781]: 0 lost unit Ripper [f=0009148] [9148] Event [6431.99805,272.851349,6894.00781]: 0 lost unit Ripper [f=0009201] [9201] Event [6431.99805,272.488495,6894.00781]: 0 lost unit Ripper [f=0009212] [9212] Event [6432,271.542633,6912]: 0 lost unit Rover Assembly [f=0009239] [9239] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0009241] [9241] Event [6759.56836,260.090698,6490.62646]: 1 lost unit Fencer [f=0009312] [9312] Event [6616,273.083008,7048]: 0 lost unit Wind/Tidal Generator [f=0009344] [9344] Event [1640,271.833618,1064]: 1 finished unit Metal Extractor [f=0009360] [9360] Event [6717.62305,261.177094,6486.82471]: 1 lost unit Fencer [f=0009364] [9364] Event [6424,272.993896,7032]: 0 lost unit Metal Extractor [f=0009418] [9418] Event [6536,273.163879,7096]: 0 lost unit Wind/Tidal Generator [f=0009471] [9471] Event [6456,273.216675,7144]: 0 lost unit Wind/Tidal Generator [f=0009481] [9481] Event [6674.85547,259.045624,6465.2373]: 1 lost unit Fencer [f=0009630] [9630] Event [6552,272.993896,7192]: 0 lost unit Metal Extractor [f=0009642] [9642] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0009684] [9684] Event [6376,272.993896,7192]: 0 lost unit Wind/Tidal Generator [f=0010125] & cobalt dream is in the rotation [f=0010149] [10149] Event [6487.22656,272.993896,7454.56982]: 1 lost unit Ripper [f=0010272] [10272] Event [1624,272.996338,1192]: 1 finished unit Caretaker [f=0010385] [10385] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ripper [f=0010653] [10653] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0010693] [10693] Event [6600,272.280182,6984]: 0 finished unit Metal Extractor [f=0010753] [10753] Event [7063.75732,272.993896,7016.20898]: 1 lost unit Ripper [f=0010798] [10798] Event [6608,273.524902,6832]: 0 finished unit Lotus [f=0010869] [10869] Event [1680,258.412598,1696]: 1 finished unit Lotus [f=0010960] [10960] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0011238] [11238] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0011523] [11523] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0011666] [11666] Event [1800,271.657227,1512]: 1 finished unit Caretaker [f=0011771] [11771] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0011954] [11954] Event [1976,272.993896,1544]: 1 finished unit Solar Collector [f=0012023] [12023] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0012272] [12272] Event [2072,272.993896,1448]: 1 finished unit Solar Collector [f=0012435] [12435] Event [2168,272.993896,1544]: 1 finished unit Solar Collector [f=0012583] [12583] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0012683] [12683] Event [5320,132.882965,6792]: 0 lost unit Metal Extractor [f=0012771] [12771] Event [5144,133.345459,6656]: 0 lost unit Cloakbot Factory [f=0012852] [12852] Event [5167.7793,130.83519,6753.1792]: 0 lost unit Mason [f=0012962] [12962] Event [5192,133.280243,6824]: 0 lost unit Solar Collector [f=0013055] [13055] Event [5400,133.160828,6856]: 0 lost unit Solar Collector [f=0013070] [13070] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0013175] [13175] Event [4792,133.388184,6632]: 0 lost unit Metal Extractor [f=0013308] [13308] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0013362] [13362] Event [5064,133.388184,6824]: 0 lost unit Solar Collector [f=0013559] [13559] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0013625] [13625] Event [4856,133.388184,6696]: 0 lost unit Solar Collector [f=0013837] [13837] Event [4936,133.388184,6760]: 0 lost unit Solar Collector [f=0013967] [13967] Event [3064,133.388184,1672]: 1 finished unit Solar Collector [f=0013974] [13974] Event [6070.10791,272.993896,6880.47363]: 0 finished unit Recon Commander [f=0013974] game_message: Morph complete: j lvl 1 -> j lvl 2 [f=0013974] [13974] Received game_message: Morph complete: j lvl 1 -> j lvl 2 [f=0014036] [14036] Event [6768,199.531982,6272]: 0 lost unit Lotus [f=0014080] [14080] Event [3028.35352,133.388184,1619.98413]: 1 finished unit Recon Commander [f=0014081] [14081] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0014161] [14161] Event [2904,133.388184,1592]: 1 finished unit Solar Collector [f=0014261] [14261] Event [6716.44141,224.989349,6335.1709]: 0 lost unit Scorcher [f=0014309] [14309] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0014490] [14490] Event [2728,133.388184,1560]: 1 finished unit Solar Collector [f=0014580] [14580] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0014673] [14673] Event [6632.52295,266.120605,6517.25488]: 0 lost unit Fencer [f=0014782] [14782] Event [6088,272.993896,6992]: 0 finished unit Cloakbot Factory [f=0014795] [14795] Event [7304,132.372559,5576]: 0 lost unit Metal Extractor [f=0014813] [14813] Event [7112,133.388184,5480]: 0 lost unit Solar Collector [f=0014817] [14817] Event [undefined]: Hummas resigned [f=0014817] game_message: Hummas has been destroyed! [f=0014817] game_message: muffa wins! [f=0014817] Submitting stats [f=0014817] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014817] Part| Total Time|Time of the last 0.5s [f=0014817] Draw 14298.99ms 13.67% [f=0014817] Lua::Callins::Synced 6462.83ms 28.34% [f=0014817] Lua::Callins::Unsynced 14912.77ms 15.27% [f=0014817] Lua::CollectGarbage::Synced 227.89ms 1.20% [f=0014817] Lua::CollectGarbage::Unsynced 508.55ms 0.30% [f=0014817] Misc::Profiler::AddTime 43.97ms 0.00% [f=0014817] Sim 26272.74ms 72.55% [f=0014817] [14817] Received game_message: Hummas has been destroyed! [f=0014817] [14817] Received game_message: muffa wins! [f=0014818] [14818] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014818] [14818] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014818] [14818] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 2,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 3,2060,2350,2060,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.1383152,8,8.1383152,1275,1275,1275,1275,6.26666689,8.80000019,6.26666689,8.80000019,0,170,0,170,0,0,0,0,785,905,785,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 4,2145,2540,2145,2540,0,1.56362116,0,1.56362116,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.8951778,8,12.8951778,1275,1275,1275,1275,8.26666641,10.1042414,8.26666641,10.1042414,0,170,0,170,0,0,0,0,870,1095,870,1095,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 5,2470,2830,2470,2830,0,9.78668308,0,9.78668308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.6256943,8,16.6256943,1275,1275,1275,1275,10.8000002,10.6815367,10.8000002,10.6815367,240,340,240,340,0,0,0,0,955,1215,955,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 6,2680,2960,2680,2960,0.69288945,25.642746,0.69288945,25.642746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,16.2186012,9.0666666,16.2186012,1275,1275,1275,1275,12.0461922,13.0570726,12.0461922,13.0570726,380,470,380,470,0,0,0,0,1025,1215,1025,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 7,2960,2960,2960,2960,0.97052908,47.5398331,0.97052908,47.5398331,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,14.5746918,11.6000004,14.5746918,1275,1275,1275,1275,12.0185089,13.4598064,12.0185089,13.4598064,520,470,520,470,0,0,0,0,1165,1215,1165,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014818] [14818] Game End Stats Values: 8,3170,3050,3170,3050,4.22387695,63.8377075,4.22387695,63.8377075,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,14.666667,13.8661346,14.666667,13.8661346,1275,1275,1275,1275,12.2168903,13.086524,12.2168903,13.086524,660,560,660,560,40,0,40,0,1235,1215,1235,1215,0,40,0,40,0,0,0,0,0,40,0,40 [f=0014818] [14818] Game End Stats Values: 9,3415,3220,3415,3220,6.96001482,68.6378632,6.96001482,68.6378632,0,0,0,0,0,0,0,0,0,0,0,0,83.344162,0,83.344162,0,0,0,0,0,16.7999992,10.854763,16.7999992,10.854763,1275,1275,1275,1275,12.1824083,12.3200102,12.1824083,12.3200102,800,730,800,730,40,0,40,0,1340,1215,1340,1215,0,40,0,40,0,0,0,0,0,83.344162,0,83.344162 [f=0014818] [14818] Game End Stats Values: 10,3625,3520,3625,3520,21.5166607,69.0108261,21.5166607,69.0108261,0,0,0,0,0,0,0,0,0,0,0,0,83.344162,0,83.344162,0,0,0,0,0,19.2217503,10.8058987,19.2217503,10.8058987,1275,1275,1275,1275,12.9704418,14.0248632,12.9704418,14.0248632,940,860,940,860,40,0,40,0,1410,1385,1410,1385,0,40,0,40,0,0,0,0,0,83.344162,0,83.344162 [f=0014818] [14818] Game End Stats Values: 11,3695,3775,3695,3775,40.664814,69.1707611,40.664814,69.1707611,0,0,0,0,0,0,0,0,0,0,0,0,137.524384,0,137.524384,0,0,0,0,0,20.4068356,11.0313406,20.4068356,11.0313406,1275,1275,1275,1275,13.2765436,17.4773273,13.2765436,17.4773273,940,1030,940,1030,40,0,40,0,1480,1470,1480,1470,0,40,0,40,0,0,0,0,0,137.524384,0,137.524384 [f=0014818] [14818] Game End Stats Values: 12,3935,3990,3935,3990,74.2024078,71.0208664,74.2024078,71.0208664,0,0,0,0,0,0,0,0,0,0,0,0,159.196472,0,159.196472,0,0,0,0,0,22.3113537,11.0818071,22.3113537,11.0818071,1275,1275,1275,1275,14.2358398,19.3233395,14.2358398,19.3233395,1180,1160,1180,1160,40,0,40,0,1480,1555,1480,1555,0,40,0,40,0,0,0,0,0,159.196472,0,159.196472 [f=0014818] [14818] Game End Stats Values: 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[14818] Game End Stats Values: 25,4725,2880,4725,2880,572.190369,622.121887,572.190369,622.121887,0,0,0,0,0,0,0,0,234.727264,1357.10706,234.727264,1357.10706,3829.27734,2577.55298,3829.27734,2577.55298,0,90,0,90,26.7369289,28,26.7369289,28,1505,1275,1505,1275,21.0527687,18.3363705,21.0527687,18.3363705,1320,270,1320,270,3329.3335,1965,3329.3335,1965,1900,1245,1900,1245,1974.66663,3332.66699,1974.66663,3332.66699,100.733643,0,100.733643,0,2698.38623,3928.10645,2698.38623,3928.10645 [f=0014818] [14818] Game End Stats Values: 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[14818] Game End Stats Values: 33,7645,2340,7645,2340,824.956665,991.613831,824.956665,991.613831,0,0,0,0,0,0,0,0,342.495728,2496.50073,342.495728,2496.50073,5310.53174,2598.68994,5310.53174,2598.68994,90,90,90,90,36.0426025,18,36.0426025,18,2155,1505,2155,1505,23.5552158,13.4647074,23.5552158,13.4647074,2800,140,2800,140,4825.79346,1965,4825.79346,1965,2600,605,2600,605,1974.66663,4829.12695,1974.66663,4829.12695,277.893433,34.1333313,277.893433,34.1333313,2748.22925,5509.14014,2748.22925,5509.14014 [f=0014818] [14818] Game End Stats Values: 34,7855,2745,7855,2745,878.632324,1004.01227,878.632324,1004.01227,0,0,0,0,0,0,0,0,342.495728,2496.50073,342.495728,2496.50073,5624.4082,2682.08374,5624.4082,2682.08374,90,90,90,90,39.0480309,14.7142859,39.0480309,14.7142859,2155,1505,2155,1505,23.8339748,12.8855915,23.8339748,12.8855915,2940,0,2940,0,5120.79346,1965,5120.79346,1965,2670,1150,2670,1150,1974.66663,5124.12695,1974.66663,5124.12695,277.893433,34.1333313,277.893433,34.1333313,2942.13794,5827.17285,2942.13794,5827.17285 [f=0014825] [14825] Event [7272,133.431061,5704]: 0 lost unit Solar Collector [f=0014838] [14838] Event [7320,133.466156,5496]: 0 lost unit Solar Collector [f=0014841] [Hummas (replay)] gg [f=0014843] [14843] Event [7176,133.315399,5592]: 0 lost unit Solar Collector [f=0014978] [14978] Event [2632,133.388184,1720]: 1 finished unit Energy Pylon [f=0015009] [15009] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0015090] Spectator Hummas left the game: normal quit [f=0015090] [15090] Event [undefined]: Hummas quit [f=0015099] No clients connected, shutting down server [f=0015099] Server shutdown [f=0015099] [15099] all players disconnected [f=0015174] [15174] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0015339] [15339] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0015645] [15645] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0015957] [15957] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0016132] [16132] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0016308] [16308] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0016481] [16481] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0016652] [16652] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0016824] [16824] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0017129] [17129] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0017435] [17435] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0017606] [17606] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0017776] [17776] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0017947] [17947] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0018118] [18118] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0018290] [18290] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Fencer [f=0018591] [18591] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0018893] [18893] Event [1504.02966,273.639008,1249.99231]: 1 finished unit Ravager [f=0018907] Autoquit sending quit command. [f=0018907] [QuitAction] user exited to system [f=0018907] [SpringApp::Kill][1] fromRun=1 [f=0018907] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018907] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018907] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018907] [ThreadPool::SetThreadCount][2] workers=0 [f=0018907] [SpringApp::Kill][2] [f=0018907] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018907] [Game::KillLua][3] dtor=0 luaUI=0x5b766850 [f=0018907] Start widgetHandler:Shutdown [f=0018907] Shutdown - SaveOrderList Complete [f=0018907] Writing last game win data [f=0018907] Shutdown - SaveConfigData Complete [f=0018907] Shutdown Widget - Save/Load API [f=0018907] Shutdown Widget - Chili Highlight [f=0018907] Shutdown Widget - Draw After Chili [f=0018907] Shutdown Widget - EPIC Menu [f=0018907] Shutdown Widget - Chili Widget Selector [f=0018907] Shutdown Widget - Chili Minimap [f=0018907] Shutdown Widget - Local Team Colors [f=0018907] Shutdown Widget - Display Keys 2 [f=0018907] Shutdown Widget - Save Game Menu [f=0018907] Shutdown Widget - Unit Icons [f=0018907] Shutdown Widget - Noises [f=0018907] Shutdown Widget - HealthBars [f=0018907] Shutdown Widget - Win Counter [f=0018907] Shutdown Widget - BuildETA [f=0018907] Shutdown Widget - SpringRTS Replay Stats [f=0018907] Shutdown Widget - Modular Comm Info [f=0018907] Shutdown Widget - Stereo3D [f=0018907] Shutdown Widget - Showeco and Grid Drawer [f=0018907] Shutdown Widget - Point Tracker [f=0018907] Shutdown Widget - Missile Silo Range [f=0018907] Shutdown Widget - MetalFeatures (new) [f=0018907] Shutdown Widget - MinimapEvents [f=0018907] Shutdown Widget - Local Widgets Config [f=0018907] Shutdown Widget - Highlight Geos [f=0018907] Shutdown Widget - Grab Input [f=0018907] Input grabbing is disabled! [f=0018907] Shutdown Widget - Defense Range Zero-K [f=0018907] Shutdown Widget - Darkening [f=0018907] Shutdown Widget - Context Menu [f=0018907] Shutdown Widget - Chili Spectator Panels [f=0018907] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018907] Shutdown Widget - Chili Nuke Warning [f=0018907] Shutdown Widget - Chili EndGame Window [f=0018907] Shutdown Widget - Chili Economy Panel Default [f=0018907] Shutdown Widget - CameraShake [f=0018907] Shutdown Widget - State Reverse and Latency [f=0018907] Shutdown Widget - Music Player v2 [f=0018907] Shutdown Widget - Attack AoE [f=0018907] Shutdown Widget - Map Edge Extension [f=0018907] Shutdown Widget - Selection Send [f=0018907] Shutdown Widget - LupsManager [f=0018907] Shutdown Widget - Newton Firezone [f=0018907] Shutdown Widget - Chili Pro Console [f=0018907] Shutdown Widget - Persistent Build Height [f=0018907] Shutdown Widget - Lasso Terraform GUI [f=0018907] Shutdown Widget - Lups [f=0018907] Shutdown Widget - Chili Framework [f=0018907] Shutdown Widget - Mex Placement Handler [f=0018907] Shutdown Widget - Chili Core Selector [f=0018907] Shutdown Widget - Custom Markers [f=0018907] Shutdown Widget - Select Keys [f=0018907] Shutdown Widget - Pause Screen [f=0018907] Shutdown Widget - Text To Speech Control [f=0018907] Shutdown Widget - Layout Handler [f=0018907] End widgetHandler:Shutdown [f=0018907] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502275,78604565} {int,ext,rec}Allocs={9939577,0,0} {chunk,block}Bytes={78604565,0} [f=0018907] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018907] [Game::KillLua][2] dtor=0 luaRules=0x5215a7c0 [f=0018907] Start gadgetHandler:Shutdown [f=0018907] Shutdown - StartSetup [f=0018907] Shutdown - UnitMorph [f=0018907] Shutdown - Carrier Drones [f=0018907] Shutdown - LupsNanoSpray [f=0018907] Shutdown - Missile Silo Controller [f=0018907] Shutdown - Modular Comm Info [f=0018907] Shutdown - Terrain Texture Handler [f=0018907] Shutdown - UnitCloakShield [f=0018907] Shutdown - Starlight Handler [f=0018907] End gadgetHandler:Shutdown [f=0018907] Start gadgetHandler:Shutdown [f=0018907] Shutdown - Save/Load [f=0018907] Shutdown - Teleport Throw [f=0018907] Shutdown - UnitMorph [f=0018907] Shutdown - Modular Comm Info [f=0018907] Shutdown - Retreat Command [f=0018907] Shutdown - Shockwaves [f=0018907] Shutdown - UnitCloakShield [f=0018907] Shutdown - Lups Cloak FX [f=0018907] Shutdown - Lups [f=0018907] Shutdown - Lups Shield [f=0018907] End gadgetHandler:Shutdown [f=0018907] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9939608,0,0} {chunk,block}Bytes={0,0} [f=0018907] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9939608,0,0} {chunk,block}Bytes={0,0} [f=0018907] [Game::KillLua][4] dtor=0 [f=0018907] [Game::~CGame][1] [f=0018907] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018907] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018907] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018907] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018907] [Game::KillLua][4] dtor=1 [f=0018907] [Game::KillMisc][1] [f=0018907] [Game::KillMisc][2] [f=0018907] [Game::KillMisc][3] [f=0018907] [Game::KillRendering][1] [f=0018907] [3DOParser::Kill] allocated 1 pieces [f=0018907] [S3OParser::Kill] allocated 316 pieces [f=0018907] [AssParser::Kill] allocated 31 pieces [f=0018907] [Game::KillInterface][1] [f=0018907] [Game::KillInterface][2] [f=0018907] [Game::KillSimulation][1] [f=0018907] [Game::KillSimulation][2] [f=0018907] [CCollisionHandler] dis-/continuous tests: 0/263926 [f=0018907] [Game::KillSimulation][3] [f=0018907] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018907] [~CPathCache(32x32)] cacheHits=35 hitPercentage=14% numHashColls=0 maxCacheSize=17 [f=0018907] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018907] [~CPathCache(64x64)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018907] [LosHandler::Kill] raycast instance cache-{hits,misses}={8065,10347}; shared=1%; cached=43% [f=0018907] [Game::KillSimulation][4] [f=0018907] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018907] [Game::~CGame][2] [f=0018907] [Game::~CGame][3] [f=0018907] [SpringApp::Kill][3] [f=0018907] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198275 bytes sent 142661 bytes recv'd [f=0018907] [SpringApp::Kill][4] font=0x45697aa0 [f=0018907] [SpringApp::Kill][5] [f=0018907] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x457054f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1827ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=27ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=20ms file="lups/particleclasses/distortionfbo.lua" indx=4854 inflSize=9kb readTime=18ms file="luaui/widgets/unit_healthbars.lua" indx=4816 inflSize=41kb readTime=14ms file="luaui/widgets/gui_replay_controls.lua" indx=4733 inflSize=11kb readTime=12ms file="bitmaps/cc/dirt.png" indx=423 inflSize=18kb readTime=12ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=11ms file="luaui/widgets/chili/skins/evolved/panel2_border.png" indx=4082 inflSize=0kb readTime=11ms file="luaui/widgets/gui_savegame.lua" indx=4736 inflSize=16kb readTime=10ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=451 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32699395 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x457fe3c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4580e550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45716ae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe90001b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]