[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mks8HYiRtu/springsettings.1216337.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f18440adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6029 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1216337/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458143c0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458143c0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 438ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 498ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 19ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 47ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1216337/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1216337/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b64ff0,0x5aab1f00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4f9b6861eab528172281865a939337a8 [f=-000001] Connection attempt from Edik [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Edik changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Troo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Troo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Troo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Troo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Edik" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Edik" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Troo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Troo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Troo" string="[Game::Load][lua{Rules,Gaia}={0000000065e15630,00000000d3e209a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Edik" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Edik" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Edik" string="[Game::Load][lua{Rules,Gaia}={000000004827bdc0,00000000c6b9c980}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [3797,195.764648,5287]: 0 finished unit Guardian Commander [f=-000001] [0] Event [411,195.765869,700]: 1 finished unit Guardian Commander [f=0000000] [0] Troo, team: 0, elo:1622, userid: 544100 [f=0000000] [0] Edik, team: 1, elo:1500, userid: 545053 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000026] [26] Event [3688,195.761719,5344]: 0 finished unit Cloakbot Factory [f=0000085] Player Edik left the game: normal quit [f=0000085] [85] Event [undefined]: Edik quit [f=0000507] [507] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Conjurer [f=0000516] [516] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000602] > SPRINGIE:User Edik|factorycloak|0_0||False|||IT [f=0000636] > SPRINGIE:User Edik|factorycloak|0_0||False|||IT [f=0000689] [689] Event [3843.11865,272.761719,5286.49512]: 0 finished unit Firefly [f=0000689] [689] Event [411,272.761719,700]: 1 finished unit Firefly [f=0000888] [888] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Conjurer [f=0000989] [989] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001267] [1267] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Conjurer [f=0001891] [1891] Event [3592,195.761719,5224]: 0 finished unit Caretaker [f=0002204] [2204] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Conjurer [f=0002526] [2526] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002854] [2854] Event [4040,195.761719,5224]: 0 finished unit Solar Collector [f=0002916] [2916] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0003093] [3093] Event [4040,195.761719,5144]: 0 finished unit Solar Collector [f=0003542] [3542] Event [4040,195.761719,5064]: 0 finished unit Solar Collector [f=0003684] [3684] Event [3520,195.761719,4736]: 0 finished unit Lotus [f=0003886] [3886] Event [3120,195.761719,4976]: 0 finished unit Picket [f=0004397] [4397] Event [4040,195.761719,5304]: 0 finished unit Solar Collector [f=0004727] [4727] Event [4040,195.761719,5384]: 0 finished unit Solar Collector [f=0004757] [4757] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005044] [5044] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0005055] [5055] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005175] [5175] Event [4040,195.761719,5464]: 0 finished unit Solar Collector [f=0005573] [5573] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0005693] [5693] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0005746] [5746] Event [2608,195.761719,5936]: 0 finished unit Picket [f=0005799] [5799] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0005861] [5861] Event [2896,195.761719,5984]: 0 finished unit Picket [f=0005915] [5915] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006129] [6129] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006196] [6196] Event [3784,195.761719,5128]: 0 finished unit Caretaker [f=0006247] [6247] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006338] [6338] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006458] [6458] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006578] [6578] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006730] [6730] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006734] [6734] Event [3664,195.761719,4256]: 0 finished unit Picket [f=0006871] [6871] Event [4040,195.761719,4984]: 0 finished unit Solar Collector [f=0006906] [6906] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0006995] [6995] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007084] [7084] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007174] [7174] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007263] [7263] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007352] [7352] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007442] [7442] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007449] [Game::ClientReadNet] added new player iwantusername with number 2 to team 0 [f=0007450] > SPRINGIE:User iwantusername|spidercrabe|5_3||False|||DE [f=0007466] Connection attempt from iwantusername [f=0007466] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007466] -> Connection established (given id 2) [f=0007473] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0007473] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007531] [7531] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007626] [7626] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007750] [7750] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0007794] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0007812] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0007812] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000004f56d0b0,00000000aba50070}]" [f=0007902] [7902] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008055] [8055] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008205] [8205] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008355] [8355] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008528] [8528] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008588] [8588] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008636] Spectator iwantusername left the game: normal quit [f=0008636] [8636] Event [undefined]: iwantusername quit [f=0008829] [8829] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0008833] [8833] Event [3784,195.761719,5376]: 0 finished unit Cloakbot Plate [f=0008867] [8867] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0008956] [8956] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009045] [9045] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009155] [9155] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009278] [9278] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009426] [9426] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009574] [9574] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009728] [9728] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009880] [9880] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0009973] [9973] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010032] [10032] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010155] [10155] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0010263] [10263] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0010272] [10272] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010276] [10276] Event [4040,195.761719,5544]: 0 finished unit Solar Collector [f=0010383] [10383] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010471] [10471] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0010478] [10478] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010565] [10565] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010641] [10641] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010723] [10723] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010732] [10732] Event [871.414368,283.503937,749.072876]: 1 lost unit Firefly [f=0010806] [10806] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010817] [10817] Event [558.576294,195.761719,705.161865]: 0 lost unit Glaive [f=0010829] [10829] Event [411,272.761719,700]: 1 lost unit Firefly [f=0010865] [10865] Event [482.402679,195.761719,701.521362]: 0 lost unit Glaive [f=0010895] [10895] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0010925] [10925] Event [409.744263,195.761719,669.659363]: 0 lost unit Glaive [f=0010996] [10996] Event [423.940826,195.761719,717.77771]: 0 lost unit Glaive [f=0010997] [10997] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011077] [11077] Event [391.081146,195.761719,726.066895]: 0 lost unit Glaive [f=0011079] [11079] Event [371.434174,195.764999,740.023315]: 0 lost unit Glaive [f=0011112] [11112] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011139] [11139] Event [412.611572,195.771545,684.954956]: 0 lost unit Glaive [f=0011141] [11141] Event [393.507751,272.764618,701.639954]: 1 lost unit Firefly [f=0011145] game_message: Edik has been destroyed! [f=0011145] [11145] Event [undefined]: Edik resigned [f=0011145] game_message: Troo wins! [f=0011145] Submitting stats [f=0011145] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011145] Part| Total Time|Time of the last 0.5s [f=0011145] Draw 17823.20ms 10.86% [f=0011145] Lua::Callins::Synced 2801.52ms 36.85% [f=0011145] Lua::Callins::Unsynced 24843.61ms 19.02% [f=0011145] Lua::CollectGarbage::Synced 200.46ms 0.10% [f=0011145] Lua::CollectGarbage::Unsynced 818.97ms 2.99% [f=0011145] Misc::Profiler::AddTime 74.38ms 0.00% [f=0011145] Sim 9166.28ms 77.89% [f=0011145] [11145] Event [393.507751,195.768387,701.639954]: 1 lost unit Guardian Commander [f=0011145] [11145] Event [416.470032,195.713989,709.618408]: 0 lost unit Glaive [f=0011145] [11145] Received game_message: Edik has been destroyed! [f=0011145] [11145] Received game_message: Troo wins! [f=0011146] [11146] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,1275,6465,1275,6465,0,55.8473663,0,55.8473663,0,0,0,0,0,0,0,0,1619,101.511871,1619,101.511871,0,0,0,0,0,490,0,490,8,22,8,22,1275,1275,1275,1275,6,22.1613331,6,22.1613331,0,1755,0,1755,0,0,0,0,0,2945,0,2945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011146] [11146] Game End Stats Values: 22,1275,6725,1275,6725,0,56.5390778,0,56.5390778,0,0,0,0,0,0,0,0,1709,101.511871,1709,101.511871,0,0,0,0,0,490,0,490,8,22,8,22,1275,1275,1275,1275,6,24.0461121,6,24.0461121,0,2015,0,2015,0,0,0,0,0,2945,0,2945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011146] [11146] Game End Stats Values: 23,1275,6920,1275,6920,0,56.6763687,0,56.6763687,0,0,0,0,0,0,0,0,1799,101.511871,1799,101.511871,0,0,0,0,0,490,0,490,8,22,8,22,1275,1275,1275,1275,6,24.0091534,6,24.0091534,0,2210,0,2210,0,0,0,0,0,2945,0,2945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011146] [11146] Game End Stats Values: 24,1275,7375,1275,7375,0,56.9311867,0,56.9311867,0,0,0,0,0,0,0,0,1889,101.511871,1889,101.511871,0,0,0,0,0,490,0,490,8,22.1333332,8,22.1333332,1275,1275,1275,1275,6,26.2836533,6,26.2836533,0,2340,0,2340,0,0,0,0,0,3270,0,3270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011146] [11146] Game End Stats Values: 25,1275,7785,1275,7785,0,58.6321182,0,58.6321182,0,0,0,0,0,0,0,0,1979,101.511871,1979,101.511871,40.1304436,19.9999981,40.1304436,19.9999981,0,490,0,490,8,24,8,24,1275,1275,1275,1275,6,31.3133945,6,31.3133945,0,2665,0,2665,0,0,0,0,0,3355,0,3355,0,0,0,0,0,0,0,0,19.9999981,40.1304436,19.9999981,40.1304436 [f=0011146] [11146] Game End Stats Values: 26,1275,7590,1275,7590,0,58.9629707,0,58.9629707,0,0,0,0,0,0,0,0,2051,126.763031,2051,126.763031,424.934509,1317.88928,424.934509,1317.88928,0,490,0,490,8,24,8,24,1275,1275,1275,1275,6,32.0275726,6,32.0275726,0,2470,0,2470,455,0,455,0,0,3355,0,3355,0,455,0,455,0,0,0,0,1317.88928,513.154724,1317.88928,513.154724 [f=0011146] [11146] Event [390.829041,195.794388,673.350403]: 0 lost unit Glaive [f=0011229] [11229] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011348] [11348] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011377] Player Troo left the game: normal quit [f=0011377] [11377] Event [undefined]: Troo quit [f=0011383] No clients connected, shutting down server [f=0011383] Server shutdown [f=0011383] [11383] all players disconnected [f=0011475] [11475] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011611] [11611] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0011612] [11612] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011655] [11655] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0011714] [11714] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011810] [11810] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0011914] [11914] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012009] [12009] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012051] [12051] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0012101] [12101] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012185] [12185] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012262] [12262] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012350] [12350] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012429] [12429] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012515] [12515] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012591] [12591] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012674] [12674] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012758] [12758] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012841] [12841] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0012921] [12921] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013001] [13001] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013085] [13085] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013163] [13163] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013250] [13250] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013330] [13330] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013415] [13415] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013491] [13491] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013574] [13574] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013658] [13658] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013745] [13745] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013821] [13821] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013903] [13903] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0013986] [13986] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014064] [14064] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014150] [14150] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014230] [14230] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014315] [14315] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014395] [14395] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014480] [14480] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014560] [14560] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014645] [14645] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014725] [14725] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014810] [14810] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014890] [14890] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0014975] [14975] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015055] [15055] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015140] [15140] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015220] [15220] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015305] [15305] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015385] [15385] Event [3688.01465,195.761719,5334.3999]: 0 finished unit Glaive [f=0015451] Autoquit sending quit command. [f=0015451] [QuitAction] user exited to system [f=0015451] [SpringApp::Kill][1] fromRun=1 [f=0015451] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015451] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015451] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015451] [ThreadPool::SetThreadCount][2] workers=0 [f=0015451] [SpringApp::Kill][2] [f=0015451] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015451] [Game::KillLua][3] dtor=0 luaUI=0x51e8f6d0 [f=0015451] Start widgetHandler:Shutdown [f=0015451] Shutdown - SaveOrderList Complete [f=0015451] Writing last game win data [f=0015451] Shutdown - SaveConfigData Complete [f=0015451] Shutdown Widget - Save/Load API [f=0015451] Shutdown Widget - Chili Highlight [f=0015451] Shutdown Widget - Draw After Chili [f=0015451] Shutdown Widget - EPIC Menu [f=0015451] Shutdown Widget - Chili Widget Selector [f=0015451] Shutdown Widget - Chili Minimap [f=0015451] Shutdown Widget - Local Team Colors [f=0015451] Shutdown Widget - Display Keys 2 [f=0015451] Shutdown Widget - Save Game Menu [f=0015451] Shutdown Widget - Unit Icons [f=0015451] Shutdown Widget - Noises [f=0015451] Shutdown Widget - HealthBars [f=0015451] Shutdown Widget - Win Counter [f=0015451] Shutdown Widget - BuildETA [f=0015451] Shutdown Widget - SpringRTS Replay Stats [f=0015451] Shutdown Widget - Modular Comm Info [f=0015451] Shutdown Widget - Stereo3D [f=0015451] Shutdown Widget - Showeco and Grid Drawer [f=0015451] Shutdown Widget - Point Tracker [f=0015451] Shutdown Widget - Missile Silo Range [f=0015451] Shutdown Widget - MetalFeatures (new) [f=0015451] Shutdown Widget - MinimapEvents [f=0015451] Shutdown Widget - Local Widgets Config [f=0015451] Shutdown Widget - Highlight Geos [f=0015451] Shutdown Widget - Grab Input [f=0015451] Input grabbing is disabled! [f=0015451] Shutdown Widget - Defense Range Zero-K [f=0015451] Shutdown Widget - Darkening [f=0015451] Shutdown Widget - Context Menu [f=0015451] Shutdown Widget - Chili Spectator Panels [f=0015451] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015451] Shutdown Widget - Chili Nuke Warning [f=0015451] Shutdown Widget - Chili EndGame Window [f=0015451] Shutdown Widget - Chili Economy Panel Default [f=0015451] Shutdown Widget - CameraShake [f=0015451] Shutdown Widget - State Reverse and Latency [f=0015451] Shutdown Widget - Music Player v2 [f=0015451] Shutdown Widget - Attack AoE [f=0015451] Shutdown Widget - UnitShapes [f=0015451] Shutdown Widget - Map Edge Extension [f=0015451] Shutdown Widget - Selection Send [f=0015451] Shutdown Widget - LupsManager [f=0015451] Shutdown Widget - Newton Firezone [f=0015451] Shutdown Widget - Chili Pro Console [f=0015451] Shutdown Widget - Persistent Build Height [f=0015451] Shutdown Widget - Lasso Terraform GUI [f=0015451] Shutdown Widget - Lups [f=0015451] Shutdown Widget - Chili Framework [f=0015451] Shutdown Widget - Mex Placement Handler [f=0015451] Shutdown Widget - Chili Core Selector [f=0015451] Shutdown Widget - Custom Markers [f=0015451] Shutdown Widget - Select Keys [f=0015451] Shutdown Widget - Pause Screen [f=0015451] Shutdown Widget - Text To Speech Control [f=0015451] Shutdown Widget - Layout Handler [f=0015451] End widgetHandler:Shutdown [f=0015451] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={882551,90669639} {int,ext,rec}Allocs={12568696,0,0} {chunk,block}Bytes={90669639,0} [f=0015451] [Game::KillLua][1] dtor=0 luaGaia=0x5aab1f00 [f=0015451] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674065,77943428} {int,ext,rec}Allocs={12568697,0,0} {chunk,block}Bytes={77943428,0} [f=0015451] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={674065,77943428} {int,ext,rec}Allocs={12568697,0,0} {chunk,block}Bytes={77943428,0} [f=0015451] [Game::KillLua][2] dtor=0 luaRules=0x51b64ff0 [f=0015451] Start gadgetHandler:Shutdown [f=0015451] Shutdown - StartSetup [f=0015451] Shutdown - UnitMorph [f=0015451] Shutdown - Carrier Drones [f=0015451] Shutdown - LupsNanoSpray [f=0015451] Shutdown - Missile Silo Controller [f=0015451] Shutdown - Modular Comm Info [f=0015451] Shutdown - Terrain Texture Handler [f=0015451] Shutdown - UnitCloakShield [f=0015451] Shutdown - Starlight Handler [f=0015451] End gadgetHandler:Shutdown [f=0015451] Start gadgetHandler:Shutdown [f=0015451] Shutdown - Save/Load [f=0015451] Shutdown - Teleport Throw [f=0015451] Shutdown - UnitMorph [f=0015451] Shutdown - Modular Comm Info [f=0015451] Shutdown - Retreat Command [f=0015451] Shutdown - Shockwaves [f=0015451] Shutdown - UnitCloakShield [f=0015451] Shutdown - Lups Cloak FX [f=0015451] Shutdown - Lups [f=0015451] Shutdown - Lups Shield [f=0015451] End gadgetHandler:Shutdown [f=0015451] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12568759,0,0} {chunk,block}Bytes={0,0} [f=0015451] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12568759,0,0} {chunk,block}Bytes={0,0} [f=0015451] [Game::KillLua][4] dtor=0 [f=0015451] [Game::~CGame][1] [f=0015451] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015451] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015451] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015451] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015451] [Game::KillLua][4] dtor=1 [f=0015451] [Game::KillMisc][1] [f=0015451] [Game::KillMisc][2] [f=0015451] [Game::KillMisc][3] [f=0015451] [Game::KillRendering][1] [f=0015451] [3DOParser::Kill] allocated 1 pieces [f=0015451] [S3OParser::Kill] allocated 166 pieces [f=0015451] [AssParser::Kill] allocated 0 pieces [f=0015451] [Game::KillInterface][1] [f=0015451] [Game::KillInterface][2] [f=0015451] [Game::KillSimulation][1] [f=0015451] [Game::KillSimulation][2] [f=0015451] [CCollisionHandler] dis-/continuous tests: 0/13810 [f=0015451] [Game::KillSimulation][3] [f=0015451] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015451] [~CPathCache(16x24)] cacheHits=25 hitPercentage=54% numHashColls=0 maxCacheSize=3 [f=0015451] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015451] [~CPathCache(32x48)] cacheHits=250 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015451] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015451] [LosHandler::Kill] raycast instance cache-{hits,misses}={10341,4702}; shared=29%; cached=40% [f=0015451] [Game::KillSimulation][4] [f=0015451] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015451] [Game::~CGame][2] [f=0015451] [Game::~CGame][3] [f=0015451] [SpringApp::Kill][3] [f=0015451] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161022 bytes sent 63474 bytes recv'd [f=0015451] [SpringApp::Kill][4] font=0x4574eaa0 [f=0015451] [SpringApp::Kill][5] [f=0015451] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x444f37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1785ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=34ms file="luarules/configs/lups_thruster_fxs.lua" indx=1268 inflSize=1kb readTime=14ms file="luaui/headers/overdrive.lua" indx=3004 inflSize=0kb readTime=12ms file="bitmaps/loadpictures/water.png" indx=527 inflSize=3506kb readTime=12ms file="luaui/widgets/unit_healthbars.lua" indx=4816 inflSize=41kb readTime=12ms file="luaui/widgets/gfx_outline_shader.lua" indx=4644 inflSize=13kb readTime=10ms file="icons/shipassault.png" indx=1119 inflSize=1kb readTime=10ms file="luaui/widgets/gui_iconheight.lua" indx=4713 inflSize=6kb readTime=10ms file="luarules/gadgets/unit_mex_overdrive.lua" indx=1801 inflSize=63kb readTime=9ms file="unittextures/blank1.png" indx=7077 inflSize=0kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29700213 bytes cached in 2776 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x458e16f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458f3bf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45810600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f184401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]