[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pfBpbxA5f0/springsettings.1215845.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f35640adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6056 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1215845/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461f7a10] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461f7a10] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 87ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1215845/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1215845/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535ca900,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 06856761dd37bde5bd5b9865f4d9cbea [f=-000001] Connection attempt from [TK]MidnightGiggler [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [TK]MidnightGiggler changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Hummas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hummas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[TK]MidnightGiggler" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[TK]MidnightGiggler" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[TK]MidnightGiggler" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[TK]MidnightGiggler" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[TK]MidnightGiggler" string="[Game::Load][lua{Rules,Gaia}={000000011a103910,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hummas" string="[Game::Load][lua{Rules,Gaia}={000001bc92eb82d0,0000000000000000}]" [f=-000001] <[TK]MidnightGiggler> Allies: I choose: Guardian! [f=-000001] Allies: I choose: J! [f=-000001] hey [f=-000001] glhf [f=-000001] [0] Event [4680,-18.25708,4468]: 0 finished unit Recon Commander [f=-000001] [0] Event [1334,-19.679092,756]: 1 finished unit Guardian Commander [f=0000000] [0] Hummas, team: 0, elo:2373, userid: 413384 [f=0000000] [0] [TK]MidnightGiggler, team: 1, elo:1502, userid: 530642 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4816,0,4432]: 0 finished unit Shipyard [f=0000016] [16] Event [1328,0,912]: 1 finished unit Shipyard [f=0000304] [304] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0000333] [333] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000375] [375] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000476] [476] Event [4648,0,4600]: 0 finished unit Wind/Tidal Generator [f=0000611] [611] Event [4600,0,4536]: 0 finished unit Wind/Tidal Generator [f=0000620] [620] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0000675] [675] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1440.35242,58.6017227,688.749573]: 1 finished unit Firefly [f=0000730] [730] Event [1328,0,904.000061]: 1 finished unit Mariner [f=0000746] [746] Event [4552,0,4472]: 0 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001199] [1199] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001285] [1285] Event [4808,0,4431.98779]: 0 finished unit Mariner [f=0001330] [1330] Event [1328,0,904.000061]: 1 finished unit Mariner [f=0001726] [1726] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001833] [1833] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0001994] [1994] Event [1328,0,904.000061]: 1 finished unit Hunter [f=0001998] [1998] Event [4968,0,4424]: 0 finished unit Wind/Tidal Generator [f=0002003] [2003] Event [1119.4071,15.0458088,1143.69031]: 1 lost unit Firefly [f=0002119] [2119] Event [1006.22119,0,1046.05298]: 1 lost unit Hunter [f=0002233] [2233] Event [1208,0,120]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [4952,0,4488]: 0 finished unit Wind/Tidal Generator [f=0002282] [2282] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0002309] [2309] Event [1104.00879,62.8426971,748.209045]: 1 finished unit Firefly [f=0002423] [2423] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0002531] [2531] Event [1320,0,120]: 1 finished unit Wind/Tidal Generator [f=0002679] [2679] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0002885] [2885] Event [1432,0,120]: 1 finished unit Wind/Tidal Generator [f=0002903] [2903] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0003040] [3040] Event [4952,0,4552]: 0 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [1544,0,120]: 1 finished unit Wind/Tidal Generator [f=0003220] [3220] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0003234] [3234] Event [4968,0,4632]: 0 finished unit Wind/Tidal Generator [f=0003352] [3352] Event [1656,0,120]: 1 finished unit Wind/Tidal Generator [f=0003399] [3399] Event [4872,0,4648]: 0 finished unit Wind/Tidal Generator [f=0003441] [3441] Event [1328,-4,904.000061]: 1 finished unit Mistral [f=0003524] [3524] Event [1097.08752,0,976.456299]: 0 lost unit Hunter [f=0003536] [3536] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0003624] [3624] Event [4776,0,4648]: 0 finished unit Wind/Tidal Generator [f=0003750] [3750] Event [1346.68005,15.0512562,1208.21179]: 1 lost unit Firefly [f=0003761] [3761] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0003786] [3786] Event [1240,0,824]: 1 finished unit Caretaker [f=0003819] [3819] Event [4680,0,4664]: 0 finished unit Wind/Tidal Generator [f=0003888] [3888] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0003951] [3951] Event [1678.09155,-4,589.326416]: 1 lost unit Mistral [f=0004058] [4058] Event [4584,0,4664]: 0 finished unit Wind/Tidal Generator [f=0004078] [4078] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0004079] [4079] Event [1022.73572,81.1512375,696.055603]: 1 finished unit Firefly [f=0004124] [4124] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0004175] [4175] Event [1638.57727,-2,440.406738]: 0 lost unit Cutter [f=0004238] [4238] Event [5064,4.38256836,4552]: 0 finished unit Wind/Tidal Generator [f=0004384] [4384] Event [1328,0,904.000061]: 1 finished unit Corsair [f=0004403] [4403] Event [1231.08875,-2,688.702209]: 0 lost unit Cutter [f=0004405] [4405] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0004406] [4406] Event [1448,-1,552]: 1 lost unit Metal Extractor [f=0004633] [4633] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0004642] [4642] Event [1656,0,120]: 1 lost unit Wind/Tidal Generator [f=0004946] [4946] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0004967] [4967] Event [5336,0,2872]: 0 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [1288,0,824]: 1 finished unit Caretaker [f=0005111] [5111] Event [5272,0,2920]: 0 finished unit Wind/Tidal Generator [f=0005267] [5267] Event [792,13.5923157,488]: 1 finished unit Solar Collector [f=0005276] [5276] Event [5208,0,2984]: 0 finished unit Wind/Tidal Generator [f=0005456] [5456] Event [5144,0,3032]: 0 finished unit Wind/Tidal Generator [f=0005535] [Game::ClientReadNet] added new player strikeshadow with number 2 to team 0 [f=0005535] > SPRINGIE:User strikeshadow|turretemp|7_4||False|||US [f=0005556] Connection attempt from strikeshadow [f=0005556] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005556] -> Connection established (given id 2) [f=0005561] [5561] Event [4808,0,4431.98779]: 0 finished unit Mariner [f=0005565] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0005565] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005598] [5598] Event [872,17.4041138,488]: 1 finished unit Solar Collector [f=0005611] [5611] Event [4808,0,4728]: 0 finished unit Caretaker [f=0005921] [5921] Event [952,14.8813782,488]: 1 finished unit Solar Collector [f=0005965] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=0005987] [5987] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0005989] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=0005989] [Game::ClientReadNet][LOGMSG] sender="strikeshadow" string="[Game::Load][lua{Rules,Gaia}={0000000063b07280,0000000000000000}]" [f=0006054] [6054] Event [4616,0,4760]: 0 finished unit Wind/Tidal Generator [f=0006188] [6188] Event [1410.61926,-2,995.325623]: 0 lost unit Cutter [f=0006230] [6230] Event [792,24.3277893,568]: 1 finished unit Solar Collector [f=0006289] [6289] Event [5112,-1,2712]: 0 finished unit Urchin [f=0006411] [6411] Event [1328,0,912]: 1 lost unit Shipyard [f=0006455] [6455] Event [1384,0,824]: 1 lost unit Caretaker [f=0006520] [6520] Event [4504,0,4760]: 0 finished unit Wind/Tidal Generator [f=0006532] [6532] Event [1432,0,824]: 1 lost unit Caretaker [f=0006544] [6544] Event [1561.47681,-2,782.786987]: 0 lost unit Cutter [f=0006545] [6545] Event [872,24.1465149,568]: 1 finished unit Solar Collector [f=0006574] [6574] Event [1288,0,824]: 1 lost unit Caretaker [f=0006615] [6615] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0006639] [6639] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0006703] [6703] Event [4392,0,4776]: 0 finished unit Wind/Tidal Generator [f=0006771] [6771] Event [1377.37964,-2,830.522217]: 0 lost unit Cutter [f=0006859] [6859] Event [904,25.606781,648]: 1 finished unit Solar Collector [f=0006866] [6866] Event [1267.14209,0,703.472229]: 0 lost unit Hunter [f=0006914] [6914] Event [1341.96326,0,575.496338]: 0 lost unit Hunter [f=0006918] [6918] Event [1338.78418,0,546.769836]: 0 lost unit Hunter [f=0006929] [6929] Event [1260.83362,0,724.011841]: 0 lost unit Hunter [f=0006937] [6937] Event [1476.27222,-22.140034,771.362366]: 1 finished unit Guardian Commander [f=0006937] [6937] Event [1476.27222,-22.140034,771.362366]: 1 lost unit Guardian Commander [f=0006956] [6956] Event [1392.64099,0,695.412964]: 0 lost unit Hunter [f=0006966] [6966] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0006983] [6983] Event [1398.43408,-0.2388454,805.084106]: 0 lost unit Hunter [f=0007033] [7033] Event [4280,0,4776]: 0 finished unit Wind/Tidal Generator [f=0007048] [7048] Event [1544.76477,0,1041.17078]: 0 lost unit Hunter [f=0007181] [7181] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0007238] [7238] Event [4880,150.434357,2896]: 0 finished unit Lotus [f=0007321] [7321] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0007340] [7340] Event [4168,0,4792]: 0 finished unit Wind/Tidal Generator [f=0007421] [7421] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0007599] [7599] Event [4056,0,4792]: 0 finished unit Wind/Tidal Generator [f=0007612] [7612] Event [3544,0,3672]: 0 finished unit Wind/Tidal Generator [f=0007657] [7657] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0007780] [7780] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0007808] [7808] Event [3576,0,3752]: 0 finished unit Wind/Tidal Generator [f=0007831] [7831] Event [3944,0,4808]: 0 finished unit Wind/Tidal Generator [f=0007976] [7976] Event [3624,0,3832]: 0 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0008046] [8046] Event [3832,0,4808]: 0 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [3968,0,2496]: 0 finished unit Radar Tower [f=0008193] [8193] Event [3656,0,3912]: 0 finished unit Wind/Tidal Generator [f=0008297] [8297] Event [1719.38269,0,1184.21033]: 1 lost unit Corsair [f=0008303] [8303] Event [3720,0,4808]: 0 finished unit Wind/Tidal Generator [f=0008384] [8384] Event [3576,0,3608]: 0 finished unit Wind/Tidal Generator [f=0008451] [8451] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0008538] [8538] Event [3608,0,4824]: 0 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [1492.88306,-2,895.680786]: 0 lost unit Cutter [f=0008649] [8649] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0008667] [8667] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0008696] [8696] Event [1302.31323,-19.388197,761.073059]: 1 lost unit Guardian Commander [f=0008810] [8810] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0008822] [8822] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0008869] [8869] Event [1448,-1,552]: 1 lost unit Metal Extractor [f=0009013] [9013] Event [1284.2981,0,607.19397]: 1 lost unit Mariner [f=0009111] [9111] Event [3688,-1,4584]: 0 finished unit Urchin [f=0009170] [9170] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0009237] [9237] Event [1125.05957,0,571.01355]: 1 lost unit Mariner [f=0009301] [9301] Event [1288,0,840]: 1 lost unit Caretaker [f=0009347] [9347] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0009358] [9358] Event [undefined]: [TK]MidnightGiggler resigned [f=0009358] game_message: [TK]MidnightGiggler has been destroyed! [f=0009358] game_message: Hummas wins! [f=0009358] Submitting stats [f=0009358] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009358] Part| Total Time|Time of the last 0.5s [f=0009358] Draw 20057.96ms 17.13% [f=0009358] Lua::Callins::Synced 2881.85ms 9.56% [f=0009358] Lua::Callins::Unsynced 26091.53ms 23.41% [f=0009358] Lua::CollectGarbage::Synced 241.75ms 0.00% [f=0009358] Lua::CollectGarbage::Unsynced 753.22ms 0.40% [f=0009358] Misc::Profiler::AddTime 67.50ms 0.00% [f=0009358] Sim 17478.96ms 63.35% [f=0009358] [9358] Received game_message: [TK]MidnightGiggler has been destroyed! [f=0009358] [9358] Received game_message: Hummas wins! [f=0009359] [9359] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009359] [9359] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009359] [9359] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009359] [9359] Game End Stats Values: 2,2060,2130,2060,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.86666679,5.73333311,5.86666679,0,70,0,70,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009359] [9359] Game End Stats Values: 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16,2490,5060,2490,5060,30.6721592,219.221619,30.6721592,219.221619,0,0,0,0,0,0,0,0,0,0,0,0,489.473267,1760.67761,489.473267,1760.67761,0,120,0,120,21.4666672,29.6236839,21.4666672,29.6236839,1275,1275,1275,1275,9.28597927,19.4601479,9.28597927,19.4601479,240,1210,240,1210,310,1405.5,310,1405.5,975,2455,975,2455,1728.00024,380,1728.00024,380,34.0000153,0,34.0000153,0,2088.72485,664.807129,2088.72485,664.807129 [f=0009359] [9359] Game End Stats Values: 17,2790,4495,2790,4495,55.3366547,267.715179,55.3366547,267.715179,0,0,0,0,0,0,0,0,0,0,0,0,979.502869,2903.62622,979.502869,2903.62622,0,120,0,120,24.1333294,31.4039745,24.1333294,31.4039745,1505,1275,1505,1275,9.64429855,21.2329025,9.64429855,21.2329025,240,610,240,610,980,1405.5,980,1405.5,1045,2490,1045,2490,1728.00024,1150,1728.00024,1150,34.0000153,0,34.0000153,0,3341.37476,1190.97546,3341.37476,1190.97546 [f=0009359] [9359] Game End Stats Values: 18,2875,4775,2875,4775,80.1740189,316.081024,80.1740189,316.081024,0,0,0,0,0,0,0,0,0,0,0,0,979.502869,2903.62622,979.502869,2903.62622,0,210,0,210,24.7999973,32.7378311,24.7999973,32.7378311,1505,1275,1505,1275,10.4558249,22.424387,10.4558249,22.424387,240,610,240,610,980,1405.5,980,1405.5,1130,2680,1130,2680,1728.00024,1150,1728.00024,1150,34.0000153,0,34.0000153,0,3341.37476,1190.97546,3341.37476,1190.97546 [f=0009359] [9359] Game End Stats Values: 19,2960,5235,2960,5235,96.618248,363.604187,96.618248,363.604187,0,0,0,0,0,0,0,0,0,0,0,0,979.502869,2903.62622,979.502869,2903.62622,0,210,0,210,24.7999973,36.72789,24.7999973,36.72789,1505,1275,1505,1275,12.2962799,28.1015396,12.2962799,28.1015396,240,930,240,930,980,1405.5,980,1405.5,1215,2820,1215,2820,1728.00024,1224,1728.00024,1224,34.0000153,0,34.0000153,0,3341.37476,1190.97546,3341.37476,1190.97546 [f=0009359] [9359] Game End Stats Values: 20,2720,5650,2720,5650,121.18251,438.03772,121.18251,438.03772,0,0,0,0,0,0,0,0,0,0,0,0,1038.78748,3009.3916,1038.78748,3009.3916,0,210,0,210,24.7999973,41.4379539,24.7999973,41.4379539,1505,1330,1505,1330,15.1265011,24.9622364,15.1265011,24.9622364,0,1150,0,1150,980,1645.5,980,1645.5,1215,2960,1215,2960,1968.00024,1224,1968.00024,1224,65.9999161,0,65.9999161,0,3447.14014,1250.26013,3447.14014,1250.26013 [f=0009359] [9359] Game End Stats Values: 21,1045,5615,1045,5615,142.061966,519.587036,142.061966,519.587036,0,0,0,0,0,0,0,0,144.519226,0,144.519226,0,1197.95618,3685.35474,1197.95618,3685.35474,0,210,0,210,20.4092445,44.5067863,20.4092445,44.5067863,0,1330,0,1330,19.6796837,26.1032829,19.6796837,26.1032829,0,1030,0,1030,1050,3320.5,1050,3320.5,1045,3045,1045,3045,3689.50024,1514,3689.50024,1514,79.8466721,0,79.8466721,0,4260.23633,1629.26599,4260.23633,1629.26599 [f=0009359] [9359] Game End Stats Values: 22,645,6055,645,6055,162.846634,591.52124,162.846634,591.52124,0,0,0,0,0,0,0,0,171.415924,0,171.415924,0,1197.95618,3884.91553,1197.95618,3884.91553,0,330,0,330,18.8000011,44.6365929,18.8000011,44.6365929,0,1330,0,1330,5.73205137,27.9945202,5.73205137,27.9945202,0,1350,0,1350,1050,3721.5,1050,3721.5,645,3045,645,3045,4090.50024,1514,4090.50024,1514,79.8466721,0,79.8466721,0,4459.79736,1629.26599,4459.79736,1629.26599 [f=0009366] [9366] Event [1344,-0.1379061,928]: 1 lost unit Shipyard [f=0009476] Spectator strikeshadow left the game: normal quit [f=0009476] [9476] Event [undefined]: strikeshadow quit [f=0009526] [9526] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0009614] gg [f=0009640] No clients connected, shutting down server [f=0009640] Server shutdown [f=0009640] [9640] all players disconnected [f=0009856] [9856] Event [4808,0,4431.98779]: 0 finished unit Mariner [f=0009945] [9945] Event [4344,-1,4200]: 0 finished unit Urchin [f=0009989] [9989] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0010068] [10068] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0010269] [10269] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0010406] [10406] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0010541] [10541] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0010643] [10643] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0010912] [10912] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0011051] [11051] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0011186] [11186] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0011289] [11289] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0011557] [11557] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0011697] [11697] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0011832] [11832] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0011934] [11934] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0012202] [12202] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0012340] [12340] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0012475] [12475] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0012577] [12577] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0012846] [12846] Event [4808,-45,4431.98779]: 0 finished unit Seawolf [f=0012986] [12986] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0013121] [13121] Event [4808,0,4431.98779]: 0 finished unit Hunter [f=0013223] [13223] Event [4808,-2,4431.98779]: 0 finished unit Cutter [f=0013383] Autoquit sending quit command. [f=0013383] [QuitAction] user exited to system [f=0013383] [SpringApp::Kill][1] fromRun=1 [f=0013383] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013383] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013383] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013383] [ThreadPool::SetThreadCount][2] workers=0 [f=0013383] [SpringApp::Kill][2] [f=0013383] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013383] [Game::KillLua][3] dtor=0 luaUI=0x53e96710 [f=0013383] Start widgetHandler:Shutdown [f=0013383] Shutdown - SaveOrderList Complete [f=0013383] Writing last game win data [f=0013383] Shutdown - SaveConfigData Complete [f=0013383] Shutdown Widget - Chili Highlight [f=0013383] Shutdown Widget - Save/Load API [f=0013383] Shutdown Widget - Draw After Chili [f=0013383] Shutdown Widget - EPIC Menu [f=0013383] Shutdown Widget - Chili Minimap [f=0013383] Shutdown Widget - Chili Widget Selector [f=0013383] Shutdown Widget - Local Team Colors [f=0013383] Shutdown Widget - Display Keys 2 [f=0013383] Shutdown Widget - Save Game Menu [f=0013383] Shutdown Widget - HealthBars [f=0013383] Shutdown Widget - Noises [f=0013383] Shutdown Widget - Unit Icons [f=0013383] Shutdown Widget - Win Counter [f=0013383] Shutdown Widget - SpringRTS Replay Stats [f=0013383] Shutdown Widget - BuildETA [f=0013383] Shutdown Widget - Modular Comm Info [f=0013383] Shutdown Widget - Music Player v2 [f=0013383] Shutdown Widget - State Reverse and Latency [f=0013383] Shutdown Widget - CameraShake [f=0013383] Shutdown Widget - Chili Economy Panel Default [f=0013383] Shutdown Widget - Chili EndGame Window [f=0013383] Shutdown Widget - Chili Nuke Warning [f=0013383] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013383] Shutdown Widget - Chili Spectator Panels [f=0013383] Shutdown Widget - Context Menu [f=0013383] Shutdown Widget - Darkening [f=0013383] Shutdown Widget - Defense Range Zero-K [f=0013383] Shutdown Widget - Grab Input [f=0013383] Input grabbing is disabled! [f=0013383] Shutdown Widget - Highlight Geos [f=0013383] Shutdown Widget - Local Widgets Config [f=0013383] Shutdown Widget - MinimapEvents [f=0013383] Shutdown Widget - MetalFeatures (new) [f=0013383] Shutdown Widget - Missile Silo Range [f=0013383] Shutdown Widget - Point Tracker [f=0013383] Shutdown Widget - Showeco and Grid Drawer [f=0013383] Shutdown Widget - Stereo3D [f=0013383] Shutdown Widget - Attack AoE [f=0013383] Shutdown Widget - Map Edge Extension [f=0013383] Shutdown Widget - Selection Send [f=0013383] Shutdown Widget - LupsManager [f=0013383] Shutdown Widget - Newton Firezone [f=0013383] Shutdown Widget - Chili Pro Console [f=0013383] Shutdown Widget - Persistent Build Height [f=0013383] Shutdown Widget - Lasso Terraform GUI [f=0013383] Shutdown Widget - Chili Framework [f=0013383] Shutdown Widget - Lups [f=0013383] Shutdown Widget - Custom Markers [f=0013383] Shutdown Widget - Chili Core Selector [f=0013383] Shutdown Widget - Mex Placement Handler [f=0013383] Shutdown Widget - Select Keys [f=0013383] Shutdown Widget - Pause Screen [f=0013383] Shutdown Widget - Layout Handler [f=0013383] Shutdown Widget - Text To Speech Control [f=0013383] End widgetHandler:Shutdown [f=0013383] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1145150,114781219} {int,ext,rec}Allocs={12981209,0,0} {chunk,block}Bytes={114781219,0} [f=0013383] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013383] [Game::KillLua][2] dtor=0 luaRules=0x535ca900 [f=0013383] Start gadgetHandler:Shutdown [f=0013383] Shutdown - StartSetup [f=0013383] Shutdown - UnitMorph [f=0013383] Shutdown - Carrier Drones [f=0013383] Shutdown - LupsNanoSpray [f=0013383] Shutdown - Missile Silo Controller [f=0013383] Shutdown - Modular Comm Info [f=0013383] Shutdown - Terrain Texture Handler [f=0013383] Shutdown - UnitCloakShield [f=0013383] Shutdown - Starlight Handler [f=0013383] End gadgetHandler:Shutdown [f=0013383] Start gadgetHandler:Shutdown [f=0013383] Shutdown - Save/Load [f=0013383] Shutdown - Teleport Throw [f=0013383] Shutdown - UnitMorph [f=0013383] Shutdown - Modular Comm Info [f=0013383] Shutdown - Retreat Command [f=0013383] Shutdown - Shockwaves [f=0013383] Shutdown - UnitCloakShield [f=0013383] Shutdown - Lups Cloak FX [f=0013383] Shutdown - Lups [f=0013383] Shutdown - Lups Shield [f=0013383] End gadgetHandler:Shutdown [f=0013383] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12981240,0,0} {chunk,block}Bytes={0,0} [f=0013383] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12981240,0,0} {chunk,block}Bytes={0,0} [f=0013383] [Game::KillLua][4] dtor=0 [f=0013383] [Game::~CGame][1] [f=0013383] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013383] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013383] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013383] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013383] [Game::KillLua][4] dtor=1 [f=0013383] [Game::KillMisc][1] [f=0013383] [Game::KillMisc][2] [f=0013383] [Game::KillMisc][3] [f=0013383] [Game::KillRendering][1] [f=0013383] [3DOParser::Kill] allocated 1 pieces [f=0013383] [S3OParser::Kill] allocated 260 pieces [f=0013383] [AssParser::Kill] allocated 19 pieces [f=0013383] [Game::KillInterface][1] [f=0013383] [Game::KillInterface][2] [f=0013383] [Game::KillSimulation][1] [f=0013383] [Game::KillSimulation][2] [f=0013383] [CCollisionHandler] dis-/continuous tests: 0/2971164 [f=0013383] [Game::KillSimulation][3] [f=0013383] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013383] [~CPathCache(24x20)] cacheHits=30 hitPercentage=26% numHashColls=0 maxCacheSize=10 [f=0013383] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013383] [~CPathCache(48x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013383] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013383] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013383] [LosHandler::Kill] raycast instance cache-{hits,misses}={2907,7128}; shared=0%; cached=29% [f=0013383] [Game::KillSimulation][4] [f=0013383] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013383] [Game::~CGame][2] [f=0013383] [Game::~CGame][3] [f=0013383] [SpringApp::Kill][3] [f=0013383] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141738 bytes sent 126638 bytes recv'd [f=0013383] [SpringApp::Kill][4] font=0x46136aa0 [f=0013383] [SpringApp::Kill][5] [f=0013383] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44edb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1896ms file="unitpics/turretantiheavy.png" indx=6698 inflSize=11kb readTime=21ms file="bitmaps/loadpictures/markers.png" indx=520 inflSize=2489kb readTime=14ms file="luaui/widgets/gui_ally_cursors.lua" indx=4652 inflSize=7kb readTime=14ms file="objects3d/shipcon_dead.s3o" indx=5484 inflSize=58kb readTime=12ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=11ms file="luaui/images/lobbyranks/3_4.png" indx=3674 inflSize=110kb readTime=11ms file="luarules/gadgets/game_resign.lua" indx=1714 inflSize=1kb readTime=11ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=10ms file="luaui/configs/marking_menu_menus.lua" indx=2967 inflSize=0kb readTime=10ms file="bitmaps/saktoths/starexplo.tga" indx=586 inflSize=64kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29701001 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x462cc150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462d92c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461fb790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f356401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]