[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vERWGukChE/springsettings.1215763.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9a40adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6057 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1215763/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4519f2d0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4519f2d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1215763/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1215763/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50780ea0,0x5abf1a10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bc4e676149a8817b581b809a7b2b8cda [f=-000001] Connection attempt from Bakuhatsu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000007f093b80,00000000cac80ff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000ce22a4f0,00000000991648b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bakuhatsu" string="[Game::Load][lua{Rules,Gaia}={0000000067d00950,0000000108a7ce40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000eff1a6c0,00000000f3f93fa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000010f5a6f00,000000010fa3e4b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [therxyy (replay)] Allies: did ato beat godde earlier [f=-000001] [0] Event [4755,124.377991,5399]: 0 finished unit Recon Commander [f=-000001] [0] Event [3508,124.378662,1757]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Godde, team: 0, elo:3360, userid: 86744 [f=0000000] [0] ATOSTIC, team: 1, elo:3004, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [4792,263.4375,5288]: 0 finished unit Spider Factory [f=0000301] [301] Event [3528,263.4375,2168]: 1 finished unit Spider Factory [f=0000415] [415] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0000580] [580] Event [4792.05518,263.4375,5252]: 0 finished unit Weaver [f=0000662] [662] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0000664] [664] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0000738] [738] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0000752] [752] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0000842] [842] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0000900] [900] Event [3528,263.4375,2204]: 1 finished unit Weaver [f=0000932] [932] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0000994] [994] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0001173] [1173] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0001235] [1235] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0001321] [1321] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0001458] [1458] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0001463] [1463] Event [3600,263.4375,2240]: 1 finished unit Lotus [f=0001616] [1616] Event [3864,263.4375,2312]: 1 finished unit Wind/Tidal Generator [f=0001651] [1651] Event [3528,263.4375,2204]: 1 finished unit Weaver [f=0001748] [1748] Event [3528,263.4375,2204]: 1 finished unit Flea [f=0001751] [1751] Event [3784,263.4375,2296]: 1 finished unit Wind/Tidal Generator [f=0001841] [1841] Event [3528,263.4375,2204]: 1 finished unit Flea [f=0001845] [1845] Event [4792.05518,263.4375,5252]: 0 finished unit Weaver [f=0001901] [1901] Event [3704,263.4375,2280]: 1 finished unit Wind/Tidal Generator [f=0001932] [1932] Event [3528,263.4375,2204]: 1 finished unit Flea [f=0002014] [2014] Event [3528,263.4375,2204]: 1 finished unit Flea [f=0002070] [2070] Event [4728,263.4375,5160]: 0 finished unit Wind/Tidal Generator [f=0002101] [2101] Event [3528,263.4375,2204]: 1 finished unit Flea [f=0002216] [2216] Event [4696,263.4375,5064]: 0 finished unit Wind/Tidal Generator [f=0002283] [2283] Event [4104,24.3688965,4040]: 0 finished unit Metal Extractor [f=0002355] [2355] Event [4792.05518,263.4375,5252]: 0 finished unit Weaver [f=0002381] [2381] Event [4648,263.4375,4968]: 0 finished unit Wind/Tidal Generator [f=0002541] [2541] Event [3032.33472,16.299099,996.033203]: 1 lost unit Flea [f=0002557] [2557] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0002597] [2597] Event [4728,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0002795] [2795] Event [3536,24.3688965,912]: 1 finished unit Lotus [f=0002826] [2826] Event [4632,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0002832] [2832] Event [2992.40942,263.4375,2090.68994]: 0 lost unit Flea [f=0002865] [2865] Event [3041.57446,263.4375,2101.77905]: 0 lost unit Flea [f=0002888] [2888] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0003149] [3149] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0003186] [3186] Event [3989.66479,24.3688965,3205.36597]: 0 lost unit Flea [f=0003217] [3217] Event [3760,24.3688965,3952]: 0 finished unit Lotus [f=0003256] [3256] Event [4536,263.4375,4856]: 0 finished unit Wind/Tidal Generator [f=0003289] [3289] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0003302] [3302] Event [4792.05518,263.4375,5252]: 0 finished unit Weaver [f=0003413] [3413] Event [4776,263.4375,4984]: 0 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0003505] [3505] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0003647] [3647] Event [4872,263.4375,4952]: 0 finished unit Wind/Tidal Generator [f=0003652] [3652] Event [3624,24.3688965,3928]: 0 finished unit Metal Extractor [f=0003703] [3703] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0003734] [3734] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0003740] [3740] Event [4104,24.3688965,3128]: 1 finished unit Metal Extractor [f=0003780] [3780] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0003849] [3849] Event [4968,263.4375,4920]: 0 finished unit Wind/Tidal Generator [f=0003870] [3870] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0003941] [3941] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0003955] [3955] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004153] [4153] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0004227] [4227] Event [4792.05518,263.4375,5252]: 0 finished unit Venom [f=0004286] [4286] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004338] [4338] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004391] [4391] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004438] [4438] Event [3592,24.3688965,1048]: 1 finished unit Solar Collector [f=0004443] [4443] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004496] [4496] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0004723] [4723] Event [3624,24.3688965,920]: 1 finished unit Solar Collector [f=0004756] [4756] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0004758] [4758] Event [4792.05518,263.4375,5252]: 0 finished unit Venom [f=0004769] [4769] Event [4104,24.3688965,4040]: 0 lost unit Metal Extractor [f=0004794] [4794] Event [6008,24.3688965,6504]: 0 finished unit Metal Extractor [f=0004817] [4817] Event [4000,24.3688965,4128]: 0 lost unit Lotus [f=0004902] [4902] Event [3936.54834,24.3688965,3912.12939]: 1 lost unit Venom [f=0004958] [4958] Event [3760,24.3688965,3952]: 0 lost unit Lotus [f=0005008] [5008] Event [3448,24.3688965,872]: 1 finished unit Solar Collector [f=0005035] [5035] Event [4792.05518,263.4375,5252]: 0 finished unit Venom [f=0005232] [5232] Event [3624,24.3688965,3928]: 0 lost unit Metal Extractor [f=0005244] [5244] Event [6200,24.3688965,6408]: 0 finished unit Metal Extractor [f=0005368] [5368] Event [4792.05518,263.4375,5252]: 0 finished unit Venom [f=0005381] [5381] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0005416] [5416] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005474] [5474] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005550] [5550] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005573] [5573] Event [5257.35596,-5.1024261,6378.66162]: 0 lost unit Flea [f=0005583] [5583] Event [5318.01123,5.36330652,6359.28418]: 1 lost unit Flea [f=0005623] [5623] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005703] [5703] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005735] [5735] Event [3504,24.3688965,4144]: 0 finished unit Lotus [f=0005816] [5816] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005921] [5921] Event [4104,23.2084846,4040]: 1 lost unit Metal Extractor [f=0005945] [5945] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0005994] [5994] Event [4737.15479,124.375,4269.78223]: 0 lost unit Flea [f=0005997] [5997] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0006044] [6044] Event [6032,24.3688965,6368]: 0 finished unit Lotus [f=0006060] [6060] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0006085] [6085] Event [4240,124.375,4224]: 0 finished unit Lotus [f=0006126] [6126] Event [4792.05518,263.4375,5252]: 0 finished unit Flea [f=0006146] [6146] Event [4530.13672,263.4375,4334.27832]: 0 lost unit Venom [f=0006182] [6182] Event [4704.05908,263.4375,4348.02637]: 1 lost unit Venom [f=0006284] [6284] Event [4544.38721,249.032928,4462.01172]: 0 lost unit Venom [f=0006285] [6285] Event [3400,263.4375,2040]: 1 finished unit Caretaker [f=0006358] [6358] Event [4566.30127,250.933151,4506.28809]: 0 lost unit Venom [f=0006397] [6397] Event [4536,263.4375,4856]: 0 lost unit Wind/Tidal Generator [f=0006420] [6420] Event [4895.86914,263.4375,4775.96875]: 0 lost unit Flea [f=0006431] [6431] Event [4792.05518,263.4375,5252]: 0 finished unit Venom [f=0006443] [6443] Event [4915.81445,263.4375,4741.13818]: 0 lost unit Flea [f=0006458] [6458] Event [4793.94336,263.4375,4792.65332]: 0 lost unit Flea [f=0006460] [6460] Event [4925.27344,263.4375,4698.15771]: 0 lost unit Flea [f=0006475] [6475] Event [4932.49609,263.4375,4697.69092]: 0 lost unit Flea [f=0006485] [6485] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0006492] [6492] Event [5016.68311,263.4375,4752.93604]: 0 lost unit Flea [f=0006503] [6503] Event [5062.3042,263.4375,4731.21582]: 0 lost unit Flea [f=0006512] [6512] Event [4908.00293,263.4375,4755.56689]: 0 lost unit Flea [f=0006536] [6536] Event [4993.8418,263.4375,4682.98779]: 0 lost unit Flea [f=0006728] izirayd added point: [f=0006733] izirayd added point: [f=0006737] izirayd added point: [f=0006743] izirayd added point: [f=0006758] [6758] Event [4978.34375,263.4375,5136.61279]: 0 lost unit Venom [f=0006790] [6790] Event [4968,263.4375,4920]: 0 lost unit Wind/Tidal Generator [f=0006796] [6796] Event [4728,263.4375,4856]: 0 lost unit Wind/Tidal Generator [f=0006852] [6852] Event [4872,263.602905,4952]: 0 lost unit Wind/Tidal Generator [f=0006857] [6857] Event [4926.97607,263.583221,4824.02344]: 0 lost unit Flea [f=0006859] [6859] Event [4895.33105,263.183441,4904.0752]: 1 lost unit Venom [f=0006876] [6876] Event [4480,263.4375,4384]: 0 finished unit Lotus [f=0006880] [therxyy (replay)] Allies: LMAOOOOO [f=0006920] [6920] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0006934] izirayd added point: [f=0006941] izirayd added point: [f=0006949] [6949] Event [4841.16895,263.666107,4866.34473]: 0 lost unit Venom [f=0006954] [6954] Event [4792.05518,263.479614,5252]: 0 lost unit Venom [f=0006967] [6967] Event [5052.06543,21.2869282,4150.74561]: 0 lost unit Flea [f=0006990] [6990] Event [4776,263.4375,4984]: 0 lost unit Wind/Tidal Generator [f=0007050] [7050] Event [4792.05518,263.479614,5252]: 0 lost unit Venom [f=0007069] [7069] Event [5088,263.4375,5120]: 1 finished unit Lotus [f=0007095] [7095] Event [4728,263.4375,5160]: 0 lost unit Wind/Tidal Generator [f=0007116] [7116] Event [4792.05518,263.510132,5252]: 0 lost unit Venom [f=0007131] izirayd added point: nicew [f=0007184] [7184] Event [4696,263.683167,5064]: 0 lost unit Wind/Tidal Generator [f=0007250] [7250] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007268] [7268] Event [4805.33105,263.4375,5264.70264]: 0 lost unit Flea [f=0007282] [7282] Event [4801.26025,263.4375,5278.76123]: 0 lost unit Flea [f=0007286] [7286] Event [4831.37451,263.657196,4834.72168]: 0 lost unit Flea [f=0007300] [7300] Event [5010.12158,263.4375,5079.83643]: 1 lost unit Venom [f=0007303] [7303] Event [4830.11475,263.666168,4835.16113]: 0 lost unit Flea [f=0007304] [7304] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007317] [7317] Event [4806.0957,263.4375,5048.46094]: 0 lost unit Weaver [f=0007320] [7320] Event [4842.79199,263.58905,4831.54785]: 0 lost unit Flea [f=0007361] [7361] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0007391] [7391] Event [4998.83008,262.889282,4953.53857]: 1 lost unit Venom [f=0007446] [7446] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007543] [7543] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007545] [7545] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007666] therxyy added point: OMG [f=0007667] [7667] Event [4900.96777,263.766876,4860.81104]: 1 lost unit Venom [f=0007671] [7671] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0007789] [7789] Event [4752,262.683716,5008]: 0 lost unit Lotus [f=0007841] [7841] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007858] [7858] Event [4624,263.444214,5040]: 0 lost unit Lotus [f=0007865] [7865] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007909] [7909] Event [4648,263.4375,4968]: 0 lost unit Wind/Tidal Generator [f=0007942] [7942] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0007998] [7998] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0008035] [8035] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0008118] [8118] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0008207] [8207] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0008236] [8236] Event [4800,263.391113,5088]: 1 finished unit Lotus [f=0008297] [8297] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0008315] [8315] Event [4624,263.282776,5024]: 0 finished unit Lotus [f=0008328] [8328] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0008383] [8383] Event [4792.05518,263.4375,5252]: 0 lost unit Venom [f=0008383] [8383] Event [4792,263.4375,5288]: 0 lost unit Spider Factory [f=0008423] [8423] Event [4800,263.856506,5088]: 1 lost unit Lotus [f=0008524] [8524] Event [3496,263.4375,1976]: 1 finished unit Caretaker [f=0008595] [8595] Event [4624,263.282776,5024]: 0 lost unit Lotus [f=0008671] [8671] Event [3528,263.4375,2204]: 1 finished unit Venom [f=0008687] [8687] Event [4687.04932,263.048218,4989.36719]: 0 lost unit Flea [f=0008719] [8719] Event [4691.17773,263.441956,4966.33496]: 0 lost unit Flea [f=0008759] [8759] Event [4688,263.330078,4800]: 0 finished unit Lotus [f=0008759] [8759] Event [3392,263.4375,2128]: 1 finished unit Lotus [f=0008814] [8814] Event [4801.14453,263.087158,5148.38818]: 0 lost unit Recon Commander [f=0008836] [8836] Event [4688,262.930908,5200]: 1 lost unit Lotus [f=0008855] [8855] Event [5063.19531,263.514771,5030.51953]: 1 lost unit Recon Commander [f=0009314] [9314] Event [4552,262.433777,4840]: 0 finished unit Wind/Tidal Generator [f=0009401] [9401] Event [3512,263.4375,2056]: 1 finished unit Storage [f=0009449] ffs [f=0009462] [9462] Event [4472,263.38501,4824]: 0 finished unit Wind/Tidal Generator [f=0009526] [9526] Event [4552,263.652344,4936]: 0 finished unit Wind/Tidal Generator [f=0009536] [9536] Event [3504,24.3688965,4144]: 0 lost unit Lotus [f=0009595] [therxyy (replay)] Allies: lmaoooooooooooooooo [f=0009661] why am I so fucking greedy and sloopy [f=0009667] [9667] Event [4456,252.738953,4920]: 0 finished unit Wind/Tidal Generator [f=0009669] [9669] Event [4568,130.135956,5032]: 0 finished unit Wind/Tidal Generator [f=0009721] windows suck [f=0009788] [9788] Event [undefined]: Godde resigned [f=0009788] game_message: Godde has been destroyed! [f=0009788] game_message: ATOSTIC wins! [f=0009788] Submitting stats [f=0009788] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009788] Part| Total Time|Time of the last 0.5s [f=0009788] Draw 15022.45ms 37.06% [f=0009788] Lua::Callins::Synced 10376.60ms 5.59% [f=0009788] Lua::Callins::Unsynced 16092.61ms 35.66% [f=0009788] Lua::CollectGarbage::Synced 219.18ms 0.00% [f=0009788] Lua::CollectGarbage::Unsynced 484.05ms 0.60% [f=0009788] Misc::Profiler::AddTime 44.03ms 0.00% [f=0009788] Sim 32722.54ms 44.76% [f=0009788] [9788] Received game_message: Godde has been destroyed! [f=0009788] [9788] Received game_message: ATOSTIC wins! [f=0009789] [9789] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009789] [9789] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009789] [9789] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009789] [9789] Game End Stats Values: 2,1975,2060,1975,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,785,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009789] [9789] Game End Stats Values: 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End Stats Values: 23,4045,1760,4045,1760,114.598923,0.92358953,114.598923,0.92358953,0,0,0,0,0,0,0,0,857.092041,1237.4939,857.092041,1237.4939,5447.77148,3166.50562,5447.77148,3166.50562,360,360,360,360,10.6244364,10.9873972,10.6244364,10.9873972,0,0,0,0,16.3235207,18.0769653,16.3235207,18.0769653,1275,0,1275,0,5112.71875,2515.5332,5112.71875,2515.5332,2410,1400,2410,1400,2715.5332,5202.88525,2715.5332,5202.88525,44.8029404,14.2551212,44.8029404,14.2551212,3286.44946,5534.79199,3286.44946,5534.79199 [f=0009817] [9817] Event [5392,124.375,1008]: 1 finished unit Lotus [f=0009826] [9826] Event [4240,124.375,4224]: 0 lost unit Lotus [f=0009837] [9837] Event [3448,263.4375,2024]: 1 finished unit Wind/Tidal Generator [f=0009898] Spectator Bakuhatsu left the game: normal quit [f=0009898] [9898] Event [undefined]: Bakuhatsu quit [f=0009904] Spectator Godde left the game: normal quit [f=0009904] [9904] Event [undefined]: Godde quit [f=0009944] [9944] Event [3288,263.4375,2024]: 1 finished unit Wind/Tidal Generator [f=0009948] Spectator izirayd left the game: normal quit [f=0009948] [9948] Event [undefined]: izirayd quit [f=0009958] Player ATOSTIC left the game: normal quit [f=0009958] [9958] Event [undefined]: ATOSTIC quit [f=0009999] No clients connected, shutting down server [f=0009999] Server shutdown [f=0009999] [9999] all players disconnected [f=0010060] [10060] Event [3208,263.4375,2024]: 1 finished unit Wind/Tidal Generator [f=0010176] [10176] Event [3208,263.4375,1944]: 1 finished unit Wind/Tidal Generator [f=0010272] [10272] Event [3288,263.4375,1944]: 1 finished unit Wind/Tidal Generator [f=0010364] [10364] Event [3368,263.4375,1944]: 1 finished unit Wind/Tidal Generator [f=0010456] [10456] Event [3448,263.4375,1944]: 1 finished unit Wind/Tidal Generator [f=0010537] [10537] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0010563] [10563] Event [3448,263.4375,1864]: 1 finished unit Wind/Tidal Generator [f=0010626] [10626] Event [3368,263.4375,1864]: 1 finished unit Wind/Tidal Generator [f=0010696] [10696] Event [3288,263.4375,1864]: 1 finished unit Wind/Tidal Generator [f=0010780] [10780] Event [3208,263.4375,1864]: 1 finished unit Wind/Tidal Generator [f=0010872] [10872] Event [3208,263.4375,1784]: 1 finished unit Wind/Tidal Generator [f=0010934] [10934] Event [3288,259.195557,1784]: 1 finished unit Wind/Tidal Generator [f=0011011] [11011] Event [3368,163.681641,1784]: 1 finished unit Wind/Tidal Generator [f=0011033] [11033] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0011067] [11067] Event [3448,124.375,1784]: 1 finished unit Wind/Tidal Generator [f=0011485] [11485] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0012219] Autoquit sending quit command. [f=0012219] [QuitAction] user exited to system [f=0012219] [SpringApp::Kill][1] fromRun=1 [f=0012219] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012219] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012219] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012219] [ThreadPool::SetThreadCount][2] workers=0 [f=0012219] [SpringApp::Kill][2] [f=0012219] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012219] [Game::KillLua][3] dtor=0 luaUI=0x520ab120 [f=0012219] Start widgetHandler:Shutdown [f=0012219] Shutdown - SaveOrderList Complete [f=0012219] Writing last game win data [f=0012219] Shutdown - SaveConfigData Complete [f=0012219] Shutdown Widget - Chili Highlight [f=0012219] Shutdown Widget - Save/Load API [f=0012219] Shutdown Widget - Draw After Chili [f=0012219] Shutdown Widget - EPIC Menu [f=0012219] Shutdown Widget - Chili Minimap [f=0012219] Shutdown Widget - Chili Widget Selector [f=0012219] Shutdown Widget - Local Team Colors [f=0012219] Shutdown Widget - Display Keys 2 [f=0012219] Shutdown Widget - Save Game Menu [f=0012219] Shutdown Widget - HealthBars [f=0012219] Shutdown Widget - Noises [f=0012219] Shutdown Widget - Unit Icons [f=0012219] Shutdown Widget - Win Counter [f=0012219] Shutdown Widget - SpringRTS Replay Stats [f=0012219] Shutdown Widget - BuildETA [f=0012219] Shutdown Widget - Modular Comm Info [f=0012219] Shutdown Widget - Music Player v2 [f=0012219] Shutdown Widget - State Reverse and Latency [f=0012219] Shutdown Widget - CameraShake [f=0012219] Shutdown Widget - Chili Economy Panel Default [f=0012219] Shutdown Widget - Chili EndGame Window [f=0012219] Shutdown Widget - Chili Nuke Warning [f=0012219] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012219] Shutdown Widget - Chili Spectator Panels [f=0012219] Shutdown Widget - Context Menu [f=0012219] Shutdown Widget - Darkening [f=0012219] Shutdown Widget - Defense Range Zero-K [f=0012219] Shutdown Widget - Grab Input [f=0012219] Input grabbing is disabled! [f=0012219] Shutdown Widget - Highlight Geos [f=0012219] Shutdown Widget - Local Widgets Config [f=0012219] Shutdown Widget - MinimapEvents [f=0012219] Shutdown Widget - MetalFeatures (new) [f=0012219] Shutdown Widget - Missile Silo Range [f=0012219] Shutdown Widget - Point Tracker [f=0012219] Shutdown Widget - Showeco and Grid Drawer [f=0012219] Shutdown Widget - Stereo3D [f=0012219] Shutdown Widget - Attack AoE [f=0012219] Shutdown Widget - Map Edge Extension [f=0012219] Shutdown Widget - Selection Send [f=0012219] Shutdown Widget - LupsManager [f=0012219] Shutdown Widget - Newton Firezone [f=0012219] Shutdown Widget - Chili Pro Console [f=0012219] Shutdown Widget - Persistent Build Height [f=0012219] Shutdown Widget - Lasso Terraform GUI [f=0012219] Shutdown Widget - Chili Framework [f=0012219] Shutdown Widget - Lups [f=0012219] Shutdown Widget - Custom Markers [f=0012219] Shutdown Widget - Chili Core Selector [f=0012219] Shutdown Widget - Mex Placement Handler [f=0012219] Shutdown Widget - Select Keys [f=0012219] Shutdown Widget - Pause Screen [f=0012219] Shutdown Widget - Layout Handler [f=0012219] Shutdown Widget - Text To Speech Control [f=0012219] End widgetHandler:Shutdown [f=0012219] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524237,64417334} {int,ext,rec}Allocs={11417325,0,0} {chunk,block}Bytes={64417334,0} [f=0012219] [Game::KillLua][1] dtor=0 luaGaia=0x5abf1a10 [f=0012219] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343554,53050203} {int,ext,rec}Allocs={11417326,0,0} {chunk,block}Bytes={53050203,0} [f=0012219] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343554,53050203} {int,ext,rec}Allocs={11417326,0,0} {chunk,block}Bytes={53050203,0} [f=0012219] [Game::KillLua][2] dtor=0 luaRules=0x50780ea0 [f=0012219] Start gadgetHandler:Shutdown [f=0012219] Shutdown - StartSetup [f=0012219] Shutdown - UnitMorph [f=0012219] Shutdown - Carrier Drones [f=0012219] Shutdown - LupsNanoSpray [f=0012219] Shutdown - Missile Silo Controller [f=0012219] Shutdown - Modular Comm Info [f=0012219] Shutdown - Terrain Texture Handler [f=0012219] Shutdown - UnitCloakShield [f=0012219] Shutdown - Starlight Handler [f=0012219] End gadgetHandler:Shutdown [f=0012219] Start gadgetHandler:Shutdown [f=0012219] Shutdown - Save/Load [f=0012219] Shutdown - Teleport Throw [f=0012219] Shutdown - UnitMorph [f=0012219] Shutdown - Modular Comm Info [f=0012219] Shutdown - Retreat Command [f=0012219] Shutdown - Shockwaves [f=0012219] Shutdown - UnitCloakShield [f=0012219] Shutdown - Lups Cloak FX [f=0012219] Shutdown - Lups [f=0012219] Shutdown - Lups Shield [f=0012219] End gadgetHandler:Shutdown [f=0012219] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11417376,0,0} {chunk,block}Bytes={0,0} [f=0012219] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11417376,0,0} {chunk,block}Bytes={0,0} [f=0012219] [Game::KillLua][4] dtor=0 [f=0012219] [Game::~CGame][1] [f=0012219] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012219] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012219] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012219] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012219] [Game::KillLua][4] dtor=1 [f=0012219] [Game::KillMisc][1] [f=0012219] [Game::KillMisc][2] [f=0012219] [Game::KillMisc][3] [f=0012219] [Game::KillRendering][1] [f=0012219] [3DOParser::Kill] allocated 1 pieces [f=0012219] [S3OParser::Kill] allocated 192 pieces [f=0012219] [AssParser::Kill] allocated 2 pieces [f=0012219] [Game::KillInterface][1] [f=0012219] [Game::KillInterface][2] [f=0012219] [Game::KillSimulation][1] [f=0012219] [Game::KillSimulation][2] [f=0012219] [CCollisionHandler] dis-/continuous tests: 0/264235 [f=0012219] [Game::KillSimulation][3] [f=0012219] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012219] [~CPathCache(32x28)] cacheHits=26 hitPercentage=28% numHashColls=0 maxCacheSize=6 [f=0012219] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012219] [~CPathCache(64x56)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012219] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012219] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012219] [LosHandler::Kill] raycast instance cache-{hits,misses}={2116,9545}; shared=1%; cached=17% [f=0012219] [Game::KillSimulation][4] [f=0012219] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012219] [Game::~CGame][2] [f=0012219] [Game::~CGame][3] [f=0012219] [SpringApp::Kill][3] [f=0012219] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129831 bytes sent 162246 bytes recv'd [f=0012219] [SpringApp::Kill][4] font=0x450c8aa0 [f=0012219] [SpringApp::Kill][5] [f=0012219] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x43e6d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1915ms file="unittextures/tatex/armv3b00.tga" indx=7568 inflSize=8kb readTime=16ms file="luaui/configs/marking_menu_keys.lua" indx=2962 inflSize=1kb readTime=13ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=522 inflSize=2722kb readTime=11ms file="luarules/utilities/clampposition.lua" indx=1934 inflSize=2kb readTime=10ms file="bitmaps/pd/shield.png" indx=567 inflSize=260kb readTime=9ms file="objects3d/arm_flea.s3o" indx=4929 inflSize=32kb readTime=9ms file="units/amphimpulse.lua" indx=6736 inflSize=4kb readTime=8ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=8ms file="luaui/widgets/chili/skins/evolved/panel_0120.png" indx=4089 inflSize=7kb readTime=8ms file="luarules/gadgets/unit_self_destruct.lua" indx=1827 inflSize=2kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29105563 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x4523ae30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453d0000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45149fa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9a401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]