[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IH4CLnYYCF/springsettings.1215735.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f16500adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6059 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1215735/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458ad670] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458ad670] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 487ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 657ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1215735/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (135ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1215735/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cf6480,0x526575a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff4167613449769290acb25bbf54ffe2 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000eff1ad50,00000000d0630d70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000060ac00a0,0000000062898870}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [111,195.781738,882]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3602,195.763855,4947]: 1 finished unit Guardian Commander [f=0000000] [0] izirayd, team: 1, elo:3049, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:2936, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [3632,195.761719,4800]: 1 finished unit Hovercraft Platform [f=0000105] [105] Event [384,195.761719,1024]: 0 finished unit Rover Assembly [f=0000366] [366] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0000405] [405] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0000422] [422] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000523] [523] Event [384.029633,196.406815,1041.99231]: 0 finished unit Mason [f=0000647] [647] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000689] [689] Event [3257.51587,272.761719,4890.69043]: 1 finished unit Firefly [f=0000752] [752] Event [3631.95093,195.761719,4832]: 1 finished unit Quill [f=0000835] [835] Event [424,195.761719,920]: 0 finished unit Solar Collector [f=0000872] [872] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0000885] [885] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001004] [1004] Event [3272,338.818359,4760]: 1 finished unit Wind/Tidal Generator [f=0001009] [1009] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0001015] [1015] Event [344,195.761719,920]: 0 finished unit Solar Collector [f=0001169] [1169] Event [3224,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001190] [1190] Event [288,195.761719,912]: 0 finished unit Lotus [f=0001267] [1267] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0001349] [1349] Event [3144,338.818359,4680]: 1 finished unit Wind/Tidal Generator [f=0001435] [1435] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0001635] [1635] Event [3072,338.818359,4656]: 1 finished unit Radar Tower [f=0001638] [1638] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001640] [1640] Event [248,195.761719,968]: 0 finished unit Solar Collector [f=0001651] [1651] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0001729] [1729] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0001792] [1792] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0001933] [1933] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002064] [2064] Event [3096,337.072266,4712]: 1 finished unit Wind/Tidal Generator [f=0002084] [2084] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [1820.21936,195.761719,510.753082]: 0 lost unit Dart [f=0002188] [2188] Event [3032,332.173828,4648]: 1 finished unit Wind/Tidal Generator [f=0002191] [2191] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002191] [2191] Event [1964.41626,195.761719,469.916931]: 1 lost unit Dagger [f=0002296] [2296] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002338] [2338] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0002395] [2395] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002436] [2436] Event [328,195.761719,808]: 0 finished unit Solar Collector [f=0002531] [2531] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002681] [2681] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0002685] [2685] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002692] [2692] Event [2108.66211,195.761719,4033.43018]: 0 lost unit Dart [f=0002717] [2717] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0002806] [2806] Event [384.029633,196.406815,1041.99231]: 0 finished unit Dart [f=0002902] [2902] Event [1008,338.818359,1536]: 0 finished unit Radar Tower [f=0002938] [2938] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0003057] [3057] Event [328,195.761719,664]: 0 finished unit Solar Collector [f=0003193] [3193] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0003222] [3222] Event [1024,338.818359,1472]: 0 finished unit Picket [f=0003515] [3515] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0003526] [3526] Event [440,195.761719,584]: 0 finished unit Solar Collector [f=0003595] [3595] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0003601] [3601] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0003660] [3660] Event [800,338.818359,1376]: 0 finished unit Lotus [f=0003749] [3749] Event [384.029633,196.406815,1041.99231]: 0 finished unit Mason [f=0003855] [3855] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0003915] [3915] Event [1061.33032,195.761719,1858.2356]: 1 lost unit Dagger [f=0003974] [3974] Event [2576,195.761719,3984]: 1 finished unit Lotus [f=0004200] [4200] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0004212] [4212] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0004382] [4382] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004544] [4544] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0004575] [4575] Event [1328,195.761719,144]: 0 finished unit Lotus [f=0004598] [4598] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0004601] [4601] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0004651] [4651] Event [2696,195.761719,6056]: 1 finished unit Solar Collector [f=0004856] [4856] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0004949] [4949] Event [2992,195.761719,3520]: 1 finished unit Lotus [f=0005047] [5047] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0005150] [5150] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0005219] [5219] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0005233] [5233] Event [264,195.761719,1080]: 0 finished unit Caretaker [f=0005247] [5247] Event [3631.95093,195.761719,4832]: 1 finished unit Quill [f=0005404] [5404] Event [1464,195.761719,1944]: 0 lost unit Metal Extractor [f=0005419] [5419] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0005426] [5426] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0005607] [5607] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0005685] [5685] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0005792] [5792] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0005819] [5819] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0005844] [5844] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0006018] [6018] Event [1464,194.859161,1944]: 0 finished unit Metal Extractor [f=0006036] [6036] Event [1464.45288,195.761719,478.948914]: 0 lost unit Mason [f=0006068] [6068] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0006073] [6073] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0006139] [6139] Event [2672,195.761719,5888]: 1 finished unit Lotus [f=0006220] [6220] Event [1810.66235,195.761719,2102.04639]: 1 lost unit Dagger [f=0006307] [6307] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0006315] [6315] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0006411] [6411] Event [2112,195.761719,3184]: 1 finished unit Lotus [f=0006491] [6491] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0006498] [6498] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0006535] [6535] Event [1824.04187,195.761719,2227.18604]: 1 lost unit Dagger [f=0006559] [6559] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0006781] [6781] Event [3631.95093,195.761719,4832]: 1 finished unit Quill [f=0006782] [6782] Event [1969.69983,195.761719,2980.92773]: 0 lost unit Dart [f=0006797] [6797] Event [384.029633,196.406815,1041.99231]: 0 finished unit Fencer [f=0006799] [6799] Event [1815.72119,283.972321,2874.83008]: 1 lost unit Firefly [f=0006968] [6968] Event [2283.58105,195.761719,2707.0061]: 0 lost unit Fencer [f=0006974] [6974] Event [2311.35278,195.761719,2816.27856]: 1 lost unit Dagger [f=0007022] [7022] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0007052] [7052] Event [2562.28149,195.761719,2780.05469]: 1 lost unit Dagger [f=0007080] [7080] Event [2262.59668,195.761719,2801.03003]: 0 lost unit Dart [f=0007109] [7109] Event [2232.51294,272.761719,3216.65918]: 1 finished unit Firefly [f=0007187] [7187] Event [2264.0105,284.202606,2911.25537]: 1 lost unit Firefly [f=0007254] [7254] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0007269] [7269] Event [2112,195.761719,3184]: 1 lost unit Lotus [f=0007297] [7297] Event [1884.4801,195.761719,3194.65088]: 1 lost unit Dagger [f=0007313] [7313] Event [2353.41699,195.761719,3041.82031]: 0 lost unit Dart [f=0007319] [7319] Event [2232.51294,272.772217,3216.65918]: 1 lost unit Firefly [f=0007319] [7319] Event [1810.80261,195.761719,3136.39233]: 1 lost unit Dagger [f=0007337] [7337] Event [2856,195.761719,6024]: 1 finished unit Solar Collector [f=0007350] [7350] Event [2523.15625,195.761719,3074.91431]: 0 lost unit Dart [f=0007357] [7357] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0007357] [7357] Event [1613.29663,195.761719,2893.37622]: 0 lost unit Fencer [f=0007380] [7380] Event [1669.91406,195.761719,2895.36523]: 1 lost unit Dagger [f=0007388] [7388] Event [2393.50464,195.761719,3155.08545]: 0 lost unit Dart [f=0007422] [7422] Event [2198.84814,195.761719,3032.59741]: 0 lost unit Dart [f=0007430] [7430] Event [1802.44971,195.761719,2767.23853]: 0 lost unit Fencer [f=0007477] [7477] Event [2198.43652,195.880493,3240.33057]: 0 lost unit Dart [f=0007485] [7485] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0007494] [7494] Event [2116.46265,195.761719,2796.14966]: 1 lost unit Dagger [f=0007520] [7520] Event [2226.87207,195.761719,3275.68774]: 0 lost unit Dart [f=0007573] [7573] Event [3631.95093,195.761719,4832]: 1 finished unit Halberd [f=0007574] [7574] Event [2074.56396,195.761719,3052.53711]: 1 lost unit Dagger [f=0007580] [7580] Event [2054.47632,195.765778,3067.49365]: 1 lost unit Dagger [f=0007605] [7605] Event [2172.68945,195.715027,3145.56592]: 1 lost unit Dagger [f=0007613] [7613] Event [2139.41187,195.831177,3105.48975]: 1 lost unit Dagger [f=0007692] [7692] Event [2232.51294,272.772217,3216.65918]: 1 lost unit Firefly [f=0007714] [7714] Event [2056.25342,195.500458,3193.22461]: 1 lost unit Dagger [f=0007737] [7737] Event [2136.63989,195.017715,3189.79175]: 1 lost unit Dagger [f=0007750] [7750] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0007849] [7849] Event [2952,195.761719,5976]: 1 finished unit Solar Collector [f=0007879] [7879] Event [2154.51196,195.366196,3206.1333]: 1 lost unit Dagger [f=0007881] [7881] Event [2063.55615,195.545242,3218.18286]: 1 lost unit Dagger [f=0007887] [7887] Event [2178.48657,195.774185,3222.2605]: 0 lost unit Engineer Commander [f=0007891] [7891] Event [2136.02686,194.388412,3227.53442]: 1 lost unit Dagger [f=0007894] [7894] Event [2184,195.761719,3288]: 1 lost unit Metal Extractor [f=0008021] [8021] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0008065] [8065] Event [3631.95093,195.761719,4832]: 1 finished unit Halberd [f=0008074] [8074] Event [2104,195.761719,3256]: 1 lost unit Stinger [f=0008104] [8104] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0008345] [8345] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0008399] [8399] Event [2465.14551,272.761719,3991.10571]: 1 finished unit Firefly [f=0008402] [8402] Event [3631.95093,195.761719,4832]: 1 finished unit Halberd [f=0008436] [8436] Event [2346.85767,195.761719,2761.65063]: 0 lost unit Fencer [f=0008562] [8562] Event [2122.51709,285.658356,3340.17725]: 1 lost unit Firefly [f=0008711] [8711] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0008758] [8758] Event [3631.95093,195.761719,4832]: 1 finished unit Halberd [f=0008879] [8879] Event [2778.44507,272.761719,4557.52588]: 1 finished unit Firefly [f=0009073] [9073] Event [2205.64185,283.159729,3801.66602]: 1 lost unit Firefly [f=0009094] [9094] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0009097] [9097] Event [3631.95093,195.761719,4832]: 1 finished unit Halberd [f=0009125] [9125] Event [2576,195.761719,3984]: 1 lost unit Lotus [f=0009276] [9276] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0009280] [9280] Event [2861.77222,195.761719,4482.5918]: 0 lost unit Scorcher [f=0009325] [9325] Event [3304,338.302734,4712]: 1 finished unit Wind/Tidal Generator [f=0009364] [9364] Event [2911.73145,195.761719,4752.92383]: 1 lost unit Halberd [f=0009378] [9378] Event [152,195.761719,2664]: 0 finished unit Storage [f=0009389] [9389] Event [3320.01318,272.761719,4856.55078]: 1 finished unit Firefly [f=0009394] [9394] Event [2632,195.761719,4200]: 1 lost unit Metal Extractor [f=0009409] [9409] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0009413] [9413] Event [3209.15796,195.906799,4842.24756]: 0 lost unit Scorcher [f=0009463] [9463] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0009472] [9472] Event [3392.02295,195.761719,4774.56885]: 1 lost unit Guardian Commander [f=0009545] [9545] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0009637] [9637] Event [2602.74414,195.761719,3797.44775]: 1 lost unit Dagger [f=0009665] [9665] Event [3707.28076,195.761719,4857.97852]: 0 lost unit Scorcher [f=0009673] [9673] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0009805] [9805] Event [2992,195.761719,3520]: 1 lost unit Lotus [f=0009866] [9866] Event [3032,332.173828,4648]: 1 lost unit Wind/Tidal Generator [f=0009898] [9898] Event [3072,338.300171,4656]: 1 lost unit Radar Tower [f=0009913] [9913] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0010053] [10053] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0010064] [10064] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0010293] [10293] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0010303] [10303] Event [2576.32666,195.876495,3893.57031]: 0 lost unit Fencer [f=0010304] [10304] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0010306] [10306] Event [3491.84741,194.544632,4854.83691]: 1 lost unit Quill [f=0010341] [10341] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0010342] [10342] Event [2617.80884,195.761719,3763.18506]: 1 lost unit Halberd [f=0010343] [10343] Event [2710.78662,195.761719,3743.88525]: 0 lost unit Fencer [f=0010393] [10393] Event [96,195.761719,2752]: 0 finished unit Lotus [f=0010399] [10399] Event [3526.7627,195.718521,4883.65771]: 1 lost unit Quill [f=0010441] [10441] Event [3559.60327,196.251007,4891.06934]: 1 lost unit Quill [f=0010450] [10450] Event [3516.72119,196.317627,4969.12744]: 1 lost unit Dagger [f=0010532] [10532] Event [2976.20581,195.761719,3351.74146]: 0 lost unit Fencer [f=0010541] [10541] Event [3757.90308,195.761719,4834.31689]: 1 lost unit Dagger [f=0010563] [10563] Event [3723.64575,195.761719,4754.79199]: 1 lost unit Dagger [f=0010577] [10577] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0010594] [10594] Event [3628.72876,196.157242,4686.53271]: 1 lost unit Dagger [f=0010607] [10607] Event [3698.6875,195.761719,4646.95752]: 0 lost unit Scorcher [f=0010634] [10634] Event [3555.75391,196.301712,4606.58594]: 1 lost unit Dagger [f=0010660] [10660] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0010830] [10830] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0010939] [10939] Event [3576.20581,195.761719,4406.10156]: 1 lost unit Dagger [f=0011041] [11041] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0011085] [11085] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0011302] [11302] Event [3546.09766,195.686569,4836.39502]: 0 lost unit Scorcher [f=0011340] [11340] Event [3631.95093,195.761719,4832]: 1 finished unit Dagger [f=0011355] [11355] Event [2810.61719,195.761719,3956.94897]: 1 lost unit Dagger [f=0011376] [11376] Event [3632,195.761719,4800]: 1 lost unit Hovercraft Platform [f=0011384] [11384] Event [320,195.761719,2656]: 0 finished unit Lotus [f=0011400] [11400] Event [3589.0481,196.397141,4603.41846]: 1 lost unit Dagger [f=0011412] [11412] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0011533] [11533] Event [undefined]: izirayd resigned [f=0011533] game_message: izirayd has been destroyed! [f=0011533] game_message: ATOSTIC wins! [f=0011533] Submitting stats [f=0011533] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011533] Part| Total Time|Time of the last 0.5s [f=0011533] Draw 12391.37ms 25.02% [f=0011533] Lua::Callins::Synced 8472.83ms 18.97% [f=0011533] Lua::Callins::Unsynced 17018.62ms 33.07% [f=0011533] Lua::CollectGarbage::Synced 239.16ms 0.10% [f=0011533] Lua::CollectGarbage::Unsynced 453.36ms 0.89% [f=0011533] Misc::Profiler::AddTime 47.42ms 0.00% [f=0011533] Sim 24695.32ms 54.52% [f=0011533] [11533] Received game_message: izirayd has been destroyed! [f=0011533] [11533] Received game_message: ATOSTIC wins! [f=0011534] [11534] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011534] [11534] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011534] [11534] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011534] [11534] Game End Stats Values: 2,2060,2140,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,80,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011534] [11534] Game End Stats Values: 3,2375,2350,2350,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,8.80000019,8,8,8.80000019,40,80,80,40,0,0,0,0,1060,995,995,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011534] [11534] Game End Stats Values: 4,2535,2615,2615,2535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.333333,10.013895,10.013895,11.333333,1275,1275,1275,1275,10,9.86666679,9.86666679,10,40,240,240,40,0,0,0,0,1130,1100,1100,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011534] [11534] Game End Stats Values: 5,2810,2750,2750,2810,1.4556644,0,0,1.4556644,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.5333338,14.8547544,14.8547544,12.5333338,1275,1330,1330,1275,10.6303778,10,10,10.6303778,160,320,320,160,0,0,0,0,1285,1100,1100,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011534] [11534] Game End Stats Values: 6,2850,2825,2825,2850,4.7967329,0,0,4.7967329,0,0,0,0,0,0,0,0,0,0,0,0,80,40.0000038,40.0000038,80,90,0,0,90,14,14.2684202,14.2684202,14,1275,1330,1330,1275,12.2227383,10.5333338,10.5333338,12.2227383,200,240,240,200,80,40,40,80,1285,1255,1255,1285,40,80,80,40,0,0,0,0,40.0000038,80,80,40.0000038 [f=0011534] [11534] Game End Stats Values: 7,3085,2985,2985,3085,10.1260252,0,0,10.1260252,0,0,0,0,0,0,0,0,0,0,0,0,89.3333359,80,80,89.3333359,90,0,0,90,14.9333334,12.9183664,12.9183664,14.9333334,1275,1330,1330,1275,13.955286,12,12,13.955286,280,400,400,280,80,80,80,80,1440,1255,1255,1440,80,80,80,80,0,0,0,0,80,89.3333359,89.3333359,80 [f=0011534] [11534] Game End Stats Values: 8,3250,3150,3150,3250,15.7879219,0,0,15.7879219,0,0,0,0,0,0,0,0,0,0,0,0,89.3333359,80,80,89.3333359,90,0,0,90,16.2666664,12.7880545,12.7880545,16.2666664,1330,1330,1330,1330,16.7552376,13.7333336,13.7333336,16.7552376,320,480,480,320,80,80,80,80,1510,1340,1340,1510,115.666649,80,80,115.666649,0,0,0,0,80,89.3333359,89.3333359,80 [f=0011534] [11534] Game End Stats Values: 9,3420,3400,3400,3420,25.090229,0,0,25.090229,0,0,0,0,0,0,0,0,0,0,0,0,89.3333359,80,80,89.3333359,190,0,0,190,18.1333332,12.2342215,12.2342215,18.1333332,1330,1330,1330,1330,14.6201534,14.1333332,14.1333332,14.6201534,320,560,560,320,80,80,80,80,1580,1510,1510,1580,115.666649,80,80,115.666649,0,0,0,0,80,89.3333359,89.3333359,80 [f=0011534] [11534] Game End Stats Values: 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12,3945,4140,4140,3945,58.1682358,0.48364767,0.48364767,58.1682358,0,0,0,0,0,0,0,0,0,0,0,0,284.400024,113.555984,113.555984,284.400024,370,180,180,370,20,18.5516758,18.5516758,20,1330,1330,1330,1330,18.3055382,21.6322422,21.6322422,18.3055382,460,880,880,460,160,80,80,160,1785,1750,1750,1785,115.666649,160,160,115.666649,32.3999786,0,0,32.3999786,113.555984,284.400024,284.400024,113.555984 [f=0011534] [11534] Game End Stats Values: 13,4435,4265,4265,4435,60.745697,5.63353491,5.63353491,60.745697,0,0,0,0,0,0,0,0,0,0,0,0,284.400024,170.228333,170.228333,284.400024,370,180,180,370,20,17.1869125,17.1869125,20,1330,1330,1330,1330,17.7718296,22.3433266,22.3433266,17.7718296,600,880,880,600,160,80,80,160,2135,1875,1875,2135,115.666649,160,160,115.666649,32.3999786,0,0,32.3999786,170.228333,284.400024,284.400024,170.228333 [f=0011534] [11534] Game End Stats Values: 14,4715,4590,4590,4715,63.8111916,7.78452349,7.78452349,63.8111916,0,0,0,0,0,0,0,0,0,0,0,0,284.400024,198.556,198.556,284.400024,370,180,180,370,20,16.8211594,16.8211594,20,1330,1330,1330,1330,20.7376995,22.1434002,22.1434002,20.7376995,880,1120,1120,880,160,165,165,160,2135,1960,1960,2135,200.666656,160,160,200.666656,66.8001099,0,0,66.8001099,198.556,284.400024,284.400024,198.556 [f=0011534] [11534] Game End Stats Values: 15,4820,4680,4680,4820,67.5834961,8.58314037,8.58314037,67.5834961,0,0,0,0,0,0,0,0,0,0,0,0,378.400421,352.111969,352.111969,378.400421,370,270,270,370,20,19.8274841,19.8274841,20,1330,1330,1330,1330,21.1848183,24.0532436,24.0532436,21.1848183,1020,1120,1120,1020,240,285,285,240,2100,1960,1960,2100,320.666656,240,240,320.666656,66.8001099,0,0,66.8001099,352.111969,431.739105,431.739105,352.111969 [f=0011534] [11534] Game End Stats Values: 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22,4220,4435,4435,4220,75.4026566,15.6983585,15.6983585,75.4026566,0,0,0,0,0,0,0,0,757.750977,364.038239,364.038239,757.750977,4056.58179,2979.96899,2979.96899,4056.58179,370,180,180,370,14,17.4547081,17.4547081,14,55,1330,1330,55,24.100481,22.1164494,22.1164494,24.100481,1340,920,920,1340,2449.95361,2700,2700,2449.95361,2455,2005,2005,2455,2735.6665,2529.95361,2529.95361,2735.6665,66.8001099,0,0,66.8001099,3032.11743,4295.68994,4295.68994,3032.11743 [f=0011534] [11534] Game End Stats Values: 23,3960,2990,2990,3960,76.8071899,17.5073948,17.5073948,76.8071899,0,0,0,0,0,0,0,0,757.750977,931.681335,931.681335,757.750977,4485.42871,3067.26147,3067.26147,4485.42871,370,90,90,370,14,11.86271,11.86271,14,55,0,0,55,24.0936337,14.6539354,14.6539354,24.0936337,1080,1000,1000,1080,3984.95361,2830,2830,3984.95361,2455,1900,1900,2455,3125.6665,4134.95361,4134.95361,3125.6665,66.8001099,0,0,66.8001099,3382.84058,5200.41162,5200.41162,3382.84058 [f=0011534] [11534] Game End Stats Values: 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26,3890,2155,2155,3890,78.8433762,26.0876255,26.0876255,78.8433762,0,0,0,0,0,0,0,0,957.865356,1039.2616,1039.2616,957.865356,5838.31641,3873.97778,3873.97778,5838.31641,460,90,90,460,14,10.3379145,10.3379145,14,55,0,0,55,24.0536938,10.2528849,10.2528849,24.0536938,920,710,710,920,5009.95361,3380,3380,5009.95361,2455,1355,1355,2455,3805.6665,5369.95361,5369.95361,3805.6665,66.8001099,0,0,66.8001099,4225.0835,6693.12598,6693.12598,4225.0835 [f=0011534] [11534] Game End Stats Values: 27,3980,1375,1375,3980,79.1258316,35.1797676,35.1797676,79.1258316,0,0,0,0,0,0,0,0,1066.1532,1101.35376,1101.35376,1066.1532,6137.18262,3948.6958,3948.6958,6137.18262,550,90,90,550,14,10.3426189,10.3426189,14,55,0,0,55,24.0282459,10.9092131,10.9092131,24.0282459,920,630,630,920,5789.95361,3510,3510,5789.95361,2455,655,655,2455,3935.6665,6237.28711,6237.28711,3935.6665,66.8001099,0,0,66.8001099,4357.10645,7124.06787,7124.06787,4357.10645 [f=0011544] [11544] Event [3672.81616,195.761719,4438.94531]: 1 lost unit Halberd [f=0011563] [11563] Event [3692.8772,195.761719,4375.71973]: 1 lost unit Halberd [f=0011582] [11582] Event [3687.14136,195.578445,4392.62402]: 1 lost unit Halberd [f=0011709] [11709] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0011824] Player ATOSTIC left the game: normal quit [f=0011824] [11824] Event [undefined]: ATOSTIC quit [f=0011830] No clients connected, shutting down server [f=0011830] Server shutdown [f=0011830] [11830] all players disconnected [f=0012092] [12092] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0012464] [12464] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0012638] [12638] Event [928,195.761719,2416]: 0 finished unit Lotus [f=0012797] [12797] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0013095] [13095] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0013415] [13415] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0013786] [13786] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0014169] [14169] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0014195] [14195] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0014498] [14498] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0014865] [14865] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0015248] [15248] Event [384.029633,196.406815,1041.99231]: 0 finished unit Scorcher [f=0015269] [15269] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0016037] [16037] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0016049] Autoquit sending quit command. [f=0016049] [QuitAction] user exited to system [f=0016049] [SpringApp::Kill][1] fromRun=1 [f=0016049] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016049] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016049] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016049] [ThreadPool::SetThreadCount][2] workers=0 [f=0016049] [SpringApp::Kill][2] [f=0016049] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016049] [Game::KillLua][3] dtor=0 luaUI=0x52022540 [f=0016049] Start widgetHandler:Shutdown [f=0016049] Shutdown - SaveOrderList Complete [f=0016049] Writing last game win data [f=0016049] Shutdown - SaveConfigData Complete [f=0016049] Shutdown Widget - Save/Load API [f=0016049] Shutdown Widget - Chili Highlight [f=0016049] Shutdown Widget - Draw After Chili [f=0016049] Shutdown Widget - EPIC Menu [f=0016049] Shutdown Widget - Chili Widget Selector [f=0016049] Shutdown Widget - Chili Minimap [f=0016049] Shutdown Widget - Local Team Colors [f=0016049] Shutdown Widget - Display Keys 2 [f=0016049] Shutdown Widget - Save Game Menu [f=0016049] Shutdown Widget - Unit Icons [f=0016049] Shutdown Widget - Noises [f=0016049] Shutdown Widget - HealthBars [f=0016049] Shutdown Widget - Win Counter [f=0016049] Shutdown Widget - BuildETA [f=0016049] Shutdown Widget - SpringRTS Replay Stats [f=0016049] Shutdown Widget - Modular Comm Info [f=0016049] Shutdown Widget - Stereo3D [f=0016049] Shutdown Widget - Showeco and Grid Drawer [f=0016049] Shutdown Widget - Point Tracker [f=0016049] Shutdown Widget - Missile Silo Range [f=0016049] Shutdown Widget - MetalFeatures (new) [f=0016049] Shutdown Widget - MinimapEvents [f=0016049] Shutdown Widget - Local Widgets Config [f=0016049] Shutdown Widget - Highlight Geos [f=0016049] Shutdown Widget - Grab Input [f=0016049] Input grabbing is disabled! [f=0016049] Shutdown Widget - Defense Range Zero-K [f=0016049] Shutdown Widget - Darkening [f=0016049] Shutdown Widget - Context Menu [f=0016049] Shutdown Widget - Chili Spectator Panels [f=0016049] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016049] Shutdown Widget - Chili Nuke Warning [f=0016049] Shutdown Widget - Chili EndGame Window [f=0016049] Shutdown Widget - Chili Economy Panel Default [f=0016049] Shutdown Widget - CameraShake [f=0016049] Shutdown Widget - State Reverse and Latency [f=0016049] Shutdown Widget - Music Player v2 [f=0016049] Shutdown Widget - Attack AoE [f=0016049] Shutdown Widget - Map Edge Extension [f=0016049] Shutdown Widget - Selection Send [f=0016049] Shutdown Widget - LupsManager [f=0016049] Shutdown Widget - Newton Firezone [f=0016049] Shutdown Widget - Chili Pro Console [f=0016049] Shutdown Widget - Persistent Build Height [f=0016049] Shutdown Widget - Lasso Terraform GUI [f=0016049] Shutdown Widget - Lups [f=0016049] Shutdown Widget - Chili Framework [f=0016049] Shutdown Widget - Mex Placement Handler [f=0016049] Shutdown Widget - Chili Core Selector [f=0016049] Shutdown Widget - Custom Markers [f=0016049] Shutdown Widget - Select Keys [f=0016049] Shutdown Widget - Pause Screen [f=0016049] Shutdown Widget - Text To Speech Control [f=0016049] Shutdown Widget - Layout Handler [f=0016049] End widgetHandler:Shutdown [f=0016049] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1089132,103968150} {int,ext,rec}Allocs={12000566,0,0} {chunk,block}Bytes={103968150,0} [f=0016049] [Game::KillLua][1] dtor=0 luaGaia=0x526575a0 [f=0016049] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={874314,90910275} {int,ext,rec}Allocs={12000567,0,0} {chunk,block}Bytes={90910275,0} [f=0016049] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={874314,90910275} {int,ext,rec}Allocs={12000567,0,0} {chunk,block}Bytes={90910275,0} [f=0016049] [Game::KillLua][2] dtor=0 luaRules=0x51cf6480 [f=0016049] Start gadgetHandler:Shutdown [f=0016049] Shutdown - StartSetup [f=0016049] Shutdown - UnitMorph [f=0016049] Shutdown - Carrier Drones [f=0016049] Shutdown - LupsNanoSpray [f=0016049] Shutdown - Missile Silo Controller [f=0016049] Shutdown - Modular Comm Info [f=0016049] Shutdown - Terrain Texture Handler [f=0016049] Shutdown - UnitCloakShield [f=0016049] Shutdown - Starlight Handler [f=0016049] End gadgetHandler:Shutdown [f=0016049] Start gadgetHandler:Shutdown [f=0016049] Shutdown - Save/Load [f=0016049] Shutdown - Teleport Throw [f=0016049] Shutdown - UnitMorph [f=0016049] Shutdown - Modular Comm Info [f=0016049] Shutdown - Retreat Command [f=0016049] Shutdown - Shockwaves [f=0016049] Shutdown - UnitCloakShield [f=0016049] Shutdown - Lups Cloak FX [f=0016049] Shutdown - Lups [f=0016049] Shutdown - Lups Shield [f=0016049] End gadgetHandler:Shutdown [f=0016049] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12000599,0,0} {chunk,block}Bytes={0,0} [f=0016049] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12000599,0,0} {chunk,block}Bytes={0,0} [f=0016049] [Game::KillLua][4] dtor=0 [f=0016049] [Game::~CGame][1] [f=0016049] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016049] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016049] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016049] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016049] [Game::KillLua][4] dtor=1 [f=0016049] [Game::KillMisc][1] [f=0016049] [Game::KillMisc][2] [f=0016049] [Game::KillMisc][3] [f=0016049] [Game::KillRendering][1] [f=0016049] [3DOParser::Kill] allocated 1 pieces [f=0016049] [S3OParser::Kill] allocated 354 pieces [f=0016049] [AssParser::Kill] allocated 21 pieces [f=0016049] [Game::KillInterface][1] [f=0016049] [Game::KillInterface][2] [f=0016049] [Game::KillSimulation][1] [f=0016049] [Game::KillSimulation][2] [f=0016049] [CCollisionHandler] dis-/continuous tests: 0/458792 [f=0016049] [Game::KillSimulation][3] [f=0016049] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016049] [~CPathCache(16x24)] cacheHits=272 hitPercentage=49% numHashColls=0 maxCacheSize=27 [f=0016049] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016049] [~CPathCache(32x48)] cacheHits=138 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016049] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016049] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016049] [LosHandler::Kill] raycast instance cache-{hits,misses}={8599,14409}; shared=11%; cached=26% [f=0016049] [Game::KillSimulation][4] [f=0016049] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016049] [Game::~CGame][2] [f=0016049] [Game::~CGame][3] [f=0016049] [SpringApp::Kill][3] [f=0016049] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169726 bytes sent 228405 bytes recv'd [f=0016049] [SpringApp::Kill][4] font=0x457e0aa0 [f=0016049] [SpringApp::Kill][5] [f=0016049] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x445857c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1988ms file="luaui/widgets/api_preselection.lua" indx=3878 inflSize=6kb readTime=33ms file="objects3d/factoryhover.s3o" indx=5206 inflSize=71kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4819 inflSize=20kb readTime=21ms file="unitpics/droneheavyslow.png" indx=6481 inflSize=10kb readTime=19ms file="luaui/widgets/chili/skins/evolved/panel_0100.png" indx=4085 inflSize=0kb readTime=17ms file="scripts/rockpiece.lua" indx=5858 inflSize=3kb readTime=16ms file="scripts/shieldriot.lua" indx=5872 inflSize=18kb readTime=16ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=12ms file="luaui/configs/snd_music_exception.lua" indx=2972 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33599865 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4593e290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45933a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458b12d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f165001b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]