[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ed6I2tSvJg/springsettings.1215477.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb6240adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6071 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1215477/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455935d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455935d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 595ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 62ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dtunnel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1215477/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1215477/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b47890,0x521f9c00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a4c366616384c9cc4eaf99514596f592 [f=-000001] Connection attempt from ridick [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ridick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ZoRyIsReal [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ZoRyIsReal changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZoRyIsReal" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZoRyIsReal" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZoRyIsReal" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZoRyIsReal" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ZoRyIsReal" string="[Game::Load][lua{Rules,Gaia}={00000000e1d24fd0,00000000fc8f62d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[Game::Load][lua{Rules,Gaia}={00000000674b2050,0000000069dfd230}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1144,47.3310547,614]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5009,46.3681641,3570]: 1 finished unit Engineer Commander [f=0000000] [0] ridick, team: 1, elo:1439, userid: 509152 [f=0000000] [0] ZoRyIsReal, team: 0, elo:1581, userid: 544674 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1144,46.5968857,456]: 0 finished unit Shieldbot Factory [f=0000014] [14] Event [4904,47.1219406,3624]: 1 finished unit Amphbot Factory [f=0000273] [273] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000498] [498] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000661] [661] Event [1128,46.3260803,360]: 0 finished unit Shieldbot Plate [f=0000682] [682] Event [4868,46.8605957,3624]: 1 finished unit Conch [f=0000723] [723] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000775] [775] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0001014] [1014] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0001140] [1140] Event [4680,46.3544617,3496]: 1 finished unit Solar Collector [f=0001255] [1255] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0001262] [1262] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0001470] [1470] Event [4680,46.3260803,3416]: 1 finished unit Solar Collector [f=0001491] [1491] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0001506] [1506] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0001595] Sync error for ridick in frame 1587 (got f422b432, correct is 166a46d5) [f=0001857] [1857] Event [4760,46.3733826,3416]: 1 finished unit Solar Collector [f=0001997] Sync error for ridick in frame 1988 (got 27236e43, correct is 393474bf) [f=0002100] [2100] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0002132] [2132] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002151] [2151] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0002187] [2187] Event [4856,46.9220886,3352]: 1 finished unit Solar Collector [f=0002398] Sync error for ridick in frame 2389 (got aff1a741, correct is 277003e8) [f=0002477] [2477] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0002487] [2487] Event [4856,46.3308105,3272]: 1 finished unit Solar Collector [f=0002799] Sync error for ridick in frame 2790 (got dd24ba03, correct is 6de845eb) [f=0002807] [2807] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0002870] [2870] Event [4868,46.8605957,3624]: 1 finished unit Conch [f=0002892] [2892] Event [4936,46.52948,3272]: 1 finished unit Solar Collector [f=0002939] [2939] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0003049] [3049] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0003199] Sync error for ridick in frame 3191 (got 69ec29b5, correct is 3dd3bb9b) [f=0003206] [3206] Event [5016,46.4112244,3272]: 1 finished unit Solar Collector [f=0003600] Sync error for ridick in frame 3592 (got ace6920c, correct is f39c77d6) [f=0003611] [3611] Event [5016,47.5322876,3352]: 1 finished unit Solar Collector [f=0003618] [3618] Event [4448,53.9748535,3184]: 1 finished unit Picket [f=0003752] [3752] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0004001] Sync error for ridick in frame 3993 (got 913db599, correct is d94ace99) [f=0004031] [4031] Event [4856,46.3497314,3432]: 1 finished unit Solar Collector [f=0004133] [4133] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0004227] [4227] Event [4594.49561,28.2615967,1985.7887]: 1 finished unit Engineer Commander [f=0004254] [4254] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0004293] [4293] Event [5024,68.3736572,2992]: 1 finished unit Picket [f=0004309] [4309] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0004401] Sync error for ridick in frame 4394 (got c7ff6c6, correct is ab0a1c64) [f=0004418] [4418] Event [4936,47.2059021,3432]: 1 finished unit Solar Collector [f=0004725] [4725] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0004785] [4785] Event [5016,47.5464783,3432]: 1 finished unit Solar Collector [f=0004803] Sync error for ridick in frame 4795 (got 58b3696c, correct is a98f3e8c) [f=0004905] [4905] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0004989] [4989] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0005170] [5170] Event [5096,46.4396057,3496]: 1 finished unit Solar Collector [f=0005191] [5191] Event [4314.99121,15.9343872,1876.30176]: 0 lost unit Bandit [f=0005203] Sync error for ridick in frame 5196 (got 3f617d52, correct is 835860e8) [f=0005238] [5238] Event [4760,54.9019775,3048]: 1 finished unit Stardust [f=0005241] [5241] Event [4330.39844,15.9518518,1905.90918]: 0 lost unit Bandit [f=0005316] [5316] Event [4506.74463,54.8522568,2100.24536]: 0 lost unit Bandit [f=0005346] [5346] Event [4490.69287,50.2126274,2094.54199]: 0 lost unit Bandit [f=0005549] [5549] Event [5176,46.3260803,3496]: 1 finished unit Solar Collector [f=0005605] Sync error for ridick in frame 5597 (got 6a5e101b, correct is 2811496) [f=0005686] [5686] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0005752] [5752] Event [4259.41602,17.1375484,2026.15039]: 1 finished unit Engineer Commander [f=0005770] [5770] Event [4328,17.1358643,1992]: 1 finished unit Stinger [f=0005830] [5830] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0005906] [5906] Event [5176,46.3308105,3576]: 1 finished unit Solar Collector [f=0006006] Sync error for ridick in frame 5998 (got c3f7299b, correct is 6effa318) [f=0006185] [6185] Event [4424,19.9503479,2008]: 1 finished unit Caretaker [f=0006339] [6339] Event [5176,47.3288879,3656]: 1 finished unit Solar Collector [f=0006407] Sync error for ridick in frame 6399 (got e5f52311, correct is f713222f) [f=0006490] [6490] Event [4408,32.2773132,2088]: 1 finished unit Caretaker [f=0006524] [6524] Event [5400,66.8836365,3192]: 1 finished unit Stardust [f=0006703] [6703] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0006751] [6751] Event [5096,46.3308105,3656]: 1 finished unit Solar Collector [f=0006799] [6799] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0006808] Sync error for ridick in frame 6800 (got 509544ba, correct is 179096ff) [f=0007141] [7141] Event [5016,46.3450012,3576]: 1 finished unit Solar Collector [f=0007176] [7176] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0007210] Sync error for ridick in frame 7201 (got 4503f2ea, correct is d950e298) [f=0007446] [7446] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0007549] [7549] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0007555] [7555] Event [5016,46.4490662,3656]: 1 finished unit Solar Collector [f=0007561] [7561] Event [3760.43555,17.1557674,2432.39551]: 0 lost unit Bandit [f=0007573] [7573] Event [3966.97461,22.6493855,2391.74561]: 0 lost unit Bandit [f=0007610] Sync error for ridick in frame 7602 (got 4d65fc56, correct is dafdb50e) [f=0007627] [7627] Event [3899.33521,25.8122196,2470.14282]: 0 lost unit Bandit [f=0007637] [7637] Event [3983.44922,27.6047363,2424.80566]: 0 lost unit Bandit [f=0007688] [7688] Event [3978.23096,61.437767,2649.79175]: 0 lost unit Bandit [f=0007738] [7738] Event [4194.12354,73.44133,2658.12549]: 0 lost unit Bandit [f=0007783] [7783] Event [4187.57617,72.5862198,2640.37598]: 0 lost unit Bandit [f=0008011] Sync error for ridick in frame 8003 (got b5fc64b0, correct is 32310a9) [f=0008040] [8040] Event [4440,56.5812073,3736]: 1 finished unit Stardust [f=0008108] [8108] Event [4676.86084,46.3289528,3694.21875]: 0 lost unit Bandit [f=0008152] [8152] Event [4640.71582,46.3260803,3664.39746]: 0 lost unit Bandit [f=0008199] [8199] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0008199] [8199] Event [4236.01367,75.5021057,2758.36841]: 0 lost unit Bandit [f=0008284] [8284] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0008296] [8296] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0008411] Sync error for ridick in frame 8404 (got 364d3146, correct is ea011b19) [f=0008673] [8673] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0008720] [8720] Event [5112,46.3355408,3336]: 1 finished unit Energy Pylon [f=0008812] Sync error for ridick in frame 8805 (got 82904446, correct is a8b13f1d) [f=0008949] [8949] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0009047] [9047] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0009089] [9089] Event [4376,64.0076599,3320]: 1 finished unit Stardust [f=0009167] [9167] Event [4868,46.8605957,3624]: 1 finished unit Archer [f=0009213] Sync error for ridick in frame 9206 (got b2535a92, correct is 63fd4af) [f=0009520] [9520] Event [3832,75.5021057,3064]: 1 finished unit Stinger [f=0009615] Sync error for ridick in frame 9607 (got fd65c6e, correct is bbe91cfb) [f=0009659] [9659] Event [4776,46.3260803,3240]: 1 finished unit Storage [f=0009699] [9699] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0009791] [9791] Event [4868,46.8605957,3624]: 1 finished unit Archer [f=0009796] [9796] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0009869] [9869] Event [3944,75.5021057,3128]: 1 finished unit Caretaker [f=0009874] [9874] Event [5416,74.286438,2760]: 1 finished unit Energy Pylon [f=0010016] Sync error for ridick in frame 10008 (got 68276979, correct is 1f69c721) [f=0010064] [10064] Event [4776,46.3260803,3288]: 1 finished unit Storage [f=0010087] [10087] Event [3976,75.5021057,3032]: 1 finished unit Caretaker [f=0010407] [10407] Event [4868,46.8605957,3624]: 1 finished unit Archer [f=0010417] Sync error for ridick in frame 10409 (got edbaf679, correct is 1afc083c) [f=0010450] [10450] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0010469] [10469] Event [4776,46.3260803,3336]: 1 finished unit Storage [f=0010546] [10546] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0010818] Sync error for ridick in frame 10810 (got 5ac54117, correct is a8471ab1) [f=0010845] [10845] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0010873] [10873] Event [4728,46.3260803,3336]: 1 finished unit Storage [f=0011023] [11023] Event [4868,46.8605957,3624]: 1 finished unit Archer [f=0011089] [11089] Event [5528,16.8236694,2072]: 1 finished unit Energy Pylon [f=0011199] [11199] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0011219] Sync error for ridick in frame 11211 (got dfe647d9, correct is d137cbe2) [f=0011278] [11278] Event [4728,46.3260803,3288]: 1 finished unit Storage [f=0011296] [11296] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0011415] [11415] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0011621] Sync error for ridick in frame 11612 (got 442e0e3c, correct is c359960b) [f=0011625] [11625] Event [4868,46.8605957,3624]: 1 finished unit Archer [f=0011683] [11683] Event [4728,46.3260803,3240]: 1 finished unit Storage [f=0011757] [11757] Event [4712,61.3492737,1976]: 1 finished unit Energy Pylon [f=0011760] [11760] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011949] [11949] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0012021] Sync error for ridick in frame 12013 (got 8befc03a, correct is 62acad4f) [f=0012046] [12046] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0012088] [12088] Event [4680,46.2645874,3240]: 1 finished unit Storage [f=0012089] [12089] Event [4868,46.8605957,3624]: 1 finished unit Conch [f=0012372] [12372] Event [4104,30.692688,2360]: 1 finished unit Energy Pylon [f=0012422] Sync error for ridick in frame 12414 (got 66366d22, correct is 6870b244) [f=0012539] [12539] Event [4868,46.8605957,3624]: 1 finished unit Conch [f=0012574] [12574] Event [4680,46.2267456,3288]: 1 finished unit Storage [f=0012669] [12669] Event [2920,74.286438,3288]: 1 finished unit Stinger [f=0012691] [12691] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0012806] [12806] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0012823] Sync error for ridick in frame 12815 (got acc9244a, correct is 19f85f3f) [f=0012990] [12990] Event [3656,54.0126953,2872]: 1 finished unit Energy Pylon [f=0013016] [13016] Event [5016,46.95047,3512]: 1 finished unit Caretaker [f=0013081] [13081] Event [4680,46.3118896,3336]: 1 finished unit Storage [f=0013224] Sync error for ridick in frame 13216 (got 61484b06, correct is 61d913c2) [f=0013439] [13439] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0013557] [13557] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0013625] Sync error for ridick in frame 13617 (got 2c2436b2, correct is 4dad2aa9) [f=0013751] [13751] Event [4968,46.4679871,3512]: 1 finished unit Caretaker [f=0013816] [13816] Event [4568,46.3497314,3224]: 1 finished unit Caretaker [f=0014027] Sync error for ridick in frame 14018 (got 2deb14d7, correct is 1f647d5d) [f=0014042] [14042] Event [3048,49.6656189,2760]: 1 finished unit Stinger [f=0014186] [14186] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0014309] [14309] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0014352] [14352] Event [5088,46.425415,3736]: 1 finished unit Fusion Reactor [f=0014401] [14401] Event [4504,46.4064941,3288]: 1 finished unit Caretaker [f=0014427] Sync error for ridick in frame 14419 (got ff955344, correct is 7f268603) [f=0014511] [14511] Event [4920,46.3260803,3512]: 1 finished unit Caretaker [f=0014827] Sync error for ridick in frame 14820 (got 7f7ba70d, correct is e4be696e) [f=0014855] [14855] Event [2792,62.8960571,2984]: 1 finished unit Energy Pylon [f=0014935] [14935] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0015055] Player ZoRyIsReal left the game: normal quit [f=0015055] [15055] Event [undefined]: ZoRyIsReal quit [f=0015059] [15059] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0015084] [15084] Event [4472,47.1112976,3384]: 1 finished unit Caretaker [f=0015254] [15254] Event [2296,24.7799072,3048]: 1 finished unit Stinger [f=0015380] [15380] Event [4872,46.3260803,3512]: 1 finished unit Caretaker [f=0015567] [15567] Event [5152,49.9778137,3760]: 1 finished unit Aegis [f=0015610] [15610] Event [4680,46.4396057,3144]: 1 finished unit Caretaker [f=0015685] [15685] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0015809] [15809] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0015904] [15904] Event [4792,46.4396057,3144]: 1 finished unit Caretaker [f=0016130] [16130] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0016206] [16206] Event [4824,46.5909729,3512]: 1 finished unit Caretaker [f=0016398] [16398] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0016436] [16436] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0016493] [16493] Event [4872,46.5247498,3144]: 1 finished unit Caretaker [f=0016520] [16520] Event [5024,46.3260803,3760]: 1 finished unit Aegis [f=0016559] [16559] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0016734] [16734] Event [2872,74.286438,3480]: 1 finished unit Energy Pylon [f=0017075] [17075] Event [5168,46.3260803,3408]: 1 finished unit Aegis [f=0017185] [17185] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0017218] [17218] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0017308] [17308] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0017373] [17373] Event [1004.07526,46.3533173,694.310974]: 0 lost unit Bandit [f=0017403] [17403] Event [1180.48853,47.3619499,655.456116]: 0 lost unit Bandit [f=0017408] [17408] Event [4960,46.3260803,3200]: 1 finished unit Aegis [f=0017414] [17414] Event [1291.15076,46.3785172,647.690735]: 0 lost unit Bandit [f=0017415] [17415] Event [869.124207,46.3208008,663.533936]: 0 lost unit Bandit [f=0017417] [17417] Event [1302.72021,46.4722595,600.236877]: 0 lost unit Bandit [f=0017425] [17425] Event [1218.25562,46.5991211,632.719116]: 0 lost unit Bandit [f=0017438] [17438] Event [1145.12219,47.5464783,714.950317]: 0 lost unit Bandit [f=0017448] [17448] Event [1098.38831,47.5157814,726.736694]: 0 lost unit Bandit [f=0017460] [17460] Event [1372.27563,46.3260803,896.119751]: 1 lost unit Archer [f=0017467] [17467] Event [1312.32239,46.4721489,729.939026]: 0 lost unit Bandit [f=0017470] [17470] Event [1180.36926,47.1896858,789.230164]: 0 lost unit Bandit [f=0017471] [17471] Event [1301.71362,46.5837021,715.046509]: 0 lost unit Bandit [f=0017471] [17471] Event [1327.5083,46.3899727,720.568787]: 0 lost unit Bandit [f=0017474] [17474] Event [1444.71326,46.3273735,673.094666]: 0 lost unit Bandit [f=0017482] [17482] Event [1121.7019,47.1144753,777.973633]: 0 lost unit Bandit [f=0017488] [17488] Event [1063.96948,48.8615494,986.666992]: 1 lost unit Archer [f=0017496] [17496] Event [1363.84143,46.6716537,964.364075]: 1 lost unit Archer [f=0017539] [17539] Event [1434.65564,46.3245087,837.049255]: 0 lost unit Bandit [f=0017551] [17551] Event [3784,75.5021057,3528]: 1 finished unit Energy Pylon [f=0017558] [17558] Event [1217.91016,46.3260803,881.365173]: 0 lost unit Bandit [f=0017626] [17626] Event [1130.33765,52.2742004,1015.10229]: 0 lost unit Bandit [f=0017746] [17746] Event [1324.04211,46.363327,538.715698]: 0 lost unit Bandit [f=0017760] [17760] Event [4720,46.3260803,3184]: 1 finished unit Aegis [f=0017798] [17798] Event [1291.24023,46.5125275,666.718689]: 0 lost unit Bandit [f=0017823] [17823] Event [1342.28125,47.182045,621.549133]: 0 lost unit Bandit [f=0017835] [17835] Event [1364.34668,47.4502182,621.416016]: 0 lost unit Bandit [f=0017867] [17867] Event [1156.26453,47.5315819,668.066101]: 0 lost unit Bandit [f=0017871] [17871] Event [1283.16553,46.0286636,667.063354]: 0 lost unit Bandit [f=0017872] [17872] Event [1307.29382,46.4265594,671.076843]: 0 lost unit Bandit [f=0017905] [17905] Event [1372.16931,46.3403816,701.270325]: 0 lost unit Bandit [f=0017936] [17936] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0017964] [17964] Event [1288.31555,46.8213387,705.067017]: 0 lost unit Bandit [f=0018059] [18059] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0018194] [18194] Event [4496,47.7073059,3216]: 1 finished unit Aegis [f=0018250] [18250] Event [4504,47.3761902,3544]: 1 finished unit Energy Pylon [f=0018613] [18613] Event [4432,51.5860901,3440]: 1 finished unit Aegis [f=0018686] [18686] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0018809] [18809] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0019106] [19106] Event [1704,73.633667,1048]: 1 finished unit Stardust [f=0019146] [19146] Event [4448,58.7334595,3696]: 1 finished unit Aegis [f=0019435] [19435] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0019437] [19437] Event [1411.97107,46.8857613,621.0802]: 0 lost unit Bandit [f=0019487] [19487] Event [1447.34241,46.4634933,653.540894]: 0 lost unit Bandit [f=0019558] [19558] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0019592] [19592] Event [1424.20837,46.7677994,584.714417]: 0 lost unit Bandit [f=0019601] [19601] Event [4576,45.181366,3872]: 1 finished unit Aegis [f=0019642] [19642] Event [1482.63428,46.3260803,614.671814]: 0 lost unit Bandit [f=0019694] [19694] Event [1487.00964,45.4110374,615.596191]: 0 lost unit Bandit [f=0019744] [19744] Event [1487.80408,44.5526505,613.712158]: 0 lost unit Bandit [f=0019801] [19801] Event [1576.14844,46.3260803,590.364441]: 0 lost unit Bandit [f=0020023] [20023] Event [4832,45.2996216,3936]: 1 finished unit Aegis [f=0020186] [20186] Event [1156,47.456604,456]: 0 finished unit Bandit [f=0020309] [20309] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0020350] [20350] Event [1456.05615,46.3430138,556.748962]: 0 lost unit Bandit [f=0020420] [20420] Event [1403.2135,46.8010063,414.901123]: 0 lost unit Bandit [f=0020470] [20470] Event [1387.37219,47.1620712,424.45694]: 0 lost unit Bandit [f=0020520] [20520] Event [1383.41125,46.6506386,433.317047]: 0 lost unit Bandit [f=0020640] [20640] Event [1332.7926,47.5030174,375.370331]: 0 lost unit Bandit [f=0020690] [20690] Event [1337.49341,47.4441376,361.146912]: 0 lost unit Bandit [f=0020744] [20744] Event [1313.35205,47.4757385,364.138397]: 0 lost unit Bandit [f=0020779] [20779] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020809] [20809] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020844] [20844] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020854] [20854] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020880] [20880] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020915] [20915] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020950] [20950] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020959] [20959] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0020985] [20985] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0021020] [21020] Event [1150,46.3260803,360]: 0 finished unit Bandit [f=0021020] [21020] Event [1156,47.456604,456]: 0 lost unit Bandit [f=0021044] [21044] Event [1144,47.456604,456]: 0 lost unit Shieldbot Factory [f=0021076] [21076] Event [1226.25928,47.3285599,323.698425]: 0 lost unit Bandit [f=0021136] [21136] Event [1128,37.2384033,360]: 0 lost unit Shieldbot Plate [f=0021240] [21240] Event [1128,44.660202,280]: 0 lost unit Shieldbot Plate [f=0021285] [21285] Event [1128,47.0115433,200]: 0 lost unit Shieldbot Plate [f=0021455] [21455] Event [1052.08936,41.1842537,367.527985]: 1 lost unit Archer [f=0021515] [21515] Event [1076.24524,36.8212242,399.772858]: 1 lost unit Archer [f=0021884] game_message: ZoRyIsReal has been destroyed! [f=0021884] [21884] Event [undefined]: ZoRyIsReal resigned [f=0021884] game_message: ridick wins! [f=0021884] Submitting stats [f=0021884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021884] Part| Total Time|Time of the last 0.5s [f=0021884] Draw 21384.23ms 10.89% [f=0021884] Lua::Callins::Synced 8778.41ms 39.66% [f=0021884] Lua::Callins::Unsynced 29721.41ms 17.88% [f=0021884] Lua::CollectGarbage::Synced 368.06ms 0.10% [f=0021884] Lua::CollectGarbage::Unsynced 930.29ms 0.30% [f=0021884] Misc::Profiler::AddTime 83.44ms 0.00% [f=0021884] Sim 52298.54ms 78.72% [f=0021884] [21884] Event [828.046997,52.5875626,438.112122]: 0 lost unit Engineer Commander [f=0021884] [21884] Received game_message: ZoRyIsReal has been destroyed! [f=0021884] [21884] Received game_message: ridick wins! [f=0021885] [21885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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37,4225,16320,16320,4225,0,1080.63611,1080.63611,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1025.99475,1043.99951,1043.99951,1025.99475,0,3855,3855,0,8,79,79,8,1275,1905,1905,1275,6,41.7964935,41.7964935,6,2100,1000,1000,2100,0,1050,1050,0,850,9560,9560,850,1050,0,0,1050,0,285.332642,285.332642,0,1049.99951,1056.25916,1056.25916,1049.99951 [f=0021885] [21885] Game End Stats Values: 38,4375,17290,17290,4375,0,1182.04565,1182.04565,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1025.99475,1043.99951,1043.99951,1025.99475,0,4380,4380,0,8,79,79,8,1275,1905,1905,1275,6,45.6939621,45.6939621,6,2250,1000,1000,2250,0,1050,1050,0,850,10005,10005,850,1050,0,0,1050,0,285.332642,285.332642,0,1049.99951,1056.25916,1056.25916,1049.99951 [f=0021885] [21885] Game End Stats Values: 39,4375,18015,18015,4375,0,1280.02075,1280.02075,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1025.99475,1043.99951,1043.99951,1025.99475,0,4905,4905,0,8,79,79,8,1275,1905,1905,1275,6,46.5316772,46.5316772,6,2250,1000,1000,2250,0,1050,1050,0,850,10205,10205,850,1050,0,0,1050,0,285.332642,285.332642,0,1049.99951,1056.25916,1056.25916,1049.99951 [f=0021885] [21885] Game End Stats Values: 40,3400,18025,18025,3400,0,1343.86523,1343.86523,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1726.52319,2442.93408,2442.93408,1726.52319,0,5430,5430,0,8,79,79,8,1275,1905,1905,1275,6,45.5896416,45.5896416,6,1275,400,400,1275,600,1950,1950,600,850,10290,10290,850,2175,600,600,2175,0,285.332642,285.332642,0,2604.37354,1771.68848,1771.68848,2604.37354 [f=0021885] [21885] Game End Stats Values: 41,2650,18750,18750,2650,0,1403.36609,1403.36609,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1873.63013,2837.88672,2837.88672,1873.63013,0,5955,5955,0,8,79,79,8,1275,1905,1905,1275,6,45.9667206,45.9667206,6,525,400,400,525,600,2775,2775,600,850,10490,10490,850,3000,600,600,3000,0,285.332642,285.332642,0,2999.99927,1948.2168,1948.2168,2999.99927 [f=0021885] [21885] Game End Stats Values: 42,2725,19475,19475,2725,0,1415.33411,1415.33411,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1873.63013,2837.88672,2837.88672,1873.63013,0,6480,6480,0,8,79,79,8,1275,1905,1905,1275,6,42.7978706,42.7978706,6,600,400,400,600,600,2775,2775,600,850,10690,10690,850,3000,600,600,3000,0,285.332642,285.332642,0,2999.99927,1948.2168,1948.2168,2999.99927 [f=0021885] [21885] Game End Stats Values: 43,2875,20000,20000,2875,0,1425.16223,1425.16223,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1873.63013,2837.88672,2837.88672,1873.63013,0,7005,7005,0,8,79,79,8,1275,1905,1905,1275,6,42.6552162,42.6552162,6,750,400,400,750,600,2775,2775,600,850,10690,10690,850,3000,600,600,3000,0,285.332642,285.332642,0,2999.99927,1948.2168,1948.2168,2999.99927 [f=0021885] [21885] Game End Stats Values: 44,2875,20745,20745,2875,0,1432.07251,1432.07251,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,1873.63013,2837.88672,2837.88672,1873.63013,0,7750,7750,0,8,79,79,8,1275,1905,1905,1275,6,42.4606819,42.4606819,6,750,400,400,750,600,2775,2775,600,850,10690,10690,850,3000,600,600,3000,0,285.332642,285.332642,0,2999.99927,1948.2168,1948.2168,2999.99927 [f=0021885] [21885] Game End Stats Values: 45,2575,21270,21270,2575,0,1432.07251,1432.07251,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,2348.73169,3349.20923,3349.20923,2348.73169,0,8275,8275,0,8,79,79,8,1275,1905,1905,1275,6,42,42,6,450,400,400,450,600,3225,3225,600,850,10690,10690,850,3450,600,600,3450,0,285.332642,285.332642,0,3511.76367,2451.98828,2451.98828,3511.76367 [f=0021885] [21885] Game End Stats Values: 46,2575,21795,21795,2575,0,1449.05994,1449.05994,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,2352.82739,3362.44458,3362.44458,2352.82739,0,8800,8800,0,8,79,79,8,1275,1905,1905,1275,6,43.1324997,43.1324997,6,450,400,400,450,600,3300,3300,600,850,10690,10690,850,3525,600,600,3525,0,285.332642,285.332642,0,3524.99902,2460.17969,2460.17969,3524.99902 [f=0021885] [21885] Game End Stats Values: 47,2200,21795,21795,2200,0,1539.99561,1539.99561,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,2623.1438,3806.75342,3806.75342,2623.1438,0,8800,8800,0,8,79,79,8,1275,1905,1905,1275,6,48.0623817,48.0623817,6,75,400,400,75,600,3750,3750,600,850,10690,10690,850,3975,600,600,3975,0,285.332642,285.332642,0,3975.50537,2755.07031,2755.07031,3975.50537 [f=0021885] [21885] Game End Stats Values: 48,1275,21795,21795,1275,0,1688.40601,1688.40601,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,2720.79028,4829.60596,4829.60596,2720.79028,0,8800,8800,0,8,79,79,8,1275,1905,1905,1275,6,51.8940239,51.8940239,6,0,400,400,0,600,4753.3335,4753.3335,600,0,10690,10690,0,5057.33252,600,600,5057.33252,0,285.332642,285.332642,0,5108.51904,3019.10059,3019.10059,5108.51904 [f=0021885] [21885] Game End Stats Values: 49,1275,21395,21395,1275,0,1866.02368,1866.02368,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,3113.08179,5567.62744,5567.62744,3113.08179,0,8800,8800,0,8,79,79,8,1275,1905,1905,1275,6,53.8411789,53.8411789,6,0,0,0,0,1000,4928.1333,4928.1333,1000,0,10690,10690,0,5232.13232,1000,1000,5232.13232,0,285.332642,285.332642,0,5852.85547,3417.56689,3417.56689,5852.85547 [f=0021885] [21885] Game End Stats Values: 50,1275,21395,21395,1275,0,1995.89539,1995.89539,0,0,0,0,0,0,0,0,0,0,796.202026,796.202026,0,3791.76587,6248.72168,6248.72168,3791.76587,0,8800,8800,0,8,79,79,8,1275,1905,1905,1275,6,54.987175,54.987175,6,0,0,0,0,1000,4928.1333,4928.1333,1000,0,10690,10690,0,5232.13232,1000,1000,5232.13232,0,285.332642,285.332642,0,6533.94971,4096.25098,4096.25098,6533.94971 [f=0022012] Player ridick left the game: normal quit [f=0022012] [22012] Event [undefined]: ridick quit [f=0022018] No clients connected, shutting down server [f=0022018] Server shutdown [f=0022018] [22018] all players disconnected [f=0024284] Autoquit sending quit command. [f=0024284] [QuitAction] user exited to system [f=0024284] [SpringApp::Kill][1] fromRun=1 [f=0024284] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024284] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024284] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024284] [ThreadPool::SetThreadCount][2] workers=0 [f=0024284] [SpringApp::Kill][2] [f=0024284] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024284] [Game::KillLua][3] dtor=0 luaUI=0x51de1df0 [f=0024284] Start widgetHandler:Shutdown [f=0024284] Shutdown - SaveOrderList Complete [f=0024284] Writing last game win data [f=0024284] Shutdown - SaveConfigData Complete [f=0024284] Shutdown Widget - Save/Load API [f=0024284] Shutdown Widget - Chili Highlight [f=0024284] Shutdown Widget - Draw After Chili [f=0024284] Shutdown Widget - EPIC Menu [f=0024284] Shutdown Widget - Chili Widget Selector [f=0024284] Shutdown Widget - Chili Minimap [f=0024284] Shutdown Widget - Local Team Colors [f=0024284] Shutdown Widget - Display Keys 2 [f=0024284] Shutdown Widget - Save Game Menu [f=0024284] Shutdown Widget - Unit Icons [f=0024284] Shutdown Widget - Noises [f=0024284] Shutdown Widget - HealthBars [f=0024284] Shutdown Widget - Win Counter [f=0024284] Shutdown Widget - BuildETA [f=0024284] Shutdown Widget - SpringRTS Replay Stats [f=0024284] Shutdown Widget - Modular Comm Info [f=0024284] Shutdown Widget - Stereo3D [f=0024284] Shutdown Widget - Showeco and Grid Drawer [f=0024284] Shutdown Widget - Point Tracker [f=0024284] Shutdown Widget - Missile Silo Range [f=0024284] Shutdown Widget - MetalFeatures (new) [f=0024284] Shutdown Widget - MinimapEvents [f=0024284] Shutdown Widget - Local Widgets Config [f=0024284] Shutdown Widget - Highlight Geos [f=0024284] Shutdown Widget - Grab Input [f=0024284] Input grabbing is disabled! [f=0024284] Shutdown Widget - Defense Range Zero-K [f=0024284] Shutdown Widget - Darkening [f=0024284] Shutdown Widget - Context Menu [f=0024284] Shutdown Widget - Chili Spectator Panels [f=0024284] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024284] Shutdown Widget - Chili Nuke Warning [f=0024284] Shutdown Widget - Chili EndGame Window [f=0024284] Shutdown Widget - Chili Economy Panel Default [f=0024284] Shutdown Widget - CameraShake [f=0024284] Shutdown Widget - State Reverse and Latency [f=0024284] Shutdown Widget - Music Player v2 [f=0024284] Shutdown Widget - Attack AoE [f=0024284] Shutdown Widget - UnitShapes [f=0024284] Shutdown Widget - Map Edge Extension [f=0024284] Shutdown Widget - Selection Send [f=0024284] Shutdown Widget - LupsManager [f=0024284] Shutdown Widget - Newton Firezone [f=0024284] Shutdown Widget - Chili Pro Console [f=0024284] Shutdown Widget - Persistent Build Height [f=0024284] Shutdown Widget - Lasso Terraform GUI [f=0024284] Shutdown Widget - Lups [f=0024284] Shutdown Widget - Chili Framework [f=0024284] Shutdown Widget - Mex Placement Handler [f=0024284] Shutdown Widget - Chili Core Selector [f=0024284] Shutdown Widget - Custom Markers [f=0024284] Shutdown Widget - Select Keys [f=0024284] Shutdown Widget - Pause Screen [f=0024284] Shutdown Widget - Text To Speech Control [f=0024284] Shutdown Widget - Layout Handler [f=0024284] End widgetHandler:Shutdown [f=0024284] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={592617,69233069} {int,ext,rec}Allocs={17549822,0,0} {chunk,block}Bytes={69233069,0} [f=0024284] [Game::KillLua][1] dtor=0 luaGaia=0x521f9c00 [f=0024284] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355812,55060022} {int,ext,rec}Allocs={17549823,0,0} {chunk,block}Bytes={55060022,0} [f=0024284] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={355812,55060022} {int,ext,rec}Allocs={17549823,0,0} {chunk,block}Bytes={55060022,0} [f=0024284] [Game::KillLua][2] dtor=0 luaRules=0x51b47890 [f=0024284] Start gadgetHandler:Shutdown [f=0024284] Shutdown - StartSetup [f=0024284] Shutdown - UnitMorph [f=0024284] Shutdown - Carrier Drones [f=0024284] Shutdown - LupsNanoSpray [f=0024284] Shutdown - Missile Silo Controller [f=0024284] Shutdown - Modular Comm Info [f=0024284] Shutdown - Terrain Texture Handler [f=0024284] Shutdown - UnitCloakShield [f=0024284] Shutdown - Starlight Handler [f=0024284] End gadgetHandler:Shutdown [f=0024284] Start gadgetHandler:Shutdown [f=0024284] Shutdown - Save/Load [f=0024284] Shutdown - Teleport Throw [f=0024284] Shutdown - UnitMorph [f=0024284] Shutdown - Modular Comm Info [f=0024284] Shutdown - Retreat Command [f=0024284] Shutdown - Shockwaves [f=0024284] Shutdown - UnitCloakShield [f=0024284] Shutdown - Lups Cloak FX [f=0024284] Shutdown - Lups [f=0024284] Shutdown - Lups Shield [f=0024284] End gadgetHandler:Shutdown [f=0024284] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17549855,0,0} {chunk,block}Bytes={0,0} [f=0024284] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17549855,0,0} {chunk,block}Bytes={0,0} [f=0024284] [Game::KillLua][4] dtor=0 [f=0024284] [Game::~CGame][1] [f=0024284] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024284] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024284] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024284] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024284] [Game::KillLua][4] dtor=1 [f=0024284] [Game::KillMisc][1] [f=0024284] [Game::KillMisc][2] [f=0024284] [Game::KillMisc][3] [f=0024284] [Game::KillRendering][1] [f=0024284] [3DOParser::Kill] allocated 1 pieces [f=0024284] [S3OParser::Kill] allocated 276 pieces [f=0024284] [AssParser::Kill] allocated 33 pieces [f=0024284] [Game::KillInterface][1] [f=0024284] [Game::KillInterface][2] [f=0024284] [Game::KillSimulation][1] [f=0024284] [Game::KillSimulation][2] [f=0024284] [CCollisionHandler] dis-/continuous tests: 0/1717654 [f=0024284] [Game::KillSimulation][3] [f=0024284] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024284] [~CPathCache(24x16)] cacheHits=5 hitPercentage=17% numHashColls=0 maxCacheSize=7 [f=0024284] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024284] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024284] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024284] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024284] [LosHandler::Kill] raycast instance cache-{hits,misses}={2856,5518}; shared=8%; cached=26% [f=0024284] [Game::KillSimulation][4] [f=0024284] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024284] [Game::~CGame][2] [f=0024284] [Game::~CGame][3] [f=0024284] [SpringApp::Kill][3] [f=0024284] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 254445 bytes sent 153348 bytes recv'd [f=0024284] [SpringApp::Kill][4] font=0x454cdaa0 [f=0024284] [SpringApp::Kill][5] [f=0024284] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x442727c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2172ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=19ms file="bitmaps/loadpictures/buildpower.png" indx=505 inflSize=2718kb readTime=18ms file="scripts/piececontrol.lua" indx=5822 inflSize=0kb readTime=17ms file="bitmaps/smoke/smoke06.tga" indx=594 inflSize=16kb readTime=14ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4090 inflSize=6kb readTime=14ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=13ms file="bitmaps/smoke/smoke00.tga" indx=588 inflSize=16kb readTime=13ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4667 inflSize=21kb readTime=13ms file="luaui/widgets/camera_save_position.lua" indx=3889 inflSize=4kb readTime=13ms file="gamedata/explosions.lua" indx=864 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30320883 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4562d0a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4563e160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45547290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb62401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]