[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6hJy9duQuQ/springsettings.1214894.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f893c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6101 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1214894/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b518d0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b518d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 478ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 546ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bert_GAME was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1214894/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1214894/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5145e380,0x5c3b0f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 07866561eece1b6a0e3f816452e76435 [f=-000001] Connection attempt from Silent_AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Silent_AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ugga2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ugga2 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Silent_AI" string="[Game::Load][lua{Rules,Gaia}={00000000daf26d00,00000000e1c26200}]" [f=-000001] Allies: I choose: Gamma Seven! [f=-000001] glhf again! [f=-000001] !predict [f=-000001] > Team Silent_AI has a 89.8% chance to win [f=-000001] > Team Ugga2 has a 10.2% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ugga2" string="[Game::Load][lua{Rules,Gaia}={000000005fe3b9b0,00000000d55db430}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] ahoi [f=-000001] hf gl [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [500,399.982788,4630]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4733,399.97876,348]: 1 finished unit Engineer Commander [f=0000000] [0] Silent_AI, team: 0, elo:2237, userid: 526402 [f=0000000] [0] Ugga2, team: 1, elo:1859, userid: 488637 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [576,399.978638,4536]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [4680,399.978638,488]: 1 finished unit Amphbot Factory [f=0000227] [227] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000381] [381] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0000416] [416] Event [4792,399.978638,296]: 1 finished unit Solar Collector [f=0000497] [497] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000617] [617] Event [4680,399.978638,524]: 1 finished unit Conch [f=0000633] [633] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000685] [685] Event [456,399.978638,4808]: 0 finished unit Solar Collector [f=0000757] [757] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0000821] [821] Event [4632,399.978638,328]: 1 finished unit Solar Collector [f=0000865] [865] Event [392,399.978638,4712]: 0 finished unit Solar Collector [f=0000999] [999] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0001091] [1091] Event [4680,399.978638,524]: 1 finished unit Conch [f=0001176] [1176] Event [568,399.978638,4872]: 0 finished unit Solar Collector [f=0001360] [1360] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0001644] [1644] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0001701] [1701] Event [4912,399.978638,560]: 1 finished unit Radar Tower [f=0001770] [1770] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001903] [1903] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0002314] [2314] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0002386] [2386] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002480] [2480] Event [808,399.978638,4280]: 0 finished unit Solar Collector [f=0002738] [2738] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0002930] [2930] Event [664,399.978638,4312]: 0 finished unit Solar Collector [f=0002979] [2979] Event [4680,399.978638,524]: 1 finished unit Duck [f=0002980] [2980] Event [4496,249.000549,1536]: 1 finished unit Faraday [f=0002996] [2996] Event [4648,399.978638,232]: 1 lost unit Metal Extractor [f=0003129] [3129] Event [4680,399.978638,524]: 1 finished unit Duck [f=0003145] [3145] Event [4859.16846,399.769531,300.230621]: 0 lost unit Glaive [f=0003204] [3204] Event [4892.69922,399.605377,335.663055]: 0 lost unit Glaive [f=0003279] [3279] Event [4680,399.978638,524]: 1 finished unit Duck [f=0003387] [3387] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0003438] [3438] Event [536,399.957275,4344]: 0 finished unit Solar Collector [f=0003953] [3953] Event [4680,399.978638,524]: 1 finished unit Conch [f=0004031] [4031] Event [4648,397.947998,232]: 1 finished unit Metal Extractor [f=0004035] [4035] Event [392,399.978638,4408]: 0 finished unit Solar Collector [f=0004122] [4122] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004189] [4189] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0004206] [4206] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004371] [4371] Event [2709.26538,162.032501,1971.05237]: 0 lost unit Glaive [f=0004404] [4404] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0004430] [4430] Event [3184.33936,198.156281,2418.302]: 0 lost unit Glaive [f=0004557] [4557] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0004583] [4583] Event [328,399.978638,4552]: 0 finished unit Solar Collector [f=0004622] [4622] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004656] [4656] Event [4680,399.978638,524]: 1 finished unit Duck [f=0004810] [4810] Event [3256,156.330872,4072]: 0 finished unit Solar Collector [f=0004994] [4994] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0005014] [5014] Event [3304,164.491272,3944]: 0 finished unit Solar Collector [f=0005087] [5087] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0005167] [5167] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0005182] [5182] Event [216,399.978638,4632]: 0 finished unit Solar Collector [f=0005301] [5301] Event [3216,158.616638,3968]: 0 finished unit Lotus [f=0005350] [5350] Event [4808,249.000549,1864]: 1 finished unit Solar Collector [f=0005390] [5390] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0005404] [5404] Event [3632,249.043274,832]: 1 finished unit Faraday [f=0005433] [5433] Event [4312,399.978638,824]: 1 finished unit Solar Collector [f=0005543] [5543] Event [360,249.000549,3352]: 0 finished unit Solar Collector [f=0005594] [5594] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0005736] [5736] Event [4344,399.978638,904]: 1 finished unit Solar Collector [f=0005802] [5802] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0005975] [5975] Event [248,249.000549,3384]: 0 finished unit Solar Collector [f=0005986] [5986] Event [592,398.942566,4224]: 0 finished unit Lotus [f=0006010] [6010] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0006031] [6031] Event [4456,399.978638,904]: 1 finished unit Solar Collector [f=0006221] [6221] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0006272] [6272] Event [3216,248.199463,2928]: 0 finished unit Radar Tower [f=0006431] [6431] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0006609] [6609] Event [3400,249.000549,808]: 1 finished unit Geothermal Generator [f=0006633] [6633] Event [528,250.186157,3200]: 0 finished unit Lotus [f=0006795] [6795] Event [816,399.946594,4592]: 0 finished unit Lotus [f=0006915] [6915] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0006938] [6938] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0007028] [7028] Event [4680,399.978638,524]: 1 finished unit Duck [f=0007243] [7243] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0007276] [7276] Event [4808,399.978638,680]: 1 finished unit Caretaker [f=0007286] [7286] Event [4680,399.978638,524]: 1 finished unit Duck [f=0007458] [7458] Event [1024,240.359497,3504]: 0 finished unit Lotus [f=0007487] [7487] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0007532] [7532] Event [296,160.037231,2104]: 0 lost unit Metal Extractor [f=0007572] [7572] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0007572] [7572] Event [4624,399.978638,592]: 1 finished unit Lotus [f=0007588] [7588] Event [4768,399.668884,784]: 1 finished unit Radar Tower [f=0007610] [7610] Event [286.077362,145.981247,2368.20532]: 0 lost unit Conjurer [f=0007638] [7638] Event [4680,399.978638,524]: 1 finished unit Duck [f=0007723] [7723] Event [4832,398.130798,832]: 1 finished unit Radar Tower [f=0007803] [7803] Event [3344,249.000549,672]: 1 finished unit Faraday [f=0007902] [7902] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0007921] [7921] Event [744,399.978638,4648]: 0 finished unit Caretaker [f=0007926] [7926] Event [429.699097,153.955505,1749.24426]: 1 lost unit Duck [f=0007934] [7934] Event [491.882233,155.050323,1692.93689]: 0 lost unit Glaive [f=0007947] [7947] Event [372.440887,154.176224,1749.46655]: 1 lost unit Duck [f=0007967] [7967] Event [409.04071,153.781113,1749.63904]: 0 lost unit Glaive [f=0008028] [8028] Event [467.960846,154.524368,1389.27161]: 1 lost unit Duck [f=0008089] [8089] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0008208] [8208] Event [1336,249.000549,4040]: 0 finished unit Solar Collector [f=0008412] [8412] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0008422] [8422] Event [600,399.978638,4664]: 0 finished unit Caretaker [f=0008430] [8430] Event [3112,246.031189,2808]: 0 finished unit Stinger [f=0008551] [8551] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0008619] [8619] Event [3312,248.989868,768]: 1 finished unit Faraday [f=0008859] [8859] Event [728,399.978638,4392]: 0 finished unit Caretaker [f=0008927] [8927] Event [1464,249.032593,4232]: 0 finished unit Solar Collector [f=0009000] [9000] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0009212] [9212] Event [585.599976,399.978638,4536]: 0 finished unit Conjurer [f=0009341] [9341] Event [4832,398.130798,832]: 1 finished unit Sparrow [f=0009407] [9407] Event [4912,399.978638,560]: 1 finished unit Sparrow [f=0009438] [9438] Event [3016,248.445129,2808]: 0 finished unit Stardust [f=0009478] [9478] Event [4768,399.668884,784]: 1 finished unit Sparrow [f=0009578] [9578] Event [585.599976,399.978638,4536]: 0 finished unit Sling [f=0009791] [9791] Event [3064.65869,159.252426,4019.23779]: 1 lost unit Duck [f=0009805] [9805] Event [3107.82031,555.799011,2564.51611]: 1 lost unit Sparrow [f=0009830] [9830] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0009882] [9882] Event [3412.69092,249.000549,924.289429]: 1 finished unit Engineer Commander [f=0009944] [9944] Event [3039.0271,162.068436,4058.19678]: 1 lost unit Duck [f=0010043] [10043] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0010263] [10263] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0010307] [10307] Event [4704,162.857056,4816]: 0 finished unit Lotus [f=0010467] [10467] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0010683] [10683] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0010896] [10896] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0011092] [11092] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0011106] [11106] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0011213] [11213] Event [3817.51245,249.000549,1262.06104]: 1 lost unit Duck [f=0011323] [11323] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0011449] [11449] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0011541] [11541] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0011674] [11674] Event [256,399.978638,4440]: 0 finished unit Fusion Reactor [f=0011716] [11716] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0011722] [11722] Event [4368,249.000549,1488]: 1 finished unit Faraday [f=0011802] [11802] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0012182] [12182] Event [560,157.638702,2288]: 0 finished unit Lotus [f=0012311] [12311] Event [2240,248.295593,2192]: 0 finished unit Radar Tower [f=0012360] [12360] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0012802] [12802] Event [4680,399.978638,524]: 1 finished unit Grizzly [f=0012883] [12883] Event [3959.26318,249.000549,1288.46448]: 1 lost unit Duck [f=0012951] [12951] Event [4760,157.933044,4888]: 0 finished unit Solar Collector [f=0012959] [12959] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013004] [13004] Event [400,157.260132,2112]: 0 finished unit Lotus [f=0013069] [13069] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0013098] [13098] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013120] [13120] Event [464,159.524536,432]: 0 finished unit Lotus [f=0013233] [13233] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013368] [13368] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013393] [13393] Event [384,392.565918,4216]: 0 finished unit Fusion Reactor [f=0013503] [13503] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013553] [13553] Event [4808,163.305664,4776]: 0 finished unit Solar Collector [f=0013579] [13579] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0013638] [13638] Event [4680,399.978638,524]: 1 finished unit Duck [f=0013657] [13657] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0013697] [13697] Event [2032,160.379028,1072]: 0 finished unit Lotus [f=0013784] [13784] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0013784] [13784] Event [4159.80273,220.195145,1923.58618]: 1 lost unit Duck [f=0013790] [13790] Event [576,155.593872,320]: 0 finished unit Lotus [f=0013853] [13853] Event [1704,249.000549,4312]: 0 finished unit Geothermal Generator [f=0013926] [13926] Event [3635.64014,192.183105,1762.62805]: 0 lost unit Reaver [f=0013972] [13972] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0013996] [13996] Event [4760,166.189575,4632]: 0 finished unit Solar Collector [f=0014066] [14066] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0014099] [14099] Event [344,158.178711,2200]: 0 finished unit Solar Collector [f=0014103] [14103] Event [4680,399.978638,524]: 1 finished unit Duck [f=0014147] [14147] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0014224] [14224] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0014264] [14264] Event [3676.95874,174.942841,1952.67688]: 0 lost unit Glaive [f=0014314] [14314] Event [1512,249.92981,4360]: 0 finished unit Solar Collector [f=0014350] [14350] Event [585.599976,399.978638,4536]: 0 finished unit Glaive [f=0014353] [14353] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0014492] [14492] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0014605] [14605] Event [392,152.941895,2360]: 0 finished unit Solar Collector [f=0014607] [14607] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0014615] [14615] Event [4680,399.978638,524]: 1 finished unit Scallop [f=0014696] [14696] Event [3488.11719,154.162033,2128.04468]: 0 lost unit Glaive [f=0014786] [14786] Event [1880,157.783508,1128]: 0 finished unit Solar Collector [f=0014839] [14839] Event [376,279.548645,3768]: 0 finished unit Energy Pylon [f=0014980] [14980] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0014984] [14984] Event [585.599976,399.978638,4536]: 0 finished unit Iris [f=0015014] [15014] Event [1832,158.189392,984]: 0 finished unit Solar Collector [f=0015032] [15032] Event [4680,399.978638,524]: 1 finished unit Scallop [f=0015037] [15037] Event [3401.01758,163.445007,2214.62451]: 0 lost unit Glaive [f=0015218] [15218] Event [3547.11646,156.955338,2027.13574]: 0 lost unit Glaive [f=0015267] [15267] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0015367] [15367] Event [2978.08911,152.936783,1785.88574]: 0 lost unit Glaive [f=0015368] [15368] Event [2948.82056,153.076004,1827.32397]: 0 lost unit Glaive [f=0015393] [15393] Event [2945.01831,152.934265,1765.54138]: 1 lost unit Duck [f=0015403] [15403] Event [2925.53931,152.858719,1781.46643]: 1 lost unit Duck [f=0015407] [15407] Event [3088.65796,153.951965,1928.97961]: 0 lost unit Glaive [f=0015409] [15409] Event [2907.98828,153.509369,1843.66797]: 0 lost unit Reaver [f=0015409] [15409] Event [2832.69482,153.463791,1823.23596]: 0 lost unit Glaive [f=0015420] [15420] Event [2905.91406,152.792999,1773.60925]: 1 lost unit Duck [f=0015431] [15431] Event [440,160.517883,296]: 0 finished unit Solar Collector [f=0015434] [15434] Event [2837.30688,153.038834,1786.90588]: 0 lost unit Glaive [f=0015444] [15444] Event [2834.05493,152.934265,1718.41101]: 1 lost unit Duck [f=0015487] [15487] Event [2863.49683,153.035599,1783.8772]: 1 lost unit Duck [f=0015509] [15509] Event [2811.65137,152.742172,1720.72351]: 0 lost unit Glaive [f=0015510] [15510] Event [2805.92236,153.045334,1746.22302]: 0 lost unit Glaive [f=0015512] [15512] Event [2682.74512,152.934265,1719.99023]: 1 lost unit Duck [f=0015566] [15566] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0015585] [15585] Event [2867.84253,157.543991,1913.7937]: 0 lost unit Glaive [f=0015684] [15684] Event [3231.32324,153.737381,1780.9209]: 1 lost unit Conch [f=0015765] [15765] Event [3264.55347,166.082077,1554.38416]: 0 lost unit Glaive [f=0015769] [15769] Event [3337.72363,175.389206,1555.66638]: 0 lost unit Glaive [f=0015808] [15808] Event [3380.82129,183.397598,1542.47241]: 0 lost unit Glaive [f=0015833] [15833] Event [3446.61206,190.533707,1553.35925]: 0 lost unit Glaive [f=0015866] [15866] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0015881] [15881] Event [3323.62573,165.421707,1671.9126]: 1 lost unit Conch [f=0015926] [15926] Event [3549.69434,191.689362,1661.87976]: 1 lost unit Grizzly [f=0015939] [15939] Event [3568.78955,197.637085,1615.85144]: 0 lost unit Glaive [f=0015961] [15961] Event [360,159.684753,360]: 0 finished unit Solar Collector [f=0015963] [15963] Event [3622.50903,197.650421,1666.15222]: 0 lost unit Glaive [f=0016008] [16008] Event [680,399.978638,4760]: 0 finished unit Caretaker [f=0016199] [16199] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0016318] [16318] Event [808,399.978638,4776]: 0 finished unit Caretaker [f=0016579] [16579] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0016699] [16699] Event [4416,249.000549,1616]: 1 finished unit Faraday [f=0016982] [16982] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0017303] [17303] Event [1336,256.872559,4280]: 0 finished unit Energy Pylon [f=0017376] [17376] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0017677] [17677] Event [3400,249.000549,808]: 1 lost unit Geothermal Generator [f=0017752] [17752] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0017950] [17950] Event [3705.1814,211.257492,1616.33276]: 0 lost unit Glaive [f=0017955] [17955] Event [3735.78784,204.162888,1717.25818]: 0 lost unit Glaive [f=0017976] [17976] Event [3783.19092,214.446976,1725.8103]: 0 lost unit Glaive [f=0018047] [18047] Event [4680,399.978638,524]: 1 finished unit Grizzly [f=0018148] [18148] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0018154] [18154] Event [2024,156.726074,1160]: 0 finished unit Stinger [f=0018303] [18303] Event [4680,399.978638,524]: 1 finished unit Conch [f=0018482] [18482] Event [3617.10864,216.236557,1515.20801]: 1 lost unit Scallop [f=0018534] [18534] Event [1720,157.206726,1080]: 0 finished unit Solar Collector [f=0018545] [18545] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0018878] [18878] Event [3496,244.098206,712]: 1 finished unit Caretaker [f=0018897] [18897] Event [3703.60498,212.046082,1606.00891]: 1 lost unit Scallop [f=0018940] [18940] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0018986] [18986] Event [3697.73901,222.876343,1505.49609]: 1 lost unit Conch [f=0019245] [19245] Event [3960,239.419556,1512]: 1 lost unit Caretaker [f=0019283] [19283] Event [1704,249.000549,4312]: 0 finished unit Advanced Geothermal [f=0019283] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0019283] [19283] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0019296] [19296] Event [3400.84009,181.008865,1599.82263]: 0 lost unit Sling [f=0019309] [19309] Event [3377.9436,180.540039,1574.96387]: 0 lost unit Sling [f=0019322] [19322] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0019466] [19466] Event [4632,165.538025,4552]: 0 finished unit Stinger [f=0019543] [19543] Event [2040,166.104126,984]: 0 finished unit Stardust [f=0019594] [19594] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0019827] [19827] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0019874] [19874] Event [2232,216.401672,4296]: 0 finished unit Energy Pylon [f=0019998] [19998] Event [3519.60254,195.917206,1588.36108]: 0 lost unit Knight [f=0020051] [20051] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0020195] [20195] Event [3604.94214,236.704025,1412.31836]: 1 lost unit Grizzly [f=0020236] gg [f=0020252] [20252] Event [3800,236.791992,1448]: 1 lost unit Caretaker [f=0020268] [20268] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0020325] [20325] Event [3893.47046,240.635239,1464.53516]: 1 lost unit Conch [f=0020348] gg [f=0020393] [20393] Event [undefined]: Ugga2 resigned [f=0020393] game_message: Ugga2 has been destroyed! [f=0020393] game_message: Silent_AI wins! [f=0020393] Submitting stats [f=0020393] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020393] Part| Total Time|Time of the last 0.5s [f=0020393] Draw 17891.93ms 23.80% [f=0020393] Lua::Callins::Synced 10568.32ms 17.70% [f=0020393] Lua::Callins::Unsynced 23929.37ms 30.50% [f=0020393] Lua::CollectGarbage::Synced 340.39ms 0.50% [f=0020393] Lua::CollectGarbage::Unsynced 718.29ms 1.70% [f=0020393] Misc::Profiler::AddTime 80.08ms 0.00% [f=0020393] Sim 42306.45ms 58.90% [f=0020393] [20393] Received game_message: Ugga2 has been destroyed! [f=0020393] [20393] Received game_message: Silent_AI wins! [f=0020394] [20394] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,8865,12720,8865,12720,1064.21326,1948.69409,1064.21326,1948.69409,0,0,0,0,0,0,0,0,112.233398,0,112.233398,0,1297.29077,1378.22217,1297.29077,1378.22217,1390,1660,1390,1660,45,144.066666,45,144.066666,1505,1385,1505,1385,21.6389561,55.4950638,21.6389561,55.4950638,3210,2405,3210,2405,974.5,960,974.5,960,2760,7270,2760,7270,1020.99994,1191.16663,1020.99994,1191.16663,92.6726227,34.1666336,92.6726227,34.1666336,1402.10376,1369.2998,1402.10376,1369.2998 [f=0020394] [20394] Game End Stats Values: 35,9125,13695,9125,13695,1118.797,2183.96973,1118.797,2183.96973,0,0,0,0,0,0,0,0,147.154572,0,147.154572,0,1427.29004,1760.25842,1427.29004,1760.25842,1390,1660,1390,1660,45,153.999954,45,153.999954,1505,1985,1505,1985,21.6389561,51.5896149,21.6389561,51.5896149,3470,2625,3470,2625,1104.5,960,1104.5,960,2760,7425,2760,7425,1020.99994,1321.16663,1020.99994,1321.16663,92.6726227,42.4177399,92.6726227,42.4177399,1784.14001,1499.29907,1784.14001,1499.29907 [f=0020394] [20394] Game End Stats Values: 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40,6605,15375,6605,15375,1391.7157,3328.90723,1391.7157,3328.90723,0,0,0,0,0,0,0,0,168.214447,0,168.214447,0,2462.75269,4734.729,2462.75269,4734.729,1650,1660,1650,1660,45,128,45,128,1505,1985,1505,1985,21.6389561,50.3770561,21.6389561,50.3770561,990,3605,990,3605,2224.5,3660,2224.5,3660,2460,8125,2460,8125,3801,2441.1665,3801,2441.1665,92.6726227,42.4190331,92.6726227,42.4190331,4797.31885,2788.78052,4797.31885,2788.78052 [f=0020394] [20394] Game End Stats Values: 41,6105,15530,6105,15530,1413.54919,3545.05151,1413.54919,3545.05151,0,0,0,0,0,0,0,0,168.214447,0,168.214447,0,2657.75293,5051.55811,2657.75293,5051.55811,1650,1660,1650,1660,30,128,30,128,1505,1985,1505,1985,19.4555836,50.4096298,19.4555836,50.4096298,990,3760,990,3760,2419.5,4160,2419.5,4160,1960,8125,1960,8125,4301,2636.1665,4301,2636.1665,92.6726227,42.4190331,92.6726227,42.4190331,5250.45117,2983.78076,5250.45117,2983.78076 [f=0020394] [20394] Game End Stats Values: 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44,7765,18250,7765,18250,1458.44141,4208.23975,1458.44141,4208.23975,0,0,0,0,0,0,0,0,217.209808,0,217.209808,0,3126.84253,5714.73291,3126.84253,5714.73291,1650,2110,1650,2110,20,136.666672,20,136.666672,1505,1985,1505,1985,31.3156052,51.2063942,31.3156052,51.2063942,2470,4960,2470,4960,2619.5,4859.5,2619.5,4859.5,2140,9195,2140,9195,5000.5,2836.1665,5000.5,2836.1665,292.871368,42.4190331,292.871368,42.4190331,5913.62598,3452.87036,5913.62598,3452.87036 [f=0020394] [20394] Game End Stats Values: 45,7765,19270,7765,19270,1458.44141,4527.00977,1458.44141,4527.00977,0,0,0,0,0,0,0,0,217.209808,0,217.209808,0,3172.42114,5932.61865,3172.42114,5932.61865,1650,2780,1650,2780,20,230,20,230,1505,1985,1505,1985,18.0176888,57.2512398,18.0176888,57.2512398,2470,5310,2470,5310,2619.5,4859.5,2619.5,4859.5,2140,9195,2140,9195,5000.5,2836.1665,5000.5,2836.1665,292.871368,42.4190331,292.871368,42.4190331,6131.51172,3498.44897,6131.51172,3498.44897 [f=0020394] [20394] Game End Stats Values: 46,5765,19820,5765,19820,1458.61755,4846.00439,1458.61755,4846.00439,0,0,0,0,0,0,0,0,217.209808,0,217.209808,0,3554.32349,7784.80469,3554.32349,7784.80469,1650,2780,1650,2780,20,230,20,230,1505,1985,1505,1985,18.0117512,57.2664146,18.0117512,57.2664146,470,5660,470,5660,2969.5,6859.5,2969.5,6859.5,2140,9395,2140,9395,7000.5,3186.1665,7000.5,3186.1665,292.871368,42.4190331,292.871368,42.4190331,7983.69775,3919.94482,7983.69775,3919.94482 [f=0020394] [20394] Game End Stats Values: 47,5615,20170,5615,20170,1458.85803,4954.12939,1458.85803,4954.12939,0,0,0,0,0,0,0,0,217.209808,0,217.209808,0,3554.32349,8005.7334,3554.32349,8005.7334,1650,2780,1650,2780,20,230,20,230,1505,1985,1505,1985,18.0480747,57.6249695,18.0480747,57.6249695,470,6010,470,6010,2969.5,7099.24951,2969.5,7099.24951,1990,9395,1990,9395,7240.24951,3186.1665,7240.24951,3186.1665,292.871368,42.4190331,292.871368,42.4190331,8204.62695,3919.94482,8204.62695,3919.94482 [f=0020409] [20409] Event [3448.21997,244.383209,677.056274]: 1 lost unit Engineer Commander [f=0020416] [20416] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0020440] [20440] Event [3312,248.145447,768]: 1 lost unit Faraday [f=0020440] [20440] Event [4368,249.713531,1488]: 1 lost unit Faraday [f=0020442] [20442] Event [2805.86865,564.57605,573.748718]: 1 lost unit Sparrow [f=0020501] [20501] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0020576] Spectator Ugga2 left the game: normal quit [f=0020576] [20576] Event [undefined]: Ugga2 quit [f=0020689] No clients connected, shutting down server [f=0020689] Server shutdown [f=0020689] [20689] all players disconnected [f=0020739] [20739] Event [585.599976,399.978638,4536]: 0 finished unit Knight [f=0020812] [20812] Event [552,159.107971,424]: 0 finished unit Stinger [f=0020877] [20877] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0020966] [20966] Event [4584,159.364319,4616]: 0 finished unit Stardust [f=0021020] [21020] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0021155] [21155] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0021290] [21290] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0021425] [21425] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0021560] [21560] Event [585.599976,399.978638,4536]: 0 finished unit Reaver [f=0021594] [21594] Event [2920,155.091858,3800]: 0 finished unit Energy Pylon [f=0022217] [22217] Event [488,160.432434,488]: 0 finished unit Stardust [f=0022293] [22293] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0022799] [22799] Event [1680,249.000549,4432]: 0 finished unit Lotus [f=0022998] [22998] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0023384] [23384] Event [1888,243.937683,4304]: 0 finished unit Lotus [f=0023512] [23512] Event [4600,155.786133,2840]: 0 finished unit Solar Collector [f=0023725] Autoquit sending quit command. [f=0023725] [QuitAction] user exited to system [f=0023725] [SpringApp::Kill][1] fromRun=1 [f=0023725] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023725] [ThreadPool::SetThreadCount][2] workers=0 [f=0023725] [SpringApp::Kill][2] [f=0023725] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023725] [Game::KillLua][3] dtor=0 luaUI=0x51dbca40 [f=0023725] Start widgetHandler:Shutdown [f=0023725] Shutdown - SaveOrderList Complete [f=0023725] Writing last game win data [f=0023725] Shutdown - SaveConfigData Complete [f=0023725] Shutdown Widget - Chili Highlight [f=0023725] Shutdown Widget - Save/Load API [f=0023725] Shutdown Widget - Draw After Chili [f=0023725] Shutdown Widget - EPIC Menu [f=0023725] Shutdown Widget - Chili Minimap [f=0023725] Shutdown Widget - Chili Widget Selector [f=0023725] Shutdown Widget - Local Team Colors [f=0023725] Shutdown Widget - Display Keys 2 [f=0023725] Shutdown Widget - Save Game Menu [f=0023725] Shutdown Widget - HealthBars [f=0023725] Shutdown Widget - Noises [f=0023725] Shutdown Widget - Unit Icons [f=0023725] Shutdown Widget - Win Counter [f=0023725] Shutdown Widget - SpringRTS Replay Stats [f=0023725] Shutdown Widget - BuildETA [f=0023725] Shutdown Widget - Modular Comm Info [f=0023725] Shutdown Widget - Music Player v2 [f=0023725] Shutdown Widget - State Reverse and Latency [f=0023725] Shutdown Widget - CameraShake [f=0023725] Shutdown Widget - Chili Economy Panel Default [f=0023725] Shutdown Widget - Chili EndGame Window [f=0023725] Shutdown Widget - Chili Nuke Warning [f=0023725] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023725] Shutdown Widget - Chili Spectator Panels [f=0023725] Shutdown Widget - Context Menu [f=0023725] Shutdown Widget - Darkening [f=0023725] Shutdown Widget - Defense Range Zero-K [f=0023725] Shutdown Widget - Grab Input [f=0023725] Input grabbing is disabled! [f=0023725] Shutdown Widget - Highlight Geos [f=0023725] Shutdown Widget - Local Widgets Config [f=0023725] Shutdown Widget - MinimapEvents [f=0023725] Shutdown Widget - MetalFeatures (new) [f=0023725] Shutdown Widget - Missile Silo Range [f=0023725] Shutdown Widget - Point Tracker [f=0023725] Shutdown Widget - Showeco and Grid Drawer [f=0023725] Shutdown Widget - Stereo3D [f=0023725] Shutdown Widget - Attack AoE [f=0023725] Shutdown Widget - Map Edge Extension [f=0023725] Shutdown Widget - Selection Send [f=0023725] Shutdown Widget - LupsManager [f=0023725] Shutdown Widget - Newton Firezone [f=0023725] Shutdown Widget - Chili Pro Console [f=0023725] Shutdown Widget - Persistent Build Height [f=0023725] Shutdown Widget - Lasso Terraform GUI [f=0023725] Shutdown Widget - Chili Framework [f=0023725] Shutdown Widget - Lups [f=0023725] Shutdown Widget - Custom Markers [f=0023725] Shutdown Widget - Chili Core Selector [f=0023725] Shutdown Widget - Mex Placement Handler [f=0023725] Shutdown Widget - Select Keys [f=0023725] Shutdown Widget - Pause Screen [f=0023725] Shutdown Widget - Layout Handler [f=0023725] Shutdown Widget - Text To Speech Control [f=0023725] End widgetHandler:Shutdown [f=0023725] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625381,78472622} {int,ext,rec}Allocs={15637633,0,0} {chunk,block}Bytes={78472622,0} [f=0023725] [Game::KillLua][1] dtor=0 luaGaia=0x5c3b0f70 [f=0023725] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={557580,72937829} {int,ext,rec}Allocs={15637635,0,0} {chunk,block}Bytes={72937829,0} [f=0023725] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={557580,72937829} {int,ext,rec}Allocs={15637635,0,0} {chunk,block}Bytes={72937829,0} [f=0023725] [Game::KillLua][2] dtor=0 luaRules=0x5145e380 [f=0023725] Start gadgetHandler:Shutdown [f=0023725] Shutdown - StartSetup [f=0023725] Shutdown - UnitMorph [f=0023725] Shutdown - Carrier Drones [f=0023725] Shutdown - LupsNanoSpray [f=0023725] Shutdown - Missile Silo Controller [f=0023725] Shutdown - Modular Comm Info [f=0023725] Shutdown - Terrain Texture Handler [f=0023725] Shutdown - UnitCloakShield [f=0023725] Shutdown - Starlight Handler [f=0023725] End gadgetHandler:Shutdown [f=0023725] Start gadgetHandler:Shutdown [f=0023725] Shutdown - Save/Load [f=0023725] Shutdown - Teleport Throw [f=0023725] Shutdown - UnitMorph [f=0023725] Shutdown - Modular Comm Info [f=0023725] Shutdown - Retreat Command [f=0023725] Shutdown - Shockwaves [f=0023725] Shutdown - UnitCloakShield [f=0023725] Shutdown - Lups Cloak FX [f=0023725] Shutdown - Lups [f=0023725] Shutdown - Lups Shield [f=0023725] End gadgetHandler:Shutdown [f=0023725] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15637829,0,0} {chunk,block}Bytes={0,0} [f=0023725] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15637829,0,0} {chunk,block}Bytes={0,0} [f=0023725] [Game::KillLua][4] dtor=0 [f=0023725] [Game::~CGame][1] [f=0023725] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023725] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023725] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023725] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023725] [Game::KillLua][4] dtor=1 [f=0023725] [Game::KillMisc][1] [f=0023725] [Game::KillMisc][2] [f=0023725] [Game::KillMisc][3] [f=0023725] [Game::KillRendering][1] [f=0023725] [3DOParser::Kill] allocated 19 pieces [f=0023725] [S3OParser::Kill] allocated 431 pieces [f=0023725] [AssParser::Kill] allocated 6 pieces [f=0023725] [Game::KillInterface][1] [f=0023725] [Game::KillInterface][2] [f=0023725] [Game::KillSimulation][1] [f=0023725] [Game::KillSimulation][2] [f=0023725] [CCollisionHandler] dis-/continuous tests: 0/378419 [f=0023725] [Game::KillSimulation][3] [f=0023725] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023725] [~CPathCache(20x20)] cacheHits=252 hitPercentage=48% numHashColls=0 maxCacheSize=9 [f=0023725] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023725] [~CPathCache(40x40)] cacheHits=181 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023725] [LosHandler::Kill] raycast instance cache-{hits,misses}={15081,18936}; shared=2%; cached=42% [f=0023725] [Game::KillSimulation][4] [f=0023725] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023725] [Game::~CGame][2] [f=0023725] [Game::~CGame][3] [f=0023725] [SpringApp::Kill][3] [f=0023725] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 249362 bytes sent 230433 bytes recv'd [f=0023725] [SpringApp::Kill][4] font=0x44a88aa0 [f=0023725] [SpringApp::Kill][5] [f=0023725] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44af58b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2027ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=37ms file="luaui/images/lobbyranks/4_4.png" indx=3682 inflSize=152kb readTime=22ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4677 inflSize=12kb readTime=16ms file="luarules/utilities/istargetreachable.lua" indx=1943 inflSize=1kb readTime=16ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=15ms file="luaui/images/commands/bold/recall_drones.png" indx=3157 inflSize=6kb readTime=14ms file="luarules/utilities/glvolumes.lua" indx=1942 inflSize=10kb readTime=13ms file="bitmaps/loadpictures/selectionkeys.png" indx=524 inflSize=2340kb readTime=12ms file="scripts/factoryshield.lua" indx=5764 inflSize=2kb readTime=11ms file="luarules/configs/capture_defs.lua" indx=1253 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 30530837 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44bddb60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c08740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b4db80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f893c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]