[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3CgOjFUk5j/springsettings.1214852.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc5c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6107 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1214852/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45514500] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45514500] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 97ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 436ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 497ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Pan1sOfLuck was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1214852/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1214852/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53416de0,0x53c07290}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9c676561c8cdc3ffd541d0064596f592 [f=-000001] Connection attempt from littleDickjohnson [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: littleDickjohnson changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ridick [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ridick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="littleDickjohnson" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="littleDickjohnson" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="littleDickjohnson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="littleDickjohnson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="littleDickjohnson" string="[Game::Load][lua{Rules,Gaia}={0x84480cf0,0x8caaa340}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[Game::Load][lua{Rules,Gaia}={00000000c51e1ca0,000000006d7f1960}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5417,191.253418,2398]: 0 finished unit Guardian Commander [f=-000001] [0] Event [767,189.753906,3800]: 1 finished unit Engineer Commander [f=0000000] [0] ridick, team: 1, elo:1373, userid: 509152 [f=0000000] [0] littleDickjohnson, team: 0, elo:1500, userid: 544671 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [680,191.219482,3720]: 1 finished unit Amphbot Factory [f=0000243] [243] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000314] [314] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000468] [468] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000589] [589] Event [716,191.210358,3720]: 1 finished unit Conch [f=0000689] [689] Event [5466.38623,266.605835,2329.55762]: 0 finished unit Firefly [f=0000704] [704] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001199] [1199] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001229] [1229] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001518] [1518] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0001530] [1530] Event [760,188.112305,3464]: 1 finished unit Solar Collector [f=0001861] [1861] Event [680,188.756836,3464]: 1 finished unit Solar Collector [f=0002194] [2194] Event [600,190.314453,3480]: 1 finished unit Solar Collector [f=0002327] [2327] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002537] [2537] Event [520,192.892578,3512]: 1 finished unit Solar Collector [f=0002751] [2751] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0002900] [2900] Event [440,197.253906,3528]: 1 finished unit Solar Collector [f=0003242] [3242] Event [360,194.450195,3544]: 1 finished unit Solar Collector [f=0003269] [3269] Event [5416,184.019531,2184]: 0 finished unit Stinger [f=0003601] [3601] Event [280,191.861328,3544]: 1 finished unit Solar Collector [f=0003748] [3748] Event [5480,186.769531,2248]: 0 finished unit Storage [f=0003772] [3772] Event [2306.88037,67.2770004,4423.47461]: 1 finished unit Engineer Commander [f=0003898] [3898] Event [264,190.099609,3624]: 1 finished unit Solar Collector [f=0004146] [4146] Event [5480,188.509766,2296]: 0 finished unit Storage [f=0004273] [4273] Event [344,189.583984,3624]: 1 finished unit Solar Collector [f=0004322] [4322] Event [2504,64.1044922,4360]: 1 finished unit Stinger [f=0004623] [4623] Event [716,191.210358,3720]: 1 finished unit Archer [f=0004646] [4646] Event [440,188.692383,3608]: 1 finished unit Solar Collector [f=0005010] [5010] Event [520,190.926758,3592]: 1 finished unit Solar Collector [f=0005248] [5248] Event [716,191.210358,3720]: 1 finished unit Archer [f=0005432] [5432] Event [600,189.669922,3560]: 1 finished unit Solar Collector [f=0005815] [5815] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0005850] [5850] Event [716,191.210358,3720]: 1 finished unit Archer [f=0005910] [5910] Event [5376,188.101563,2280]: 0 finished unit Cloakbot Factory [f=0006245] [6245] Event [488,186.232422,3752]: 1 finished unit Energy Pylon [f=0006475] [6475] Event [716,191.210358,3720]: 1 finished unit Archer [f=0006702] [6702] Event [376,192.140625,3704]: 1 finished unit Storage [f=0006730] [6730] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007059] [7059] Event [2316.0415,225.44046,5272.74463]: 1 finished unit Engineer Commander [f=0007122] [7122] Event [716,191.210358,3720]: 1 finished unit Archer [f=0007175] [7175] Event [328,193.741211,3704]: 1 finished unit Storage [f=0007204] [7204] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007258] [7258] Event [5480,190.239258,2344]: 0 finished unit Storage [f=0007647] [7647] Event [280,193.945313,3704]: 1 finished unit Storage [f=0008067] [8067] Event [232,193.999023,3704]: 1 finished unit Storage [f=0008479] [8479] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0008502] [8502] Event [184,194.976563,3704]: 1 finished unit Storage [f=0008537] [8537] Event [5366.3999,188.069336,2280]: 0 finished unit Iris [f=0008607] [8607] Event [716,191.210358,3720]: 1 finished unit Archer [f=0008794] [8794] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0009210] [9210] Event [716,191.210358,3720]: 1 finished unit Archer [f=0009255] [9255] Event [424,188.09082,3768]: 1 finished unit Caretaker [f=0009552] [9552] Event [716,191.210358,3720]: 1 finished unit Archer [f=0009748] [9748] Event [360,190.808594,3768]: 1 finished unit Caretaker [f=0009897] [9897] Event [716,191.210358,3720]: 1 finished unit Archer [f=0009934] [9934] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0010063] [10063] Event [424,185.985352,3832]: 1 finished unit Caretaker [f=0010269] [10269] Event [360,186.930664,3832]: 1 finished unit Caretaker [f=0010275] [10275] Event [716,191.210358,3720]: 1 finished unit Archer [f=0010427] [10427] Event [424,185.244141,3896]: 1 finished unit Caretaker [f=0010513] [10513] Event [716,191.210358,3720]: 1 finished unit Archer [f=0010608] [10608] Event [360,183.439453,3896]: 1 finished unit Caretaker [f=0010687] [10687] Event [716,191.210358,3720]: 1 finished unit Archer [f=0010804] [10804] Event [716,191.210358,3720]: 1 finished unit Archer [f=0010924] [10924] Event [716,191.210358,3720]: 1 finished unit Archer [f=0011047] [11047] Event [716,191.210358,3720]: 1 finished unit Archer [f=0011687] [11687] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0012079] [12079] Event [1320,184.416992,3512]: 1 finished unit Energy Pylon [f=0012723] [12723] Event [5408,191.044922,2376]: 0 finished unit Fusion Reactor [f=0012854] [12854] Event [716,191.210358,3720]: 1 finished unit Conch [f=0012943] [12943] Event [716,191.210358,3720]: 1 finished unit Conch [f=0013031] [13031] Event [4008,190.883789,4024]: 1 finished unit Stinger [f=0013264] [13264] Event [1752,196.308594,3000]: 1 finished unit Energy Pylon [f=0013479] [13479] Event [496,185.706055,3864]: 1 finished unit Fusion Reactor [f=0013614] [13614] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0014094] [14094] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0014203] [14203] Event [1048,190.292969,4312]: 1 finished unit Energy Pylon [f=0014290] [14290] Event [4872,195.803711,4280]: 1 finished unit Stinger [f=0014968] [14968] Event [1544,155.982422,4632]: 1 finished unit Energy Pylon [f=0015168] [15168] Event [5366.3999,188.069336,2280]: 0 finished unit Iris [f=0015236] [15236] Event [716,191.210358,3720]: 1 finished unit Conch [f=0015412] [15412] Event [4504,310.390625,4088]: 1 finished unit Gauss [f=0015459] [15459] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0015515] [15515] Event [5480,191.517578,2392]: 0 finished unit Storage [f=0015748] [15748] Event [1128,220.918945,5160]: 1 finished unit Energy Pylon [f=0015827] [15827] Event [496,186.576172,3944]: 1 finished unit Fusion Reactor [f=0016251] [16251] Event [4440,304.579102,4056]: 1 finished unit Gauss [f=0016336] [16336] Event [496,186.629883,4024]: 1 finished unit Fusion Reactor [f=0016738] [16738] Event [560,187.457031,3984]: 1 finished unit Aegis [f=0016882] Player littleDickjohnson left the game: normal quit [f=0016882] [16882] Event [undefined]: littleDickjohnson quit [f=0016991] [16991] Event [5366.3999,188.069336,2280]: 0 finished unit Iris [f=0017027] [17027] Event [2232,255.336914,5128]: 1 finished unit Energy Pylon [f=0017029] ridick has forced a win due to dropped opposition. [f=0017029] game_message: littleDickjohnson has been destroyed! [f=0017029] [17029] Event [undefined]: littleDickjohnson resigned [f=0017029] game_message: ridick wins! [f=0017029] Submitting stats [f=0017029] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017029] Part| Total Time|Time of the last 0.5s [f=0017029] Draw 15408.37ms 25.25% [f=0017029] Lua::Callins::Synced 3415.70ms 7.09% [f=0017029] Lua::Callins::Unsynced 19097.04ms 31.84% [f=0017029] Lua::CollectGarbage::Synced 211.81ms 0.80% [f=0017029] Lua::CollectGarbage::Unsynced 530.68ms 2.20% [f=0017029] Misc::Profiler::AddTime 52.73ms 0.00% [f=0017029] Sim 34575.77ms 58.38% [f=0017029] [17029] Received game_message: littleDickjohnson has been destroyed! [f=0017029] [17029] Received game_message: ridick wins! [f=0017030] [17030] Game End Stats Header: 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28,3580,10130,10130,3580,0,395.193481,395.193481,0,0,0,0,0,0,0,0,0,578.475037,107.113464,107.113464,578.475037,0,0,0,0,450,450,450,450,8,32,32,8,1875,1905,1905,1875,12,34.122097,34.122097,12,0,3000,3000,0,0,0,0,0,1255,4775,4775,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 29,3580,10130,10130,3580,0,428.272247,428.272247,0,0,0,0,0,0,0,0,0,638.460388,107.113464,107.113464,638.460388,0,0,0,0,450,450,450,450,8,32,32,8,1875,1905,1905,1875,12,34.2052498,34.2052498,12,0,3000,3000,0,0,0,0,0,1255,4775,4775,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 30,4580,10880,10880,4580,12.3972883,442.500397,442.500397,12.3972883,0,0,0,0,0,0,0,0,790.155457,107.113464,107.113464,790.155457,0,0,0,0,450,900,900,450,29,32,32,29,1875,1905,1905,1875,12.8264866,32.9485435,32.9485435,12.8264866,0,3000,3000,0,0,0,0,0,2255,5075,5075,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 31,4580,12080,12080,4580,44.9493217,447.730682,447.730682,44.9493217,0,0,0,0,0,0,0,0,968.703308,107.113464,107.113464,968.703308,0,0,0,0,450,900,900,450,43,32,32,43,1875,1905,1905,1875,14.1701345,32.3486824,32.3486824,14.1701345,0,3000,3000,0,0,0,0,0,2255,6275,6275,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 32,4580,12165,12165,4580,85.3869858,485.413605,485.413605,85.3869858,0,0,0,0,0,0,0,0,1039.12256,107.113464,107.113464,1039.12256,0,0,0,0,450,900,900,450,43,64.6666641,64.6666641,43,1875,1905,1905,1875,14.6958447,35.8455276,35.8455276,14.6958447,0,3000,3000,0,0,0,0,0,2255,6360,6360,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 33,4580,12900,12900,4580,131.158539,542.613892,542.613892,131.158539,0,0,0,0,0,0,0,0,1114.87598,107.113464,107.113464,1114.87598,0,0,0,0,450,1350,1350,450,43,67,67,43,1875,1905,1905,1875,15.0514355,39.0133514,39.0133514,15.0514355,0,3000,3000,0,0,0,0,0,2255,6645,6645,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 34,4580,12900,12900,4580,180.682846,628.194397,628.194397,180.682846,0,0,0,0,0,0,0,0,1194.38184,107.113464,107.113464,1194.38184,0,0,0,0,450,1350,1350,450,43,67,67,43,1875,1905,1905,1875,15.3016214,41.705368,41.705368,15.3016214,0,3000,3000,0,0,0,0,0,2255,6645,6645,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 35,5180,13250,13250,5180,230.533661,707.440491,707.440491,230.533661,0,0,0,0,0,0,0,0,1273.41638,107.113464,107.113464,1273.41638,0,0,0,0,450,1350,1350,450,43,67,67,43,2475,1905,1905,2475,15.3233862,41.2830696,41.2830696,15.3233862,0,3000,3000,0,0,0,0,0,2255,6995,6995,2255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 36,5280,13935,13935,5280,273.926178,737.704224,737.704224,273.926178,0,0,0,0,0,0,0,0,1273.41638,107.113464,107.113464,1273.41638,0,0,0,0,450,1750,1750,450,43,67,67,43,2475,1905,1905,2475,14.8928347,39.0842514,39.0842514,14.8928347,0,3000,3000,0,0,0,0,0,2355,7280,7280,2355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 37,5280,14935,14935,5280,324.411469,795.14209,795.14209,324.411469,0,0,0,0,0,0,0,0,1273.41638,107.113464,107.113464,1273.41638,0,0,0,0,450,1750,1750,450,43,92.6666641,92.6666641,43,2475,1905,1905,2475,15.3656836,41.8291855,41.8291855,15.3656836,0,3000,3000,0,0,0,0,0,2355,8280,8280,2355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 38,5280,16335,16335,5280,375.748077,921.930603,921.930603,375.748077,0,0,0,0,0,0,0,0,1273.41638,107.113464,107.113464,1273.41638,0,0,0,0,450,2150,2150,450,43,123,123,43,2475,1905,1905,2475,15.4224434,46.4525681,46.4525681,15.4224434,0,3000,3000,0,0,0,0,0,2355,9280,9280,2355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017030] [17030] Game End Stats Values: 39,5880,17060,17060,5880,414.591187,1063.35376,1063.35376,414.591187,0,0,0,0,0,0,0,0,1273.41638,107.113464,107.113464,1273.41638,0,0,0,0,450,2675,2675,450,43,137,137,43,3075,1905,1905,3075,14.9879313,48.8787155,48.8787155,14.9879313,0,3000,3000,0,0,0,0,0,2355,9480,9480,2355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017146] [17146] Event [448,184.710617,3984]: 1 finished unit Aegis [f=0017155] Player ridick left the game: normal quit [f=0017155] [17155] Event [undefined]: ridick quit [f=0017161] No clients connected, shutting down server [f=0017161] Server shutdown [f=0017161] [17161] all players disconnected [f=0017205] [17205] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0017966] [17966] Event [3144,171.719727,5384]: 1 finished unit Energy Pylon [f=0018399] [18399] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0018881] [18881] Event [3976,62.9121094,5640]: 1 finished unit Energy Pylon [f=0018894] [18894] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0019554] [19554] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0019727] Autoquit sending quit command. [f=0019727] [QuitAction] user exited to system [f=0019727] [SpringApp::Kill][1] fromRun=1 [f=0019727] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019727] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019727] [ThreadPool::SetThreadCount][2] workers=0 [f=0019727] [SpringApp::Kill][2] [f=0019727] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019727] [Game::KillLua][3] dtor=0 luaUI=0x53743fc0 [f=0019727] Start widgetHandler:Shutdown [f=0019727] Shutdown - SaveOrderList Complete [f=0019727] Writing last game win data [f=0019727] Shutdown - SaveConfigData Complete [f=0019727] Shutdown Widget - Save/Load API [f=0019727] Shutdown Widget - Chili Highlight [f=0019727] Shutdown Widget - Draw After Chili [f=0019727] Shutdown Widget - EPIC Menu [f=0019727] Shutdown Widget - Chili Widget Selector [f=0019727] Shutdown Widget - Chili Minimap [f=0019727] Shutdown Widget - Local Team Colors [f=0019727] Shutdown Widget - Display Keys 2 [f=0019727] Shutdown Widget - Save Game Menu [f=0019727] Shutdown Widget - Unit Icons [f=0019727] Shutdown Widget - Noises [f=0019727] Shutdown Widget - HealthBars [f=0019727] Shutdown Widget - Win Counter [f=0019727] Shutdown Widget - BuildETA [f=0019727] Shutdown Widget - SpringRTS Replay Stats [f=0019727] Shutdown Widget - Modular Comm Info [f=0019727] Shutdown Widget - Stereo3D [f=0019727] Shutdown Widget - Showeco and Grid Drawer [f=0019727] Shutdown Widget - Point Tracker [f=0019727] Shutdown Widget - Missile Silo Range [f=0019727] Shutdown Widget - MetalFeatures (new) [f=0019727] Shutdown Widget - MinimapEvents [f=0019727] Shutdown Widget - Local Widgets Config [f=0019727] Shutdown Widget - Highlight Geos [f=0019727] Shutdown Widget - Grab Input [f=0019727] Input grabbing is disabled! [f=0019727] Shutdown Widget - Defense Range Zero-K [f=0019727] Shutdown Widget - Darkening [f=0019727] Shutdown Widget - Context Menu [f=0019727] Shutdown Widget - Chili Spectator Panels [f=0019727] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019727] Shutdown Widget - Chili Nuke Warning [f=0019727] Shutdown Widget - Chili EndGame Window [f=0019727] Shutdown Widget - Chili Economy Panel Default [f=0019727] Shutdown Widget - CameraShake [f=0019727] Shutdown Widget - State Reverse and Latency [f=0019727] Shutdown Widget - Music Player v2 [f=0019727] Shutdown Widget - Attack AoE [f=0019727] Shutdown Widget - UnitShapes [f=0019727] Shutdown Widget - Map Edge Extension [f=0019727] Shutdown Widget - Selection Send [f=0019727] Shutdown Widget - LupsManager [f=0019727] Shutdown Widget - Newton Firezone [f=0019727] Shutdown Widget - Chili Pro Console [f=0019727] Shutdown Widget - Persistent Build Height [f=0019727] Shutdown Widget - Lasso Terraform GUI [f=0019727] Shutdown Widget - Lups [f=0019727] Shutdown Widget - Chili Framework [f=0019727] Shutdown Widget - Mex Placement Handler [f=0019727] Shutdown Widget - Chili Core Selector [f=0019727] Shutdown Widget - Custom Markers [f=0019727] Shutdown Widget - Select Keys [f=0019727] Shutdown Widget - Pause Screen [f=0019727] Shutdown Widget - Text To Speech Control [f=0019727] Shutdown Widget - Layout Handler [f=0019727] End widgetHandler:Shutdown [f=0019727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={731963,78207118} {int,ext,rec}Allocs={11947933,0,0} {chunk,block}Bytes={78207118,0} [f=0019727] [Game::KillLua][1] dtor=0 luaGaia=0x53c07290 [f=0019727] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485569,63561451} {int,ext,rec}Allocs={11947934,0,0} {chunk,block}Bytes={63561451,0} [f=0019727] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485569,63561451} {int,ext,rec}Allocs={11947934,0,0} {chunk,block}Bytes={63561451,0} [f=0019727] [Game::KillLua][2] dtor=0 luaRules=0x53416de0 [f=0019727] Start gadgetHandler:Shutdown [f=0019727] Shutdown - StartSetup [f=0019727] Shutdown - UnitMorph [f=0019727] Shutdown - Carrier Drones [f=0019727] Shutdown - LupsNanoSpray [f=0019727] Shutdown - Missile Silo Controller [f=0019727] Shutdown - Modular Comm Info [f=0019727] Shutdown - Terrain Texture Handler [f=0019727] Shutdown - UnitCloakShield [f=0019727] Shutdown - Starlight Handler [f=0019727] End gadgetHandler:Shutdown [f=0019727] Start gadgetHandler:Shutdown [f=0019727] Shutdown - Save/Load [f=0019727] Shutdown - Teleport Throw [f=0019727] Shutdown - UnitMorph [f=0019727] Shutdown - Modular Comm Info [f=0019727] Shutdown - Retreat Command [f=0019727] Shutdown - Shockwaves [f=0019727] Shutdown - UnitCloakShield [f=0019727] Shutdown - Lups Cloak FX [f=0019727] Shutdown - Lups [f=0019727] Shutdown - Lups Shield [f=0019727] End gadgetHandler:Shutdown [f=0019727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11947965,0,0} {chunk,block}Bytes={0,0} [f=0019727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11947965,0,0} {chunk,block}Bytes={0,0} [f=0019727] [Game::KillLua][4] dtor=0 [f=0019727] [Game::~CGame][1] [f=0019727] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019727] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019727] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019727] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019727] [Game::KillLua][4] dtor=1 [f=0019727] [Game::KillMisc][1] [f=0019727] [Game::KillMisc][2] [f=0019727] [Game::KillMisc][3] [f=0019727] [Game::KillRendering][1] [f=0019727] [3DOParser::Kill] allocated 1 pieces [f=0019727] [S3OParser::Kill] allocated 284 pieces [f=0019727] [AssParser::Kill] allocated 22 pieces [f=0019727] [Game::KillInterface][1] [f=0019727] [Game::KillInterface][2] [f=0019727] [Game::KillSimulation][1] [f=0019727] [Game::KillSimulation][2] [f=0019727] [CCollisionHandler] dis-/continuous tests: 0/912227 [f=0019727] [Game::KillSimulation][3] [f=0019727] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019727] [~CPathCache(24x24)] cacheHits=5 hitPercentage=23% numHashColls=0 maxCacheSize=3 [f=0019727] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019727] [~CPathCache(48x48)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019727] [LosHandler::Kill] raycast instance cache-{hits,misses}={2591,3486}; shared=1%; cached=41% [f=0019727] [Game::KillSimulation][4] [f=0019727] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019727] [Game::~CGame][2] [f=0019727] [Game::~CGame][3] [f=0019727] [SpringApp::Kill][3] [f=0019727] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205735 bytes sent 101434 bytes recv'd [f=0019727] [SpringApp::Kill][4] font=0x4544eaa0 [f=0019727] [SpringApp::Kill][5] [f=0019727] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x455140a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1940ms file="luaui/widgets/cofctools/interpolate.lua" indx=4606 inflSize=11kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=22ms file="luaui/widgets/chili_old/headers/links.lua" indx=4279 inflSize=3kb readTime=19ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=18ms file="bitmaps/other/foom.tga" indx=538 inflSize=64kb readTime=17ms file="gamedata/sidedata.lua" indx=928 inflSize=1kb readTime=17ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4271 inflSize=12kb readTime=15ms file="bitmaps/loadpictures/buildpower.png" indx=505 inflSize=2718kb readTime=15ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4689 inflSize=76kb readTime=15ms file="luaui/widgets/gui_vertlineaid.lua" indx=4751 inflSize=5kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32343630 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x455a0c50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455a0ac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45510770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc5c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]