[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4kbJIeCa6b/springsettings.1214467.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1b900adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6118 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1214467/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aa81d0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aa81d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1214467/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (232ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1214467/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5226b200,0x521b39d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5eab646140d7e33a91dc34785fdaa0bf [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000009221f4b0,00000000e8861ac0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cdc0c210,00000000ceb28b70}]" [f=-000001] I heef no sound and the ui is messed, brb [f=-000001] Player Masper left the game: normal quit [f=-000001] [0] Event [undefined]: Masper quit [f=-000001] Allies: I choose: Recon! [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000009405d140,00000000f0b18110}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1105,11.796875,2133]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5921,11.8035889,3076]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:3000, userid: 518109 [f=0000000] [0] ATOSTIC, team: 1, elo:2987, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1184,11.796875,2256]: 0 finished unit Rover Assembly [f=0000011] [11] Event [5816,11.796875,2984]: 1 finished unit Jumpbot Factory [f=0000227] [227] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000334] [334] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000452] [452] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000456] [456] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0000640] [640] Event [1256,11.796875,2056]: 0 finished unit Solar Collector [f=0000664] [664] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000791] [791] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0000822] [822] Event [1176,13.7928772,1944]: 0 finished unit Solar Collector [f=0000915] [915] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0000939] [939] Event [5992,11.796875,3048]: 1 finished unit Solar Collector [f=0001276] [1276] Event [5792,11.796875,2984]: 1 finished unit Constable [f=0001305] [1305] Event [5928,11.796875,2904]: 1 finished unit Solar Collector [f=0001392] [1392] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0001587] [1587] Event [776,137.816315,1960]: 0 finished unit Wind/Tidal Generator [f=0001677] [1677] Event [824,137.800812,1896]: 0 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0001832] [1832] Event [928,137.800812,1840]: 0 finished unit Radar Tower [f=0001845] [1845] Event [5792,11.796875,2984]: 1 finished unit Constable [f=0001869] [1869] Event [5888,11.796875,3040]: 1 finished unit Lotus [f=0002084] [2084] Event [2753.36987,17.9040565,1964.76331]: 0 lost unit Scorcher [f=0002193] [2193] Event [992,137.800812,1840]: 0 finished unit Picket [f=0002583] [2583] Event [1184,11.796875,2112]: 0 finished unit Lotus [f=0002625] [2625] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0002649] [2649] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Mason [f=0002741] [2741] Event [5136,82.2654419,2192]: 1 finished unit Radar Tower [f=0002862] [2862] Event [6596.39111,137.800812,3458.8479]: 0 lost unit Scorcher [f=0003055] [3055] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0003190] [3190] Event [1152.28882,137.800812,1353.96057]: 1 lost unit Pyro [f=0003463] [3463] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0003672] [3672] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0004036] [4036] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0004233] [4233] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004597] [4597] Event [6056,11.796875,2952]: 1 finished unit Caretaker [f=0004685] [4685] Event [5792,11.796875,2984]: 1 finished unit Moderator [f=0004698] [4698] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004778] [4778] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Ripper [f=0004933] [4933] Event [6104,11.796875,3096]: 1 finished unit Solar Collector [f=0005010] [5010] Event [3456,14.2618408,1872]: 0 finished unit Lotus [f=0005145] [5145] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Mason [f=0005372] [5372] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0005501] [5501] Event [5792,11.796875,2984]: 1 finished unit Moderator [f=0005584] [5584] Event [6216,14.7850647,3064]: 1 finished unit Solar Collector [f=0005613] [5613] Event [3456,15.3935547,1712]: 0 finished unit Lotus [f=0005660] [5660] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0005763] [5763] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0005912] [5912] Event [3336,20.951355,1656]: 0 finished unit Solar Collector [f=0006029] [6029] Event [5136,82.2654419,2192]: 1 lost unit Radar Tower [f=0006063] [6063] Event [5792,11.796875,2984]: 1 finished unit Moderator [f=0006159] [6159] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0006262] [6262] Event [6168,12.1379395,2920]: 1 finished unit Solar Collector [f=0006299] [6299] Event [3925.12378,12.7890625,2541.23364]: 1 lost unit Pyro [f=0006507] [6507] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0006581] [6581] Event [5792,11.796875,2984]: 1 finished unit Moderator [f=0006613] [6613] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0006805] [6805] Event [6072,11.796875,2856]: 1 finished unit Solar Collector [f=0006816] [6816] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0007015] [7015] Event [3336,12.7890625,1864]: 0 finished unit Solar Collector [f=0007113] [7113] Event [6056,11.796875,2952]: 1 lost unit Caretaker [f=0007125] [7125] Event [5983.77441,12.3947964,2957.03345]: 0 lost unit Scorcher [f=0007128] [7128] Event [5985.63672,12.2184057,2983.98267]: 0 lost unit Scorcher [f=0007193] [7193] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0007246] [7246] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0007312] [7312] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0007345] [7345] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0007555] [7555] Event [3328,12.7890625,1984]: 0 finished unit Picket [f=0007712] [7712] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0007748] [7748] Event [3278.88843,19.7025948,2946.31934]: 0 lost unit Fencer [f=0007748] [7748] Event [3677.43286,12.1938257,3054.6355]: 1 lost unit Moderator [f=0007801] [7801] Event [3743.09644,12.645134,2931.21582]: 1 lost unit Moderator [f=0007809] [7809] Event [3264,12.7890625,2000]: 0 finished unit Picket [f=0007863] [7863] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0007882] [7882] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Fencer [f=0007979] [7979] Event [200,87.1992493,4952]: 0 finished unit Solar Collector [f=0008022] [8022] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0008249] [8249] Event [2408,215.404602,3752]: 1 finished unit Wind/Tidal Generator [f=0008315] [8315] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0008345] [8345] Event [4992,11.796875,3664]: 1 finished unit Lotus [f=0008424] [8424] Event [2456,215.598389,3752]: 1 finished unit Wind/Tidal Generator [f=0008434] [8434] Event [280,87.1992493,4856]: 0 finished unit Solar Collector [f=0008555] [8555] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0008578] [8578] Event [2408,212.331146,3800]: 1 finished unit Wind/Tidal Generator [f=0008582] [8582] Event [3781.38599,214.781998,3096.06201]: 1 lost unit Pyro [f=0008638] [8638] Event [3590.22461,30.0891724,3189.3335]: 1 lost unit Pyro [f=0008645] [8645] Event [3598.53467,13.8309479,3003.34668]: 0 lost unit Fencer [f=0008670] [8670] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Ripper [f=0008694] [8694] Event [3982.53857,13.78125,3005.36816]: 1 lost unit Moderator [f=0008715] [8715] Event [3760,11.8454552,2560]: 0 finished unit Lotus [f=0008741] [8741] Event [2408,209.544495,3848]: 1 finished unit Wind/Tidal Generator [f=0008752] [8752] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0008752] [8752] Event [3630.43066,11.796875,2906.44775]: 1 lost unit Pyro [f=0008767] [8767] Event [4046.56104,18.4370575,2902.2395]: 1 lost unit Moderator [f=0008829] [8829] Event [6072,8.6522007,2968]: 1 finished unit Caretaker [f=0008837] [8837] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0008879] [8879] Event [2456,209.916565,3848]: 1 finished unit Wind/Tidal Generator [f=0009003] [9003] Event [368,87.1992493,4800]: 0 finished unit Lotus [f=0009155] [9155] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0009187] [9187] Event [5792,11.796875,2984]: 1 finished unit Pyro [f=0009256] [9256] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Mason [f=0009620] [9620] Event [2152,11.796875,1208]: 0 finished unit Solar Collector [f=0009690] [9690] Event [4992,11.796875,3664]: 1 lost unit Lotus [f=0009814] [9814] Event [472,87.1992493,4744]: 0 finished unit Solar Collector [f=0009916] [9916] Event [5058.50635,11.1795301,3761.96045]: 1 lost unit Constable [f=0009976] [9976] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0010013] [10013] Event [3856,12.7890625,2896]: 0 finished unit Lotus [f=0010065] [10065] Event [5752,11.796875,3080]: 1 finished unit Stinger [f=0010115] [10115] Event [2264,11.8240051,1304]: 0 finished unit Solar Collector [f=0010294] [10294] Event [504,87.1992493,4648]: 0 finished unit Solar Collector [f=0010304] [10304] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0010450] [10450] Event [5840,13.4905701,3168]: 1 finished unit Radar Tower [f=0010470] [10470] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0010482] [10482] Event [1064,11.796875,2120]: 0 finished unit Caretaker [f=0010591] [10591] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0010622] [10622] Event [3816,13.4740715,3368]: 0 finished unit Metal Extractor [f=0010684] [10684] Event [2240,12.7270508,1408]: 0 finished unit Lotus [f=0010691] [10691] Event [5215.09863,11.796875,3101.72827]: 0 lost unit Fencer [f=0010767] [10767] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0010932] [10932] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0011087] [11087] Event [880,87.1992493,4432]: 0 finished unit Lotus [f=0011096] [11096] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0011102] [11102] Event [3768,16.6017876,3576]: 0 finished unit Metal Extractor [f=0011199] [11199] Event [832.171082,25.8275452,2432.60327]: 0 lost unit Scorcher [f=0011278] [11278] Event [776,137.816315,1960]: 0 lost unit Wind/Tidal Generator [f=0011307] [11307] Event [824,137.873596,1896]: 0 lost unit Wind/Tidal Generator [f=0011325] [11325] Event [928,137.830032,1840]: 0 lost unit Radar Tower [f=0011340] [11340] Event [3824,23.3473358,3504]: 0 finished unit Lotus [f=0011393] [11393] Event [992,137.561401,1840]: 0 lost unit Picket [f=0011437] [11437] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0011504] [11504] Event [5792,11.796875,2984]: 1 finished unit Firewalker [f=0011664] [11664] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0011702] [11702] Event [1008,86.1489258,4400]: 0 finished unit Lotus [f=0011715] [11715] Event [3728,16.1917458,3472]: 0 finished unit Lotus [f=0011907] [11907] Event [3672,18.8492393,3256]: 0 finished unit Solar Collector [f=0011920] [11920] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0011947] [11947] Event [720,137.530884,2000]: 1 finished unit Lotus [f=0012010] [12010] Event [660.680908,137.840744,1924.84814]: 0 lost unit Scorcher [f=0012047] [12047] Event [688,137.800812,1840]: 1 lost unit Lotus [f=0012050] [12050] Event [3728,16.54813,3424]: 0 finished unit Lotus [f=0012098] [12098] Event [516.781494,137.748886,2078.77319]: 0 lost unit Scorcher [f=0012117] [12117] Event [720,137.530884,2000]: 1 lost unit Lotus [f=0012175] [12175] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0012245] [12245] Event [689.552612,55.2499008,2346.30371]: 0 lost unit Scorcher [f=0012348] [12348] Event [1421.12317,137.800812,1488.354]: 0 lost unit Scorcher [f=0012362] [12362] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0012363] [12363] Event [606.883362,98.3285751,2298.96265]: 1 lost unit Recon Commander [f=0012399] [12399] Event [1364.60449,137.800812,1513.09912]: 0 lost unit Scorcher [f=0012412] [12412] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0012424] [12424] Event [1470.02942,137.800812,1531.88135]: 1 lost unit Pyro [f=0012456] [12456] Event [1536.00732,137.297913,1518.37561]: 0 lost unit Scorcher [f=0012648] [12648] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0012689] [12689] Event [3864,15.0409718,3288]: 0 finished unit Solar Collector [f=0012744] [12744] Event [924.158081,265.009155,1878.25049]: 1 lost unit Pyro [f=0012746] game_message: ATOSTIC has been destroyed! [f=0012746] [12746] Event [undefined]: ATOSTIC resigned [f=0012746] game_message: Masper wins! [f=0012746] Submitting stats [f=0012746] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012746] Part| Total Time|Time of the last 0.5s [f=0012746] Draw 12196.16ms 21.70% [f=0012746] Lua::Callins::Synced 5084.17ms 12.50% [f=0012746] Lua::Callins::Unsynced 15469.96ms 26.90% [f=0012746] Lua::CollectGarbage::Synced 213.13ms 0.20% [f=0012746] Lua::CollectGarbage::Unsynced 544.37ms 1.80% [f=0012746] Misc::Profiler::AddTime 44.51ms 0.00% [f=0012746] Sim 22095.73ms 59.30% [f=0012746] [12746] Received game_message: ATOSTIC has been destroyed! [f=0012746] [12746] Received game_message: Masper wins! [f=0012747] [12747] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012747] [12747] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012747] [12747] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012747] [12747] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.4000001,5.86666679,6.4000001,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012747] [12747] Game End Stats Values: 3,2365,2415,2365,2415,0,0.28289539,0,0.28289539,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,8,9.0666666,1275,1275,1275,1275,8.80000019,9.75219345,8.80000019,9.75219345,220,130,220,130,0,0,0,0,870,1010,870,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012747] [12747] Game End Stats Values: 4,2645,2545,2645,2545,0.1729525,7.78443766,0.1729525,7.78443766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,16.1999931,9.60000038,16.1999931,1275,1275,1275,1275,10.0115309,14.7000952,10.0115309,14.7000952,220,260,220,260,0,0,0,0,1150,1010,1150,1010,0,0,0,0,0,0.00221333,0,0.00221333,0,0,0,0 [f=0012747] [12747] Game End Stats Values: 5,2645,2745,2645,2745,1.04232061,12.4329596,1.04232061,12.4329596,0,0,0,0,0,0,0,0,0,0,0,0,75.7520599,30.6837959,75.7520599,30.6837959,0,0,0,0,13.2166634,14.7496586,13.2166634,14.7496586,1275,1275,1275,1275,11.2746229,12.1098976,11.2746229,12.1098976,220,390,220,390,0,0,0,0,1150,1080,1150,1080,0,0,0,0,0.00068889,0.00301999,0.00068889,0.00301999,30.6837959,75.7520599,30.6837959,75.7520599 [f=0012747] [12747] Game End Stats Values: 6,2875,2900,2875,2900,8.02857113,18.4809151,8.02857113,18.4809151,0,0,0,0,0,0,0,0,0,0,0,0,259.512451,205.197662,259.512451,205.197662,90,100,90,100,14.4166803,15.6354856,14.4166803,15.6354856,1275,1330,1275,1330,12.882431,10.4031973,12.882431,10.4031973,220,390,220,390,130,0,130,0,1290,1080,1290,1080,0,130,0,130,0.0019,0.00301999,0.0019,0.00301999,212.4617,259.512451,212.4617,259.512451 [f=0012747] [12747] Game End Stats Values: 7,3095,3110,3095,3110,13.8352432,29.0254097,13.8352432,29.0254097,0,0,0,0,0,0,0,0,0,0,0,0,259.512451,205.197662,259.512451,205.197662,90,190,90,190,14.3666878,14.6216555,14.3666878,14.6216555,1275,1330,1275,1330,12.7537994,10.7029676,12.7537994,10.7029676,440,390,440,390,130,0,130,0,1290,1200,1290,1200,0,130,0,130,0.0030083,0.00301999,0.0030083,0.00301999,212.4617,259.512451,212.4617,259.512451 [f=0012747] [12747] Game End Stats Values: 8,3150,3110,3150,3110,31.0037575,42.6788864,31.0037575,42.6788864,0,0,0,0,0,0,0,0,0,0,0,0,373.940063,325.289429,373.940063,325.289429,90,190,90,190,13.3055534,14.8044853,13.3055534,14.8044853,1330,1330,1330,1330,12.4501209,10.9102306,12.4501209,10.9102306,440,390,440,390,260,0,260,0,1290,1200,1290,1200,0,260,0,260,0.0037416,0.00301999,0.0037416,0.00301999,340.747498,373.940063,340.747498,373.940063 [f=0012747] [12747] Game End Stats Values: 9,2930,3240,2930,3240,38.8766861,59.1313934,38.8766861,59.1313934,0,0,0,0,0,0,0,0,0,0,0,0,373.940063,332.827728,373.940063,332.827728,90,190,90,190,12.694458,15.5815039,12.694458,15.5815039,1330,1330,1330,1330,11.452651,11.0968342,11.452651,11.0968342,220,520,220,520,260,220,260,220,1290,1200,1290,1200,220,260,220,260,8.33734226,0.00301999,8.33734226,0.00301999,348.285797,373.940063,348.285797,373.940063 [f=0012747] [12747] Game End Stats Values: 10,3150,3380,3150,3380,49.4070549,77.9799271,49.4070549,77.9799271,0,0,0,0,0,0,0,0,0,0,0,0,373.940063,332.827728,373.940063,332.827728,90,190,90,190,12,15.7010231,12,15.7010231,1330,1330,1330,1330,13.9353447,13.5232515,13.9353447,13.5232515,440,660,440,660,260,220,260,220,1290,1200,1290,1200,220,260,220,260,52.170784,38.8363571,52.170784,38.8363571,348.285797,373.940063,348.285797,373.940063 [f=0012747] [12747] Game End Stats Values: 11,3235,3380,3235,3380,49.4070549,98.859375,49.4070549,98.859375,0,0,0,0,0,0,0,0,0,0,0,0,405.438049,397.518097,405.438049,397.518097,90,190,90,190,12,16.5337677,12,16.5337677,1330,1330,1330,1330,10.9333334,15.9252872,10.9333334,15.9252872,440,660,440,660,260,220,260,220,1375,1200,1375,1200,220,260,220,260,52.170784,107.002556,52.170784,107.002556,412.976166,405.438049,412.976166,405.438049 [f=0012747] [12747] Game End Stats Values: 12,3810,3705,3810,3705,49.5223465,103.697357,49.5223465,103.697357,0,0,0,0,0,0,0,0,0,0,0,0,450.125549,397.518097,450.125549,397.518097,90,190,90,190,12,16.5846004,12,16.5846004,1330,1330,1330,1330,12.94102,12.3225336,12.94102,12.3225336,680,900,680,900,260,220,260,220,1710,1285,1710,1285,220,260,220,260,52.170784,120.335686,52.170784,120.335686,412.976166,450.125549,412.976166,450.125549 [f=0012747] [12747] Game End Stats Values: 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Game End Stats Values: 29,3585,6765,3585,6765,451.346375,286.298584,451.346375,286.298584,0,0,0,0,0,0,0,0,594.280334,402.106171,594.280334,402.106171,2423.12964,4557.95068,2423.12964,4557.95068,540,1280,540,1280,23.1504517,30,23.1504517,30,55,1275,55,1275,16.4109287,39.7185059,16.4109287,39.7185059,1120,1180,1120,1180,1945,4451.6001,1945,4451.6001,1870,3030,1870,3030,4451.6001,2592.66675,4451.6001,2592.66675,202.835434,614.901794,202.835434,614.901794,4765.41992,2955.44751,4765.41992,2955.44751 [f=0012747] [12747] Game End Stats Values: 30,55,6965,55,6965,474.104462,288.954926,474.104462,288.954926,0,0,0,0,0,0,0,0,664.538391,402.106171,664.538391,402.106171,2423.12964,4564.51709,2423.12964,4564.51709,0,1280,0,1280,19.7718468,30.3999996,19.7718468,30.3999996,55,1275,55,1275,14.0516148,31.3979244,14.0516148,31.3979244,0,1310,0,1310,1945,4451.6001,1945,4451.6001,0,3100,0,3100,7981.6001,2592.66675,7981.6001,2592.66675,202.835434,626.234436,202.835434,626.234436,4771.98633,2970.39819,4771.98633,2970.39819 [f=0012880] [12880] Event [3816,12.7890625,3144]: 0 finished unit Solar Collector [f=0012898] [12898] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0012947] [12947] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0012971] Player Masper left the game: normal quit [f=0012971] [12971] Event [undefined]: Masper quit [f=0013029] No clients connected, shutting down server [f=0013029] Server shutdown [f=0013029] [13029] all players disconnected [f=0013090] [13090] Event [3928,13.78125,3112]: 0 finished unit Solar Collector [f=0013098] [13098] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0013337] [13337] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0013473] [13473] Event [392,91.171875,408]: 0 finished unit Solar Collector [f=0013621] [13621] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0013870] [13870] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0014012] [14012] Event [504,91.171875,504]: 0 finished unit Solar Collector [f=0014073] [14073] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0014334] [14334] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0014538] [14538] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0014567] [14567] Event [616,91.171875,584]: 0 finished unit Solar Collector [f=0014844] [14844] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0015048] [15048] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0015317] [15317] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0015719] [15719] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0016109] [16109] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0016499] [16499] Event [1201.99231,12.4419765,2255.97046]: 0 finished unit Scorcher [f=0017145] Autoquit sending quit command. [f=0017145] [QuitAction] user exited to system [f=0017145] [SpringApp::Kill][1] fromRun=1 [f=0017145] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017145] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017145] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017145] [ThreadPool::SetThreadCount][2] workers=0 [f=0017145] [SpringApp::Kill][2] [f=0017145] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017145] [Game::KillLua][3] dtor=0 luaUI=0x52cfbdb0 [f=0017145] Start widgetHandler:Shutdown [f=0017145] Shutdown - SaveOrderList Complete [f=0017145] Writing last game win data [f=0017145] Shutdown - SaveConfigData Complete [f=0017145] Shutdown Widget - Save/Load API [f=0017145] Shutdown Widget - Chili Highlight [f=0017145] Shutdown Widget - Draw After Chili [f=0017145] Shutdown Widget - EPIC Menu [f=0017145] Shutdown Widget - Chili Widget Selector [f=0017145] Shutdown Widget - Chili Minimap [f=0017145] Shutdown Widget - Local Team Colors [f=0017145] Shutdown Widget - Display Keys 2 [f=0017145] Shutdown Widget - Save Game Menu [f=0017145] Shutdown Widget - Unit Icons [f=0017145] Shutdown Widget - Noises [f=0017145] Shutdown Widget - HealthBars [f=0017145] Shutdown Widget - Win Counter [f=0017145] Shutdown Widget - BuildETA [f=0017145] Shutdown Widget - SpringRTS Replay Stats [f=0017145] Shutdown Widget - Modular Comm Info [f=0017145] Shutdown Widget - Stereo3D [f=0017145] Shutdown Widget - Showeco and Grid Drawer [f=0017145] Shutdown Widget - Point Tracker [f=0017145] Shutdown Widget - Missile Silo Range [f=0017145] Shutdown Widget - MetalFeatures (new) [f=0017145] Shutdown Widget - MinimapEvents [f=0017145] Shutdown Widget - Local Widgets Config [f=0017145] Shutdown Widget - Highlight Geos [f=0017145] Shutdown Widget - Grab Input [f=0017145] Input grabbing is disabled! [f=0017145] Shutdown Widget - Defense Range Zero-K [f=0017145] Shutdown Widget - Darkening [f=0017145] Shutdown Widget - Context Menu [f=0017145] Shutdown Widget - Chili Spectator Panels [f=0017145] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017145] Shutdown Widget - Chili Nuke Warning [f=0017145] Shutdown Widget - Chili EndGame Window [f=0017145] Shutdown Widget - Chili Economy Panel Default [f=0017145] Shutdown Widget - CameraShake [f=0017145] Shutdown Widget - State Reverse and Latency [f=0017145] Shutdown Widget - Music Player v2 [f=0017145] Shutdown Widget - Attack AoE [f=0017145] Shutdown Widget - Map Edge Extension [f=0017145] Shutdown Widget - Selection Send [f=0017145] Shutdown Widget - LupsManager [f=0017145] Shutdown Widget - Newton Firezone [f=0017145] Shutdown Widget - Chili Pro Console [f=0017145] Shutdown Widget - Persistent Build Height [f=0017145] Shutdown Widget - Lasso Terraform GUI [f=0017145] Shutdown Widget - Lups [f=0017145] Shutdown Widget - Chili Framework [f=0017145] Shutdown Widget - Mex Placement Handler [f=0017145] Shutdown Widget - Chili Core Selector [f=0017145] Shutdown Widget - Custom Markers [f=0017145] Shutdown Widget - Select Keys [f=0017145] Shutdown Widget - Pause Screen [f=0017145] Shutdown Widget - Text To Speech Control [f=0017145] Shutdown Widget - Layout Handler [f=0017145] End widgetHandler:Shutdown [f=0017145] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={781021,82993648} {int,ext,rec}Allocs={11143556,0,0} {chunk,block}Bytes={82993648,0} [f=0017145] [Game::KillLua][1] dtor=0 luaGaia=0x521b39d0 [f=0017145] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556045,69410781} {int,ext,rec}Allocs={11143557,0,0} {chunk,block}Bytes={69410781,0} [f=0017145] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556045,69410781} {int,ext,rec}Allocs={11143557,0,0} {chunk,block}Bytes={69410781,0} [f=0017145] [Game::KillLua][2] dtor=0 luaRules=0x5226b200 [f=0017145] Start gadgetHandler:Shutdown [f=0017145] Shutdown - StartSetup [f=0017145] Shutdown - UnitMorph [f=0017145] Shutdown - Carrier Drones [f=0017145] Shutdown - LupsNanoSpray [f=0017145] Shutdown - Missile Silo Controller [f=0017145] Shutdown - Modular Comm Info [f=0017145] Shutdown - Terrain Texture Handler [f=0017145] Shutdown - UnitCloakShield [f=0017145] Shutdown - Starlight Handler [f=0017145] End gadgetHandler:Shutdown [f=0017145] Start gadgetHandler:Shutdown [f=0017145] Shutdown - Save/Load [f=0017145] Shutdown - Teleport Throw [f=0017145] Shutdown - UnitMorph [f=0017145] Shutdown - Modular Comm Info [f=0017145] Shutdown - Retreat Command [f=0017145] Shutdown - Shockwaves [f=0017145] Shutdown - UnitCloakShield [f=0017145] Shutdown - Lups Cloak FX [f=0017145] Shutdown - Lups [f=0017145] Shutdown - Lups Shield [f=0017145] End gadgetHandler:Shutdown [f=0017145] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11143589,0,0} {chunk,block}Bytes={0,0} [f=0017145] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11143589,0,0} {chunk,block}Bytes={0,0} [f=0017145] [Game::KillLua][4] dtor=0 [f=0017145] [Game::~CGame][1] [f=0017145] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017145] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017145] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017145] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017145] [Game::KillLua][4] dtor=1 [f=0017145] [Game::KillMisc][1] [f=0017145] [Game::KillMisc][2] [f=0017145] [Game::KillMisc][3] [f=0017145] [Game::KillRendering][1] [f=0017145] [3DOParser::Kill] allocated 1 pieces [f=0017145] [S3OParser::Kill] allocated 396 pieces [f=0017145] [AssParser::Kill] allocated 29 pieces [f=0017145] [Game::KillInterface][1] [f=0017145] [Game::KillInterface][2] [f=0017145] [Game::KillSimulation][1] [f=0017145] [Game::KillSimulation][2] [f=0017145] [CCollisionHandler] dis-/continuous tests: 0/273970 [f=0017145] [Game::KillSimulation][3] [f=0017145] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017145] [~CPathCache(28x20)] cacheHits=52 hitPercentage=35% numHashColls=0 maxCacheSize=11 [f=0017145] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017145] [~CPathCache(56x40)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017145] [LosHandler::Kill] raycast instance cache-{hits,misses}={2900,9583}; shared=1%; cached=22% [f=0017145] [Game::KillSimulation][4] [f=0017145] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017145] [Game::~CGame][2] [f=0017145] [Game::~CGame][3] [f=0017145] [SpringApp::Kill][3] [f=0017145] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180701 bytes sent 212088 bytes recv'd [f=0017145] [SpringApp::Kill][4] font=0x44a31aa0 [f=0017145] [SpringApp::Kill][5] [f=0017145] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44a9fe20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1932ms file="bitmaps/loadpictures/windgen.png" indx=528 inflSize=2589kb readTime=28ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="unitpics/dronefighter.png" indx=6480 inflSize=9kb readTime=18ms file="bitmaps/gpl/plasma.tga" indx=486 inflSize=16kb readTime=17ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4668 inflSize=29kb readTime=16ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4836 inflSize=28kb readTime=13ms file="luaui/images/commands/states/retreat_90.png" indx=3272 inflSize=3kb readTime=12ms file="luarules/utilities/cacheinclude.lua" indx=1933 inflSize=0kb readTime=11ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=10ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4823 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32217140 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44b8fec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bb2f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44aae360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1b9001b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]