[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lLAVaEaQEX/springsettings.1214328.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f611c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6124 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1214328/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459f4e90] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459f4e90] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 437ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 491ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 50ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Stiec was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1214328/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1214328/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52362d80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6d8264616226f1af6130e5145fdaa0bf [f=-000001] Connection attempt from maxakaphoenix [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: maxakaphoenix changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ridick [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ridick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[Game::Load][lua{Rules,Gaia}={00000000e92bbff0,0000000000000000}]" [f=-000001] Allies: I choose: talandar! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[Game::Load][lua{Rules,Gaia}={00000000b3b82c90,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [630,261.999207,436]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4858,261.996521,4450]: 1 finished unit Engineer Commander [f=0000000] [0] maxakaphoenix, team: 0, elo:1730, userid: 525218 [f=0000000] [0] ridick, team: 1, elo:1124, userid: 509152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [736,261.995605,512]: 0 finished unit Tank Foundry [f=0000225] [225] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000227] [227] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000421] [421] Event [764,263.315613,512]: 0 finished unit Welder [f=0000693] [693] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000740] [740] Event [4408,261.995605,4472]: 1 finished unit Gunship Plant [f=0000850] [850] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000945] [945] Event [728,261.995605,168]: 0 finished unit Solar Collector [f=0001100] [1100] Event [764,263.315613,512]: 0 finished unit Kodachi [f=0001188] [1188] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001595] [1595] Event [648,261.995605,168]: 0 finished unit Solar Collector [f=0001622] [1622] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001630] [1630] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0001861] [1861] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001932] [1932] Event [568,261.995605,168]: 0 finished unit Solar Collector [f=0001975] [1975] Event [5080,261.995605,4792]: 1 finished unit Solar Collector [f=0002172] [2172] Event [5080,261.995605,4872]: 1 finished unit Solar Collector [f=0002235] [2235] Event [488,261.995605,184]: 0 finished unit Solar Collector [f=0002395] [2395] Event [5080,261.995605,4952]: 1 finished unit Solar Collector [f=0002573] [2573] Event [408,261.995605,184]: 0 finished unit Solar Collector [f=0002586] [2586] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0002635] [2635] Event [5080,261.995605,5032]: 1 finished unit Solar Collector [f=0002767] [2767] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002797] [2797] Event [764,263.315613,512]: 0 finished unit Welder [f=0002815] [2815] Event [5000,261.995605,5032]: 1 finished unit Solar Collector [f=0002995] [2995] Event [5000,261.995605,4952]: 1 finished unit Solar Collector [f=0003002] [3002] Event [328,261.995605,184]: 0 finished unit Solar Collector [f=0003302] [3302] Event [5000,261.995605,4872]: 1 finished unit Solar Collector [f=0003470] [3470] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0003595] [3595] Event [5000,261.995605,4792]: 1 finished unit Solar Collector [f=0003599] [3599] Event [4468.79004,261.995605,4242.92725]: 0 lost unit Kodachi [f=0003764] [3764] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0003900] [3900] Event [5080,261.995605,4712]: 1 finished unit Solar Collector [f=0004082] [4082] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004143] [4143] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0004247] [4247] Event [5000,261.995605,4712]: 1 finished unit Solar Collector [f=0004484] [4484] Event [764,263.315613,512]: 0 finished unit Ogre [f=0004818] [4818] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0004905] [4905] Event [504,261.995605,520]: 0 finished unit Caretaker [f=0004952] [4952] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005168] [5168] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0005549] [5549] Event [360,261.995605,312]: 0 finished unit Solar Collector [f=0005607] [5607] Event [4805.41699,261.995605,4453.00244]: 1 finished unit Engineer Commander [f=0005661] [5661] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005684] [5684] Event [4632,261.995605,4344]: 1 finished unit Stinger [f=0005718] [5718] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0005744] [5744] Event [764,263.315613,512]: 0 finished unit Ogre [f=0005868] [5868] Event [456,261.995605,312]: 0 finished unit Solar Collector [f=0005947] [5947] Event [2215.08008,126.127647,2150.92603]: 1 lost unit Locust [f=0006074] [6074] Event [1732.14746,160.82254,2269.26733]: 1 lost unit Locust [f=0006151] [6151] Event [1764.86584,225.08313,1947.74365]: 1 lost unit Locust [f=0006156] [6156] Event [4504,261.995605,4504]: 1 finished unit Caretaker [f=0006223] [6223] Event [568,261.995605,312]: 0 finished unit Solar Collector [f=0006269] [6269] Event [2057.05225,146.704254,2132.66504]: 1 lost unit Locust [f=0006296] [6296] Event [1416,53.2165375,1656]: 0 finished unit Metal Extractor [f=0006344] [6344] Event [2186.95654,158.605148,2270.47656]: 1 lost unit Locust [f=0006385] [6385] Event [4600,261.995605,4504]: 1 finished unit Caretaker [f=0006567] [6567] Event [376,261.995605,648]: 0 finished unit Razor [f=0006671] [6671] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0006748] [6748] Event [4696,261.995605,4504]: 1 finished unit Caretaker [f=0006823] [6823] Event [4840,261.995605,4568]: 1 finished unit Storage [f=0007044] [7044] Event [4888,261.995605,4568]: 1 finished unit Storage [f=0007056] [7056] Event [764,263.315613,512]: 0 finished unit Ettin [f=0007172] [7172] Event [392,261.995605,392]: 0 finished unit Solar Collector [f=0007278] [7278] Event [4936,261.995605,4568]: 1 finished unit Storage [f=0007466] [7466] Event [296,261.995605,536]: 0 finished unit Solar Collector [f=0007796] [7796] Event [216,261.995605,664]: 0 finished unit Solar Collector [f=0007864] [7864] Event [4744,261.995605,4888]: 1 finished unit Energy Pylon [f=0007870] [7870] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0008383] [8383] Event [4632,261.995605,4408]: 1 finished unit Energy Pylon [f=0008530] [8530] Event [4408,282.995605,4472]: 1 finished unit Wasp [f=0008719] [8719] Event [764,263.315613,512]: 0 finished unit Minotaur [f=0009047] [9047] Event [4264,254.140381,1176]: 0 finished unit Razor [f=0009582] [9582] Event [3280,93.3920898,4320]: 1 finished unit Picket [f=0009708] [9708] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0009822] [9822] Event [3280,93.3493652,4512]: 1 finished unit Picket [f=0010010] [10010] Event [592,55.0498047,2288]: 0 finished unit Lotus [f=0010032] [10032] Event [3984,253.560547,1552]: 0 finished unit Radar Tower [f=0010058] [10058] Event [4048,252.071289,1584]: 0 finished unit Lotus [f=0010086] [10086] Event [764,263.315613,512]: 0 finished unit Emissary [f=0010111] [10111] Event [3280,91.543602,4512]: 1 lost unit Picket [f=0010159] [10159] Event [4640,54.0183105,2944]: 1 finished unit Picket [f=0010181] [10181] Event [3280,93.3920898,4320]: 1 lost unit Picket [f=0010418] [10418] Event [672,54.012207,2256]: 0 finished unit Lotus [f=0010429] [10429] Event [3280,93.2700195,4704]: 1 lost unit Picket [f=0010594] [10594] Event [4352,54.0183105,2944]: 1 finished unit Picket [f=0010627] [10627] Event [4192,254.115967,1520]: 0 finished unit Lotus [f=0010741] [10741] Event [764,263.315613,512]: 0 finished unit Blitz [f=0010822] [10822] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011001] [11001] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011155] [11155] Event [4416,254.115967,1536]: 0 finished unit Lotus [f=0011180] [11180] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011212] [11212] Event [4383.90625,336.774689,1598.31921]: 1 lost unit Wasp [f=0011284] [11284] Event [764,263.315613,512]: 0 finished unit Blitz [f=0011360] [11360] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011595] [11595] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011631] [11631] Event [764,263.315613,512]: 0 finished unit Welder [f=0011689] [11689] Event [4656,252.071289,1584]: 0 finished unit Lotus [f=0011820] [11820] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0011897] [11897] Event [64,261.995605,248]: 0 finished unit Fusion Reactor [f=0011982] [11982] Event [4352,51.4641533,2944]: 1 lost unit Picket [f=0012043] [12043] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0012052] [12052] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0012118] [12118] Event [4640,52.158493,2944]: 1 lost unit Picket [f=0012169] [12169] Event [4375.95947,157.360565,2917.29077]: 1 lost unit Locust [f=0012407] [12407] Event [764,263.315613,512]: 0 finished unit Ogre [f=0012435] [12435] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0012527] [12527] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0012845] [12845] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0012881] [12881] Event [4128,245.998291,1616]: 0 finished unit Faraday [f=0013185] [13185] Event [764,263.315613,512]: 0 finished unit Ogre [f=0013245] [13245] Event [3157.59033,58.5594406,3543.54102]: 0 lost unit Blitz [f=0013280] [13280] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0013293] [13293] Event [3060.68921,172.966049,3470.72949]: 1 lost unit Locust [f=0013345] [13345] Event [3175.31738,106.159653,3833.30859]: 1 lost unit Locust [f=0013383] [13383] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0013385] [13385] Event [3110.85889,155.521988,3910.87476]: 1 lost unit Locust [f=0013752] [13752] Event [3500.86572,160.836594,4440.40771]: 1 lost unit Locust [f=0013818] [13818] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0013965] [13965] Event [3192,75.4233398,4328]: 1 lost unit Urchin [f=0013966] [13966] Event [764,263.315613,512]: 0 finished unit Ettin [f=0013971] [13971] Event [4480,242.702393,1632]: 0 finished unit Faraday [f=0014168] [14168] Event [4408,282.995605,4472]: 1 finished unit Locust [f=0014183] [14183] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0014442] [14442] Event [4112,253.291992,1568]: 0 finished unit Picket [f=0014739] [14739] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0014847] [14847] Event [4208,253.353027,1568]: 0 finished unit Picket [f=0015252] [15252] Event [4304,251.857666,1584]: 0 finished unit Picket [f=0015271] [15271] Event [764,263.315613,512]: 0 finished unit Minotaur [f=0015504] [15504] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0015656] [15656] Event [4400,252.016357,1584]: 0 finished unit Picket [f=0016222] [16222] Event [4688,261.995605,4616]: 1 finished unit Fusion Reactor [f=0016350] [16350] Event [764,263.315613,512]: 0 finished unit Emissary [f=0016427] [16427] Event [520,261.995605,600]: 0 finished unit Caretaker [f=0016437] [16437] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0016715] [16715] Event [764,263.315613,512]: 0 finished unit Blitz [f=0016782] [16782] Event [4608,261.995605,4560]: 1 finished unit Aegis [f=0016862] [16862] Event [600,261.995605,616]: 0 finished unit Caretaker [f=0016979] [16979] Event [1272,254.231934,4552]: 0 finished unit Caretaker [f=0017062] [17062] Event [764,263.315613,512]: 0 finished unit Blitz [f=0017179] [17179] Event [648,261.995605,680]: 0 finished unit Caretaker [f=0017279] [17279] Event [764,263.315613,512]: 0 finished unit Welder [f=0017671] [17671] Event [1504,254.219727,4480]: 0 finished unit Advanced Radar [f=0017766] [17766] Event [764,263.315613,512]: 0 finished unit Ogre [f=0017795] [17795] Event [448,261.995605,688]: 0 finished unit Radar Tower [f=0017841] [17841] Event [4608,261.995605,4672]: 1 finished unit Aegis [f=0018255] [18255] Event [4680,261.995605,4744]: 1 finished unit Caretaker [f=0018286] [18286] Event [764,263.315613,512]: 0 finished unit Ogre [f=0018402] [18402] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0018488] [18488] Event [4600,261.995605,4744]: 1 finished unit Caretaker [f=0018517] [18517] Event [448,261.995605,688]: 0 finished unit Sparrow [f=0018517] game_message: Morph complete: Radar Tower -> Sparrow [f=0018518] [18518] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0018698] [18698] Event [4504,261.995605,4744]: 1 finished unit Caretaker [f=0018707] [18707] Event [764,263.315613,512]: 0 finished unit Ettin [f=0018734] [18734] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0018751] [18751] Event [4246.36475,332.821411,4733.86182]: 1 lost unit Locust [f=0018767] [18767] Event [4170.67773,334.355377,4641.01758]: 1 lost unit Locust [f=0018784] [18784] Event [4196.17188,332.356018,4790.77783]: 1 lost unit Locust [f=0018804] [18804] Event [4103.75293,416.759308,4750.37598]: 1 lost unit Locust [f=0018816] [18816] Event [4294.63965,363.004578,4790.16895]: 1 lost unit Locust [f=0018821] [18821] Event [4504,261.995605,4744]: 1 lost unit Caretaker [f=0018850] [18850] Event [4296.16553,365.329254,4694.55566]: 1 lost unit Locust [f=0018879] [18879] Event [4434.52002,262.63913,4913.70361]: 0 lost unit Blitz [f=0018902] [18902] Event [4835.05273,366.060791,4632.87549]: 1 lost unit Locust [f=0018950] [18950] Event [4600,261.995605,4744]: 1 lost unit Caretaker [f=0019046] [19046] Event [4336.30859,263.848297,4778.76758]: 0 lost unit Ogre [f=0019179] [19179] Event [4744,257.938599,4888]: 1 lost unit Energy Pylon [f=0019206] [19206] Event [4680,260.052856,4744]: 1 lost unit Caretaker [f=0019220] [19220] Event [4608,256.041321,4672]: 1 lost unit Aegis [f=0019241] [19241] Event [4545.146,261.996826,4526.37939]: 1 lost unit Engineer Commander [f=0019243] [19243] Event [4504,262.035278,4504]: 1 lost unit Caretaker [f=0019255] [19255] Event [4608,260.577087,4560]: 1 lost unit Aegis [f=0019295] [19295] Event [4535.30127,264.787079,4829.65967]: 0 lost unit Ogre [f=0019308] [19308] Event [764,263.315613,512]: 0 finished unit Minotaur [f=0019325] [19325] Event [4872,261.995605,4856]: 1 lost unit Metal Extractor [f=0019353] [19353] Event [undefined]: ridick resigned [f=0019353] game_message: ridick has been destroyed! [f=0019353] game_message: maxakaphoenix wins! [f=0019353] Submitting stats [f=0019353] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019353] Part| Total Time|Time of the last 0.5s [f=0019353] Draw 11359.80ms 10.92% [f=0019353] Lua::Callins::Synced 5629.52ms 29.10% [f=0019353] Lua::Callins::Unsynced 16528.67ms 15.09% [f=0019353] Lua::CollectGarbage::Synced 213.05ms 0.79% [f=0019353] Lua::CollectGarbage::Unsynced 482.74ms 0.00% [f=0019353] Misc::Profiler::AddTime 52.37ms 0.00% [f=0019353] Sim 29680.20ms 78.85% [f=0019353] [19353] Received game_message: ridick has been destroyed! [f=0019353] [19353] Received game_message: maxakaphoenix wins! [f=0019354] [19354] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019354] [19354] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019354] [19354] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 2,1360,2245,1360,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.41600037,6.41600037,6.41600037,6.41600037,0,0,0,0,0,0,0,0,85,970,85,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 3,2145,2330,2145,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.72000027,8.03999996,8.72000027,8.03999996,0,0,0,0,0,0,0,0,870,1055,870,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 4,2230,2575,2230,2575,0,0.93003255,0,0.93003255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.60000038,8,9.60000038,1275,1275,1275,1275,13.1128902,10.1420021,13.1128902,10.1420021,0,175,0,175,0,0,0,0,955,1125,955,1125,37.3333664,0,37.3333664,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 5,2535,2645,2535,2645,0,1.47641397,0,1.47641397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.666667,8,10.666667,1275,1275,1275,1275,12.6639996,10.1164255,12.6639996,10.1164255,220,175,220,175,0,0,0,0,1040,1195,1040,1195,37.3333664,0,37.3333664,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 6,2675,2870,2675,2870,0,3.29963565,0,3.29963565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,13.1999998,9.19999981,13.1999998,1275,1275,1275,1275,14.1599998,11.697546,14.1599998,11.697546,220,175,220,175,0,0,0,0,1180,1420,1180,1420,37.3333664,0,37.3333664,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 7,3035,2940,3035,2940,0,8.15701962,0,8.15701962,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,16.2666664,13.333333,16.2666664,1275,1275,1275,1275,14.1599998,12.4438238,14.1599998,12.4438238,440,175,440,175,0,0,0,0,1320,1490,1320,1490,37.3333664,0,37.3333664,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 8,3175,3280,3175,3280,0,20.802557,0,20.802557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.8666668,18.3999996,17.8666668,18.3999996,1275,1275,1275,1275,14.1599998,14.4590349,14.1599998,14.4590349,440,175,440,175,0,0,0,0,1460,1830,1460,1830,37.3333664,0,37.3333664,0,0,0,0,0,0,0,0,0 [f=0019354] [19354] Game End Stats Values: 9,3535,3105,3535,3105,3.36074448,40.4851418,3.36074448,40.4851418,0,0,0,0,0,0,0,0,0,0,0,0,174.999191,228.609344,174.999191,228.609344,0,0,0,0,21.0666676,20,21.0666676,20,1275,1275,1275,1275,14.3840485,15.4721708,14.3840485,15.4721708,660,0,660,0,175,0,175,0,1600,1830,1600,1830,37.3333664,175,37.3333664,175,0,0,0,0,228.609344,174.999191,228.609344,174.999191 [f=0019354] [19354] Game End Stats Values: 10,3605,3190,3605,3190,13.8783159,52.4130287,13.8783159,52.4130287,0,0,0,0,0,0,0,0,0,0,0,0,174.999191,228.609344,174.999191,228.609344,0,0,0,0,24.3999996,20,24.3999996,20,1275,1275,1275,1275,14.8611708,16.04319,14.8611708,16.04319,660,0,660,0,175,0,175,0,1670,1915,1670,1915,37.3333664,175,37.3333664,175,0,0,0,0,241.440536,174.999191,241.440536,174.999191 [f=0019354] [19354] Game End Stats Values: 11,3895,3775,3895,3775,31.8892899,65.4936066,31.8892899,65.4936066,0,0,0,0,0,0,0,0,0,0,0,0,174.999191,228.609344,174.999191,228.609344,0,0,0,0,26.9333324,20,26.9333324,20,1275,1275,1275,1275,15.3607302,18.7040367,15.3607302,18.7040367,880,500,880,500,175,0,175,0,1740,2000,1740,2000,37.3333664,175,37.3333664,175,0,0,0,0,241.440536,174.999191,241.440536,174.999191 [f=0019354] [19354] Game End Stats Values: 12,4115,3955,4115,3955,39.4179726,74.0541916,39.4179726,74.0541916,0,0,0,0,0,0,0,0,0,0,0,0,174.999191,228.609344,174.999191,228.609344,0,0,0,0,28,20,28,20,1275,1275,1275,1275,14.661911,18.8107014,14.661911,18.8107014,1100,500,1100,500,175,0,175,0,1740,2180,1740,2180,37.3333664,175,37.3333664,175,0,0,0,0,241.440536,174.999191,241.440536,174.999191 [f=0019354] [19354] Game End Stats Values: 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43,7480,17725,7480,17725,1238.30029,1082.42432,1238.30029,1082.42432,0,0,0,0,0,0,0,0,0,586.416138,0,586.416138,2130.8645,7087.07617,2130.8645,7087.07617,1500,2020,1500,2020,63,67,63,67,1505,1730,1505,1730,17.07131,42.4651337,17.07131,42.4651337,220,8435,220,8435,860,4298.06641,860,4298.06641,4255,5540,4255,5540,4775.3999,860,4775.3999,860,69.9999466,34.3999863,69.9999466,34.3999863,7106.56836,2189.26294,7106.56836,2189.26294 [f=0019354] [19354] Game End Stats Values: 44,3700,17575,3700,17575,1315.95789,1140.2594,1315.95789,1140.2594,0,0,0,0,0,0,0,0,0,586.416138,0,586.416138,3033.6709,10443.0801,3033.6709,10443.0801,450,2020,450,2020,62.2000008,67,62.2000008,67,0,1730,0,1730,16.763855,42.4956398,16.763855,42.4956398,0,8285,0,8285,1860,7013.06641,1860,7013.06641,3250,5540,3250,5540,8555.40039,1860,8555.40039,1860,69.9999466,34.3999863,69.9999466,34.3999863,12065.96,3305.32129,12065.96,3305.32129 [f=0019354] [19354] Game End Stats Values: 45,3700,17575,3700,17575,1322.47913,1144.58691,1322.47913,1144.58691,0,0,0,0,0,0,0,0,0,586.416138,0,586.416138,3033.6709,10443.0801,3033.6709,10443.0801,450,2020,450,2020,57,67,57,67,0,1730,0,1730,14.641202,42.9674835,14.641202,42.9674835,0,8285,0,8285,1860,7013.06641,1860,7013.06641,3250,5540,3250,5540,8555.40039,1860,8555.40039,1860,69.9999466,34.3999863,69.9999466,34.3999863,12065.96,3305.32129,12065.96,3305.32129 [f=0019361] [19361] Event [4888,261.995605,4568]: 1 lost unit Storage [f=0019381] [19381] Event [4688,255.560287,4616]: 1 lost unit Fusion Reactor [f=0019382] [19382] Event [4936,259.870361,4568]: 1 lost unit Storage [f=0019385] [19385] Event [4408,259.6362,4472]: 1 lost unit Gunship Plant [f=0019387] [19387] Event [4696,252.109238,4504]: 1 lost unit Caretaker [f=0019392] [19392] Event [4840,253.757477,4568]: 1 lost unit Storage [f=0019520] Spectator ridick left the game: normal quit [f=0019520] [19520] Event [undefined]: ridick quit [f=0019583] Player maxakaphoenix left the game: normal quit [f=0019583] [19583] Event [undefined]: maxakaphoenix quit [f=0019589] No clients connected, shutting down server [f=0019589] Server shutdown [f=0019589] [19589] all players disconnected [f=0019803] [19803] Event [764,263.315613,512]: 0 finished unit Emissary [f=0020018] [20018] Event [764,263.315613,512]: 0 finished unit Blitz [f=0020230] [20230] Event [764,263.315613,512]: 0 finished unit Blitz [f=0020361] [20361] Event [764,263.315613,512]: 0 finished unit Welder [f=0020713] [20713] Event [764,263.315613,512]: 0 finished unit Ogre [f=0021065] [21065] Event [764,263.315613,512]: 0 finished unit Ogre [f=0021418] [21418] Event [764,263.315613,512]: 0 finished unit Ettin [f=0022017] [22017] Event [764,263.315613,512]: 0 finished unit Minotaur [f=0022509] [22509] Event [764,263.315613,512]: 0 finished unit Emissary [f=0022721] [22721] Event [764,263.315613,512]: 0 finished unit Blitz [f=0022933] [22933] Event [764,263.315613,512]: 0 finished unit Blitz [f=0023064] [23064] Event [764,263.315613,512]: 0 finished unit Welder [f=0023175] Autoquit sending quit command. [f=0023175] [QuitAction] user exited to system [f=0023175] [SpringApp::Kill][1] fromRun=1 [f=0023175] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023175] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023175] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023175] [ThreadPool::SetThreadCount][2] workers=0 [f=0023175] [SpringApp::Kill][2] [f=0023175] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023175] [Game::KillLua][3] dtor=0 luaUI=0x548d54a0 [f=0023175] Start widgetHandler:Shutdown [f=0023175] Shutdown - SaveOrderList Complete [f=0023175] Writing last game win data [f=0023175] Shutdown - SaveConfigData Complete [f=0023175] Shutdown Widget - Chili Highlight [f=0023175] Shutdown Widget - Save/Load API [f=0023175] Shutdown Widget - Draw After Chili [f=0023175] Shutdown Widget - EPIC Menu [f=0023175] Shutdown Widget - Chili Minimap [f=0023175] Shutdown Widget - Chili Widget Selector [f=0023175] Shutdown Widget - Local Team Colors [f=0023175] Shutdown Widget - Display Keys 2 [f=0023175] Shutdown Widget - Save Game Menu [f=0023175] Shutdown Widget - HealthBars [f=0023175] Shutdown Widget - Noises [f=0023175] Shutdown Widget - Unit Icons [f=0023175] Shutdown Widget - Win Counter [f=0023175] Shutdown Widget - SpringRTS Replay Stats [f=0023175] Shutdown Widget - BuildETA [f=0023175] Shutdown Widget - Modular Comm Info [f=0023175] Shutdown Widget - Music Player v2 [f=0023175] Shutdown Widget - State Reverse and Latency [f=0023175] Shutdown Widget - CameraShake [f=0023175] Shutdown Widget - Chili Economy Panel Default [f=0023175] Shutdown Widget - Chili EndGame Window [f=0023175] Shutdown Widget - Chili Nuke Warning [f=0023175] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023175] Shutdown Widget - Chili Spectator Panels [f=0023175] Shutdown Widget - Context Menu [f=0023175] Shutdown Widget - Darkening [f=0023175] Shutdown Widget - Defense Range Zero-K [f=0023175] Shutdown Widget - Grab Input [f=0023175] Input grabbing is disabled! [f=0023175] Shutdown Widget - Highlight Geos [f=0023175] Shutdown Widget - Local Widgets Config [f=0023175] Shutdown Widget - MinimapEvents [f=0023175] Shutdown Widget - MetalFeatures (new) [f=0023175] Shutdown Widget - Missile Silo Range [f=0023175] Shutdown Widget - Point Tracker [f=0023175] Shutdown Widget - Showeco and Grid Drawer [f=0023175] Shutdown Widget - Stereo3D [f=0023175] Shutdown Widget - Attack AoE [f=0023175] Shutdown Widget - Map Edge Extension [f=0023175] Shutdown Widget - Selection Send [f=0023175] Shutdown Widget - LupsManager [f=0023175] Shutdown Widget - Newton Firezone [f=0023175] Shutdown Widget - Chili Pro Console [f=0023175] Shutdown Widget - Persistent Build Height [f=0023175] Shutdown Widget - Lasso Terraform GUI [f=0023175] Shutdown Widget - Chili Framework [f=0023175] Shutdown Widget - Lups [f=0023175] Shutdown Widget - Custom Markers [f=0023175] Shutdown Widget - Chili Core Selector [f=0023175] Shutdown Widget - Mex Placement Handler [f=0023175] Shutdown Widget - Select Keys [f=0023175] Shutdown Widget - Pause Screen [f=0023175] Shutdown Widget - Layout Handler [f=0023175] Shutdown Widget - Text To Speech Control [f=0023175] End widgetHandler:Shutdown [f=0023175] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576645,80000136} {int,ext,rec}Allocs={11055893,0,0} {chunk,block}Bytes={80000136,0} [f=0023175] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023175] [Game::KillLua][2] dtor=0 luaRules=0x52362d80 [f=0023175] Start gadgetHandler:Shutdown [f=0023175] Shutdown - StartSetup [f=0023175] Shutdown - UnitMorph [f=0023175] Shutdown - Carrier Drones [f=0023175] Shutdown - LupsNanoSpray [f=0023175] Shutdown - Missile Silo Controller [f=0023175] Shutdown - Modular Comm Info [f=0023175] Shutdown - Terrain Texture Handler [f=0023175] Shutdown - UnitCloakShield [f=0023175] Shutdown - Starlight Handler [f=0023175] End gadgetHandler:Shutdown [f=0023175] Start gadgetHandler:Shutdown [f=0023175] Shutdown - Save/Load [f=0023175] Shutdown - Teleport Throw [f=0023175] Shutdown - UnitMorph [f=0023175] Shutdown - Modular Comm Info [f=0023175] Shutdown - Retreat Command [f=0023175] Shutdown - Shockwaves [f=0023175] Shutdown - UnitCloakShield [f=0023175] Shutdown - Lups Cloak FX [f=0023175] Shutdown - Lups [f=0023175] Shutdown - Lups Shield [f=0023175] End gadgetHandler:Shutdown [f=0023175] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11055924,0,0} {chunk,block}Bytes={0,0} [f=0023175] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11055924,0,0} {chunk,block}Bytes={0,0} [f=0023175] [Game::KillLua][4] dtor=0 [f=0023175] [Game::~CGame][1] [f=0023175] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023175] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023175] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023175] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023175] [Game::KillLua][4] dtor=1 [f=0023175] [Game::KillMisc][1] [f=0023175] [Game::KillMisc][2] [f=0023175] [Game::KillMisc][3] [f=0023175] [Game::KillRendering][1] [f=0023175] [3DOParser::Kill] allocated 19 pieces [f=0023175] [S3OParser::Kill] allocated 394 pieces [f=0023175] [AssParser::Kill] allocated 34 pieces [f=0023175] [Game::KillInterface][1] [f=0023175] [Game::KillInterface][2] [f=0023175] [Game::KillSimulation][1] [f=0023175] [Game::KillSimulation][2] [f=0023175] [CCollisionHandler] dis-/continuous tests: 0/527690 [f=0023175] [Game::KillSimulation][3] [f=0023175] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023175] [~CPathCache(20x20)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=4 [f=0023175] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023175] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023175] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023175] [LosHandler::Kill] raycast instance cache-{hits,misses}={6369,13308}; shared=0%; cached=32% [f=0023175] [Game::KillSimulation][4] [f=0023175] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023175] [Game::~CGame][2] [f=0023175] [Game::~CGame][3] [f=0023175] [SpringApp::Kill][3] [f=0023175] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 243931 bytes sent 178089 bytes recv'd [f=0023175] [SpringApp::Kill][4] font=0x4592baa0 [f=0023175] [SpringApp::Kill][5] [f=0023175] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x459ec6e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1968ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=44ms file="luaui/configs/lang/campaign_units.en.json" indx=2901 inflSize=4kb readTime=36ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=23ms file="unitpics/amphimpulse.png" indx=6376 inflSize=10kb readTime=18ms file="scripts/gunshipconstructionturnhax.lua" indx=5779 inflSize=0kb readTime=18ms file="luaui/configs/lang/pw_units.en.json" indx=2925 inflSize=4kb readTime=17ms file="objects3d/bumblebee_d.dae" indx=5007 inflSize=1228kb readTime=13ms file="bitmaps/loadpictures/fkeys.png" indx=515 inflSize=4463kb readTime=12ms file="luarules/gadgets/cmd_factory_stop_production.lua" indx=1684 inflSize=3kb readTime=11ms file="luaui/widgets/gui_spectate_selected_team.lua" indx=4743 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 42621182 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45a86aa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a76120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459ec230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f611c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]