[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SGxBHuOQFz/springsettings.1214307.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f994c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6131 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1214307/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44afee70] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44afee70] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 57ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Stiec was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1214307/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (126ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1214307/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50a09dd0,0x50afe770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 957964619bdad3fd971b8f95e2511be5 [f=-000001] Connection attempt from maxakaphoenix [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: maxakaphoenix changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ridick [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ridick changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[Game::Load][lua{Rules,Gaia}={00000000e4774650,00000000e92b5d80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: talandar! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ridick" string="[Game::Load][lua{Rules,Gaia}={0000000067e27210,00000000705de010}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1440,46.3266716,679]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4869,46.3515625,3565]: 1 finished unit Engineer Commander [f=0000000] [0] maxakaphoenix, team: 0, elo:1727, userid: 525218 [f=0000000] [0] ridick, team: 1, elo:1429, userid: 509152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4864,47.3265228,3656]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [1520,46.3260803,512]: 0 finished unit Tank Foundry [f=0000228] [228] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000257] [257] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000482] [482] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000618] [618] Event [1548,47.7264938,512]: 0 finished unit Welder [f=0000678] [678] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000901] [901] Event [4854.3999,47.2626648,3656]: 1 finished unit Glaive [f=0000956] [956] Event [5160,46.3260803,3576]: 1 finished unit Solar Collector [f=0001096] [1096] Event [1496,46.3260803,376]: 0 finished unit Solar Collector [f=0001105] [1105] Event [4854.3999,47.2626648,3656]: 1 finished unit Glaive [f=0001135] [1135] Event [5096,46.3308105,3656]: 1 finished unit Solar Collector [f=0001184] [1184] Event [1548,47.7264938,512]: 0 finished unit Kodachi [f=0001332] [1332] Event [4854.3999,47.2626648,3656]: 1 finished unit Glaive [f=0001335] [1335] Event [5032,46.3308105,3576]: 1 finished unit Solar Collector [f=0001378] [1378] Event [1496,46.2220154,296]: 0 finished unit Solar Collector [f=0001525] [1525] Event [5112,46.3544617,3496]: 1 finished unit Solar Collector [f=0001705] [1705] Event [5000,47.541748,3352]: 1 finished unit Solar Collector [f=0001782] [1782] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0001802] [1802] Event [4854.3999,47.2626648,3656]: 1 finished unit Glaive [f=0001885] [1885] Event [4936,47.2059021,3432]: 1 finished unit Solar Collector [f=0001936] [1936] Event [1496,45.2759705,216]: 0 finished unit Solar Collector [f=0002036] [2036] Event [4854.3999,47.2626648,3656]: 1 finished unit Glaive [f=0002185] [2185] Event [4936,46.52948,3272]: 1 finished unit Solar Collector [f=0002301] [2301] Event [1496,45.1104126,136]: 0 finished unit Solar Collector [f=0002365] [2365] Event [4856,46.9220886,3352]: 1 finished unit Solar Collector [f=0002525] [2525] Event [1548,47.7264938,512]: 0 finished unit Welder [f=0002545] [2545] Event [4744,46.4727173,3432]: 1 finished unit Solar Collector [f=0002617] [2617] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0002725] [2725] Event [4664,46.3308105,3496]: 1 finished unit Solar Collector [f=0002813] [2813] Event [1416,45.1104126,136]: 0 finished unit Solar Collector [f=0002905] [2905] Event [4744,46.3875732,3576]: 1 finished unit Solar Collector [f=0002911] [2911] Event [2400,75.1094971,928]: 0 finished unit Lotus [f=0003180] [3180] Event [4824,46.7092285,3496]: 1 finished unit Solar Collector [f=0003222] [3222] Event [1336,45.1482544,152]: 0 finished unit Solar Collector [f=0003300] [3300] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003416] [3416] Event [2016,75.5021057,1120]: 0 finished unit Radar Tower [f=0003537] [3537] Event [1256,45.1293335,152]: 0 finished unit Solar Collector [f=0003641] [3641] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0003886] [3886] Event [5350.58252,67.6439743,3137.45386]: 1 lost unit Glaive [f=0003906] [3906] Event [5398.82275,72.8375931,3125.43506]: 1 lost unit Glaive [f=0003906] [3906] Event [640,82.8008423,320]: 0 finished unit Lotus [f=0003945] [3945] Event [5496.7168,74.3316422,3009.06665]: 1 lost unit Glaive [f=0003954] [3954] Event [5508.86865,74.3409195,3014.25342]: 1 lost unit Glaive [f=0003966] [3966] Event [5541.09375,74.328476,3009.21973]: 1 lost unit Glaive [f=0004247] [4247] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0004320] [4320] Event [5048,47.541748,3416]: 1 finished unit Stinger [f=0004370] [4370] Event [592,73.676239,672]: 0 finished unit Lotus [f=0004471] [4471] Event [1368,47.414032,392]: 0 finished unit Caretaker [f=0004515] [4515] Event [1776,58.7334595,1824]: 0 finished unit Lotus [f=0004661] [4661] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004702] [4702] Event [4073.40234,74.4779739,3304.46997]: 1 lost unit Conjurer [f=0004842] [4842] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0004954] [4954] Event [864,73.9931641,1088]: 0 finished unit Lotus [f=0005164] [5164] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0005240] [5240] Event [1872,43.644043,1808]: 0 finished unit Faraday [f=0005455] [5455] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0005490] [5490] Event [4840,46.3544617,3416]: 1 finished unit Stinger [f=0005637] [5637] Event [1936,47.4707947,1712]: 0 finished unit Lotus [f=0005747] [5747] Event [1360,73.2174072,1168]: 0 finished unit Lotus [f=0005818] [5818] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0005955] [5955] Event [5016,47.3336182,3496]: 1 finished unit Caretaker [f=0006115] [6115] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0006176] [6176] Event [1904,52.1300659,1712]: 0 finished unit Lotus [f=0006279] [6279] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0006623] [6623] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0006670] [6670] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0006814] [6814] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0006939] [6939] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006978] [6978] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0007034] [7034] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0007127] [7127] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0007180] [7180] Event [1548,47.7264938,512]: 0 finished unit Welder [f=0007308] [7308] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0007473] [7473] Event [4854.3999,47.2626648,3656]: 1 finished unit Ronin [f=0007652] [7652] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0007671] [7671] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0007803] [7803] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0008062] [8062] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0008083] [8083] Event [1872,16.0289917,2144]: 0 finished unit Lotus [f=0008335] [8335] Event [3976,75.7061157,3160]: 1 finished unit Stardust [f=0008440] [8440] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0008577] [8577] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0008703] [8703] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0008840] [8840] Event [3816,75.6463013,3256]: 1 finished unit Energy Pylon [f=0008953] [8953] Event [832,73.8134155,2432]: 0 finished unit Radar Tower [f=0009054] [9054] Event [1548,47.7264938,512]: 0 finished unit Kodachi [f=0009155] [9155] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0009610] [9610] Event [352,72.413269,2608]: 0 finished unit Lotus [f=0009636] [9636] Event [2862.53931,74.286438,4044.41089]: 1 lost unit Ronin [f=0009691] [9691] Event [3440,74.286438,864]: 0 finished unit Lotus [f=0009736] [9736] Event [3635.3772,74.286438,3061.42969]: 1 finished unit Engineer Commander [f=0009848] [9848] Event [2354.15649,74.286438,3617.02319]: 0 lost unit Kodachi [f=0010189] [10189] Event [3736,75.17099,3064]: 1 finished unit Stinger [f=0010270] [10270] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0010451] [10451] Event [720,73.2032166,2480]: 0 finished unit Lotus [f=0010622] [10622] Event [3888,73.0707703,656]: 0 finished unit Lotus [f=0010714] [10714] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0011090] [11090] Event [3320,15.9343872,2520]: 1 finished unit Stardust [f=0011280] [11280] Event [4854.3999,47.2626648,3656]: 1 finished unit Phantom [f=0011552] [11552] Event [960,72.9099426,72]: 0 finished unit Fusion Reactor [f=0011582] [11582] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0011617] [11617] Event [960,69.06427,2240]: 0 finished unit Lotus [f=0011627] [11627] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0011657] [11657] Event [4608,74.054657,544]: 0 finished unit Radar Tower [f=0011813] [11813] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0011862] [11862] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0012002] [12002] Event [976,69.1494141,2208]: 0 finished unit Lotus [f=0012062] [12062] Event [2776,16.5303955,2664]: 1 finished unit Stardust [f=0012177] [12177] Event [4775.00586,74.8230057,2351.78906]: 0 lost unit Blitz [f=0012193] [12193] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0012315] [12315] Event [4689.4248,77.9328537,2551.75293]: 1 lost unit Phantom [f=0012347] [12347] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0012602] [12602] Event [832,75.0007019,1696]: 0 finished unit Lotus [f=0012602] [12602] Event [4504.25391,73.4065247,3001.10034]: 0 lost unit Kodachi [f=0012820] [12820] Event [3080,16.0999451,2504]: 1 finished unit Stinger [f=0012821] [12821] Event [4800.30225,46.3126106,3395.84521]: 0 lost unit Blitz [f=0012876] [12876] Event [4856,46.6537857,3352]: 1 lost unit Solar Collector [f=0012887] [12887] Event [4840,37.7760239,3416]: 1 lost unit Stinger [f=0012931] [12931] Event [4743.71973,46.3260803,3185.71484]: 0 lost unit Ogre [f=0012948] [12948] Event [4936,42.2504539,3352]: 1 lost unit Metal Extractor [f=0012951] [12951] Event [4854.3999,47.2626648,3656]: 1 finished unit Sling [f=0013142] [13142] Event [1548,47.7264938,512]: 0 finished unit Minotaur [f=0013193] [13193] Event [5000,46.8423615,3352]: 1 lost unit Solar Collector [f=0013215] [13215] Event [3952,12.8928528,1200]: 0 finished unit Lotus [f=0013262] [13262] Event [368,68.8987122,1472]: 0 finished unit Lotus [f=0013273] [13273] Event [4854.3999,47.2626648,3656]: 1 finished unit Sling [f=0013392] [13392] Event [5048,40.1389084,3416]: 1 lost unit Stinger [f=0013455] [13455] Event [3936,11.9184265,1232]: 0 finished unit Lotus [f=0013469] [13469] Event [5016,41.8901596,3496]: 1 lost unit Caretaker [f=0013473] [13473] Event [4983.16602,44.3939972,3513.54688]: 1 lost unit Conjurer [f=0013477] [13477] Event [4969.82617,43.1622429,3511.44434]: 1 lost unit Conjurer [f=0013483] [13483] Event [4936,46.3639221,3496]: 1 lost unit Caretaker [f=0013575] [13575] Event [4854.3999,47.2626648,3656]: 1 finished unit Sling [f=0013576] [13576] Event [5096,38.8595734,3576]: 1 lost unit Metal Extractor [f=0013611] [13611] Event [5277.89844,46.3575745,3558.27393]: 0 lost unit Ogre [f=0013639] [13639] Event [3496,15.9343872,2472]: 1 finished unit Stardust [f=0013695] [13695] Event [3920,10.5939636,1264]: 0 finished unit Lotus [f=0013817] [13817] Event [384,17.424408,2064]: 0 finished unit Lotus [f=0013903] [13903] Event [4854.3999,47.2626648,3656]: 1 finished unit Sling [f=0013935] [13935] Event [3904,8.84851074,1296]: 0 finished unit Lotus [f=0014175] [14175] Event [3888,6.55435181,1328]: 0 finished unit Lotus [f=0014205] [14205] Event [4854.3999,47.2626648,3656]: 1 finished unit Sling [f=0014220] [14220] Event [1548,47.7264938,512]: 0 finished unit Emissary [f=0014485] [14485] Event [1272,47.456604,392]: 0 finished unit Caretaker [f=0014595] [14595] Event [1548,47.7264938,512]: 0 finished unit Welder [f=0014737] [14737] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0014760] [14760] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0014775] [14775] Event [3312,11.0669861,1584]: 0 finished unit Lotus [f=0014785] [14785] Event [1256,46.3497314,536]: 0 finished unit Caretaker [f=0014909] [14909] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0014969] [14969] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0015117] [15117] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0015216] [15216] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0015270] [15270] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0015314] [15314] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0015360] [15360] Event [2992,7.78421021,1712]: 0 finished unit Lotus [f=0015377] [15377] Event [1548,47.7264938,512]: 0 finished unit Kodachi [f=0015501] [15501] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0015599] [15599] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0015705] [15705] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0015727] [15727] Event [3056,15.6411133,1632]: 0 finished unit Radar Tower [f=0015761] [15761] Event [4936,35.55513,3352]: 1 finished unit Metal Extractor [f=0015771] [15771] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0015878] [15878] Event [2856,15.8840685,2616]: 1 lost unit Metal Extractor [f=0015883] [15883] Event [4854.3999,47.2626648,3656]: 1 finished unit Conjurer [f=0016062] [16062] Event [4424,11.6336117,1848]: 1 lost unit Metal Extractor [f=0016102] [16102] Event [4308.11475,17.4766331,1969.43481]: 0 lost unit Blitz [f=0016110] [16110] Event [2384,13.1009827,1856]: 0 finished unit Lotus [f=0016160] [16160] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0016225] [16225] Event [4504,23.195282,1992]: 1 lost unit Stinger [f=0016375] [16375] Event [4192.63037,16.9249668,2057.77856]: 0 lost unit Ogre [f=0016408] [16408] Event [4824,47.3336945,3560]: 1 finished unit Caretaker [f=0016483] [16483] Event [4426.3457,49.2777214,2143.53101]: 0 lost unit Kodachi [f=0016530] [16530] Event [4335.73438,57.678875,2307.15381]: 1 lost unit Engineer Commander [f=0016606] [16606] Event [5096,35.1286011,3576]: 1 finished unit Metal Extractor [f=0016628] [16628] Event [4088,15.9343872,2024]: 1 lost unit Metal Extractor [f=0016757] [16757] Event [4712,75.487915,2280]: 1 lost unit Metal Extractor [f=0016777] [16777] Event [undefined]: ridick resigned [f=0016777] game_message: ridick has been destroyed! [f=0016777] game_message: maxakaphoenix wins! [f=0016777] Submitting stats [f=0016777] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016777] Part| Total Time|Time of the last 0.5s [f=0016777] Draw 15796.58ms 9.99% [f=0016777] Lua::Callins::Synced 6454.65ms 38.26% [f=0016777] Lua::Callins::Unsynced 21845.95ms 15.08% [f=0016777] Lua::CollectGarbage::Synced 246.36ms 0.20% [f=0016777] Lua::CollectGarbage::Unsynced 643.13ms 0.60% [f=0016777] Misc::Profiler::AddTime 62.09ms 0.00% [f=0016777] Sim 39392.22ms 79.92% [f=0016777] [16777] Received game_message: ridick has been destroyed! [f=0016777] [16777] Received game_message: maxakaphoenix wins! [f=0016778] [16778] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016778] [16778] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016778] [16778] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.4000001,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 3,2230,2330,2230,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,13.0888929,9.60000038,13.0888929,9.60000038,0,0,0,0,0,0,0,0,955,1055,955,1055,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 4,2635,2575,2635,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,8.9333334,10.3999996,8.9333334,1275,1275,1275,1275,12,10,12,10,195,175,195,175,0,0,0,0,1165,1125,1165,1125,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 5,2775,2730,2775,2730,0.63488752,0,0.63488752,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999998,11.7333336,15.1999998,11.7333336,1275,1275,1275,1275,12.042326,10,12.042326,10,195,175,195,175,0,0,0,0,1305,1280,1305,1280,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 6,3045,2800,3045,2800,8.06394386,0,8.06394386,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.6000004,13.1999998,19.6000004,13.1999998,1275,1275,1275,1275,12.4952698,11.8666668,12.4952698,11.8666668,325,175,325,175,0,0,0,0,1445,1350,1445,1350,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 7,3185,3140,3185,3140,30.4464664,0,30.4464664,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.8666668,15.6000004,23.8666668,15.6000004,1275,1275,1275,1275,13.4921694,12.1333332,13.4921694,12.1333332,325,175,325,175,0,0,0,0,1585,1690,1585,1690,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 8,3325,3300,3325,3300,73.5102158,0,73.5102158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,28.666666,17.333334,28.666666,17.333334,1275,1275,1275,1275,14.8709145,14,14.8709145,14,325,175,325,175,0,0,0,0,1725,1760,1725,1760,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 9,3395,3580,3395,3580,115.265213,0,115.265213,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,31.7333336,19.6000004,31.7333336,19.6000004,1275,1330,1275,1330,14.7836657,15.1999998,14.7836657,15.1999998,325,175,325,175,0,0,0,0,1795,1985,1795,1985,38.3333931,0,38.3333931,0,0,0,0,0,0,0,0,0 [f=0016778] [16778] Game End Stats Values: 10,3190,3670,3190,3670,161.618683,0,161.618683,0,0,0,0,0,0,0,0,0,0,0,0,0,75.4044189,414.990753,75.4044189,414.990753,0,180,0,180,29.6000004,22,29.6000004,22,1275,1330,1275,1330,15.0902338,16,15.0902338,16,0,175,0,175,0,325,0,325,1915,1985,1915,1985,363.333374,0,363.333374,0,0,0,0,0,422.925568,91.6176758,422.925568,91.6176758 [f=0016778] [16778] Game End Stats Values: 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39,5950,11945,5950,11945,1151.04517,0,1151.04517,0,0,0,0,0,0,0,0,0,477.362732,770.505066,477.362732,770.505066,3167.34497,5474.5835,3167.34497,5474.5835,1780,2600,1780,2600,22.0000019,57,22.0000019,57,0,1495,0,1495,17.8229885,42,17.8229885,42,1400,2850,1400,2850,2325,4953.60107,2325,4953.60107,2770,5000,2770,5000,5393.60059,2925,5393.60059,2925,68.5668106,0.00101333,68.5668106,0.00101333,6135.30176,3337.96118,6135.30176,3337.96118 [f=0016873] [16873] Event [1548,47.7264938,512]: 0 finished unit Minotaur [f=0016900] Spectator ridick left the game: normal quit [f=0016900] [16900] Event [undefined]: ridick quit [f=0016926] Player maxakaphoenix left the game: normal quit [f=0016926] [16926] Event [undefined]: maxakaphoenix quit [f=0016932] No clients connected, shutting down server [f=0016932] Server shutdown [f=0016932] [16932] all players disconnected [f=0017469] [17469] Event [1548,47.7264938,512]: 0 finished unit Emissary [f=0017628] [17628] Event [1548,47.7264938,512]: 0 finished unit Welder [f=0017888] [17888] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0017896] [17896] Event [4968,73.1417236,1000]: 0 finished unit Stinger [f=0018140] [18140] Event [1548,47.7264938,512]: 0 finished unit Blitz [f=0018300] [18300] Event [1548,47.7264938,512]: 0 finished unit Kodachi [f=0018695] [18695] Event [1548,47.7264938,512]: 0 finished unit Ogre [f=0019058] Autoquit sending quit command. [f=0019058] [QuitAction] user exited to system [f=0019058] [SpringApp::Kill][1] fromRun=1 [f=0019058] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019058] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019058] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019058] [ThreadPool::SetThreadCount][2] workers=0 [f=0019058] [SpringApp::Kill][2] [f=0019058] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019058] [Game::KillLua][3] dtor=0 luaUI=0x50a10df0 [f=0019058] Start widgetHandler:Shutdown [f=0019058] Shutdown - SaveOrderList Complete [f=0019058] Writing last game win data [f=0019058] Shutdown - SaveConfigData Complete [f=0019058] Shutdown Widget - Save/Load API [f=0019058] Shutdown Widget - Chili Highlight [f=0019058] Shutdown Widget - Draw After Chili [f=0019058] Shutdown Widget - EPIC Menu [f=0019058] Shutdown Widget - Chili Widget Selector [f=0019058] Shutdown Widget - Chili Minimap [f=0019058] Shutdown Widget - Local Team Colors [f=0019058] Shutdown Widget - Display Keys 2 [f=0019058] Shutdown Widget - Save Game Menu [f=0019058] Shutdown Widget - Unit Icons [f=0019058] Shutdown Widget - Noises [f=0019058] Shutdown Widget - HealthBars [f=0019058] Shutdown Widget - Win Counter [f=0019058] Shutdown Widget - BuildETA [f=0019058] Shutdown Widget - SpringRTS Replay Stats [f=0019058] Shutdown Widget - Modular Comm Info [f=0019058] Shutdown Widget - Stereo3D [f=0019058] Shutdown Widget - Showeco and Grid Drawer [f=0019058] Shutdown Widget - Point Tracker [f=0019058] Shutdown Widget - Missile Silo Range [f=0019058] Shutdown Widget - MetalFeatures (new) [f=0019058] Shutdown Widget - MinimapEvents [f=0019058] Shutdown Widget - Local Widgets Config [f=0019058] Shutdown Widget - Highlight Geos [f=0019058] Shutdown Widget - Grab Input [f=0019058] Input grabbing is disabled! [f=0019058] Shutdown Widget - Defense Range Zero-K [f=0019058] Shutdown Widget - Darkening [f=0019058] Shutdown Widget - Context Menu [f=0019058] Shutdown Widget - Chili Spectator Panels [f=0019058] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019058] Shutdown Widget - Chili Nuke Warning [f=0019058] Shutdown Widget - Chili EndGame Window [f=0019058] Shutdown Widget - Chili Economy Panel Default [f=0019058] Shutdown Widget - CameraShake [f=0019058] Shutdown Widget - State Reverse and Latency [f=0019058] Shutdown Widget - Music Player v2 [f=0019058] Shutdown Widget - Attack AoE [f=0019058] Shutdown Widget - UnitShapes [f=0019058] Shutdown Widget - Map Edge Extension [f=0019058] Shutdown Widget - Selection Send [f=0019058] Shutdown Widget - LupsManager [f=0019058] Shutdown Widget - Newton Firezone [f=0019058] Shutdown Widget - Chili Pro Console [f=0019058] Shutdown Widget - Persistent Build Height [f=0019058] Shutdown Widget - Lasso Terraform GUI [f=0019058] Shutdown Widget - Lups [f=0019058] Shutdown Widget - Chili Framework [f=0019058] Shutdown Widget - Mex Placement Handler [f=0019058] Shutdown Widget - Chili Core Selector [f=0019058] Shutdown Widget - Custom Markers [f=0019058] Shutdown Widget - Select Keys [f=0019058] Shutdown Widget - Pause Screen [f=0019058] Shutdown Widget - Text To Speech Control [f=0019058] Shutdown Widget - Layout Handler [f=0019058] End widgetHandler:Shutdown [f=0019058] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={636343,72640574} {int,ext,rec}Allocs={13892315,0,0} {chunk,block}Bytes={72640574,0} [f=0019058] [Game::KillLua][1] dtor=0 luaGaia=0x50afe770 [f=0019058] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395118,58248319} {int,ext,rec}Allocs={13892316,0,0} {chunk,block}Bytes={58248319,0} [f=0019058] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395118,58248319} {int,ext,rec}Allocs={13892316,0,0} {chunk,block}Bytes={58248319,0} [f=0019058] [Game::KillLua][2] dtor=0 luaRules=0x50a09dd0 [f=0019058] Start gadgetHandler:Shutdown [f=0019058] Shutdown - StartSetup [f=0019058] Shutdown - UnitMorph [f=0019058] Shutdown - Carrier Drones [f=0019058] Shutdown - LupsNanoSpray [f=0019058] Shutdown - Missile Silo Controller [f=0019058] Shutdown - Modular Comm Info [f=0019058] Shutdown - Terrain Texture Handler [f=0019058] Shutdown - UnitCloakShield [f=0019058] Shutdown - Starlight Handler [f=0019058] End gadgetHandler:Shutdown [f=0019058] Start gadgetHandler:Shutdown [f=0019058] Shutdown - Save/Load [f=0019058] Shutdown - Teleport Throw [f=0019058] Shutdown - UnitMorph [f=0019058] Shutdown - Modular Comm Info [f=0019058] Shutdown - Retreat Command [f=0019058] Shutdown - Shockwaves [f=0019058] Shutdown - UnitCloakShield [f=0019058] Shutdown - Lups Cloak FX [f=0019058] Shutdown - Lups [f=0019058] Shutdown - Lups Shield [f=0019058] End gadgetHandler:Shutdown [f=0019058] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13892348,0,0} {chunk,block}Bytes={0,0} [f=0019058] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13892348,0,0} {chunk,block}Bytes={0,0} [f=0019058] [Game::KillLua][4] dtor=0 [f=0019058] [Game::~CGame][1] [f=0019058] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019058] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019058] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019058] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019058] [Game::KillLua][4] dtor=1 [f=0019058] [Game::KillMisc][1] [f=0019058] [Game::KillMisc][2] [f=0019058] [Game::KillMisc][3] [f=0019058] [Game::KillRendering][1] [f=0019058] [3DOParser::Kill] allocated 19 pieces [f=0019058] [S3OParser::Kill] allocated 401 pieces [f=0019058] [AssParser::Kill] allocated 8 pieces [f=0019058] [Game::KillInterface][1] [f=0019058] [Game::KillInterface][2] [f=0019058] [Game::KillSimulation][1] [f=0019058] [Game::KillSimulation][2] [f=0019058] [CCollisionHandler] dis-/continuous tests: 0/1816537 [f=0019058] [Game::KillSimulation][3] [f=0019058] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019058] [~CPathCache(24x16)] cacheHits=26 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0019058] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019058] [~CPathCache(48x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019058] [LosHandler::Kill] raycast instance cache-{hits,misses}={2788,6685}; shared=9%; cached=21% [f=0019058] [Game::KillSimulation][4] [f=0019058] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019058] [Game::~CGame][2] [f=0019058] [Game::~CGame][3] [f=0019058] [SpringApp::Kill][3] [f=0019058] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201311 bytes sent 171142 bytes recv'd [f=0019058] [SpringApp::Kill][4] font=0x44a35aa0 [f=0019058] [SpringApp::Kill][5] [f=0019058] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44af9ce0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2130ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=82ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=20ms file="luarules/gadgets/unit_spawner.lua" indx=1832 inflSize=44kb readTime=19ms file="weapons/fac_plateex.tdf" indx=7879 inflSize=0kb readTime=18ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4647 inflSize=16kb readTime=13ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=12ms file="luaui/configs/teamcolorconfig.lua" indx=2976 inflSize=4kb readTime=12ms file="luaui/widgets/gui_lups_stats.lua" indx=4719 inflSize=4kb readTime=11ms file="unitpics/vehsupport.png" indx=6718 inflSize=11kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39038967 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44b974a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b7dd50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44af6210) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f994c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]